Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.19 @ 02:20:46 Player: kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (586) 2930 Value Destroyed (25555) 25555 Prototype IDs (372) 7440 Alien Tech Used (3) 600 Bonus (30196) 30196 TOTAL SCORE: 76821 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3596 Follower Combat Kills 3606 Hunted by Unchained 500 Entered Garrisons 200 Entered DSFs 500 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -806 Cogmind --------- Core Integrity 99/1600 Matter 300/300 Energy 404/440 System Corruption 26% Temperature Cool (25) Movement Treading (151) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Reinforced Quantum Reactor (fused) > --- PROPULSION (9) --- Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads (fused) Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector (fused) Huge Storage Unit Spectral Analyzer Core Analyzer Advanced Transmission Jammer Backup Plating VII Zionite Shade Armor > --- WEAPON (4) ------- Power Sword Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (25) --- Zionite Heavy DM Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Compact Matter Pod (150) Long-range Terrain Scanner Graphene Brace Improved Focal Shield Enhanced Nova Cannon Fusion Bomb Launcher Advanced Remote Datajack Powered Hammer Power Sword Power Sword Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Core Analyzer Advanced Transmission Jammer Zionite Shade Armor > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Zionite Heavy DM Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Compact Matter Pod Long-range Terrain Scanner Backup Plating VII Graphene Brace Improved Focal Shield Fusion Bomb Launcher Advanced Remote Datajack Powered Hammer Power Sword Power Sword Power Sword Power Sword Power Sword [Rating: 211] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Spear Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 . . 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . Utility 9 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 2 2 . Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 449 | 6 6 1 33 21 14 15 28 2 4 1 6 30 26 9 6 3 2 18 32 10 8 1 1 30 21 17 10 88 Power 53 | 1 1 . 2 2 2 2 4 . . . 1 3 . 2 . . . 1 2 1 2 . . 5 5 2 . 15 Engine 14 | 1 1 . 2 1 1 1 3 . . . 1 2 . . . . . . . . . . . . . . . 1 Core 5 | . . . . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Reactor 34 | . . . . . . . . . . . . . . 2 . . . 1 2 1 2 . . 5 5 2 . 14 Propulsion 146 | 2 1 . 13 7 8 6 7 . . . 1 14 13 4 1 . . 8 9 4 1 . . 5 8 6 1 27 Treads 124 | 2 1 . 11 7 8 6 7 . . . 1 9 13 4 1 . . 8 9 4 1 . . 5 8 6 1 12 Leg 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Wheel 7 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 2 . 7 9 3 4 11 2 2 1 2 9 7 3 4 . 2 5 16 4 1 1 1 14 6 7 6 35 Device 72 | . 2 . 1 2 . . 7 2 . . . 3 4 1 2 . 1 3 10 1 1 . . 9 3 3 2 15 Storage 11 | 1 . . 2 1 . . . . . . . . 1 . . . . . 1 . . . . 2 . 1 . 2 Processor 29 | . . . 2 2 1 . 1 . . 1 1 2 1 . 1 . 1 . 2 2 . . . 1 1 2 2 6 Hackware 12 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 2 . . . . 2 1 . 2 1 Protection 41 | . . . 2 4 2 4 2 . 1 . . 4 1 2 . . . 2 1 1 . 1 1 . 1 1 . 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 1 11 3 1 3 6 . 2 . 2 4 6 . 1 3 . 4 5 1 4 . . 6 2 2 3 11 Energy Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Ballistic Gun 17 | 2 2 1 7 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 . 1 . . . . . 1 1 . . . 2 . . 2 . 1 . . . . 1 1 1 Special Weapon 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . Impact Weapon 12 | . . . 2 1 . 2 1 . 1 . . 1 . . 1 . . . . . 3 . . . . . . . Slashing Weapon 23 | . . . 1 1 . 1 3 . 1 . 1 1 2 . . . . . 1 1 . . . 3 2 . . 5 Piercing Weapon 13 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . 1 2 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . . 1 . . . . 2 . 2 . 1 . 1 3 . 1 2 . 1 2 2 1 7 Corrupted Parts 13 | . . . 2 2 . . . . . . . . . . 2 1 . . . . . . . . . . . 6 System Corruption 66 | . . . 15 11 . . . . . . . . . . 7 10 . . . . . . . . . . . 23 Parts Lost 133 | . . . 15 5 4 2 11 . . . 3 13 3 1 1 1 . 1 7 1 4 . 3 7 9 10 . 32 Power 21 | . . . 2 1 1 1 1 . . . 1 . . . . . . . 1 . 1 . . 1 2 1 . 8 Propulsion 59 | . . . 11 3 2 1 7 . . . 1 8 . . . 1 . . 2 . 2 . 1 1 5 4 . 10 Utility 33 | . . . 1 1 1 . 1 . . . . 2 3 . . . . 1 1 . . . 1 4 1 4 . 12 Weapon 20 | . . . 1 . . . 2 . . . 1 3 . 1 1 . . . 3 1 1 . 1 1 1 1 . 2 Highest Loss Streak 14 | . . . 7 3 3 2 3 . . . 2 5 2 1 1 1 . 1 5 1 2 . 1 2 4 4 . 14 To Critical Strikes 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Average Backups 22 | 1 7 8 16 24 24 23 23 23 23 23 23 20 24 22 21 21 20 21 23 28 27 27 25 26 25 22 21 20 Power . | . . . . . . . . . . . . 1 . . 1 1 1 1 1 2 1 1 1 . . 1 1 3 Propulsion 5 | . . 2 3 9 9 9 4 6 6 6 6 4 5 9 8 7 6 6 9 8 6 4 3 3 3 1 3 2 Utility 10 | . 2 2 9 11 9 8 12 10 10 10 11 11 12 8 9 9 8 7 8 14 14 15 14 13 13 13 9 7 Weapon 4 | . 3 3 2 3 5 4 4 6 6 5 4 2 5 2 1 2 4 4 3 3 3 6 5 6 5 5 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 97 | . 4 . 13 8 2 6 4 . . . . 7 7 1 . 2 . 5 9 4 2 1 . 4 5 3 4 6 Power 8 | . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . 1 2 . . 1 Propulsion 5 | . . . . 1 . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . Utility 58 | . . . 10 4 2 4 4 . . . . 5 3 1 . 1 . 3 4 4 2 . . 2 2 1 4 2 Weapon 20 | . 4 . 3 1 . 2 . . . . . . 3 . . 1 . . 1 . . . . 1 1 1 . 2 Tool/Special 6 | . . . . 2 . . . . . . . . . . . . . 1 2 . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 100 94 97 99 99 98 92 91 92 91 90 92 94 86 85 84 91 89 81 79 79 79 80 77 74 79 81 Engine 3 | . 14 14 9 4 7 . 2 7 7 7 6 5 6 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 6 6 5 5 5 5 5 5 5 9 8 8 7 5 Treads 30 | . 28 28 39 44 44 44 37 38 38 38 37 29 28 28 21 20 23 26 33 28 29 30 29 26 22 16 19 14 Device 7 | . 13 14 2 4 . . 6 7 7 7 7 6 5 13 14 13 7 11 5 4 4 4 4 7 7 11 6 14 Storage 6 | . 14 14 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 2 Processor 8 | . . . 5 3 9 9 7 7 7 7 7 7 5 . 1 6 10 11 14 15 15 15 12 12 12 10 16 11 Protection 4 | . . . 2 9 9 8 7 7 7 6 7 5 5 11 9 6 5 4 2 . . . 2 1 . 5 4 5 Ballistic Gun 2 | . 28 28 9 3 . . . . . . . . . . . . . 9 . . . . . . . . . . Impact Weapon 3 | . . . 6 7 7 8 4 . . . . 5 . . 2 5 4 1 2 . 1 10 10 2 1 . . . Slashing Weapon 9 | . . . 3 7 9 8 16 14 14 15 14 13 8 18 9 5 5 6 9 9 8 5 4 9 16 15 7 5 Piercing Weapon 3 | . . . . . . . . . . . . 3 5 6 12 13 5 4 7 10 8 5 4 4 . . 5 8 Peak Build Rating 211 | 6 11 11 22 28 29 30 51 52 52 53 54 64 67 107 107 106 112 130 133 124 129 129 129 157 171 181 202 211 Average Rating 88 | 4 10 11 16 25 26 29 43 50 51 52 52 56 57 86 100 101 108 110 122 118 124 124 120 146 158 169 197 188 On Entrance 80 | . 6 11 11 22 26 29 29 51 51 52 53 51 49 57 107 102 106 112 97 119 124 124 129 121 154 160 179 199 Avg Prop Armor Cover (%) 12 | . . . 19 . . . . . . . . 7 2 . . . . . . . . . . 7 9 . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 14 18 18 97 106 103 99 118 104 104 104 113 147 141 134 134 129 129 140 180 174 174 174 180 198 202 202 157 176 Greatest Support 350 | 40 40 40 83 103 103 100 106 106 106 106 106 114 126 180 180 188 216 216 268 300 306 306 306 319 350 335 325 335 Greatest Overweight (x) 14 | . . . 5 1 1 1 1 . . . 1 14 2 1 1 . . 1 . 1 . . . . . 1 . 13 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 25 25 Average Capacity 24 | 7 8 8 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 26 30 30 30 30 30 30 28 25 23 Most Carried 30 | 2 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 30 30 30 30 30 30 30 29 25 25 Average Carried 23 | 1 7 8 16 24 24 24 24 25 25 24 24 23 24 24 24 24 23 24 26 29 28 29 26 27 29 25 24 21 Final Capacity 30 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 25 25 25 Final Carried 30 | 2 8 8 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 30 30 30 30 25 30 30 25 25 24 Class Distribution -------------------- 26% | Gladiator 19% | Hauler-Gladiator 17% | Scavenger-Mutant 16% | Scavenger-Gladiator 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gladiator | -6/Cetus Gladiator | -6/Archives Gladiator | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/DSF Hauler-Gladiator | -4/Factory Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Zhirov Hauler-Gladiator | -3/Proximity Caves Hauler-Gladiator | -3/Research Hauler-Gladiator | -3/Testing Hauler-Assassin | -2/Research Hacker-Gladiator | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 15642 | 111 350 336 975 741 406 427 540 193 172 15 358 1022 604 259 167 138 . 764 909 279 818 80 525 1251 715 224 671 2592 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32862 | . 628 86 1887 2075 718 1040 1855 292 9 . 488 2808 2912 607 634 893 . 1145 1925 102 1148 80 727 1803 1471 1013 527 5989 Parts 1416 | . 38 8 110 89 43 41 80 8 2 . 16 110 125 28 31 55 . 41 80 9 60 . 21 113 57 41 9 201 Haulers Intercepted 30 | . 2 . 6 5 . 3 1 . . . . 1 9 . . 1 . . 1 . . . . . . . 1 . Recyclers Shooed 12 | . 2 . . 1 . 1 4 . . . . 2 . . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . 2 . . 18 . . . . . . . . 14 50 . 11 . . . . . Prevented 17 | . . . . . . . . . . . 8 . . . . . . . . . 2 . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 420 | . 14 2 32 28 21 12 31 11 1 . 17 37 21 8 4 9 . 11 28 5 32 . 15 27 21 10 7 16 Melee 209 | . . . 10 15 8 9 20 2 1 . 5 16 3 8 4 7 . 3 16 1 11 . 5 22 21 7 . 15 Guns 44 | . 14 2 13 7 . . . . . . . . . . . . . 8 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 123 | . . . 6 . 12 . 6 9 . . 12 10 14 . . 2 . . 8 4 21 . 8 5 . . 5 1 Classes Destroyed 25 | . 5 2 3 2 . 1 2 . 1 . 2 2 1 . . . . 1 . . 1 . . . 2 . . . Worker 48 | . . 1 9 9 . 1 6 . . . . 7 . . . 8 . . 2 . . . . 1 2 1 . 1 Builder 24 | . 1 1 2 2 . 1 3 . . . . 6 4 . . 2 . . 1 . . . . . . 1 . . Tunneler 8 | . . 1 . 4 . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Hauler 30 | . 2 . 6 5 . 3 1 . . . . 1 9 . . 1 . . 1 . . . . . . . 1 . Recycler 26 | . . . 2 2 . 3 4 . . . . 5 6 . . 1 . . 1 . . . . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 12 | . . . . . . 1 1 . . . . . . . 9 . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . 4 2 . 1 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . Swarmer 79 | . 3 2 4 . 3 . 7 1 . . 8 6 5 . . . . 1 6 4 17 . 5 4 3 . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 147 | . 11 . 18 15 10 5 12 6 . . 3 17 4 . . 3 . 2 7 . 9 . 8 8 1 . 5 3 Brawler 12 | . . . . 1 1 . . 1 . . 1 . 1 . . . . . 2 . 2 . . 1 2 . . . Duelist 14 | . . . 1 1 . . 2 2 . . 1 1 . . . . . . 1 . . . 1 . 3 . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 64 | . . . 9 8 6 6 2 1 . . 2 3 9 . 4 3 . . 3 . 2 . 1 1 2 . . 2 Specialist 8 | . . . . . . . 2 . . . . 2 1 . . . . 3 . . . . . . . . . . Hunter 38 | . . . . 3 1 1 2 . . . 1 4 . . . 2 . 4 2 . 2 . . . 2 8 2 4 Programmer 35 | . . . . . . . 4 . . . . 3 . . . 1 . . 6 1 . . . 12 4 2 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 2 7 4 9 2 6 7 1 . 6 8 10 4 6 14 . 2 11 5 9 . 5 5 6 4 3 8 Combat Bots Only 9 | . 4 2 7 4 9 2 5 7 1 . 6 5 7 4 2 2 . 2 8 5 9 . 5 4 6 3 2 8 Max Kills in Single Turn 6 | . 1 2 3 1 3 1 2 2 1 . 3 4 4 1 1 6 . 1 3 4 5 . 3 2 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 3 . 2 2 . . 3 2 3 . . 1 . . 3 4 5 . 3 2 . . 2 1 Melee 1 | . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 3465 | . 80 10 202 187 75 61 254 20 . . 67 361 251 81 23 90 . 84 333 25 103 . 62 156 306 263 38 333 Missed 959 | . 24 3 60 46 23 15 81 7 . . 18 106 81 21 5 24 . 20 93 9 26 . 21 38 77 75 17 69 Hits 2506 | . 56 7 142 141 52 46 173 13 . . 49 255 170 60 18 66 . 64 240 16 77 . 41 118 229 188 21 264 Melee 71 | . . . 4 8 5 . 9 . . . . 2 2 . . . . . 12 . . . . 7 20 . . 2 Projectile 2435 | . 56 7 138 133 47 46 164 13 . . 49 253 168 60 18 66 . 64 228 16 77 . 41 111 209 188 21 262 AOE 38 | . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . 34 Critical Strikes 112 | . . 1 8 7 5 . 4 . . . 4 5 4 4 . 1 . 1 9 2 1 . 1 10 12 8 . 25 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 16 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 51548 | . 401 40 2059 1930 872 714 2912 274 . . 846 3811 1682 1667 419 1190 . 1391 5505 312 1292 . 1478 3274 5498 3637 461 9883 Core 4952 | . 75 11 261 161 85 94 224 36 . . 67 335 119 230 25 27 . 149 334 20 68 . 235 219 461 215 . 1501 Absorbed by Shields 1400 | . 157 17 134 414 . . . . . . . . 466 . . . . . . . . . . . . . . 212 Reduced by Siege Mode 62 | . . . . . . . . . . . . . . 37 . . . 25 . . . . . . . . . . Redirected to Shielding 382 | . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . 312 Ignored by Resistances 1910 | . . . . . . . . . . . . 341 . . . . . . 216 10 75 . . 80 . 508 57 623 Regen/Repaired (Parts) 1355 | . . . 134 292 . 14 71 . . . . 340 . . . . . . 504 . . . . . . . . . Core Remaining (%) 50 | 100 . 65 34 . . 38 . . . . 53 . . . . 13 . 85 . . . . 42 . 47 77 . 6 Volleys Fired 397 | . 61 14 63 37 18 2 6 17 . . 16 23 22 5 . 2 1 19 8 1 19 . 12 16 3 4 15 13 Largest 4 | . 2 2 2 2 1 1 1 1 . . 1 1 2 2 . 1 1 4 1 1 1 . 1 1 1 1 1 2 Hottest 175 | . 46 46 46 46 30 30 30 30 . . 39 43 175 175 . 50 5 140 80 80 80 . 80 80 80 46 52 101 Shots Fired 636 | . 123 28 123 73 18 1 6 17 . . 16 23 27 6 . 2 1 73 8 1 19 . 12 16 3 4 15 21 Gun 415 | . 123 28 119 73 . . . . . . . . . . . . . 72 . . . . . . . . . . Cannon 14 | . . . . . . . . . . . . . 12 2 . . . . . . . . . . . . . . Launcher 197 | . . . 4 . 18 1 5 17 . . 16 23 15 4 . 2 . . 8 1 19 . 12 9 3 4 15 21 Special 10 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 7 . . . . Kinetic 415 | . 123 28 119 73 . . . . . . . . . . . . . 72 . . . . . . . . . . Thermal 14 | . . . . . . . . . . . . . 12 2 . . . . . . . . . . . . . . Explosive 129 | . . . 4 . 18 1 5 17 . . 16 6 . . . 2 . . 3 1 16 . 7 9 3 . 5 16 Electromagnetic 68 | . . . . . . . . . . . . 17 15 4 . . . . 5 . 3 . 5 . . 4 10 5 Robot Hit Streak 25 | . 12 4 19 12 18 . 24 25 . . 5 5 6 7 . . 1 9 8 . . . 3 6 . 1 7 19 Robot Miss Streak 10 | . 4 3 4 3 . . . . . . 3 3 4 . . 10 . 