Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 19:59:15 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (222) 1110 Value Destroyed (6737) 6737 Prototype IDs (104) 2080 Alien Tech Used (1) 200 Bonus (10040) 10040 TOTAL SCORE: 30867 Bonus ------- High Alert Combat Kills 1102 Follower Combat Kills 3356 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -118 Cogmind --------- Core Integrity 1405/1600 Matter 244/300 Energy 864/870 System Corruption 0% Temperature Cool (15) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Meta Core > --- PROPULSION (8) --- Impulse Thruster Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (13) ----- Large Storage Unit Experimental Energy Well Advanced Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer ECM Suite Experimental Hacking Suite Ghost Barrier Authchip [Propulsion] Improved Dynamic Insulation System > --- WEAPON (3) ------- Molecular Scythe > --- INVENTORY (15) --- Long-range Sensor Array Nanoactuators Nanoactuators Improved Transmission Jammer Medium Regenerative Plating Thermal Barrier Advanced Point Defense System Subatomic Replicator Enhanced Nova Cannon Core Cannon Hypervelocity Multirail Z-bomb Delivery System Molecular Scythe GAL Module Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Meta Core > --- PROPULSION ------- Xenon Bombardment Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Energy Well Advanced Gravity Neutralizer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Improved Transmission Jammer Layered Light Armor Plating Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypervelocity Multirail Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Advanced Sensor Array Improved Melee Analysis Suite Nanoactuators Nanoactuators ECM Suite Medium Regenerative Plating Thermal Barrier Subatomic Replicator Enhanced Nova Cannon Core Cannon Advanced Micro-nuke Launcher Molecular Scythe GAL Module [Rating: 188] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Makeshift Hammer Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 Utility 10 | . . . 2 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | 7 10 16 52 3 7 7 3 . . . 9 . . . 4 1 9 2 2 . 3 7 . . 4 . 27 4 12 8 8 Power 21 | 1 2 2 9 . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 . 2 . . Engine 8 | 1 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . 6 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Propulsion 58 | 2 1 4 18 1 4 4 . . . . 5 . . . 1 . 2 . . . 1 1 . . 1 . 7 1 3 . 2 Treads 16 | 2 1 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . 4 4 . . . . 5 . . . 1 . 2 . . . 1 1 . . 1 . 7 1 3 . 2 Utility 76 | 2 3 2 11 2 1 2 1 . . . 3 . . . 2 1 4 1 1 . . 5 . . 2 . 14 3 6 5 5 Device 32 | 1 2 1 4 . . 1 1 . . . 2 . . . 1 1 . . . . . 1 . . 2 . 6 2 1 4 2 Storage 9 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . Processor 9 | . . . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 Hackware 15 | . . . 1 1 . 1 . . . . . . . . 1 . 3 . . . . 2 . . . . 4 . 1 . 1 Protection 11 | . . 1 3 . 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 4 8 14 . 1 1 2 . . . 1 . . . . . 3 1 1 . 2 1 . . 1 . 3 . 1 3 1 Energy Gun 12 | . . . 8 . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 17 | 2 1 6 5 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Cannon 4 | . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Launcher 7 | . 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Special Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . 2 . 1 . . . 1 . . . . 1 2 2 2 . 2 . . 1 4 . 3 . 3 5 . Parts Lost 37 | . . 4 8 . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . 12 1 2 1 5 Power 7 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Propulsion 12 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 1 2 Utility 13 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 7 . 1 . 2 Weapon 5 | . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 4 | . . 1 2 . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . 4 1 1 1 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 10 8 18 19 6 4 4 4 4 4 4 4 4 4 4 4 3 3 4 4 3 4 6 7 8 9 9 12 12 12 12 Power . | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . . . . . . 1 1 1 . Propulsion 1 | . 1 1 4 3 1 . . . . . . . . . . . . . . . . . 1 1 1 2 1 . . . . Utility 3 | . 3 2 7 7 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 1 1 3 3 4 5 5 6 5 6 6 Weapon 2 | 1 3 4 5 6 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 1 6 1 7 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . 5 Power 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 3 Weapon 10 | . 1 1 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 87 99 98 79 87 92 93 93 93 93 94 94 94 92 95 92 89 85 84 84 83 86 81 86 90 81 84 81 90 80 Engine 3 | . 14 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 5 7 6 6 6 6 6 6 5 5 5 5 8 10 10 10 6 5 5 8 10 9 9 9 5 4 4 4 3 Treads 9 | . 28 28 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 5 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 25 27 31 31 31 31 32 33 33 33 30 30 25 25 26 26 25 24 25 23 23 23 23 27 24 24 18 Device 10 | . 14 6 7 7 6 8 11 12 12 12 11 11 11 11 13 15 11 10 10 10 10 12 5 4 9 9 13 16 16 15 16 Storage 4 | . 14 6 9 7 . . . . . . . . . . . . . . . . . . 5 4 4 4 4 5 5 8 7 Processor 6 | . . . 9 18 12 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 10 9 9 9 10 9 8 8 11 Hackware 8 | . . . 6 2 6 11 12 12 12 12 11 11 11 11 10 10 13 15 15 15 15 16 20 19 19 19 13 9 8 8 8 Protection 5 | . . 3 3 . 4 6 6 6 6 6 9 11 11 11 10 10 10 9 10 10 10 9 4 4 4 4 1 3 7 7 2 Energy Gun 1 | . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . . . Ballistic Gun 8 | . 26 14 15 23 8 5 6 6 6 6 2 . . . . . . . . . . 1 1 . . . . . . 3 1 Ballistic Cannon 1 | . . 5 . . . . . . . . 2 5 5 5 5 5 4 2 . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . 3 5 5 5 5 . . . . . . . . . . Impact Weapon 3 | . . 6 2 . 5 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 . . . . Peak Build Rating 188 | 7 10 15 41 44 49 65 71 61 62 62 79 79 79 79 89 96 106 103 97 89 96 110 110 110 117 117 144 138 165 188 183 Average Rating 69 | 5 8 10 34 42 46 57 62 61 61 61 77 79 79 79 86 89 99 96 89 89 89 97 103 103 111 117 131 131 152 176 173 On Entrance 79 | . 7 8 14 39 44 48 65 61 61 62 62 79 79 79 79 89 89 103 90 89 89 83 105 103 105 117 117 129 131 153 176 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 29 32 69 58 58 19 19 19 19 19 26 26 26 26 33 33 37 37 31 26 26 36 34 36 39 39 48 50 56 63 63 Greatest Support 70 | 40 40 40 62 53 53 29 29 29 29 29 36 36 30 30 36 36 46 37 30 30 30 48 45 45 50 41 57 51 56 70 70 Greatest Overweight (x) 10 | . . . 5 1 1 . . . . . . . . . 10 . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 Average Capacity 10 | 7 12 9 18 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 11 15 15 15 15 Most Carried 20 | 4 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 9 10 10 15 15 15 15 15 Average Carried 9 | 2 10 8 18 19 5 4 4 4 5 5 5 5 5 5 4 5 4 4 5 5 4 5 7 8 9 10 11 14 14 14 14 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 Final Carried 20 | 4 15 14 20 20 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 10 10 14 15 14 15 15 Class Distribution -------------------- 36% | Hacker-Sprinter 26% | Mutant 15% | Hacker-Ninja 3% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Sprinter | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 7642 | 348 582 1263 2450 . 