Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 08:22:10 Player: tsintsir Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4870) 4870 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 10608 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 65 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Nuclear Core Improved Treads Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Authchip [R/Combat] Gauss Rifle Flak Gun [Rating: 50] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Machine Analyzer Device Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . . . 4 . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . . . 2 . . 1 . . 1 Weapon 3 | . . . . 1 . . 1 . . 1 Parts Attached 68 | 6 15 . 2 7 7 14 7 . . 10 Power 7 | 1 1 . 1 2 . 1 1 . . . Engine 3 | 1 1 . 1 . . . . . . . Core 4 | . . . . 2 . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 4 . . 3 2 5 1 . . . Treads 16 | 2 3 . . 3 2 5 1 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . Utility 22 | 1 4 . . 2 3 2 2 . . 8 Device 2 | . . . . 1 1 . . . . . Storage 5 | 1 1 . . . . 1 . . . 2 Processor 6 | . 3 . . 1 1 1 . . . . Hackware 4 | . . . . . . . 2 . . 2 Protection 5 | . . . . . 1 . . . . 4 Artifact . | . . . . . . . . . . . Weapon 22 | 2 6 . 1 . 2 6 3 . . 2 Energy Gun 2 | 1 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 4 . . . 1 3 2 . . . Ballistic Cannon 2 | . 1 . . . . . . . . 1 Launcher 5 | . 1 . 1 . . 3 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 2 | . 1 . . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 10 | . . . . . . 10 . . . . Parts Lost 25 | . 2 . 2 . 4 1 3 . . 13 Power 2 | . . . 1 . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . 3 Utility 4 | . . . . . 1 . . . . 3 Weapon 15 | . 2 . 1 . 2 1 3 . . 6 Highest Loss Streak 13 | . 1 . 2 . 1 1 1 . . 13 To Critical Strikes 2 | . . . 2 . . . . . . . Average Backups 9 | 1 6 9 8 7 9 13 12 13 13 12 Power 1 | . 1 2 1 1 2 1 1 2 2 . Propulsion 1 | . 1 3 3 2 2 1 2 2 2 1 Utility 5 | . 2 3 3 4 4 7 7 8 8 9 Weapon . | . 1 1 . . . 2 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 1 . . 1 2 1 1 . . 14 Power 3 | . . . . . . 1 . . . 2 Propulsion . | . . . . . . . . . . . Utility 14 | . . . . 1 2 . 1 . . 10 Weapon 3 | . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 95 100 99 99 99 99 98 100 100 93 Engine 5 | . 14 14 14 6 . . . . . . Core 4 | . . . . 2 9 9 7 7 7 5 Treads 25 | . 27 28 28 27 27 27 23 23 23 18 Device 1 | . . . . 8 2 . . . . . Storage 9 | . 14 14 14 9 9 9 6 7 7 5 Processor 17 | . 13 14 14 17 22 27 19 15 15 13 Hackware 3 | . . . . . . . 10 15 15 12 Energy Gun 1 | . . . . . 6 . . . . . Ballistic Gun 18 | . 20 14 14 8 15 18 21 30 30 23 Ballistic Cannon 2 | . 3 . 5 8 3 . . . . . Launcher 3 | . . 13 8 9 1 7 3 . . . Peak Build Rating 50 | 6 12 9 10 19 21 33 39 39 39 50 Average Rating 22 | 5 9 8 9 16 19 28 35 39 39 45 On Entrance 20 | . 6 9 9 10 18 21 33 39 39 39 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 14 21 21 26 32 34 41 43 43 43 54 Greatest Support 69 | 40 40 40 40 63 60 69 69 69 69 69 Greatest Overweight (x) 10 | . . . . . . . . . . 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 10 14 14 15 15 14 Most Carried 15 | 2 9 10 10 10 10 15 15 13 14 15 Average Carried 10 | 1 6 9 9 8 9 13 12 13 13 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 2 9 10 10 10 9 15 13 13 14 5 Class Distribution -------------------- 28% | Mutant 18% | Scavenger-Gunner 14% | Scavenger-Skirmisher 11% | Skirmisher 9% | Tank 7% | Gunner 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Matter Collected 4213 | 298 877 60 200 548 696 429 843 33 . 