Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.28 @ 21:48:16 Player: Amy! Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5584) 5584 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 14917 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 48 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 234 Friendly Fire -157 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 74/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Heart of Steel Plasma Rifle Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Active Sensor Suite Advanced Shield Generator > --- WEAPON ----------- Compact Ion Cannon Enhanced Coil Gun Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Heavy Deuterium Engine Flexi-carbon Leg Improved Coolant Injector Experimental Matter Compressor Heart of Steel Vortex Shotgun Vortex Shotgun Railgun [Rating: 132] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Antimatter Cannon Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . Utility 6 | . . . . . 1 . . . . . 2 2 . . . . 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Parts Attached 173 | 6 5 5 1 3 17 11 4 8 . 11 52 5 . 3 19 5 18 Power 14 | 1 1 1 . . 1 . 1 . . 1 3 . . . 1 . 4 Engine 11 | 1 1 1 . . 1 . 1 . . . 3 . . . 1 . 2 Core 1 | . . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 47 | 2 3 1 . 1 5 2 1 2 . 1 16 . . 1 7 1 4 Treads 4 | . . . . . . . . . . . 4 . . . . . . Leg 33 | 2 3 1 . 1 5 2 1 2 . 1 4 . . 1 6 1 3 Wheel 7 | . . . . . . . . . . . 6 . . . . . 1 Hover 2 | . . . . . . . . . . . 1 . . . 1 . . Flight 1 | . . . . . . . . . . . 1 . . . . . . Utility 62 | 1 1 1 1 . 5 2 . 5 . 2 21 4 . 2 9 4 4 Device 40 | . 1 1 . . 2 1 . 2 . . 15 4 . 2 5 3 4 Storage 6 | 1 . . 1 . 1 . . 1 . . 1 . . . 1 . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . . . . . 2 1 . 2 . 2 5 . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 2 . 2 6 7 2 1 . 7 12 1 . . 2 . 6 Energy Gun 25 | 2 . 2 . 1 4 3 1 1 . 2 3 1 . . 2 . 3 Energy Cannon 5 | . . . . . . . . . . 3 1 . . . . . 1 Ballistic Gun 13 | . . . . 1 1 3 . . . 1 5 . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . Launcher 2 | . . . . . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 1 . . 4 1 . . 5 . 2 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . . 2 System Corruption 3 | . . . . . . . . . . . 1 . . . . . 2 Parts Lost 79 | . . . . 3 . . 2 2 . 16 22 . . 4 . . 30 Power 7 | . . . . . . . 1 . . 2 . . . . . . 4 Propulsion 30 | . . . . 1 . . 1 2 . 6 7 . . 4 . . 9 Utility 17 | . . . . . . . . . . 1 7 . . . . . 9 Weapon 25 | . . . . 2 . . . . . 7 8 . . . . . 8 Highest Loss Streak 26 | . . . . 1 . . 1 2 . 8 6 . . 4 . . 26 Average Slot Usage (%) 87 | . 94 100 100 99 100 100 99 98 100 72 68 89 88 80 80 87 77 Engine 6 | . 14 14 14 14 9 7 6 7 7 5 4 5 5 5 4 5 . Leg 25 | . 28 28 28 27 36 38 37 37 38 22 8 17 17 14 18 29 23 Wheel 1 | . . . . . . . . . . . 9 5 5 3 . . . Device 13 | . 8 14 14 14 9 7 7 6 7 5 13 18 17 17 17 16 20 Storage 7 | . 14 14 14 14 9 7 7 6 7 5 4 5 5 5 5 5 4 Protection 3 | . . . . . 9 7 7 6 7 5 . 5 5 5 4 4 3 Energy Gun 10 | . 28 28 28 14 14 14 14 15 15 11 2 5 5 5 5 5 . Energy Cannon 2 | . . . . . . . . . . . 1 5 5 5 5 5 5 Ballistic Gun 6 | . . . . 13 12 15 15 15 15 11 13 . . . . . 4 Ballistic Cannon 4 | . . . . . . . . . . . 1 11 11 11 11 11 8 Naked Turns 104 | . . . . . . . . . . 85 2 . . . . . 