Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.07 @ 14:59:30 Player: elarte Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4445) 4445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 10839 Bonus ------- High Alert Combat Kills 204 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor Advanced Thermal Generator Heavy Disruptor Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Terrain Scanner Advanced Targeting Computer Matter Filter Advanced ECM Suite Medium Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Thermal Generator Heavy Disruptor Cannon [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . 2 1 Utility 5 | . . . 1 . 1 2 . . . 1 Weapon 2 | . . . . . . . 2 . . . Parts Attached 136 | 5 3 1 9 27 33 7 2 10 28 11 Power 18 | 1 . . 1 6 2 2 . 3 2 1 Engine 15 | 1 . . 1 6 1 1 . 3 1 1 Core 3 | . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . . 6 6 . . 1 5 2 Treads 17 | 2 . . . 6 6 . . 1 2 . Leg 2 | . . . . . . . . . 2 . Wheel 1 | . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 28 | 1 1 . 4 4 6 3 . . 4 5 Device 13 | . . . 1 2 3 2 . . 1 4 Storage 4 | 1 1 . 1 . . . . . 1 . Processor 2 | . . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 9 | . . . 2 2 3 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 68 | 1 2 1 4 11 19 2 2 6 17 3 Energy Gun 5 | 1 . 1 . 2 . . . . 1 . Energy Cannon 3 | . . . . . . . . . 1 2 Ballistic Gun 45 | . 2 . 3 5 18 2 1 4 10 . Ballistic Cannon 5 | . . . . . . . 1 1 3 . Launcher 10 | . . . 1 4 1 . . 1 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 59 | . . . 1 14 1 1 . 2 26 14 Power 10 | . . . 1 3 . 1 . 1 3 1 Propulsion 12 | . . . . 3 . . . . 5 4 Utility 17 | . . . . 3 1 . . . 7 6 Weapon 20 | . . . . 5 . . . 1 11 3 Highest Loss Streak 18 | . . . 1 6 1 1 . 1 18 9 To Critical Strikes 4 | . . . . . . . . . 4 . Average Slot Usage (%) 86 | . 85 100 92 89 99 99 100 98 75 30 Engine 10 | . 14 14 17 18 10 6 6 8 8 1 Core 2 | . . . . . 7 7 6 3 . . Treads 19 | . 28 28 22 20 26 23 20 19 11 1 Device 8 | . . . 3 2 15 15 13 13 6 11 Storage 11 | . 14 28 22 19 9 7 6 6 5 5 Processor 3 | . . . . . . 7 6 6 7 3 Protection 8 | . . . 5 8 11 15 13 13 7 2 Energy Gun 1 | . . 7 2 1 2 . . . . . Ballistic Gun 16 | . 28 21 19 17 15 15 20 16 18 . Peak Build Rating 58 | 5 7 7 13 14 29 35 36 44 48 58 Average Rating 23 | 3 6 7 10 12 22 31 35 34 38 23 On Entrance 17 | . 5 7 7 13 11 29 32 36 44 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 11 16 16 40 47 46 50 55 70 76 67 Greatest Support 62 | 40 40 40 40 40 62 62 62 62 60 16 Greatest Overweight (x) 12 | . . . . 8 1 . . 1 12 7 Average Overweight (x) . | . . . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 14 15 Most Carried 15 | 7 8 8 15 15 15 15 14 15 15 8 Average Carried 12 | 4 6 8 11 13 14 14 13 12 13 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 8 15 10 15 15 14 15 6 5 Class Distribution -------------------- 43% | Scavenger-Mutant 30% | Mutant 22% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Matter Collected 3378 | 225 101 . 380 640 706 151 . 305 840 30 Remotely 1216 | . . . . . 536 151 . 305 224 . Salvage Created 4400 | . 161 . 441 1420 814 178 . 238 1118 30 Parts 263 | . 9 . 33 86 46 13 . 9 64 3 Haulers Intercepted 2 | . . . . 1 . 1 . . . . Recyclers Shooed 5 | . . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 101 | . 3 . 8 31 22 5 . 10 21 1 Melee 2 | . . . . . . 1 . . . 1 Guns 71 | . 3 . 7 18 20 4 . 2 17 . Cannons 8 | . . . . . . . . 7 1 . AOE 20 | . . . 1 13 2 . . 1 3 . Classes Destroyed 16 | . 3 . 2 5 2 . . 2 2 . Worker 5 | . . . . . 2 . . . 3 . Builder 10 | . 1 . . 3 2 . . . 4 . Hauler 2 | . . . . 1 . 1 . . . . Recycler 5 | . . . 1 2 . . . . 2 . Mechanic 1 | . . . . . 1 . . . . . Watcher 6 | . 1 . 3 1 1 . . . . . Swarmer 21 | . . . . 3 6 3 . 4 4 1 Grunt 43 | . 3 . 5 13 11 2 . 2 7 . Brawler 2 | . . . . 1 . . . . 1 . Duelist 3 | . . . . 2 1 . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 19 | . . . 3 11 4 . . . 1 . Specialist 3 | . . . . . . . . 3 . . Hunter 6 | . . . . . . . . . 6 . Programmer 2 | . . . . . . . . . 2 . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 12 | . 