229 Remotely . | . . . . . . . . . . . Salvage Created 4748 | 83 864 121 169 726 739 780 897 44 . 325 Parts 274 | 7 49 17 10 44 38 46 39 2 . 22 Haulers Intercepted 6 | . 1 . . 3 . 2 . . . . Recyclers Shooed 5 | . 1 1 . 1 . 2 . . . . Parts Field Recycled 6 | . . . . . 6 . . . . . Retrieved Matter 18 | . . . . . 18 . . . . . Parts Self-Destructed 4 | . . . 2 . . . . 2 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 94 | . 17 7 4 11 21 10 17 1 . 6 Guns 70 | . 16 3 3 1 17 8 15 1 . 6 Cannons 10 | . 1 . 1 5 3 . . . . . AOE 14 | . . 4 . 5 1 2 2 . . . Classes Destroyed 14 | 1 6 2 . 3 1 . 1 . . . Worker 6 | . 1 . . 2 . 2 1 . . . Builder 6 | . . 1 . 3 . 1 1 . . . Tunneler 6 | 5 . . . . . 1 . . . . Hauler 6 | . 1 . . 3 . 2 . . . . Recycler 4 | . 1 . . 2 . 1 . . . . Watcher 7 | . 2 . . 2 . 2 1 . . . Swarmer 12 | . . 3 . . 6 2 . . . 1 Grunt 56 | . 15 4 . 7 10 4 16 . . . Duelist 2 | . . . . 1 . . . . . 1 Sentry 6 | . . . . . 4 1 . . . 1 Specialist 4 | . . . . 2 . 2 . . . . Hunter 5 | . . . . 1 1 1 . 1 . 1 Programmer 3 | . . . . . . . 1 . . 2 Subdweller 6 | . 2 . 4 . . . . . . . Best Kill Streak 7 | 2 5 3 2 6 3 7 5 1 . 2 Combat Bots Only 4 | . 3 3 2 3 3 4 4 1 . 2 Max Kills in Single Turn 3 | 1 2 2 1 3 2 2 2 1 . 2 Gunslinging 1 | . 1 . . . 1 . . . . 1 Exploded 2 | . . 2 . 2 1 1 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Hostile Shots Fired 576 | . 80 26 15 39 78 69 58 . . 211 Missed 165 | . 17 10 7 10 22 26 11 . . 62 Hits 411 | . 63 16 8 29 56 43 47 . . 149 Melee 2 | . . . . . . . . . . 2 Projectile 409 | . 63 16 8 29 56 43 47 . . 147 Critical Strikes 12 | . 1 . 5 . 1 2 1 . . 2 Damage Taken 6216 | . 848 188 179 449 855 662 747 . . 2288 Core 1481 | . 206 23 20 49 118 123 82 . . 860 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 197 | . 83 . . 114 . . . . . . Core Remaining (%) 58 | 100 . . . . . 47 . . 88 . Volleys Fired 328 | 13 83 11 15 41 67 41 42 1 . 14 Largest 4 | 2 2 2 2 3 3 3 4 4 . 4 Hottest 128 | 70 53 53 53 93 118 92 112 112 . 128 Shots Fired 738 | 26 141 18 29 88 165 91 124 4 . 52 Gun 591 | 26 123 11 15 41 125 82 117 4 . 47 Cannon 107 | . 16 . 14 41 32 . . . . 4 Launcher 39 | . 2 7 . 6 8 9 7 . . . Special 1 | . . . . . . . . . . 1 Kinetic 662 | 13 139 11 29 88 128 82 117 4 . 51 Thermal 50 | 13 . . . . 37 . . . . . Explosive 9 | . 2 7 . . . . . . . . Electromagnetic 16 | . . . . . . 9 7 . . . Robot Hit Streak 19 | 6 8 4 10 7 14 6 19 2 . 12 Robot Miss Streak 5 | 3 3 2 2 5 4 2 2 1 . 2 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 7 | . 2 . . . 3 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 Shots Hit Robots 435 | 17 74 12 15 52 82 51 93 2 . 37 Core Hits 230 | 5 34 16 8 42 44 28 37 2 . 14 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 1 2 . . 1 Critical Strikes 13 | 2 1 . . 3 2 1 3 . . 1 Burn 3 | 2 . . . . 1 . . . . . Destroy 5 | . . . . . . 1 3 . . 1 Blast 5 | . 1 . . 3 1 . . . . . Melee Attacks 5 | . . . . . . . 5 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10170 | 222 1198 445 246 1812 1546 1477 2426 32 . 766 Guns 6656 | 222 1142 106 136 399 1083 1012 1858 32 . 666 Cannons 761 | . 56 . 110 391 126 . . . . 78 Explosions 2731 | . . 339 . 1022 337 465 568 . . . Melee . | . . . . . . . . . . . Ramming 22 | . . . . . . . . . . 22 Kinetic 8268 | 98 1198 106 246 1812 1162 1012 1858 32 . 744 Thermal 688 | 124 . . . . 