17 Heaviest Build 85 | 11 14 19 24 26 48 51 51 54 54 55 53 60 54 54 54 59 85 Greatest Support 115 | 20 20 27 27 30 58 68 68 65 55 55 64 55 55 55 115 115 115 Greatest Overweight (x) 15 | 3 . . . 1 . . . 1 . 15 2 1 . 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 8 10 12 15 15 14 15 13 8 10 10 10 10 10 9 Most Carried 15 | 4 8 8 8 8 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Carried 10 | 2 7 7 8 7 10 14 14 13 15 12 6 9 10 10 9 9 9 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 5 10 10 10 10 10 10 5 Final Carried 15 | 4 8 8 8 8 15 15 13 15 15 5 10 10 10 10 10 10 5 Class Distribution -------------------- 39% | Scavenger-Skirmisher 25% | Tank 20% | Mutant 7% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Matter Collected 6079 | 239 71 50 . 109 392 170 122 248 . 305 1524 356 12 118 726 771 866 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5961 | . 188 131 . 227 537 179 204 255 . 797 1528 45 . 159 123 286 1302 Parts 245 | . 16 12 . 8 21 9 11 7 . 24 62 . . 7 3 11 54 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . 3 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . 10 4 . 26 . . . 7 69 10 . Prevented 21 | . . . . . . . 2 . . . . . . . 19 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 117 | . 8 5 . 8 11 4 7 6 . 20 16 1 . 5 2 6 18 Guns 89 | . 8 5 . 8 11 4 5 6 . 18 13 . . . . 1 10 Cannons 22 | . . . . . . . . . . . 3 1 . 5 1 5 7 AOE 5 | . . . . . . . 2 . . 2 . . . . . . 1 Classes Destroyed 15 | . 2 . . 2 4 1 . . . 2 3 . . . . . 1 Worker 6 | . . . . 1 1 1 . . . . 2 . . . . . 1 Builder 6 | . . . . . 1 . . . . . 1 . . . . . 4 Hauler 1 | . . . . . . . . . . . 1 . . . . . . Recycler 8 | . . . . . . . . . . . 5 . . . . . 3 Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 29 | . 6 3 . 3 . . 2 . . 4 3 . . 1 . 2 5 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . Grunt 57 | . 2 2 . 4 7 . 5 5 . 11 5 . . 3 2 3 8 Brawler 3 | . . . . . . . . . . 1 1 . . . . 1 . Duelist 3 | . . . . 1 . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . 3 1 . . . 1 2 1 . 1 . . . Hunter 8 | . . . . . 1 2 . 1 . . 2 . . . . . 2 Programmer 5 | . . . . . . 1 . . . . 2 . . . . . 2 Heavy 2 | . . . . . . . . . . . 1 . . . . . 1 Best Kill Streak 13 | . 3 2 . 4 4 3 3 4 . 11 5 1 . 5 2 4 13 Combat Bots Only 11 | . 3 2 . 4 3 2 3 4 . 11 3 1 . 5 2 4 8 Max Kills in Single Turn 6 | . 1 1 . 1 1 2 1 1 . 2 2 1 . 2 1 1 6 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . 1 Exploded 2 | . . . . . . . 1 . . 2 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Damage Taken 11758 | . 247 151 . 298 544 137 372 379 . 2297 2281 162 . 413 37 119 4321 Core 2186 | . 28 21 . 61 32 22 19 . . 416 389 23 . 19 . . 1156 Absorbed by Shields 657 | . . . . . . . . . . . 171 . . . 37 101 348 Core Remaining (%) 72 | 100 . . . 56 94 . . . . 34 54 . . . . 95 . Volleys Fired 304 | . 21 12 . 28 29 7 11 12 . 28 73 4 . 9 3 9 58 Largest 4 | . 2 2 . 2 3 4 4 4 . 4 4 4 . 4 4 4 4 Hottest 290 | . 90 103 . 103 168 205 205 205 . 269 198 239 . 239 239 239 290 Shots Fired 872 | . 41 24 . 55 87 28 44 48 . 99 196 16 . 36 12 35 151 Gun 663 | . 41 24 . 55 87 28 41 48 . 86 170 4 . 9 3 8 59 Cannon 202 | . . . . . . . . . . 9 26 12 . 27 9 27 92 Launcher 7 | . . . . . . . 3 . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 431 | . . . . 21 35 14 22 24 . 42 148 8 . 18 6 18 75 Thermal 397 | . 41 24 . 34 52 14 19 24 . 53 35 8 . 18 6 17 52 Explosive 7 | . . . . . . . 3 . . 