Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 22:03:45 Player: Genericgamer16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (6681) 6681 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 15055 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 156 Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 85/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Quantum Capacitor Advanced Hardlight Generator Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Advanced Weapon Cycler Improved Phase Shifter Layered Medium Armor Plating Makeshift System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Centrium Wheel Impulse Thruster Impulse Thruster Array Advanced Heat Sink Advanced Target Analyzer Quantum Capacitor EM Shield Advanced Hardlight Generator Authchip [R/Combat] Relay Coupler [Heavy] Heavy Disruptor Cannon Hardcell Cannon Hardcell Cannon Advanced Datajack [Rating: 135] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Tearclaws Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . Utility 9 | . . . 1 . 1 1 . . 2 . . 1 . 1 . . 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . Parts Attached 199 | 7 12 3 1 3 7 17 18 . 6 . 18 1 10 32 8 . 56 Power 27 | 1 3 1 . . . 2 3 . . . 2 . 1 6 2 . 6 Engine 11 | 1 3 1 . . . 1 1 . . . 2 . 1 . . . 1 Core 7 | . . . . . . 1 2 . . . . . . 1 2 . 1 Reactor 9 | . . . . . . . . . . . . . . 5 . . 4 Propulsion 63 | 2 6 . . 2 1 3 8 . 3 . 8 . 3 7 1 . 19 Treads 14 | . 2 . . . . 2 4 . . . . . . . . . 6 Leg 33 | 2 2 . . 2 1 1 2 . . . 4 . 3 7 1 . 8 Wheel 7 | . . . . . . . . . 2 . 3 . . . . . 2 Hover 6 | . 2 . . . . . 1 . 1 . 1 . . . . . 1 Flight 3 | . . . . . . . 1 . . . . . . . . . 2 Utility 52 | 2 1 1 1 . 4 3 1 . 2 . 3 1 3 11 2 . 17 Device 31 | 1 . 1 . . 2 3 . . . . 2 . 2 5 1 . 14 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . Processor 9 | . . . 1 . 2 . . . 1 . 1 1 . 2 . . 1 Hackware 4 | . . . . . . . . . . . . . . 2 1 . 1 Protection 5 | . . . . . . . 1 . 1 . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 1 . 1 2 9 6 . 1 . 5 . 3 8 3 . 14 Energy Gun 28 | 1 1 . . 1 . 5 3 . . . 4 . 3 3 2 . 5 Energy Cannon 9 | . . . . . 1 1 . . . . . . . 4 . . 3 Ballistic Gun 5 | 1 1 . . . 1 . . . 1 . 1 . . . . . . Ballistic Cannon 10 | . . 1 . . . 2 1 . . . . . . 1 . . 5 Launcher 2 | . . . . . . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . . . . . . . 1 1 . . Parts Lost 108 | . 1 6 . . 2 . 13 . 1 2 1 . 14 20 3 1 44 Power 18 | . 1 1 . . 1 . 2 . . . . . 1 5 . . 7 Propulsion 36 | . . 2 . . . . 7 . 1 2 . . 3 7 . 1 13 Utility 21 | . . 1 . . . . . . . . . . 5 4 1 . 10 Weapon 33 | . . 2 . . 1 . 4 . . . 1 . 5 4 2 . 14 Highest Loss Streak 12 | . 1 6 . . 2 . 5 . 1 2 1 . 12 11 2 1 8 To Critical Strikes 2 | . . . . . . . 2 . . . . . . . . . . Average Backups 11 | 4 8 8 5 8 9 9 8 9 9 9 9 8 8 14 15 18 14 Power 1 | 1 1 1 1 1 . . . 1 1 . . 1 . 2 3 4 1 Propulsion 2 | 2 4 3 1 2 1 . . . . . . 1 . 7 2 4 4 Utility 5 | . 1 3 3 4 6 7 7 6 5 6 6 6 6 4 6 7 6 Weapon . | . . . . . 1 1 . 1 2 3 1 . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 5 . . . 8 3 2 1 1 . 3 . 1 2 . . 8 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . 3 . . . . . . . 1 . . . . 1 . . 3 Utility 21 | . 1 . . . 7 2 1 1 . . 2 . 1 1 . . 5 Weapon 4 | . . . . . 1 1 1 . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 92 86 94 99 99 93 92 87 78 89 93 94 92 87 90 80 Engine 3 | . 13 13 11 11 8 6 . . . . 4 5 4 . . . . Core 3 | . . . . . . . 6 7 6 5 1 . . . 