3 1 . . . 1 1 . 1 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 8 | . 2 1 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1618 | . 75 11 141 144 33 45 109 4 1 . 18 93 63 51 38 32 2 46 105 5 47 2 19 79 135 35 12 273 Core Hits 982 | . 30 5 58 45 38 14 43 34 1 . 35 69 60 30 13 35 . 25 50 5 57 . 31 56 45 19 22 162 Critical Kills 9 | . . . 1 3 . 1 . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . Critical Parts Destroyed 51 | . . 1 9 9 . 5 10 . . . . 8 . . . 2 . 3 2 . . . 1 . 1 . . . Critical Strikes 184 | . . 1 15 17 5 9 18 . . . 2 16 4 6 2 3 . 4 19 2 6 . 1 9 20 6 . 19 Destroy 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Smash 60 | . . . 11 12 . 6 11 . . . . 10 . . . 3 . . 4 . . . 1 . 2 . . . Sever 100 | . . . 4 5 5 3 6 . . . 2 6 4 6 1 . . . 11 1 6 . . 9 18 6 . 7 Impale 19 | . . . . . . . 1 . . . . . . . 1 . . . 4 1 . . . . . . . 12 Melee Attacks 1934 | . . . 103 135 41 64 172 3 2 1 15 138 52 68 53 52 1 35 167 7 58 2 26 129 174 74 10 352 Impact 349 | . . . 56 64 10 30 85 . . . . 40 . . . 18 . 2 17 . 5 1 6 5 10 . . . Slashing 1208 | . . . 47 71 31 34 77 3 2 1 15 75 44 61 37 21 . 26 94 2 39 . 5 104 164 66 . 189 Piercing 377 | . . . . . . . 10 . . . . 23 8 7 16 13 1 7 56 5 14 1 15 20 . 8 10 163 Sneak Attacks 154 | . . . 18 27 . 12 19 1 . . . 18 18 . 13 1 1 1 6 . 6 . . 6 . 4 . 3 Combat Hostiles 7 | . . . . . . . 2 . . . . . . . . . . . 1 . 4 . . . . . . . Follow-up Attacks 449 | . . . 4 12 6 5 34 . 1 . 3 29 15 20 14 16 . 1 41 2 24 1 7 29 71 18 . 96 Damage Inflicted 92701 | . 1169 153 4460 5186 1816 2216 5581 1186 32 . 2385 6335 5385 2248 2261 2293 66 1435 5527 450 4214 125 2199 5254 6484 2190 1885 20166 Guns 4280 | . 1167 153 1072 645 . . . . . . . . . . . . . 1243 . . . . . . . . . . Cannons 285 | . . . . . . . . . . . . . 222 63 . . . . . . . . . . . . . . Explosions 23576 | . . . 708 . 968 38 710 1018 . . 1794 2339 2618 313 . 1065 . . 1533 276 2180 . 1658 1369 225 339 1857 2568 Melee 64418 | . . . 2679 4528 848 2178 4871 168 32 . 591 3979 2495 1872 2261 1223 66 190 3994 174 2034 125 541 3854 6238 1851 28 17598 Ramming 142 | . 2 . 1 13 . . . . . . . 17 50 . . 5 . 2 . . . . . 31 21 . . . Kinetic 4280 | . 1167 153 1072 645 . . . . . . . . . . . . . 1243 . . . . . . . . . . Thermal 1408 | . . . . . . . . . . . . 31 764 63 . . . . 194 . 93 . 263 . . . . . Explosive 15196 | . . . 708 . 968 38 710 1018 . . 1794 933 . . . 264 . . 660 276 1873 . 929 1369 225 . 1050 2381 Electromagnetic 7257 | . . . . . . . . . . . . 1375 2076 313 . 801 . . 679 . 214 . 466 . . 339 807 187 Impact 10731 | . . . 1308 2536 163 1101 2937 . . . . 989 . . . 458 . . 584 . 80 60 124 91 300 . . . Slashing 41560 | . . . 1371 1992 685 1077 1717 168 32 . 591 2493 2258 1772 1860 508 . 168 2538 82 1476 . 220 3390 5938 1851 . 9373 Piercing 12127 | . . . . . . . 217 . . . . 497 237 100 401 257 66 22 872 92 478 65 197 373 . . 28 8225 Highest Corruption 38 | . 3 3 19 11 15 15 4 1 1 1 . 2 2 2 4 15 . . 14 15 15 15 20 10 19 7 . 38 Average Corruption 11 | . 2 3 10 10 14 15 1 1 1 1 . 1 2 2 1 1 . . 3 14 15 15 17 2 9 6 . 30 Corruption Purged 40 | . . . . . . . 4 . . . . . . . 8 . . . . . . . . 16 . . . 12 Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Effects 906 | . 11 16 103 95 41 70 6 8 . 1 . 17 24 8 14 3 . . 30 25 66 18 44 26 44 10 . 226 Message Errors 248 | . 2 4 32 21 10 16 3 2 . . . 7 3 1 5 . . . 8 6 23 7 16 6 15 3 . 58 Matter Fused 224 | . 2 2 25 23 7 21 . 4 . . . 2 8 3 3 . . . 9 7 14 6 12 6 7 4 . 59 Heat Flow Errors 118 | . 3 2 14 14 5 11 1 2 . . . . 2 . 1 1 . . 2 3 5 2 6 4 10 1 . 29 Energy Discharges 106 | . 2 1 9 10 8 6 . . . 1 . 4 4 2 1 1 . . 5 2 5 2 4 5 5 1 . 28 Parts Rejected 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . Parts Fused 14 | . . 1 1 1 1 2 . . . . . . . . . . . . . . 2 . . . 1 . . 5 Data Loss (minor) 110 | . . 3 10 13 7 7 1 . . . . 2 3 2 2 . . . 5 5 9 1 3 3 4 1 . 29 Data Loss (major) 44 | . 1 3 7 5 . 3 1 . . . . 1 1 . 1 . . . 1 2 4 . 2 2 1 . . 9 Misfires 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 23 | . . . 1 4 2 1 . . . . . 1 1 . 1 . . . . . 2 . 1 . 1 . . 8 Misdirections 7 | . . . . 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 4 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8183 | . . . 683 1009 66 477 1152 6 . . 95 1158 132 . 608 175 36 . 325 31 206 115 136 209 153 201 12 1198 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 741 | . . . 154 . 39 . . 6 . . 45 104 26 . . 33 . . 95 31 67 . 105 24 . . 12 . Melee 7442 | . . . 529 1009 27 477 1152 . . . 50 1054 106 . 608 142 36 . 230 . 139 115 31 185 153 201 . 1198 Knockbacks 40 | . . . 5 11 . 2 12 . . . . 5 . . . 2 . . 2 . . . . . 1 . . . Impact 36 | . . . 5 10 . 2 10 . . . . 4 . . . 2 . . 2 . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1244 | . . . 183 . 56 . 177 9 . . 72 197 30 . . 171 . . 75 37 . . 176 30 . . 31 . Shots 38 | . . . 2 . 1 . 5 1 . . 2 11 2 . . 4 . . 1 1 . . 6 1 . . 1 . Rammed 16 | . 2 . 1 1 . . . . . . . 4 6 . . 1 . . . . . . . 1 . . . . Targets Rammed 19 | . 2 . 1 1 . . . . . . . 4 6 . . 1 . 1 . . . . . 2 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Highest Temperature 395 | . 200 212 261 258 252 259 233 166 . . 9 91 148 48 96 274 . 146 199 250 223 241 262 251 226 233 21 395 Average Temperature 73 | . 72 109 96 100 93 95 107 60 . . 4 27 47 27 60 126 . 45 66 107 49 107 93 91 87 61 9 62 Received Heat Transfer 6891 | . 108 . 802 651 261 216 432 54 . . 171 925 499 180 81 63 . 90 475 . 204 . 204 255 351 324 63 482 Effects 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Total Turns 42 | . . . . . . . . . . . . . . 24 . . . 18 . . . . . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . 24 . . . 10 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 58 | . . . 5 11 1 7 8 . . . . 11 4 . . . . . 4 . . . 2 . . 3 2 . Combat Hostiles 43 | . . . 3 6 1 3 5 . . . . 11 3 . . . . . 4 . . . 2 . . 3 2 . Parts Fried 89 | . . . 7 13 . 5 12 . . . . 20 5 1 . 5 . . 7 . 2 1 2 1 . 6 2 . Impact Corruptions 129 | . . . 17 30 1 13 34 . . . . 18 . . . 4 . . 5 . . 4 1 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 . . Heat Transferred 1211 | . . . . . . . . . . . . 50 824 87 . . . . 100 . . . 150 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . 1 5 . . . . . . . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 5 | . 1 . 1 1 3 2 2 . . . . 3 5 4 2 2 1 2 2 . . . . 3 2 1 2 3 Low Security (%) 48 | 100 97 100 55 70 . . 55 . . . . . . . 12 95 . 31 79 . . . . 48 . 40 22 77 Level 1 27 | . 2 . 44 29 23 93 24 . . . . 26 39 . 51 . 100 42 14 . . . . 8 . 59 72 3 Level 2 17 | . . . . . 20 6 20 . . . . 58 44 . 35 4 . 25 5 . . . . 24 100 . 4 11 Level 3 5 | . . . . . 56 . . . . . . 15 1 . . . . . . . . . . 18 . . . 8 Level 4 2 | . . . . . . . . . . . . . 7 100 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 2083 | . 209 51 345 399 866 421 624 . . . . 891 2083 1263 470 653 319 456 479 . . . . 962 608 336 413 901 Initial 1132 | . . 51 . 127 257 421 128 . . . . 363 432 1132 445 55 319 160 239 . . . . 