Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 08:25:26 Player: spruce (@macklemurr) Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2341) 2341 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5385 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (10) --- Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Advanced Terrain Scan Processor Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Minigun Minigun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Advanced Terrain Scan Processor Advanced Targeting Computer Minigun Minigun Minigun Gauss Rifle [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 78 | 6 1 14 8 . 4 1 44 Power 7 | 1 . 2 2 . . . 2 Engine 5 | 1 . 1 1 . . . 2 Core 2 | . . 1 1 . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 2 . . . 13 Treads 3 | . . . . . . . 3 Leg 13 | 2 . 2 2 . . . 7 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 14 | 1 1 3 2 . . 1 6 Device . | . . . . . . . . Storage 2 | 1 . 1 . . . . . Processor 11 | . 1 2 1 . . 1 6 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 38 | 2 . 7 2 . 4 . 23 Energy Gun 11 | 1 . 2 . . . . 8 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 19 | 1 . 3 2 . 2 . 11 Ballistic Cannon 6 | . . 2 . . 2 . 2 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 11 Parts Lost 14 | . . 4 . . . 2 8 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . 1 2 Utility 4 | . . 1 . . . 1 2 Weapon 6 | . . 3 . . . . 3 Highest Loss Streak 6 | . . 3 . . . 2 6 Average Slot Usage (%) 95 | . 96 86 97 100 100 90 90 Engine 3 | . 14 6 . . . . 7 Core 7 | . . 4 10 11 11 9 1 Leg 20 | . 28 22 22 22 22 18 12 Storage 10 | . 14 11 11 11 11 9 9 Processor 26 | . 10 22 25 22 22 27 40 Protection 5 | . . . 5 11 11 9 . Energy Gun 1 | . 14 4 . . . . . Ballistic Gun 15 | . 14 13 21 22 5 18 16 Ballistic Cannon 4 | . . 1 . . 16 . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 12 35 38 35 41 35 31 Greatest Support 40 | 20 20 20 35 35 35 35 40 Greatest Overweight (x) 2 | . . 1 2 . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 10 10 10 Average Capacity 9 | 4 6 9 10 10 10 10 10 Most Carried 10 | 1 3 9 10 10 10 10 10 Average Carried 8 | . 2 5 9 10 10 9 8 Final Capacity 10 | 6 6 10 10 10 10 10 10 Final Carried 10 | . 3 9 10 10 10 9 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 2264 | 193 140 295 168 . 308 . 1160 Remotely . | . . . . . . . . Salvage Created 2650 | . 227 395 200 . 322 . 1506 Parts 161 | . 19 41 11 . 16 . 74 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 57 | . 4 13 3 . 10 . 27 Guns 33 | . 4 9 3 . . . 17 Cannons 17 | . . 4 . . 10 . 3 AOE 7 | . . . . . . . 7 Classes Destroyed 12 | . 4 2 2 . 1 . 3 Worker 5 | . . . 2 . 1 . 2 Hauler 2 | . 1 . . . . . 1 Recycler 5 | . . . . . 1 . 4 Operator 2 | . . 1 . . . . 1 Watcher 5 | . 2 2 . . . . 1 Swarmer 10 | . 2 6 . . 2 . . Grunt 28 | . 2 6 1 . 6 . 13 Brawler 4 | . . . 1 . 2 . 1 Duelist 2 | . . . . . . . 2 Protector 2 | . . . . . . . 2 Sentry 7 | . . 1 1 . . . 5 Hunter 4 | . . . . . . . 4 Best Kill Streak 14 | . 3 6 4 . 3 . 14 Combat Bots Only 12 | . 2 6 2 . 3 . 12 Max Kills in Single Turn 4 | . 1 2 2 . 2 . 4 Gunslinging 1 | . . 1 1 . . . . Exploded 4 | . . . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 3264 | . 192 448 21 . 318 251 2034 Core 754 | . 76 102 . . 18 32 526 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 69 . . . 70 . . Volleys Fired 202 | . 21 41 11 . 24 3 102 Largest 2 | . 2 2 2 . 2 2 2 Hottest 88 | . 60 88 50 . 88 50 86 Shots Fired 363 | . 42 64 22 . 48 6 181 Gun 291 | . 42 56 22 . . 6 165 Cannon 67 | . . 8 . . 48 . 