10 10 3 Reactor 1 | . . . . . . . . . . . . . . 7 . . 3 Treads 5 | . 2 8 22 7 9 13 13 7 6 1 . . . . . . 3 Leg 13 | . 22 . 9 25 27 16 7 7 3 . 14 23 21 19 20 18 8 Wheel 1 | . . . . . . . . . 7 13 6 . . . . . 1 Hover 1 | . 2 19 . . . . 2 7 2 1 1 . . . . . . Device 13 | . 14 13 11 11 9 14 15 15 13 8 6 5 7 10 10 13 18 Storage 6 | . 14 14 11 11 9 7 7 7 6 6 6 5 5 5 5 5 3 Processor 14 | . . . 11 11 17 15 13 7 12 13 19 22 23 16 15 15 16 Hackware 2 | . . . . . . . . . . . . . . 8 9 5 3 Protection 1 | . . . . . . . . 7 6 6 6 5 5 2 . . . Energy Gun 9 | . 14 9 . 6 4 20 14 7 6 6 8 11 14 7 2 10 3 Energy Cannon 2 | . . . . . 1 . . . . . . . . 7 11 10 2 Ballistic Gun 2 | . 14 9 . . 4 . . . . 6 9 5 3 . . . . Ballistic Cannon 3 | . . 3 11 11 7 . 1 7 6 . . . . 4 . . 6 Peak Build Rating 135 | 7 11 11 14 17 26 42 50 41 50 50 58 65 74 109 113 108 135 Average Rating 63 | 5 7 10 13 16 22 38 45 41 46 43 52 64 64 92 104 104 109 On Entrance 42 | . 7 11 11 14 17 25 42 41 41 48 42 58 65 55 87 103 101 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 18 23 23 26 27 34 49 49 61 63 59 60 67 119 112 102 123 Greatest Support 150 | 20 40 40 40 40 35 48 68 23 23 20 60 60 65 78 76 76 150 Greatest Overweight (x) 7 | 1 2 3 . . . 2 2 2 6 3 3 . 3 2 1 1 7 Average Overweight (x) . | . . . . . . . . 2 2 2 . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 Average Capacity 13 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 17 20 20 19 Most Carried 20 | 8 10 10 6 10 10 10 10 10 10 10 10 9 10 20 20 20 20 Average Carried 12 | 4 9 8 5 8 9 9 9 10 9 9 9 8 8 16 16 19 17 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 5 Final Carried 20 | 8 10 6 6 10 10 10 10 10 10 9 10 9 10 19 20 19 5 Class Distribution -------------------- 49% | Scavenger-Gunner 15% | Scavenger-Mutant 15% | Mutant 11% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Matter Collected 4547 | 274 114 45 . 82 290 224 268 . 138 . 532 . 172 792 121 . 1495 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7321 | 82 325 63 . 75 290 406 615 53 139 . 536 . 406 2078 348 23 1882 Parts 327 | 4 14 2 . 6 21 18 25 2 7 . 32 . 22 74 13 2 85 Haulers Intercepted 5 | . . . . . 2 . . . . . . . . 1 . . 2 Recyclers Shooed 6 | 1 1 . . . . . . . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 10 1 . . . . . . 8 3 . Prevented 1 | . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 107 | . 6 3 . 2 6 7 12 1 1 . 7 . 4 29 5 1 23 Guns 44 | . 6 1 . . 3 7 10 . . . 7 . 4 1 2 . 3 Cannons 55 | . . 2 . 2 2 . . . 1 . . . . 25 3 1 19 AOE 4 | . . . . . 1 . 1 1 . . . . . 1 . . . Classes Destroyed 17 | 2 2 1 . . 4 3 2 . 1 . 1 . 1 . . . . Worker 9 | . . . . . . 1 . . 3 . 3 . . 1 . . 1 Builder 8 | . . . . . . . . . 2 . . . . 1 . . 5 Tunneler 3 | 1 . . . . . . . . 1 . 1 . . . . . . Hauler 5 | . . . . . 2 . . . . . . . . 1 . . 2 Recycler 6 | 1 . . . . . . . . . . . . . 3 . . 2 Operator 3 | . . . . . 1 . . . 1 . 1 . . . . . . Watcher 9 | . 2 . . . . . . . . . 1 . . 4 . . 2 Swarmer 15 | . . . . . 2 . . . . . . . . 9 . 1 3 Grunt 39 | . 6 2 . 2 3 4 . . . . 3 . 1 9 3 . 6 Duelist 1 | . . . . . . . . . . . 1 . . . . . . Sentry 7 | . . . . . . 2 1 . 1 . 1 . . 2 . . . Specialist 3 | . . . . . . . . . . . . . 3 . . . . Hunter 11 | . . . . . 1 . 3 1 . . 1 . . . 2 . 3 Programmer 24 | . . . . . . 1 1 . . . 1 . . 9 . . 12 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . Mutant 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 11 | 1 4 2 . 2 4 3 3 1 4 . 4 . 2 11 3 1 6 Combat Bots Only 7 | . 