Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 23:32:53 Player: UnderDoug Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1063) 1063 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7100) 7100 TOTAL SCORE: 11833 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1300 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/900 Matter 76/300 Energy 40/100 System Corruption 4% Temperature Cool (12) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Aluminum Leg Layered Heavy Armor Plating Advanced Shield Generator Improved Hacking Suite Recalibrator X0-1V1's Piety Tracker DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Maxwheels > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Target Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Light Assault Rifle Battle Rifle Battle Cannon Grenade Launcher > --- INVENTORY -------- Light Treads Armored Treads Improved Aluminum Leg Antigrav System Improved Heat Sink Recalibrator Improved Remote Datajack DRS Beacon Botcube [Rating: 86] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Maxwheels Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Visual Processing Unit Weapon Battle Cannon Energy Gun Tesla Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Parts Attached 59 | 8 18 8 4 21 Power 12 | 1 5 1 2 3 Engine 8 | 1 4 1 1 1 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 20 | 2 6 2 2 8 Treads 2 | . . . . 2 Leg 12 | 2 6 2 2 . Wheel 1 | . . . . 1 Hover 4 | . . . . 4 Flight 1 | . . . . 1 Utility 11 | 2 3 1 . 5 Device 7 | 1 2 . . 4 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 3 4 4 . 5 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 2 . . 1 Parts Lost 32 | . 1 4 . 27 Power 6 | . . 1 . 5 Propulsion 8 | . . 1 . 7 Utility 6 | . 1 . . 5 Weapon 12 | . . 2 . 10 Highest Loss Streak 9 | . 1 2 . 9 To Critical Strikes 3 | . . . . 3 Average Backups 11 | 3 11 13 11 7 Power 1 | . 1 1 1 . Propulsion 4 | 2 5 5 4 2 Utility . | . . . . 3 Weapon 4 | . 3 5 4 . Tool/Special . | . . . . . Unused Backups 16 | . 4 2 5 5 Power 3 | . 1 . 2 . Propulsion 5 | . 3 . 2 . Utility 5 | . . . . 5 Weapon 3 | . . 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 95 100 50 Engine 3 | . 2 5 3 3 Core 9 | . 10 3 10 5 Leg 26 | . 28 28 28 2 Device 13 | . 14 14 14 9 Storage 13 | . 14 14 14 5 Processor 7 | . . 5 14 5 Ballistic Gun 6 | . 15 9 . 3 Ballistic Cannon 7 | . . 4 14 2 Launcher 1 | . . 5 . . Impact Weapon 1 | . 4 2 . . Slashing Weapon 2 | . 7 . . . Peak Build Rating 86 | 7 24 27 35 86 Average Rating 25 | 5 10 24 28 66 On Entrance 18 | . 7 24 25 35 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 56 | 14 29 34 34 56 Greatest Support 50 | 20 32 26 33 50 Greatest Overweight (x) 16 | 3 1 1 1 16 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 11 14 14 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 9 Scrap Suit Usage (%) 6 | . . . . 80 Parts Cannibalized 4 | . . . . 4 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1141 | 202 398 389 50 102 Remotely . | . . . . . Salvage Created 990 | 17 602 248 . 123 Parts 70 | 4 37 18 . 11 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 29 | . 15 11 . 3 Melee 1 | . 1 . . . Guns 14 | . 10 3 . 1 Cannons 4 | . . 2 . 2 AOE 10 | . 4 6 . . Classes Destroyed 7 | 1 4 1 . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 3 . . Grunt 15 | . 12 3 . . Programmer 3 | . . . . 3 Subdweller 5 | . . 5 . . Best Kill Streak 5 | 1 5 3 . 2 Combat Bots Only 5 | . 5 3 . 2 Max Kills in Single Turn 3 | 1 3 2 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 665 | . 86 49 . 530 Missed 256 | . 26 13 . 217 Hits 409 | . 60 36 . 313 Projectile 409 | . 60 36 . 313 AOE 3 | . . . . 3 Critical Strikes 14 | . 1 . . 13 Part Disruptions 1 | . . . . 1 Damage Taken 5706 | . 726 547 . 4433 Core 1246 | . 175 64 . 1007 Absorbed by Shields . | . . . . . Ignored by Resistances 144 | . . . . 144 Regen/Repaired (Parts) 96 | . 69 . . 27 Core Remaining (%) 52 | 100 . . 4 . Volleys Fired 146 | 2 83 32 . 29 Largest 3 | 2 2 2 . 3 Hottest 116 | 60 50 50 . 116 Shots Fired 194 | 4 88 40 . 62 Gun 150 | 4 83 22 . 41 Cannon 30 | . . 9 . 21 Launcher 14 | . 5 9 . . Special . | . . . . . Kinetic 173 | 2 83 32 . 56 Thermal 2 | . . . . 2 Explosive 13 | . 5 8 . . Electromagnetic 6 | 2 . . . 4 Robot Hit Streak 10 | 2 8 10 . 8 Robot Miss Streak 4 | 1 4 4 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 126 | 2 62 25 . 37 Core Hits 76 | 1 40 20 . 15 Critical Kills 3 | . 3 . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 8 | . 3 . . 