Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 23:18:56 Player: MitchellFJN Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (388) 1940 Value Destroyed (17314) 17314 Prototype IDs (74) 1480 Alien Tech Used (13) 2600 Bonus (29154) 29154 TOTAL SCORE: 63788 Bonus ------- High Alert Combat Kills 4049 Follower Combat Kills 574 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -669 Cogmind --------- Core Integrity 1064/1850 Matter 290/300 Energy 622/700 System Corruption 0% Temperature Cool (12) Movement Flying (28) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Electron Diverter Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Coolant Network Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Advanced Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter Experimental Powered Armor > --- WEAPON (6) ------- Firepult XL Autogun Array > --- INVENTORY (12) --- Reinforced Quantum Reactor Impulse Thruster Array Phase Redirector Core Reset Matrix Null Cannon Multirail Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Coolant Network Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Advanced Core Analyzer Precision Matter Filter Experimental Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON ----------- Firepult XL Autogun Array > --- INVENTORY -------- Reinforced Quantum Reactor Impulse Thruster Array Phase Redirector Core Reset Matrix Null Cannon Multirail Enhanced Force Lance [Rating: 221] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Core Analyzer Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon KE Penetrator Energy Gun Improved Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . Weapon 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 317 | . 10 . 1 6 9 23 8 2 . 16 11 2 6 9 2 15 8 2 1 4 6 2 35 . 1 6 1 23 26 8 7 36 22 9 Power 32 | . . . . 2 . 3 2 . . 3 1 . . . . 2 . . . 1 . . 3 . . . 1 5 2 . 1 3 2 1 Engine 7 | . . . . 2 . 1 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . 2 1 . . 1 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 . . Reactor 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 5 2 . 1 2 2 1 Propulsion 76 | . 2 . . 2 3 9 1 . . 2 3 1 2 2 1 6 5 1 . . 2 1 10 . . . . 5 6 2 1 5 4 . Treads 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 31 | . 2 . . 2 3 8 1 . . 2 3 1 1 1 1 6 . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 1 . . . . . . . . . . 4 1 . . 2 1 10 . . . . 2 . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 2 1 5 4 . Utility 110 | . 4 . 1 . 3 3 2 2 . 2 3 . 1 . 1 2 1 . 1 1 2 . 12 . 1 4 . 5 11 4 3 26 9 6 Device 54 | . . . . . . . 1 . . 2 . . . . . . 1 . 1 1 . . 4 . . 3 . 3 9 1 1 19 6 2 Storage 16 | . 4 . 1 . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . 1 1 1 . 1 1 . Processor 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protection 27 | . . . . . 3 3 1 2 . . 1 . 1 . 1 1 . . . . 2 . 3 . . 1 . 1 1 1 . 2 1 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Weapon 99 | . 4 . . 2 3 8 3 . . 9 4 1 3 7 . 5 2 1 . 2 2 1 10 . . 2 . 8 7 2 2 2 7 2 Energy Gun 8 | . . . . 1 . 1 . . . . 2 . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . Energy Cannon 20 | . . . . . 2 2 2 . . 4 . . 2 1 . . . . . . . . . . . . . . 1 . . . 5 1 Ballistic Gun 52 | . 1 . . . 1 3 1 . . 3 . 1 . 2 . 5 1 1 . 2 2 1 10 . . 2 . 7 3 1 2 . 2 1 Ballistic Cannon 7 | . 2 . . 1 . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . . . 2 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . . . 1 . . 2 2 . . . . . 1 . . . 1 . 2 . . 3 . 4 7 1 2 13 1 3 Parts Lost 62 | . 1 . . 1 3 17 . . . 1 3 1 7 . 3 3 . . . 3 . . 5 . . . . 2 3 . . 3 4 2 Power 11 | . . . . 1 . 3 . . . 1 1 . . . . . . . . 1 . . 2 . . . . . 1 . . . 1 . Propulsion 26 | . . . . . 1 6 . . . . 2 1 3 . 2 2 . . . . . . 2 . . . . 1 1 . . 3 2 . Utility 12 | . . . . . 1 3 . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . 1 . . . 1 2 Weapon 13 | . 1 . . . 1 5 . . . . . . 3 . . 1 . . . 1 . . . . . . . 1 . . . . . . Highest Loss Streak 11 | . 1 . . 1 3 11 . . . 1 2 1 6 . 2 2 . . . 2 . . 2 . . . . 2 2 . . 1 2 2 Average Slot Usage (%) 90 | . 99 100 100 99 86 73 85 92 92 91 95 99 92 97 90 88 98 100 100 96 96 89 87 89 91 93 94 76 77 77 73 72 68 59 Engine 3 | . 14 14 14 13 9 3 1 . . 1 4 . . . . 2 5 5 5 . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 5 7 7 5 1 6 6 6 6 2 . . . 3 5 5 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 8 8 8 8 5 4 3 Leg 15 | . 28 28 28 28 26 24 30 30 30 29 30 32 29 23 23 23 9 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 14 24 29 29 29 29 21 21 21 21 21 4 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 17 17 17 17 16 16 Device 7 | . . . . . . . 5 7 7 7 6 6 6 6 6 5 5 5 5 9 11 11 12 10 10 9 10 16 17 20 17 17 16 18 Storage 19 | . 27 28 28 28 18 15 15 15 15 15 17 20 20 20 20 17 23 23 23 23 21 17 20 21 21 21 21 15 14 8 8 11 10 6 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 7 10 10 9 9 8 8 8 8 6 Protection 6 | . . . . . 14 6 9 15 15 13 6 6 4 6 5 9 11 11 11 5 6 11 8 5 5 5 5 1 4 4 4 1 3 2 Energy Gun 1 | . 2 . . 1 6 . . . . . 2 13 9 5 6 2 3 5 5 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 1 11 7 7 3 5 . 1 4 . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 9 | . 21 . . . 2 8 3 7 7 9 10 11 11 6 13 17 18 17 17 19 19 12 14 21 21 21 21 7 3 4 3 4 5 2 Ballistic Cannon 5 | . 2 28 28 26 9 2 . . . . 5 1 . 5 1 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 35 35 43 48 65 64 80 79 77 83 93 81 84 85 80 110 109 110 110 110 107 100 112 102 102 102 102 115 89 87 95 100 120 110 Greatest Support 126 | 20 20 20 20 20 30 74 69 69 69 76 106 106 106 76 76 81 81 82 82 82 82 82 93 77 77 77 77 88 91 102 102 115 126 115 Greatest Overweight (x) 9 | . 1 1 2 2 2 2 1 1 1 1 1 . 2 6 1 1 9 1 1 2 1 1 1 1 1 1 1 2 1 . . . 1 . Average Overweight (x) . | . . 1 1 1 1 . . 1 1 . . . . 