4 2 . 2 3 3 3 1 1 . 4 . 2 7 3 1 4 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 1 1 1 . 1 . 2 3 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . 1 . 1 1 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Hostile Shots Fired 1508 | . 42 33 . 2 16 74 124 2 45 2 106 . 175 201 45 2 639 Missed 435 | . 13 7 . 1 6 21 30 2 19 . 38 . 62 49 9 . 178 Hits 1073 | . 29 26 . 1 10 53 94 . 26 2 68 . 113 152 36 2 461 Melee 4 | . . . . . . . . . . 2 2 . . . . . . Projectile 1069 | . 29 26 . 1 10 53 94 . 26 . 66 . 113 152 36 2 461 AOE 7 | . . 7 . . . . . . . . . . . . . . . Critical Strikes 45 | . 1 . . . . 1 5 . . 1 4 . 1 9 2 . 21 Part Disruptions 7 | . . . . . . . . . . . . . 2 . . . 5 Damage Taken 18849 | . 370 536 . 10 232 528 1507 . 221 127 821 . 1991 3316 833 33 8324 Core 3087 | . 49 199 . . . 62 204 . 34 . 20 . 192 795 226 . 1306 Absorbed by Shields 220 | . . . . . . . . . . . . . . . . . 220 Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . . . 57 Redirected to Shielding 106 | . . . . . . . . . . . . . 106 . . . . Ignored by Resistances 212 | . . . . . . . . . . . . . 212 . . . . Core Remaining (%) 68 | 100 . . . 100 100 . . 62 . . 93 . 80 . . 11 . Volleys Fired 439 | 11 43 17 . 3 23 24 47 3 24 4 36 . 7 88 9 1 99 Largest 4 | 2 2 2 . 1 2 3 3 3 2 3 3 . 4 4 4 4 4 Hottest 415 | 60 85 85 . 40 105 207 224 135 96 132 174 . 274 415 415 368 393 Shots Fired 1019 | 16 81 24 . 3 46 63 83 5 48 12 88 . 25 233 27 4 261 Gun 580 | 16 81 14 . . 23 62 80 1 24 8 84 . 24 74 9 2 78 Cannon 426 | . . 10 . 3 23 . . 1 24 . 4 . . 159 17 2 183 Launcher 12 | . . . . . . 1 3 3 . 4 . . 1 . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 355 | 5 43 17 . 3 31 . . 1 24 4 52 . 3 39 . . 133 Thermal 572 | 11 38 7 . . 15 62 80 1 24 4 36 . 12 168 23 4 87 Explosive 4 | . . . . . . 1 3 . . . . . . . . . . Electromagnetic 87 | . . . . . . . . 3 . 4 . . 10 26 3 . 41 Robot Hit Streak 27 | 6 14 2 . 2 9 13 23 16 21 27 9 . 9 21 17 1 24 Robot Miss Streak 6 | 2 4 4 . 1 4 5 4 . 2 2 6 . 2 3 2 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . 1 Secondary Targets 5 | . . . . . . . 1 . . . 2 . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . 1 . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . 7 Shots Hit Robots 667 | 12 49 10 . 2 20 41 67 3 37 8 59 . 20 143 21 2 173 Core Hits 288 | 4 21 5 . 2 13 17 37 2 14 2 29 . 12 52 11 1 66 Critical Kills 20 | . . 1 . 1 1 . . . . . 1 . . 4 . . 12 Critical Parts Destroyed 12 | . . . . . 1 . . . . . 1 . . . . . 10 Critical Strikes 59 | . . 1 . 1 2 3 5 . 1 . 3 . . 7 1 . 35 Burn 16 | . . . . . . 3 5 . . . 1 . . 1 1 . 5 Meltdown 4 | . . . . . . . . . . . . . . 4 . . . Destroy 28 | . . 1 . 1 2 . . . . . 2 . . . . . 22 Blast 10 | . . . . . . . . . 1 . . . . 2 . . 7 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18250 | 125 496 192 . 49 612 838 1572 66 717 130 1270 . 463 5510 705 65 5440 Guns 7641 | 125 496 48 . . 265 832 1400 18 309 117 1230 . 399 1010 118 22 1252 Cannons 10012 | . . 119 . 49 215 . . 20 408 . 40 . . 4456 587 43 4075 Explosions 358 | . . . . . 99 . 120 28 . 13 . . 61 37 . . . Melee 50 | . . . . . . . 50 . . . . . . . . . . Ramming 189 | . . 25 . . 33 6 2 . . . . . 3 7 . . 113 Kinetic 6376 | 35 212 139 . 49 292 . . 20 408 83 780 . 75 923 . . 3360 Thermal 10325 | 90 284 28 . . 188 832 1400 18 309 34 490 . 200 4218 682 65 1487 Explosive 219 | . . . . . 99 . 120 . . . . . . . . . . Electromagnetic 1091 | . . . . . . . . 28 . 13 . . 