11 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 312 | . 21 51 22 . 48 6 164 Thermal 46 | . 21 13 . . . . 12 Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 11 9 8 . 9 3 28 Robot Miss Streak 14 | . 5 4 1 . 14 1 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 1 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 261 | . 26 45 17 . 41 4 128 Core Hits 196 | . 12 29 8 . 52 3 92 Critical Hits 2 | . . . . . . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5178 | . 293 628 330 . 672 73 3182 Guns 2997 | . 293 456 330 . . 73 1845 Cannons 1111 | . . 172 . . 672 . 267 Explosions 1070 | . . . . . . . 1070 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3687 | . 128 531 330 . 672 73 1953 Thermal 421 | . 165 97 . . . . 159 Explosive 1070 | . . . . . . . 1070 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Effects 37 | . . . . . . . 37 Message Errors 4 | . . . . . . . 4 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 12 | . . . . . . . 12 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . . 12 Projectiles . | . . . . . . . . Explosions 12 | . . . . . . . 12 Melee . | . . . . . . . . Knockbacks 18 | . . 4 . . 11 . 3 Impact . | . . . . . . . . Kinetic 18 | . . 4 . . 11 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 127 | . . . . . . . 127 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 84 96 28 . 243 40 226 Average Temperature 49 | . 45 24 12 . 88 14 27 Received Heat Transfer 879 | . 90 168 . . 117 54 450 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 896 | . 375 225 . . . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 449 | . 191 289 88 . 145 42 449 Initial 88 | . . 80 88 . . 27 9 Average 124 | . 91 213 48 . 37 30 267 Maximum Alert Level 2 | . . 1 . . . . 2 Low Security (%) 72 | 100 100 32 100 . 100 100 25 Level 1 25 | . . 67 . . . . 65 Level 2 2 | . . . . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 2 1 . . . 5 Investigation 3 | . 1 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . . . . 3 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 3 | . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 10 19 3 . 12 4 42 Peak Tracking Total 15 | . 5 4 2 . 3 6 15 Tactical Retreats 3 | . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 7 | . 3 1 2 . . . 1 Terminals 4 | . 2 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 1 2 . . . 1 Successful 5 | . 2 1 2 . . . . Failed 3 | . 2 . . . . . 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 6 | . 4 1 . . . . 1 Terminals 5 | . 3 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Open Door 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Tunnel 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies 4 | . . . 2 . . . 2 Largest Group 2 | . . . 2 . . . 2 Highest-Rated Group 62 | . . . 41 . . . 62 Highest-Rated Ally 31 | . . . 31 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 10 | . . . 3 . . . 7 Total Damage 213 | . . . 64 . . . 149 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 4027 | 64 261 457 995 332 930 29 959 Spaces Moved 2247 | 55 136 215 622 256 550 16 397 Core 15 | 15 . . . . . . . Treads 67 | . . . . . . . 67 Legs 2165 | 40 136 215 622 256 550 16 330 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 130 120 Average Speed 141 | 100 120 144 146 130 150 132 139 Slowest Speed 190 | 120 120 150 180 130 160 170 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 27 21 95 73 97 4 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 2 . 1 . . Spaces Dug 8 | . . . . . . . 8 Terrain Destroyed 24 | . . . . . . . 24 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 24 | . . . . . . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 2749 | 61 191 298 688 255 601 19 636 Wait 160 | . 31 13 37 . 24 . 55 Move 2240 | 54 135 214 621 255 549 15 397 Hop . | . . . . . . . . Pick Up 27 | 1 3 10 4 . . . 9 Fast Attach 43 | 5 1 6 5 . . . 26 Attach 15 | 1 . 3 . . . 1 10 Detach 7 | . . . . . . . 7 Swap 20 | . . 5 3 . 4 . 8 Drop 35 | . . 6 7 . . . 22 Fire 202 | . 21 41 11 . 24 3 102 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x2 538 | -9/Materials | Lost 3 parts (1u2w) 666 | -9/Materials | Discovered new exit (range 7) 783 | -9/Materials | Entered Mines 942 | -9/Mines | Met a Derelict shopkeep closing up shop 1011 | -9/Mines | Learned 2 Materials zone layouts 1143 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1145 | -9/Mines | Discovered new exit (range 5) 1233 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1367 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1374 | -9/Mines | Learned 2 Materials zone layouts 1646 | -9/Mines | Discovered new exit (range 11) 1666 | -9/Mines | Discovered new exit (range 14) 1778 | -9/Mines | Entered Exiles 1810 | -9/Exiles | Met 8R-AWN 1829 | -9/Exiles | Met EX-HEX 1895 | -9/Exiles | Met EX-DEC 1924 | -9/Exiles | Visited The Gauntlet 2097 | -9/Exiles | Discovered new exit (range 10) 2110 | -9/Exiles | Entered Mines 2499 | -8/Mines | Discovered new exit (range 8) 2667 | -8/Mines | Discovered new exit (range 9) 3040 | -8/Mines | Entered Materials 3040 | -8/Materials | Evolved 2 slots: Utility x2 3040 | -8/Materials | Discovered new exit (range 10) 3041 | -8/Materials | Identified exit to Factory 3053 | -8/Materials | Identified exit to Storage 3069 | -8/Materials | Entered Storage 3125 | -8/Storage | Met a pair of Derelict thieves 3262 | -8/Storage | Core integrity fell below 50% 3268 | -8/Storage | Destroyed 12 combat bots 3270 | -8/Storage | Lost 6 parts (1p1n1u3w) 3795 | -8/Storage | Core integrity fell below 20% 4007 | -8/Storage | Discovered exit to Factory (range 18) 4028 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03988_ System corrupted: Energy discharge (-103). 03989_ Acquired Carbon-fiber Leg. 03993_ K-01 Serf collects debris. 03998_ Y-45 Defender destroyed. 04001_ Acquired 34 matter. 04002_ K-01 Serf collects debris. 04007_ EXIT=FOUND: FACTORY 04008_ System corrupted: Minigun targeting data glitched. 04008_ A-02 Transporter destroyed. 04010_ Acquired 8 matter. 04013_ Dropped Carbon-fiber Leg. 04013_ Acquired Unknown Treads. 04013_ Identified Arm. Treads. 04019_ Dropped Carbon-fiber Leg. 04019_ Acquired Arm. Treads. 04021_ R-06 Scavenger collects Carbon-fiber Leg. 04021_ Acquired 20 matter. 04023_ C9ILODAH#6A J7MAM&PQH9MPV 04023_ R-06 Scavenger collects Lgt. Treads. 04026_ R-06 Scavenger collects Carbon-fiber Leg. 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"""#?????? | | ??????# /?"=[""" ## """#?????? | | ??????# #?"[!"" # """??????? | | ###???# # "" " ## ??????? | | # ???# # #####+###???????? | | T ??# # #???????????????? | | # ??# ########+##### #?????????? | | # ?# +?????????? | | # """?# #######?????????? | | # """ # ####### #???????????????? | | # """ # #?????# #???????????????? | | # + #?????# #???????????????? | | # # #?????# ???????????????? | | # "Y" # #?????# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombHypercooledBoosters Manual? 0 Play Time 00:28:49 Cumulative 186.1 hours Start 2020.09.22 @ 07:57:43 End 2020.09.22 @ 08:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0/0/0 Lore% 90 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a41fd749-cc57-45f7-a566-bc97b2997821