146 125 134 19 . . 122 . . . 61 29 265 281 138 133 215 78 . 132 55 119 396 . 139 222 190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8378 | 131 507 397 3217 . 23 286 68 . . 86 245 . . . 17 . 717 406 28 138 218 234 9 79 . 73 886 . 139 325 149 Parts 360 | 8 43 26 155 . 1 7 3 . . . 3 . . . 3 . 29 10 2 . 6 2 . . . . 36 . 6 16 4 Haulers Intercepted 23 | . 2 . 4 . . 3 . . . . 1 . . . . . 4 . . . 1 2 . . . . 4 . 1 . 1 Recyclers Shooed 6 | . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 3 . . . . 3 6 4 10 . . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 125 | . 17 15 56 . . . 4 . . 1 . . . . . . 10 3 . . 5 . 1 . . . 9 . . 4 . Melee 10 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . Guns 61 | . 13 9 38 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 51 | . 4 5 15 . . . 4 . . . . . . . . . 10 3 . . 5 . 1 . . . 4 . . . . Classes Destroyed 21 | 2 5 2 9 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Worker 11 | . 1 . 4 . . 1 . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Builder 15 | . . . 5 . . . . . . . 1 . . . 2 . 3 2 . . . . . . . . 1 . . 1 . Tunneler 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 4 . . 3 . . . . 1 . . . . . 4 . . . 1 2 . . . . 4 . 1 . 1 Recycler 9 | 1 . . 3 . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . 2 . . . . . . . . . . . . . 2 1 . 5 . . . . . . . . 1 . . Watcher 19 | . 3 . 5 . . 2 . . . . . . . . . . 3 2 1 . . . . . . . 1 . 1 . 1 Swarmer 42 | . 12 3 3 . . . 4 . . . . . . . . . 10 . . . 2 . 1 . . . 7 . . . . Grunt 41 | . 5 . 28 . . . . . . 1 . . . . . . . 3 . . 3 . . . . . . . . 1 . Brawler 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 3 13 . . 4 4 . . 1 1 . . . 1 . 14 3 1 5 5 1 1 . . . 5 . 1 3 1 Combat Bots Only 8 | . 3 3 8 . . . 4 . . 1 . . . . . . 5 3 . . 5 . 1 . . . 5 . . 3 . Max Kills in Single Turn 5 | 1 3 1 5 . 1 1 2 . . 1 1 . . . 1 . 4 2 1 1 2 1 1 . . . 2 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 2 . . . 2 . . . . . . . . . 3 2 . . 2 . 1 . . . 2 . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 933 | . 65 92 289 . . 21 23 4 . 32 20 . . . . . 21 9 . . 23 42 6 9 8 . 81 44 20 33 91 Missed 384 | . 16 24 76 . . 15 14 3 . 21 11 . . . . . 13 4 . . 12 21 2 4 7 . 44 29 9 16 43 Hits 549 | . 49 68 213 . . 6 9 1 . 11 9 . . . . . 8 5 . . 11 21 4 5 1 . 37 15 11 17 48 Melee 9 | . . . 7 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Projectile 540 | . 49 68 206 . . 6 9 1 . 11 9 . . . . . 8 5 . . 11 20 4 5 1 . 37 15 10 17 48 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Critical Strikes 31 | . 2 4 12 . . . . . . . . . . . . . . . . . 4 2 . . . . 1 1 2 . 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 10527 | . 417 1449 3331 . . 66 116 24 . 176 135 . . . . . 321 170 . . 286 657 68 103 24 . 922 342 338 534 1048 Core 1404 | . 65 152 278 . . 6 26 24 . 12 19 . . . . . 37 . . . 38 187 16 23 . . 174 73 25 54 195 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 320 | . . . . . . . . . . 9 . . . . . . 23 22 . . . 44 . . . . . 55 93 74 . Regen/Repaired (Parts) 1324 | . . . . . 21 . . . 223 . 19 . . . . . . . 103 . 45 315 36 11 139 . 17 . . 85 310 Core Remaining (%) 78 | 100 . 13 49 . . . . . . 90 . . . 97 . . . . . . 92 . . . . 80 . 81 . 94 87 Volleys Fired 438 | 13 66 109 162 1 3 . 5 . . . 2 . . 1 4 . 9 5 4 3 7 . 11 2 . . 6 1 2 12 10 Largest 3 | 2 2 2 3 3 2 . 1 . . . 1 . . 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 Hottest 183 | 40 100 100 183 84 56 . 39 . . . 40 . . 40 40 . 80 80 80 80 80 . 39 35 . . 54 54 120 120 120 Shots Fired 787 | 26 118 156 390 3 6 1 5 . . . 2 . . 1 4 . 10 6 4 3 7 . 11 2 . . 6 1 2 13 10 Gun 604 | 26 104 84 362 3 6 1 . . . . . . . . . . . . . . . . 10 2 . . . . . 6 . Cannon 90 | . . 56 . . . . . . . . 2 . . 1 4 . 4 1 . . . . . . . . 2 1 2 7 10 Launcher 78 | . 3 12 28 . . . 5 . . . . . . . . . 6 5 4 3 7 . 1 . . . 4 . . . . Special 15 | . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 535 | 26 104 140 221 3 6 1 . . . . 2 . . 1 4 . 4 1 . . . . 10 2 . . 2 1 1 6 . Thermal 125 | . 11 4 92 . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 10 Explosive 78 | . 3 12 28 . . . 5 . . . . . . . . . 6 5 4 3 7 . 1 . . . 4 . . . . Electromagnetic 49 | . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 7 9 15 14 . 1 . 2 . . . . . . . . . 2 5 6 7 8 . . . . . 1 . . 7 . Robot Miss Streak 7 | 4 3 2 7 3 7 . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . 2 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 505 | 11 60 85 233 . 1 8 3 . . 2 4 . . . 2 . 17 7 1 7 3 3 . 2 . 1 24 2 7 12 10 Core Hits 304 | 4 33 30 139 . 1 1 7 . . . 1 . . . 1 . 19 12 2 3 21 . 2 . . . 17 1 3 5 2 Critical Kills 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 19 | . 1 . 7 . . 1 . . . . . . . . . . 3 . . 1 1 . . . . . 1 . . 4 . Critical Strikes 35 | . 2 2 14 . . 1 . . . . . . . . 1 . 3 . . 1 1 . . . . . 2 1 . 7 . Burn 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . 3 . . 1 . . . . . . . . 1 . 3 . . 1 1 . . . . . 1 . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Melee Attacks 429 | . . 19 28 . . 28 10 3 . 8 39 2 . 6 14 . 43 10 . 8 8 19 4 8 . 8 67 9 29 24 35 Impact 288 | . . 19 28 . . 28 10 3 . 8 39 2 . 6 14 . 43 10 . 8 8 19 4 8 . 8 23 . . . . Slashing 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 9 29 24 35 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 56 | . . 1 6 . . 8 . . . 2 3 . . . 2 . 8 3 . 3 1 3 . . . . 7 . 3 3 3 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 24088 | 150 1042 2126 7511 . 18 736 497 . . 220 299 . . . 194 . 2845 1086 101 710 1250 362 93 241 . 127 2238 118 626 740 758 Guns 6463 | 150 746 1151 4323 . 18 . . . . . . . . . . . . . . . . . . . . . . . . 75 . Cannons 241 | . . 174 . . . . . . . . . . . . . . 27 40 . . . . . . . . . . . . . Explosions 7976 | . 296 514 2465 . . . 497 . . . . . . . . . 1476 653 101 162 1090 . 93 . . . 629 . . . . Melee 9399 | . . 287 714 . . 736 . . . 220 299 . . . 194 . 1342 393 . 548 160 362 . 241 . 127 1609 118 626 665 758 Ramming 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5170 | 150 746 1325 2789 . 18 . . . . . . . . . . . 27 40 . . . . . . . . . . . 75 . Thermal 1900 | . . . 1900 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7149 | . 296 514 1638 . . . 497 . . . . . . . . . 1476 653 101 162 1090 . 93 . . . 629 . . . . Electromagnetic 461 | . . . 461 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5897 | . . 287 714 . . 736 . . . 220 299 . . . 194 . 1342 393 . 548 160 362 . 241 . 127 274 . . . . Slashing 3502 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1335 118 626 665 758 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 1 2 . . . . . . 2 2 2 2 3 . . . . . 3 3 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 1 . . . . . . 2 2 2 2 2 . . . . . 2 1 1 1 . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . 3 2 2 . 1 . . . . . . 6 15 5 17 3 . . . . . 2 . 2 5 . Message Errors 10 | . . . . . . . . . . . . . . . . . 2 2 . 5 . . . . . . . . . 1 . Matter Fused 18 | . . . . . . 1 1 1 . . . . . . . . 1 6 3 5 . . . . . . . . . . . Heat Flow Errors 11 | . . . . . . 1 1 . . . . . . . . . 1 1 1 2 1 . . . . . 1 . 1 1 . Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . 3 . 4 1 . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Misfires 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3997 | . 10 43 749 . . 394 37 . . 113 121 . . . 84 . 743 267 . 453 45 228 24 62 . 99 380 15 54 75 1 Projectiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 580 | . 10 . 257 . . . 37 . . . . . . . . . 133 60 . . 4 . 24 . . . 55 . . . . Melee 3415 | . . 43 490 . . 394 . . . 113 121 . . . 84 . 610 207 . 453 41 228 . 62 . 99 325 15 54 75 1 Knockbacks 19 | . . 6 3 . . 1 . . . 1 1 . . . . . 4 1 . 2 . . . . . . . . . . . Impact 12 | . . 1 2 . . 1 . . . 1 1 . . . . . 3 1 . 2 . . . . . . . . . . . Kinetic 6 | . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . . . 84 . . . . . . . . . . . . . 222 . . . . . . . . . 76 . . . . Shots 6 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 60 484 338 3 . 195 197 . . 30 209 199 8 14 312 294 231 163 240 97 213 172 91 77 148 . 221 5 301 195 80 Average Temperature 67 | . 18 253 89 2 . 52 84 . . 19 47 134 3 5 111 94 60 19 80 30 100 33 52 39 105 . 50 5 82 86 17 Received Heat Transfer 2470 | . 72 691 1224 . . 12 . . . 30 21 . . . . . . 21 . . 81 78 21 21 . . . 54 9 72 63 Effects 5 | . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . 1 5 . . 4 . . . 2 2 . . . . . 7 1 . 3 1 2 . 1 . . 1 . . . . Combat Hostiles 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 67 | . . 3 21 . . 5 . . . 2 6 . . . 1 . 7 8 . 11 1 2 . . . . . . . . . Impact Corruptions 90 | . . 3 13 . . 10 . . . 5 4 . . . 2 . 18 7 . 13 2 6 . 4 . 1 2 . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3129 | . . . 3129 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . 1 . 4 2 . 2 . . . . 2 . . . . . 2 2 2 2 3 2 . . . . 2 1 . . . Low Security (%) 44 | 100 56 . 16 . 100 20 . . . . . . . . 100 100 63 . . 41 53 . . . . . 68 . 100 100 100 Level 1 32 | . 43 . 27 . . 59 . . . . 73 . . . . . 21 94 18 48 11 62 . . . . 9 100 . . . Level 2 14 | . . . 12 100 . 19 . . . . 26 . . . . . 14 5 81 10 3 37 . . . . 21 . . . . Level 3 5 | . . . 24 . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . Level 4 4 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1522 | 5 267 . 1522 686 156 458 . . . . 457 . . . 10 20 560 611 512 432 983 551 . . . . 563 311 183 102 63 Initial 686 | . . . . 686 156 . . . . . 450 . . . . . . 263 335 172 20 422 . . . . 3 303 155 4 60 Average 291 | . 141 . 623 564 23 249 . . . . 352 . . . . 1 194 333 433 233 419 393 . . . . 162 280 116 39 14 Influence Increases 11016 | 15 579 70 2189 . 65 974 90 . . 191 524 . . . 36 68 937 1066 287 310 1153 559 65 5 . 5 982 103 242 313 188 Destroy 0b10 Robot/C 4040 | . 340 60 1100 . . 340 80 . . 140 . . . . . . 420 480 120 80 420 100 20 . . . 260 . . 80 . Destroy 0b10 Robot/NC 530 | 15 30 . 140 . . 45 . . . 5 15 . . . 10 . 85 55 5 25 10 15 . 5 . 5 35 . 15 5 10 Destroy Leader 784 | . 70 10 268 . . 98 10 . . . 2 . . . . . 64 76 10 . 74 24 . . . . 60 . 4 10 4 Allied During Kill 1271 | . . . . . . 149 . . . 46 . . . . . . 63 330 68 105 470 26 . . . . 14 . . . . Successful Hack 255 | . 78 . 56 . . 39 . . . . 10 . . . . . . . 6 . . . . . . . 12 18 10 26 . Disable Machine 810 | . 15 . 360 . . 15 . . . . . . . . . . 90 15 . 60 45 60 . . . . . 45 15 90 . Destroy Structure 1481 | . 31 . 220 . 50 93 . . . . 32 . . . 26 68 200 80 78 40 134 64 . . . . 196 10 48 42 69 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . Partial Spotted 480 | . 15 . . . 15 . . . . . 15 . . . . . . 30 . . . 105 . . . . 165 . 105 30 . Lose Combat Pursuer 915 | . . . 45 . . 195 . . . . . . . . . . 15 . . . . 165 45 . . . 240 30 45 30 105 Influence Decreases 11016 | 15 354 295 679 1062 513 686 248 105 25 190 271 155 99 . 36 68 399 1005 454 684 348 917 268 179 128 . 448 366 509 220 290 Entered New Map 3637 | . . 109 . 824 292 . 108 25 25 . 1 95 99 . . . . 275 264 260 38 441 188 59 128 . 2 236 121 5 42 Time Decay 5718 | 15 354 186 599 238 101 346 130 80 . 70 270 60 . . 36 28 259 490 130 404 120 386 80 120 . . 310 120 368 205 213 Lost Part 311 | . . . 80 . . 10 10 . . . . . . . . . 10 . . . 10 . . . . . 116 10 20 10 35 Lost Ally 1200 | . . . . . 120 180 . . . 120 . . . . . 40 130 240 60 20 180 90 . . . . 20 . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 2 . 11 3 . 10 . 1 . 1 5 . . . 4 . 8 2 1 . 4 4 . . . . 10 2 7 3 3 Investigation 24 | . . . . . . 4 . . . 1 1 . . . 3 . 3 1 1 . . 1 . . . . 5 1 2 1 . Extermination 25 | . . . . 1 . 3 . . . . 3 . . . 1 . 2 . . . . 2 . . . . 3 1 4 2 3 Reinforcement 22 | . 2 . 5 . . 3 . . . . 1 . . . . . 3 1 . . 3 1 . . . . 2 . 1 . . Assault 9 | . . . 6 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 . . Construction Impeded 6 | . . . 2 . . . . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 27 | . 1 . 5 . . . . . . 1 . . . . . . 2 4 1 . 4 3 . . . . 4 . . . 2 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 24 7 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 24 7 Times Spotted 531 | . 24 16 86 2 6 16 9 4 . 21 12 . . . 1 4 29 30 6 6 34 46 3 5 12 . 76 14 14 17 38 Peak Tracking Total 13 | . 3 3 6 1 6 4 5 7 . 9 10 . . . 2 3 7 4 5 1 12 10 2 6 12 . 12 5 3 6 13 Tactical Retreats 96 | . . . 3 . 2 6 2 4 . 4 3 . . . 1 2 4 3 1 . . 16 2 1 . . 13 4 8 4 13 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 18 | . . . 6 1 . 3 . . . . . . . . 1 . 1 3 . . . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 60 | . 1 1 24 . . 1 1 . . . . . . . . . 6 4 . 4 3 4 . . . . . 3 1 7 . Max in Single Turn 13 | . 1 1 13 . . . 1 . . . . . . . . . 2 2 . 1 1 . . . . . . 1 1 1 . Garrison Access 10 | . . . 1 . . 1 . . . . . . . . . . 2 . . . 1 . . . . . 3 . . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 84 | . 7 1 9 1 . 17 . . . 1 3 1 4 1 4 . 4 . 1 . 1 3 . . 3 . 8 1 6 4 4 Terminals 30 | . 6 . 8 . . 12 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 Fabricators 17 | . . . . 1 . 4 . . . . 1 . . . 3 . 1 . . . . 1 . . . . 3 . 2 1 . Repair Stations 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 2 . Recycling Units 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 13 | . . . 1 . . 1 . . . . 1 . . . . . 2 . . . 1 . . . . . 3 . 1 1 2 Total Hacks 251 | . 25 5 21 1 . 50 . . . 3 6 1 30 1 11 . 10 . 2 . 4 17 . . 4 . 22 1 15 13 9 Successful 163 | . 15 5 13 1 . 26 . . . 3 2 1 30 1 10 . 6 . 1 . 1 8 . . 4 . 15 1 10 7 3 Failed 88 | . 10 . 8 . . 24 . . . . 4 . . . 1 . 4 . 1 . 3 9 . . . . 7 . 5 6 6 Catastrophic 14 | . 2 . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . 3 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 322 | . 20 . 16 . . 34 1 . . . 9 . . . 9 . 43 27 1 . 31 27 . . 1 . 27 24 16 17 19 Terminals 90 | . 24 . 20 . . 37 . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . 3 Fabricators 64 | . . . . 1 . 11 . . . . 