Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 16:31:58 // AFD2019/Pay2Buy Player: chebyrekser Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (849) 4245 Value Destroyed (39523) 39523 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (29583) 29583 TOTAL SCORE: 81331 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 26390 Follower Combat Kills 436 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 53% Temperature Cool (5) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Quantum Reactor Improved Matter Compressor (43) Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector Improved Matter Compressor Spectral Analyzer Improved Launcher Guidance Computer Makeshift Medium Armor Plating Makeshift Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Light Antimatter Cannon Enhanced Gamma Bomb Array Neutron Missile Launcher > --- INVENTORY -------- Quantum Reactor Improved Matter Compressor Matter Filter Long-range Tractor Beam Hacking Drone Bay Light Antimatter Cannon Long-range Missile Launcher [Rating: 168] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Flight Unit Improved Surge Thruster Utility Improved Medium Armor Plating Device Seismic Detector Storage High-capacity Matter Pod Processor Improved Launcher Guidance Computer Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 2 Power 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 1 1 Utility 6 | . . . . . 2 . 1 . . . . 1 . . . . 1 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 79 | . 5 1 2 . 2 2 12 1 2 . 2 17 4 . 2 . 7 16 4 Power 5 | . . . . . . . 1 . . . . 1 . . . . 1 2 . Engine . | . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . . 1 2 . Propulsion 9 | . 2 . 1 . . . 2 . . . . 1 . . . . . 3 . Treads 6 | . 2 . 1 . . . 1 . . . . . . . . . . 2 . Leg 2 | . . . . . . . . . . . . 1 . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . Utility 28 | . 1 . . . . . 1 1 1 . . 9 1 . 2 . 3 6 3 Device 17 | . 1 . . . . . . 1 . . . 7 . . 1 . 3 3 1 Storage 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 Processor 1 | . . . . . . . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . . . . . . 2 1 . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | . 2 1 1 . 2 2 8 . 1 . 2 6 3 . . . 3 5 1 Energy Gun 2 | . . . . . 1 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . 2 . . . . 3 1 . . . 1 2 . Launcher 19 | . . 1 . . . . 5 . 1 . 1 3 2 . . . 2 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . . . . . . . 7 . . . . Parts Lost 90 | . 4 . . 1 8 2 15 . . . 2 10 . 1 . 1 4 15 27 Power 13 | . . . . . . . 1 . . . . 1 . . . 1 1 3 6 Propulsion 19 | . 2 . . 1 3 1 3 . . . 1 1 . . . . . 2 5 Utility 33 | . . . . . 2 . 6 . . . . 3 . 1 . . 3 8 10 Weapon 25 | . 2 . . . 3 1 5 . . . 1 5 . . . . . 2 6 Highest Loss Streak 13 | . 2 . . 1 2 1 3 . . . 1 4 . 1 . 1 2 6 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 7 | . 1 2 3 2 2 2 8 8 9 10 9 9 9 9 9 10 9 9 7 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . 3 5 5 4 4 4 7 7 6 6 5 5 4 Weapon 3 | . 1 2 2 2 2 2 3 3 4 6 4 3 2 2 2 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . 1 . 1 . . 2 . . 1 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . 2 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 76 | . 55 36 38 72 52 75 79 25 42 38 37 88 85 86 77 86 85 83 79 Engine 1 | . . . . . 5 9 3 . . . . . . . . . . . . Core 3 | . . . . . . . 3 . . . 2 10 6 6 6 6 2 . . Reactor 4 | . . . . . . . . . . . . . 5 6 6 5 6 13 16 Treads 11 | . 27 11 10 15 16 24 18 . . . . . . . 5 26 21 15 13 Leg 6 | . . . . . . . . . . . . 20 26 26 20 . 1 . . Device 14 | . 3 12 18 28 8 4 14 14 15 15 12 16 13 13 13 13 19 15 14 Processor 3 | . . . . . . . 2 1 7 7 7 3 . . . . 5 9 8 Protection 11 | . . . . . 3 19 15 . . . . 14 13 13 11 12 6 10 12 Energy Gun 2 | . . . . . 6 8 5 . . . . 3 . . . . . . . Ballistic Gun 2 | . 24 11 4 12 8 6 3 . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 5 . . . . 9 17 19 11 16 12 6 5 Launcher 4 | . . . . 1 . . 3 . 2 . 4 6 1 . . 3 3 8 5 Peak Build Rating 168 | 9 10 6 12 11 21 36 56 25 33 22 40 98 97 94 88 93 104 143 168 Average Rating 71 | 7 7 4 5 10 16 27 42 16 24 22 26 81 93 90 79 87 96 129 146 On Entrance 44 | . 9 4 2 12 11 18 36 12 20 22 22 30 84 94 92 88 93 103 130 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . 1 1 1 . 2 2 . Naked Turns 2 | . 2 . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 7 7 4 10 10 23 41 55 6 20 6 26 97 91 96 94 101 97 109 129 Greatest Support 177 | 46 46 20 43 23 46 74 74 6 4 4 13 112 112 84 108 108 108 177 177 Greatest Overweight (x) 4 | . . . . . . . 2 1 4 1 1 1 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 2 4 4 2 3 4 10 10 10 10 10 10 10 9 10 10 10 10 10 Average Carried 7 | . 1 2 3 2 2 2 8 8 9 10 9 9 9 9 9 10 9 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 2 4 2 2 3 4 9 10 10 10 10 10 9 9 10 10 10 10 3 Class Distribution -------------------- 56% | Tank 31% | Mutant 4% | Commander-Mutant 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -4/Factory Generator-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Matter Collected 25261 | 54 599 135 . 67 583 302 3674 136 770 . 