Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 14:40:50 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (370) 370 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1655 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 257/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Terrain Scanner Weapon Shielding > --- WEAPON (2) ------- EM Pulse Gun EM Shotgun (fused) > --- INVENTORY (15) --- Wheel Wheel Wheel Compact Wheel Compact Wheel High-capacity Storage Unit High-capacity Matter Pod (200) EM Shotgun EM Shotgun Beam Cannon Beam Cannon Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Wheel Wheel Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Medium Laser Beam Cannon Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 9 7 1 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 1 1 . Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 6 | 2 4 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 96 88 Engine 12 | . 14 10 . Wheel 27 | . 28 28 22 Device 14 | . 14 14 22 Storage 13 | . 14 14 11 Energy Gun 27 | . 27 28 22 Naked Turns . | . . . . Heaviest Build 32 | 14 32 31 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 8 15 15 14 Average Carried 12 | 5 11 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 13 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 581 | 290 280 11 . Remotely . | . . . . Salvage Created 618 | 35 542 . 41 Parts 48 | 7 38 . 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 10 | . 9 . 1 Guns 10 | . 9 . 1 Classes Destroyed 5 | 1 4 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 7 | . 6 . 1 Best Kill Streak 4 | 1 4 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 279 | . 166 113 . Core 45 | . 13 32 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 7 | . 7 . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 30 | 4 24 . 2 Largest 2 | 2 2 . 2 Hottest 90 | 90 90 . 85 Shots Fired 60 | 8 48 . 4 Gun 60 | 8 48 . 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 14 | 8 6 . . Explosive . | . . . . Electromagnetic 46 | . 42 . 4 Robot Hit Streak 7 | 6 7 . 4 Robot Miss Streak 4 | . 4 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 47 | 6 37 . 4 Core Hits 31 | 3 25 . 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 665 | 75 534 . 56 Guns 620 | 75 489 . 56 Cannons . | . . . . Explosions 45 | . 45 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 143 | 75 68 . . Explosive . | . . . . Electromagnetic 522 | . 466 . 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 4 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 11 7 . Message Errors 2 | . 1 1 . Matter Fused 5 | . 3 2 . Heat Flow Errors 4 | . 2 2 . Energy Discharges 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | 60 150 259 . Average Temperature 55 | 24 48 121 . Received Heat Transfer 81 | . 81 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 298 | 186 112 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 219 | 10 219 50 45 Initial 50 | . 6 50 . Average 73 | 4 91 43 11 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 91 100 100 Level 1 6 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 19 . 5 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 12 | . 11 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 38 . 3 Successful 27 | . 25 . 2 Failed 13 | . 12 . 1 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 18 | . 18 . . Terminals 30 | . 30 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 6 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 3 . 2 Process 2 | . 1 . 1 Report Inventory 2 | . 2 . . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Track 1 | . 1 . . Botnet 6 | . 6 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter 331 | . 316 . 15 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1763 | 85 1196 449 33 Spaces Moved 1614 | 50 1076 465 23 Core 6 | 6 . . . Treads . | . . . . Legs 31 | 31 . . . Wheels 1577 | 13 1076 465 23 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 91 | 101 90 95 95 Slowest Speed 120 | 120 95 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 98 96 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1834 | 72 1259 473 30 Wait 135 | . 129 3 3 Move 1611 | 49 1075 464 23 Hop . | . . . . Pick Up 24 | 8 14 2 . Fast Attach 11 | 9 2 . . Attach 4 | . 2 . 2 Detach 1 | . 1 . . Swap 4 | . 3 1 . Drop 14 | 2 9 3 . Fire 30 | 4 24 . 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 221 | -10/Materials | Central database locked down 221 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 394 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Repaired EM Shotgun 1282 | -10/Materials | Entered Mines 1285 | -10/Mines | Discovered new exit (range 14) 1324 | -10/Mines | Learned location of Zion (-7) 1333 | -10/Mines | Build established: Scavenger-Mutant 1384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1510 | -10/Mines | Found a hidden stash of uninstalled traps 1727 | -10/Mines | Discovered new exit (range 5) 1731 | -10/Mines | Entered Materials 1731 | -9/Materials | Evolved 2 slots: Utility x2 1764 | -9/Materials | Self-destructed Last Messages --------------- 01727_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01735_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01743_ O-16 Technician uses terminal to summon reinforcements. 01743_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01743_ O-16 Technician locks terminal. 01750_ Connecting with Recycling Unit... 01750_ Current location identified: Materials >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Plasma Cutter (4) Hpw. Tractor Beam (3) Hvy. Hammer (8) 01755_ W-16 Scout sends out distress signal. 01756_ G-34 Mercenary destroyed. 01762_ G-34 Mercenary IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ????#?????????#???##########??????????? | | ?????????????????## #??????????? | | ??????#???????????# """ [#??????????? | | ??????????????????# "R #??????????? | | ??????????????????# """ #??????????? | | ??????????????#??## #??????????? | | ????############### =! #??????????? | | ????# # + =! #??????????? | | #???# "" # ## =! #??????????? | | ????# "Y # ## #??????????? | | ????# "" # ######+######+###????? | | ????# + #?# ? | | ????# """ #@ #?# ? | | ????# """ # ### ? | | ????# """ #w ######## #########?? | | ????# # #??????? #?????????? | | ????##########g #??????? #?????????? | | ???????????? #%[ #???????? #?????????? | | #????????????+! #???????? #?????????? | | ?????????????# #????#??? #?????????? | | ?????????????/o #????????? #?????????? | | ?????????????# #????????? #?????????? | | ???????????? # T?#????????#?????????? | | ?????????????? r#????????????????????? | | ???????????? ? #????????????????????? | | ?????????????? #????????????????????? | | ????????#????? #????????????????????? | | ?????????????? ?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentRemoteDesublimator Manual? 0 Play Time 00:15:09 Cumulative 569.4 hours Start 2023.03.15 @ 14:25:57 End 2023.03.15 @ 14:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f313b41c-9582-4b15-850b-bb485a938eb5