Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 19:44:26 Player: wchar_t Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (22) 110 Value Destroyed (354) 354 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 4368 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 85/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Lightpack 2.0 Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Lightpack 2.0 Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Improved Sensor Array Mining Claw [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Medium Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Lightpack 2.0 Device Improved Sensor Array Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Grenade Launcher Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 3 | . . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 39 | . 2 1 1 6 1 4 3 2 . 17 2 Power 1 | . . . . 1 . . . . . . . Engine 1 | . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | . 2 . 1 4 . 3 . . . 8 . Treads 1 | . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 . Flight 10 | . 2 . 1 4 . 3 . . . . . Utility 11 | . . . . . 1 . 2 1 . 5 2 Device 3 | . . . . . . . . . . 2 1 Storage 2 | . . . . . 1 . . . . 1 . Processor 4 | . . . . . . . . 1 . 2 1 Hackware 2 | . . . . . . . 2 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | . . 1 . 1 . 1 1 1 . 4 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . 1 . 1 . 1 1 . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . . . . Parts Lost 21 | . 1 . . 2 . 3 6 . 2 6 1 Power 1 | . . . . . . . 1 . . . . Propulsion 16 | . 1 . . 2 . 3 4 . . 6 . Utility 3 | . . . . . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 6 | . 1 . . 2 . 1 6 . 2 3 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 30 | . 18 21 11 31 49 62 43 19 15 24 19 Engine 3 | . . . . 4 11 11 6 . . . . Flight 14 | . 18 14 11 24 33 32 17 . . . . Storage 2 | . . . . . 5 11 5 . . 1 . Processor 3 | . . . . . . . . 4 4 9 15 Hackware 1 | . . . . . . . 10 7 5 . . Launcher 2 | . . 7 . 2 . 8 5 . . . . Naked Turns 58 | . 9 . . . . . . . 32 17 . Heaviest Build 11 | . . . . 6 8 11 11 3 3 7 1 Greatest Support 27 | 3 8 4 4 12 12 12 12 3 3 27 3 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 5 5 40 5 Average Capacity 13 | 5 5 5 5 5 23 40 23 5 5 13 5 Most Carried 6 | . 2 2 2 3 3 3 5 5 5 6 5 Average Carried 3 | . . 1 2 1 3 2 3 4 5 4 4 Final Capacity 40 | 5 5 5 5 5 40 40 5 5 5 5 5 Final Carried 5 | . 2 2 2 3 3 1 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 26% | Hauler-Mutant 10% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Scout | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 545 | 98 . . . 155 . 20 . 35 . 148 89 Remotely . | . . . . . . . . . . . . Salvage Created 259 | . . 22 . 17 . 15 . 35 . 170 . Parts 36 | . . 4 . 6 . 7 . . . 19 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 17 | . . 3 . 4 . 6 . . . 4 . AOE 17 | . . 3 . 4 . 6 . . . 4 . Classes Destroyed 4 | . . 1 . . . . . 1 . 2 . Builder 2 | . . . . . . . . . . 2 . Recycler 1 | . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . 1 . 1 . Swarmer 17 | . . 3 . 4 . 6 . . . 4 . Best Kill Streak 6 | . . 3 . 4 . 3 . 1 . 6 . Combat Bots Only 4 | . . 3 . 4 . 3 . . . 4 . Max Kills in Single Turn 3 | . . 3 . 2 . 3 . 1 . 3 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . 3 . . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Damage Taken 1822 | . 94 52 56 57 . 145 221 17 89 862 229 Core 1114 | . 74 41 56 15 . 78 150 17 89 401 193 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 54 . . . 62 72 . . . . Volleys Fired 18 | . . 1 . 5 . 7 . . . 5 . Largest 1 | . . 1 . 1 . 1 . . . 1 . Hottest 33 | . . 30 . 30 . 30 . . . 33 . Shots Fired 18 | . . 1 . 5 . 7 . . . 5 . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 18 | . . 1 . 5 . 7 . . . 5 . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 18 | . . 1 . 5 . 7 . . . 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 3 | . . . . 2 . 3 . . . 1 . Robot Miss Streak 4 | . . 1 . . . 2 . . . 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 13 | . . . . 2 . 3 . 1 . 7 . Core Hits 26 | . . 4 . 6 . 7 . . . 9 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 12 | . . . . . . . . 3 . 9 . Impact 3 | . . . . . . . . 3 . . . Slashing 9 | . . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1345 | . . 152 . 173 . 485 . 51 . 484 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1130 | . . 146 . 173 . 485 . . . 326 . Melee 209 | . . . . . . . . 51 . 158 . Ramming 6 | . . 6 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1130 | . . 146 . 173 . 485 . . . 