Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 05:02:26 Player: sick0r Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (171) 855 Value Destroyed (6146) 6146 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 12143 Bonus ------- High Alert Combat Kills 1282 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 94/100 System Corruption 16% Temperature Warm (130) Movement Rolling (135) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (7) ------ Coolant Injector Huge Storage Unit Improved Melee Analysis Suite Improved Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Fission Core Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Improved Heat Sink Energy Well (350) High-capacity Matter Pod (200) Remote Force Field Hacking Suite System Shield Component Analysis Suite Recalibrator Heavy Assault Cannon Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Improved Reaction Control System Core Shielding System Shield > --- WEAPON ----------- Guided Plasma Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Fission Core Light Fission Core Improved Carbon-fiber Leg Armored Huge Wheel Coolant Injector High-capacity Matter Pod Kinecellerator Kinecellerator Focal Shield Hardlight Generator System Shield Component Analysis Suite System Restoration Module Recalibrator Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun Heavy Assault Cannon Gauss Cannon Proton Missile Launcher Remote Datajack Impact Mace [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . . . 3 . 2 Weapon . | . . . . . . . . Parts Attached 240 | 7 9 . 4 . 78 47 95 Power 25 | 1 . . . . 8 3 13 Engine 14 | 1 . . . . 5 3 5 Core 11 | . . . . . 3 . 8 Reactor . | . . . . . . . . Propulsion 53 | 2 4 . 2 . 17 16 12 Treads 25 | . 2 . . . 13 8 2 Leg 16 | 2 . . . . 3 6 5 Wheel 12 | . 2 . 2 . 1 2 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 61 | 1 3 . . . 17 12 28 Device 23 | . . . . . 8 3 12 Storage 8 | 1 2 . . . . 2 3 Processor 4 | . . . . . . 1 3 Hackware 2 | . . . . . 1 1 . Protection 24 | . 1 . . . 8 5 10 Artifact . | . . . . . . . . Weapon 101 | 3 2 . 2 . 36 16 42 Energy Gun 11 | 1 1 . 1 . 8 . . Energy Cannon 17 | . . . 1 . 8 . 8 Ballistic Gun 26 | 2 1 . . . 9 1 13 Ballistic Cannon 22 | . . . . . 5 9 8 Launcher 8 | . . . . . 5 1 2 Special Weapon . | . . . . . . . . Impact Weapon 12 | . . . . . . 3 9 Slashing Weapon 4 | . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 7 | . . . 1 . 3 2 1 Parts Lost 73 | . 1 . . . 17 8 47 Power 14 | . . . . . 3 1 10 Propulsion 17 | . . . . . 4 2 11 Utility 31 | . . . . . 9 5 17 Weapon 11 | . 1 . . . 1 . 9 Highest Loss Streak 13 | . 1 . . . 4 2 13 To Critical Strikes 1 | . 1 . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 97 94 81 Engine 9 | . 14 14 14 14 5 14 4 Core 2 | . . . . . 3 . 6 Treads 10 | . . . . . 20 2 12 Leg 7 | . 7 . . . 3 26 3 Wheel 7 | . 20 28 28 28 2 . 2 Device 7 | . . . . . 11 5 11 Storage 9 | . 14 14 14 14 9 7 6 Processor 2 | . . . . . . . 8 Hackware 5 | . . . . . 6 12 4 Protection 10 | . 8 14 14 14 17 6 5 Energy Gun 2 | . 3 14 14 14 2 . . Ballistic Gun 7 | . 23 14 14 14 5 . 2 Ballistic Cannon 5 | . . . . . 7 12 3 Naked Turns . | . . . . . . . . Heaviest Build 133 | 13 94 94 94 94 116 126 133 Greatest Support 114 | 20 26 26 26 26 63 106 114 Greatest Overweight (x) 36 | . 3 3 3 3 3 3 36 Average Overweight (x) 2 | . 2 3 3 3 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 Most Carried 25 | 7 18 25 25 25 25 25 25 Average Carried 21 | 5 13 24 24 24 23 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 18 25 24 25 25 24 19 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 5846 | 201 774 . . 40 1809 747 2275 Remotely . | . . . . . . . . Salvage Created 6347 | . 739 . . . 2559 664 2385 Parts 308 | . 39 . . . 139 26 104 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 11 | . 6 . . . 4 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 122 | . 15 . . . 52 18 37 Melee 7 | . . . . . . 2 5 Guns 46 | . 15 . . . 23 . 8 Cannons 50 | . . . . . 23 8 19 AOE 15 | . . . . . 6 6 3 Classes Destroyed 16 | . 6 . . . 8 2 . Worker 13 | . 1 . . . 2 2 8 Builder 10 | . . . . . 4 . 6 Tunneler 2 | . . . . . . 2 . Recycler 12 | . 3 . . . 3 2 4 Operator 6 | . 2 . . . 3 . 1 Watcher 9 | . 