Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 15:29:04 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (816) 816 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 4281 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 173/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle Scythe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Heavy Assault Rifle Scythe > --- INVENTORY -------- Scrap Suit Sensor Drone Bay Bore Cannon Rocket Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 33 | 7 6 2 9 7 . 1 1 Power 4 | 1 1 . 1 1 . . . Engine 4 | 1 1 . 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 3 2 . . . Treads 6 | 2 . . 3 1 . . . Leg . | . . . . . . . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 3 1 2 2 . . 1 Device 4 | . 1 1 1 . . . 1 Storage 3 | 1 2 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 12 | 3 2 1 3 2 . 1 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 2 . 3 2 . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 13 | . . . . 13 . . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 3 . . . Utility 4 | . . . . 4 . . . Weapon 5 | . . . . 5 . . . Highest Loss Streak 13 | . . . . 13 . . . To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 8 11 13 5 4 4 3 Power . | 1 1 1 1 . . . . Propulsion 1 | . 1 1 1 . . . . Utility 1 | . . 1 2 1 1 2 2 Weapon 5 | 1 6 7 8 3 3 2 . Tool/Special . | . . . . . . . . Unused Backups 6 | 1 1 . 2 . . . 2 Power 1 | . 1 . . . . . . Propulsion 1 | 1 . . . . . . . Utility 1 | . . . . . . . 1 Weapon 3 | . . . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 96 99 99 79 77 77 52 Engine 11 | . 14 14 11 10 11 11 9 Treads 19 | . 28 28 22 11 11 11 9 Wheel 3 | . . . . 8 11 11 9 Device 19 | . 10 13 22 21 22 22 6 Storage 11 | . 14 14 11 11 11 11 . Protection 3 | . . . 10 1 . . . Ballistic Gun 17 | . 26 15 19 13 11 11 9 Ballistic Cannon 2 | . . 12 2 . . . . Peak Build Rating 64 | 6 10 20 24 23 22 24 64 Average Rating 19 | 4 9 14 22 16 18 22 43 On Entrance 15 | . 6 10 20 23 16 22 24 Avg Prop Armor Cover (%) 10 | . . . . 11 11 11 7 Naked Turns . | . . . . . . . . Heaviest Build 90 | 11 32 51 57 53 43 45 90 Greatest Support 43 | 40 40 40 43 43 10 10 10 Greatest Overweight (x) 8 | 1 . 1 1 4 4 4 8 Average Overweight (x) 2 | . . . 1 3 4 4 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 5 Most Carried 15 | 8 11 13 15 14 11 11 11 Average Carried 10 | 3 8 11 13 6 7 10 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 14 | 5 10 12 14 5 11 10 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1139 | 214 219 10 498 100 . 43 55 Remotely . | . . . . . . . . Salvage Created 1026 | 66 232 . 558 105 . . 65 Parts 67 | 6 20 . 40 . . . 1 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 8 . 12 11 . . . Guns 28 | . 8 . 9 11 . . . Cannons 3 | . . . 3 . . . . Classes Destroyed 9 | 1 2 . 3 2 . . 1 Tunneler 3 | 3 . . . . . . . Hauler 2 | . . . 2 . . . . Recycler 1 | . . . . . . . 1 Swarmer 3 | . 3 . . . . . . Grunt 13 | . 5 . 8 . . . . Brawler 1 | . . . 1 . . . . Sentry 3 | . . . 3 . . . . Demolisher 2 | . . . . 2 . . . Assembled 9 | . . . . 9 . . . Best Kill Streak 10 | 3 3 . 5 10 . . 1 Combat Bots Only 10 | . 3 . 5 10 . . . Max Kills in Single Turn 1 | 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 232 | . 19 . 108 105 . . . Missed 69 | . 6 . 37 26 . . . Hits 163 | . 13 . 71 79 . . . Melee 20 | . . . . 20 . . . Projectile 143 | . 13 . 71 59 . . . AOE 17 | . . . . 17 . . . Damage Taken 2860 | . 136 . 861 1863 . . . Core 376 | . 42 . 118 216 . . . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 83 . . . 16 . Volleys Fired 102 | 5 13 . 47 35 . 2 . Largest 2 | 2 2 . 2 2 . 1 . Hottest 71 | 60 46 . 71 46 . 23 . Shots Fired 183 | 10 26 . 81 64 . 2 . Gun 163 | 10 26 . 61 64 . 2 . Cannon 20 | . . . 20 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 178 | 5 26 . 81 64 . 2 . Thermal 5 | 5 . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 2 10 . 13 9 . . . Robot Miss Streak 5 | 3 2 . 4 5 . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 113 | 4 19 . 50 38 . . 2 Core Hits 70 | 3 15 . 28 23 . . 1 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 7 | . . . 7 . . . . Critical Strikes 8 | . . . 