Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 01:39:02 Player: Delta Epsilon Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1261) 1261 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2929 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 139/300 Energy 72/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Medium Storage Unit High-capacity Matter Pod (191) Medium Armor Plating Medium Armor Plating Medium Armor Plating Tractor Beam Trap Extractor (0/4) Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Medium Storage Unit Medium Matter Pod Seismic Detector Light Armor Plating Medium Armor Plating Medium Armor Plating Tractor Beam Pulse Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 49 | 7 7 . 29 6 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 9 . Treads 11 | 2 . . 9 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 3 . 5 2 Device 3 | 1 2 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 22 | 2 4 . 12 4 Energy Gun 9 | 1 . . 7 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon . | . . . . . Launcher 5 | . 1 . 2 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 11 | . . . 2 9 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 100 96 92 Engine 11 | . 14 14 10 10 Treads 30 | . 28 28 32 27 Device 6 | . 14 14 2 . Storage 12 | . 14 14 11 11 Processor 6 | . . . 9 11 Protection 5 | . . . 8 11 Energy Gun 10 | . 5 . 15 13 Ballistic Gun 12 | . 22 28 6 . Naked Turns . | . . . . . Heaviest Build 42 | 15 32 32 42 41 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 9 | 1 . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | . 6 6 15 15 Average Carried 8 | . 3 6 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 6 6 15 12 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1417 | 196 471 113 627 10 Remotely 55 | . 55 . . . Salvage Created 1835 | 137 379 87 1178 54 Parts 116 | 10 32 3 71 . Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 54 | . 9 2 24 19 Melee 1 | . . . . 1 Guns 34 | . 9 2 22 1 AOE 19 | . . . 2 17 Classes Destroyed 12 | 2 5 . 4 1 Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Tunneler 4 | 2 . . 2 . Hauler 5 | . 1 . 4 . Recycler 3 | 1 1 . 1 . Mechanic 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 11 | . 5 . 6 . Grunt 16 | . 4 2 10 . Brawler 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 19 | . . . . 19 Best Kill Streak 19 | 3 3 1 8 19 Combat Bots Only 19 | . 3 1 8 19 Max Kills in Single Turn 5 | 1 1 1 2 5 Gunslinging 1 | . . . 1 . Exploded 5 | . . . 2 5 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2574 | . 433 23 903 1215 Core 527 | . 121 . 149 257 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 42 | . . . 42 . Core Remaining (%) 75 | 100 . 51 . . Volleys Fired 131 | 7 39 7 65 13 Largest 2 | 2 2 2 2 1 Hottest 126 | 70 70 46 126 63 Shots Fired 243 | 14 77 14 125 13 Gun 232 | 14 76 14 122 6 Cannon . | . . . . . Launcher 11 | . 1 . 3 7 Special . | . . . . . Kinetic 144 | 7 73 14 50 . Thermal 88 | 7 3 . 72 6 Explosive 11 | . 1 . 3 7 Electromagnetic . | . . . . . Robot Hit Streak 28 | 5 6 7 28 9 Robot Miss Streak 3 | 2 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 168 | 9 45 10 94 10 Core Hits 110 | 4 18 3 52 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 4 . Burn 3 | . . . 3 . Destroy 1 | . . . 1 . Melee Attacks 12 | . . . 9 3 Impact 12 | . . . 9 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4233 | 117 729 153 1856 1378 Guns 2719 | 117 724 153 1654 71 Cannons . | . . . . . Explosions 1372 | . . . 144 1228 Melee 79 | . . . . 79 Ramming 63 | . 5 . 58 . Kinetic 1482 | 55 698 153 576 . Thermal 1237 | 62 26 . 1078 71 Explosive 1372 | . . . 144 1228 Electromagnetic . | . . . . . Impact 79 | . . . . 79 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles . | . . . . . Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 298 | . . . 23 275 Shots 8 | . . . 1 7 Rammed 16 | . 1 . 15 . Targets Rammed 17 | . 1 . 16 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 263 | 27 87 18 263 48 Average Temperature 71 | 13 23 8 100 21 Received Heat Transfer 576 | . 147 15 342 72 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 . 8 . Heat Transferred 2886 | 185 74 . 2479 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 453 | 15 203 107 453 275 Initial 169 | . 9 42 41 169 Average 172 | 3 73 92 237 216 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 68 | 100 94 100 52 46 Level 1 22 | . 5 . 31 53 Level 2 9 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 13 3 27 23 Peak Tracking Total 16 | . 5 2 7 16 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 1 . 5 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 13 | . 4 . 9 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 43 | . 12 . 31 . Successful 23 | . 7 . 16 . Failed 19 | . 5 . 14 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 28 | . 9 . 19 . Terminals 31 | . 12 . 19 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 5 . Robot Schematic 1 | . 1 . . . Robot Analysis 5 | . 3 . 2 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Locate Traps 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Track 1 | . . . 1 . Botnet 2 | . 1 . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 . 8 . Full Trace Events 4 | . 1 . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 5 | . 3 . 2 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3533 | 112 931 321 1983 186 Spaces Moved 1841 | 60 504 182 1008 87 Core 20 | 19 . . . 1 Treads 1821 | 41 504 182 1008 86 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 132 160 160 160 163 Slowest Speed 500 | 160 160 160 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 68 44 63 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 13 | . . . 13 . Terrain Destroyed 95 | . 7 . 28 60 Melee 4 | . . . 4 . Projectile . | . . . . . AOE 91 | . 7 . 24 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2187 | 75 565 201 1235 111 Wait 94 | 2 2 13 75 2 Move 1837 | 59 503 181 1007 87 Hop . | . . . . . Pick Up 22 | . 7 . 15 . Fast Attach 23 | 7 2 . 14 . Attach 4 | . . . 1 3 Detach 6 | . 2 . 4 . Swap 22 | . 5 . 14 3 Drop 19 | . 4 . 15 . Fire 131 | 7 39 7 65 13 Melee 12 | . . . 9 3 Ram . | . . . . . Kick . | . . . . . Crush 17 | . 1 . 16 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 764 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Entered Mines 1104 | -10/Mines | Learned location of Storage (-7) 1351 | -10/Mines | Discovered new exit (range 8) 1365 | -10/Mines | Entered Materials 1365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -9/Materials | Central database locked down 1507 | -9/Materials | Destroyed 8 combat bots 2420 | -9/Materials | Build established: Scavenger-Mutant 2598 | -9/Materials | Discovered new exit (range 11) 3029 | -9/Materials | Discovered new exit (range 8) 3093 | -9/Materials | Identified exit to Mines 3184 | -9/Materials | Repaired Med. Armor Plating 3348 | -9/Materials | Entered Mines 3368 | -9/Mines | Learned Materials security intel 3420 | -9/Mines | Assembled infested the area 3485 | -9/Mines | Destroyed 19 combat bots 3494 | -9/Mines | Lost 3 parts (1n1u1w) 3523 | -9/Mines | Core integrity fell below 50% 3532 | -9/Mines | Core integrity fell below 20% 3534 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03494_ The unstable cave ceiling collapses. 03494_ K-01 Serf collects debris. 03494_ U-05 Engineer builds a Wall. 03516_ U-05 Engineer lays Concrete. 03517_ U-05 Engineer builds a Wall. 03519_ C-30 ARC bursts open, deploying its payload. 03519_ D-53 Grenadier unfolds itself. 03519_ Plasma Injector explodes. 03519_ Lgt. Treads destroyed. 03520_ Cld. Ion Engine destroyed. 03520_ Med. Armor Plating destroyed. 03521_ U-05 Engineer builds a Wall. 03527_ The unstable cave ceiling collapses. 03527_ Lgt. Treads destroyed. 03529_ Pulse Rifle destroyed. 03530_ The unstable cave ceiling collapses. 03530_ U-05 Engineer builds a Wall. 03531_ The unstable cave ceiling collapses. 03532_ Med. Armor Plating destroyed. 03533_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????###?????????????????????????????????????? | | ???## #????????????????????????????????????? | | ???# #?????????????????? ????????????????? | | ???# #####????????????? ????????????????? | | ????# < ##???????????? ????????????????? | | ?????# ####????????? ????????????????? | | ?????# ###??????? ????????????????? | | ??????# #??????? ????????????????? | | ??????# ##?????? ????????????????? | | ???????# # # ##????? ????????????????? | | ?????????# # ## #????# #???????????????? | | ?????????# ###u #????# #???????????????? | | ?????????# #????# #???????????????? | | ?????????# ## # #????# #???????????????? | | ?????????## ## # #????# #???????????????? | | ??????????## # # ###????# #???????????????? | | ???????????### # ##????# #???????????????? | | ?????????????## ###### #???????????????? | | ?????????????# ## #???????????????? | | ????????????## % t #???????????????? | | ????????????#; d ####???????????????? | | ????????????#; d ##??????????????????? | | ?????????????#; ##??????????????????? | | ??????????????# @ #??????????????????? | | ??????????????# ##??????????????????? | | ??????????????# ####????????????????? | | ??????????????# #????????????????? | | ??????????????# ## #????????????????? | | ??????????????# ### #????????????????? | | ?????????????# # #?# #????????????????? | | ?????????????## ####?# #????????????????? | | ??????????????## #????## #????????????????? | | ???????????????###?????# #????????????????? | | ??????????????????????## #????????????????? | | ?????????????????????## #????????????????? | | ?????????????????????# ##????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# ##??????????????????? | | ?????????????????????# ##?#####????????????? | | ?????????????????????# ### ##### #### | | ?????????????????##### | | ?????????????????# ^ | | ?????????????????# ^# ## ####????? | | ?????????????????# # ## ##??????????? | | ?????????????????# # ^ ##### ##???????????? | | ?????????????????# ## #???####????????????? | | ?????????????????#^ #???????????????????? | | ?????????????????########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed ImpactFusionNanovents Manual? 0 Play Time 00:22:36 Cumulative 46.7 hours Start 2023.01.31 @ 01:18:03 End 2023.01.31 @ 01:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d78722f0-640e-4b4c-b3b7-59b8151368b7