384 21 159 . . . Explosive 339 | . . 339 . . . . . . . . Electromagnetic 853 | . . . . . . 444 409 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . 16 1 1 1 2 Average Corruption 3 | . . . . . . 7 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . . 26 3 4 1 . Message Errors 4 | . . . . . . 4 . . . . Matter Fused 7 | . . . . . . 3 2 2 . . Heat Flow Errors 2 | . . . . . . . 1 1 . . Energy Discharges 6 | . . . . . . 5 . 1 . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . 5 . . 1 . Misfires 3 | . . . . . . 3 . . . . Weapon Failures 4 | . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . . . . 26 32 . . . . . Projectiles 14 | . . . . 14 . . . . . . Explosions 44 | . . . . 12 32 . . . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . 2 . 1 4 1 . . . . 4 Impact . | . . . . . . . . . . . Kinetic 11 | . 2 . 1 4 1 . . . . 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 232 | . . 39 . 7 131 45 . . . 10 Shots 8 | . . 1 . 1 4 2 . . . . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | 27 96 42 . 68 343 57 248 103 . 128 Average Temperature 49 | 13 32 14 . 22 87 24 48 35 . 42 Received Heat Transfer 1902 | . 468 39 30 225 333 252 360 . . 195 Effects 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 2 . . . 1 . . . . . Heat Transferred 1669 | 518 . . . . 901 50 200 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 4 3 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Maximum Alert Level 4 | . . . . 1 4 2 1 . . . Low Security (%) 64 | 100 100 100 . 78 10 . 85 . . 100 Level 1 7 | . . . . 21 14 . 14 . . . Level 2 17 | . . . . . 34 100 . . . . Level 3 7 | . . . . . 29 . . . . . Level 4 2 | . . . . . 10 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1117 | 5 116 102 . 300 1117 632 260 . . 173 Initial 544 | . . 7 . . 191 544 258 . . . Average 251 | 1 50 37 . 76 647 525 163 . . 13 Influence Increases 3525 | 25 511 217 . 455 966 376 555 30 . 390 Destroy 0b10 Robot/C 1800 | . 300 140 . 220 420 200 360 20 . 140 Destroy 0b10 Robot/NC 175 | 25 25 5 . 60 . 45 15 . . . Destroy Leader 396 | . 76 30 . 50 40 68 82 10 . 40 Allied During Kill 13 | . . . . . . . 4 . . 9 Successful Hack 94 | . 30 . . 6 14 6 38 . . . Disable Machine 135 | . 45 . . 30 . 45 15 . . . Anti-Garrison Action 350 | . . . . . 350 . . . . . Destroy Structure 247 | . 5 42 . 74 97 12 11 . . 6 Partial Spotted 30 | . 15 . . . . . . . . 15 Lose Combat Pursuer 285 | . 15 . . 15 45 . 30 . . 180 Influence Decreases 3352 | 25 490 238 . 161 143 925 874 257 22 217 Entered New Map 1098 | . . 14 . . 103 573 310 93 5 . Time Decay 2023 | 25 470 224 . 161 . 342 474 164 17 146 Lost Part 131 | . 20 . . . 40 10 30 . . 31 Lost Ally 100 | . . . . . . . 60 . . 40 Squads Dispatched 19 | . 5 . . 2 . 2 7 . . 3 Investigation 8 | . 4 . . . . 1 3 . . . Extermination 4 | . . . . . . . 2 . . 2 Reinforcement 7 | . 1 . . 2 . 1 2 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Distress Signals 10 | . 5 . . 2 . 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 31 7 4 22 22 15 21 1 . 28 Peak Tracking Total 11 | . 4 3 2 6 4 3 4 1 . 11 Tactical Retreats 10 | . 1 . . 1 2 . 2 . . 4 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Traps Triggered 5 | . 3 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Machines Disabled 14 | . 4 . . 2 4 3 1 . . . Max in Single Turn 2 | . 1 . . 1 2 1 1 . . . Garrison Relay 2 | . . . . . 2 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Machines Accessed 22 | . 9 . . 