Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 21:37:38 Player: so_sleepy.mp4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1662) 1662 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3900 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 203/550 Matter 210/300 Energy 335/335 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Improved Heat Sink Hardlight Generator Hardlight Generator Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Transport Network Coupler > --- WEAPON ----------- Shock Rifle Minigun Improved Datajack > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Heavy EM Pulse Gun Shock Rifle [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 73 | 9 7 3 23 31 Power 11 | 1 . 2 1 7 Engine 10 | 1 . 2 1 6 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 3 . . 6 3 Treads 5 | 2 . . 3 . Leg 7 | 1 . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 . 8 7 Device 6 | 1 . . 1 4 Storage 7 | 1 . . 4 2 Processor 5 | . 1 . 3 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 32 | 3 6 1 8 14 Energy Gun 14 | 2 1 1 3 7 Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | . 1 . 1 2 Ballistic Cannon 6 | . 2 . . 4 Launcher 1 | . . . 1 . Special Weapon 4 | 1 2 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 22 | . 4 5 1 12 Power 5 | . 1 1 . 3 Propulsion 6 | . 1 1 . 4 Utility 2 | . . 1 1 . Weapon 9 | . 2 2 . 5 Highest Loss Streak 5 | . 2 5 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 91 70 77 88 Engine 12 | . 14 11 10 14 Treads 9 | . 21 11 13 . Leg 8 | . . . 2 19 Device 5 | . 14 11 4 2 Storage 8 | . 2 . 12 9 Processor 14 | . 11 14 16 14 Energy Gun 8 | . 14 11 3 9 Energy Cannon 2 | . . . 6 . Ballistic Gun 4 | . 5 11 2 4 Ballistic Cannon 2 | . 3 . . 5 Launcher 1 | . . . 3 . Special Weapon 1 | . 3 . 1 . Special Melee Weapon 2 | . . . . 5 Peak Build Rating 26 | 9 10 10 16 26 Average Rating 15 | 5 9 7 13 22 On Entrance 7 | . 9 8 2 16 Naked Turns . | . . . . . Heaviest Build 50 | 14 16 8 27 50 Greatest Support 60 | 40 40 20 60 35 Greatest Overweight (x) 16 | 1 . 2 6 16 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 10 | 8 8 5 10 10 Average Capacity 8 | 7 5 5 9 9 Most Carried 9 | 5 5 3 9 8 Average Carried 4 | . 1 2 6 3 Final Capacity 10 | 8 5 5 10 10 Final Carried 7 | . 3 2 7 4 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1564 | 226 258 75 333 672 Remotely . | . . . . . Salvage Created 2366 | 107 203 75 930 1051 Parts 148 | 8 15 2 53 70 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 44 | . 5 1 15 23 Guns 26 | . 4 1 10 11 Cannons 14 | . 1 . 1 12 AOE 4 | . . . 4 . Classes Destroyed 12 | 2 4 . 4 2 Worker 10 | . 1 1 3 5 Builder 9 | . 2 . 3 4 Tunneler 1 | 1 . . . . Hauler 2 | . . . 1 1 Recycler 5 | 1 . . 2 2 Mechanic 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 14 | . 3 . 3 8 Grunt 21 | . 2 1 9 9 Sentry 6 | . . . 3 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 2 1 6 6 Combat Bots Only 5 | . 2 1 5 4 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 335 | . 84 15 48 188 Missed 79 | . 24 4 10 41 Damage Taken 3354 | . 582 314 514 1944 Core 571 | . 117 49 58 347 Absorbed by Shields 228 | . . . 40 188 Core Remaining (%) 72 | 100 . 33 85 . Volleys Fired 190 | 2 43 7 54 84 Largest 3 | 2 2 2 2 3 Hottest 159 | 90 150 85 98 159 Shots Fired 343 | 4 67 14 101 157 Gun 232 | 4 47 14 64 103 Cannon 87 | . 5 . 28 54 Launcher 8 | . . . 8 . Special 16 | . 15 . 1 . Kinetic 151 | . 12 7 27 105 Thermal 106 | 4 55 7 29 11 Explosive 8 | . . . 8 . Electromagnetic 78 | . . . 37 41 Robot Hit Streak 13 | 3 4 8 9 13 Robot Miss Streak 9 | . 6 3 4 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 235 | 3 31 9 67 125 Core Hits 149 | 3 14 4 37 91 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | 1 4 . 2 2 Burn 5 | 1 3 . . 1 Destroy 1 | . . . 1 . Blast 1 | . 1 . . . Corrupt 2 | . . . 1 1 Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . . . . 13 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4267 | 36 325 107 1703 2096 Guns 2118 | 36 273 107 726 976 Cannons 1375 | . 39 . 370 966 Explosions 756 | . . . 603 153 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1920 | . 76 38 332 1474 Thermal 1186 | 36 249 69 634 198 Explosive 343 | . . . 343 . Electromagnetic 817 | . . . 394 423 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . . 41 . Projectiles 6 | . . . 6 . Explosions 35 | . . . 35 . Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary 3 | . . . . 3 Self-Inflicted Damage 134 | . . . 97 37 Shots 4 | . . . 3 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 494 | 30 238 89 126 494 Average Temperature 70 | 17 73 45 32 98 Received Heat Transfer 925 | . 135 48 144 598 Effects 4 | . 1 . . 3 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2709 | 173 1025 185 891 435 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 3 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 590 | 10 102 35 488 590 Initial 158 | . 6 . . 158 Average 152 | 6 36 21 138 238 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 72 | 100 100 100 77 52 Level 1 15 | . . . 13 26 Level 2 11 | . . . 8 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 2 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 10 7 22 36 Peak Tracking Total 16 | . 3 16 5 10 Tactical Retreats 13 | . . 1 4 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 7 | . . . . 7 Non-combat 6 | . . . . 6 Combat 1 | . . . . 1 Robot Hacks Applied 10 | . . . . 10 parse_system 3 | . . . . 3 no_distress 7 | . . . . 7 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3134 | 91 515 102 1211 1215 Spaces Moved 1100 | 48 234 76 325 417 Core 189 | 12 . 44 114 19 Treads 453 | 23 234 32 164 . Legs 458 | 13 . . 47 398 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 50 120 120 Average Speed 189 | 140 160 98 209 212 Slowest Speed 850 | 190 160 160 350 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 40 28 28 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . 1 . 76 16 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 92 | . . . 76 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1826 | 69 306 89 756 606 Wait 349 | . 7 . 321 21 Move 1096 | 47 233 75 324 417 Hop . | . . . . . Pick Up 67 | 9 10 2 24 22 Fast Attach . | . . . . . Attach 53 | 9 5 1 15 23 Detach 4 | . 1 . . 3 Swap 20 | . 2 2 8 8 Drop 32 | 2 5 2 10 13 Fire 190 | 2 43 7 54 84 Melee 14 | . . . . 14 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Entered Mines 612 | -10/Mines | Core integrity fell below 50% 626 | -10/Mines | Discovered new exit (range 11) 680 | -10/Mines | Assembled infested the area 709 | -10/Mines | Entered Materials 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -9/Materials | Lost 5 parts (1p1n1u2w) 1807 | -9/Materials | Discovered new exit (range 16) 1920 | -9/Materials | Entered another Materials area 1920 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2155 | -8/Materials | Build established: Scavenger-Mutant 2748 | -8/Materials | Lost 4 parts (2n2w) 2806 | -8/Materials | Core integrity fell below 50% 3135 | -8/Materials | Self-destructed Last Messages --------------- Acquired 12 matter. Acquired Aluminum Leg. S-10 Pest knocked back. Y-45 Defender destroyed. K-01 Serf destroyed. S-10 Pest destroyed. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. S-10 Pest knocked back. S-10 Pest destroyed. Acquired 10 matter. Acquired 4 matter. R-06 Scavenger collects Lgt. Armor Plating. Penetrated by Slug. Aluminum Leg destroyed. Flak Cannon blasted off. Knocked back. R-06 Scavenger collects Wheel. Knocked back. Acquired 1 matter. 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T????????????????# #??"""??????????????????? | | "" "#???????????????# #??"T"??????????????????? | | "#???????????????# #???????????????????????? | | "#???????????????# #???????????????????????? | | "" #????????????????# ????????????????????????? | | ""??#????????????????# ???"""??????????????????? | | "" ??????????????? ???"""??????????????????? | | ?????????????? ???"""??????????????????? | | ?????????????? ????????????????????????? | | #####??????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ???"""?"""???????????????????????????????????????? | | ???"""?"""???????????????????????????????????????? | | ???"""?"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 430 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation More Dakka Please Challenges ------------ None Game ------ Seed GuidanceAngularEngine Manual? 0 Play Time 00:35:05 Cumulative 2.2 hours Start 2024.09.29 @ 16:40:08 End 2024.09.29 @ 21:37:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 642c39b5-5385-4f5a-99b5-2968e36858fa