5 Destroy 6 | . 2 . . 4 Blast 1 | . . . . 1 Smash 1 | . 1 . . . Melee Attacks 5 | . 5 . . . Impact 5 | . 5 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2407 | 23 874 841 . 669 Guns 1000 | 23 457 242 . 278 Cannons 404 | . . 78 . 326 Explosions 863 | . 342 521 . . Melee 75 | . 75 . . . Ramming 65 | . . . . 65 Kinetic 1430 | 10 457 470 . 493 Thermal 62 | . . . . 62 Explosive 713 | . 342 371 . . Electromagnetic 62 | 13 . . . 49 Impact 75 | . 75 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 27 | . 9 13 . 5 Projectiles 12 | . . 7 . 5 Explosions 15 | . 9 6 . . Melee . | . . . . . Knockbacks 5 | . . 1 . 4 Impact . | . . . . . Kinetic 5 | . . 1 . 4 Secondary . | . . . . . Self-Inflicted Damage 31 | . . . . 31 Shots . | . . . . . Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | 40 51 . . 108 Average Temperature 19 | 20 8 . . 35 Received Heat Transfer 1086 | . 417 192 . 477 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | 5 193 . . 190 Initial . | . . . . . Average 53 | . 51 . . 69 Influence Increases 900 | 5 433 130 . 332 Destroy 0b10 Robot/C 480 | . 300 120 . 60 Destroy 0b10 Robot/NC 25 | 5 20 . . . Destroy Leader 98 | . 68 10 . 20 Successful Hack 26 | . 26 . . . Destroy Structure 21 | . 19 . . 2 Lose Combat Pursuer 90 | . . . . 90 Miscellaneous 160 | . . . . 160 Influence Decreases 884 | 5 402 161 . 316 Entered New Map 15 | . . 15 . . Time Decay 677 | 5 402 126 . 144 Lost Part 192 | . . 20 . 172 Squads Dispatched 5 | . 3 . . 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 24 10 . 27 Peak Tracking Total 9 | . 4 3 . 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 10 | . 6 . 3 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 25 . 6 1 Successful 16 | . 10 . 6 . Failed 16 | . 15 . . 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 20 | . 19 . . 1 Terminals 19 | . 18 . . 1 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Record 5 | . . . 5 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 102 | . 5 . . 97 Average Entertainment 15 | . 5 2 . 37 Good Acts 10 | . . 2 . 8 Bad Acts 11 | . . 5 . 6 Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4782 | 19 1407 456 2829 71 Optics 3356 | . . 456 2829 71 Seismic 1426 | 19 1407 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6116 | 85 1606 1139 2829 457 Spaces Moved 3236 | 50 779 624 1479 304 Core 10 | 6 . . . 4 Treads . | . . . . . Legs 2926 | 44 779 624 1479 . Wheels 243 | . . . . 243 Hover 53 | . . . . 53 Flight 4 | . . . . 4 Fastest Speed 50 | 50 120 120 125 79 Average Speed 165 | 123 143 164 190 106 Slowest Speed 850 | 200 190 190 195 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 99 22 93 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 5 | . . 3 2 . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 20 47 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 66 | . 20 46 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3850 | 65 1193 701 1501 390 Wait 301 | . 270 16 3 12 Move 3232 | 49 778 623 1478 304 Hop . | . . . . . Pick Up 54 | 6 20 8 6 14 Fast Attach 16 | 7 2 1 . 6 Attach 25 | . 2 5 . 18 Detach 1 | . . . . 1 Swap 28 | 1 16 7 4 . Drop 37 | . 17 9 10 1 Fire 146 | 2 83 32 . 29 Melee 5 | . 5 . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 492 | -10/Materials | Discovered new exit (range 7) 1109 | -10/Materials | Identified exit to Materials 1146 | -10/Materials | Repaired Grenade Launcher 1167 | -10/Materials | Learned 4 Subcaves zone layouts 1185 | -10/Materials | Repaired Lgt. Nuclear Core 1216 | -10/Materials | Learned 2 Storage zone layouts 1255 | -10/Materials | Identified exit to Subcaves 1284 | -10/Materials | Learned Storage trap positions 1305 | -10/Materials | Learned 2 Storage zone layouts 1335 | -10/Materials | Learned location of 1 exit from Recycling 1376 | -10/Materials | Learned 2 Mines zone layouts 1428 | -10/Materials | Learned location of Recycling (-7) 1519 | -10/Materials | Core integrity fell below 50% 1686 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1692 | -10/Materials | Entered Subcaves 1693 | -10/Subcaves | Approached by a straggling Scientist 1693 | -10/Subcaves | Identified exit to Materials 1694 | -10/Subcaves | Identified exit to Recycling 1711 | -10/Subcaves | Learned location of Storage (-7) 1716 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2007 | -10/Subcaves | Core integrity fell below 20% 2092 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2092 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2316 | -10/Subcaves | A Subdweller