359 6574 313 743 133 410 1698 4946 3765 Remotely 9681 | . . . . . . . . . . . . 2264 . . . . 225 4060 3132 Salvage Created 35054 | 54 623 65 . 76 1791 623 3930 13 769 . 285 7137 364 356 . 739 1810 10760 5659 Parts . | . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 5 | . . . . . 1 . 3 . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 667 | . 10 2 . 6 35 13 114 . 12 . 5 142 8 8 . 20 53 140 99 Guns 54 | . 10 1 . 1 21 10 7 . . . . 4 . . . . . . . Cannons 98 | . . . . . 5 . 26 . . . 2 22 . 4 . 2 11 13 13 AOE 371 | . . 1 . 5 9 3 81 . 12 . 1 91 6 4 . 14 36 62 46 Classes Destroyed 25 | 1 4 . . 1 5 1 4 . 1 . 2 1 . . . . 2 . 3 Worker 41 | . 1 . . . 4 2 9 . . . . 8 . . . . 7 9 1 Builder 48 | . . . . . 2 . 11 . . . . 16 . . . . 2 15 2 Tunneler 8 | . . . . . 1 . 3 . . . . 2 . . . . 1 . 1 Hauler 5 | . . . . . 1 . 3 . . . . . . . . . . 1 . Recycler 24 | 1 1 . . . 2 . 9 . . . . 4 . . . . 2 4 1 Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . . . Mechanic 39 | . 1 . . . 1 . 10 . . . . 12 . . . . . 10 5 Operator 4 | . . . . . . 1 1 . . . . 2 . . . . . . . Drone 18 | . . . . . . . . . . . 1 . . . . . 17 . . Watcher 12 | . 3 . . . 5 1 . . . . . 1 . . . . . 1 1 Swarmer 49 | . . . . 4 11 3 5 . . . . 3 4 . . 10 9 . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . Saboteur 16 | . . . . . . . . . . . . 5 . . . . . 5 6 Grunt 290 | . 10 2 . 2 16 7 56 . 12 . 2 64 3 1 . 9 11 58 37 Brawler 46 | . . . . . 1 . 15 . . . . 11 . . . . 2 12 5 Duelist 60 | . . . . . . . 14 . . . 1 12 . . . 1 1 21 10 Protector 28 | . . . . . . . 8 . . . . 6 . . . . . 6 8 Sentry 24 | . . . . . 7 3 3 . . . . 3 1 1 . . 5 1 . Hunter 45 | . . . . . . . 4 . . . 1 14 . 4 . . 2 18 2 Programmer 76 | . . . . . . . 10 . . . . 24 . 2 . . 3 19 18 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Investigator 2 | . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . 5 Executioner 8 | . . . . . . . . . . . . . . . . . . . 8 Decomposer 2 | . . . . . . . . 1 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . Samaritan 6 | . . . . . . . . . 6 . . . . . . . . . . Best Kill Streak 23 | 1 5 1 . 6 9 6 23 . 5 . 1 20 3 3 . 7 8 16 19 Combat Bots Only 21 | . 3 1 . 6 8 4 21 . 5 . 1 17 3 3 . 7 8 13 19 Max Kills in Single Turn 10 | 1 1 1 . 3 3 3 6 1 3 . 1 10 3 2 . 5 3 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 1 . 3 3 3 5 . 3 . 1 8 3 2 . 5 3 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 2869 | . 70 15 . 10 144 67 321 . 8 . 22 513 62 127 . 41 252 492 725 Missed 790 | . 11 6 . 3 37 18 107 . 2 . 9 155 28 40 . 13 67 157 137 Hits 2079 | . 59 9 . 7 107 49 214 . 6 . 13 358 34 87 . 28 185 335 588 Melee 105 | . . . . . 3 . 21 . . . . 15 . . . . 3 20 43 Projectile 1974 | . 59 9 . 7 104 49 193 . 6 . 13 343 34 87 . 28 182 315 545 AOE 4 | . . . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 149 | . 1 1 . . 4 2 5 . . . . 18 1 2 . 1 32 29 53 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Damage Taken 27573 | . 779 185 . 135 1564 696 2742 . 113 . 265 4159 351 667 . 427 2125 4585 8780 Core 2898 | . 129 95 . 12 222 92 233 . 38 . 30 330 5 41 . 29 101 231 1310 Absorbed by Shields 16987 | . . . . . . 60 959 . . . . 2218 241 214 . 227 1691 2670 8707 Reduced by Siege Mode 1927 | . . . . . . . . . . . . . . . . . . 259 1668 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . 105 . Ignored by Resistances 486 | . . . . . . . . . . . . . . . . . 53 433 . Core Remaining (%) 60 | 100 . . . 5 . 42 . . . . 57 . . . . 52 89 79 . Volleys Fired 1489 | 1 72 11 . 6 127 50 270 5 14 . 27 287 17 26 . 28 105 260 183 Largest 3 | 2 2 2 . 2 2 2 3 1 2 . 2 3 3 3 . 3 3 3 3 Hottest 165 | 46 46 53 . 91 93 50 86 33 86 . 53 133 141 141 . 127 127 148 165 Shots Fired 2460 | 2 129 13 . 10 248 92 422 5 26 . 33 489 22 54 . 36 166 397 316 Gun 732 | 2 129 11 . 4 216 90 170 2 . . 6 102 . . . . . . . Cannon 790 | . . . . 4 25 . 154 3 1 . 6 170 10 45 . 12 108 99 153 Launcher 938 | . . 2 . 2 7 2 98 . 25 . 21 217 12 9 . 24 58 298 163 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1134 | 2 129 11 . 4 120 48 213 3 1 . 6 170 10 45 . 12 108 99 153 Thermal 388 | . . . . 4 121 42 111 2 . . 6 102 . . . . . . . Explosive 362 | . . 2 . 2 7 2 98 . 25 . . 79 1 . . 4 35 43 64 Electromagnetic 576 | . . . . . . . . . . . 21 138 11 9 . 20 23 255 99 Robot Hit Streak 41 | 1 13 11 . 16 18 15 20 5 7 . 11 22 4 8 . 5 16 41 36 Robot Miss Streak 6 | . 4 2 . 2 6 2 6 . 1 . 2 5 2 4 . 3 5 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1444 | 1 88 11 . 7 166 64 272 2 31 . 16 228 12 23 . 13 100 218 192 Core Hits 1683 | 1 30 4 . 6 74 27 318 1 24 . 10 346 12 15 . 27 108 347 333 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 . . . 6 . 2 . . . . 7 . 1 . . 3 5 3 Burn 9 | . . . . . 6 . 1 . . . . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Blast 18 | . . . . . . . 1 . . . . 5 . 1 . . 3 5 3 Melee Attacks 48 | . . . . . . 11 3 . 32 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . 32 . 2 . . . . . . . . Piercing 14 | . . . . . . 11 3 . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 1 . . 14 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 121195 | 15 1345 240 . 482 3895 1382 22992 37 3017 . 