67 537 336 89 88 Average 318 | . 88 4 176 159 666 322 232 . . . . 540 574 1165 328 56 276 296 157 . . . . 355 550 219 277 508 Influence Increases 18653 | . 443 55 1126 1006 649 443 1259 245 . . 915 1567 2377 302 140 828 . 306 938 125 725 5 330 1551 634 344 471 1869 Destroy 0b10 Robot/C 10200 | . 280 40 640 560 420 240 620 220 . . 520 740 1120 160 80 180 . 220 560 100 640 . 300 840 420 200 220 880 Destroy 0b10 Robot/NC 900 | . 25 15 115 120 . 50 80 . . . 10 100 145 5 45 65 . . 40 . . 5 . 20 15 15 5 25 Destroy Leader 1834 | . 58 . 200 174 40 98 144 10 . . 50 172 106 . . 52 . 50 116 10 40 . 30 192 52 30 22 188 Allied During Kill 1837 | . . . . . . . . . . . 320 . 938 . . . . . . . . . . 129 . . 38 412 Successful Hack 293 | . 34 . 30 35 . 11 70 . . . . . 7 . . . . . 33 . . . . 42 . 3 18 10 Disable Machine 780 | . 15 . 45 30 15 15 30 . . . . 75 15 . 15 165 . 15 75 . . . . 60 75 15 30 90 Anti-Garrison Action 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1434 | . 1 . 66 12 74 14 45 . . . . 60 31 2 . 291 . 6 84 . . . . 238 72 66 108 264 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 960 | . 30 . 30 75 . 15 270 15 . . 15 105 15 135 . 75 . 15 30 15 45 . . 30 . 15 30 . Influence Decreases 17849 | . 311 187 823 913 179 1027 933 648 205 . 814 784 1238 1211 1095 334 424 79 915 532 575 227 230 695 991 793 483 1203 Entered New Map 5276 | . . 81 . 176 139 445 154 226 40 . . 38 452 891 669 104 334 69 217 178 15 222 . 33 419 263 61 50 Time Decay 10468 | . 311 106 673 704 . 562 679 422 165 . 604 616 526 310 416 200 90 . 628 334 520 5 210 520 482 410 422 553 Lost Part 1265 | . . . 150 33 40 20 100 . . . 30 130 30 10 10 10 . 10 70 10 40 . . 62 90 100 . 320 Lost Ally 840 | . . . . . . . . . . . 180 . 230 . . 20 . . . 10 . . 20 80 . 20 . 280 Squads Dispatched 108 | . 4 . 5 5 . 3 14 . . . 1 13 9 . . 5 . 3 6 . . . . 8 5 10 8 9 Investigation 29 | . 2 . 3 4 . 1 6 . . . . 3 1 . . . . . 2 . . . . . . 3 2 2 Extermination 30 | . . . . . . . 6 . . . . 3 . . . 1 . . 4 . . . . 5 2 2 3 4 Reinforcement 30 | . 2 . 2 1 . 2 2 . . . . 4 3 . . 1 . 3 . . . . . 1 . 5 3 1 Assault 15 | . . . . . . . . . . . 1 3 5 . . . . . . . . . . 2 2 . . 2 Garrison 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded 7 | . . . 1 . . . . . . . . 3 3 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 27 | . . . 4 4 . 3 1 . . . . 2 6 2 . 1 . . 1 . . . . 1 1 . . 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Times Spotted 687 | . 22 4 62 59 21 22 56 8 1 . 30 55 80 14 9 14 . 14 33 8 17 . 11 49 32 22 14 30 Peak Tracking Total 20 | . 4 3 7 4 6 3 6 7 1 . 7 6 20 5 2 7 . 5 9 6 7 . 5 6 6 6 5 6 Tactical Retreats 49 | . 1 . 2 4 . 1 15 1 . . 1 6 1 2 . 3 . 1 2 1 2 . . 2 . 3 1 . ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 29 | . 3 . 4 2 1 . 1 . . . . 2 4 . . . . . 2 . . . . 4 . 2 . 4 Indirectly 5 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 63 | . 3 . 3 2 3 1 2 . . . . 5 3 1 1 11 . 2 5 . 1 . . 4 5 1 2 8 Max in Single Turn 8 | . 1 . 2 1 1 1 1 . . . . 1 1 1 1 8 . 1 2 . 1 . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 74 | . 5 . 10 10 2 4 10 1 . . . 3 2 1 . . 1 . 3 1 2 4 . 4 3 2 4 2 Terminals 34 | . 5 . 6 5 2 2 4 . . . . . 2 1 . . 1 . . . 1 . . . . . 3 2 Fabricators 11 | . . . . . . . 5 . . . . . . . . . . . 2 . . . . 1 1 1 1 . Repair Stations 9 | . . . 2 2 . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 2 . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Garrison Access 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Total Hacks 202 | . 13 . 23 31 4 9 23 12 . . . 6 2 1 . . 1 . 18 1 6 17 . 12 7 7 7 2 Successful 119 | . 4 . 14 16 . 6 15 12 . . . 3 2 1 . . 1 . 7 1 6 17 . 2 2 3 5 2 Failed 81 | . 8 . 9 14 4 3 8 . . . . 3 . . . . . . 11 . . . . 10 5 4 2 . Catastrophic 16 | . 4 . 3 3 2 1 . . . . . . . . . . . . . . . . . 1 1 1 . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 13 . 10 11 . 2 10 . . . . 14 5 3 . 3 2 . 12 . . . . 16 3 7 . 2 Terminals 64 | . 13 . 10 11 4 2 8 . . . . . 2 1 . . 1 . . . 5 . . . . . 5 2 Fabricators 47 | . . . . . . . 14 . . . . . . . . . . . 16 . . . . 5 4 6 2 . Repair Stations 23 | . . . 5 6 . 5 1 . . . . 4 . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 8 11 . 2 . . . . . . . . . . . . . . . . . 6 1 . . . Garrison Access 9 | . . . . 3 . . . . . . . 2 . . . . . . . . . . . 1 2 1 . . Terminal Hacks 58 | . 2 . 4 3 . 1 3 12 . . . . 2 1 . . 1 . . 1 6 17 . . . . 3 2 Record 23 | . . . . . . . . 12 . . . . . 1 . . . . . . 5 5 . . . . . . Part Schematic 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 8 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 17 | . . . . . . . 7 . . . . . . . . . . . 4 . . . . 1 1 2 2 . Load Schematic 10 | . . . . . . . 5 . . . . . . . . . . . 2 . . . . . 1 1 1 . Build 7 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . 1 1 . Repair Station Hacks 13 | . . . 3 4 . 4 . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 8 | . . . 2 2 . 3 . . . . . . . . . . . . 1 . . . . . . . . . Repair 5 | . . . 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 7 8 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 6 | . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 2 . . . . . 5 . . . . 2 . . . . . . 1 . . . . . . 1 . . Terminals 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . Haulers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recompile 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Patch 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 8 6 2 2 7 . . . . 1 1 . . . . . 2 . 1 . . 3 3 2 1 . Full Trace Events 16 | . 2 . 3 4 . 1 3 . . . . . . . . . . . 1 . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 4 1 . . . . . 15 . . . . . . . . . . . 4 . . . . . . Parts Built 10 | . . . . . . . 4 . . . . . . . . . . . 3 . . . . 1 . . 2 . Authchips 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Time 313 | . . . . . . . 109 . . . . . . . . . . . 61 . . . . 68 . 51 24 . Total Part Build Rating 33 | . . . . . . . 12 . . . . . . . . . . . 7 . . . . 8 . . 6 . Part Studies Acquired 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired 5 | . . . 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Time 234 | . . . 36 52 . 38 . . . . . . . . . . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Non-combat 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 8 . . . . . . 4 . . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 2 . . 2 . 7 . . . . . . . . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 67 | . . . . . . . . 2 . 8 2 1 13 . . . . . 1 . . . . 5 . 1 3 31 Largest Group 16 | . . . . . . . . 2 2 10 10 1 13 . . . . . 1 . . . . 3 . 1 3 16 Highest-Rated Group 1747 | . . . . . . . . 36 36 310 310 29 622 . . . . . 28 . . . . 195 . 29 379 1747 Highest-Rated Ally 269 | . . . . . . . . 20 20 40 40 29 159 . . . . . 28 . . . . 106 . 29 135 269 Zionite Dispatches 11 | . . . . . . . . . . . . 2 2 . . . 1 . 1 . . . . 4 . 1 . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recon 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . Total Orders 56 | . . . . . . . . . . . . 