8 . . . . Destroy 8 | . . . 8 . . . . Melee Attacks 5 | . . . . . . 2 3 Impact . | . . . . . . . . Slashing 5 | . . . . . . 2 3 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1886 | 45 300 . 832 581 . . 128 Guns 1553 | 45 300 . 627 581 . . . Cannons 205 | . . . 205 . . . . Explosions . | . . . . . . . . Melee 128 | . . . . . . . 128 Ramming . | . . . . . . . . Kinetic 1737 | 24 300 . 832 581 . . . Thermal 21 | 21 . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 128 | . . . . . . . 128 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . . . 24 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 24 | . . . . . . . 24 Knockbacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Kinetic 2 | . . . 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 420 | . 4 . 420 18 . . . Average Temperature 122 | . 1 . 132 14 . . . Received Heat Transfer 467 | . 42 . 405 20 . . . Effects 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | 50 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 77 Level 1 1 | . . . . . . . 22 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 276 | 5 100 26 105 45 . 81 276 Initial 26 | . . 26 . . . . 16 Average 24 | . 42 1 26 4 . 21 108 Influence Increases 1217 | 15 239 . 361 95 . 126 381 Destroy 0b10 Robot/C 680 | . 160 . 240 40 . 100 140 Destroy 0b10 Robot/NC 40 | 15 . . 10 . . . 15 Destroy Leader 164 | . 40 . 74 10 . 10 30 Allied During Kill 188 | . . . . . . 14 174 Successful Hack 37 | . 9 . 28 . . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 15 | . . . . . . . 15 Destroy Structure 18 | . . . 9 . . 2 7 Lose Combat Pursuer 45 | . . . . 45 . . . Influence Decreases 1100 | 15 170 69 361 95 . 83 307 Entered New Map 70 | . . 43 . . . . 27 Time Decay 807 | 15 170 26 361 75 . 60 100 Lost Part 20 | . . . . 20 . . . Lost Ally 203 | . . . . . . 23 180 Squads Dispatched 5 | . 3 . 2 . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 15 . 16 27 . . . Peak Tracking Total 10 | . 4 . 4 10 . . . Tactical Retreats 3 | . . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 3 1 7 . 1 . . Terminals 8 | . 1 . 7 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 11 1 24 . 1 . . Successful 25 | . 8 1 15 . 1 . . Failed 12 | . 3 . 9 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 28 | . 5 . 22 . 1 . . Terminals 30 | . 6 . 24 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 1 . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 4 . 14 . . . . Terminals 17 | . 3 . 14 . . . . Track 3 | . . . 3 . . . . Botnet 6 | . 1 . 5 . . . . Operators 2 | . 1 . 1 . . . . Skim 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 7 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 16 | . 16 . . . . . . Retrieved Matter 16 | . 16 . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders 7 | . . 1 1 2 . 1 2 ROAM 1 | . . . . . . . 1 EXPLORE 5 | . . 1 1 1 . 1 1 RETURN 1 | . . . . 1 . . . Ally Attacks 68 | . . . . . . 19 49 Total Damage 1119 | . . . . . . 238 881 Kills 14 | . . . . . . 5 9 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3752 | . 465 353 1534 804 319 276 1 Sensors 1385 | . . . 133 656 319 276 1 Seismic 2500 | . 465 353 1534 148 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches 89 | . . 2 2 20 . 20 45 Drone Recoveries 39 | . . 2 2 20 . 15 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4347 | 112 596 476 1534 817 319 276 217 Spaces Moved 1960 | 64 311 261 443 438 226 165 52 Core 24 | 24 . . . . . . . Treads 1076 | 40 311 261 443 21 . . . Legs . | . . . . . . . . Wheels 860 | . . . . 417 226 165 52 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 140 140 140 80 Average Speed 172 | 125 160 173 240 144 140 140 183 Slowest Speed 240 | 160 160 240 240 240 140 140 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 63 83 67 99 61 95 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 4 . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 3 | . . . . . . 2 1 Terrain Destroyed 12 | . . . 9 . . 2 1 Melee 3 | . . . . . . 2 1 Projectile 9 | . . . 9 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2755 | 87 384 283 838 556 229 205 173 Wait 552 | . 42 16 321 71 3 36 63 Move 1953 | 63 310 260 442 437 225 164 52 Hop . | . . . . . . . . Pick Up 35 | 11 9 2 9 1 1 . 