Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 16:24:57 Player: Fangrelle Result: Destroyed by S8-7CN(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (634) 634 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1349 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 153/300 Energy 250/250 System Corruption 0% Temperature Cool (87) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg High-capacity Matter Pod (200) High-capacity Matter Pod (154) Machine Analyzer Medium Armor Plating Medium Armor Plating Autogun Mining Laser Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Wheel Wheel Visual Processing Unit Medium Armor Plating Medium Armor Plating Small Laser Light Assault Rifle Autogun Autogun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Impact Weapon Mace Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | . 12 2 5 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 4 . 1 Treads 4 | . 3 . 1 Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | . 3 2 3 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 97 100 99 Engine 14 | . 14 14 14 Treads 26 | . 21 28 27 Device 1 | . 6 . . Storage 14 | . 14 14 14 Protection 12 | . 6 14 13 Ballistic Gun 26 | . 24 27 26 Peak Build Rating 12 | . 12 12 12 Average Rating 11 | . 10 12 11 On Entrance 9 | 6 6 12 12 Naked Turns . | . . . . Heaviest Build 38 | 13 38 38 38 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 15 Average Carried 13 | . 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 788 | 200 333 200 55 Remotely . | . . . . Salvage Created 809 | . 562 101 146 Parts 55 | . 41 8 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . . 17 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 11 2 3 Guns 16 | . 11 2 3 Classes Destroyed 9 | . 6 1 2 Worker 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 10 | . 8 2 . Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 5 | . 5 3 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 68 8 35 Missed 16 | . 13 1 2 Damage Taken 1532 | . 679 101 752 Core 258 | . 90 12 156 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | . 56 6 19 Largest 2 | . 2 2 2 Hottest 85 | . 85 46 46 Shots Fired 160 | . 110 12 38 Gun 160 | . 110 12 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 150 | . 100 12 38 Thermal 10 | . 10 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 5 10 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets 6 | . 5 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 113 | . 75 9 29 Core Hits 44 | . 31 6 7 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 6 | . . 2 4 Impact 6 | . . 2 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1563 | . 954 174 435 Guns 1563 | . 954 174 435 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1429 | . 820 174 435 Thermal 134 | . 134 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 527 | . 108 68 527 Average Temperature 75 | . 25 31 306 Received Heat Transfer 1197 | . 399 54 744 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 407 | . 407 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 300 | . 300 124 . Initial 69 | . . 69 . Average 118 | . 128 106 . Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | . 86 100 . Level 1 7 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 20 2 4 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 3 | . . . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 1 | . . . 1 Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2177 | . 492 432 1253 Spaces Moved 1179 | 1 187 252 739 Core . | . . . . Treads 1141 | . 150 252 739 Legs 38 | 1 37 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 159 | 120 158 160 160 Slowest Speed 240 | 120 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 31 70 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1334 | . 295 268 771 Wait 13 | . 8 1 4 Move 1176 | . 186 251 739 Hop . | . . . . Pick Up 21 | . 18 3 . Fast Attach 4 | . 4 . . Attach 6 | . 3 . 3 Detach . | . . . . Swap 9 | . 5 2 2 Drop 18 | . 15 3 . Fire 81 | . 56 6 19 Melee 6 | . . 2 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 493 | -10/Materials | Entered Mines 638 | -10/Mines | Discovered new exit (range 10) 822 | -10/Mines | Discovered new exit (range 9) 847 | -10/Mines | Identified exit to Subcaves 925 | -10/Mines | Entered Subcaves 935 | -10/Subcaves | Learned Materials stockpile data 945 | -10/Subcaves | Learned location of Storage (-9) 1038 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1240 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1327 | -10/Subcaves | Discovered new exit (range 5) 1610 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1615 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1650 | -10/Subcaves | Learned location of Zion (-7) 1650 | -10/Subcaves | Met a Zionite searching for "candidates" 1687 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2152 | -10/Subcaves | Core integrity fell below 50% 2164 | -10/Subcaves | Core integrity fell below 20% 2178 | -10/Subcaves | Destroyed by S8-7CN(R) with Subdweller Laser Last Messages --------------- Battle Rifle falls loose from the Twisted Machinery. A swath of the cavern ceiling suddenly collapses. 01643_ PG-P3U(z): "She is not going to be happy we haven't found any suitable candidates yet." 01650_ PG-P3U(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. A swath of the cavern ceiling suddenly collapses. 01909_ WS-M3J(u) tweaks Twisted Machinery. 02087_ BE-TK3(u) tweaks Twisted Machinery. 02147_ Med. Armor Plating destroyed. 02151_ Critical hit (Meltdown: +300). 02155_ Autogun destroyed. 02157_ Lgt. Treads destroyed. 02163_ Overheating: Autogun damaged (-29). 02164_ BN-44V(R) destroyed. 02164_ Switching to secondary target: FI-NDC(R). 02167_ FI-NDC(R) affixes Scrap Shield Fragment to Scrap Shield. 02168_ Overheating: Energy bleed (-52). 02170_ Subatomizers dissect the Sub. Optics. 02170_ FI-NDC(R) destroyed. 02176_ Med. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?## #?### ### ####"#""""##????????????????? | | ## ??## ### ##"##"#"#""###??????????????? | | ## ??###?## ##" "##""""# ##?????????????? | | # ##?????## ##""#"#"##"# ##????????????? | | #??????# ## #"####""# ##???????????? | | # #??????# """#"#???### #???????????? | | ? # ??????## "###"#??#" ##???????????? | | ?#### ???????#####??##?## ###????????????? | | ????### ??????????????????# #??????????????? | | #??????#??????????????????## ####???????????? | | #?????????????????????????# "" #???????????? | | #?????????????????????????# "" #???????????? | | ???????????????????????#### ## "" #???????????? | | ??????????????????????## " #?#"" ##???????????? | | ??????????????????????# " ##?"" #????????????? | | ??????????????????????# "" ##"" #????????????? | | ??????????????????????# " ##????????????? | | ???????????????????#### "" ##????????????? | | ???????????????????# "" #????????????? | | ???????????????????## " " "" #????????????? | | ????????????????????# """"" "" "#????????????? | | ????????????????????# """"" ##"""#????????????? | | ????????????????????## "##"" #?""##????????????? | | ?????????????????????####" " ##?"" ?????????????? | | ????????????????????????## R"##????"#????????????? | | ????????????????????????#@ "##???????????????????? | | ????????????????????????# !&#????????????????????? | | ????????????????????????##%%#????????????????????? | | ????????????????????????? !""#???????????????????? | | ???????????????????????? """##???????????????????? | | ???????????????????????? """#????????????????????? | | ???????????????????????""#"##????????????????????? | | ?????????????????????? ###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSapperDissipator Manual? 0 Play Time 00:09:44 Cumulative 134.3 hours Start 2024.11.24 @ 16:17:39 End 2024.11.24 @ 16:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff566de-8d32-4cab-a3d3-722c47db4afe