2 1 . . 9 2 . 5 5 5 . 2 8 9 8 . . STAY 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . DROP 5 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . EXPLORE 30 | . . . . . . . . . . . . . . . . 6 1 . 2 3 3 . 2 5 5 3 . . RETURN 17 | . . . . . . . . . . . . . . . . 3 1 . 1 2 2 . . 1 4 3 . . Ally Attacks 609 | . . . . . . . . . 1 . 70 . 228 . . . . . . . . . . 91 . . 9 210 Total Damage 20381 | . . . . . . . . . 16 . 1712 . 5340 . . . . . . . . . . 2902 . . 352 10059 Kills 112 | . . . . . . . . . . . 12 . 45 . . . . . . . . . . 16 . . 4 35 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 25430 | . . . . 2 . . 1245 1016 399 1638 1688 1417 53 . 218 359 189 596 2173 749 1733 432 952 2156 1243 981 1021 5170 Optics 6560 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 367 1021 5170 Sensors 14937 | . . . . . . . . 1016 399 1638 1688 1416 41 . 218 359 189 78 1790 360 859 314 674 1745 572 677 892 12 Terrain 1275 | . . . . . . . . . . . . . . . . . . . 4 . . . . 494 249 528 . . Traps 1245 | . . . . . . . 1245 . . . . . . . . . . . . . . . . . . . . . Decoding 11593 | . . . . . . . . . . 2 . . . . . . 184 596 2173 749 1733 432 952 2156 1243 981 392 . Jamming 5171 | . . . . . . . . . . . . 86 12 . . . . . 15 . . . . 580 198 763 . 3517 ECM 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 16 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 . 2 2 . . . . . . . . . 2 . . . . . . . Drone Launches 31 | . . . . . . . . . . . . . . . . 6 1 . 2 2 3 . 2 6 6 3 . . Drone Recoveries 24 | . . . . . . . . . . . . . . . . 4 1 . 2 1 3 . . 5 6 2 . . Decoded 0b10 Intel 441 | . . . . . . . . . . . . . . . . . 6 42 126 . . . . 135 52 53 27 . Items 431 | . . . . . . . . . . . . . . . . . 6 42 126 . . . . 125 52 53 27 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Guards 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Zionite Intel Received 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 42791 | 71 860 1053 3453 3423 921 1660 2727 1032 399 1638 2024 2045 1585 684 1009 448 189 596 2173 749 1733 432 965 2156 1243 981 1021 5521 Spaces Moved 19825 | 39 394 631 1529 1559 431 831 994 605 231 1006 1111 733 643 236 409 163 107 221 882 330 716 182 467 1060 507 421 246 3141 Core 63 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 18615 | 38 394 631 1328 1559 431 831 994 605 231 1006 1111 622 558 236 409 163 107 221 882 330 716 182 467 1060 507 421 246 2329 Legs 750 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 750 Wheels 397 | . . . 201 . . . . . . . . 111 85 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 160 160 160 155 155 155 155 155 107 107 162 162 160 160 160 166 160 162 165 165 156 156 157 157 50 Average Speed 164 | 157 160 160 179 163 170 160 208 155 155 155 161 196 194 187 163 162 160 166 167 164 163 165 165 159 158 163 158 141 Slowest Speed 700 | 160 160 160 320 200 200 200 237 155 155 155 211 290 224 242 245 163 160 250 170 240 165 165 166 166 161 240 159 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . 5 4 . 4 . . . . . . . . . 2 2 2 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 64 90 95 97 49 47 29 76 37 90 85 25 69 60 95 33 4 78 23 63 92 60 68 32 73 17 9 77 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . 1 . 2 . . . . . . . . . . 2 3 . . . . . . Known Exits Taken 17 | . 1 . . 1 . . 1 . . . 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 . . 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . 5 3 2 . . . . . . . . 4 2 . . . . . . . Spaces Dug 227 | . . . 18 11 . 7 24 . . . 1 25 . 6 . 9 . 2 31 . 1 . 3 21 17 25 9 17 Terrain Destroyed 1484 | . . . 65 11 30 17 44 69 . . 153 71 22 6 . 464 . 5 41 10 121 . 66 100 41 25 53 70 Melee 227 | . . . 18 11 . 7 24 . . . 1 25 . 6 . 9 . 2 31 . 1 . 3 21 17 25 9 17 Projectile 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . AOE 1251 | . . . 47 . 30 10 20 69 . . 152 46 19 . . 455 . . 10 10 120 . 63 79 24 . 44 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 26986 | 46 504 647 1971 2162 543 1066 1412 674 270 1085 1299 1133 906 420 713 287 123 374 1371 528 1175 312 612 1356 764 617 847 3769 Wait 3349 | . 21 . 135 353 28 110 197 30 21 69 93 130 11 87 236 58 8 17 200 131 358 107 102 57 45 66 522 157 Move 19797 | 38 393 630 1528 1559 429 830 993 604 230 1005 1110 732 642 235 408 162 106 220 881 329 715 181 466 1059 507 420 245 3140 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 406 | 2 12 1 54 34 4 14 23 . . 3 4 29 25 10 9 3 2 17 39 11 8 6 . 28 18 16 12 22 Fast Attach 282 | 6 2 . 22 9 3 11 9 . 8 2 5 15 16 4 6 3 . 13 25 12 6 4 . 12 11 9 7 62 Attach 189 | . . . 15 11 3 1 15 . . . 2 26 3 4 7 1 3 6 15 2 5 . 3 16 11 14 2 24 Detach 37 | . . . 1 . . . . . . . . 7 . . . 1 . 2 2 . . . . 4 4 2 2 12 Swap 480 | . 4 1 12 11 14 15 27 7 1 . 14 44 23 15 2 19 1 16 37 13 27 4 12 45 47 20 15 34 Drop 540 | . 9 1 42 34 10 29 23 . 9 5 5 30 52 16 13 5 1 31 49 25 7 9 1 28 24 15 17 50 Fire 397 | . 61 14 63 37 18 2 6 17 . . 16 23 22 5 . 2 1 19 8 1 19 . 12 16 3 4 15 13 Melee 1348 | . . . 98 113 34 54 119 3 1 1 11 93 33 44 32 32 1 32 115 4 30 1 16 89 94 51 10 237 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 2 . 1 1 . . . . . . . 4 6 . . 1 . 1 . . . . . 2 . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Rewire 133 | . . . . . . . . 13 . . 39 . 63 . . . . . . . . . . . . . . 18 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 4) 554 | -10/Materials | Central database locked down 644 | -10/Materials | Identified exit to Mines 932 | -10/Materials | Entered Mines 947 | -10/Mines | Discovered new exit (range 6) 1058 | -10/Mines | Learned Materials terminal intel 1102 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1132 | -10/Mines | Discovered new exit (range 8) 1151 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1849 | -10/Mines | Discovered new exit (range 15) 1985 | -10/Mines | Entered Materials 1985 | -9/Materials | Evolved 2 slots: Propulsion x2 1986 | -9/Materials | Loaded intel: 12 terminal locations 2142 | -9/Materials | Destroyed 7 combat bots 2348 | -9/Materials | Discovered new exit (range 6) 2595 | -9/Materials | Build established: Scavenger-Mutant 3006 | -9/Materials | Build established: Scavenger-Gladiator 3140 | -9/Materials | Discovered new exit (range 11) 3451 | -9/Materials | Lost 7 parts (6n1w) 3606 | -9/Materials | Discovered new exit (range 14) 3816 | -9/Materials | Build established: Mutant 3848 | -9/Materials | Core integrity fell below 50% 4033 | -9/Materials | System corruption reached 10% 4103 | -9/Materials | Discovered new exit (range 13) 4264 | -9/Materials | Repaired Broken Lgt. Treads+ 4323 | -9/Materials | Build established: Scavenger-Mutant 5438 | -9/Materials | Entered another Materials area 5438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5523 | -8/Materials | Central database locked down 6376 | -8/Materials | System corruption reached 10% 6836 | -8/Materials | Lost 3 parts (2n1u) 7207 | -8/Materials | Repaired Huge Storage