Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.05 @ 19:28:52 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (2977) 2977 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 8400 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 114 Met Data Miner 300 Cogmind --------- Core Integrity 533/700 Matter 223/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (148) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Transmission Jammer Reflective Plating > --- WEAPON (2) ------- Flak Cannon Chainsword > --- INVENTORY (20) --- Improved Deuterium Engine Advanced Treads Advanced Treads Armored Wheel Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (20) Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Backup Module Heavy Ion Cannon Flak Gun Flak Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Chainsword > --- INVENTORY -------- Improved Deuterium Engine Light Treads Advanced Treads Advanced Treads Armored Wheel Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Hardened Medium Armor Plating Reflective Plating Hacking Suite Hacking Suite System Shield Improved System Backup Module Heavy Ion Cannon Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 179 | 1 9 7 32 4 1 . 79 34 5 2 5 Power 6 | . 1 . 2 . . . . 3 . . . Engine 6 | . 1 . 2 . . . . 3 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 34 | . 3 1 6 . . . 20 3 1 . . Treads 25 | . 1 1 5 . . . 14 3 1 . . Leg . | . . . . . . . . . . . . Wheel 9 | . 2 . 1 . . . 6 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 92 | 1 1 3 18 3 1 . 37 19 3 2 4 Device 59 | 1 . 2 11 3 . . 23 12 3 1 3 Storage 5 | . 1 . 3 . 1 . . . . . . Processor 2 | . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . Protection 26 | . . 1 4 . . . 14 5 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 47 | . 4 3 6 1 . . 22 9 1 . 1 Energy Gun 13 | . 2 2 2 1 . . 6 . . . . Energy Cannon 3 | . 2 . . . . . 1 . . . . Ballistic Gun 9 | . . . 3 . . . 5 1 . . . Ballistic Cannon 9 | . . . . . . . 5 3 1 . . Launcher 3 | . . 1 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 5 4 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 1 . . 2 1 . . . Corrupted Parts 1 | . . 1 . . . . . . . . . System Corruption 5 | . . 5 . . . . . . . . . Parts Lost 19 | . . . 3 . . . 11 1 3 . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 3 . 1 . . Utility 11 | . . . 2 . . . 6 1 1 . 1 Weapon 3 | . . . . . . . 2 . 1 . . Highest Loss Streak 4 | . . . 2 . . . 2 1 4 . 1 Average Slot Usage (%) 99 | . 100 100 99 100 100 100 99 99 99 100 100 Engine 9 | . 14 14 11 11 11 11 9 7 7 7 7 Treads 19 | . 3 14 22 22 22 22 18 27 29 30 30 Leg 1 | . 13 . . . . . . . . . . Wheel 10 | . 10 14 11 11 11 11 17 2 . . . Device 15 | . 14 12 11 11 11 11 14 19 21 23 22 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 Processor 3 | . . . . . . . . 14 7 7 7 Protection 7 | . . 1 9 11 11 11 11 2 7 7 7 Energy Gun 8 | . 19 27 13 11 11 11 3 . . . . Energy Cannon 1 | . 8 . . . . . 2 . . . . Ballistic Gun 5 | . . . 8 11 11 11 8 2 . . . Ballistic Cannon 3 | . . . . . . . 2 5 15 15 13 Slashing Weapon 1 | . . . . . . . . 5 . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 15 37 35 65 63 62 62 75 84 70 78 77 Greatest Support 86 | 20 20 12 12 12 12 12 40 86 86 86 86 Greatest Overweight (x) 6 | . 3 2 5 5 5 5 6 3 . . . Average Overweight (x) 2 | . 2 2 3 5 5 5 2 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 18 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 20 19 16 16 Average Carried 18 | 6 12 15 17 19 19 20 19 19 16 16 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 20 20 19 16 16 16 Class Distribution -------------------- 52% | Mutant 18% | Scavenger-Mutant 11% | Infiltrator-Assassin 5% | Infiltrator-Skirmisher 4% | Infiltrator-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Assassin | -7/Factory Infiltrator-Skirmisher | -7/Lower Caves Infiltrator-Skirmisher | -7/Data Miner Infiltrator-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 3212 | 210 243 151 505 53 . . 