2 . . . 10 . 5 . . . . 6 . . . . 15 . 8 6 . Repair Stations 14 | . . . . . . . . . . . 3 . . . . . 1 . . . . 4 . . . . . . 1 5 . Recycling Units 14 | . 1 . . . . . . . . . . . . . 1 . . . . . . 7 . . . . 3 . 1 . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Garrison Access 26 | . . . 1 . . 2 . . . . 1 . . . . . 4 . . . 4 . . . . . 4 . 3 2 5 Terminal Hacks 66 | . 6 5 3 . . 11 . . . 3 . 1 30 1 . . . . 1 . . . . . 4 . . . . . 1 Record 23 | . . 5 . . . . . . . 3 . 1 11 1 . . . . . . . . . . 2 . . . . . . Part Schematic 9 | . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . 1 . 2 . . . . . . . . 7 . 3 . . . . 2 . . . . 7 . 6 2 . Network Status 6 | . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . Load Schematic 15 | . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . 4 . 3 1 . Build 9 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . 2 . . Repair Station Hacks 9 | . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . 3 . Scan Component 5 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 . Repair 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . Recycling Unit Hacks 8 | . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 . 1 Report Inventory 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 10 | . . . 1 . . 1 . . . . . . . . . . 2 . . . 1 . . . . . 3 . . 1 1 Seal Access 10 | . . . 1 . . 1 . . . . . . . . . . 2 . . . 1 . . . . . 3 . . 1 1 Unauthorized Hacks 37 | . 8 . 9 . . 12 . . . . . . . . 2 . 1 . . . . . . . . . 3 . 1 1 . Terminals 25 | . 8 . 9 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 3 . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . 3 . 1 1 . Prioritize 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . 7 . . 16 . . . 1 2 . . . 2 . 2 . 1 . 1 2 . . . . 3 . 2 2 2 Full Trace Events 11 | . . . . . . 3 . . . 1 1 . . . 1 . 1 . 1 . . 1 . . . . 1 . 1 . . Feedback Events 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . . . . . . . . . . 8 . . . . . . . 5 . . . . . 5 . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 146 | . 1 . . . . . . . . . 24 . 8 . 10 . 19 13 . . . 20 . . . . . 13 11 . 27 Parts Built 10 | . . . . . . 2 . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . 2 . . Authchips 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . Time 542 | . . . . . . 47 . . . . . . . . 84 . 84 . . . . 17 . . . . 141 . 169 . . Total Part Build Rating 50 | . . . . . . 10 . . . . . . . . 6 . 6 . . . . 1 . . . . 15 . 12 . . Parts Repaired 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . Time 171 | . . . . . . . . . . . 19 . . . . . . . . . . 127 . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 103 | . . . . . 18 16 . . 9 . . . . . . 19 4 21 5 . 5 5 . . . . 1 . . . . Largest Group 19 | . . . . . 18 13 . . 9 9 . . . . . 19 9 12 9 9 11 2 . . . . 1 . . . . Highest-Rated Group 824 | . . . . . 444 316 . . 275 275 . . . . . 684 360 533 691 691 824 206 . . . . 106 . . . . Highest-Rated Ally 159 | . . . . . 35 37 . . 39 39 . . . . . 50 70 159 121 114 96 103 . . . . 106 . . . . Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . 2 3 . . 2 3 . . . . 2 . . . . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . . 2 3 1 . . 3 . . . . . . . . 4 STAY 5 | . . . . . . . . . . . . . . . . . 1 2 . . . 2 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 773 | . . . . . 136 112 . . . 22 . . . . . 112 66 165 37 27 73 15 . . . . 8 . . . . Total Damage 22511 | . . . . . 3434 2042 . . . 567 . . . . . 5031 1741 4533 784 903 2288 850 . . . . 338 . . . . Kills 125 | . . . . . 9 20 . . . 6 . . . . . 12 12 28 7 5 17 5 . . . . 4 . . . . Allies Corrupted 11 | . . . . . . 4 . . . . . . . . . . . . . . 4 3 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 19031 | 36 1496 1637 1803 508 869 822 269 161 481 176 598 129 21 113 399 404 783 1298 267 978 252 919 177 253 268 238 1131 253 848 550 894 Optics 5178 | . . 154 345 . . . . . . . . . . . . . . . . . . 67 177 253 268 238 1131 253 848 550 894 Sensors 15007 | . . . 1413 508 869 822 269 161 481 176 598 129 21 113 399 404 775 1298 267 978 252 881 177 253 268 238 880 178 807 550 842 Terrain 1285 | . 740 545 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 1261 | . 4 921 336 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 821 | 36 752 17 . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Jamming 841 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 309 . 67 349 116 ECM 5737 | . . . . . . . 149 118 54 97 143 17 . . 176 110 468 1298 53 . . 724 10 12 268 238 400 197 347 162 696 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 1 . . 2 . . . . . . . . . . 1 2 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Zionite Intel Received 54 | . . . . . . . . . . . 2 . . . 1 . 11 5 . . 6 4 . . . . 4 8 4 4 5 Main Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Guard Positions 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 1 Component Stockpiles 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . Component Schematics 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . 1 Prototype Schematics 7 | . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 . 1 Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Trap Installations 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 Active Terminals 4 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 22774 | 175 1496 3420 3622 508 869 824 269 161 481 176 598 129 21 113 399 404 783 1298 267 978 252 919 177 253 268 238 1131 253 848 550 894 Spaces Moved 26783 | 78 711 1708 1556 262 519 1995 806 586 906 374 967 429 80 313 557 415 1730 1164 151 131 470 1863 451 528 844 387 2060 702 1696 865 1479 Core 3 | 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads 3592 | 76 711 1708 1097 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 574 | . . . 308 262 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 151 | . . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22463 | . . . . . 515 1995 806 586 906 374 967 429 80 313 556 415 1730 1164 151 131 470 1863 451 528 844 387 2060 702 1696 865 1479 Fastest Speed 14 | 50 160 160 125 190 26 26 26 26 26 26 22 23 26 26 22 22 14 24 24 24 24 14 18 18 14 24 15 23 22 23 24 Average Speed 47 | 157 160 160 177 190 27 26 26 26 26 26 23 25 26 26 23 22 23 24 24 24 24 23 24 24 23 24 22 23 23 23 26 Slowest Speed 550 | 160 160 160 260 190 190 29 26 26 26 26 26 26 26 26 550 22 25 27 97 24 24 27 25 25 25 24 25 29 29 26 29 Overloaded Moves 291 | . . . . . . . . . . . . . . . . . 23 . . . . 137 19 15 18 . 79 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . 4 2 . . 1 5 . . . 1 . 2 7 . . 3 6 . 1 4 . 3 11 1 7 10 Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 99 74 94 6 96 43 81 71 88 48 16 62 70 58 15 96 61 97 58 84 45 33 62 84 92 54 50 71 28 75 47 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 32 | . 1 2 2 . . . . . 1 . . . 1 . . . 13 . . . 8 . . . . . 2 . 2 . . Known Exits Taken 25 | . 1 1 . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 11 . . . . 4 3 2 1 . 3 . . . . . . . . . . . 1 . 1 . . . . . Spaces Dug 323 | . 10 25 15 . . 19 9 3 . 5 33 2 . 7 13 . 38 . . . 6 15 8 8 . 