3 1 4 4 . . 1 Terminals 13 | . 6 . . 1 1 4 1 . . . Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 3 | . 1 . . 1 . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 57 | . 26 . . 9 2 8 10 . . 2 Successful 31 | . 16 . . 6 1 2 4 . . 2 Failed 24 | . 9 . . 3 1 6 5 . . . Catastrophic 3 | . 2 . . . . 1 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 37 | . 23 . . 2 1 9 2 . . . Terminals 28 | . 14 . . 2 2 8 2 . . . Fabricators 5 | . . . . . . . 3 . . 2 Repair Stations 10 | . 3 . . 4 . . 3 . . . Recycling Units 9 | . 9 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 8 | . 5 . . 1 1 1 . . . . Record 1 | . . . . 1 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . 2 Load Schematic 2 | . . . . . . . 1 . . 1 Build 2 | . . . . . . . 1 . . 1 Repair Station Hacks 7 | . 3 . . 3 . . 1 . . . Scan Component 5 | . 2 . . 2 . . 1 . . . Repair 2 | . 1 . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . Terminals 2 | . 1 . . . . 1 . . . . Operators 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 8 . . 2 2 4 4 . . . Full Trace Events 7 | . 3 . . . . 2 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built 6 | . . . . . . . 3 . . 3 Authchips 1 | . . . . . . . . . . 1 Time 67 | . . . . . . . 27 . . 40 Total Robot Build Rating 6 | . . . . . . . 3 . . 3 Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . Parts Repaired 2 | . 1 . . 1 . . . . . . Time 58 | . 26 . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . 2 . . 1 Non-combat 2 | . . . . . . . 2 . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . . . 4 . . 1 parse_system 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . . . 1 . . . find_recycling 1 | . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . 1 . . . link_fov 1 | . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . 7 . . . . . Machine Destruction 7 | . . . . . 7 . . . . . Attached 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Total Allies 6 | . . . . . . . 3 . . 3 Largest Group 3 | . . . . . . . 3 . . 3 Highest-Rated Group 24 | . . . . . . . 24 . . 24 Highest-Rated Ally 8 | . . . . . . . 8 . . 8 Total Orders 2 | . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . 1 Ally Attacks 12 | . . . . . . . 4 . . 8 Total Damage 118 | . . . . . . . 35 . . 83 Kills 2 | . . . . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Active Infowar (turns) 6731 | . 241 . . 864 2008 775 1211 454 122 1056 Optics 241 | . 241 . . . . . . . . . Sensors 1379 | . . . . 864 515 . . . . . Machine Analysis 6489 | . . . . 863 2008 775 1211 454 122 1056 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Turns Passed 9655 | 185 1593 602 775 874 2008 775 1211 454 122 1056 Spaces Moved 4918 | 87 796 347 423 393 975 378 567 282 75 595 Core 126 | 3 . . . . . . . . . 123 Treads 4792 | 84 796 347 423 393 975 378 567 282 75 472 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 50 Average Speed 157 | 156 160 160 160 160 160 160 160 160 160 138 Slowest Speed 550 | 160 160 160 160 160 160 160 160 160 160 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 97 73 32 30 82 38 10 50 9 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 6 | . . . 3 . . . . 2 1 . Spaces Dug 54 | . . . . . 54 . . . . . Terrain Destroyed 326 | . 3 55 . 77 170 9 11 . . 1 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . 1 2 . . 1 AOE 322 | . 3 55 . 77 170 8 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Fac Total 6261 | 107 1005 379 495 563 1304 468 776 282 77 805 Wait 758 | . 