878 25120 817 1046 . 2056 9486 23617 24770 Guns 8818 | 15 1345 161 . 45 2665 1180 2376 37 . . 112 882 . . . . . . . Cannons 17949 | . . . . 60 413 . 3581 . . . 196 3088 179 708 . 203 2395 2659 4467 Explosions 92942 | . . 79 . 377 817 125 17035 . 1755 . 494 21150 638 338 . 1853 7037 20958 20286 Melee 1415 | . . . . . . 77 . . 1262 . 76 . . . . . . . . Ramming 71 | . . . . . . . . . . . . . . . . . 54 . 17 Kinetic 21671 | 15 1345 161 . 45 1361 553 4296 . . . 196 3088 179 708 . 203 2395 2659 4467 Thermal 6172 | . . . . 60 2087 627 1964 37 . . 112 1097 . . . 131 . 57 . Explosive 57516 | . . 79 . 377 447 125 16732 . 1755 . . 12591 224 . . 994 5641 6227 12324 Electromagnetic 34350 | . . . . . . . . . . . 494 8344 414 338 . 728 1396 14674 7962 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1338 | . . . . . . . . . 1262 . 76 . . . . . . . . Piercing 77 | . . . . . . 77 . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . . 17 17 17 17 17 20 20 21 21 . 16 15 53 Average Corruption 11 | . . . . . . . 5 17 17 17 17 13 20 20 17 . 10 11 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 483 | . . . . . . . 96 4 19 2 28 34 27 48 3 . 39 128 55 Message Errors 109 | . . . . . . . 23 1 3 1 7 8 7 10 1 . 10 24 14 Matter Fused 123 | . . . . . . . 25 . 7 . 5 12 5 19 1 . 8 35 6 Heat Flow Errors 51 | . . . . . . . 11 . 4 . 1 4 3 7 1 . 4 14 2 Energy Discharges 54 | . . . . . . . 8 . 4 . 4 3 2 1 . . 7 21 4 Parts Rejected 8 | . . . . . . . 1 . . . 1 . 1 . . . 2 2 1 Parts Fused 5 | . . . . . . . 2 1 . . . . . 1 . . . 1 . Data Loss (minor) 40 | . . . . . . . 2 1 . 1 6 2 6 2 . . 3 13 4 Data Loss (major) 20 | . . . . . . . 5 1 . . 2 . 2 2 . . 2 5 1 Misfires 17 | . . . . . . . 9 . . . 1 1 1 1 . . 1 2 1 Alerts 9 | . . . . . . . 1 . . . . 1 . . . . 1 3 3 Misdirections 3 | . . . . . . . 1 . . . . . . . . . . . 2 Weapon Failures 44 | . . . . . . . 8 . 1 . 1 3 . 5 . . 1 8 17 Overload Shots 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Overflow Damage 3361 | . . . . 11 69 47 650 . 456 . 96 724 36 . . 165 416 347 344 Projectiles 841 | . . . . . . . 223 . . . 28 191 36 . . . 65 154 144 Explosions 2024 | . . . . 11 69 . 427 . 63 . 12 533 . . . 165 351 193 200 Melee 496 | . . . . . . 47 . . 393 . 56 . . . . . . . . Knockbacks 104 | . . . . . . . 17 . . . 2 20 1 3 . 3 8 26 24 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 103 | . . . . . . . 16 . . . 2 20 1 3 . 3 8 26 24 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 2951 | . . 38 . 37 163 . 637 . . . 34 288 96 . . 179 289 467 723 Shots 71 | . . 1 . 1 3 . 11 . . . 3 10 2 . . 4 7 16 13 Rammed 4 | . . . . . . . . . . . . . . . . . 2 . 2 Targets Rammed 6 | . . . . . . . . . . . . . . . . . 4 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 352 | . 29 13 . . 241 22 278 . 190 . 132 348 335 352 121 197 188 272 287 Average Temperature 94 | . 6 4 . . 50 8 51 . 81 . 44 96 106 133 57 112 39 90 101 Received Heat Transfer 4256 | . 456 99 . 51 540 356 417 . 54 . 54 745 65 96 . 91 335 561 336 Effects 9 | . . . . . . . 2 . . . . 3 4 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 3 2 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . 14 2 Total Turns 3018 | . . . . . . . . . . . . . . . . . . 2140 878 Longest Duration 547 | . . . . . . . . . . . . . . . . . . 376 547 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . 1 . . . . . . 2 2 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . . . 2 2 Robots Corrupted 151 | . . . . . . . . . . . 2 27 2 . . 4 6 69 41 Combat Hostiles 144 | . . . . . . . . . . . 2 25 2 . . 4 6 65 40 Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 11110 | . . . . 111 3900 1221 3469 74 . . 222 1963 . . . 100 . 50 . Parts Sabotaged 10 | . . . . . . . . . . . . 2 . . . . 3 1 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 5 | . . . . . 2 2 5 . . . . 5 . . . . 4 5 5 Low Security (%) 23 | 100 100 100 . 100 39 5 40 . . . . . . . . . 38 . . Level 1 8 | . . . . . 23 59 12 . . . . 2 . . . . 6 . . Level 2 15 | . . . . . 37 34 10 . . . . 25 . . . . 30 1 . Level 3 8 | . . . . . . . 12 . . . . 9 . . . . 19 11 . Level 4 15 | . . . . . . . 11 . . . . 34 . . . . 5 17 . Level 5 11 | . . . . . . . 1 . . . . 7 . . . . . 35 48 High Security 17 | . . . . . . . 9 . . . . 20 . . . . . 34 51 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . . . 1 . Peak Influence 4185 | 5 50 67 . 141 595 618 2928 . . . . 4074 . . . . 1263 3923 4185 Initial 2059 | . . 9 . . 27 249 200 . . . . 565 . . . . 81 612 2059 Average 1189 | 1 16 11 . 102 283 364 632 . . . . 1499 . . . . 456 2323 2665 Influence Increases 21277 | 5 311 130 . 151 1177 782 3652 . 320 . 380 4929 200 200 . 495 1752 4141 2652 Destroy 0b10 Robot/C 12720 | . 200 60 . 120 700 420 2200 . 240 . 80 2720 160 160 . 400 720 2680 1860 Destroy 0b10 Robot/NC 1060 | 5 30 . . . 80 20 270 . . . 10 255 5 . . . 60 230 95 Destroy Leader 2214 | . 56 20 . 20 152 112 396 . 20 . 20 492 20 40 . 50 160 414 242 Allied During Kill 159 | . . 2 . . . 103 54 . . . . . . . . . . . . Successful Hack 102 | . 23 . . . 31 20 28 . . . . . . . . . . . . Disable Machine 1230 | . . . . . 75 30 225 . . . . 450 . . . . 