Unit 7595 | -8/Materials | Discovered new exit (range 15) 7870 | -8/Materials | Build established: Scavenger-Gladiator 8179 | -8/Materials | Discovered new exit (range 16) 8459 | -8/Materials | Repaired Lgt. Treads+ 8849 | -8/Materials | Discovered new exit (range 11) 8861 | -8/Materials | Identified exit to Garrison 8861 | -8/Materials | Entered Garrison 8900 | -8/Garrison | Garrison Relay disabled 8915 | -8/Garrison | Triggered checkpoint 8967 | -8/Garrison | Lost 3 parts (1p1n1u) 9071 | -8/Garrison | Triggered checkpoint 9088 | -8/Garrison | Triggered checkpoint 9089 | -8/Garrison | Triggered checkpoint 9134 | -8/Garrison | Destroyed 9 combat bots 9201 | -8/Garrison | Discovered new exit (range 10) 9220 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9257 | -8/Garrison | Triggered checkpoint 9748 | -8/Garrison | Discovered new exit (range 12) 9782 | -8/Garrison | Entered Materials 10327 | -8/Materials | Core integrity fell below 50% 10485 | -8/Materials | Repaired Katana 10758 | -8/Materials | Discovered new exit (range 9) 11442 | -8/Materials | Entered Factory 11442 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12011 | -7/Factory | Lost 3 parts (2n1u) 12291 | -7/Factory | Build established: Gladiator 12413 | -7/Factory | Identified exit to Storage 12413 | -7/Factory | Identified exit to Lower Caves 12941 | -7/Factory | Lost 3 parts (2n1w) 13120 | -7/Factory | Found Powered Armor 13233 | -7/Factory | Fabricated Adv. Treads (x2) 13577 | -7/Factory | Fabricated Arm. Treads (x2) 14169 | -7/Factory | Entered Lower Caves 14175 | -7/Lower Caves | Met a Warlord Commander 14176 | -7/Lower Caves | Learned location of Warlord (-5) 14177 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14404 | -7/Lower Caves | Encountered a Warlord checkpoint 14484 | -7/Lower Caves | Learned Factory emergency access door positions 14868 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14925 | -7/Lower Caves | Destroyed 7 combat bots 15008 | -7/Lower Caves | Discovered new exit (range 13) 15201 | -7/Lower Caves | Entered another Lower Caves area 15201 | -7/Lower Caves | Accompanied by 2 allies 15202 | -7/Lower Caves | Encountered a Warlord checkpoint 15523 | -7/Lower Caves | Discovered new exit (range 16) 15600 | -7/Lower Caves | Entered Zion 15600 | -7/Zion | Accompanied by 2 allies 15829 | -7/Zion | Learned location of 1 exit from Proximity Caves 15847 | -7/Zion | Discovered new exit (range 8) 15902 | -7/Zion | System corruption cleaned by Quarantine Array 16061 | -7/Zion | Gained Derelict followers 16078 | -7/Zion | Given the Hacking Drone Bay 16085 | -7/Zion | Found Prototype Device 16315 | -7/Zion | Learned location of Data Miner (-6) 16349 | -7/Zion | Learned location of 1 exit from Factory 16735 | -7/Zion | Learned location of Storage (-7) 16911 | -7/Zion | Met Imprinter 16935 | -7/Zion | Imprinted 16938 | -7/Zion | Declared Zion's savior 17238 | -7/Zion | Entered Proximity Caves 17238 | -6/Proximity Caves | Accompanied by 10 allies 17239 | -6/Proximity Caves | Identified exit to Factory 17364 | -6/Proximity Caves | Spotter reported a threat 17376 | -6/Proximity Caves | Learned location of 1 exit from Factory 17483 | -6/Proximity Caves | Spotter reported a threat 17585 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18610 | -6/Proximity Caves | Lost 5 allies 18888 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19262 | -6/Proximity Caves | Entered Factory 19262 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19263 | -6/Factory | Identified exit to Lower Caves 19264 | -6/Factory | Identified exit to Extension 19612 | -6/Factory | Retrieved Zion intel report: Active Terminals 19613 | -6/Factory | Zion Heavy Resupply teleported in 19622 | -6/Factory | Found Hvy. Reactive Plating 19627 | -6/Factory | Found Unknown Protection 19627 | -6/Factory | Identified Hvy. Insulated Plating 19962 | -6/Factory | First assault squad dispatched 20215 | -6/Factory | Lost 5 parts (4n1w) 20358 | -6/Factory | Zion Recon squad teleported in 20465 | -6/Factory | Terminal network hard line cut 20524 | -6/Factory | Build established: Mutant 20766 | -6/Factory | Spotted B-75 Beast 20874 | -6/Factory | Destroyed B-75 Beast 21307 | -6/Factory | Entered Extension 21353 | -6/Extension | Rescued A7 21629 | -6/Extension | Zion Light squad teleported in 21678 | -6/Extension | Build established: Scavenger-Gladiator 21692 | -6/Extension | Zion Thermal Resupply teleported in 22047 | -6/Extension | Rescued a captive Derelict 22421 | -6/Extension | Found Launcher Loader 22450 | -6/Extension | Build established: Commander-Gladiator 22458 | -6/Extension | Spotted B-75 Beast 22468 | -6/Extension | Allies destroyed B-75 Beast 22510 | -6/Extension | Spotted B-75 Beast 22525 | -6/Extension | Allies destroyed B-75 Beast 22582 | -6/Extension | Disrupted transfer network 22639 | -6/Extension | Terminal network hard line cut 22707 | -6/Extension | First assault squad dispatched 22776 | -6/Extension | High security lockdown imminent 22778 | -6/Extension | Lost 3 allies 22794 | -6/Extension | Destroyed 7 combat bots 22826 | -6/Extension | Discovered new exit (range 15) 22828 | -6/Extension | Discovered new exit (range 15) 22856 | -6/Extension | High security lockdown engaged 22878 | -6/Extension | Core integrity fell below 50% 22892 | -6/Extension | Entered Cetus 22923 | -6/Cetus | Lost 8 allies 22926 | -6/Cetus | Spotted Cetus Guard 22926 | -6/Cetus | Spotted Cetus Guard 22931 | -6/Cetus | Spotted Cetus Guard 23006 | -6/Cetus | Spotted Cetus Guard 23024 | -6/Cetus | Destroyed Cetus Guard 23028 | -6/Cetus | Destroyed Cetus Guard 23040 | -6/Cetus | Destroyed Cetus Guard 23053 | -6/Cetus | Destroyed Cetus Guard 23147 | -6/Cetus | Build established: Scavenger-Gladiator 23229 | -6/Cetus | Discovered new exit (range 16) 23278 | -6/Cetus | Spotted Cetus Guard 23278 | -6/Cetus | Spotted Cetus Guard 23318 | -6/Cetus | Spotted Cetus Guard 23318 | -6/Cetus | Spotted Cetus Guard 23385 | -6/Cetus | Destroyed Cetus Guard 23396 | -6/Cetus | Destroyed Cetus Guard 23420 | -6/Cetus | Core integrity fell below 20% 23422 | -6/Cetus | Destroyed Cetus Guard 23444 | -6/Cetus | Found a strange terminal 23501 | -6/Cetus | Destroyed Cetus Guard 23576 | -6/Cetus | Entered Archives 23737 | -6/Archives | Build established: Gladiator 23809 | -6/Archives | Discovered new exit (range 16) 23841 | -6/Archives | Discovered new exit (range 16) 23863 | -6/Archives | Discovered new exit (range 13) 24467 | -6/Archives | Identified exit to Hub_04(d) 24585 | -6/Archives | Entered Hub_04(d) 24614 | -6/Hub_04(d) | Discovered new exit (range 31) 24718 | -6/Hub_04(d) | Garrison activated, responded to threat 24817 | -6/Hub_04(d) | Found Prototype Launcher 24817 | -6/Hub_04(d) | Identified Scatter Rocket Array 24832 | -6/Hub_04(d) | Found Scatter Rocket Array 24835 | -6/Hub_04(d) | Found Scatter Rocket Array 24904 | -6/Hub_04(d) | Identified exit to Factory 25013 | -6/Hub_04(d) | Network