Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.05 @ 21:19:21 Player: jules Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1802) 1802 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 6090 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 160/190 System Corruption 16% Temperature Critical (525) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (4) -------- Light Deuterium Engine Fusion Compressor Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg (fused) Flexi-carbon Leg Flight Unit > --- UTILITY (6) ------ High-capacity Storage Unit Improved Target Analyzer ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Plasma Cannon Phase Cannon > --- INVENTORY (20) --- Aluminum Leg Armored Huge Wheel Large Storage Unit Matter Compressor (0) Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor Fusion Compressor Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flight Unit Flight Unit > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Target Analyzer ECM Suite Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Phase Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Armored Huge Wheel Large Storage Unit Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | . 1 . . . . 10 Power 3 | . 1 . . . . 2 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 2 | . . . . . . 2 Parts Attached 58 | 8 4 . 7 1 4 34 Power 9 | 1 1 . . . . 7 Engine 4 | 1 1 . . . . 2 Core 5 | . . . . . . 5 Reactor . | . . . . . . . Propulsion 12 | 2 . . 5 . 1 4 Treads 4 | 2 . . 2 . . . Leg 3 | . . . 1 . . 2 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 4 | . . . 2 . . 2 Utility 23 | 3 . . 1 . 3 16 Device 9 | . . . 1 . 1 7 Storage 6 | 1 . . . . 1 4 Processor 2 | 1 . . . . . 1 Hackware 1 | . . . . . . 1 Protection 5 | 1 . . . . 1 3 Artifact . | . . . . . . . Weapon 14 | 2 3 . 1 1 . 7 Energy Gun 7 | 1 3 . 1 . . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 1 . . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 15 | . . . 1 . . 14 Power 4 | . . . . . . 4 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . . 4 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 96 100 99 100 90 75 Engine 18 | . 22 25 25 25 25 2 Core 3 | . . . . . . 11 Treads 13 | . 25 25 25 25 15 . Leg 1 | . . . . . . 3 Wheel 3 | . . . . . 4 3 Flight 3 | . . . . . . 10 Device 8 | . . . 11 12 7 12 Storage 10 | . 12 12 12 12 12 4 Processor 2 | . 12 12 . . . 2 Energy Gun 12 | . 16 25 24 12 12 5 Energy Cannon 2 | . . . . . . 7 Ballistic Gun 7 | . 7 . . 12 12 3 Peak Build Rating 70 | 7 8 9 9 8 19 70 Average Rating 23 | 4 7 8 8 8 13 56 On Entrance 8 | . 7 8 9 8 8 18 Naked Turns . | . . . . . . . Heaviest Build 248 | 16 22 22 23 22 211 248 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 30 | . . . . . 7 30 Average Overweight (x) 2 | . . . . . 2 6 Largest Inventory Capacity 35 | 10 10 10 10 10 35 35 Average Capacity 20 | 7 10 10 10 10 19 33 Most Carried 16 | 8 10 10 10 9 16 15 Average Carried 10 | 4 8 9 9 9 12 9 Final Capacity 35 | 10 10 10 10 10 35 20 Final Carried 16 | 8 9 10 9 9 16 9 Class Distribution -------------------- 54% | Hacker-Mutant 22% | Hauler-Mutant 12% | Hauler-Gunner 7% | Hauler-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hauler-Gunner | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1809 | 281 36 119 70 . 56 1247 Remotely . | . . . . . . . Salvage Created 1768 | 29 203 . 95 . . 1441 Parts 84 | 3 13 . 9 . . 59 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 34 | . 4 . 4 . . 26 Guns 13 | . 3 . 3 . . 7 Cannons 11 | . . . . . . 11 AOE 10 | . 1 . 1 . . 8 Classes Destroyed 12 | 1 2 . 2 . . 7 Worker 6 | 1 1 . . . . 4 Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . . 2 Swarmer 9 | . . . 3 . . 6 Grunt 14 | . 4 . . . . 10 Brawler 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 7 | . . . . . . 7 Subdweller 1 | . . . 1 . . . Best Kill Streak 5 | 1 2 . 3 . . 5 Combat Bots Only 5 | . 2 . 3 . . 5 Max Kills in Single Turn 3 | 1 1 . 1 . . 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 328 | . 14 . 30 . . 284 Missed 88 | . 3 . 16 . . 69 Damage Taken 4068 | . 128 . 185 . . 3755 Core 1133 | . 9 . 23 . . 1101 Absorbed by Shields 441 | . . . . . . 441 Ignored by Resistances 1901 | . 81 . 115 . . 1705 Regen/Repaired (Parts) 131 | . . . . . . 131 Core Remaining (%) 93 | 100 . . . . 87 . Volleys Fired 107 | 1 17 1 21 . . 67 Largest 4 | 2 2 2 2 . . 4 Hottest 268 | 60 80 80 80 . . 268 Shots Fired 258 | 2 34 2 41 . . 179 Gun 165 | 2 34 2 41 . . 86 Cannon 73 | . . . . . . 73 Launcher 20 | . . . . . . 20 Special . | . . . . . . . Kinetic 26 | 1 11 . . . . 14 Thermal 120 | . 6 . . . . 114 Explosive 20 | . . . . . . 20 Electromagnetic 92 | 1 17 2 41 . . 