Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 01:45:38 Player: 277 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1635) 1635 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3757 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 197/300 Energy 69/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Terrain Scanner Seismic Detector Hardlight Generator Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Particle Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Seismic Detector Targeting Computer Medium Armor Plating Hardlight Generator Shock Rifle Mini Grenade Launcher Improved Datajack Great Maul Axe [Rating: 28] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 93 | 7 35 17 15 19 Power 8 | 1 2 1 2 2 Engine 3 | 1 . . 1 1 Core 5 | . 2 1 1 1 Reactor . | . . . . . Propulsion 12 | 2 4 3 3 . Treads . | . . . . . Leg 12 | 2 4 3 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 44 | 2 14 11 4 13 Device 34 | 1 13 11 3 6 Storage 2 | 1 1 . . . Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 29 | 2 15 2 6 4 Energy Gun 4 | 2 . . 1 1 Energy Cannon 12 | . 8 1 3 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon 3 | . 3 . . . Impact Weapon 5 | . 3 1 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 1 11 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 4 | . . 1 . 3 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 96 Engine 5 | . 10 . 2 8 Core 6 | . 3 14 8 . Leg 24 | . 28 28 21 16 Device 17 | . 13 13 22 22 Storage 12 | . 14 14 11 8 Processor 6 | . . . 11 18 Energy Gun 1 | . . . 2 3 Energy Cannon 18 | . 19 26 17 8 Special Weapon 1 | . 3 . . . Impact Weapon 2 | . 4 1 1 . Naked Turns . | . . . . . Heaviest Build 39 | 14 24 30 31 39 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 4 8 10 10 10 Average Carried 8 | 1 7 9 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 8 10 10 5 Class Distribution -------------------- 60% | Scavenger-Mutant 31% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1257 | 364 320 195 165 213 Remotely . | . . . . . Salvage Created 2370 | 188 550 372 662 598 Parts 124 | 13 23 9 49 30 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | 1 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 10 10 16 13 Guns 3 | . . . 2 1 Cannons 40 | . 10 10 10 10 AOE 6 | . . . 4 2 Classes Destroyed 12 | 3 4 1 3 1 Worker 5 | 2 1 1 1 . Builder 1 | . 1 . . . Tunneler 4 | 3 . 1 . . Hauler 2 | . 1 . 1 . Recycler 4 | 1 . 2 . 1 Operator 2 | . . . 1 1 Watcher 2 | . 2 . . . Swarmer 5 | . . . 3 2 Grunt 26 | . 10 1 9 6 Brawler 1 | . . . . 1 Sentry 8 | . . . 4 4 Assembled 9 | . . 9 . . Best Kill Streak 7 | 3 4 7 7 4 Combat Bots Only 7 | . 4 7 7 3 Max Kills in Single Turn 2 | 2 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2518 | . 247 376 298 1597 Core 757 | . 37 84 74 562 Absorbed by Shields 430 | . . . 116 314 Regen/Repaired (Parts) 89 | . 13 . 76 . Core Remaining (%) 77 | 100 . 51 81 . Volleys Fired 154 | 18 29 28 32 47 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 136 136 136 113 Shots Fired 286 | 36 55 56 61 78 Gun 67 | 36 . . 11 20 Cannon 209 | . 48 56 48 57 Launcher 3 | . . . 2 1 Special 7 | . 7 . . . Kinetic 26 | . . . . 26 Thermal 226 | 36 55 56 48 31 Explosive 3 | . . . 2 1 Electromagnetic 31 | . . . 11 20 Robot Hit Streak 17 | 4 17 7 14 14 Robot Miss Streak 4 | 3 3 4 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 187 | 19 48 20 38 62 Core Hits 81 | 7 18 14 19 23 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 7 | 1 3 1 . 2 Burn 1 | 1 . . . . Blast 2 | . . . . 2 Smash 3 | . 2 1 . . Sever 1 | . 1 . . . Melee Attacks 37 | . 16 8 8 5 Impact 25 | . 9 8 8 . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 11 | . 10 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4332 | 243 1063 485 1013 1528 Guns 658 | 243 . . 133 282 Cannons 2758 | . 651 410 675 1022 Explosions 394 | . . . 205 189 Melee 479 | . 369 75 . 35 Ramming . | . . . . . Kinetic 552 | . . . . 552 Thermal 2602 | 243 694 410 699 556 Explosive 284 | . . . 181 103 Electromagnetic 415 | . . . 133 282 Impact 444 | . 369 75 . . Slashing 35 | . . . . 35 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 1 1 . . Message Errors 1 | . . 1 . . Parts Rejected 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 238 | . 112 75 31 20 Projectiles . | . . . . . Explosions 51 | . . . 31 20 Melee 187 | . 112 75 . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 62 | . . . 11 51 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | 244 339 176 252 391 Average Temperature 88 | 114 111 67 76 86 Received Heat Transfer 970 | . 159 52 122 637 Effects 3 | . 1 . 1 1 Energy Bleed 1 | . 1 . . . Interference 1 | . . . 1 . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 4 . . . Impact Corruptions 5 | . 