4 . . . . . . . Electromagnetic 13 | . . . . . . . . . . . 13 . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 17 | . 7 5 . 8 17 7 12 8 . 14 11 11 . 7 1 8 6 Robot Miss Streak 10 | . 3 4 . 6 3 4 10 9 . 8 3 . . 8 3 6 5 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 Secondary Targets 12 | . . . . 1 . 1 . . . 5 1 . . . . . 4 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . 1 1 . . . . . 1 Shots Hit Robots 561 | . 25 13 . 38 64 21 37 36 . 83 125 10 . 18 3 16 72 Core Hits 380 | . 12 5 . 15 35 23 28 22 . 91 57 3 . 9 2 10 68 Critical Kills 2 | . . . . . . . . . . . . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 4 Critical Strikes 14 | . 1 . . . . 1 . 2 . 1 . . . 2 1 . 6 Burn 5 | . 1 . . . . 1 . 2 . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . Destroy 3 | . . . . . . . . . . . . . . . . . 3 Blast 3 | . . . . . . . . . . . . . . 2 . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 10 | . . . . . 2 4 . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . 2 4 . . . . 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14727 | . 295 168 . 632 1337 393 777 564 . 1962 2782 298 . 599 100 482 4338 Guns 9666 | . 295 168 . 632 1337 393 526 564 . 1412 2188 57 . 73 . 75 1946 Cannons 3135 | . . . . . . . . . . 112 487 241 . 526 100 407 1262 Explosions 1856 | . . . . . . . 251 . . 438 37 . . . . . 1130 Melee 70 | . . . . . . . . . . . 70 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6348 | . . . . 300 415 185 279 236 . 652 1988 161 . 365 71 297 1399 Thermal 5954 | . 295 168 . 332 922 208 247 328 . 872 567 137 . 234 29 185 1430 Explosive 689 | . . . . . . . 251 . . 438 . . . . . . . Electromagnetic 448 | . . . . . . . . . . . 157 . . . . . 291 Impact . | . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . 70 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1218 | . . . . . . . . . . . . . . . . . 1218 Highest Corruption 6 | . . . . . . . . . . . 6 . . . . . 6 Average Corruption 4 | . . . . . . . . . . . 4 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 22 . . . . . . Message Errors 5 | . . . . . . . . . . . 5 . . . . . . Matter Fused 5 | . . . . . . . . . . . 5 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 3 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 261 | . . . . . . . . . . . 24 . . 40 . 13 184 Projectiles 109 | . . . . . . . . . . . 3 . . 40 . 13 53 Explosions 152 | . . . . . . . . . . . 21 . . . . . 131 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . 2 . . 1 . . 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 2 . . 1 . . 6 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . . . . . . . 40 44 . . . . . 161 Shots 6 | . . . . . . . . . . 1 1 . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 300 48 . 132 313 204 105 155 . 274 400 288 . 336 120 345 419 Average Temperature 102 | . 138 16 . 68 116 84 40 62 . 81 92 124 . 156 59 145 143 Received Heat Transfer 2674 | . 69 9 . 159 279 18 126 189 . 886 307 27 . 72 13 18 502 Effects 12 | . 1 . . . . . . . . . 2 . . . . . 9 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . 1 . . . . . . Interference 9 | . . . . . . . . . . . 1 . . . . . 8 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 14 | . . 1 . 1 1 2 . . . 4 . . . . 4 . 1 Heat Transferred 11392 | . 867 385 . 742 2052 497 523 843 . 1925 1148 222 . 370 37 296 1485 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Peak Influence 723 | . 