31 Robot Hit Streak 28 | 1 10 . 13 . . 28 Robot Miss Streak 3 | . 3 . 1 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 180 | 1 26 . 22 . . 131 Core Hits 100 | 1 13 . 6 . . 80 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5143 | 23 488 13 213 . . 4406 Guns 1474 | 23 343 . 183 . . 925 Cannons 1600 | . . . . . . 1600 Explosions 1954 | . 133 . 30 . . 1791 Melee . | . . . . . . . Ramming 115 | . 12 13 . . . 90 Kinetic 151 | 10 51 . . . . 90 Thermal 2661 | . 190 . 30 . . 2441 Explosive 1468 | . . . . . . 1468 Electromagnetic 748 | 13 235 . 183 . . 317 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . 1 1 1 1 1 16 Average Corruption 3 | . 1 1 1 1 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 73 | . 2 5 2 1 2 61 Message Errors 21 | . 1 1 1 . . 18 Matter Fused 17 | . . 1 . . 1 15 Heat Flow Errors 10 | . . 2 . 1 1 6 Energy Discharges 8 | . . 1 . . . 7 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 10 | . 1 . 1 . . 8 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 176 | . . . 10 . . 166 Projectiles 14 | . . . . . . 14 Explosions 138 | . . . 10 . . 128 Melee 24 | . . . . . . 24 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 259 | . . . . . . 259 Shots 7 | . . . . . . 7 Rammed 8 | . 4 1 . . . 3 Targets Rammed 8 | . 4 1 . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 771 | 20 107 259 6 134 267 771 Average Temperature 165 | 15 36 98 4 71 135 198 Received Heat Transfer 705 | . 84 . 57 . . 564 Effects 51 | . . . . . . 51 Shutdowns 14 | . . . . . . 14 Energy Bleed 2 | . . . . . . 2 Interference 12 | . . . . . . 12 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 10 | . . . . . . 10 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 1 . . 8 Heat Transferred 4060 | . 275 . 50 . . 3735 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 295 | 5 133 36 . 63 . 295 Initial 63 | . 2 36 . 63 . . Average 67 | . 51 23 . 63 . 86 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 . 87 Level 1 7 | . . . . . . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . . 8 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 9 . 22 . . 35 Peak Tracking Total 6 | . 2 . 6 . . 5 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 7 | . 5 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 9 | . . . . . . 9 Max in Single Turn 5 | . . . . . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 16 | . 3 . . 2 7 4 Terminals 6 | . 3 . . . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 4 . . 25 32 8 Successful 64 | . 3 . . 25 32 4 Failed 5 | . 1 . . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 3 . . . . 4 Terminals 10 | . 4 . . . . 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 3 . . 25 32 2 Record 50 | . . . . 24 26 . Robot Analysis 5 | . . . . . 5 . Open DSF 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 2 2 2 Highest-Rated Group 40 | . . 40 40 23 23 23 Highest-Rated Ally 16 | . . 16 16 16 16 16 Total Orders . | . . . . . . . Ally Attacks 27 | . . . 26 . . 1 Total Damage 239 | . . . 239 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 5 | . . . . . 5 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 9429 | 120 682 623 758 180 4449 2617 Spaces Moved 4735 | 68 380 385 425 112 2562 803 Core 12 | 12 . . . . . . Treads 3067 | 56 380 385 425 112 1709 . Legs 201 | . . . . . . 201 Wheels 1453 | . . . . . 853 600 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 160 160 160 160 100 190 Average Speed 184 | 140 160 160 160 160 172 268 Slowest Speed 2447 | 160 160 160 160 160 205 2447 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 43 | 5 59 86 23 14 94 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 243 | . 4 . 2 . . 237 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 239 | . 4 . 2 . . 233 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5202 | 90 421 391 460 112 2600 1128 Wait 188 | . 7 . 6 . . 175 Move 4729 | 67 379 384 424 111 2561 803 Hop . | . . . . . . . Pick Up 78 | 14 7 3 1 . 21 32 Fast Attach 4 | 1 . . . . 1 2 Attach 45 | 6 4 . 2 . 3 30 Detach 9 | . . . . . 1 8 Swap 9 | 1 . . 5 1 . 2 Drop 25 | . 3 2 1 . 13 6 Fire 107 | 1 17 1 21 . . 67 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 5 | . 