185 362 23 . 480 Impact . | . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . 50 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . 17 18 1 6 5 5 5 30 Average Corruption 9 | . . . . . . . . . . 10 17 1 3 4 5 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . . . . 5 31 . 5 5 15 1 47 Message Errors 28 | . . . . . . . . . . 2 9 . 1 . 6 1 9 Matter Fused 24 | . . . . . . . . . . 3 6 . . 2 4 . 9 Heat Flow Errors 6 | . . . . . . . . . . . 2 . . 1 . . 3 Energy Discharges 12 | . . . . . . . . . . . 1 . 2 1 2 . 6 Parts Rejected 3 | . . . . . . . . . . . 1 . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . 2 . . . . . 8 Data Loss (major) 6 | . . . . . . . . . . . 2 . 1 1 . . 2 Misfires 3 | . . . . . . . . . . . 2 . . . 1 . . Alerts 4 | . . . . . . . . . . . 1 . . . 1 . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . 5 . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 568 | . . . . . 22 . . . . . . . . 245 . . 301 Projectiles 546 | . . . . . . . . . . . . . . 245 . . 301 Explosions 22 | . . . . . 22 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 51 | . . 2 . . . . . . 2 . . . . 9 . . 38 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 45 | . . 2 . . . . . . 2 . . . . 7 . . 34 Secondary 6 | . . . . . . . . . . . . . . 2 . . 4 Self-Inflicted Damage 177 | . . 9 . . 74 10 54 . . 16 . . . . . . 14 Shots 6 | . . . . . 1 1 2 . . 2 . . . . . . . Rammed 14 | . . 8 . . . . 1 . . . . . . . . . 5 Targets Rammed 27 | . . 8 . . 5 2 1 . . . . . 1 2 . . 8 Kicked 13 | . . . . . 5 2 . . . . . . 1 2 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 659 | 20 141 216 . . 135 364 316 48 168 153 239 . 231 570 659 . 301 Average Temperature 118 | 15 49 98 . . 41 156 104 29 39 86 58 . 90 213 238 . 87 Received Heat Transfer 2283 | . 225 81 . 6 54 174 269 . 78 . 189 . 285 319 126 . 477 Effects 28 | . . . . . . 2 4 . . . . . . 16 5 . 1 Shutdowns 4 | . . . . . . . . . . . . . . 2 2 . . Energy Bleed 3 | . . . . . . . 1 . . . . . . 2 . . . Interference 11 | . . . . . . 2 3 . . . . . . 3 2 . 1 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . . . . . 3 . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . Damage (core) 3 | . . . . . . . . . . . . . . 2 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 42 | . . . . . . . . . . . . . . . . . 42 Longest Duration 42 | . . . . . . . . . . . . . . . . . 42 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . 1 . . . . . . 4 . . 1 Combat Hostiles 4 | . . . . . . . 1 . . . . . . 2 . . 1 Parts Melted 43 | . 1 . . . 1 9 2 . . . 5 . . 14 2 . 9 Heat Transferred 15993 | 200 637 74 . . 370 1776 3060 37 666 74 1135 . 435 4398 544 87 2500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 . . 1 Low Security (%) 92 | 100 100 100 100 100 100 100 . . 100 100 100 100 100 82 . . 84 Level 1 6 | . . . . . . . . . . . . . . 9 . . 16 Level 2 1 | . . . . . . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 414 | 5 80 45 30 58 78 60 . . 30 . 101 14 110 414 . . 290 Initial 59 | . . 15 14 7 6 27 . . . . . 14 3 25 . . 59 Average 58 | . 18 3 7 40 31 14 . . 3 . 32 5 36 99 . . 103 Influence Increases 3511 | 10 154 55 30 51 340 202 110 30 75 . 262 12 190 947 135 22 886 Destroy 0b10 Robot/C 2060 | . 120 40 . 40 180 140 100 20 20 . 140 . 80 580 100 20 480 Destroy 0b10 Robot/NC 220 | 10 10 . . . 15 5 . . 35 . 30 . . 50 . . 65 Destroy Leader 466 | . 24 10 . 10 64 30 10 10 10 . 42 . 20 120 20 . 96 Allied During Kill 18 | . . . . . 