270 165 15 Anti-Garrison Action 300 | . . . . . . . . . . . . 150 . . . . . . 150 Destroy Structure 2232 | . 2 18 . 11 94 32 449 . . . . 322 . . . . 542 472 290 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 795 | . . 30 . . 45 30 30 . 60 . 270 90 15 . . 45 . 180 . Influence Decreases 17172 | 5 287 154 . 80 656 931 1187 1147 558 1523 196 1039 1763 850 1861 366 630 1469 2470 Entered New Map 10049 | . . 15 . . 44 343 243 1077 336 1523 . 69 1509 478 1861 . 48 639 1864 Time Decay 5822 | 5 255 119 . 70 532 318 765 70 222 . 176 770 254 362 . 356 542 680 326 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . Lost Part 882 | . 32 . . 10 80 20 140 . . . 20 100 . 10 . 10 40 150 270 Lost Ally 169 | . . 20 . . . 100 39 . . . . . . . . . . . 10 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 186 | . 1 . . . 2 3 47 . . . . 48 . . . . 9 46 30 Investigation 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . Extermination 24 | . . . . . . . 9 . . . . 8 . . . . 2 4 1 Reinforcement 27 | . . . . . 1 1 8 . . . . 8 . . . . 4 5 . Assault 129 | . . . . . . . 30 . . . . 32 . . . . 2 37 28 Garrison 3 | . . . . . . 2 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 15 | . . . . . . . . . . . . 6 . . . . 1 4 4 Construction Impeded 21 | . . . . . . . 7 . . . . 7 . . . . 2 5 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Distress Signals 18 | . 2 . . . 3 3 2 . . . . 2 . . . . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 849 | . 19 4 . 6 54 26 147 . 9 . 18 158 9 8 . 19 61 161 150 Peak Tracking Total 15 | . 4 2 . 6 7 5 12 . 5 . 4 11 3 3 . 7 7 9 15 Tactical Retreats 31 | . . 1 . . 2 2 2 . 1 . 7 5 1 . . 1 . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Traps Triggered 15 | . 3 . . . 1 . 1 . . . . 1 . . . . 2 6 1 Indirectly 5 | . . . . . . . . . . . . . . . . . . 4 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Disabled 85 | . 1 . . . 5 2 15 . . . . 31 . . . . 18 11 2 Max in Single Turn 20 | . 1 . . . 2 1 6 . . . . 20 . . . . 3 2 1 Garrison Access 5 | . . . . . . . 2 . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Machines Accessed 29 | . 3 . . . 9 6 5 . . 3 . 1 . . . . 2 . . Terminals 19 | . 3 . . . 8 6 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . Total Hacks 98 | . 15 . . . 19 18 11 . . 26 . 4 . . . . 5 . . Successful 64 | . 9 . . . 13 8 6 . . 26 . 1 . . . . 1 . . Failed 34 | . 6 . . . 6 10 5 . . . . 3 . . . . 4 . . Catastrophic 6 | . . . . . 1 2 1 . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 15 . 1 . 17 15 3 . . . . . . . . . . . . Terminals 58 | . 15 . . . 18 18 7 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . 2 . . . . . . . . . 2 . . Garrison Access 9 | . . . . . . . 2 . . . . 4 . . . . 3 . . Terminal Hacks 32 | . 2 . . . 1 2 1 . . 26 . . . . . . . . . Record 2 | . . . . . . . . . . 2 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . 2 . . . . 1 . . . . . . . Unauthorized Hacks 25 | . 7 . . . 11 6 1 . . . . . . . . . . . . Terminals 25 | . 7 . . . 11 6 1 . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 3 2 1 . . . . . . . . . . . . Disrupt 3 | . . . . . 2 1 . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Skim 9 | . 2 . . . 5 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 7 5 3 . . . . 1 . . . . 2 . . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 2 . . . . . . 1 Machine Destruction 3 | . . . . . . . . . . . . 2 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total Allies 14 | . . 3 1 . . 10 . . . . . . . . . . . . . Largest Group 10 | . . 3 1 . . 10 5 . . . . . . . . . . . . Highest-Rated Group 173 | . . 40 8 . . 173 93 . . . . . . . . . . . . Highest-Rated Ally 29 | . . 16 8 . . 29 29 . . . . . . . . . . . . Total Orders 8 | . . . . . . 2 5 . . . . . . . . . 1 . . STAY 4 | . . . . . . 1 3 . . . . . . . . . . . . FOLLOW 3 | . . . . . . 1 2 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 110 | . . 19 . 1 . 52 38 . . . . . . . . . . . . Total Damage 1230 | . . 182 . 12 . 622 414 . . . . . . . . . . . . Kills 13 | . . 1 . . . 8 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 22729 | 39 167 630 289 67 651 41 5879 148 475 55 636 5269 78 647 960 503 770 4134 1291 Optics 7887 | . . . . . . . 2462 . . . . . . . . . . 4134 1291 Sensors 4343 | . . . . . . . . 148 475 55 636 3029 . . . . . . . Seismic 13293 | 39 167 630 289 67 651 41 5243 . . . . 3208 78 647 960 503 770 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 1 . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Turns Passed 28216 | 46 783 675 361 149 1908 704 5941 150 475 55 636 5838 544 832 1116 818 1558 4146 1481 Spaces Moved 13562 | 19 329 559 474 81 822 267 2509 372 735 79 544 3205 279 382 853 378 655 753 267 Core 624 | 12 . 227 385 . . . . . . . . . . . . . . . . Treads 6559 | 7 329 332 89 81 822 267 2435 . . . . . . . 144 378 655 753 267 Legs 4575 | . . . . . . . . . . . . 3205 279 382 709 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1804 | . . . . . . . 74 372 735 79 544 . . . . . . . . Fastest Speed 27 | 50 160 50 50 160 160 160 27 27 30 70 30 120 120 190 120 170 170 170 176 Average Speed 137 | 90 160 115 70 160 160 160 171 32 45 70 75 123 173 190 128 170 186 193 176 Slowest Speed 260 | 160 160 160 160 160 160 160 250 70 190 70 120 190 190 190 170 170 250 260 176 Overloaded Moves 28 | . . . . . . . 