4 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 121 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Power x1 306 | -10/Materials | Build established: Hacker-Mutant 544 | -10/Materials | Identified exit to Materials 544 | -10/Materials | Discovered exit to Materials (range 15) 763 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Discovered exit to Mines (range 11) 803 | -10/Materials | Entered Mines 914 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1415 | -10/Mines | Identified exit to Subcaves 1415 | -10/Mines | Discovered exit to Subcaves (range 7) 1426 | -10/Mines | Entered Subcaves 1426 | -10/Subcaves | Accompanied by 3 allies 1431 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1549 | -10/Subcaves | Ambushed by swarm of Subdwellers 1596 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1602 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1933 | -10/Subcaves | Learned location of Zion (-7) 1933 | -10/Subcaves | Met a Zionite searching for "candidates" 1960 | -10/Subcaves | Identified exit to Recycling 1960 | -10/Subcaves | Discovered exit to Recycling (range 9) 2184 | -10/Subcaves | Entered Recycling 2184 | -7/Recycling | Accompanied by 2 allies 2185 | -7/Recycling | Met a Zionite searching for Scraptown 2277 | -7/Recycling | Scanned before Scraplab entrance 2301 | -7/Recycling | Entered Scraplab 2360 | -7/Recycling | Identified exit to Scraptown 2360 | -7/Recycling | Discovered exit to Scraptown (range 2) 2364 | -7/Recycling | Entered Scraptown 2364 | -7/Scraptown | Accompanied by 2 allies 2716 | -7/Scraptown | System corruption cleaned by C-Scrubber 3034 | -7/Scraptown | Visited Shadow of the Wyrm 3133 | -7/Scraptown | Visited CPS Storage 3460 | -7/Scraptown | Visited UFD Registry 3503 | -7/Scraptown | Visited Fellowship of the Rings 3560 | -7/Scraptown | Visited Assassins FH 4007 | -7/Scraptown | Identified exit to Factory 4007 | -7/Scraptown | Discovered exit to Factory (range 5) 4209 | -7/Scraptown | Registered with UFD as "Bulletchassis" 4284 | -7/Scraptown | Visited Abandonware Association 4355 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4355 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4433 | -7/Scraptown | Visited Scrap Suit Storage 4451 | -7/Scraptown | Found Scrap Suit 4503 | -7/Scraptown | Visited Science Guys 4585 | -7/Scraptown | Visited Observation Area 4829 | -7/Scraptown | Discovered exit to Factory (range 5) 4925 | -7/Scraptown | Visited Analyses Database 5097 | -7/Scraptown | Visited Supply Room 5464 | -7/Scraptown | Build established: Hauler-Mutant 5560 | -7/Scraptown | Visited Junk Cannon Lab 5659 | -7/Scraptown | Visited Chapter 10 5917 | -7/Scraptown | Visited SPCMW 6011 | -7/Scraptown | Visited Red Mages 6813 | -7/Scraptown | Entered Factory 6813 | -5/Factory | Accompanied by 2 allies 6813 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 7080 | -5/Factory | Crushed by falling debris 7394 | -5/Factory | Build established: Hauler-Tank 7471 | -5/Factory | Repaired Ion Engine 7848 | -5/Factory | Lost 5 parts (2p1u2w) 8094 | -5/Factory | Build established: Hauler-Mutant 8659 | -5/Factory | Build established: Hauler-Gunner 8703 | -5/Factory | Cargo convoy interrupted 8987 | -5/Factory | System corruption reached 10% 9388 | -5/Factory | Build established: Hacker-Gunner 9398 | -5/Factory | Garrison activated, responded to threat 9402 | -5/Factory | Core integrity fell below 50% 9409 | -5/Factory | Core integrity fell below 20% 9431 | -5/Factory | Core destroyed Last Messages --------------- 09414_ Overheating: Plasma Cannon damaged (-15). 09414_ Overheating: Broken Imp. Target Analyzer damaged (-18). 09414_ K-01 Serf collects debris. 09415_ Power failure, Lgt. Deuterium Engine shutdown. 09416_ Overheating: Fusion Compressor damaged (-10). 09418_ K-01 Serf collects debris. 09420_ Critical hit (Burn: +37). 09421_ Power failure, Mic. Fission Core shutdown. 09421_ Overheating: Phase Cannon damaged (-17). 09421_ Overheating: Plasma Cannon damaged (-4). 09421_ K-01 Serf collects debris. 09426_ Power failure, Lgt. Deuterium Engine shutdown. 09426_ Overheating: Matter decay (-15). 09429_ System corrupted: Matter fused (-9). 09431_ Overheating: Core damaged (-190). 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" | | ??????????????# # #????##" # | | ??????????????# ####/#########?????#" # | | ??????????????# ???#g#?????????????## # | | ??????????????# ???# #??????????????# " # | | ??????????????# ???# #??????????????# " # | | ??????????????# ???#?#??????????????########## | | ??????????????# ?????????????????????????????? | | ??????????????? ?????????????????????????????# | | ????????????????? ?????????????????????????????# | | ????????????????????????????????????????????#?#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 45 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Backstab Tank Challenges ------------ None Game ------ Seed CoolingDecoderBotcube Manual? 0 Play Time 01:48:01 Cumulative 8.1 hours Start 2024.12.30 @ 05:10:06 End 2025.01.05 @ 21:19:21 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c1364b-d8b7-47df-82f1-61c78b912cea