sparked back to life 2316 | -10/Subcaves | A Subdweller sparked back to life 2357 | -10/Subcaves | Found Prototype Wheel 2373 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 2425 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2596 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2831 | -10/Subcaves | Entered Scraptown 3262 | -7/Scraptown | Visited Spacefarers 3407 | -7/Scraptown | Visited Comm Corps 3490 | -7/Scraptown | Visited Fellowship of the Rings 3805 | -7/Scraptown | Visited TADAMA 3856 | -7/Scraptown | Visited UFD Registry 3856 | -7/Scraptown | Registered with UFD as "Gammamaster" 3879 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3885 | -7/Scraptown | Visited Symbiants 3934 | -7/Scraptown | Visited SPCMW 4044 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4050 | -7/Scraptown | Learned Research stockpile data 4052 | -7/Scraptown | Learned Research terminal intel 4094 | -7/Scraptown | Discovered new exit (range 3) 4164 | -7/Scraptown | Guru changed UFD alias to "Macewalker" 4391 | -7/Scraptown | Visited Science Guys 4477 | -7/Scraptown | Visited Abandonware Association 4564 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4606 | -7/Scraptown | Visited Chapter 10 4858 | -7/Scraptown | Visited Curators Association 4982 | -7/Scraptown | Visited Scrap Suit Storage 5001 | -7/Scraptown | Found Scrap Suit 5056 | -7/Scraptown | Visited Derelict Rescue Squad 5068 | -7/Scraptown | Found DRS Beacon 5101 | -7/Scraptown | Visited Observation Area 5196 | -7/Scraptown | Visited Junk Repository 5265 | -7/Scraptown | Visited Junk Repository 5335 | -7/Scraptown | Visited Botcube Research 5349 | -7/Scraptown | Found Botcube 5540 | -7/Scraptown | Met Optimus 5540 | -7/Scraptown | Accepted into 0bPrime 5649 | -7/Scraptown | Discovered new exit (range 5) 5660 | -7/Scraptown | Entered Factory 5660 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x2, Weapon x3 5662 | -5/Factory | Identified Maxwheels 5663 | -5/Factory | Attached Maxwheels, gained temporary slots: Weapon x2 5792 | -5/Factory | X0-1V1 downgraded hostiles (x1) 5837 | -5/Factory | Lost 5 parts (1p1u3w) 5856 | -5/Factory | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 5891 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5902 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 5919 | -5/Factory | Lost 5 parts (2p1n1u1w) 5985 | -5/Factory | X0-1V1 downgraded hostiles (x4) 6067 | -5/Factory | Lost 4 parts (2n1u1w) 6095 | -5/Factory | Core integrity fell below 50% 6114 | -5/Factory | Core integrity fell below 20% 6117 | -5/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-50 Soldier destroyed. Fusion Modulator explodes. Tesla Rifle destroyed. Imp. Arc Projector destroyed. B-60 Warrior destroyed. Penetrated by Slug. Cmb. Gravmag System destroyed. Slug penetrates Wall. Acquired Phase Cannon. Nuclear Pulse Array destroyed. Point Defense System destroyed. Penetrated by Slug. Destroyed VTOL Module. Point Defense System destroyed. Phase Cannon destroyed. X0-1V1 is amused. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. X0-1V1 bursts into laughter! [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????#"; ;; ;;;;#########????????????????? | | ?????#" %Y=% !; #????????????????? | | ?????#" h% ;@ ! #????????????????? | | ????# " h ; #????????????????? | | ????# " Y ;ss ! +????????????????? | | ######" s; #????????????????? | | " ;;###+###????????????????? | | ####" s ?????????????????????? | | #??#"""; ;; ;;; ????????????????????? | | #??### # ; ; ;;# ??????????????????? | | #????#?#### u #?????????????????? | | #????????# " #?????????????????? | | #????????# #?????????????????? | | +????????# ####### T# #?????????????????? | | #????????######??????#### #?????????????????? | | #???????????????????????? #?????????????????? | | ###????????????????????????? #?????????????????? | | +#??????????????????????????? +?????????????????? | | ????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Additional Mass Support 6 Resistance: EX 10 Resistance: EM 16 Point Defense Rating 160 Evasion (%) 55 Target Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 11% | -10/Materials Lgt. Nuclear Core | 68% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Longdome?! Challenges ------------ None Game ------ Seed StrikeZeronetChronowheel Manual? 0 Play Time 00:49:14 Cumulative 19.5 hours Start 2026.09.04 @ 22:39:46 End 2026.09.04 @ 23:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78762fef-4d96-4e1d-ac15-15be7599e298