2 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 28 | 6 14 14 16 16 16 16 16 16 16 16 22 22 22 22 22 28 28 28 28 28 28 22 28 28 28 28 28 28 20 20 16 24 24 18 Average Capacity 20 | 6 12 14 15 16 16 16 16 16 16 16 20 22 22 22 22 22 28 28 28 28 26 22 26 28 28 28 28 22 20 16 16 21 21 14 Most Carried 28 | 6 14 14 16 16 16 16 14 13 13 16 21 22 22 22 22 27 28 28 28 28 28 22 28 25 26 28 28 28 20 20 16 24 22 18 Average Carried 19 | 5 9 13 15 15 15 11 12 11 13 14 18 21 21 21 21 22 25 26 28 26 24 21 25 25 25 26 28 21 19 16 15 18 19 13 Final Capacity 28 | 6 14 14 16 16 16 16 16 16 16 16 22 22 22 22 22 28 28 28 28 28 22 22 28 28 28 28 28 20 20 16 16 24 18 12 Final Carried 28 | 5 14 14 16 16 16 13 11 13 13 16 21 22 18 22 21 27 25 28 28 25 22 22 25 25 26 28 28 20 20 16 16 19 18 8 Class Distribution -------------------- 36% | Scavenger-Tank 23% | Mutant 12% | Hauler-Skirmisher 10% | Scavenger-Mutant 4% | Sprinter 4% | Hauler-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Pyromaniac-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Hauler-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 13298 | 215 220 50 . 444 296 522 138 30 . 318 649 139 66 92 198 518 254 92 . 121 54 419 1930 191 35 73 259 721 872 213 219 1460 1865 625 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24021 | 86 376 24 . 440 844 700 189 102 . 377 1229 178 199 110 362 1346 146 190 . 277 . 649 3195 107 . 73 416 1541 1129 121 213 2208 5930 1264 Parts 921 | 5 21 3 . 23 34 30 7 4 . 16 47 7 8 . 19 61 5 12 . 13 . 29 135 3 . . 16 53 46 2 15 108 184 15 Haulers Intercepted 30 | . 2 . . . 2 3 . . . . 5 . . . . 1 . . . . . . 3 . . . . 4 1 1 . 3 5 . Recyclers Shooed 14 | . . . . . 1 1 . . . . 1 . . . . 3 . . . . . . 3 . . . . 1 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . 13 3 . 20 . 4 6 . 15 . . . . 13 9 29 . 3 . . 15 . . . . . . . Prevented 39 | . . . . . . . . . . . . 3 . . 4 . . . . . 32 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 267 | . 8 1 . 10 10 10 6 4 . 7 11 6 3 . 10 13 . 3 . 5 . 13 29 2 . . 5 10 10 . 4 21 62 4 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 187 | . 8 . . . 3 6 . . . 7 5 6 1 . 10 13 . 3 . 5 . 13 26 2 . . 5 10 10 . 4 21 27 2 Cannons 26 | . . 1 . 8 7 2 2 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . . . 2 . . 1 3 . . . . . . . . . . . . . . 3 . . . . . . . . . 10 . Classes Destroyed 20 | 2 4 1 . 1 1 4 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 . Worker 24 | . . 1 . 1 . . . . . . 3 . . . . 2 . . . . . . 7 . . . . 1 1 . . 4 4 . Builder 16 | . . . . . . . . . . . 5 . . . . 2 . . . . . . 3 . . . . . 1 1 . 3 1 . Tunneler 6 | 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . Hauler 30 | . 2 . . . 2 3 . . . . 5 . . . . 1 . . . . . . 3 . . . . 4 1 1 . 3 5 . Recycler 27 | 1 . . . 4 4 2 . . . . 1 . . . . 3 . . . . . . 4 . . . . 2 2 . . . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . Watcher 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . . Swarmer 58 | . 3 1 . 6 . . . 4 . 2 3 5 . . 7 . . . . . . 6 . 1 . . . . 4 . 4 5 7 . Grunt 111 | . 5 . . 3 7 1 1 . . 4 5 . . . 2 9 . . . 2 . 4 13 . . . 4 8 3 . . 4 34 2 Brawler 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . Sentry 28 | . . . . . 3 2 . . . . 1 . 1 . . . . 1 . . . 1 9 1 . . 1 2 . . . 4 2 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . 1 1 . . 1 . 1 . . . 3 . . . . . . . . . . . . 2 . . 2 12 . Programmer 25 | . . . . . . 2 . . . . 2 . 1 . . . . 2 . 2 . 2 5 . . . . . . . . 4 5 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Master Thief 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 1 . 4 5 4 2 4 . 3 5 3 2 . 4 12 . 2 . 3 . 5 8 2 . . 4 7 5 1 4 13 13 3 Combat Bots Only 12 | . 3 1 . 3 4 3 2 4 . 3 3 3 2 . 4 5 . 2 . 3 . 5 4 2 . . 4 5 4 . 4 5 12 3 Max Kills in Single Turn 6 | 1 1 1 . 3 1 1 1 4 . 2 3 1 1 . 2 2 1 1 . 2 . 1 6 1 . . 2 1 2 1 1 2 4 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . 1 . . . . . 1 . Exploded 4 | . . . . 2 . . 1 3 . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 22011 | . 490 32 . 455 642 2465 198 5 . 416 807 447 668 . 659 1157 72 275 . 358 135 471 2167 139 . . 705 636 453 390 211 1990 3276 2292 Core 2049 | . 89 9 . 115 30 474 . . . . 36 . 71 . 43 137 . . . 19 . . 53 25 . . 91 100 61 41 56 118 201 280 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 40 . 172 Core Remaining (%) 68 | 100 . . . 14 94 . . . . 32 . . . . 82 . . . . . . 84 . . . . 85 . 87 . . 52 . 57 Volleys Fired 900 | 6 35 2 . 38 35 43 14 1 . 28 52 13 7 4 21 31 10 6 . 10 . 27 100 7 . 3 10 50 48 1 14 83 135 66 Largest 4 | 2 2 2 . 2 3 3 1 1 . 2 4 4 4 4 3 4 4 4 . 4 . 4 4 4 . 4 4 4 1 1 1 1 2 1 Hottest 295 | 60 70 70 . 70 172 141 250 250 . 120 231 176 250 235 116 150 169 174 . 174 . 123 132 132 . 132 132 132 60 35 60 60 295 250 Shots Fired 1735 | 12 69 4 . 76 79 79 14 1 . 49 175 37 13 10 63 118 40 24 . 37 . 36 264 27 . 12 40 72 48 1 14 83 172 66 Gun 1445 | 12 65 . . . 35 58 4 . . 44 99 37 8 4 63 118 40 24 . 37 . 36 264 27 . 12 40 72 48 1 14 83 137 63 Cannon 290 | . 4 4 . 76 44 21 10 1 . 5 76 . 5 6 . . . . . . . . . . . . . . . . . . 35 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1481 | 6 62 4 . 76 52 67 4 . . 44 113 17 4 4 42 105 33 18 . 33 . 36 264 27 . 12 40 72 48 1 14 83 137 63 Thermal 123 | . . . . . . 6 10 1 . 5 37 . 5 4 . . 7 6 . 4 . . . . . . . . . . . . 35 3 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 131 | 6 7 . . . 27 6 . . . . 25 20 4 2 21 13 . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | 4 8 3 . 5 8 8 4 1 . 13 10 3 6 1 6 11 7 8 . 5 . 18 10 8 . 7 6 14 21 11 14 13 15 50 Robot Miss Streak 11 | 1 3 1 . 5 4 5 6 2 . 6 11 3 2 2 6 7 3 2 . 3 . 4 6 6 . 4 3 3 5 . 6 6 7 5 Penetration Max 2 | . . . . . . 1 . . . 1 1 . . . 1 2 1 1 . 1 . . 2 . . 1 . . . . . . 1 . Secondary Targets 27 | . 4 . . . . 1 . . . 1 1 2 . . 5 4 . . . 2 . . 2 . . . 3 . . . . . 2 . Max Gunslinging Chain 2 | . 1 . . . . 1 . . . 1 1 1 . . 2 1 . . . 1 . . 1 . . . 