Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 23:57:05 Player: CONM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (786) 786 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3542 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Sensor Array Advanced ECM Suite Shield Generator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Sensor Array Force Booster Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- High-capacity Battery Improved Sensor Array Shield Generator Heavy Missile Launcher [Rating: 29] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Flail Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 78 | 7 24 5 3 14 25 Power 6 | 1 . 1 1 2 1 Engine 5 | 1 . 1 1 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 11 . 1 2 5 Treads 2 | 2 . . . . . Leg 4 | . . . . . 4 Wheel 1 | . . . . . 1 Hover 5 | . 5 . . . . Flight 9 | . 6 . 1 2 . Utility 27 | 2 6 2 1 5 11 Device 13 | 1 3 . 1 1 7 Storage 4 | 1 1 . . 1 1 Processor 5 | . . 1 . 2 2 Hackware . | . . . . . . Protection 5 | . 2 1 . 1 1 Artifact . | . . . . . . Weapon 24 | 2 7 2 . 5 8 Energy Gun 8 | 2 6 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon 9 | . . 2 . 3 4 Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 22 | . 4 . . 1 17 Power 2 | . 1 . . . 1 Propulsion 11 | . 2 . . 1 8 Utility 7 | . 1 . . . 6 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . 2 . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 69 | . 78 58 79 87 63 Engine 1 | . 2 . 3 9 . Core 1 | . . . . . 1 Treads 3 | . 12 . . . . Leg 5 | . . . . . 9 Wheel 1 | . . . . . 2 Flight 10 | . 11 22 25 28 5 Device 11 | . 4 11 11 9 14 Storage 10 | . 14 6 . 1 10 Processor 2 | . . 2 11 18 1 Protection 5 | . 3 9 7 3 5 Energy Gun 5 | . 24 . . . . Impact Weapon 7 | . . 6 20 16 7 Piercing Weapon 1 | . . . . . 2 Peak Build Rating 29 | 7 10 15 20 21 29 Average Rating 15 | 4 6 8 12 18 21 On Entrance 9 | . 7 7 12 13 18 Naked Turns 13 | . . . . . 13 Heaviest Build 38 | 13 13 8 12 16 38 Greatest Support 45 | 40 40 8 12 16 45 Greatest Overweight (x) 7 | . 2 . . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 8 10 Average Capacity 8 | 7 8 6 5 5 8 Most Carried 9 | . 8 8 5 5 9 Average Carried 6 | . 6 6 4 4 6 Final Capacity 8 | 8 8 5 5 8 5 Final Carried 8 | . 8 5 5 4 5 Class Distribution -------------------- 51% | Mutant 25% | Sprinter 23% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1031 | 136 100 77 121 145 452 Remotely . | . . . . . . Salvage Created 935 | 23 151 . 150 165 446 Parts 51 | 4 9 . 6 10 22 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 27 | . 9 . 4 7 7 Melee 3 | . . . 2 . 1 Guns 9 | . 9 . . . . AOE 11 | . . . . 7 4 Classes Destroyed 11 | 1 2 . 3 2 3 Worker 3 | . . . . 1 2 Builder 3 | . . . . . 3 Tunneler 3 | 2 . . . . 1 Hauler 2 | . . . 1 1 . Recycler 3 | . . . . 1 2 Operator 1 | . . . 1 . . Watcher 1 | . . . . . 1 Swarmer 18 | . 8 . 3 7 . Grunt 6 | . 1 . . . 5 Sentry 1 | . . . 1 . . Programmer 2 | . . . . . 2 Best Kill Streak 9 | 1 5 . 5 9 8 Combat Bots Only 7 | . 5 . 3 7 2 Max Kills in Single Turn 3 | 1 1 . 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 339 | . 95 12 20 16 196 Missed 115 | . 32 9 8 8 58 Damage Taken 3139 | . 563 25 155 128 2268 Core 977 | . 100 15 87 68 707 Absorbed by Shields . | . . . . . . Redirected to Shielding 46 | . 2 . 3 . 41 Core Remaining (%) 80 | 100 60 . 74 87 . Volleys Fired 62 | 6 40 . . 6 10 Largest 2 | 2 2 . . 1 1 Hottest 112 | 80 112 . . 39 39 Shots Fired 107 | 12 80 . . 6 9 Gun 92 | 12 80 . . . . Cannon . | . . . . . . Launcher 15 | . . . . 6 9 Special . | . . . . . . Kinetic 3 | . 3 . . . . Thermal 89 | 12 77 . . . . Explosive 15 | . . . . 6 9 Electromagnetic . | . . . . . . Robot Hit Streak 7 | 2 7 . . 1 2 Robot Miss Streak 4 | 4 3 . . 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 91 | 5 44 . 8 4 30 Core Hits 41 | 2 12 . 1 9 17 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 7 | . . . 3 . 4 Critical Strikes 9 | . 1 . 3 . 5 Burn 1 | . 1 . . . . Smash 8 | . . . 3 . 5 Melee Attacks 76 | . . 1 11 3 61 Impact 62 | . . 1 11 3 47 Slashing 1 | . . . . . 1 Piercing 13 | . . . . . 13 Sneak Attacks 10 | . . . 2 2 6 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 5 | . . . 1 . 4 Damage Inflicted 4300 | 58 508 . 385 755 2594 Guns 562 | 58 504 . . . . Cannons . | . . . . . . Explosions 1615 | . . . . 545 1070 Melee 2055 | . . . 385 210 1460 Ramming 68 | . 4 . . . 64 Kinetic 16 | . 16 . . . . Thermal 546 | 58 488 . . . . Explosive 1615 | . . . . 545 1070 Electromagnetic . | . . . . . . Impact 1832 | . . . 385 210 1237 Slashing . | . . . . . . Piercing 223 | . . . . . 223 Highest Corruption 29 | . . . . . 29 Average Corruption 20 | . . . . . 20 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . . . 58 Message Errors 17 | . . . . . 17 Matter Fused 12 | . . . . . 12 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 8 | . . . . . 8 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Misdirections 4 | . . . . . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1181 | . . . 228 241 712 Projectiles . | . . . . . . Explosions 148 | . . . . 83 65 Melee 1033 | . . . 228 158 647 Knockbacks 8 | . . . 2 . 6 Impact 8 | . . . 2 . 6 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 210 | . . . . 63 147 Shots 6 | . . . . 3 3 Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | 90 168 . . . 264 Average Temperature 58 | 42 36 . . . 108 Received Heat Transfer 618 | . 93 6 42 9 468 Siege Activations . | . . . . . . Robots Corrupted 8 | . . . 4 1 3 Combat Hostiles 4 | . . . 2 . 2 Parts Fried 14 | . . . 4 1 9 Impact Corruptions 36 | . . . 10 5 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1346 | 125 1221 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 573 | 10 366 354 471 573 502 Initial 267 | . 6 69 149 198 267 Average 277 | 3 146 176 313 413 348 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 28 | 100 79 48 17 26 . Level 1 46 | . 20 51 47 7 64 Level 2 25 | . . . 34 66 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 2 . 3 Investigation 3 | . 1 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 19 21 15 13 28 Peak Tracking Total 16 | . 5 16 7 4 6 Tactical Retreats 19 | . 4 3 3 1 8 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 7 | . . . . 1 6 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 17 | . 6 . 4 1 6 Terminals 16 | . 5 . 4 1 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 15 . 11 2 12 Successful 12 | . 6 . 4 . 2 Failed 28 | . 9 . 7 2 10 Catastrophic 5 | . 2 . . . 3 Database Lockouts . | . . . . . . Manual 23 | . 8 . 5 2 8 Terminals 37 | . 12 . 11 2 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 2 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . 2 . 2 Terminals 6 | . 2 . 2 . 2 Track 1 | . . . 1 . . Botnet 3 | . 1 . . . 2 Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 . 3 1 6 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . 1 . . EXPLORE 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 1 | . . . 1 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2411 | 120 560 107 167 137 1320 Spaces Moved 2487 | 62 384 274 305 246 1216 Core 109 | 7 2 . . . 100 Treads 159 | 55 104 . . . . Legs 337 | . . . . . 337 Wheels 264 | . . . . . 264 Hover 42 | . 42 . . . . Flight 1576 | . 236 274 305 246 515 Fastest Speed 28 | 50 32 32 30 28 28 Average Speed 73 | 147 93 32 31 33 90 Slowest Speed 400 | 160 195 32 32 112 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 1 . 5 . 2 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 38 | 4 69 38 59 26 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . . . 17 Terrain Destroyed 157 | . . . . 83 74 Melee 17 | . . . . . 17 Projectile . | . . . . . . AOE 139 | . . . . 83 56 Terrain Rammed 1 | . . . . . 1 Walls Destroyed 1 | . . . . . 1 Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2854 | 75 502 293 350 285 1349 Wait 80 | 1 16 . 32 10 21 Move 2466 | 61 381 273 294 245 1212 Hop 8 | . 1 . 5 . 2 Pick Up 38 | . 16 4 1 2 15 Fast Attach 42 | 7 13 4 2 7 9 Attach 23 | . 5 1 1 4 12 Detach 12 | . 4 2 2 1 3 Swap 13 | . 6 . . 3 4 Drop 40 | . 17 8 3 5 7 Fire 62 | 6 40 . . 6 10 Melee 66 | . . 1 10 2 53 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Discovered new exit (range 15) 734 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Entered Storage 948 | -9/Storage | Discovered new exit (range 18) 955 | -9/Storage | Entered Materials 955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -8/Materials | Build established: Sprinter 1040 | -8/Materials | Destroyed 7 combat bots 1069 | -8/Materials | Discovered new exit (range 18) 1092 | -8/Materials | Entered Factory 1092 | -7/Factory | Evolved 2 slots: Utility x2 1260 | -7/Factory | System corruption reached 10% 1290 | -7/Factory | Lost 4 parts (3n1u) 1540 | -7/Factory | Crushed by falling debris 1567 | -7/Factory | Build established: Mutant 1582 | -7/Factory | Lost 6 parts (1p1n3u1w) 2288 | -7/Factory | Core integrity fell below 50% 2357 | -7/Factory | Core integrity fell below 20% 2361 | -7/Factory | Released all parts (6) 2412 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02351_ Hvy. Flail follow-up attack on L-41 Fighter. 02351_ Force Booster severed. 02352_ Destroyed Imp. Melee Analysis Suite. 02352_ L-41 Fighter system corrupted by crushing effect. 02359_ Hvy. Flail severed. 02360_ L-41 Fighter destroyed. 02361_ R-06 Scavenger collects Sml. Storage Unit. 02361_ Released Melee Analysis Suite. 02361_ Released Med. Storage Unit. 02361_ Released Microactuators. 02361_ Released Hvy. Flail. 02361_ Released Microactuators. 02363_ U-05 Engineer lays Concrete. 02368_ R-06 Scavenger collects Force Booster. 02373_ System corrupted: Matter fused (-7). 02374_ Acquired Adv. Visual Processing Unit. 02389_ System corrupted: Component data lost. 02390_ Door malfunctions. 02394_ ALERT: Cargo convoy en route, clear transfer corridor. 02405_ ZU8MN