227 168 . 295 256 286 . . . . 195 212 . . . . 723 Initial 116 | . . 10 . . 39 116 . . . . 76 42 . . . . 14 Average 137 | . 72 97 . 187 89 179 . . . . 92 74 . . . . 236 Maximum Alert Level 3 | . 1 . . 1 1 1 . . . . . 1 . . . . 3 Low Security (%) 78 | 100 84 100 . 50 93 61 . . . . 100 87 . . . . 59 Level 1 13 | . 15 . . 49 6 38 . . . . . 12 . . . . 1 Level 2 7 | . . . . . . . . . . . . . . . . . 38 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . . 2 2 . . . 1 4 2 . . . . 8 Investigation 9 | . . 1 . . 1 2 . . . . . 1 . . . . 4 Extermination 3 | . . . . . . . . . . . 2 . . . . . 1 Reinforcement 7 | . . . . . 1 . . . . . 2 1 . . . . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . 1 Active Scanning Responses 5 | . . . . . . . . . . . . 1 . . . . 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Distress Signals 4 | . 1 . . . 1 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 14 8 . 10 16 4 8 7 . 27 25 1 . 5 11 9 36 Peak Tracking Total 12 | . 4 3 . 3 4 2 4 3 . 10 3 3 . 5 12 5 10 Tactical Retreats 12 | . . 2 . 2 . . 1 1 . 1 2 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Traps Triggered . | . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 2 . . . . . . . 11 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 14 | . . 1 . 6 . . . . . 1 1 . . . . . 5 Max in Single Turn 6 | . . 1 . 6 . . . . . 1 1 . . . . . 3 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 35 | . 4 2 4 . 4 5 . 1 4 . . 3 . . 8 . . Terminals 14 | . 4 1 . . 3 4 . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 90 | . 11 3 4 . 18 9 . 1 29 . . 6 . . 9 . . Successful 66 | . 5 2 4 . 10 3 . 1 29 . . 3 . . 9 . . Failed 24 | . 6 1 . . 8 6 . . . . . 3 . . . . . Catastrophic 5 | . 2 . . . 1 1 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 7 . . . 10 7 . . . . . 4 . . 1 . . Terminals 34 | . 11 2 . . 10 7 . . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 54 | . 5 2 4 . 1 2 . 1 29 . . 1 . . 9 . . Record 22 | . . . 4 . . . . . 11 . . . . . 7 . . Part Schematic 9 | . 1 . . . . . . . 8 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . 2 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 1 . . . . . 1 . . . . . Terminals 2 | . . . . . 1 . . . . . . 1 . . . . . Botnet 2 | . . . . . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 1 . . 3 4 . . . . . 2 . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 4 . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 1 . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total Allies 6 | . . 1 . . . . . . . 1 1 . . . 3 . . Largest Group 3 | . . 1 . . . . . . . 1 1 . . . 3 2 1 Highest-Rated Group 152 | . . 31 . . . . . . . 95 29 . . . 152 111 65 Highest-Rated Ally 95 | . . 31 . . . . . . . 95 29 . . . 65 65 65 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . GUARD 2 | . . . . . . . . . . . . . . . . 2 . Ally Attacks 42 | . . 7 . . . . . . . 15 . . . . 16 4 . Total Damage 1329 | . . 85 . . . . . . . 610 . . . . 411 223 . Kills 2 | . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . 1 . . 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Turns Passed 9981 | 64 436 369 600 643 757 524 541 518 94 492 1022 307 249 404 1108 837 1016 Spaces Moved 6564 | 40 289 251 480 413 460 366 390 334 79 377 503 195 201 219 732 601 634 Core 238 | 12 . . . . . . . . . 174 14 . . . . . 38 Treads 20 | . . . . . . . . . . . 