Hub disabled 25019 | -6/Hub_04(d) | Network Hub disabled 25031 | -6/Hub_04(d) | System corruption reached 10% 25033 | -6/Hub_04(d) | Entered Factory 25033 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25034 | -5/Factory | Identified exit to Upper Caves 25123 | -5/Factory | Zion Recon squad teleported in 25222 | -5/Factory | Identified exit to DSF 25222 | -5/Factory | Entered DSF 25262 | -5/DSF | Additional patrols routed to DSF 25608 | -5/DSF | Sterilization system engaged 25628 | -5/DSF | Ambient heat levels rising (+10) 25643 | -5/DSF | Ambient heat levels rising (+10) 25652 | -5/DSF | Discovered new exit (range 14) 25658 | -5/DSF | Ambient heat levels rising (+10) 25673 | -5/DSF | Ambient heat levels rising (+10) 25688 | -5/DSF | Ambient heat levels rising (+10) 25703 | -5/DSF | Ambient heat levels rising (+10) 25718 | -5/DSF | Ambient heat levels rising (+10) 25733 | -5/DSF | Ambient heat levels rising (+10) 25748 | -5/DSF | Ambient heat levels rising (+10) 25763 | -5/DSF | Ambient heat levels rising (+10) 25778 | -5/DSF | Ambient heat levels rising (+10) 25791 | -5/DSF | Identified exit to Factory 25793 | -5/DSF | Ambient heat levels rising (+10) 25808 | -5/DSF | Ambient heat levels rising (+10) 25818 | -5/DSF | Entered Factory 25818 | -4/Factory | Evolved 2 slots: Propulsion x2 25867 | -4/Factory | Found Unknown Device 26114 | -4/Factory | Discovered new exit (range 15) 26144 | -4/Factory | Identified exit to Upper Caves 26240 | -4/Factory | Fabricated Cargo Storage Unit (x1) 26388 | -4/Factory | Found Prototype Processor 26388 | -4/Factory | Identified Exp. Signal Interpreter 26552 | -4/Factory | Fabricated Actuator Array (x2) 26618 | -4/Factory | Retrieved Zion intel report: Branch Access 26618 | -4/Factory | Identified exit to Armory 26619 | -4/Factory | Zion Hacking Resupply teleported in 26743 | -4/Factory | Repaired Centrium Heavy Treads 27098 | -4/Factory | Build established: Scavenger-Gladiator 27204 | -4/Factory | Found Prototype Launcher 27204 | -4/Factory | Identified Mni. Smartbomb Launcher 27357 | -4/Factory | Terminal network hard line cut 27482 | -4/Factory | Build established: Hauler-Gladiator 27589 | -4/Factory | Discovered new exit (range 4) 27751 | -4/Factory | Spotted B-86 Titan 27774 | -4/Factory | Crushed by falling debris 27781 | -4/Factory | Crushed by falling debris 27781 | -4/Factory | System corruption reached 10% 27798 | -4/Factory | Destroyed B-86 Titan 27834 | -4/Factory | Lost 5 parts (1p2n2w) 27855 | -4/Factory | Destroyed 8 combat bots 27991 | -4/Factory | Entered Upper Caves 28570 | -4/Upper Caves | Discovered new exit (range 37) 28737 | -4/Upper Caves | Identified exit to Upper Caves 28740 | -4/Upper Caves | Entered another Upper Caves area 29070 | -4/Upper Caves | Found Alien Artifact 29070 | -4/Upper Caves | Identified Core Expander 29070 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 29215 | -4/Upper Caves | Discovered new exit (range 35) 29925 | -4/Upper Caves | Attracted the attention of an 0b10 base 29944 | -4/Upper Caves | Destroyed 9 combat bots 30039 | -4/Upper Caves | Learned 8 Factory zone layouts 30039 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 30341 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30420 | -4/Upper Caves | Discovered new exit (range 11) 30471 | -4/Upper Caves | Identified exit to Zhirov 30473 | -4/Upper Caves | Entered Zhirov 30473 | -4/Zhirov | Discovered new exit (range 3) 30503 | -4/Zhirov | Met Zhirov 30539 | -4/Zhirov | Learned location of Testing (-3) 30539 | -4/Zhirov | Learned location of Quarantine (-2) 30539 | -4/Zhirov | Learned location of Command (-1) 30551 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30578 | -4/Zhirov | Found Alien Artifact 30578 | -4/Zhirov | Identified Integrated Reactor 30578 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30601 | -4/Zhirov | Found Alien Artifact 30901 | -4/Zhirov | Identified exit to Proximity Caves 30905 | -4/Zhirov | Entered Proximity Caves 30906 | -3/Proximity Caves | Identified exit to Research 31378 | -3/Proximity Caves | Crushed by falling debris 31378 | -3/Proximity Caves | Core integrity fell below 50% 31555 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31870 | -3/Proximity Caves | Entered Research 31870 | -3/Research | Evolved 2 slots: Power x1, Utility x1 31994 | -3/Research | Zion Recon squad teleported in 32018 | -3/Research | Allied Derelicts emerged from ambush trap array 32031 | -3/Research | Fabricated Nanosword (x1) 32270 | -3/Research | Lost 3 allies 32336 | -3/Research | Discovered new exit (range 12) 32362 | -3/Research | Identified exit to Research 32388 | -3/Research | Retrieved Zion intel report: Component Stockpiles 32389 | -3/Research | Zion Hacker squad teleported in 33159 | -3/Research | Zion hero teleported in (12-ASH) 33274 | -3/Research | Zion Resource Resupply teleported in 33446 | -3/Research | Terminal network hard line cut 33582 | -3/Research | Discovered new exit (range 5) 33598 | -3/Research | Discovered exit to Research (range 7) 33598 | -3/Research | Identified exit to Testing 33620 | -3/Research | First assault squad dispatched 33694 | -3/Research | System corruption reached 10% 34026 | -3/Research | Entered Testing 34228 | -3/Testing | Spotted PY-0D377D78AQ 34257 | -3/Testing | Garrison activated, responded to threat 34294 | -3/Testing | Destroyed PY-0D377D78AQ 34404 | -3/Testing | Found Prototype Processor 34526 | -3/Testing | First assault squad dispatched 34541 | -3/Testing | Found Prototype Hackware 34548 | -3/Testing | Identified System Mapper 34553 | -3/Testing | Identified Spectral Analyzer 34580 | -3/Testing | Spotted Striker 34580 | -3/Testing | Spotted Striker 34594 | -3/Testing | Spotted Alpha 7 34600 | -3/Testing | Destroyed Striker 34630 | -3/Testing | Destroyed Striker 34666 | -3/Testing | Stole the SGEMP Prototype 34672 | -3/Testing | Unchained authorized (V4-D3R) 34719 | -3/Testing | Destroyed Alpha 7 35050 | -3/Testing | Core integrity fell below 50% 35139 | -3/Testing | Lost 4 parts (1p2n1u) 35232 | -3/Testing | Discovered exit to Research (range 16) 35269 | -3/Testing | Entered Research 35269 | -2/Research | Evolved 2 slots: Utility x2 35325 | -2/Research | Watched by a mysterious "MATRIX" hacker 35421 | -2/Research | Lost 3 parts (2n1u) 35541 | -2/Research | Found Prototype Device 35613 | -2/Research | Spotted B-90 Cyclops 35734 | -2/Research | Identified Exp. Thermal Shield 35825 | -2/Research | Identified Transdimensional Reconstructor 35825 | -2/Research | Warped through subspace 35850 | -2/Research | Found Launcher Loader 35852 | -2/Research | Lost 4 parts (2n2u) 35917 | -2/Research | Zion Heavy Resupply teleported in 35924 | -2/Research | Discovered new exit (range 31) 35977 | -2/Research | Found Fusion Bomb Launcher 36109 | -2/Research | Found Prototype Device 36109 | -2/Research | Identified Exp. Focal Shield 36137 | -2/Research | Unchained authorized (V4-D3R) 36247 | -2/Research | Identified exit to Access 36250 | -2/Research | Entered Access 36250 | -1/Access | Evolved 2 slots: Utility x2 36251 | -1/Access | Delivered the SGEMP Prototype to Zhirov 36251 | -1/Access | Zhirov transferred Access data 36252 | -1/Access | Loaded intel: 114 machine locations 36252 | -1/Access | Loaded intel: 98 trap records 36252 | -1/Access | Identified exit to Surface 36252 | -1/Access | Discovered exit to Surface (range 92) 36252 | -1/Access | Identified exit to Command 36252 | -1/Access | Discovered exit to Command (range 101) 36285 | -1/Access | Zhirov warped through subspace 36614 | -1/Access | Fabricated Actuator Array? 