2 . . . . . 1 . Shots Hit Robots 1186 | 8 49 3 . 34 56 73 9 1 . 31 99 18 10 2 31 72 26 12 . 20 . 29 139 14 . 5 24 60 48 3 14 91 143 62 Core Hits 971 | 3 17 3 . 17 29 29 9 6 . 16 54 8 6 2 17 44 9 6 . 10 . 24 102 4 . 2 14 53 44 2 9 110 244 78 Critical Hits 46 | . . 1 . . 3 3 1 . . 1 5 . . 1 . 6 . 1 . 1 . . 10 1 . 1 5 1 . 1 . . 4 . Critical Kills 19 | . . . . . 2 2 1 . . . 2 . . 1 . 2 . . . . . . 6 . . . 2 1 . . . . . . Critical Parts Destroyed 23 | . . 1 . . 1 1 . . . 1 3 . . . . 4 . 1 . 1 . . 3 . . . 2 . . 1 . . 4 . Melee Attacks 164 | . 1 . . . . 28 . . . 31 . . . 31 . . . . . . . . . . . . . . 5 12 3 45 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . 1 . . . . 28 . . . 31 . . . 31 . . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 3 45 8 . Sneak Attacks 18 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 6 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51808 | 112 539 71 . 783 1257 1808 564 204 . 789 3015 392 365 77 794 2262 715 300 . 548 . 1401 6466 347 . 214 633 2591 2764 354 650 5870 10047 5876 Guns 37936 | 112 467 . . . 535 805 58 . . 685 1485 392 89 48 794 2256 715 300 . 548 . 1401 5591 347 . 214 633 2591 2541 27 445 4457 5457 4943 Cannons 4905 | . . 71 . 666 689 410 323 55 . 104 1526 . 161 29 . . . . . . . . . . . . . . . . . . 752 119 Explosions 5477 | . . . . 117 33 . 183 149 . . 4 . 115 . . . . . . . . . 865 . . . . . . . . . 3197 814 Melee 3434 | . 72 . . . . 593 . . . . . . . . . . . . . . . . . . . . . . 223 287 205 1413 641 . Ramming 56 | . . . . . . . . . . . . . . . . 6 . . . . . . 10 . . . . . . 40 . . . . Kinetic 38378 | 32 399 71 . 666 855 963 58 . . 685 1919 204 79 29 467 2020 577 250 . 457 . 1401 5591 347 . 214 633 2591 2541 27 445 4457 5457 4943 Thermal 7570 | . . . . . 33 216 506 204 . 104 869 . 276 . . . 138 50 . 91 . . 865 . . . . . . . . . 3285 933 Explosive 781 | . . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 664 . Electromagnetic 1589 | 80 68 . . . 369 36 . . . . 227 188 10 48 327 236 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 665 | . 72 . . . . 593 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2769 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 287 205 1413 641 . Highest Corruption 15 | . 3 3 3 3 1 4 4 4 4 4 1 1 2 2 . . . . . 1 2 1 15 15 15 15 15 4 8 . . 6 . . Average Corruption 4 | . 2 3 3 3 1 2 4 4 4 4 1 1 1 2 . . . . . 1 1 1 8 15 15 15 15 4 4 . . 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 333 | . 15 14 5 23 3 10 18 6 1 21 7 3 2 2 . . . . . 2 1 3 73 30 21 11 25 1 9 . . 27 . . Message Errors 65 | . 5 3 2 10 2 2 4 2 . 7 2 2 1 . . . . . . 1 1 . 7 6 . . 4 . . . . 4 . . Matter Fused 60 | . 1 6 1 6 . 3 3 1 . 4 . . . . . . . . . . . . 10 4 6 4 2 . 1 . . 8 . . Heat Flow Errors 31 | . 4 1 1 . . . 2 1 . 3 . . . . . . . . . . . . 5 3 2 3 2 . 2 . . 2 . . Energy Discharges 26 | . 2 . 1 . . . 5 . 1 1 1 . . 1 . . . . . 1 . 1 5 3 . 2 1 . 1 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Data Loss (minor) 36 | . . 4 . 3 1 1 3 1 . 1 1 . . 1 . . . . . . . 2 3 2 5 . 2 1 2 . . 3 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 7 2 6 . . . . . . . Targeting Errors 67 | . 3 . . 4 . 4 1 1 . 3 2 1 1 . . . . . . . . . 28 3 . . 8 . 1 . . 7 . . Weapon Failures 13 | . . . . . . . . . . 2 1 . . . . . . . . . . . 8 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 615 | . . . . 7 . 55 17 . . . 51 . . . . . . . . . . . 48 . . . . . 98 20 . 207 112 . Projectiles 93 | . . . . 7 . 18 17 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Explosions 160 | . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . 112 . Melee 362 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . 98 20 . 207 . . Knockbacks 18 | . . 2 . 7 2 1 . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 15 | . . 2 . 6 2 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . 8 . . 89 5 . . 10 . 1 . . . . . . . . . 5 . . . . . . 20 . . 72 . Shots 18 | . . . . 1 . . 6 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 8 . Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Targets Rammed 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 250 233 236 144 418 232 579 267 . 260 287 124 312 93 9 177 124 96 . 467 . 225 328 222 248 179 222 384 278 52 28 284 302 170 Average Temperature 88 | . 58 84 124 46 119 85 220 130 . 107 78 45 127 47 9 84 52 43 . 256 . 71 82 50 119 57 62 83 65 25 28 92 97 86 Received Heat Transfer 3111 | . 192 . . 45 306 315 18 . . 87 102 . 102 . 153 276 . 9 . 54 . 36 471 9 . . 210 75 75 90 9 144 126 207 Effects 11 | . . . 1 . 1 . 8 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 34 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . 27 2 Combat Hostiles 32 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . 25 2 Parts Melted 123 | . . . . . . 1 16 3 . . . . 4 . . . . . . . . . . . . . . . . . . . 89 10 Heat Transferred 26239 | . . . . . 50 480 2240 960 . 240 575 . 1040 . . . 222 74 . 148 . . 600 . . . . . . . . . 16695 2915 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2115 | 10 186 74 . 140 177 217 . . . . 626 . . . . 470 237 169 . . . . 947 . . . . 478 578 427 431 613 2115 1004 Average Influence 277 | 6 86 27 . 53 99 76 . . . . 359 . . . . 233 128 84 . . . . 330 . . . . 280 389 345 366 388 1191 972 Maximum Alert Level 5 | . . . . . . 1 . . . . 2 . . . . 2 1 . . . . . 3 . . . . 2 2 2 2 2 5 3 Low Security (%) 58 | 100 100 100 . 100 100 99 . . . . 35 . . . . 43 86 100 . . . . 34 . . . . 41 . . . 9 . . Level 1 17 | . . . . . . . . . . . 15 . . . . 52 13 . . . . . 36 . . . . 31 58 79 33 41 1 . Level 2 15 | . . . . . . . . . . . 48 . . . . 3 . . . . . . 15 . . . . 27 41 20 66 49 22 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 12 100 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 . . 1 2 6 . . . . 5 . . . . 3 . 2 . . . . 9 . . . . 5 2 3 1 5 19 . Investigation 14 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . 1 . 2 4 . Extermination 11 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . . 1 1 . Reinforcement 27 | . . . . . 2 3 . . . . 1 . . . . 3 . 1 . . . . 2 . . . . 3 2 2 1 2 5 . Assault 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 . Haulers Reinforced 10 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 1 . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 33 | . 3 . . . 1 1 . . . . . . . . . 2 . . . . . . 5 . . . . 2 . 1 2 3 2 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 479 | . 16 3 . 12 11 30 9 . . 10 21 6 3 . 15 17 5 11 . 5 10 13 45 2 . . 5 20 15 11 17 58 88 21 Peak Tracking Total 12 | . 5 2 . 3 4 9 3 . . 4 4 3 2 . 5 4 1 4 . 3 7 5 8 2 . . 4 6 5 11 9 11 12 8 Tactical Retreats 31 | . . . . . . 6 . . . . 4 . . . 1 . . 1 . . . . 1 . . . . 2 . 1 2 4 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 26 | . 3 . . . 2 2 . . . . 1 . . . . 2 . 1 . . . . 8 . . . . . 2 . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 54 | . 1 . . . . 2 . . . . 8 . . . . 1 . 3 . . . . 19 . . 1 . . 3 2 2 7 5 . Max in Single Turn 13 | . 1 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . 13 . . 1 . . 1 1 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 90 | . 4 . 2 2 . 3 2 1 4 . 5 . . . . . . 1 . . 4 . 14 . 2 2 . 4 5 3 . 17 14 1 Terminals 56 | . 4 . . . . 3 . . . . 2 . . . . . . 1 . . . . 8 . 1 . . 3 4 3 . 16 10 1 Fabricators 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 218 | . 11 . 5 2 . 6 5 1 24 . 12 . . . . . . 3 . . 5 . 43 . 2 8 . 6 8 5 . 43 28 1 Successful 137 | . 6 . 5 2 . 3 5 1 24 . 5 . . . . . . 1 . . 5 . 21 . 2 8 . 3 5 3 . 28 10 . Failed 81 | . 5 . . . . 3 . . . . 7 . . . . . . 2 . . . . 22 . . . . 3 3 2 . 15 18 1 Catastrophic 17 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 1 1 . 4 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 12 . 1 . . 4 . . . . 4 . . . . . . 3 . . 1 . 17 . . . . 3 5 4 . 34 19 . Terminals 122 | . 11 . . . . 6 . . . . 4 . . . . . . 3 . . . . 22 . 1 . . 3 5 5 . 41 20 1 Fabricators 24 | . . . . . . . . . . . 8 . . . . . . . . . . . 6 . . . . 3 . . . . 7 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 3 . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Hacks 74 | . 1 . 5 2 . 1 5 1 24 . 1 . . . . . . . . . 5 . 5 . 2 8 . . . 1 . 10 3 . Record 24 | . . . 4 . . . 4 . 11 . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Part Schematic 13 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 11 | . . . . 2 . . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . 5 . . Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . Unreport Threat 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 3 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . 2 . . . . 3 . Load Schematic 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . 2 . Build 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 115 | . 14 . . . . 6 . . . . 2 . . . . . . 3 . . . . 14 . . . . 3 8 6 . 44 15 . Terminals 38 | . 5 . . . . 2 . . . . . . . . . . . 1 . . . . 3 . . . . 1 3 2 . 17 4 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 32 | . 3 . . . . 2 . . . . . . . . . . . 1 . . . . 3 . . . . 1 3 2 . 13 4 . Disrupt 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Hacking Detections 60 | . 4 . . . . 3 . . . . 3 . . . . . . 1 . . . . 13 . . . . 4 2 3 . 13 13 1 Full Trace Events 10 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . 1 4 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 8 . . . . . . . . . . . . . 3 . . 4 . . 1 . . 7 . . Parts Built 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . Matter 1221 | . . . . . . . . . . . 285 . . . . . . . . . . . 285 . . . . 234 . . . . 417 . Time 417 | . . . . . . . . . . . 152 . . . . . . . . . . . 152 . . . . 39 . . . . 74 . Total Part Build Rating 33 | . . . . . . . . . . . 5 . . . . . . . . . . . 5 . . . . 14 . . . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 26 | . . 1 . . . . . . . 1 . . . . . . 19 . . . . . 2 . . . . . . . . 3 . . Largest Group 19 | . . 1 1 . . . . . . 1 . . . . . . 19 12 . . . . 2 . . . . . . . . 3 . . Highest-Rated Group 696 | . . 31 31 . . . . . . 94 . . . . . . 696 466 . . . . 92 . . . . . . . . 138 . . Highest-Rated Ally 94 | . . 31 31 . . . . . . 94 . . . . . . 50 46 . . . . 46 . . . . . . . . 46 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 208 | . . 3 . . . . . . . 7 . . . . . . 131 44 . . . . 17 . . . . . . . . 6 . . Total Damage 7018 | . . 62 . . . . . . . 331 . . . . . . 4668 915 . . . . 924 . . . . . . . . 118 . . Kills 22 | . . 2 . . . . . . . 3 . . . . . . 9 2 . . . . 6 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . 2 1 . 3 . 1 1 1 1 . . . 1 1 . 2 . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 20536 | 46 668 914 553 1260 620 1040 725 254 119 586 1122 277 357 2110 340 483 552 433 320 355 793 663 1657 478 358 186 308 385 508 146 182 785 814 139 Spaces Moved 17213 | 21 366 602 323 623 312 545 462 166 80 295 735 193 259 1332 199 216 400 359 275 294 689 433 1302 445 355 160 262 554 803 294 403 1451 1795 210 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . Legs 6397 | 21 366 602 323 623 312 545 462 166 80 295 735 193 236 922 199 216 101 . . . . . . . . . . . . . . . . . Wheels 427 | . . . . . . . . . . . . . . 410 . . 17 . . . . . . . . . . . . . . . . . Hover 4904 | . . . . . . . . . . . . . . . . . 282 359 275 294 689 433 1302 445 355 160 262 48 . . . . . . Flight 5462 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 506 803 294 403 1451 1795 210 Fastest Speed 27 | 120 120 150 150 150 150 120 120 150 150 120 120 120 120 150 120 150 103 96 96 96 96 96 95 100 100 100 100 34 29 29 29 27 27 28 Average Speed 95 | 120 146 150 169 179 155 142 146 150 150 128 120 120 128 150 134 150 118 101 96 97 96 96 98 100 100 100 100 41 30 29 29 28 29 28 Slowest Speed 200 | 120 150 150 180 180 180 190 150 150 150 150 150 120 200 150 150 150 180 103 96 172 96 96 101 100 100 100 100 160 114 29 29 32 104 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 6 2 7 17 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 49 | 3 57 99 70 95 33 16 58 29 69 48 23 40 51 84 47 8 95 9 50 53 85 51 37 66 57 62 56 18 68 9 43 73 48 17 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 8 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . Known Exits Taken 16 | . 