11 7 . . 10 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 56 84 88 21 81 60 40 57 84 68 46 50 55 59 79 55 19 24 9 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 4 . . . . 1 . . . . 1 . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 276 | . . . . 7 10 7 73 1 40 . 2 7 . 2 . . 44 61 22 Terrain Destroyed 2913 | . . 22 . 14 104 28 647 3 221 . 2 593 35 33 . 113 351 413 334 Melee 13 | . . . . . . 7 2 . 3 . 1 . . . . . . . . Projectile 261 | . . . . . . . 40 3 1 . 1 85 8 33 . 5 39 26 20 AOE 2639 | . . 22 . 14 104 21 605 . 217 . . 508 27 . . 108 312 387 314 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Total 20543 | 46 471 577 500 90 1210 456 3726 397 803 78 730 4569 313 433 877 509 818 3004 936 Wait 4865 | 27 63 2 8 2 251 118 879 12 4 . 147 921 6 11 . 89 24 1888 413 Move 13543 | 18 328 558 473 80 821 266 2508 371 734 78 543 3204 278 381 852 377 654 752 267 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 42 | . . 1 . . . . 12 . 2 . . 17 . . 1 . 2 5 2 Fast Attach 21 | . 5 . . . . . . . . . . . 1 . 5 . 3 6 1 Attach 71 | . 1 2 2 . 3 1 10 4 7 . 3 12 1 . 1 . 1 11 12 Detach 51 | . 2 3 . . 3 1 6 5 7 . 3 5 . . 3 . . 9 4 Swap 308 | . . . . 2 5 9 24 . . . 5 94 8 15 3 14 24 62 43 Drop 72 | . . . . . . . 14 . 3 . . 24 2 . 12 1 1 11 4 Fire 1489 | 1 72 11 . 6 127 50 270 5 14 . 27 287 17 26 . 28 105 260 183 Melee 48 | . . . . . . 11 3 . 32 . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . 4 . 2 Escape Stasis 10 | . . . . . . . . . . . . 5 . . . . . . 5 Rewire 17 | . . . 17 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Discovered new exit (range 12) 804 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Entered Mines 851 | -10/Mines | Core integrity fell below 20% 899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1016 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1320 | -10/Mines | Discovered new exit (range 3) 1473 | -10/Mines | Discovered new exit (range 6) 1503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1503 | -10/Mines | Discovered new exit (range 5) 1505 | -10/Mines | Entered Exiles 1505 | -10/Exiles | Found Exiles lab destroyed 1512 | -10/Exiles | Discovered new exit (range 15) 1584 | -10/Exiles | Opened EX-Vault 1627 | -10/Exiles | Discovered new exit (range 10) 1866 | -10/Exiles | Entered Mines 1866 | -9/Mines | Accompanied by 1 ally 1885 | -9/Mines | Discovered new exit (range 12) 2015 | -9/Mines | Entered Materials 2015 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2116 | -8/Materials | Discovered new exit (range 15) 2167 | -8/Materials | Discovered new exit (range 16) 2485 | -8/Materials | Discovered new exit (range 16) 2798 | -8/Materials | Destroyed 8 combat bots 3285 | -8/Materials | Discovered new exit (range 16) 3339 | -8/Materials | Learned location of Storage (-8) 3396 | -8/Materials | Learned Storage trap positions 3441 | -8/Materials | Learned location of Zion (-6) 3475 | -8/Materials | Learned 4 Factory zone layouts 3500 | -8/Materials | Learned Storage emergency access door positions 3516 | -8/Materials | Identified exit to Factory 3544 | -8/Materials | Learned Factory emergency access door positions 3584 | -8/Materials | Learned Storage security intel 3636 | -8/Materials | Learned location of 1 exit from Recycling 3923 | -8/Materials | Entered Storage 3924 | -8/Storage | Loaded intel: 17 trap records 4136 | -8/Storage | Core integrity fell below 50% 4400 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4432 | -8/Storage | Garrison activated, responded to threat 4467 | -8/Storage | Lost 3 allies 4547 | -8/Storage | Discovered exit to Factory (range 12) 4627 | -8/Storage | Entered Factory 4627 | -7/Factory | Accompanied by 5 allies 4627 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4679 | -7/Factory | Build established: Commander-Mutant 4780 | -7/Factory | Allied Derelicts emerged from ambush trap array 6144 | -7/Factory | Build established: Mutant 7107 | -7/Factory | Discovered new exit (range 12) 7302 | -7/Factory | Discovered new exit (range 8) 7316 | -7/Factory | Identified exit to Factory 7336 | -7/Factory | Identified exit to Lower Caves 7827 | -7/Factory | First assault squad dispatched 7994 | -7/Factory | Build established: Tank 8475 | -7/Factory | Destroyed 8 combat bots 9787 | -7/Factory | System corruption reached 10% 9823 | -7/Factory | Lost 3 parts (2u1w) 9935 | -7/Factory | Destroyed 8 combat bots 9998 | -7/Factory | High security lockdown imminent 10078 | -7/Factory | High security lockdown engaged 10318 | -7/Factory | Destroyed 8 combat bots 10437 | -7/Factory | Destroyed 21 combat bots 10559 | -7/Factory | Destroyed 7 combat bots 10568 | -7/Factory | Entered Lower Caves 10573 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10707 | -7/Lower Caves | Discovered new exit (range 9) 10711 | -7/Lower Caves | Identified exit to Lower Caves 10718 | -7/Lower Caves | Entered another Lower Caves area 10751 | -7/Lower Caves | Discovered exit to Factory (range 10) 10790 | -7/Lower Caves | Spotted B-75 Beast 11183 | -7/Lower Caves | Discovered new exit (range 11) 11190 | -7/Lower Caves | Build established: Mutant 11190 | -7/Lower Caves | Identified exit to Data Miner 11193 | -7/Lower Caves | Entered Data Miner 11193 | -7/Data Miner | Discovered new exit (range 6) 11207 | -7/Data Miner | Met Data Miner 11219 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11219 | -7/Data Miner | Learned location of Section 7 (-2) 11232 | -7/Data Miner | Received God Mode back door access code from Data Miner 11247 | -7/Data Miner | Identified exit to Proximity Caves 11248 | -7/Data Miner | Entered Proximity Caves 11250 | -6/Proximity Caves | Spotter reported a threat 11251 | -6/Proximity Caves | Spotter reported a threat 11474 | -6/Proximity Caves | Spotter reported a threat 11854 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11884 | -6/Proximity Caves | Entered Factory 11884 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12234 | -6/Factory | Search patrols dispatched 12311 | -6/Factory | Build established: Tank 12760 | -6/Factory | Discovered new exit (range 9) 12770 | -6/Factory | Identified exit to Factory 12908 | -6/Factory | Discovered exit to Factory (range 14) 13643 | -6/Factory | Incoming assault squad redirected 14334 | -6/Factory | First assault squad dispatched 14360 | -6/Factory | Incoming assault squad redirected 14480 | -6/Factory | Discovered exit to Factory (range 15) 15051 | -6/Factory | Incoming assault squad redirected 15585 | -6/Factory | Incoming assault squad redirected 15751 | -6/Factory | Incoming assault squad redirected 16107 | -6/Factory | Incoming assault squad redirected 16526 | -6/Factory | High security lockdown imminent 16606 | -6/Factory | High security lockdown engaged 16795 | -6/Factory | Destroyed 10 combat bots 16881 | -6/Factory | Destroyed 13 combat bots 16978 | -6/Factory | Destroyed 12 combat bots 17095 | -6/Factory | Destroyed 14 combat bots 17095 | -6/Factory | Lost 3 parts (2u1w) 17219 | -6/Factory | System corruption reached 10% 17228 | -6/Factory | Sterilization system engaged 17228 | -6/Factory | Non-combat units ordered to evacuate 17261 | -6/Factory | Destroyed 17 combat bots 17328 | -6/Factory | Combat units ordered to evacuate 17330 | -6/Factory | Lost 4 parts (1p1n2w) 17338 | -6/Factory | Destroyed 8 combat bots 17528 | -6/Factory | Ambient heat levels rising (+10) 17678 | -6/Factory | Ambient heat levels rising (+10) 17706 | -6/Factory | Discovered new exit (range 15) 17722 | -6/Factory | Entered Lower Caves 17733 | -6/Lower Caves | Spotted B-75 Beast 17802 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18234 | -6/Lower Caves | Discovered new exit (range 14) 18266 | -6/Lower Caves | Entered another Lower Caves area 18333 | -6/Lower Caves | Discovered exit to Factory (range 10) 18944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19069 | -6/Lower Caves | Discovered new exit (range 15) 19098 | -6/Lower Caves | Entered Zion 19162 | -6/Zion | System corruption cleaned by Quarantine Array 19188 | -6/Zion | Given the Hacking Drone Bay 19188 | -6/Zion | Found Prototype Device 19188 | -6/Zion | Identified Hacking Drone Bay 19285 | -6/Zion | Discovered new exit (range 15) 19324 | -6/Zion | Received a hallucinogenic algorithm 19403 | -6/Zion | Build established: Mutant 19534 | -6/Zion | Learned location of Armory (-4) 20115 | -6/Zion | System corruption cleaned by Quarantine Array 20214 | -6/Zion | Entered Proximity Caves 20448 | -5/Proximity Caves | Build established: Tank 20806 | -5/Proximity Caves | Destroyed 7 combat bots 20912 | -5/Proximity Caves | Discovered exit to Factory (range 9) 21032 | -5/Proximity Caves | Entered Factory 21032 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21054 | -5/Factory | Unchained authorized (QV-33N) 21227 | -5/Factory | Discovered new exit (range 16) 21593 | -5/Factory | Spotted B-75 Beast 21604 | -5/Factory | Destroyed B-75 Beast 21932 | -5/Factory | First assault squad dispatched 21962 | -5/Factory | Discovered new exit (range 9) 22083 | -5/Factory | System corruption reached 10% 22313 | -5/Factory | Destroyed 8 combat bots 22533 | -5/Factory | Destroyed 7 combat bots 22557 | -5/Factory | Incoming assault squad redirected 22590 | -5/Factory | Entered another Factory area 22590 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22700 | -4/Factory | Destroyed 10 combat bots 23090 | -4/Factory | First assault squad dispatched 23114 | -4/Factory | Incoming assault squad redirected 23215 | -4/Factory | Lost 3 parts (1p2u) 23236 | -4/Factory | Destroyed 8 combat bots 23834 | -4/Factory | Lost 6 parts (1p1n3u1w) 23923 | -4/Factory | Incoming assault squad redirected 24094 | -4/Factory | System corruption reached 10% 24114 | -4/Factory | Incoming assault squad redirected 24867 | -4/Factory | Incoming assault squad redirected 25195 | -4/Factory | Destroyed 9 combat bots 25286 | -4/Factory | High security lockdown imminent 25366 | -4/Factory | High security lockdown engaged 25430 | -4/Factory | Destroyed 13 combat bots 25651 | -4/Factory | Destroyed 8 combat