36957 | -1/Access | Build established: Hacker-Gladiator 37271 | -1/Access | Entered Command 37572 | -1/Command | Destroyed 8 combat bots 37686 | -1/Command | Disengaged cave seal 37686 | -1/Command | Zionites emerged from the dark tunnel 37777 | -1/Command | Found Prototype Protection 37777 | -1/Command | Identified Zio. Weapon Casing 37820 | -1/Command | Spotted M Guard 37822 | -1/Command | Spotted M Guard 37825 | -1/Command | Spotted Combat Programmer 37825 | -1/Command | Spotted Combat Programmer 37851 | -1/Command | Combat Programmer assimilated allied Z-Experimental 37875 | -1/Command | Destroyed M Guard 37891 | -1/Command | Lost 4 allies 37898 | -1/Command | Combat Programmer assimilated allied 8L-44U(i) 37928 | -1/Command | Lost 14 parts (4p5n4u1w) 37930 | -1/Command | System corruption reached 10% 37932 | -1/Command | Destroyed Combat Programmer 37947 | -1/Command | Destroyed Combat Programmer 37957 | -1/Command | Core integrity fell below 50% 37978 | -1/Command | Core integrity fell below 20% 38008 | -1/Command | Lost 9 parts (1p3n4u1w) 38014 | -1/Command | Found Prototype Protection 38014 | -1/Command | Identified Zio. Heavy Carapace 38017 | -1/Command | Found Zio. Weapon Casing 38049 | -1/Command | Lost 3 allies 38081 | -1/Command | All MAIN.C guards destroyed 38089 | -1/Command | System corruption reached 30% 38099 | -1/Command | Found Zio. Weapon Casing 38310 | -1/Command | Build established: Messiah-Mutant 38521 | -1/Command | First assault squad dispatched 38810 | -1/Command | Terminal network hard line cut 38823 | -1/Command | Met MAIN.C 38883 | -1/Command | Destroyed MAIN.C Shell 38886 | -1/Command | MAIN.C activated Command garrisons 38889 | -1/Command | 0b10 Conduit disabled 38893 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 38914 | -1/Command | Lost 3 allies 38920 | -1/Command | Lost 5 parts (2p1n2u) 38949 | -1/Command | Discovered exit to Surface (range 41) 38949 | -1/Command | Discovered exit to Surface (range 76) 38949 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39325 | -1/Command | Build established: Scavenger-Mutant 39978 | -1/Command | Build established: Gladiator 40631 | -1/Command | Found Prototype Protection 40631 | -1/Command | Identified Zio. Shade Armor 41066 | -1/Command | Build established: Scavenger-Mutant 42792 | *** | Escaped! Last Messages --------------- 42385_ System corrupted: Matter fused (-8). 42424_ System corrupted: Heat flow error (+252). 42439_ XYTR|VQ5XSGG0IRMISWXP 42462_ Wave Inhibitor disabled. 42463_ System corrupted: Energy discharge (-154). 42487_ System corrupted: Matter fused (-6). 42512_ #W C WWMEK NITYAAB/=IVM 42705_ OEU 4DNVK25X%G<1V#GUGFK6N 42722_ System corrupted: Heat flow error (+130). 42740_ 8BBDDSE|4ZS1>/BWXAD|4Z99RRNMQ 42781_ QB4BJH6LD=XKE5AXONVF J0% 6JRIJ Map ----- +----------------------------------------------------+ | #?????#?#" " | | * #?????#?#"" """ | | ###+#########"#### ######### [%! #?????#?#"" """ | | ## """" # # ###### ## * #?????#?# " """ | | ## """" + # # ! ## #?????#?# " | | #= """" ! # + # ! ### ##?????#?# " | | # """" # # # !! #?# #??????#?#""""""" | | / + # " #?# #??????#?#"" | | # # # # #?# #??????#?# | | ## # #* #= ### ##?????#?# | | ## = * # # # ""## ######### | | ##################! # ""## | | #??????#########?# # Y"## " | | #??????# #?#! # ""## " | | #??????# [[ #?# *# ""## ! ######### """" | | #??????# [[ #?# # ## #########?#?# " "" | | #??????# ### # ## # #?#?# "" | | #??????# # ####+#### # #?#?######## | | ######## + # #?#????????? | | #"" """# ! # + #?########## | | + """# # # #??????????? | | + """# # # #??????????? | | + """# # ####### / #??????????? | | #""""""# # ####### # #??????????? | | ################ ## ## # #??????????? | | ############### ## @ ## # #??????????? | | + ## # #??????????? | | # ## #########??????????? | | # ####+########### #??????????????????? | | "# # #?????#+######?????????????? | | "# + ! #?????# #?????????????? | | # ##+######## "" #?????# #?????????????? | | # # #??#"" ! #?????# #?????????????? | | # # ! #??#" = #?????# #?????????????? | | ## # =[[#??#""" ! ####### #?????????????? | | # =[[#??#""" !! + + #?????????????? | | # =[ #??# ############+#?????????????? | | # #??# #??????##### #?????????????? | | #################+######### #?????????????? | | ^ = #?????????????? | | ##+#################+######### #?????????????? | | #????????????# ! #???## #?????????????? | | #????????????# ] #????# #?????????????? | | #????????????# #????# #?????????????? | | #????????????# #????# #?????????????? | | ############## #????# #?????????????? | | + + #????# #?????????????? | | ############## ######+##+##????????????? | | #????????????# ## #????????????? | | #####????????????# ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 65 Energy Capacity 590 Matter Stores 568 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 EM Shielding 2 Corruption Block 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 9 Offensive Hacking 32 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Actuator Array | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Chainsword | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Remote Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermal Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-82 Rainmaker | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Adv. Treads | x2 | -7/Factory | Authchip Arm. Treads | x2 | -7/Factory Cargo Storage Unit | x1 | -4/Factory | Authchip Actuator Array | x2 | -4/Factory Nanosword | x1 | -3/Research | Preloaded Actuator Array | x2 | -1/Access Repaired ---------- Lgt. Treads | 4% | -9/Materials | Broken Huge Storage Unit | 66% | -8/Materials Lgt. Treads | 36% | -8/Materials Katana | 72% | -8/Materials Centrium Heavy Treads | 37% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Falx | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Seal Team Z Sorry Old Pal Special Delivery Challenges ------------ None Game ------ Seed BackdoorMasterVibroblade Manual? 0 Play Time 05:08:41 Cumulative 563.4 hours Start 2026.08.18 @ 20:04:18 End 2026.08.19 @ 02:20:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 479 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 9/0/3/1/0/0/0/1/0/2 Lore% 68 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8ab07cb-8283-484c-a069-5703b6edc737