1 . . . 1 1 . . . 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . 2 2 . 1 . . . 4 . . . . 1 2 . 1 . 3 3 . 1 . . . . . . . Spaces Dug 39 | . . . . . . . . . . 1 . . . 3 . . . . . . . . 8 . . . . . . 1 . 24 2 . Terrain Destroyed 193 | . . . . 5 13 5 5 . . 7 9 . 3 10 4 . 7 1 . 1 . 4 55 7 . . 2 . . 1 . 24 30 . Melee 31 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 1 . 24 2 . Projectile 110 | . . . . . 11 5 1 . . 6 9 . . 7 4 . 7 1 . 1 . 4 37 7 . . 2 . . . . . 8 . AOE 52 | . . . . 5 2 . 4 . . . . . 3 . . . . . . . . . 18 . . . . . . . . . 20 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 19977 | 31 430 610 331 690 375 685 499 170 79 389 843 209 273 1389 224 300 456 413 330 338 824 674 1537 460 357 178 283 687 1042 326 464 1731 2041 309 Wait 1039 | . 2 5 . 10 15 42 5 . . 5 33 . . 4 1 10 22 31 55 29 107 205 53 8 1 . 10 34 155 3 30 78 69 17 Move 17086 | 20 365 601 322 622 311 544 461 165 79 294 734 192 258 1331 198 216 399 358 274 293 688 432 1301 444 354 159 261 544 780 282 398 1436 1761 209 Hop 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 5 2 7 16 . Pick Up 139 | 2 10 1 3 5 3 6 4 1 . 3 9 1 . 5 . 11 6 2 . 1 7 4 19 . 1 5 . 5 1 3 2 14 4 1 Fast Attach 139 | . 3 . . 2 3 12 3 1 . 7 5 2 2 4 1 10 3 1 . . . . 11 . 1 2 . 11 18 5 4 19 8 1 Attach 116 | . 1 . . 2 5 11 3 . . 4 4 . 4 3 1 2 3 . . 4 3 1 14 . . 2 . 7 5 1 1 14 13 8 Detach 36 | . 1 . . . 1 2 1 . . 4 . . 1 1 1 . . . . . . . 1 . . . . 3 3 . 1 3 11 2 Swap 76 | . 6 . 1 2 1 . 2 1 . 5 2 . . 2 . 3 2 1 1 . 3 1 10 . . 3 1 5 3 2 2 14 2 1 Drop 211 | 3 6 1 5 7 1 2 6 1 . 8 4 1 1 4 1 11 11 1 . 1 10 4 27 . . 4 1 24 13 11 7 18 13 4 Fire 900 | 6 35 2 . 38 35 43 14 1 . 28 52 13 7 4 21 31 10 6 . 10 . 27 100 7 . 3 10 50 48 1 14 83 135 66 Melee 158 | . 1 . . . . 22 . . . 31 . . . 31 . . . . . . . . . . . . . . 5 12 3 45 8 . Ram 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 5 . 13 . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Entered Mines 736 | -10/Mines | Discovered new exit (range 11) 751 | -10/Mines | Discovered new exit (range 11) 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1388 | -10/Mines | Received a Mining Laser from a helpful Derelict 1539 | -10/Mines | Learned Materials garrison access intel 1629 | -10/Mines | Entered Exiles 1629 | -10/Exiles | Accompanied by 1 ally 1652 | -10/Exiles | Discovered new exit (range 15) 1667 | -10/Exiles | Met 8R-AWN 1691 | -10/Exiles | Met EX-HEX 1734 | -10/Exiles | Met EX-BIN 1751 | -10/Exiles | Aligned with FarCom system 1752 | -10/Exiles | Given EX-Vault access code 1791 | -10/Exiles | Opened EX-Vault 1807 | -10/Exiles | Found XL Autogun Array 1811 | -10/Exiles | Found Gui. Plasma Cannon 1820 | -10/Exiles | Found Firepult 1858 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1909 | -10/Exiles | Met EX-DEC 1925 | -10/Exiles | Learned location of Zion (-6) 2168 | -10/Exiles | Discovered new exit (range 10) 2182 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, Firepult, XL Autogun Array 2182 | -10/Exiles | Entered Mines 2203 | -9/Mines | Core integrity fell below 50% 2243 | -9/Mines | Discovered new exit (range 9) 2320 | -9/Mines | Found a hidden stash of uninstalled traps 2386 | -9/Mines | Learned location of 1 exit from Materials 2570 | -9/Mines | Discovered new exit (range 10) 2707 | -9/Mines | Core integrity fell below 20% 3274 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3409 | -9/Mines | Met a Derelict shopkeep closing up shop 3442 | -9/Mines | Entered Materials 3442 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3443 | -8/Materials | Identified exit to Factory 3444 | -8/Materials | Loaded intel: 1 garrison access location 3715 | -8/Materials | Discovered exit to Factory (range 16) 3909 | -8/Materials | Lost 3 parts (1n1u1w) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4064 | -7/Factory | FarCom data flow suspended 4374 | -7/Factory | Identified exit to Lower Caves 4409 | -7/Factory | Build established: Scavenger-Tank 4449 | -7/Factory | Assembled infested ambush trap array 4485 | -7/Factory | Core integrity fell below 50% 4512 | -7/Factory | Lost 11 parts (2p4n2u3w) 4755 | -7/Factory | Build established: Mutant 4755 | -7/Factory | Lost 3 parts (1p1n1w) 5102 | -7/Factory | Entered Lower Caves 5343 | -7/Lower Caves | Learned Armory garrison access intel 5420 | -7/Lower Caves | Build established: Pyromaniac-Mutant 5470 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5558 | -7/Lower Caves | Spotted C3-9TF(f) 5559 | -7/Lower Caves | Encountered a Master Thief 5562 | -7/Lower Caves | Destroyed C3-9TF(f) 5565 | -7/Lower Caves | Spotted IC-151(f) 5566 | -7/Lower Caves | Encountered a Master Thief 5575 | -7/Lower Caves | Destroyed IC-151(f) 5702 | -7/Lower Caves | Spotted T8-AGF(f) 5704 | -7/Lower Caves | Encountered a Master Thief 5704 | -7/Lower Caves | Spotted 06-WSC(f) 5705 | -7/Lower Caves | Encountered a Master Thief 5708 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 5708 | -7/Lower Caves | Destroyed T8-AGF(f) 5710 | -7/Lower Caves | Destroyed 06-WSC(f) 5800 | -7/Lower Caves | Build established: Scavenger-Mutant 5822 | -7/Lower Caves | Discovered new exit (range 3) 5827 | -7/Lower Caves | Entered another Lower Caves area 6015 | -7/Lower Caves | Identified exit to Factory 6065 | -7/Lower Caves | Discovered new exit (range 12) 6081 | -7/Lower Caves | Entered Data Miner 6081 | -7/Data Miner | Discovered new exit (range 6) 6110 | -7/Data Miner | Met Data Miner 6137 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6137 | -7/Data Miner | Learned location of Section 7 (-2) 6164 | -7/Data Miner | Received God Mode back door access code from Data Miner 6200 | -7/Data Miner | Entered Proximity Caves 6224 | -6/Proximity Caves | Spotted B-75 Beast 6527 | -6/Proximity Caves | Learned Factory garrison access intel 6574 | -6/Proximity Caves | Escorted by Enhanced Grunt 6638 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6713 | -6/Proximity Caves | Found Prototype Device 6713 | -6/Proximity Caves | Identified Exp. Thermal Shield 6786 | -6/Proximity Caves | Entered Factory 6786 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6787 | -6/Factory | Identified exit to Extension 6788 | -6/Factory | Loaded intel: 4 garrison access locations 6992 | -6/Factory | Incoming investigation squad redirected 7003 | -6/Factory | Build established: Scavenger-Tank 7040 | -6/Factory | Identified exit to Lower Caves 7046 | -6/Factory | Fabricated Exp. Sensor Array? 7103 | -6/Factory | Discovered new exit (range 15) 7179 | -6/Factory | Incoming investigation squad redirected 7185 | -6/Factory | Local fabrication network quarantined 7836 | -6/Factory | First assault squad dispatched 7865 | -6/Factory | Incoming assault squad redirected 7908 | -6/Factory | Entered Lower Caves 8165 | -6/Lower Caves | Discovered new exit (range 9) 8179 | -6/Lower Caves | Learned Factory machine intel 8185 | -6/Lower Caves | Entered another Lower Caves area 8195 | -6/Lower Caves | Discovered new exit (range 8) 8292 | -6/Lower Caves | Encountered a Warlord checkpoint 8307 | -6/Lower Caves | Learned 4 Factory zone layouts 8421 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8440 | -6/Lower Caves | Spotted B-75 Beast 8471 | -6/Lower Caves | Destroyed B-75 Beast 8500 | -6/Lower Caves | Lost 6 parts (3n3w) 8536 | -6/Lower Caves | Discovered new exit (range 5) 8542 | -6/Lower Caves | Entered Zion 8601 | -6/Zion | Found Prototype Device 8645 | -6/Zion | System corruption cleaned by Quarantine Array 8722 | -6/Zion | Learned Factory terminal intel 8749 | -6/Zion | Build established: Scavenger-Mutant 8768 | -6/Zion | Learned Factory emergency access door positions 8835 | -6/Zion | Found Prototype Device 9149 | -6/Zion | Build established: Scavenger-Tank 9940 | -6/Zion | Given A8's code to call for help 9956 | -6/Zion | Discovered new exit (range 9) 10491 | -6/Zion | Build established: Scavenger-Mutant 10652 | -6/Zion | Entered Proximity Caves 10801 | -5/Proximity Caves | Learned 12 Factory zone layouts 10987 | -5/Proximity Caves | Discovered new exit (range 5) 10992 | -5/Proximity Caves | Entered Factory 10992 | -5/Factory | Evolved 2 slots: Utility x2 10995 | -5/Factory | Loaded intel: 278 machine locations 10996 | -5/Factory | Loaded intel: 20 terminal locations 11173 | -5/Factory | Build established: Scavenger-Tank 11475 | -5/Factory | Sucked down chute 11475 | -5/Factory | Entered Waste 11480 | -5/Waste | Spotted C-40 Crusher 11510 | -5/Waste | Warlord forces began an assault 11519 | -5/Waste | Allies destroyed C-40 Crusher 11610 | -5/Waste | Spotted C-40 Crusher 11613 | -5/Waste | Allies destroyed C-40 Crusher 11644 | -5/Waste | Spotted C-40 Crusher 11649 | -5/Waste | Allies destroyed C-40 Crusher 11678 | -5/Waste | Spotted C-40 Crusher 11685 | -5/Waste | Allies destroyed C-40 Crusher 11706 | -5/Waste | Spotted C-40 Crusher 11711 | -5/Waste | Allies destroyed C-40 Crusher 11745 | -5/Waste | Spotted C-40 Crusher 11755 | -5/Waste | Allies destroyed C-40 Crusher 11787 | -5/Waste | Discovered new exit (range 16) 12027 | -5/Waste | Entered Factory 12027 | -5/Factory | Accompanied by 12 allies 12141 | -5/Factory | Discovered new exit (range 14) 12460 | -5/Factory | Entered Upper Caves 12516 | -5/Upper Caves | Spotted B-75 Beast 12561 | -5/Upper Caves | Learned location of Armory (-4) 12772 | -5/Upper Caves | Discovered new exit (range 9) 12780 | -5/Upper Caves | Entered another Upper Caves area 12804 | -5/Upper Caves | Discovered new exit (range 5) 12924 | -5/Upper Caves | Learned Factory security intel 13059 | -5/Upper Caves | Discovered new exit (range 11) 13135 | -5/Upper Caves | Entered Warlord 13168 | -5/Warlord | System corruption cleaned by Quarantine Array 13418 | -5/Warlord | Learned 4 Research zone layouts 13418 | -5/Warlord | Learned Armory emergency access door positions 13418 | -5/Warlord | Learned Quarantine trap positions 13418 | -5/Warlord | Learned Armory security intel 13623 | -5/Warlord | Met Warlord 13637 | -5/Warlord | Opened Warlord's prototype stash 13642 | -5/Warlord | Found Prototype Reactor 13645 | -5/Warlord | Found Prototype Device 13648 | -5/Warlord | Warlord's base attacked by MAIN.C 13903 | -5/Warlord | Opened side exit 13922 | -5/Warlord | Discovered new exit (range 9) 13928 | -5/Warlord | Entered Proximity Caves 14244 | -4/Proximity Caves | Learned 4 Research zone layouts 14527 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14584 | -4/Proximity Caves | Discovered new exit (range 4) 14589 | -4/Proximity Caves | Learned location of Quarantine (-2) 14591 | -4/Proximity Caves | Entered Factory 14591 | -4/Factory | Evolved 2 slots: Utility x2 14812 | -4/Factory | Discovered new exit (range 15) 14947 | -4/Factory | Fabricated Lgt. Regenerative Plating? 15289 | -4/Factory | Identified Exp. Phase Shifter 15289 | -4/Factory | Identified Bomb Factory No. 2 15486 | -4/Factory | Identified exit to Upper Caves 15486 | -4/Factory | Identified exit to Armory 15601 | -4/Factory | Build established: Hauler-Skirmisher 15612 | -4/Factory | System corruption reached 10% 15732 | -4/Factory | Spotted B-86 Titan 16091 | -4/Factory | First assault squad dispatched 16140 | -4/Factory | Fabricated X-72 Disruptor? 