bots 25860 | -4/Factory | Sterilization system engaged 25860 | -4/Factory | Non-combat units ordered to evacuate 25863 | -4/Factory | Destroyed 7 combat bots 25939 | -4/Factory | Destroyed 9 combat bots 25960 | -4/Factory | Combat units ordered to evacuate 26160 | -4/Factory | Ambient heat levels rising (+10) 26310 | -4/Factory | Ambient heat levels rising (+10) 26460 | -4/Factory | Ambient heat levels rising (+10) 26610 | -4/Factory | Ambient heat levels rising (+10) 26661 | -4/Factory | Build established: Mutant 26696 | -4/Factory | Discovered new exit (range 19) 26736 | -4/Factory | Entered Research 26736 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 26986 | -3/Research | First assault squad dispatched 27031 | -3/Research | Build established: Generator-Mutant 27032 | -3/Research | Discovered new exit (range 15) 27176 | -3/Research | Garrison activated, responded to threat 27220 | -3/Research | Destroyed 7 combat bots 27247 | -3/Research | Incoming assault squad redirected 27255 | -3/Research | Incoming assault squad redirected 27257 | -3/Research | Incoming assault squad redirected 27263 | -3/Research | Incoming assault squad redirected 27460 | -3/Research | High security lockdown imminent 27472 | -3/Research | Build established: Generator-Tank 27540 | -3/Research | High security lockdown engaged 27702 | -3/Research | Spotted Executioner 27718 | -3/Research | System corruption reached 10% 27728 | -3/Research | Destroyed Executioner 27749 | -3/Research | Destroyed 19 combat bots 27751 | -3/Research | Lost 4 parts (2n1u1w) 27754 | -3/Research | Spotted Executioner 27754 | -3/Research | Spotted Executioner 27778 | -3/Research | Destroyed Executioner 27778 | -3/Research | Destroyed Executioner 27808 | -3/Research | Found Enh. Gamma Bomb Array 27816 | -3/Research | Spotted Investigator 27817 | -3/Research | Scanned by Researcher 27820 | -3/Research | Destroyed Investigator 27843 | -3/Research | Destroyed 9 combat bots 27852 | -3/Research | Spotted Striker 27873 | -3/Research | Destroyed Striker 27902 | -3/Research | Lost 3 parts (1p1u1w) 27906 | -3/Research | Destroyed 7 combat bots 27906 | -3/Research | Spotted Striker 27919 | -3/Research | Destroyed Striker 27961 | -3/Research | Spotted Executioner 27962 | -3/Research | Spotted Striker 27992 | -3/Research | Destroyed Striker 27997 | -3/Research | Destroyed Executioner 27998 | -3/Research | Spotted Executioner 28004 | -3/Research | Destroyed Executioner 28017 | -3/Research | System corruption reached 30% 28058 | -3/Research | Lost 5 parts (2p2u1w) 28059 | -3/Research | Spotted Striker 28061 | -3/Research | Spotted Executioner 28070 | -3/Research | Destroyed 16 combat bots 28073 | -3/Research | Destroyed Striker 28089 | -3/Research | Destroyed Executioner 28127 | -3/Research | Spotted Executioner 28129 | -3/Research | Spotted Investigator 28134 | -3/Research | Destroyed Investigator 28135 | -3/Research | Destroyed Executioner 28145 | -3/Research | Spotted Striker 28155 | -3/Research | Spotted Executioner 28155 | -3/Research | Spotted Executioner 28155 | -3/Research | Spotted Executioner 28171 | -3/Research | Destroyed Executioner 28181 | -3/Research | Spotted Striker 28181 | -3/Research | Spotted Executioner 28188 | -3/Research | Core integrity fell below 50% 28189 | -3/Research | Destroyed Striker 28213 | -3/Research | Core integrity fell below 20% 28217 | -3/Research | Destroyed 13 combat bots 28217 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- Bay. 28212_ M-36 Artificer repairs I-47 Archangel. 28212_ Lrn. Tractor Beam destroyed. 28212_ Critical hit (Impale). 28212_ L-61 Swordsman sneak attacks. 28212_ Hacking Drone destroyed. 28213_ Stasis bubble strength at 194. 28214_ Stasis bubble strength at 188. 28214_ Penetrated by Slug. 28215_ Slug penetrates L-61 Swordsman. 28215_ Penetrated by Slug. 28215_ Slug penetrates Earth. 28215_ Stasis bubble strength at 182. 28216_ Hacking Drone Bay severed. 28216_ Stasis bubble strength at 176. 28217_ Imp. Launcher Guidance Computer destroyed. 28217_ M-36 Artificer repairs G-73 Enforcer. 28217_ Stasis bubble strength at 170. 28217_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????########### ??????????????? | | ????????????# ??????????????? | | ????????????# # # ???????????????? | | ????????????# %" # ????????????????? | | ????????????# % ????????????????? | | ????????????? # % ???????????????? | | ????????????? ????????????????? | | ????????????# # ????????????????? | | ??????????### ### #????????????????? | | ???????#### # # # # # # ######???????????? | | ???????? %# #???????????? | | ??????? % #???????????? | | ???????? % #???????????? | | ????????## " #???????????? | | ????????# # % g mg " #???????????? | | ????????# % EE i g G"" ????????????? | | ????????# # ??????????????? | | ?????????# # # g ???????????????? | | ?????????## /######???????????? | | ??????????# # g #???????????? | | ?????????#### ##??????????? | | ???????### # l ; #?????????? | | ???????# # i E ; ?????????? | | ??????? # ; #?????????? | | ???????# Klp ;#??????????? | | ??????# % l@] #???????????? | | ???????