1439 342 269 . . Remotely 259 | . . . . . . . 259 . . . . Salvage Created 3854 | 92 415 146 911 . . . 1895 293 89 . 13 Parts 221 | 4 24 11 74 . . . 90 15 1 . 2 Haulers Intercepted 10 | . 1 . 3 . . . 4 2 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 1 . 6 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 73 | . 8 5 21 . . . 32 2 4 . 1 Guns 40 | . 3 3 17 . . . 17 . . . . Cannons 24 | . 3 . . . . . 14 2 4 . 1 AOE 8 | . 2 2 4 . . . . . . . . Classes Destroyed 15 | 2 5 1 3 . . . 3 1 . . . Worker 7 | . . . 1 . . . 4 2 . . . Builder 2 | . 1 . . . . . 1 . . . . Tunneler 3 | 1 1 1 . . . . . . . . . Hauler 10 | . 1 . 3 . . . 4 2 . . . Recycler 3 | 1 1 . . . . . . 1 . . . Mechanic 2 | . . . . . . . 2 . . . . Operator 3 | . . . 2 . . . 1 . . . . Watcher 8 | . 2 . 2 . . . 3 1 . . . Swarmer 20 | . 6 3 8 . . . 2 . . . 1 Grunt 30 | . 2 . 7 . . . 18 . 3 . . Brawler 1 | . . . . . . . 1 . . . . Duelist 3 | . . . 1 . . . 1 . 1 . . Sentry 17 | . . 2 5 . . . 9 1 . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | 1 3 3 5 . . . 5 4 4 . 1 Combat Bots Only 5 | . 2 3 5 . . . 4 1 4 . 1 Max Kills in Single Turn 2 | 1 2 1 2 . . . 2 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Damage Taken 5385 | . 201 218 857 . . . 2685 996 272 . 156 Core 563 | . 62 53 103 . . . 178 154 13 . . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 54 . . . 74 67 . . . . Volleys Fired 329 | 6 25 10 91 1 . 1 169 18 7 . 1 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 121 | 80 112 112 112 79 . 88 121 88 88 . 88 Shots Fired 638 | 12 50 18 182 2 . 2 331 25 14 . 2 Gun 499 | 12 32 16 179 2 . 2 249 7 . . . Cannon 133 | . 18 . . . . . 82 17 14 . 2 Launcher 6 | . . 2 3 . . . . 1 . . . Special . | . . . . . . . . . . . . Kinetic 298 | . . . 55 1 . 1 201 24 14 . 2 Thermal 274 | . 2 16 124 1 . 1 130 . . . . Explosive 6 | . . 2 3 . . . . 1 . . . Electromagnetic 60 | 12 48 . . . . . . . . . . Robot Hit Streak 19 | 4 8 5 11 3 . 4 19 8 6 . 2 Robot Miss Streak 8 | 4 3 2 4 . . 1 6 8 5 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 427 | 5 27 9 108 2 . 1 232 28 13 . 2 Core Hits 223 | 3 16 8 52 . . . 88 30 23 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 13 | . . . 8 1 . . 4 . . . . Burn 9 | . . . 7 1 . . 1 . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 3 | . . . . . . . 3 . . . . Melee Attacks 34 | . . . . . . . 5 26 . . 3 Impact . | . . . . . . . . . . . . Slashing 34 | . . . . . . . 5 26 . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8520 | 127 657 307 1882 29 . 16 4267 865 343 . 27 Guns 4919 | 80 276 130 1655 29 . 16 2673 60 . . . Cannons 2337 | . 221 . . . . . 1376 370 343 . 27 Explosions 660 | 47 160 177 227 . . . . 49 . . . Melee 604 | . . . . . . . 218 386 . . . Ramming . | . . . . . . . . . . . . Kinetic 3749 | . . . 525 15 . . 2409 430 343 . 27 Thermal 3166 | 47 189 130 1130 14 . 16 1640 . . . . Explosive 436 | . . 177 210 . . . . 49 . . . Electromagnetic 565 | 80 468 . 17 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 604 | . . . . . . . 218 386 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 5 1 1 1 1 . 1 . . . Average Corruption 1 | . . 5 1 1 1 1 . 1 . . . Corruption Purged 1 | . . . . . . . . 1 . . . Effects 6 | . . . 1 1 1 1 . 2 . . . Message Errors 3 | . . . . 1 . . . 2 . . . Energy Discharges 2 | . . . . . 1 1 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 224 | 30 . 10 . . . . 89 95 . . . Projectiles . | . . . . . . . . . . . . Explosions 49 | 30 . 10 . . . . . 9 . . . Melee 175 | . . . . . . . 89 86 . . . Knockbacks 18 | . . . . . . . 4 1 10 . 