326 . Electromagnetic . | . . . . . . . . . . . . Impact 51 | . . . . . . . . 51 . . . Slashing 158 | . . . . . . . . . . 158 . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 8 9 9 Average Corruption 8 | . . . . . . . . . 8 8 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . . . 2 8 3 Message Errors 4 | . . . . . . . . . 1 3 . Matter Fused 2 | . . . . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 62 | . . . . 6 . 38 . 16 . 2 . Projectiles . | . . . . . . . . . . . . Explosions 45 | . . . . 6 . 38 . . . 1 . Melee 17 | . . . . . . . . 16 . 1 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . . 29 . 43 . 57 . . . 39 . Shots 9 | . . 1 . 3 . 4 . . . 1 . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 245 | . 3 . . . . 1 . . 157 111 245 Average Temperature 83 | . 3 . . . . 1 . . 89 40 128 Received Heat Transfer 627 | . 21 . 9 . . 27 72 . . 441 57 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 581 | . 15 82 149 173 . 210 131 87 45 581 404 Initial 250 | . . 4 31 57 . . 81 50 30 28 250 Average 142 | . 4 77 91 109 . 87 103 66 37 332 277 Maximum Alert Level 2 | . . . . . . 1 . . . 2 2 Low Security (%) 78 | 100 100 100 100 100 . 92 100 100 100 29 . Level 1 11 | . . . . . . 7 . . . 27 94 Level 2 9 | . . . . . . . . . . 43 5 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . . 2 . . 1 1 Investigation 3 | . 1 . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 8 3 6 2 . 11 11 2 6 14 8 Peak Tracking Total 10 | . 5 3 8 2 . 6 10 1 6 8 7 Tactical Retreats 5 | . . . 1 . . 3 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 5 | . . . 1 . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 5 | . . . . 1 . 2 . . . 2 . Max in Single Turn 2 | . . . . 1 . 2 . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 11 | . 3 . 1 1 1 . 1 . . 3 1 Terminals 8 | . 3 . 1 . . . . . . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 29 | . 12 . 4 1 1 . 1 . . 7 3 Successful 11 | . 4 . 3 1 1 . 1 . . 1 . Failed 18 | . 8 . 1 . . . . . . 6 3 Catastrophic 4 | . 2 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 3 . 3 . 1 . . . . 1 . Terminals 26 | . 12 . 4 . . . . . . 7 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 8 | . 3 . 2 1 1 . . . . 1 . Record 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . . . . 2 1 Full Trace Events 4 | . 2 . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 10 | . . . . . . . . . . . 10 Largest Group 10 | . . . . . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . . . . . 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . 24 Total Damage 378 | . . . . . . . . . . . 378 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 1354 | 11 77 18 74 288 76 174 89 111 104 258 74 Spaces Moved 2813 | 22 181 36 181 733 219 443 202 198 139 337 122 Core 863 | 22 17 . . 4 . . 41 198 139 320 122 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 17 | . . . . . . . . . . 17 . Flight 1933 | . 164 36 181 729 219 443 161 . . . . Fastest Speed 34 | 50 37 40 40 34 34 34 34 50 50 50 50 Average Speed 41 | 50 39 40 40 36 34 34 38 50 50 55 50 Slowest Speed 117 | 50 50 40 40 50 34 117 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 19 | . . 1 1 6 3 7 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 38 13 24 98 60 76 21 7 75 11 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . Spaces Dug 6 | . . . . 6 . . . . . . . Terrain Destroyed 101 | . . 8 . 36 . 38 . . . 19 . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 101 | . . 8 . 36 . 38 . . . 19 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total 2935 | 21 184 38 180 743 216 447 212 204 172 384 134 Wait 45 | . . . . 3 . . . . 34 3 5 Move 2767 | 21 180 34 178 720 212 429 199 198 138 336 122 Hop 18 | . . 1 1 6 3 6 1 . . . . Pick Up 13 | . 2 . . 2 . 1 3 1 . 4 . Fast Attach 24 | . 2 . 1 4 1 1 3 1 . 10 1 Attach 15 | . . 1 . 2 . 3 1 1 . 6 1 Detach 9 | . . 1 . 1 . . 2 . . 5 . Swap 1 | . . . . . . . . . . 1 . Drop 8 | . . . . . . . 3 . . 5 . Fire 18 | . . 1 . 5 . 7 . . . 5 . Melee 12 | . . . . . . . . 3 . 