71 19 53 106 231 2 132 . 2 142 Move 4909 | 86 795 346 422 393 974 377 566 281 74 595 Hop . | . . . . . . . . . . . Pick Up 62 | 2 11 1 1 5 7 9 13 . 1 12 Fast Attach 49 | 6 12 . 1 6 5 13 2 . . 4 Attach 35 | . 8 1 2 4 3 2 8 . . 7 Detach 35 | . 13 1 1 2 3 8 4 . . 3 Swap 11 | . 1 . . . 5 2 1 . . 2 Drop 63 | . 11 . . 6 9 14 3 . . 20 Fire 328 | 13 83 11 15 41 67 41 42 1 . 14 Melee 5 | . . . . . . . 5 . . . Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Repaired Lgt. Treads 686 | -10/Materials | Derelicts attacked the area 742 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Identified exit to Materials 875 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered exit to Materials (range 15) 1370 | -10/Materials | Identified exit to Mines 1425 | -10/Materials | Core integrity fell below 20% 1536 | -10/Materials | Discovered exit to Materials (range 10) 1592 | -10/Materials | Central database locked down 1724 | -10/Materials | Discovered new exit (range 10) 1737 | -10/Materials | Identified exit to Subcaves 1779 | -10/Materials | Entered Mines 1919 | -10/Mines | Learned location of Storage (-8) 2114 | -10/Mines | Found a hidden stash of uninstalled traps 2312 | -10/Mines | Learned Materials stockpile data 2333 | -10/Mines | Discovered exit to Subcaves (range 14) 2381 | -10/Mines | Entered Subcaves 2382 | -10/Subcaves | Approached by a straggling Scientist 2390 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2393 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2944 | -10/Subcaves | Build established: Scavenger-Mutant 3125 | -10/Subcaves | Discovered new exit (range 12) 3154 | -10/Subcaves | Identified exit to Materials 3156 | -10/Subcaves | Entered Materials 3156 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3473 | -8/Materials | Build established: Scavenger-Skirmisher 3621 | -8/Materials | Repaired Autogun 3868 | -8/Materials | Discovered new exit (range 11) 3894 | -8/Materials | Identified exit to Storage 4030 | -8/Materials | Identified exit to Garrison 4030 | -8/Materials | Entered Garrison 4348 | -8/Garrison | Triggered checkpoint 4405 | -8/Garrison | Discovered new exit (range 51) 4405 | -8/Garrison | Discovered new exit (range 70) 4405 | -8/Garrison | Discovered new exit (range 76) 4405 | -8/Garrison | Discovered new exit (range 40) 4576 | -8/Garrison | Triggered checkpoint 4700 | -8/Garrison | Identified exit to Factory 4896 | -8/Garrison | Triggered checkpoint 4972 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Identified exit to Materials 5254 | -8/Garrison | Build established: Scavenger-Gunner 5256 | -8/Garrison | Garrison Relay disabled 5525 | -8/Garrison | Phase Generator disabled 5645 | -8/Garrison | Triggered checkpoint 5672 | -8/Garrison | Garrison Relay disabled 5815 | -8/Garrison | Installed Relay Interface Framework 6038 | -8/Garrison | Entered Materials 6570 | -8/Materials | Discovered exit to Factory (range 7) 6645 | -8/Materials | Core integrity fell below 50% 6660 | -8/Materials | System corruption reached 10% 6813 | -8/Materials | Entered Factory 6813 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6821 | -7/Factory | Central database locked down 7040 | -7/Factory | Build established: Gunner 7472 | -7/Factory | Fabricated G-34 Mercenary (x3) 7548 | -7/Factory | Lost 3 allies 7801 | -7/Factory | Build established: Skirmisher 7976 | -7/Factory | Discovered new exit (range 15) 8022 | -7/Factory | Identified exit to Lower