20 . . . . . . Legs 5966 | 28 289 251 480 413 460 366 390 334 79 203 130 195 201 219 732 601 595 Wheels 246 | . . . . . . . . . . . 245 . . . . . 1 Hover 3 | . . . . . . . . . . . 3 . . . . . . Flight 91 | . . . . . . . . . . . 91 . . . . . . Fastest Speed 40 | 50 120 120 125 125 122 122 122 120 120 50 40 120 120 120 115 116 50 Average Speed 122 | 129 120 122 125 125 122 122 122 124 120 100 115 135 120 145 136 116 112 Slowest Speed 800 | 200 120 125 125 210 122 122 122 200 120 800 260 200 120 280 200 116 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 58 52 92 93 39 9 62 45 69 64 11 6 31 32 95 61 14 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . 1 . 1 1 . . 1 . . 1 . Known Exits Taken 8 | . 1 . . . 1 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 1 . . 2 1 . 1 . . 1 . . 3 . Spaces Dug 16 | . . . . . 2 3 . . . . . 3 . . . . 8 Terrain Destroyed 216 | . . . . 28 2 3 16 . . 30 19 4 . 10 4 9 91 Melee 5 | . . . . . 2 3 . . . . . . . . . . . Projectile 109 | . . . . . . . . . . 1 11 4 . 10 4 9 70 AOE 102 | . . . . 28 . . 16 . . 29 8 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total 7884 | 49 344 290 481 482 591 423 424 406 78 416 793 230 209 281 834 720 833 Wait 632 | . 14 16 . 37 55 25 20 31 . 1 121 18 9 51 21 99 114 Move 6547 | 39 288 250 479 412 459 365 389 333 78 376 502 194 200 218 731 600 634 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 74 | 4 8 1 . 2 15 3 . 13 . . 15 4 . . 4 1 4 Fast Attach 74 | 6 1 . . 1 1 . . 6 . 1 30 2 . 1 12 3 10 Attach 52 | . . . . 2 5 2 2 2 . 8 19 3 . . . 1 8 Detach 18 | . . . . . . . . 2 . . 10 2 . . 1 1 2 Swap 47 | . 4 5 1 . 11 9 2 . . 2 3 . . 2 7 1 . Drop 81 | . 8 6 1 . 14 8 . 7 . . 7 3 . . 19 5 3 Fire 304 | . 21 12 . 28 29 7 11 12 . 28 73 4 . 9 3 9 58 Melee 10 | . . . . . 2 4 . . . . 4 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . . . 9 . . . 36 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Entered Mines 511 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Received a Mining Laser from a helpful Derelict 607 | -10/Mines | Learned location of 1 exit from Materials 630 | -10/Mines | Met a Derelict shopkeep closing up shop 864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 865 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Entered Exiles 870 | -10/Exiles | Found Exiles lab abandoned 887 | -10/Exiles | Discovered new exit (range 15) 1457 | -10/Exiles | Discovered new exit (range 14) 1470 | -10/Exiles | Entered Mines 1838 | -9/Mines | Learned location of 1 exit from Materials 1879 | -9/Mines | Learned 4 Materials zone layouts 1921 | -9/Mines | Learned location of Storage (-9) 1928 | -9/Mines | Build established: Scavenger-Mutant 2088 | -9/Mines | Discovered new exit (range 14) 2101 | -9/Mines | Learned Materials emergency access door positions 2113 | -9/Mines | Entered Materials 2113 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2114 | -8/Materials | Identified exit to Factory 2400 | -8/Materials | Build established: Scavenger-Tank 2700 | -8/Materials | Build established: Tank 2824 | -8/Materials | Discovered exit to Factory (range 15) 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3333 | -7/Factory | Discovered new exit (range 16) 3339 | -7/Factory | Identified exit to Lower Caves 3394 | -7/Factory | Entered Lower Caves 3847 | -7/Lower Caves | Discovered new exit (range 12) 3935 | -7/Lower Caves | Entered