3 Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . . . . 4 1 10 . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 131 | . . 40 91 . . . . . . . . Shots 5 | . . 2 3 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 351 | 54 180 99 144 21 . 30 351 90 316 . 30 Average Temperature 56 | 21 55 40 36 11 . 17 76 37 171 . 18 Received Heat Transfer 1935 | . 51 27 231 . . . 1245 234 135 . 12 Effects 4 | . . . . . . . 3 . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 14 | . . . 4 . . . 10 . . . . Heat Transferred 7515 | 50 324 333 3404 111 . 37 3256 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | 1 3 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 670 | 10 151 136 425 79 . 15 670 576 . . . Initial 285 | . 6 1 3 79 . . 5 285 . . . Average 247 | 5 70 40 198 79 . . 354 325 . . . Maximum Alert Level 2 | . . . 2 . . . 2 2 . . . Low Security (%) 50 | 100 100 100 46 100 . 100 32 30 . . . Level 1 22 | . . . 51 . . . 23 22 . . . Level 2 26 | . . . 1 . . . 43 46 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 6 4 . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 8 | . 1 . 2 . . . 3 2 . . . Assault 3 | . . . . . . . 2 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 11 | . 1 . 3 . . . 7 . . . . Communications Jammed 10 | . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . 10 . . . Times Spotted 153 | . 16 5 36 . . 3 70 15 4 . 4 Peak Tracking Total 6 | . 4 3 5 . . 3 6 6 4 . 3 Tactical Retreats 11 | . 3 . 3 . . . 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 3 | . . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 6 | . 1 . 2 . . . 2 1 . . . Max in Single Turn 2 | . 1 . 2 . . . 1 1 . . . Garrison Access 3 | . . . . . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 45 | . 6 2 8 . 1 . 13 11 . 4 . Terminals 26 | . 6 2 6 . . . 8 4 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . 2 1 . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 5 | . . . 2 . . . 2 1 . . . Garrison Access 3 | . . . . . . . 1 2 . . . Total Hacks 152 | . 21 5 29 . 1 . 43 26 . 27 . Successful 102 | . 9 3 20 . 1 . 28 14 . 27 . Failed 49 | . 11 2 9 . . . 15 12 . . . Catastrophic 4 | . 1 . . . . . 2 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 51 | . 11 5 16 . . . 14 5 . . . Terminals 89 | . 21 5 22 . . . 29 12 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 8 | . . . . . . . 4 4 . . . Recycling Units 4 | . . . . . . . . 4 . . . Scanalyzers 17 | . . . 7 . . . 8 2 . . . Garrison Access 5 | . . . . . . . 2 3 . . . Terminal Hacks 61 | . 7 2 8 . 1 . 12 4 . 27 . Record 12 | . . . . . 1 . . . . 11 . Part Schematic 11 | . 1 1 . . . . 1 1 . 7 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 13 | . 2 1 2 . . . 4 1 . 3 . Branch Access Points 2 | . . . . . . . 1 1 . . . Alert Level 4 | . . . 2 . . . 2 . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . Locate Traps 7 | . 2 . 2 . . . 2 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . 2 3 . . . Scan Component 4 | . . . . . . . 2 2 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . 2 . . . Scanalyzer 11 | . . . 6 . . . 5 . . . . Insert Component 4 | . . . 2 . . . 2 . . . . Analyze 7 | . . . 4 . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . Seal Access 3 | . . . . . . . 1 2 . . . Unauthorized Hacks 19 | . 2 1 6 . . . 8 2 . . . Terminals 19 | . 2 1 6 . . . 8 2 . . . Track 8 | . . 1 3 . . . 4 . . . . Botnet 10 | . 2 . 3 . . . 3 2 . . . Disrupt 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 6 2 8 . . . 11 8 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 1 2 . . . 1 1 . 7 . Parts Built 2 | . . . . . . . . 2 . . . Matter 168 | . . . . . . . . 168 . . . Time 42 | . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 136 | . . . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 5 . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 19 | . . . . . . . . 18 . . 1 Largest Group 17 | . . . . . . . . 17 . . 1 Highest-Rated Group 694 | . . . . . . . . 694 . . 95 Highest-Rated Ally 95 | . . . . . . . . 74 . . 95 Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . 30 . . 11 Total Damage 1025 | . . . . . . . . 559 . . 466 Kills 11 | . . . . . . . . 7 . . 4 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 8131 | 48 812 690 1270 170 345 65 2483 1746 244 123 135 Spaces Moved 4736 | 22 547 517 633 97 208 38 1386 988 146 82 72 Core . | . . . . . . . . . . . . Treads 1087 | . . . . . . . 1 786 146 82 72 Legs 100 | 22 78 . . . . . . . . . . Wheels 3549 | . 469 517 633 97 208 38 1385 202 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 110 | 120 110 120 120 165 165 165 110 115 148 148 148 Average Speed 135 | 120 125 120 141 165 165 165 123 147 148 148 148 Slowest Speed 260 | 120 200 120 165 165 165 165 260 255 148 148 148 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 80 98 59 22 59 18 90 41 26 69 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 31 | . . 7 . . . . 3 18 . . 3 Terrain Destroyed 108 | 3 9 13 21 . . . 30 29 . . 3 Melee 24 | . . . . . . . 3 18 . . 3 Projectile 27 | . . . . . . . 27 . . . . AOE 57 | 3 9 13 21 . . . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Total 5800 | 31 637 568 829 106 211 38 1834 1213 159 83 91 Wait 328 | 2 20 30 42 1 . . 105 118 . . 10 Move 4725 | 21 546 516 632 96 207 37 1385 987 145 81 72 Hop . | . . . . . . . . . . . . Pick Up 83 | 1 18 1 15 . 1 . 34 12 1 . . Fast Attach 35 | 1 5 1 2 2 . . 17 7 . . . Attach 35 | . 2 . 7 . . . 17 6 3 . . Detach 11 | . 2 . 2 1 . . 4 2 . . . Swap 109 | . 2 6 23 2 1 . 45 21 2 2 5 Drop 111 | . 17 4 15 3 2 . 53 16 1 . . Fire 329 | 6 25 10 91 1 . 1 169 18 7 . 1 Melee 34 | . . . . . . . 5 26 . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 459 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Central database locked down 692 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 13) 861 | -10/Materials | Entered Mines 863 | -10/Mines | Met a Derelict bent on vengeance 941 | -10/Mines | Learned Materials stockpile data 1150 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1312 | -10/Mines | Discovered new exit (range 8) 1442 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1495 | -10/Mines | Discovered new exit (range 12) 1551 | -10/Mines | Entered Materials 1551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1552 | -9/Materials | Identified exit to Mines 1958 | -9/Materials | Discovered new exit (range 16) 2821 | -9/Materials | Entered Mines 2887 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2891 | -9/Mines | Found Prototype Device 2891 | -9/Mines | Identified Exp. Sensor Array 2985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2985 | -9/Mines | Discovered new exit (range 5) 2991 | -9/Mines | Entered Exiles 3029 | -9/Exiles | Met 8R-AWN 3056 | -9/Exiles | Met EX-HEX 3137 | -9/Exiles | Met EX-DEC 3165 | -9/Exiles | Learned location of Zion (-6) 3213 | -9/Exiles | Met EX-BIN 3318 | -9/Exiles | Discovered new exit (range 14) 3336 | -9/Exiles | Entered Mines 3376 | -8/Mines | Discovered new exit (range 15) 3401 | -8/Mines | Entered Materials 3401 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4008 | -8/Materials | Build established: Scavenger-Mutant 4272 | -8/Materials | Discovered new exit (range 10) 4687 | -8/Materials | Build established: Mutant 5618 | -8/Materials | Discovered new exit (range 5) 5801 | -8/Materials | First assault squad dispatched 5884 | -8/Materials | Entered Factory 5884 | -7/Factory | Evolved 2 slots: Utility x2 6575 | -7/Factory | Repaired Broken Exp. Sensor Array 6810 | -7/Factory | Cargo convoy interrupted 6881 | -7/Factory | Build established: Infiltrator-Assassin 