# # * #???????????? | | ???????# # # # ;;######???????????? | | ########## #% #????????????????? | | #????????????????? | | ################## ; ???????????????? | | ????????????### # # ; ??????????????? | | ????????????# # # #;;;;; ## ????????????? | | ????????????? ## ####? #?? #???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 85 Energy Capacity 1100 Matter Stores 427 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1650 Resistance: TH 10 Resistance: EM 30 Weapon Shielding 66 Evasion (%) 64 Launcher Accuracy 30 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Besieged Into The Furnace Most Wanted Challenges ------------ None Cogshop Purchases (151) ------------------------- Autogun (699) Autogun (699) Imp. Treads (874) Imp. Treads (874) Mni. Grenade Launcher (1049) Seismic Detector (599) Imp. Assault Rifle (898) Lgt. Treads (774) Imp. Treads (840) Adv. Beam Cannon (326) Cooling System (662) Imp. Treads (860) Enh. Autogun (1113) Cld. Pulse Rifle (924) Imp. Medium Armor Plating (632) Hvy. Ion Engine (634) Imp. Treads (880) Imp. Treads (887) Imp. Medium Armor Plating (735) Enh. Autogun (1220) Imp. Treads (1124) Imp. Treads (1124) Cld. Pulse Rifle (782) Imp. Medium Armor Plating (690) Hardlight Generator (679) Imp. Medium Armor Plating (387) Med. Treads (1458) Enh. Nuclear Core (593) Lrn. Missile Launcher (1144) Lrn. Missile Launcher (1144) Hcp. Matter Pod (497) Hcp. Matter Pod (497) Arm. Treads (1755) Hcp. Matter Pod (658) Antimatter Cannon (660) Antimatter Cannon (758) Force Field (1206) Enh. Optical Array (820) Lrn. Missile Launcher (929) Lyr. Medium Armor Plating (895) Force Field (1080) Lrn. Missile Launcher (926) Lrn. Missile Launcher (926) Coolant Injector (1115) Imp. Heavy Armor Plating (854) Adv. Signal Interpreter (1087) Hpw. Tractor Beam (1044) Shock Bomb Launcher (1217) Katana (835) Lrn. Missile Launcher (1462) Nuclear Pulse Array (1379) Enh. Fission Core (1106) Enh. Fission Core (1106) Enh. Flexi-carbon Leg (1002) Enh. Flexi-carbon Leg (1002) Seismic Detector (593) Enh. Flexi-carbon Leg (1002) Lyr. Medium Armor Plating (804) Enh. Gauss Cannon (1161) Imp. Proton Missile Launcher (1330) Imp. Proton Missile Launcher (1330) Enh. Fission Core (1380) Force Field (1094) Lyr. Medium Armor Plating (1036) Imp. Coolant Injector (1974) Imp. Matter Compressor (821) Imp. Matter Compressor (918) Imp. Matter Compressor (918) Imp. Energy Well (918) Adv. Transmission Jammer (Loot Box) Cld. Field Propulsion Drive (Loot Box) Matter Filter (Loot Box) Neutron Missile Launcher (Loot Box) Coil Gun (Loot Box) Adv. Trap Extractor (Loot Box) Particle Reactor (Loot Box) Imp. Thermal Shield (Loot Box) Nuclear Pulse Thruster (Loot Box) Adv. System Restoration Module (Loot Box) Imp. Heavy Armor Plating (1014) Enh. Gauss Cannon (728) Enh. Gauss Cannon (728) Imp. Proton Missile Launcher (1027) Energy Filter (1883) Force Field (2092) Imp. Heavy Armor Plating (1010) Imp. Heavy Armor Plating (1010) Imp. Coolant Injector (2301) Imp. Proton Missile Launcher (1052) Imp. Proton Missile Launcher (1052) Enh. Flexi-carbon Leg (822) Enh. Flexi-carbon Leg (822) Enh. Flexi-carbon Leg (822) Enh. Gauss Cannon (726) Fusion Reactor (1694) Neutrino Core (2426) Hrd. Heavy Armor Plating (836) Imp. Coolant Injector (1766) Arm. Medium Treads (460) Arm. Medium Treads (460) Arm. Medium Treads (460) Arm. Medium Treads (460) Lrn. Missile Launcher (939) Lrn. Missile Launcher (939) Antimatter Cannon (1133) Hvy. Antimatter Reactor (1234) Imp. Launcher Guidance Computer (726) Exp. Heat Sink (1547) Imp. Force Field (1676) Mak. Heavy Armor Plating (1046) Imp. Force Field (1536) Antimatter Reactor (1143) Reflective Plating (651) Enh. Armored Leg (726) Lgt. Antimatter Cannon (978) Lgt. Antimatter Cannon (978) Neutron Missile Launcher (2929) Spectral Analyzer (1060) Hvy. Shock Bomb Launcher (1651) Imp. Weapon Shielding (651) Particle Reactor (1400) Imp. Heavy Siege Treads (1349) Exp. Coolant Injector (1411) Adv. Force Field (1418) Particle Reactor (1181) Hvy. Insulated Plating (876) Particle Reactor (1229) Mic. Antimatter Reactor (1183) Hvy. Shock Bomb Launcher (2048) Mak. Medium Armor Plating (768) Adv. Force Field (1492) Hvy. Insulated Plating (663) Imp. Heavy Siege Treads (2057) Mak. Medium Armor Plating (709) Mak. Medium Armor Plating (709) Lrn. Tractor Beam (1657) Exp. Coolant Injector (1859) Quantum Reactor (1073) Imp. Heavy Siege Treads (2108) Adv. Force Field (1270) Imp. Heavy Siege Treads (2108) Enh. Gamma Bomb Array (7506) Quantum Reactor (1048) Quantum Reactor (1048) Mic. Antimatter Reactor (973) Quantum Reactor (1423) Quantum Reactor (1423) Com. Mass Driver (903) Lyr. Heavy Armor Plating (1059) Lyr. Medium Armor Plating (963) Tiamat Missile Launcher (7746) Game ------ Seed LobotomyRefineryBarrier Manual? 0 Play Time 04:26:14 Cumulative 334.5 hours Start 2026.01.20 @ 13:25:00 End 2026.01.21 @ 16:31:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 94 Rogue 88 Adventurer 0 Explorer 6 Win Type - Total 19 Types 9/1/3/1/1/0/2/1/0/1 Lore% 87 Gallery% 78 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89c66b04-6b91-4d41-9d94-44eef7069d55