16212 | -4/Factory | Spotted B-86 Titan 16242 | -4/Factory | Incoming assault squad redirected 16248 | -4/Factory | Entered Upper Caves 16354 | -4/Upper Caves | Encountered a Warlord checkpoint 16400 | -4/Upper Caves | Learned location of Testing (-3) 16648 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16716 | -4/Upper Caves | Discovered new exit (range 12) 16725 | -4/Upper Caves | Identified exit to Upper Caves 16726 | -4/Upper Caves | Entered another Upper Caves area 17080 | -4/Upper Caves | Discovered new exit (range 5) 17083 | -4/Upper Caves | Identified exit to Zhirov 17084 | -4/Upper Caves | Entered Zhirov 17084 | -4/Zhirov | Discovered new exit (range 3) 17104 | -4/Zhirov | Met Zhirov 17143 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17160 | -4/Zhirov | Found Alien Artifact 17160 | -4/Zhirov | Identified Integrated Reactor 17160 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 17175 | -4/Zhirov | Found Alien Artifact 17195 | -4/Zhirov | Identified Phasing AFG 17269 | -4/Zhirov | Identified exit to Proximity Caves 17270 | -4/Zhirov | Entered Proximity Caves 17402 | -3/Proximity Caves | Spotted B-86 Titan 17482 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17568 | -3/Proximity Caves | Discovered new exit (range 11) 17577 | -3/Proximity Caves | Identified exit to Research 17578 | -3/Proximity Caves | Entered Research 17578 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17579 | -3/Research | Identified exit to Testing 17667 | -3/Research | Fabricated Field Propulsion Array (x2) 17807 | -3/Research | Garrison activated, responded to threat 17934 | -3/Research | Found Enh. Force Lance 17963 | -3/Research | Entered Testing 18058 | -3/Testing | Found Prototype Device 18058 | -3/Testing | Identified EM Dispersion Field 18083 | -3/Testing | Found Prototype Energy Cannon 18083 | -3/Testing | Identified Null Cannon 18353 | -3/Testing | Discovered new exit (range 14) 18392 | -3/Testing | Build established: Hauler-Sprinter 18419 | -3/Testing | Spotted Striker 18420 | -3/Testing | Spotted Striker 18421 | -3/Testing | Spotted PG-9B4R9FYDMH 18442 | -3/Testing | Destroyed PG-9B4R9FYDMH 18443 | -3/Testing | Found Prototype Device 18443 | -3/Testing | Identified Exp. Weapon Cycler 18471 | -3/Testing | Identified exit to Research 18471 | -3/Testing | Entered Research 18471 | -2/Research | Warlord forces began assault on 0b10 18471 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18491 | -2/Research | Found Prototype Processor 18491 | -2/Research | Identified Exp. Signal Interpreter 18528 | -2/Research | Spotted B-90 Cyclops 18561 | -2/Research | Identified exit to Quarantine 18581 | -2/Research | Research machine network offline 18595 | -2/Research | Borebot progress halted 18617 | -2/Research | Entered Quarantine 18618 | -2/Quarantine | Loaded intel: 23 trap records 18622 | -2/Quarantine | Found Alien Artifact 18622 | -2/Quarantine | Identified Stasis Generator 18653 | -2/Quarantine | Found Alien Artifact 18653 | -2/Quarantine | Identified Phase Redirector 18753 | -2/Quarantine | Spotted Alpha 7 18756 | -2/Quarantine | Discovered new exit (range 11) 18759 | -2/Quarantine | Identified exit to Access 18772 | -2/Quarantine | Build established: Sprinter 18777 | -2/Quarantine | Spotted Fortress 18798 | -2/Quarantine | Discovered new exit (range 5) 18799 | -2/Quarantine | Identified exit to Section 7 18799 | -2/Quarantine | Garrison activated, responded to threat 18799 | -2/Quarantine | Entered Section 7 18929 | -2/Section 7 | Found Alien Artifact 18929 | -2/Section 7 | Identified Integrity Redistributor 18929 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-165) 18938 | -2/Section 7 | Found Prototype Processor 18938 | -2/Section 7 | Identified Exp. Melee Analysis Suite 18957 | -2/Section 7 | Spotted S7 Guard 18963 | -2/Section 7 | Destroyed S7 Guard 18968 | -2/Section 7 | Found Prototype Protection 18968 | -2/Section 7 | Identified Hvy. Regenerative Plating 18977 | -2/Section 7 | Found Alien Artifact 18977 | -2/Section 7 | Identified Integrated Singularity Reactor 18977 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 19112 | -2/Section 7 | Spotted B-99 Colossus 19125 | -2/Section 7 | Found Integrity Redistributor 19126 | -2/Section 7 | Found Integrity Redistributor 19128 | -2/Section 7 | Found Integrity Redistributor 19140 | -2/Section 7 | Found Alien Artifact 19140 | -2/Section 7 | Identified LRC Armor 19140 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19142 | -2/Section 7 | Found Alien Artifact 19142 | -2/Section 7 | Identified LRC Storage 19142 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19159 | -2/Section 7 | Found Alien Artifact 19159 | -2/Section 7 | Identified Integrated Dissipator 19159 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19256 | -2/Section 7 | Found Prototype Hackware 19256 | -2/Section 7 | Identified Exp. Hacking Suite 19270 | -2/Section 7 | Spotted S7 Guard 19281 | -2/Section 7 | Destroyed S7 Guard 19293 | -2/Section 7 | Found Alien Artifact 19294 | -2/Section 7 | Identified Core Membrane 19294 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19323 | -2/Section 7 | Allied Derelicts emerged from ambush trap array 19330 | -2/Section 7 | Spotted B-90 Cyclops 19338 | -2/Section 7 | Build established: Hauler-Sprinter 19420 | -2/Section 7 | Found Alien Artifact 19450 | -2/Section 7 | Found Alien Artifact 19452 | -2/Section 7 | Found Alien Artifact 19453 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 19453 | -2/Section 7 | Warped through subspace 19485 | -2/Section 7 | Found Alien Artifact 19488 | -2/Section 7 | Incoming investigation squad redirected 19520 | -2/Section 7 | Spotted Alpha 7 19523 | -2/Section 7 | Spotted Alpha 7 19523 | -2/Section 7 | Spotted S7 Guard 19528 | -2/Section 7 | Found Alien Artifact 19529 | -2/Section 7 | Identified Integrated