14 . . . . . . . . . . 2 2 Successful Hack 37 | . . . . . 5 . . . 10 . 2 12 . 5 . . 3 Disable Machine 150 | . . . . . 30 . . . . . 45 . 15 60 . . . Destroy Structure 185 | . . 5 . 1 32 12 . . . . 3 . . 72 . . 60 Lose Combat Pursuer 375 | . . . 30 . . 15 . . . . . . 75 60 15 . 180 Influence Decreases 3355 | 10 115 57 47 53 298 213 159 30 75 . 233 36 145 601 399 66 818 Entered New Map 368 | . . 24 23 13 12 33 19 . . . . 15 2 25 147 26 29 Time Decay 2226 | 10 115 33 24 40 226 180 140 30 75 . 233 21 . 382 222 30 465 Lost Part 701 | . . . . . 20 . . . . . . . 123 194 30 10 324 Lost Ally 60 | . . . . . 40 . . . . . . . 20 . . . . Squads Dispatched 28 | . . . . . 2 2 . . 3 . 3 1 2 6 . . 9 Investigation 3 | . . . . . . . . . . . . 1 . 1 . . 1 Extermination 11 | . . . . . . 1 . . . . 1 . . 3 . . 6 Reinforcement 12 | . . . . . 2 1 . . 1 . 2 . 2 2 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 2 . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Distress Signals 4 | . 2 1 . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 15 5 4 1 12 8 13 1 3 5 11 . 22 40 6 1 63 Peak Tracking Total 16 | . 6 2 3 1 4 4 3 1 1 5 4 . 11 8 4 1 16 Tactical Retreats 19 | . . 2 1 . . 1 . . . 1 . . 3 2 1 . 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Traps Triggered 7 | . . . . . . . . . 1 . 2 . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . 3 . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Machines Disabled 11 | . . . . . 2 . 1 . . . 3 . 1 4 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Machines Accessed 20 | . 2 . . . 3 2 . . 2 . 1 2 . 4 . . 4 Terminals 13 | . 1 . . . 3 2 . . 2 . . 2 . 2 . . 1 Fabricators 2 | . . . . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . . . 1 . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 45 | . 5 . . . 4 2 . . 6 . 4 5 . 9 . . 10 Successful 24 | . 2 . . . 2 1 . . 4 . 2 3 . 6 . . 4 Failed 20 | . 3 . . . 2 1 . . 2 . 2 2 . 3 . . 5 Catastrophic 7 | . . . . . 1 1 . . 1 . . 1 . 1 . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 Manual 14 | . 3 . . . 6 1 . . . . . 2 . 2 . . . Terminals 32 | . 3 . . . 4 2 . . 6 . . 5 . 6 . . 6 Fabricators 3 | . . . . . . . . . . . . . . 2 . . 1 Repair Stations 5 | . . . . . . . . . . . 4 . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . . . 2 1 . . 4 . . 3 . 4 . . 4 Record 8 | . . . . . . . . . 4 . . . . 2 . . 2 Open DSF 2 | . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . 1 . . 1 Disarm Traps 2 | . . . . . 1 . . . . . . . . . . . 1 Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 2 . . . 2 . 1 1 . 4 . . 4 Full Trace Events 3 | . . . . . . . . . . . . 1 . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Total Allies 5 | . . . . 2 . . . . . 1 . . . . . 1 1 Largest Group 2 | . . . . 2 2 . . . . 1 . . . . . 1 1 Highest-Rated Group 167 | . . . . 41 41 . . . . 31 . . . . . 167 56 Highest-Rated Ally 167 | . . . . 31 31 . . . . 31 . . . . . 167 56 Total Orders 8 | . . . . . . . . . . . . . 2 . 5 1 . EXPLORE 6 | . . . . . . . . . . . . . 2 . 3 1 . RETURN 2 | . . . . . . . . . . . . . . . 2 . . Ally Attacks 35 | . . . . . 17 . . . . 16 . . . . . . 2 Total Damage 622 | . . . . . 251 . . . . 297 . . . . . . 74 Kills 5 | . . . . . 3 . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Active Infowar (turns) 1930 | 26 514 272 . . 485 67 . . . . . . . 196 . . 370 Sensors 1118 | . . . . . 485 67 . . . . . . . 196 . . 370 Seismic 812 | 26 514 272 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 . . . . . . . 