7243 | -7/Factory | Identified exit to Lower Caves 7414 | -7/Factory | Fabricated System Backup Module (x2) 7484 | -7/Factory | First assault squad dispatched 7630 | -7/Factory | Entered Lower Caves 7679 | -7/Lower Caves | Lost 4 parts (1n2u1w) 7703 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7712 | -7/Lower Caves | Identified exit to Data Miner 7874 | -7/Lower Caves | Entered Data Miner 7874 | -7/Data Miner | Discovered new exit (range 6) 7880 | -7/Data Miner | Identified exit to Proximity Caves 7904 | -7/Data Miner | Met Data Miner 7931 | -7/Data Miner | Learned location of Section 7 (-2) 7931 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7953 | -7/Data Miner | Build established: Infiltrator-Skirmisher 7960 | -7/Data Miner | Received God Mode back door access code from Data Miner 7997 | -7/Data Miner | Entered Proximity Caves 8020 | -6/Proximity Caves | Escorted by Enhanced Grunt 8130 | -6/Proximity Caves | Spotted B-75 Beast 8132 | -6/Proximity Caves | Self-destructed Last Messages --------------- freely: \\IAMDERELICT. However, safe travel still requires the means to avoid or neutralize the increasing number of spotter drones patrolling the area. 07943_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\ET4J to gain control via the back door I've installed. Now off with you. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 08019_ S-27 Virus springs to life. 08020_ Enhanced Grunt: "Protecting LRC-V3." 08020_ S-27 Virus springs to life. 08023_ S-27 Virus destroyed. 08027_ Autogun fries itself beyond repair. 08029_ S-27 Virus knocked back. 08029_ S-27 Virus destroyed. 08034_ VTOL Module fries itself beyond repair. 08130_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####################????????????????????? | | ???????########################??????????????????? | | ??????### ### ####??????????????????? | | ??????## # "##??????????????????? | | ??????# ??? ######## # #"##??????????????????? | | ??????# ??? ######## # #####??????????????????? | | ??????## ??######## ######??????????????????? | | ?????### ##### ###?????????????????????? | | ?????## ###??????????????????????? | | ?????##### ###??????????????????????? | | ???????### #### #########????????????????? | | ???????## #### ### ## ????????? | | ???????## ??#### ##%@; ???????? | | ???????# ???#### ### # ##???????? | | ?????????????### ######## ##???????? | | ???????######## ######## ? BB ##???????? | | ???????######## ####????????? BB ?????????? | | ???????## ##???????????? ??????????? | | ???????## # ??? # ?????????????????? | | ???????## ########### # ??? ##?????????????????? | | ???????## #"""" """"# # ?????????????????? | | ???????## #"??? + # ##????????????????????? | | ???????## %#"?"" # ###????????????????????? | | ???????## # # ###????????????????????? | | ???????## %/ + ###???????????????????? | | ???????##%*# # ##???????????????????? | | ???????##[ #" # ##???????????????????? | | ???????## #" T + #####???????????????????? | | ???????## #"""""""""# #####???????????????????? | | ???????## ########### ??????????????????????? | | ???????# ???????????????????????? | | ???????? ????????? # ??????????????????????? | | ???????? ????????? ### ??????????????????????? | | ??????? ????????? ??????????????????????? | | ??????? ???????? ??????????????????????????? | | ?????? ?????? #?????????????????????????? | | ??????####### ?????? ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 675 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ System Backup Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberFortressBoregun Manual? 0 Play Time 02:08:52 Cumulative 1108.7 hours Start 2021.07.05 @ 13:51:24 End 2021.07.05 @ 19:28:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c1ffd42-075f-45ee-ba78-76bd1a281d8f