9 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Entered Mines 103 | -10/Mines | Discovered new exit (range 9) 107 | -10/Mines | Entered Materials 107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 156 | -9/Materials | Identified exit to Mines 181 | -9/Materials | Entered Mines 185 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 209 | -9/Mines | Discovered new exit (range 11) 276 | -9/Mines | Learned location of 1 exit from Materials 297 | -9/Mines | Discovered new exit (range 5) 329 | -9/Mines | Build established: Mutant 375 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 439 | -9/Mines | Learned location of Zion (-6) 467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 467 | -9/Mines | Discovered new exit (range 5) 469 | -9/Mines | Entered Exiles 469 | -9/Exiles | Found Exiles lab destroyed 475 | -9/Exiles | Discovered new exit (range 15) 504 | -9/Exiles | Opened EX-Vault 505 | -9/Exiles | Found Prototype Storage 505 | -9/Exiles | Identified Lightpack 2.0 542 | -9/Exiles | Discovered new exit (range 12) 545 | -9/Exiles | Entered Mines 717 | -8/Mines | Discovered new exit (range 8) 719 | -8/Mines | Entered Materials 719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -8/Materials | Identified exit to Factory 799 | -8/Materials | Discovered exit to Factory (range 15) 808 | -8/Materials | Entered Factory 808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 827 | -7/Factory | Lost 6 parts (1p4n1u) 919 | -7/Factory | Manually triggered Chute Trap 919 | -7/Factory | Sucked down chute 919 | -7/Factory | Entered Waste 928 | -7/Waste | Spotted C-40 Crusher 930 | -7/Waste | Spotted C-40 Crusher 932 | -7/Waste | Spotted C-40 Crusher 932 | -7/Waste | Spotted C-40 Crusher 934 | -7/Waste | EMP discharged 983 | -7/Waste | Spotted C-40 Crusher 985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 991 | -7/Waste | Crushed by Compactor (1 part destroyed) 1008 | -7/Waste | Spotted C-40 Crusher 1016 | -7/Waste | Discovered new exit (range 13) 1023 | -7/Waste | Entered Factory 1236 | -7/Factory | Core integrity fell below 50% 1252 | -7/Factory | Identified exit to Storage 1252 | -7/Factory | Identified exit to Lower Caves 1267 | -7/Factory | Lost 3 parts (3n) 1281 | -7/Factory | Entered Storage 1308 | -7/Storage | Lost 3 parts (3n) 1334 | -7/Storage | Core integrity fell below 20% 1343 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1355 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01334_ Imp. Sensor Array destroyed. 01338_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 01339_ Attempting to rewire G-47 Trooper. 01339_ G-47 Trooper rewired. 01340_ Attempting to rewire G-47 Trooper. 01343_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 01345_ Y-54 Guardian destroyed. 01347_ G-47 Trooper destroyed. 01348_ Acquired 41 matter. 01348_ P-60 Hacker hacks Trooper 4h, rebooting. 01350_ Reactivated Trooper 4h. 01350_ P-60 Hacker fails to hack Trooper 4a. 01350_ P-60 Hacker suffers critical hit (Burn). 01350_ Trooper 4a destroyed. 01351_ System corrupted: IFF burst signal emitted. 01351_ P-60 Hacker suffers critical hit (Burn). 01351_ P-60 Hacker destroyed. 01352_ Acquired 48 matter. 01354_ Acquired Target Analyzer. Map ----- +----------------------------------------------------+ | ??###+#?# + # +???????????????????? | | ?# = # # # ####???????????????????? | | ?# # # # #??????????????????????? | | ?#! / + [[ + #??????????????????????? | | ?# = # # [[ # #??????????????????????? | | ?# ????# ######## #??????????????????????? | | ?# ! + #??????????????????????? | | ????????#/######## #??????????????????????? | | ??????? ?????# #??????????????????????? | | ??????#! #???# #??????????????????????? | | ??????# #???# #??????????????????????? | | ??????# ##### ####???????????????????? | | ??????# ! ! / #???????????????????? | | ??????# !###Y #???????????????????? | | ??????########?# #???????????????????? | | ???????????????# +???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ?????????????### +???????????????????? | | ?????????????" + #???????????????????? | | ?????????????#T## #???????????????????? | | ???????????######r ###?????????????????? | | ???????????# T## T"#?????????????????? | | ???????????# #r ""#?????????????????? | | ???????????# ggg#Y ###?????????????????? | | ???????????# ggga@ ###?????????????????? | | ???????????# gg##r +?????????????????? | | ???????????###### #######?????????????????? | | ????????????????#h#???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????## #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????? ????????????????????????? | | ????????????????? ????????????????????????? | | ????????????????? ????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????"????????????????????????? | | ?????????????????"????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationActivePlating Manual? 0 Play Time 00:21:22 Cumulative 270.4 hours Start 2023.04.20 @ 19:24:39 End 2023.04.20 @ 19:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 89 Adventurer 8 Explorer 8 Win Type - Total 18 Types 11/1/3/1/1/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12cf02c2-bf22-46e7-a748-0ad5f19233cc