2 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 2 2 . 1 . Heat Transferred 5036 | 742 1332 740 1271 951 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 496 | 30 191 108 406 496 Initial 170 | . 19 15 23 170 Average 129 | 12 91 51 131 315 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 82 | 100 100 100 81 29 Level 1 11 | . . . 17 42 Level 2 5 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 6 2 Investigation 5 | . 1 . 3 1 Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 16 18 24 25 Peak Tracking Total 9 | . 4 9 4 9 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . 5 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 6 . 4 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 33 | . 23 . 10 . Successful 27 | . 21 . 6 . Failed 6 | . 2 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 15 | . 11 . 4 . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations 10 | . 7 . 3 . Recycling Units 10 | . 10 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 6 . 2 . Scan Component 4 | . 3 . 1 . Repair 4 | . 3 . 1 . Recycling Unit Hacks 4 | . 4 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 9 . 1 . Terminals 4 | . 3 . 1 . Track 1 | . 1 . . . Assimilate 1 | . . . 1 . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 5 | . 5 . . . Monitor 2 | . 2 . . . Reject 1 | . 1 . . . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 3 . 1 . Time 134 | . 84 . 50 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . 4 . . . Non-combat 4 | . 4 . . . Combat . | . . . . . Robot Hacks Applied 7 | . 7 . . . parse_system 4 | . 4 . . . no_distress 2 | . 2 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2842 | 141 873 658 633 537 Spaces Moved 1448 | 66 478 409 280 215 Core 12 | 10 . . . 2 Treads . | . . . . . Legs 1436 | 56 478 409 280 213 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 128 | 109 122 124 144 136 Slowest Speed 260 | 120 190 190 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 63 88 27 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . 3 1 8 . Terrain Destroyed 52 | . 3 1 26 22 Melee 12 | . 3 1 8 . Projectile 2 | . . . . 2 AOE 38 | . . . 18 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2055 | 96 678 481 430 370 Wait 257 | 1 88 14 85 69 Move 1444 | 65 477 408 279 215 Hop . | . . . . . Pick Up 35 | 5 16 2 5 7 Fast Attach 14 | 6 4 1 2 1 Attach 13 | 1 2 . 3 7 Detach . | . . . . . Swap 66 | . 29 16 10 11 Drop 35 | . 17 4 6 8 Fire 154 | 18 29 28 32 47 Melee 37 | . 16 8 8 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 342 | -10/Materials | Repaired Particle Cannon 372 | -10/Materials | Repaired Seismic Detector? 409 | -10/Materials | Repaired Heat Sink 885 | -10/Materials | Discovered new exit (range 6) 1015 | -10/Materials | Entered Mines 1029 | -10/Mines | Learned location of 1 exit from Materials 1046 | -10/Mines | Assembled infested the area 1051 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1054 | -10/Mines | Build established: Scavenger-Mutant 1182 | -10/Mines | Destroyed 7 combat bots 1332 | -10/Mines | Found a hidden stash of uninstalled traps 1553 | -10/Mines | Discovered new exit (range 13) 1647 | -10/Mines | Discovered new exit (range 16) 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Evolved 2 slots: Utility x2 1674 | -9/Materials | Identified exit to Materials 2262 | -9/Materials | Destroyed 7 combat bots 2287 | -9/Materials | Repaired Flexi-carbon Leg 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Utility x2 2651 | -8/Materials | Discovered new exit (range 13) 2825 | -8/Materials | Core integrity fell below 50% 2839 | -8/Materials | Core integrity fell below 20% 2843 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02826_ Penetrated by Slug. 02827_ X-62 Marksman misfires. 02827_ Slug penetrates Electrolysis Chamber. 02827_ Electrolysis Chamber disabled. 02829_ Hardlight Generator destroyed. 02829_ Penetrated by Slug. 02830_ X-62 Marksman misfires. 02830_ Slug penetrates Door. 02832_ K-01 Serf collects debris. 02832_ Slug penetrates Wall. 02833_ Critical hit (Burn: +37). 02835_ Lgt. Nuclear Core destroyed. 02835_ K-01 Serf collects debris. 02835_ Penetrated by Slug. 02835_ Shock Rifle destroyed. 02836_ Dropped Med. Storage Unit. 02839_ K-01 Serf collects debris. 02840_ Penetrated by Slug. 02842_ K-01 Serf collects debris. 02843_ Penetrated by Slug. 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Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageActiveLauncher Manual? 0 Play Time 01:12:58 Cumulative 249.6 hours Start 2022.03.18 @ 23:52:57 End 2022.03.19 @ 01:45:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b31259-0024-404f-9b37-0d5d420ae66b