Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 22:48:04 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (175) 175 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1200 Bonus ------- None Cogmind --------- Core Integrity 387/400 Matter 303/500 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (10) --- Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Matter Pod EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 10 | 6 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 97 | . 99 88 Engine 13 | . 14 11 Treads 27 | . 28 22 Storage 15 | . 14 22 Hackware 13 | . 13 11 Ballistic Gun 17 | . 18 11 Launcher 9 | . 9 11 Naked Turns . | . . . Heaviest Build 30 | 13 26 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 4 | 4 4 3 Average Carried 2 | 1 2 2 Final Capacity 10 | 6 10 10 Final Carried 4 | 1 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 500 | 278 94 128 Remotely . | . . . Salvage Created 285 | 86 13 186 Parts 18 | . 4 14 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . . 3 AOE 3 | . . 3 Classes Destroyed 5 | 1 1 3 Builder 2 | . . 2 Hauler 1 | . . 1 Recycler 2 | 1 . 1 Operator 1 | . 1 . Grunt 3 | . . 3 Best Kill Streak 7 | 1 1 7 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 308 | . . 308 Core 13 | . . 13 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 15 | 3 1 11 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 27 | 6 2 19 Gun 18 | 6 2 10 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 18 | 6 2 10 Thermal . | . . . Explosive 9 | . . 9 Electromagnetic . | . . . Robot Hit Streak 15 | 6 8 15 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | 6 2 11 Core Hits 17 | 2 2 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 615 | 77 24 514 Guns 162 | 77 24 61 Cannons . | . . . Explosions 453 | . . 453 Melee . | . . . Ramming . | . . . Kinetic 162 | 77 24 61 Thermal 57 | . . 57 Explosive 396 | . . 396 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . . 9 Average Temperature 2 | . . 2 Received Heat Transfer 114 | . . 114 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 122 | 5 22 122 Initial 3 | . 3 . Average 14 | 2 12 31 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . . 5 Peak Tracking Total 3 | . . 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 9 | . 9 . Failed 6 | . 5 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 14 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1135 | 78 889 168 Spaces Moved 666 | 40 545 81 Core 11 | 11 . . Treads 655 | 29 545 81 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 129 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 97 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 69 | . . 69 Melee . | . . . Projectile . | . . . AOE 69 | . . 69 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 721 | 60 561 100 Wait 15 | 5 4 6 Move 664 | 39 544 81 Hop . | . . . Pick Up 13 | 7 6 . Fast Attach . | . . . Attach 9 | 6 2 1 Detach 1 | . 1 . Swap 1 | . 1 . Drop 3 | . 2 1 Fire 15 | 3 1 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 376 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 11) 598 | -10/Materials | Identified exit to Mines 829 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1136 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Med. Laser. U-05 Engineer lays Concrete. Terminal disabled. U-05 Engineer builds a Wall. Acquired 70 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer builds a Wall. Destroyed Wheel. The unstable cave ceiling collapses. Assault Rifle destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????? ?????????????????????????? | | ????????? ?????????????????????????? | | ????????? ??? ?????????????????????? | | ????????? #?? ?????????????????????? | | ????????? #?+#########????????????? | | ?????????? ? ????????????? | | ?????????? ? ????????????? | | ?????????? ? ?????????????? | | ?????????? ## #####??????????? | | ???######## ???????????? | | ???# ""???????????? | | ???# T"#??????????? | | ???# Y "##?????????? | | ???# ;#?????????? | | ???# ;##????????? | | ???# @ ; #????????? | | ???# ; #????????? | | ???# # [ ;##????????? | | ???######### #=u ; #????????? | | ???????????# #!! ; #????????? | | ???????????### *# ;##????????? | | ???????????### [#";;;;;;; ?????? | | ??????######## !=! ## ???????? | | ??????# # ! + ????????? | | ??????# # ##??????????? | | ??????# + #### #???????????? | | ??????# # #???? #???????????? | | ??????# # #????? #???????????? | | ??????# # #??????#???????????? | | ??????######## #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #?????#######??????? | | ?????????##### ####### #??????? | | ?????????# " ######## | | ?????????# "T | | ?????????# ##+#???? | | ?????????####+########## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 360 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravInsulationStorm Manual? 0 Play Time 00:13:23 Cumulative 9.1 hours Start 2020.12.24 @ 22:28:34 End 2020.12.24 @ 22:48:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c19b6802-c449-4bef-ba79-15d5d7845bbf