Caves 8024 | -7/Factory | Entered Lower Caves 8206 | -7/Lower Caves | Encountered a Warlord checkpoint 8460 | -7/Lower Caves | Discovered new exit (range 10) 8476 | -7/Lower Caves | Identified exit to Lower Caves 8478 | -7/Lower Caves | Entered another Lower Caves area 8509 | -7/Lower Caves | Learned Factory emergency access door positions 8551 | -7/Lower Caves | Discovered new exit (range 13) 8570 | -7/Lower Caves | Identified exit to Factory 8600 | -7/Lower Caves | Entered Factory 8600 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8915 | -6/Factory | Fabricated G-34 Mercenary (x3) 8915 | -6/Factory | Build established: Tank 9606 | -6/Factory | Core integrity fell below 50% 9619 | -6/Factory | Core integrity fell below 20% 9649 | -6/Factory | Lost 13 parts (1p3n3u6w) 9656 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09588_ Magnetic Acceleration Cannon destroyed. 09588_ R-10 Processor collects Lgt. Ion Engine. 09588_ Slammed into S-27 Virus. 09589_ K-01 Serf collects debris. 09589_ Slammed into S-27 Virus. 09591_ Destabilizing: System corrupted (+1). 09593_ Slammed into K-01 Serf. 09596_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09597_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5I. 09599_ >> Machine Analyzer network decryption results: 09599_ Repair Station x2 09604_ Acquired System Shield. 09610_ >> Machine Analyzer network decryption results: 09610_ Terminal x1 09613_ Slug penetrates Wall. 09615_ Penetrated by Slug. 09618_ Slug penetrates Wall. 09618_ Relay Coupler [Brawler] destroyed. Map ----- +----------------------------------------------------+ | ####### #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ####### #?????????????????????????????????????? | | [ # #?????????????????????????????????????? | | =# #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | "" # ###########???????????????????????????? | | " """ # ??????????????????????????? | | " """ # ??????????????????????????? | | " """ + ?????????????????????? | | # ???????????????????? | | ####### ??????????????????? | | #????# ?????????????????? | | ###### ????????????????? | | + ????????????????? | | ##### ##+########+### ????????????????? | | #???# #?????????????# ?????????????????? | | !#???# #?????????????# ???????????????????? | | #???# #"""??????????+ ????????????????????? | | #???# #"""??????????# #?????????????????????? | | ##???# #"""??????????# #?????????????????????? | | ?????# #?????????????# #?????????????????????? | | ### ############### #?????????????????????? | | #######???????????????? | | ###+########### @ +???????????????? | | ???# #ss #???????????????? | | ???# s ; ######### #???????????????? | | ???# ###????????? ????????????? | | ???# #????????????########???????????? | | ???+ #???????????????????????????????? | | ???# #???????????????????????????????? | | ???###############???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 47 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory G-34 Mercenary | x3 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 40% | -10/Materials Autogun | 1% | -8/Materials Studied --------- Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Mindtrick Official Business Challenges ------------ None Game ------ Seed AssemblyFlakHarness Manual? 0 Play Time 01:49:25 Cumulative 31.8 hours Start 2025.12.19 @ 06:28:54 End 2025.12.19 @ 08:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 823d2ef0-1a43-4251-a9bf-0b34d9dde5ed