another Lower Caves area 4286 | -7/Lower Caves | Found Prototype Device 4297 | -7/Lower Caves | Identified Heart of Steel 4446 | -7/Lower Caves | Discovered new exit (range 7) 4453 | -7/Lower Caves | Entered Data Miner 4453 | -7/Data Miner | Discovered new exit (range 6) 4476 | -7/Data Miner | Met Data Miner 4500 | -7/Data Miner | Learned location of Section 7 (-2) 4500 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4519 | -7/Data Miner | Received God Mode back door access code from Data Miner 4547 | -7/Data Miner | Entered Proximity Caves 4765 | -6/Proximity Caves | Escorted by Enhanced Grunt 4809 | -6/Proximity Caves | Lost 4 parts (2n2w) 4845 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4924 | -6/Proximity Caves | Destroyed 11 combat bots 4929 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 4954 | -6/Proximity Caves | Released all parts (5) 4955 | -6/Proximity Caves | Core integrity fell below 50% 4973 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4982 | -6/Proximity Caves | Lost 4 parts (1p3w) 5011 | -6/Proximity Caves | Learned location of Zion (-6) 5031 | -6/Proximity Caves | Discovered new exit (range 16) 5039 | -6/Proximity Caves | Entered Factory 5039 | -6/Factory | Evolved 2 slots: Utility x2 5224 | -6/Factory | Build established: Mutant 5240 | -6/Factory | Lost 4 parts (1n3u) 5745 | -6/Factory | Found Prototype Device 5752 | -6/Factory | Lost 3 parts (2n1w) 5830 | -6/Factory | Lost 6 parts (2n1u3w) 6028 | -6/Factory | Discovered new exit (range 11) 6061 | -6/Factory | Entered another Factory area 6061 | -5/Factory | Evolved 2 slots: Utility x2 6085 | -5/Factory | Lost 4 parts (1n2u1w) 6175 | -5/Factory | Identified Active Sensor Suite 6298 | -5/Factory | Identified exit to Upper Caves 6368 | -5/Factory | Entered Upper Caves 6384 | -5/Upper Caves | Learned location of Armory (-3) 6481 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6597 | -5/Upper Caves | Discovered new exit (range 14) 6616 | -5/Upper Caves | Identified exit to Upper Caves 6617 | -5/Upper Caves | Entered another Upper Caves area 6846 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6903 | -5/Upper Caves | Lost 4 parts (4n) 6979 | -5/Upper Caves | Discovered new exit (range 16) 7007 | -5/Upper Caves | Identified exit to Warlord 7021 | -5/Upper Caves | Entered Warlord 7610 | -5/Warlord | Met Warlord 7635 | -5/Warlord | Warlord's base attacked by MAIN.C 7639 | -5/Warlord | Opened Warlord's prototype stash 7660 | -5/Warlord | Found Prototype Device 7660 | -5/Warlord | Identified Exp. Focal Shield 7675 | -5/Warlord | Found Prototype Reactor 7765 | -5/Warlord | Met EX-DEC 7773 | -5/Warlord | Found Prototype Energy Gun 7774 | -5/Warlord | Identified Vortex Shotgun 7778 | -5/Warlord | Found Vortex Shotgun 7892 | -5/Warlord | Found Prototype Device 7892 | -5/Warlord | Identified Minesniffer Drone Bay 7952 | -5/Warlord | Opened side exit 7985 | -5/Warlord | Warlord forces counterattacked 8035 | -5/Warlord | Spotted Executioner 8040 | -5/Warlord | Spotted Executioner 8115 | -5/Warlord | Discovered new exit (range 12) 8125 | -5/Warlord | Identified exit to Proximity Caves 8129 | -5/Warlord | Entered Proximity Caves 8129 | -4/Proximity Caves | Accompanied by 2 allies 8515 | -4/Proximity Caves | Learned location of Testing (-3) 8953 | -4/Proximity Caves | Discovered new exit (range 11) 8963 | -4/Proximity Caves | Identified exit to Factory 8966 | -4/Proximity Caves | Entered Factory 8966 | -4/Factory | Accompanied by 1 ally 8966 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8967 | -4/Factory | Identified Vortex Chain Reactor 9336 | -4/Factory | Incoming investigation squad redirected 9612 | -4/Factory | Incoming investigation squad redirected 9843 | -4/Factory | Lost 3 parts (1n1u1w) 9857 | -4/Factory | Incoming investigation squad redirected 9936 | -4/Factory | Core integrity fell below 50% 9942 | -4/Factory | Destroyed 8 combat bots 9964 | -4/Factory | Core integrity fell below 20% 9982 | -4/Factory | Spotted B-86 Titan 9982 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09961_ Acquired 27 matter. 09961_ R-10 Processor collects Flexi-carbon Leg. 09961_ U-05 Engineer builds a Wall. 09961_ R-10 Processor collects Wheel. 09962_ Wall collapses. 09962_ Acquired 29 matter. 09962_ K-01 Serf collects debris. 09962_ Penetrated by Slug. 09963_ U-05 Engineer builds a Wall. 09963_ Penetrated by Slug. 09964_ R-10 Processor collects Lgt. Antimatter Reactor. 09965_ U-05 Engineer lays Concrete. 09966_ K-01 Serf collects debris. 09966_ U-05 Engineer lays Concrete. 09967_ U-05 Engineer builds a Wall. 09967_ R-10 Processor collects Lgt. Ion Engine. 09975_ ALERT: Cargo convoy en route, clear transfer corridor. 09975_ Penetrated by Slug. 09976_ W-44 Eye sends out distress signal. 09982_ Knocked back. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????####??????????????????????????????????????? | | #??? ???????????????????????????????????????? | | #??? ???????????????????????????????????????? | | #?? ????????????????????????????????????????? | | #? ?????????????????????????? ?????????????? | | # """ "????????????????????????? ???????????? | | # """ ""???????????????????????? ???????????? | | + """ ""??????????##??????????? ????????????? | | # ??????? #????????? ?????????????? | | #?""" """ ?????# #???????? ??????????????? | | #??"" """?????????# #???????? ???????????????? | | #??????"??????????# #??????? !!????????????????? | | #?????????????????# #?????? !?????????????????? | | ?????????#+#?????# #?????BB#??????????????????? | | ?????????# #?????# #????#BB???????????????????? | | ##????????# ##??###+#####;####?????????????????? | | #??????### ##??# w #?????????????????? | | ?????##### ##### """""@ +?????????????????? | | ###???# # ""T"" "%" #?????????????????? | | % ####### # " " #?????????????????? | | % % # " " =#?????????????????? | | # " " #?????????????????? | | %% + " " #?????????????????? | | # " " #?????????????????? | | # / " " #?????????????????? | | ####### # " " #?????????????????? | | ####### # " " ???????????????????? | | *# ############ ??????????????????? | | %|######??????????#############??????????????????? | | !%###????????????????????????????????????????????? | | %== #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | !| #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | + ?????????????????????????????????????????? | | ###????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Imp. Medium Armor Plating | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserAbsorptionStorage Manual? 0 Play Time 01:38:33 Cumulative 99.1 hours Start 2021.07.28 @ 20:01:49 End 2021.07.28 @ 21:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b90a208a-757c-4802-9828-d00cf21d3f61