3 . 3 9 10 3 . 7 12 1 Combat Bots Only 7 | . 2 . 2 6 6 3 . 7 6 1 Max Kills in Single Turn 3 | . 1 . 2 3 2 1 . 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . 1 2 1 . . 1 1 . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Hostile Shots Fired 1092 | . 22 . 37 176 97 27 . 96 396 241 Missed 292 | . 7 . 13 39 27 8 . 23 102 73 Damage Taken 9800 | . 141 . 227 1847 760 161 . 856 3484 2324 Core 2506 | . 17 . 37 281 46 7 . 261 692 1165 Absorbed by Shields 748 | . . . . . . 61 . 263 424 . Ignored by Resistances 2947 | . 43 . 71 525 225 63 . 270 1106 644 Regen/Repaired (Parts) 138 | . . . . . 138 . . . . . Core Remaining (%) 71 | 100 . 93 . 20 91 99 . 69 30 . Volleys Fired 273 | . 18 . 26 74 61 12 . 23 58 1 Largest 4 | . 2 . 2 2 2 2 . 4 4 1 Hottest 204 | . 40 . 60 105 105 48 . 114 204 46 Shots Fired 665 | . 36 . 52 134 122 24 . 78 218 1 Gun 596 | . 36 . 51 118 119 24 . 47 201 . Cannon 27 | . . . . . . . . 22 5 . Launcher 42 | . . . 1 16 3 . . 9 12 1 Special . | . . . . . . . . . . . Kinetic 603 | . 36 . 44 116 113 24 . 69 201 . Thermal 20 | . . . 7 2 6 . . . 5 . Explosive 41 | . . . 1 16 3 . . 9 12 . Electromagnetic 1 | . . . . . . . . . . 1 Robot Hit Streak 28 | . 13 . 11 12 25 14 . 28 25 2 Robot Miss Streak 5 | . 2 . 3 1 2 2 . 5 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . 2 1 1 . . 2 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . Shots Hit Robots 526 | . 28 . 39 103 96 20 . 63 176 1 Core Hits 315 | . 8 . 20 70 56 8 . 53 96 4 Critical Kills 2 | . 1 . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . Critical Strikes 5 | . 1 . . 1 3 . . . . . Destroy 5 | . 1 . . 1 3 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11455 | . 362 . 551 2648 2196 311 . 1461 3842 84 Guns 7321 | . 362 . 502 1360 1863 256 . 294 2684 . Cannons 721 | . . . . . . . . 591 130 . Explosions 3330 | . . . 49 1281 329 . . 576 1020 75 Melee . | . . . . . . . . . . . Ramming 83 | . . . . 7 4 55 . . 8 9 Kinetic 7804 | . 362 . 448 1348 1792 256 . 885 2713 . Thermal 238 | . . . 54 12 71 . . . 101 . Explosive 3255 | . . . 49 1281 329 . . 576 1020 . Electromagnetic 75 | . . . . . . . . . . 75 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 2 . Average Corruption 1 | . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . 1 5 . Message Errors 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . . . 54 2 . . 58 16 . Projectiles . | . . . . . . . . . . . Explosions 130 | . . . . 54 2 . . 58 16 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . 176 . . . . 30 3 Shots 7 | . . . . 6 . . . . 1 . Rammed 21 | . . 1 . 2 3 6 . . 3 6 Targets Rammed 23 | . . 1 . 2 3 7 . . 4 6 Kicked 1 | . . . . . . . . . 1 . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 936 | . 2 . 33 72 198 40 . 936 363 . Average Temperature 77 | . 2 . 13 23 36 14 . 187 107 . Received Heat Transfer 2240 | . 102 . 123 555 432 36 . 91 658 243 Effects 22 | . . . . . . . . 18 4 . Shutdowns 7 | . . . . . . . . 5 2 . Energy Bleed 3 | . . . . . . . . 3 . . Interference 3 | . . . . . . . . 2 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 472 | . . . 125 25 161 . . . 161 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Peak Influence 750 | . 108 35 200 750 334 178 8 254 267 104 Initial 217 | . . 35 11 44 217 81 8 4 115 89 Average 162 | . 45 35 86 400 181 77 8 136 156 57 Maximum Alert Level 3 | . . . 1 3 1 . . 1 1 . Low Security (%) 68 | 100 100 100 99 18 49 100 100 54 65 100 Level 1 22 | . . . . 24 50 . . 45 34 . Level 2 9 | . . . . 53 . . . . . . Level 3 . | . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 20 | . 1 . 2 6 3 1 1 2 4 . Investigation 10 | . 1 . 2 2 1 1 1 . 2 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 8 | . . . . 3 2 . . 2 1 . Assault 1 | . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Distress Signals 6 | . 1 . 1 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 5 . 11 39 33 5 . 13 29 11 Peak Tracking Total 7 | . 2 . 3 7 6 3 . 5 6 7 Tactical Retreats 10 | . . . . 1 1 . . 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Traps Triggered 5 | . . . 