7 37 5 16 12 30 Terrain Destroyed 989 | . 29 55 243 . . 19 55 3 . 5 33 2 . 7 13 . 122 40 56 28 69 15 18 8 . 7 97 5 16 14 30 Melee 253 | . . 6 15 . . 19 9 3 . 5 32 2 . 6 12 . 23 . . . 6 15 4 6 . 7 35 5 14 9 20 Projectile 55 | . 11 10 4 . . . . . . . 1 . . 1 1 . 4 . . . . . 4 2 . . 2 . 2 3 10 AOE 679 | . 18 39 224 . . . 46 . . . . . . . . . 95 40 56 28 63 . 10 . . . 60 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Total 35438 | 101 926 2208 2053 272 1239 2264 846 591 1151 442 1285 447 79 336 812 726 2042 2157 375 1064 585 2309 501 638 905 523 2644 764 2095 1154 1904 Wait 7089 | . 113 288 104 1 700 227 19 . 244 59 266 17 . 17 229 308 238 915 214 923 93 395 26 95 50 129 440 50 328 233 368 Move 26623 | 77 710 1707 1555 262 518 1986 801 585 905 371 957 428 79 312 555 414 1726 1149 150 130 463 1850 450 525 837 386 2053 681 1693 850 1458 Hop 62 | . . . . . . 4 2 . . 1 4 . . . 1 . 1 7 . . 3 6 . 1 2 . 3 9 1 7 10 Pick Up 125 | 4 15 21 39 3 3 2 . 1 1 . . . . . 3 . 1 . . . . 1 . 1 3 . 14 4 5 2 2 Fast Attach 157 | 7 . 5 36 1 3 11 3 . . 1 10 . . . 2 2 10 5 2 . 3 9 . 2 5 . 16 2 8 9 5 Attach 66 | . . 4 10 2 1 1 1 1 . . . . . . 2 . 2 1 . . 1 4 3 2 . . 15 2 7 2 5 Detach 40 | . . . 2 . . . . 1 . . . . . . . . 2 1 1 . 1 5 4 1 1 . 7 2 7 2 3 Swap 154 | . 16 29 67 . 4 . 2 . . . . . . . . . 2 . 1 . . 1 3 . 2 . 8 1 6 4 8 Drop 171 | . 6 24 49 2 7 4 3 . 1 . 7 . . . 2 2 8 3 3 . 3 3 . 1 5 . 15 3 9 9 2 Fire 438 | 13 66 109 162 1 3 . 5 . . . 2 . . 1 4 . 9 5 4 3 7 . 11 2 . . 6 1 2 12 10 Melee 427 | . . 19 28 . . 28 10 3 . 8 39 2 . 6 14 . 43 10 . 8 8 19 4 8 . 8 67 9 29 24 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . . . . . 36 . . . 16 . . . . . . . . . Rewire 26 | . . . . . . 1 . . . . . . . . . . . 25 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 16) 1375 | -10/Materials | Discovered new exit (range 16) 1508 | -10/Materials | Learned 4 Subcaves zone layouts 1527 | -10/Materials | Identified exit to Subcaves 1535 | -10/Materials | Learned location of Storage (-8) 1542 | -10/Materials | Learned Storage garrison access intel 1672 | -10/Materials | Entered Subcaves 1673 | -10/Subcaves | Identified exit to Materials 1674 | -10/Subcaves | Identified exit to Recycling 2313 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2315 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2773 | -10/Subcaves | Visited Clippyterm 2778 | -10/Subcaves | Learned location of Extension (-5) 2778 | -10/Subcaves | Learned Research security intel 3120 | -10/Subcaves | Core integrity fell below 50% 3167 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3418 | -10/Subcaves | Disturbed a concealed Subdweller 3437 | -10/Subcaves | Core integrity fell below 20% 3456 | -10/Subcaves | Disturbed a concealed Subdweller 4223 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4467 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 4469 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4744 | -10/Subcaves | Visited 4L-MR0's lab 4763 | -10/Subcaves | Found Prototype Power Core 5092 | -10/Subcaves | Entered Materials 5092 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5489 | -8/Materials | Discovered new exit (range 9) 5794 | -8/Materials | Discovered new exit (range 15) 6530 | -8/Materials | Learned 4 Factory zone layouts 6581 | -8/Materials | Learned 12 Factory zone layouts 6620 | -8/Materials | Learned Storage emergency access door positions 6650 | -8/Materials | Learned Factory garrison access intel 6698 | -8/Materials | Learned location of 1 exit from Recycling 6735 | -8/Materials | Learned location of 1 exit from Lower Caves 6783 | -8/Materials | Learned Factory trap positions 6806 | -8/Materials | Discovered new exit (range 13) 7492 | -8/Materials | First assault squad dispatched 7543 | -8/Materials | Build established: Gunner 8431 | -8/Materials | Core integrity fell below 50% 8456 | -8/Materials | Destroyed 8 combat bots 8488 | -8/Materials | Sterilization system engaged 8488 | -8/Materials | Non-combat units ordered to evacuate 8588 | -8/Materials | Combat units ordered to evacuate 8714 | -8/Materials | Entered Factory 8714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8715 | -7/Factory | Identified exit to Factory 8716 | -7/Factory | Loaded intel: 93 trap records 8717 | -7/Factory | Loaded intel: 4 garrison access locations 9059 | -7/Factory | Discovered new exit (range 12) 9114 | -7/Factory | First assault squad dispatched 9222 | -7/Factory | Sucked down chute 9222 | -7/Factory | Entered Waste 9282 | -7/Waste | Spotted C-40 Crusher 9282 | -7/Waste | Spotted C-40 Crusher 9285 | -7/Waste | Spotted C-40 Crusher 9291 | -7/Waste | Spotted C-40 Crusher 9297 | -7/Waste | Spotted C-40 Crusher 9311 | -7/Waste | Discovered new exit (range 15) 9313 | -7/Waste | Spotted C-40 Crusher 9319 | -7/Waste | Warlord forces began an assault 9380 | -7/Waste | Allies destroyed C-40 Crusher 9395 | -7/Waste | Allies destroyed C-40 Crusher 9396 | -7/Waste | Identified Meta Core 9397 | -7/Waste | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 9409 | -7/Waste | Lost 8 allies 9568 | -7/Waste | Build established: Sprinter 10090 | -7/Waste | Identified exit to Factory 10091 | -7/Waste | Entered Factory 10091 | -7/Factory | Accompanied by 8 allies 10176 | -7/Factory | Discovered exit to Factory (range 5) 10318 | -7/Factory | Allied Derelicts attacked 0b10 via Garrison Access 10413 | -7/Factory | Lost 3 allies 10439 | -7/Factory | Build established: Hacker-Sprinter 10548 | -7/Factory | Fabricated Imp. Reaction Control System (x2) 10571 | -7/Factory | Identified exit to Lower Caves 10915 | -7/Factory | Entered Lower Caves 10916 | -7/Lower Caves | Identified exit to Lower Caves 11009 | -7/Lower Caves | Spotted B-75 Beast 11011 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11022 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11025 | -7/Lower Caves | Found Prototype Special Weapon 11025 | -7/Lower Caves | Identified Molecular Deconstructor 11067 | -7/Lower Caves | Encountered a Warlord checkpoint 11184 | -7/Lower Caves | Entered another Lower Caves area 11187 | -7/Lower Caves | Discovered exit to Factory (range 6) 11232 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11287 | -7/Lower Caves | Learned 4 Factory zone layouts 11297 | -7/Lower Caves | Ambushed by wild Derelicts 11327 | -7/Lower Caves | Discovered new exit (range 7) 11330 | -7/Lower Caves | Identified exit to Zion 11345 | -7/Lower Caves | Entered Zion 11354 | -7/Zion | Given the Hacking Drone Bay 11376 | -7/Zion | Discovered new exit (range 15) 11388 | -7/Zion | System corruption cleaned by Quarantine Array 11455 | -7/Zion | Visited the Megawrench Repair Shop 11460 | -7/Zion | Found GAL Module 11481 | -7/Zion | Learned Factory emergency access door positions 11540 | -7/Zion | Gained Derelict followers 11555 | -7/Zion | Learned location of Warlord (-4) 11574 | -7/Zion | Met Imprinter 11578 | -7/Zion | Imprinted 11580 | -7/Zion | Declared Zion's savior 11599 | -7/Zion | Megawrench repaired 8 parts 11621 | -7/Zion | Identified exit to Proximity Caves 11826 | -7/Zion | Entered