2 Fast Attach 3 | 1 1 . . . . . 1 Attach 23 | 5 2 1 2 11 . 1 1 Detach 2 | . . 1 . . . . 1 Swap 16 | 1 3 3 8 1 . . . Drop 23 | 1 4 . 9 . . . 9 Fire 102 | 5 13 . 47 35 . 2 . Melee 5 | . . . . . . 2 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 41 | . . . . . . . 41 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 422 | -10/Materials | Identified exit to Mines 482 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Entered Mines 738 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 902 | -10/Mines | Discovered new exit (range 8) 1039 | -10/Mines | Found the Drone Emporium 1047 | -10/Mines | Found Prototype Device 1048 | -10/Mines | Identified Sensor Drone Bay 1096 | -10/Mines | Discovered new exit (range 25) 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Evolved 2 slots: Utility x2 1531 | -9/Materials | Discovered new exit (range 16) 1872 | -9/Materials | Discovered new exit (range 16) 2443 | -9/Materials | Learned location of 1 exit from Recycling 2497 | -9/Materials | Identified exit to Materials 2572 | -9/Materials | Loaded intel: 12 terminal locations 2625 | -9/Materials | Learned location of Zion (-6) 2719 | -9/Materials | Entered Mines 2720 | -9/Mines | Assembled infested the area 2725 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2817 | -9/Mines | Core integrity fell below 50% 2860 | -9/Mines | Core integrity fell below 20% 2896 | -9/Mines | Destroyed 10 combat bots 2900 | -9/Mines | Lost 13 parts (1p3n4u5w) 2916 | -9/Mines | Learned location of 1 exit from Proximity Caves 2951 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2954 | -9/Mines | Found Scrap Suit 3087 | -9/Mines | Discovered exit to Materials (range 54) 3124 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3468 | -9/Mines | Discovered new exit (range 5) 3474 | -9/Mines | Identified exit to Exiles 3536 | -9/Mines | Entered Exiles 3536 | -9/Exiles | Accompanied by 3 allies 3571 | -9/Exiles | Met 8R-AWN 3594 | -9/Exiles | Met EX-HEX 3637 | -9/Exiles | Met EX-BIN 3653 | -9/Exiles | Aligned with FarCom system 3654 | -9/Exiles | Given EX-Vault access code 3686 | -9/Exiles | Opened EX-Vault 3697 | -9/Exiles | Found Army-in-a-Box 3728 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3775 | -9/Exiles | Met EX-DEC 3840 | -9/Exiles | Discovered new exit (range 10) 3855 | -9/Exiles | Left Exiles lab with Army-in-a-Box 3855 | -9/Exiles | Entered Mines 3855 | -8/Mines | Accompanied by 3 allies 3932 | -8/Mines | Discovered exit to Materials (range 71) 3959 | -8/Mines | Discovered exit to Materials (range 46) 4131 | -8/Mines | Entered Materials 4131 | -8/Materials | Accompanied by 3 allies 4131 | -8/Materials | Evolved 2 slots: Utility x2 4206 | -8/Materials | Discovered new exit (range 32) 4348 | -8/Materials | Self-destructed Last Messages --------------- 04266_ R-06 Scavenger collects Lgt. Ion Engine. 04266_ G-47 Trooper destroyed. 04266_ U-05 Engineer lays Concrete. 04266_ G-47 Trooper destroyed. 04267_ S-10 Pest destroyed. 04267_ U-05 Engineer lays Concrete. 04267_ Dropped Army-in-a-Box. 04267_ >> Lost connection to Army Drone. 04268_ K-01 Serf collects debris. 04268_ >> Lost connection to Army Drone. 04270_ Sensor Drone released from Sensor Drone Bay. 04297_ Dropped Sensor Drone Bay. 04297_ >> Lost connection to Sensor Drone. 04297_ Dropped Scrap Suit. 04297_ >> Lost connection to Sensor Drone. 04298_ Dropped Lrg. Storage Unit. 04298_ Dropped Sensor Array. 04299_ Sensor Drone cannot be rewired. 04347_ R-06 Scavenger collects Army-in-a-Box. 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""" #??# "" | | ????????????????????# """ # # """ #??# "" | | ????????????????????# """ # # """ #??# | | ????????????????????#/ """ + +^ #??#### | | ????????????????????# #################?????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed WarlordAntimissileFocus Manual? 0 Play Time 00:28:03 Cumulative 93.2 hours Start 2026.01.01 @ 14:58:51 End 2026.01.01 @ 15:29:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 124 Adventurer 20 Explorer 6 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cc23d7e-9af6-4a4a-8c74-c8b7fb9f8ef1