2 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Machines Disabled 6 | . . . . 3 . . . . 3 . Max in Single Turn 3 | . . . . 3 . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Machines Accessed 22 | . 1 . 2 7 5 3 2 . 2 . Terminals 12 | . 1 . 1 5 2 1 1 . 1 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 5 | . . . . 1 2 1 1 . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 63 | . 3 . 8 20 17 5 5 . 5 . Successful 50 | . 2 . 7 15 16 3 2 . 5 . Failed 13 | . 1 . 1 5 1 2 3 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 2 3 . . . . . Terminals 32 | . 3 . 4 15 5 1 1 . 3 . Fabricators 3 | . . . . . . 1 . . 2 . Repair Stations 16 | . . . . 2 7 3 4 . . . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers 9 | . . . 4 . 5 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 27 | . 2 . 3 12 5 1 1 . 3 . Record 10 | . 1 . 2 5 1 . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . Alert Level 4 | . . . 1 2 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 9 | . . . . 1 6 1 1 . . . Scan Component 6 | . . . . 1 3 1 1 . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Recycle Component 1 | . . . . 1 . . . . . . Process 1 | . . . . 1 . . . . . . Scanalyzer 9 | . . . 4 . 5 . . . . . Insert Component 5 | . . . 2 . 3 . . . . . Analyze 4 | . . . 2 . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . 5 3 2 2 . 2 . Full Trace Events 10 | . 1 . . 3 2 1 1 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . Total Part Build Rating 2 | . . . . . . . . . 2 . Parts Repaired 3 | . . . . . 3 . . . . . Time 96 | . . . . . 96 . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter 44 | . . . . 44 . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 1 1 . . Highest-Rated Group 10 | . . . . . . 10 10 10 . . Highest-Rated Ally 10 | . . . . . . 10 10 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Turns Passed 5822 | 80 201 167 492 974 1097 775 185 285 1087 479 Spaces Moved 2598 | 53 89 102 237 330 497 446 113 113 360 258 Core 74 | 23 . . . 13 . . . . 8 30 Treads 2229 | 30 89 102 237 317 497 446 113 113 285 . Legs 31 | . . . . . . . . . 31 . Wheels 205 | . . . . . . . . . 36 169 Hover 59 | . . . . . . . . . . 59 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 161 161 158 100 115 Average Speed 177 | 112 160 160 160 212 159 161 161 173 234 172 Slowest Speed 650 | 160 160 160 160 450 240 161 161 245 650 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 19 26 24 50 52 11 4 75 11 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . 6 . . . . . . Terrain Destroyed 234 | . . . 10 124 27 . . 39 34 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 . AOE 231 | . . . 10 124 27 . . 39 31 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Total 3231 | 73 112 105 297 464 675 476 116 156 471 286 Wait 76 | 5 . . 4 11 44 . 1 2 9 . Move 2588 | 52 88 101 236 329 496 445 112 112 359 258 Hop . | . . . . . . . . . . . Pick Up 93 | 11 2 1 15 15 21 3 1 7 8 9 Fast Attach 16 | 1 1 . 1 2 7 . . . 4 . Attach 62 | 4 2 . 1 16 4 4 2 4 14 11 Detach 3 | . 1 . . . . 1 . . . 1 Swap 58 | . . 1 7 9 22 3 . 6 10 . Drop 39 | . . 1 7 6 17 1 . 2 5 . Fire 273 | . 18 . 26 74 61 12 . 23 58 1 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . . . 6 Kick 1 | . . . . . . . . . 1 . Crush 16 | . . 1 . 2 3 7 . . 3 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 282 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 425 | -10/Mines | Discovered new exit (range 8) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 882 | -9/Materials | Discovered new exit (range 14) 941 | -9/Materials | Entered Storage 1211 | -9/Storage | Identified exit to Recycling 1575 | -9/Storage | Build established: Scavenger-Mutant 1741 | -9/Storage | First assault squad dispatched 1743 | -9/Storage | Lost 5 parts (1p1n1u2w) 1783 | -9/Storage | Core integrity fell below 50% 1825 | -9/Storage | Lost 6 parts (2p2n2w) 1902 | -9/Storage | Discovered new exit (range 9) 1915 | -9/Storage | Entered Materials 1915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -8/Materials | Repaired Lgt. Armor Plating 2247 | -8/Materials | Repaired Rocket Launcher? 