Proximity Caves 11826 | -6/Proximity Caves | Accompanied by 9 allies 11902 | -6/Proximity Caves | Spotted B-75 Beast 11908 | -6/Proximity Caves | Spotter reported a threat 11933 | -6/Proximity Caves | Lost 8 allies 11958 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11967 | -6/Proximity Caves | Spotter reported a threat 11971 | -6/Proximity Caves | Spotter reported a threat 12001 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12002 | -6/Proximity Caves | Entered Factory 12002 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12003 | -6/Factory | Identified exit to Factory 12061 | -6/Factory | Repaired Cesium-ion Thruster 12066 | -6/Factory | Discovered new exit (range 4) 12067 | -6/Factory | Identified exit to Lower Caves 12148 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12165 | -6/Factory | Retrieved Zion intel report: Component Schematics 12238 | -6/Factory | Spotted B-75 Beast 12241 | -6/Factory | Noticed a derelict Sapper rigging charges 12600 | -6/Factory | Entered Lower Caves 12633 | -6/Lower Caves | Learned 8 Factory zone layouts 12665 | -6/Lower Caves | Encountered a Warlord checkpoint 12667 | -6/Lower Caves | Learned location of 1 exit from Factory 12698 | -6/Lower Caves | Entered a destroyed Warlord outpost 12719 | -6/Lower Caves | Discovered new exit (range 9) 12721 | -6/Lower Caves | Identified exit to Lower Caves 12725 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12729 | -6/Lower Caves | Identified exit to Data Miner 12729 | -6/Lower Caves | Entered Data Miner 12729 | -6/Data Miner | Discovered new exit (range 6) 12734 | -6/Data Miner | Met Data Miner 12740 | -6/Data Miner | Learned location of Section 7 (-3) 12740 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12744 | -6/Data Miner | Received God Mode back door access code from Data Miner 12750 | -6/Data Miner | Identified exit to Proximity Caves 12750 | -6/Data Miner | Entered Proximity Caves 12861 | -5/Proximity Caves | Discovered exit to Factory (range 3) 12863 | -5/Proximity Caves | Entered Factory 12863 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12864 | -5/Factory | Identified exit to Upper Caves 12865 | -5/Factory | Identified exit to Factory 12960 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13080 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13262 | -5/Factory | Sucked down chute 13262 | -5/Factory | Entered Waste 13275 | -5/Waste | Spotted C-40 Crusher 13284 | -5/Waste | Warlord forces began an assault 13365 | -5/Waste | Spotted C-40 Crusher 13370 | -5/Waste | Allies destroyed C-40 Crusher 13377 | -5/Waste | Spotted C-40 Crusher 13378 | -5/Waste | Spotted C-40 Crusher 13390 | -5/Waste | Spotted C-40 Crusher 13394 | -5/Waste | Allies destroyed C-40 Crusher 13414 | -5/Waste | Allies destroyed C-40 Crusher 13426 | -5/Waste | Discovered new exit (range 15) 13442 | -5/Waste | Lost 10 allies 13494 | -5/Waste | Identified exit to Factory 13666 | -5/Waste | Entered Factory 13666 | -5/Factory | Accompanied by 8 allies 13845 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13859 | -5/Factory | Found Prototype Launcher 13859 | -5/Factory | Identified Mni. Smartbomb Launcher 13932 | -5/Factory | Retrieved Zion intel report: Active Terminals 13933 | -5/Factory | Zion Hacking Resupply teleported in 14009 | -5/Factory | Spotted B-75 Beast 14012 | -5/Factory | Discovered exit to Factory (range 16) 14018 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14065 | -5/Factory | Retrieved Zion intel report: Guard Positions 14073 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14091 | -5/Factory | Retrieved Zion intel report: Emergency Access 14112 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14163 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14191 | -5/Factory | Discovered exit to Upper Caves (range 11) 14211 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 14227 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14303 | -5/Factory | Retrieved Zion intel report: Trap Installations 14337 | -5/Factory | Discovered exit to Factory (range 5) 14401 | -5/Factory | Discovered new exit (range 15) 14408 | -5/Factory | Identified exit to Extension 14423 | -5/Factory | Retrieved Zion intel report: Main Access 14424 | -5/Factory | Zion Light squad teleported in 14449 | -5/Factory | Entered Extension 14449 | -5/Extension | Accompanied by 3 allies 14459 | -5/Extension | Zion Heavy squad teleported in 14509 | -5/Extension | Retrieved Zion intel report: Component Schematics 14534 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 14535 | -5/Extension | Zion Trap Resupply teleported in 14663 | -5/Extension | Rescued a captive Derelict 14665 | -5/Extension | Rescued a captive Derelict 14704 | -5/Extension | Rescued a captive Derelict 14705 | -5/Extension | Rescued a captive Derelict 14961 | -5/Extension | Spotted B-75 Beast 14978 | -5/Extension | Allies destroyed B-75 Beast 15023 | -5/Extension | Spotted B-75 Beast 15034 | -5/Extension | Allies destroyed B-75 Beast 15056 | -5/Extension | Lost 4 allies 15086 | -5/Extension | Zion Light squad teleported in 15096 | -5/Extension | Rescued A7 15108 | -5/Extension | Found Prototype Protection 15108 | -5/Extension | Identified Med. Regenerative Plating 15136 | -5/Extension | Rescued a captive Derelict 15152 | -5/Extension | Retrieved Zion intel report: Guard Positions 15153 | -5/Extension | Retrieved Zion intel report: Active Terminals 15154 | -5/Extension | Lost 5 allies 15378 | -5/Extension | Retrieved Zion intel report: Trap Installations 15477 | -5/Extension | Rescued a captive Derelict 15478 | -5/Extension | Rescued a captive Derelict 15673 | -5/Extension | Discovered exit to Factory (range 16) 15673 | -5/Extension | Discovered new exit (range 15) 15674 | -5/Extension | Disrupted transfer network 15681 | -5/Extension | Identified exit to Cetus 15747 | -5/Extension | Entered Cetus 15747 | -5/Cetus | Accompanied by 8 allies (A7) 15751 | -5/Cetus | Spotted Cetus Guard 15752 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15774 | -5/Cetus | Spotted Cetus Guard 15774 | -5/Cetus | Spotted Cetus Guard 15774 | -5/Cetus | Spotted Cetus Guard 15784 | -5/Cetus | Allies destroyed Cetus Guard 15787 | -5/Cetus | Allies destroyed Cetus Guard 15787 | -5/Cetus | Allies destroyed Cetus Guard 15791 | -5/Cetus | Allies destroyed Cetus Guard 15821 | -5/Cetus | Lost 4 allies 15829 | -5/Cetus | Started Cetus Manufacturing Module 15832 | -5/Cetus | Escorted A7 to Cetus Mainframe 15843 | -5/Cetus | Incoming investigation squad redirected 15854 | -5/Cetus | Manufactured an Enhanced Grunt 15879 | -5/Cetus | Manufactured an Enhanced Grunt 15904 | -5/Cetus | Manufactured an Enhanced Grunt 15929 | -5/Cetus | Manufactured an Enhanced Grunt 15954 | -5/Cetus | Manufactured an Enhanced Grunt 15966 | -5/Cetus | Discovered new exit (range 15) 15970 | -5/Cetus | Identified exit to Archives 16014 | -5/Cetus | Entered Archives 16014 | -5/Archives | Accompanied by 9 allies (A7) 16019 | -5/Archives | Received a hacking code to weaken MAIN.C 16052 | -5/Archives | Discovered exit to Factory (range 16) 16061 | -5/Archives | Discovered new exit (range 15) 16066 | -5/Archives | Identified exit to Hub_04(d) 16077 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 16992 | -5/Archives | Entered Hub_04(d) 16992 | -5/Hub_04(d) | Accompanied by 6 allies 16999 | -5/Hub_04(d) | Zion Hacker squad teleported in 17000 | -5/Hub_04(d) | Zion Light squad teleported in 17019 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 17027 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 17038 | -5/Hub_04(d) | Network Hub disabled 17071 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 17090 | -5/Hub_04(d) | Lost 3 allies 17093 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 17138 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 17154 | -5/Hub_04(d) | Garrison activated, responded to threat 17178 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 17194 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 17197 | -5/Hub_04(d) | Spotted Lightning 17197 | -5/Hub_04(d) | Spotted Lightning 17210 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 17213 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 17226 | -5/Hub_04(d) | Spotted Lightning 17230 | -5/Hub_04(d) | Spotted Lightning 17230 | -5/Hub_04(d) | Spotted Lightning 17241 | -5/Hub_04(d) | Spotted Lightning 17244 | -5/Hub_04(d) | Entered Factory 17244 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17271 | -4/Factory | Lost 3 allies 17275 | -4/Factory | Spotted B-86 Titan 17424 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 17545 | -4/Factory | Repaired Imp. Sensor Array 17605 | -4/Factory | Discovered new exit (range 12) 17774 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17785 | -4/Factory | Retrieved Zion intel report: Main Access 17785 | -4/Factory | Identified exit to Research 17817 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17818 | -4/Factory | Zion Heavy squad teleported in 17856 | -4/Factory | Discovered new exit (range 6) 17858 | -4/Factory | Identified exit to Upper Caves 17877 | -4/Factory | Zion Hacking Resupply teleported in 18026 | -4/Factory | Fabricated Med. Storage Unit (x1) 18100 | -4/Factory | Retrieved Zion intel report: Component Schematics 18101 | -4/Factory | Zion Heavy squad teleported in 18163 | -4/Factory | Entered Upper Caves 18193 | -4/Upper Caves | Learned Research interactive machine intel 18309 | -4/Upper Caves | Discovered new exit (range 5) 18309 | -4/Upper Caves | Identified exit to Upper Caves 18340 | -4/Upper Caves | Entered another Upper Caves area 18394 | -4/Upper Caves | Encountered a Warlord checkpoint 18407 | -4/Upper Caves | Found Alien Artifact 18407 | -4/Upper Caves | Identified Core Expander 18407 | -4/Upper Caves | Installed Core Expander, added new Utility slot 18465 | -4/Upper Caves | Build established: Hacker-Scout 18585 | -4/Upper Caves | Discovered new exit (range 19) 18586 | -4/Upper Caves | Learned Research stockpile data 18592 | -4/Upper Caves | Identified exit to Warlord 18593 | -4/Upper Caves | Entered Warlord 18600 | -4/Warlord | Discovered new exit (range 14) 18622 | -4/Warlord | Opened Warlord's prototype stash 18628 | -4/Warlord | Found Prototype Hackware 18634 | -4/Warlord | Found Prototype Device 18634 | -4/Warlord | Identified Exp. Phase Shifter 18637 | -4/Warlord | Found Prototype Device 18637 | -4/Warlord | Identified Thermal Barrier 18676 | -4/Warlord | Rebuked by Warlord 18701 | -4/Warlord | Warlord's base attacked by MAIN.C 18752 | -4/Warlord | Found Prototype Energy Gun 18752 | -4/Warlord | Identified Vortex Shotgun 18803 | -4/Warlord | Opened side exit 18861 | -4/Warlord | Identified exit to Proximity Caves 18861 | -4/Warlord | Entered Proximity Caves 18887 | -3/Proximity Caves | Build established: Hacker-Ninja 19092 | -3/Proximity Caves | Discovered exit to Research (range 13) 19099 | -3/Proximity Caves | Entered Research 19099 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19100 | -3/Research | Identified exit to Armory 19103 | -3/Research | Loaded intel: 45 interactive machine locations 19103 | -3/Research | Identified Ghost Barrier 19114 | -3/Research | Spotted B-86 Titan 19151 | -3/Research | Found Prototype Launcher 19151 | -3/Research | Identified Adv. Micro-nuke Launcher 19276 | -3/Research | Retrieved Zion intel report: Branch Access 19276 | -3/Research | Identified exit to Quarantine 19444 | -3/Research | Retrieved Zion intel report: Emergency Access 19520 | -3/Research | Fabricated Molecular Scythe (x1) 19585 | -3/Research | Fabricated Molecular Scythe (x1) 19604 | -3/Research | Fabricated Lrg. Storage Unit? 19670 | -3/Research | Retrieved Zion intel report: Unaware Schematics 19717 | -3/Research | Lost 4 parts (1p3u) 19921 | -3/Research | Found Prototype Hackware 19973 | -3/Research | Discovered new exit (range 16) 19977 | -3/Research | Zion hero teleported in (12-ASH) 19993 | -3/Research | Identified Exp. Hacking Suite 19998 | -3/Research | Incoming investigation squad redirected 20015 | -3/Research | Spotted B-86 Titan 20015 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 20016 | -3/Research | Zion Recon squad teleported in 20019 | -3/Research | Lost 3 parts (2n1u) 20095 | -3/Research | Discovered new exit (range 15) 20230 | -3/Research | Entered Quarantine 20249 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 20269 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20271 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 20274 | -3/Quarantine | Build established: Hacker-Sprinter 20279 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 20288 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 20310 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20311 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 20316 | -3/Quarantine | Discovered new exit (range 5) 20317 | -3/Quarantine | Identified exit to Research 20389 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 20397 | -3/Quarantine | Incoming investigation squad redirected 20407 | -3/Quarantine | Found Alien Artifact 20424 | -3/Quarantine | Cryocooling Duct disabled 20439 | -3/Quarantine | Ambient heat levels rising (+20) 20439 | -3/Quarantine | Non-combat units ordered to evacuate 20480 | -3/Quarantine | Found Alien Energy Cannon 20483 | -3/Quarantine | Entered Research 20483 | -2/Research | Evolved 2 slots: Utility x2 20587 | -2/Research | Build established: Hacker-Ninja 20606 | -2/Research | Retrieved Zion intel report: Emergency Access 20646 | -2/Research | Retrieved Zion intel report: Prototype Schematics 20667 | -2/Research | Spotted B-90 Cyclops 20928 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 20963 | -2/Research | Retrieved Zion intel report: Component Stockpiles 20967 | -2/Research | Discovered new exit (range 8) 20969 | -2/Research | Identified exit to Access 21000 | -2/Research | Discovered new exit (range 14) 21003 | -2/Research | Identified exit to Testing 21140 | -2/Research | Incoming investigation squad redirected 21230 | -2/Research | Fabricated Cld. Impulse Thruster (x1) 21253 | -2/Research | Incoming investigation squad redirected 21300 | -2/Research | Fabricated Cld. Deuterium Engine (x1) 21331 | -2/Research | Entered Testing 21374 | -2/Testing | Spotted Striker 21417 | -2/Testing | Found Prototype Ballistic Gun 21417 | -2/Testing | Identified Hyp. Multirail 21555 | -2/Testing | Spotted Striker 21564 | -2/Testing | Retrieved Zion intel report: Main Access 21571 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 21672 | -2/Testing | Repaired Adv. Heat Sink 21675 | -2/Testing | Found Prototype Processor 21675 | -2/Testing | Identified Exp. Core Analyzer 21740 | -2/Testing | Retrieved Zion intel report: Guard Positions 21778 | -2/Testing | Found Prototype Device 21778 | -2/Testing | Identified Exp. Hardlight Generator 21854 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 21872 | -2/Testing | Found Prototype Launcher 21872 | -2/Testing | Identified Z-bomb Delivery System 21881 | -2/Testing | Entered Access 21881 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22393 | -1/Access | Retrieved Zion intel report: Guard Positions 22412 | -1/Access | Lost 3 parts (1n2u) 22458 | -1/Access | Retrieved Zion intel report: Prototype Schematics 22628 | -1/Access | Spotted B-99 Colossus 22628 | -1/Access | Spotted B-99 Colossus 22678 | -1/Access | Retrieved Zion intel report: Component Schematics 22681 | -1/Access | Retrieved Zion intel report: Trap Installations 22685 | -1/Access | Retrieved Zion intel report: Unaware Analyses 22774 | -1/Access | Discovered new exit (range 6) 22775 | -1/Access | Identified exit to Surface 22775 | *** | Escaped! Last Messages --------------- >>\\ZION-REPORT [ Retrieving intel... ] [ Retrieved 3x Unaware analyses... ] [ B-74 Champion ] [ G-73 Enforcer ] [ X-87 Electro ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Main Access ] >>\\ZION-SEEK-2 [ Targeting Main Access... ] 22698_ Acquired 89 matter. 22773_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 22774_ The Access Shell folds into the floor. 22774_ EXIT=FOUND 22775_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | + #??# ###+######? # ?????? | | #### #??# #? # ?????? | | =#??# #??# # # ! ?????? | | ##??# #??# # # ??????? | | #####+##?# + " ######?????? | | ?# # """ #??????????? | | # # """ #??????????? | | " # #? 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BB ??????????? | | ??????????# "??" ?????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 EM Shielding 3 Armor Coverage 800 Power Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 74 Targeting Accuracy 14 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Antimatter Cannon | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Trap Scanner | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Sml. Storage Unit | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Proton Missile Launcher | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Mic. Fission Core | -5/Extension | Z-intel Imp. Core Shielding | -5/Extension | Z-intel Adv. Recoil Stabilizer | -5/Extension | Z-intel Adv. Shield Generator | -5/Extension | Z-intel Imp. Coolant Injector | -5/Extension | Z-intel Hardlight Generator | -5/Extension | Z-intel Powered Armor | -5/Extension | Z-intel Com. Matter Pod | -5/Extension | Z-intel Med. Reflective Plating | -5/Extension | Z-intel EM Shield | -5/Extension | Z-intel Coil Gun | -5/Extension | Z-intel Force Field | -5/Extension | Z-intel Imp. Reaction Control System | -5/Extension | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Multireflex Exoskeleton | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Targeting Computer | -4/Factory | Z-intel Recoil Stabilizer | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Hyp. Gauss Cannon | -4/Factory | Z-intel Imp. Terrain Scan Processor | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Imp. System Guard | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Hyp. Mass Driver | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel Biometal Leg | -3/Quarantine | Z-intel Com. Wheel | -3/Quarantine | Z-intel HERF Cannon | -3/Quarantine | Z-intel Lgt. Antimatter Reactor | -3/Quarantine | Z-intel Imp. Remote Datajack | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Adv. Sensor Array | -3/Quarantine | Z-intel Enh. Optical Array | -3/Quarantine | Z-intel Remote Datajack | -3/Quarantine | Z-intel Adv. Hacking Suite | -3/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Spectral Analyzer | -2/Research | Z-intel Adv. EM Disruption Field | -2/Research | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Exp. Propulsion Shielding | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Imp. Utility Shielding | -2/Research | Scanalyzed Imp. Diametric Drive | -1/Access | Z-intel Enh. Biometal Leg | -1/Access | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Imp. Q-thruster | -1/Access | Z-intel Exp. ECM Suite | -1/Access | Z-intel Exp. Reaction Control System | -1/Access | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Enh. Gamma Bomb Array | -1/Access | Z-intel Tactical Quantum Warhead | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Q-thruster | -1/Access | Z-intel Imp. Recalibrator | -1/Access | Z-intel Hvy. Armored Exoskeleton | -1/Access | Z-intel Tesla Rifle | -1/Access | Z-intel Adv. Melee Analysis Suite | -1/Access | Z-intel Imp. Transmission Jammer | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Imp. Point Defense System | -1/Access | Z-intel Field Propulsion Array | -1/Access | Z-intel Imp. Shock Absorption System | -1/Access | Z-intel Adv. Targeting Computer | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Dispersion Rifle | -1/Access | Z-intel Mic. Antimatter Reactor | -1/Access | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-06 Scavenger | -5/Hub_04(d) | Z-intel K-01 Serf | -5/Hub_04(d) | Z-intel X-67 Chaingunner | -5/Hub_04(d) | Z-intel S-27 Virus | -5/Hub_04(d) | Z-intel B-60 Warrior | -5/Hub_04(d) | Z-intel A-27 Freighter | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel H-77 Assassin | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel A-02 Transporter | -2/Testing | Z-intel X-82 Rainmaker | -2/Testing | Z-intel W-44 Eye | -2/Testing | Z-intel Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Med. Storage Unit | x1 | -4/Factory Molecular Scythe | x1 | -3/Research | Authchip Molecular Scythe | x1 | -3/Research | Authchip Lrg. Storage Unit | x1 | -3/Research Cld. Impulse Thruster | x1 | -2/Research | Authchip Cld. Deuterium Engine | x1 | -2/Research Repaired ---------- Cesium-ion Thruster | 24% | -6/Factory Cld. Nuclear Pulse Thruster | 37% | -4/Factory Imp. Sensor Array | 9% | -4/Factory Adv. Heat Sink | 6% | -2/Testing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingShrapnelBlaster Manual? 0 Play Time 05:56:40 Cumulative 365.8 hours Start 2025.09.17 @ 17:16:14 End 2025.09.19 @ 19:59:15 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 123 Adventurer 21 Explorer 0 Win Type 0 Total 16 Types 11/0/4/1/0/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75697121-0ec7-4a9b-b574-b1da82a53492