Heat Negator 19529 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 19530 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 19530 | -2/Section 7 | Warped through subspace 19533 | -2/Section 7 | Spotted Executioner 19533 | -2/Section 7 | Spotted Executioner 19534 | -2/Section 7 | Warped through subspace 19575 | -2/Section 7 | Discovered exit to Access (range 12) 19580 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-149) 19584 | -2/Section 7 | Entered Access 19584 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19827 | -1/Access | Garrison activated, responded to threat 19855 | -1/Access | Destroyed 12 combat bots 19856 | -1/Access | Build established: Scavenger-Sprinter 19987 | -1/Access | Spotted B-99 Colossus 20025 | -1/Access | Incoming investigation squad redirected 20112 | -1/Access | First assault squad dispatched 20138 | -1/Access | Incoming assault squad redirected 20139 | -1/Access | Incoming assault squad redirected 20155 | -1/Access | Garrison activated, responded to threat 20169 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-208) 20181 | -1/Access | Destroyed 7 combat bots 20268 | -1/Access | Incoming investigation squad redirected 20281 | -1/Access | Spotted B-99 Colossus 20293 | -1/Access | Destroyed 8 combat bots 20297 | -1/Access | Destroyed B-99 Colossus 20302 | -1/Access | Found Prototype Ballistic Gun 20302 | -1/Access | Identified Multirail 20346 | -1/Access | Energy Cycler disabled 20362 | -1/Access | Fabricated Imp. Q-thruster (x1) 20396 | -1/Access | Discovered new exit (range 8) 20398 | -1/Access | Identified exit to Command 20398 | -1/Access | Entered Command 20401 | -1/Command | Spotted B-99 Colossus 20430 | -1/Command | Identified Matter Drive 20462 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-97) 20468 | -1/Command | 0b10 Conduit disabled 20468 | -1/Command | Met MAIN.C 20470 | -1/Command | Identified Vortex Chain Reactor 20489 | -1/Command | Destroyed MAIN.C Shell 20490 | -1/Command | MAIN.C activated Command garrisons 20491 | -1/Command | Build established: Sprinter 20514 | -1/Command | Spotted Combat Programmer 20524 | -1/Command | Destroyed MAIN.C 20525 | -1/Command | Spotted M Guard 20525 | -1/Command | Spotted Combat Programmer 20526 | -1/Command | Spotted M Guard 20527 | -1/Command | Found Prototype Protection 20527 | -1/Command | Identified Exp. Powered Armor 20535 | -1/Command | Discovered new exit (range 8) 20537 | *** | Establishing 0b11! Last Messages --------------- 20520_ G-73 Enforcer overheating. 20522_ G-73 Enforcer heat spikes uncontrollably. 20522_ G-73 Enforcer overheating. 20523_ Combat Programmer heat damages Cld. Antigrav System. 20523_ G-73 Enforcer heat short circuits Broken Lgt. Quantum Reactor. 20523_ G-73 Enforcer overheating. 20523_ EMDS Slug penetrates G-73 Enforcer. 20524_ Knocked back. 20524_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 20524_ MAIN.C destroyed. 20524_ Hvy. Regenerative Plating destroyed. 20524_ G-73 Enforcer overheating. 20526_ G-73 Enforcer destroyed. 20526_ Acquired 272 matter. 20526_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. 20526_ EMDS Slug penetrates 0b10 Conduit. 20527_ Acquired Prototype Protection. 20527_ Identified Exp. Powered Armor. 20529_ Combat Programmer hacks G-73 Enforcer, rebooting. 20535_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????""""" | | ????????????????????????????????????????#"" | | ??????????????????????? ??????????#""""" | | ????????????????????? +?????????#""""" " | | ?????????????????? #?????????#" | | ?????????????????# [[ #?????????#" | | ?????????????????# [[ #?????????#"" | | ?????????????????# #?????????# " | | ?????????????????# #?????????# " | | ?????????????????# #?????????# " | | ?????????????????# #?????????#""" | | ?????????????????# #?????????#"" | | ?????????????????? #?????????# | | ???????????????????? #?????????# | | ??????????????????????# ########### | | ??????????????????????# | | ????????????????????### | | ????????????????????#"" | | ????????????????????#"T ################ | | ????????????????????### #??????????????# " " | | ??????????????????????# #??????????????# " | | ??????????????????????# #??????????????#########" | | ??????????????????????# #??????????????????????## | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Energy Generation 85 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 48 Armor Coverage 675 Resistance: KI 20 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 84 Core Analysis 10 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Phase Shifter | -4/Factory | Scanalyzed Exp. Cooling System | -4/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Inertial Stasis Machine | -3/Testing | Scanalyzed Imp. Force Field | -2/Section 7 | Extracted Exp. Myomer Leg | -2/Section 7 | Extracted Electron Diverter | -2/Section 7 | Extracted Hvy. Gatling Laser | -2/Section 7 | Extracted Antigrav Array | -2/Section 7 | Extracted Tesla Rifle | -2/Section 7 | Extracted Imp. Q-thruster | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -4/Factory X-72 Disruptor | x2 | -4/Factory Field Propulsion Array | x2 | -3/Research Imp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Stasis Generator Phase Redirector Integrity Redistributor Integrated Singularity Reactor LRC Armor LRC Storage Integrated Dissipator Core Membrane High-powered Transdimensional Reconstructor Integrated Heat Negator Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseDeliveryExtractor Manual? 0 Play Time 04:46:13 Cumulative 354.5 hours Start 2020.03.08 @ 14:44:29 End 2020.03.15 @ 23:18:56 Sessions 217 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 2 Adventurer 16 Explorer 20 Win Type 1 Total 29 Types 3/12/4/5/0/4/1 Lore% 90 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6de8b906-27c7-4a28-b4f3-4f5b5430ff7a