1 . . Drone Launches 11 | . . . . . . . . . . . . . 5 . 5 1 . Drone Recoveries 9 | . . . . . . . . . . . . . 3 . 5 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Turns Passed 10371 | 110 514 407 62 83 531 826 1915 247 425 145 646 67 216 1482 471 74 2150 Spaces Moved 4950 | 58 251 226 37 55 326 394 841 75 209 106 400 54 118 565 222 37 976 Core 58 | 11 . 1 . . . . . . . . . . . . . . 46 Treads 1440 | . 6 59 37 6 . 289 633 75 38 . . . . . . . 297 Legs 2579 | 47 219 . . 49 326 105 208 . . . 235 54 118 565 222 37 394 Wheels 575 | . . . . . . . . . 171 106 165 . . . . . 133 Hover 260 | . 26 166 . . . . . . . . . . . . . . 68 Flight 38 | . . . . . . . . . . . . . . . . . 38 Fastest Speed 50 | 50 116 116 160 120 120 120 160 320 110 110 95 120 105 105 187 187 50 Average Speed 163 | 109 120 127 160 124 120 162 200 320 157 122 115 120 130 189 187 188 167 Slowest Speed 330 | 120 190 200 160 160 120 260 320 320 320 125 330 120 330 260 187 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 29 41 4 9 33 12 88 14 5 95 12 2 91 11 80 20 24 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 2 . . . . . . . 1 . . Known Exits Taken 9 | . . . . . 1 1 1 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 . . . . . . . 1 . . Spaces Dug 47 | . . . . . . 12 6 . . . . . . 17 . . 12 Terrain Destroyed 162 | . . 5 . 2 37 12 32 . . . . . . 40 3 . 31 Melee . | . . . . . . . . . . . . . . . . . . Projectile 91 | . . 5 . 2 10 . . . . . . . . 40 3 . 31 AOE 71 | . . . . . 27 12 32 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac DSF Fac Upp Upp Res Total 6450 | 89 390 320 40 65 424 529 985 79 259 111 508 56 160 803 258 39 1335 Wait 459 | . 62 64 . . 30 48 46 . 9 . 19 . . 71 9 1 100 Move 4934 | 57 250 225 36 54 325 393 840 74 209 105 399 53 117 564 221 36 976 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 187 | 14 12 1 2 5 18 17 9 1 4 . 12 1 13 29 8 . 41 Fast Attach 43 | 1 . . . . . . 11 . 3 . 9 . 1 8 . . 10 Attach 116 | 6 1 5 2 1 4 3 7 . 2 1 4 2 11 15 7 1 44 Detach 11 | . . . . . . . 1 . 1 . . . . 1 1 . 7 Swap 102 | . 12 . . 2 5 21 8 . 3 1 12 . 8 15 3 . 12 Drop 121 | . 10 . . . 14 21 11 1 4 . 17 . 1 10 . . 32 Fire 439 | 11 43 17 . 3 23 24 47 3 24 4 36 . 7 88 9 1 99 Melee 4 | . . . . . . . 4 . . . . . . . . . . Ram 12 | . . 8 . . . . . . . . . . . . . . 4 Kick 13 | . . . . . 5 2 . . . . . . 1 2 . . 3 Crush 2 | . . . . . . . 1 . . . . . . . . . 1 Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 Rewire 4 | . . . . . . . . . . . . . 1 . . . 3 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Entered Mines 681 | -10/Mines | Assembled infested the area 896 | -10/Mines | Core integrity fell below 50% 906 | -10/Mines | Core integrity fell below 20% 931 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 936 | -10/Mines | Lost 6 parts (1p2n1u2w) 987 | -10/Mines | Discovered new exit (range 8) 1032 | -10/Mines | Entered Materials 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 8) 1094 | -9/Materials | Entered Mines 1147 | -9/Mines | Discovered new exit (range 11) 1177 | -9/Mines | Entered Materials 1177 | -8/Materials | Accompanied by 2 allies 1177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1429 | -8/Materials | Build established: Scavenger-Mutant 1690 | -8/Materials | Discovered new exit (range 11) 1707 | -8/Materials | Identified exit to Factory 1708 | -8/Materials | Entered Factory 1708 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2043 | -7/Factory | Build established: Scavenger-Gunner 2192 | -7/Factory | Discovered new exit (range 16) 2526 | -7/Factory | Identified exit to Lower Caves 2534 | -7/Factory | Entered Lower Caves 2539 | -7/Lower Caves | Learned location of Zion (-6) 2554 | -7/Lower Caves | Learned Factory terminal intel 2785 | -7/Lower Caves | Attacked by a faux Warlord 3181 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3513 | -7/Lower Caves | Ambushed by research squad 3576 | -7/Lower Caves | Lost 5 parts (3n2w) 3836 | -7/Lower Caves | Build established: Scavenger-Mutant 4089 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4150 | -7/Lower Caves | Lost 3 parts (2n1w) 4382 | -7/Lower Caves | Discovered new exit (range 6) 4401 | -7/Lower Caves | Identified exit to Lower Caves 4449 | -7/Lower Caves | Entered another Lower Caves area 4545 | -7/Lower Caves | Build established: Scavenger-Tank 4649 | -7/Lower Caves | Discovered new exit (range 10) 4689 | -7/Lower Caves | Identified exit to Factory 4696 | -7/Lower Caves | Entered Factory 4696 | -6/Factory | Evolved 2 slots: Utility x2 4697 | -6/Factory | Loaded intel: 26 terminal locations 4945 | -6/Factory | Garrison activated, responded to threat 5013 | -6/Factory | Build established: Scavenger-Gunner 5121 | -6/Factory | Sucked down chute 5121 | -6/Factory | Entered Waste 5122 | -6/Waste | Met a frightened Derelict 5126 | -6/Waste | Spotted C-40 Crusher 5129 | -6/Waste | Spotted C-40 Crusher 5136 | -6/Waste | EMP discharged 5147 | -6/Waste | Spotted C-40 Crusher 5157 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5165 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5172 | -6/Waste | Spotted C-40 Crusher 5236 | -6/Waste | EMP discharged 5236 | -6/Waste | System corruption reached 10% 5247 | -6/Waste | Spotted C-40 Crusher 5249 | -6/Waste | Discovered new exit (range 12) 5265 | -6/Waste | Identified exit to Factory 5266 | -6/Waste | Entered Factory 5893 | -6/Factory | Discovered new exit (range 11) 5911 | -6/Factory | Identified exit to Factory 5912 | -6/Factory | Entered another Factory area 5912 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5965 | -5/Factory | Identified exit to Upper Caves 5978 | -5/Factory | Identified exit to DSF 5979 | -5/Factory | Entered DSF 6014 | -5/DSF | Additional patrols routed to DSF 6174 | -5/DSF | Discovered new exit (range 15) 6194 | -5/DSF | Identified exit to Factory 6195 | -5/DSF | Entered Factory 6195 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6209 | -4/Factory | Lost 12 parts (1p2n4u5w) 6898 | -4/Factory | Fabricated Enh. Nova Cannon? 7441 | -4/Factory | Destroyed 7 combat bots 7519 | -4/Factory | Core integrity fell below 50% 7544 | -4/Factory | Lost 11 parts (2p5n3u1w) 7622 | -4/Factory | Discovered new exit (range 18) 7655 | -4/Factory | Spotted B-86 Titan 7673 | -4/Factory | Identified exit to Upper Caves 7677 | -4/Factory | Entered Upper Caves 7705 | -4/Upper Caves | Lost 3 parts (1p1n1u) 8115 | -4/Upper Caves | Core integrity fell below 20% 8123 | -4/Upper Caves | Discovered new exit (range 14) 8146 | -4/Upper Caves | Identified exit to Upper Caves 8148 | -4/Upper Caves | Entered another Upper Caves area 8168 | -4/Upper Caves | Discovered new exit (range 22) 8196 | -4/Upper Caves | P1-3CE showed up to help 8198 | -4/Upper Caves | P1-3CE revealed a hidden path 8220 | -4/Upper Caves | Identified exit to Research 8222 | -4/Upper Caves | Entered Research 8222 | -3/Research | Evolved 2 slots: Utility x2 8624 | -3/Research | Lost 5 parts (2n1u2w) 8718 | -3/Research | Lost 8 parts (2p2n3u1w) 8826 | -3/Research | Central database locked down 8938 | -3/Research | Lost 3 parts (1p1u1w) 8939 | -3/Research | Cargo convoy interrupted 9023 | -3/Research | Found Quantum Capacitor 9782 | -3/Research | Build established: Gunner 9833 | -3/Research | System corruption reached 10% 9973 | -3/Research | Spotted B-86 Titan 10090 | -3/Research | Lost 7 parts (2p1n2u2w) 10240 | -3/Research | Lost 7 parts (1p2n4w) 10275 | -3/Research | Core integrity fell below 50% 10324 | -3/Research | Lost 7 parts (5n1u1w) 10357 | -3/Research | Core integrity fell below 20% 10372 | -3/Research | System corruption reached 30% 10372 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10348_ Slug penetrates Wall. 10348_ C-30 ARC bursts open, deploying its payload. 10348_ G-73 Enforcer unfolds itself. 10348_ G-67 Veteran unfolds itself. 10351_ Slug penetrates Wall. 10351_ P-80 Master resets P-80 Master, system corruption cleaned. 10351_ Triggered Stasis Trap. 10351_ A bubble of rippling energy engulfs the area. 10351_ Field strength at 92. 10352_ Field strength at 74. 10353_ Field strength at 61. 10354_ Field strength at 53. 10355_ Slug penetrates Wall. 10356_ Stasis field depleted. 10362_ System corrupted: Energy discharge (-88). 10369_ Antigrav Array destroyed. 10369_ Dropped Particle Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? s #???????????????????? | | ????????????????????????? ss#???????????????????? | | ????????????????????????? ts#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #????+#?????????????? | | ????????????????????????# #??## ###???????????? | | ????????????????????????# ### s ???????????? | | ????????????????????????# A s ??????????? | | ???????????????#######??# s ??????????? | | ???????????????# ?# s ???????????? | | ????????????????? ?# t!! #????????????? | | ??????????????????? # !! #? ?????????? | | ????????????????????? # ! #? ??????????? | | ??????????????????????? /t # ???????????? | | ????????????????????????#@ # ???????????? | | ????????????????????????# +????????????? | | ????????????????????????# %#????????????? | | ????????????????????????# #????????????? | | ????????????????????????# """"" u#????????????? | | ?????????????????######## * """"" #????????????? | | ?????????????????# p""""" #????????????? | | ?????????????????# gg #????????????? | | ?????????????????# ppg #????????????? | | ?????????????????# #???????????## | | ?????????????????#########+#+### ^^^###########?#= | | ??????????????????# # ^ ^# ### | | ??????????????????# # %# / # | | ??????????????????# !# # #?# | | ??????????????????# # # #?# | | ??????????????????# = # # " " #?# | | ??????????????????############## # ""G"" #?# | | ???????????????????????????????# # #?#% | | ???????????????????????????????# #! #?#% | | ???????????????????????????????# ###/########## | | ???????????????????????????????+ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????########+########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 44 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Universal Adapter Challenges ------------ None Game ------ Seed AssembledArcsightGravjet Manual? 0 Play Time 03:42:27 Cumulative 26.5 hours Start 2025.08.26 @ 13:01:30 End 2025.08.26 @ 22:03:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3319109-c287-495b-b04a-1a526018fb02