2787 | -8/Materials | Repaired Hpw. Shotgun 2953 | -8/Materials | Discovered new exit (range 16) 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Utility x2 3579 | -7/Factory | Fabricated A-02 Transporter? 3679 | -7/Factory | Discovered new exit (range 15) 3787 | -7/Factory | Entered another Factory area 3787 | -6/Factory | Accompanied by 1 ally 3787 | -6/Factory | Evolved 2 slots: Weapon x2 3972 | -6/Factory | Identified exit to DSF 3972 | -6/Factory | Entered DSF 3972 | -6/DSF | Accompanied by 1 ally 4016 | -6/DSF | Additional patrols routed to DSF 4083 | -6/DSF | Build established: Scavenger-Tank 4148 | -6/DSF | Destroyed 7 combat bots 4150 | -6/DSF | Sterilization system engaged 4170 | -6/DSF | Ambient heat levels rising (+10) 4185 | -6/DSF | Ambient heat levels rising (+10) 4200 | -6/DSF | Ambient heat levels rising (+10) 4209 | -6/DSF | Discovered new exit (range 16) 4215 | -6/DSF | Ambient heat levels rising (+10) 4230 | -6/DSF | Ambient heat levels rising (+10) 4245 | -6/DSF | Ambient heat levels rising (+10) 4257 | -6/DSF | Entered Factory 4257 | -5/Factory | Evolved 2 slots: Propulsion x2 4972 | -5/Factory | Discovered new exit (range 8) 5141 | -5/Factory | Lost 4 parts (1p1n2u) 5204 | -5/Factory | Fabricated Lgt. Treads (x2) 5269 | -5/Factory | Core integrity fell below 50% 5342 | -5/Factory | Lost 18 parts (2p3n2u11w) 5344 | -5/Factory | Entered another Factory area 5344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5643 | -4/Factory | Core integrity fell below 50% 5662 | -4/Factory | Lost 9 parts (1n6u2w) 5791 | -4/Factory | Core integrity fell below 20% 5823 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05690_ Slammed into S-27 Virus. 05697_ Penetrated by Slug. 05708_ Triggered Shock Trap. 05708_ The floor emits a surge of raw power. 05719_ Linear Gravjet destroyed. 05765_ Acquired Imp. Antigrav System. 05773_ Acquired Hvy. Shock Bomb Launcher. 05787_ Penetrated by Slug. 05787_ Door malfunctions. 05790_ Penetrated by Slug. 05792_ Hvy. Shock Bomb Launcher destroyed. 05792_ Penetrated by Slug. 05795_ Critical hit (Burn: +37). 05795_ Penetrated by Slug. 05796_ Slammed into Y-64 Sentinel. 05798_ Penetrated by Slug. 05809_ Acquired Hvy. Shock Bomb Launcher. 05813_ Slammed into S-27 Virus. 05814_ Imp. Antigrav System destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? #????????? | | ??????????????????####### #????????? | | ??????????????????? +????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ???????????????????# #????????? | | ???????????????????# k#????????? | | ???????????????????# #????????? | | ???????????????????# #########? | | ???????????????????# ## #? | | ???????????????????# @## """ #? | | ???????????????????# # """ #? | | ???????????????????# s """ #? | | ???????????????????# # #? | | ???????????????????# s ## ! ! #? | | ???????############# Y #########? | | ???????# # #????????? | | ???????# / #????????? | | ???????# # #????????? | | ???????# ## T## #????????? | | ???????# ###### #????????? | | ???????# #????# #????????? | | ???????# #????# #????????? | | ???????#############????# #????????? | | ??????????############### #????????? | | ??????????# ## #????????? | | ??????????# ## # #????? | | ??????????# """ """ / T +????? | | ??????????# """ """ #### #????? | | ??????????# """ """ #???# ##????? | | ??????????# #???? #?????? | | ??????????# """ """ #?????#?????? | | ??????????# """ """ #???????????? | | ??????????# """ """ #???????????? | | ??????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Lgt. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Fist Fight Just What I Needed Let's See Who's Tougher My Command Is Your Wish Remodeling Significant Disruption Challenges ------------ None Game ------ Seed BiocellUltimateDrive Manual? 0 Play Time 01:21:39 Cumulative 4.3 hours Start 2025.03.05 @ 14:55:17 End 2025.03.07 @ 14:59:30 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 4 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 60% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22caa019-0505-4970-9ec7-6918d597e18f