1 . . . 5 1 2 Swarmer 30 | . 5 . . . 8 7 10 Grunt 52 | . 10 . . . 26 3 13 Brawler 4 | . . . . . 1 2 1 Duelist 7 | . . . . . 5 1 1 Protector 2 | . . . . . 1 . 1 Sentry 7 | . . . . . 7 . . Specialist 2 | . . . . . 2 . . Hunter 5 | . . . . . 1 1 3 Programmer 12 | . . . . . . 4 8 Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | . 3 . . . 6 8 5 Combat Bots Only 5 | . 3 . . . 5 4 5 Max Kills in Single Turn 6 | . 1 . . . 3 6 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 1 3 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 922 | . 77 . . . 292 136 417 Missed 241 | . 22 . . . 79 33 107 Damage Taken 12284 | . 540 36 . . 3572 2467 5669 Core 1484 | . 71 18 . . 386 159 850 Absorbed by Shields 172 | . . . . . . . 172 Redirected to Shielding 687 | . . . . . 51 . 636 Regen/Repaired (Parts) 723 | . 38 . . . 267 418 . Core Remaining (%) 67 | 100 . . . 64 29 77 . Volleys Fired 493 | . 111 . . . 195 61 126 Largest 2 | . 2 . . . 2 2 2 Hottest 138 | . 85 . . . 120 96 138 Shots Fired 876 | . 218 . . . 355 114 189 Gun 507 | . 218 . . . 202 . 87 Cannon 344 | . . . . . 140 109 95 Launcher 25 | . . . . . 13 5 7 Special . | . . . . . . . . Kinetic 715 | . 214 . . . 249 109 143 Thermal 136 | . 4 . . . 93 . 39 Explosive 3 | . . . . . 3 . . Electromagnetic 22 | . . . . . 10 5 7 Robot Hit Streak 25 | . 6 . . . 25 7 21 Robot Miss Streak 12 | . 7 . . . 5 12 5 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 517 | . 100 . . . 215 65 137 Core Hits 264 | . 41 . . . 111 35 77 Critical Kills 6 | . . . . . 2 . 4 Critical Parts Destroyed 13 | . 1 . . . 2 1 9 Critical Strikes 40 | . 1 . . . 14 9 16 Burn 1 | . . . . . 1 . . Destroy 7 | . 1 . . . 4 . 2 Blast 17 | . . . . . 9 5 3 Smash 12 | . . . . . . 1 11 Sever 3 | . . . . . . 3 . Melee Attacks 79 | . . . . . 2 24 53 Impact 46 | . . . . . . 4 42 Slashing 33 | . . . . . 2 20 11 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . . . . 13 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . 2 2 Damage Inflicted 17784 | . 1079 . . . 6100 3615 6990 Guns 4119 | . 1079 . . . 1999 . 1041 Cannons 6820 | . . . . . 2895 1482 2443 Explosions 3927 | . . . . . 1206 1740 981 Melee 2918 | . . . . . . 393 2525 Ramming . | . . . . . . . . Kinetic 8174 | . 1034 . . . 3279 1482 2379 Thermal 4445 | . 45 . . . 1877 1233 1290 Explosive 698 | . . . . . 351 . 347 Electromagnetic 1549 | . . . . . 593 507 449 Impact 2384 | . . . . . . 99 2285 Slashing 534 | . . . . . . 294 240 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 8 17 Average Corruption 5 | . . . . . . 2 8 Corruption Purged 6 | . . . . . . 1 5 Corruption Blocked . | . . . . . . . . Effects 93 | . . . . . . 24 69 Message Errors 24 | . . . . . . 8 16 Matter Fused 14 | . . . . . . 3 11 Heat Flow Errors 9 | . . . . . . 2 7 Energy Discharges 12 | . . . . . . 4 8 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 15 | . . . . . . 3 12 Data Loss (major) 7 | . . . . . . 2 5 Misfires 5 | . . . . . . 1 4 Alerts 2 | . . . . . . 1 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 1709 | . . . . . 131 264 1314 Projectiles 209 | . . . . . 82 91 36 Explosions 257 | . . . . . 49 137 71 Melee 1243 | . . . . . . 36 1207 Knockbacks 58 | . . . . . 22 19 17 Impact 8 | . . . . . . 1 7 Kinetic 46 | . . . . . 20 17 9 Secondary 4 | . . . . . 2 1 1 Self-Inflicted Damage 1206 | . . . . . 250 425 531 Shots 28 | . . . . . 8 7 13 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 439 | . 93 . . . 336 304 439 Average Temperature 79 | . 15 . . . 58 107 121 Received Heat Transfer 3202 | . 201 . . . 1485 189 1327 Effects 8 | . . . . . 3 2 3 Interference 8 | . . . . . 3 2 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 14 | . . . . . . 2 12 Impact Corruptions 36 | . . . . . . 1 35 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 20 | . . . . . 4 3 13 Heat Transferred 7126 | . 111 . . . 3859 800 2356 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . . 1 . 6 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 1196 | . 185 . . . 1196 882 910 Initial 543 | . . . . . . 543 414 Average 387 | . 81 . . . 410 408 590 Maximum Alert Level 4 | . . . . . 4 3 3 Low Security (%) 32 | 100 100 100 . 100 32 9 . Level 1 25 | . . . . . 35 52 14 Level 2 20 | . . . . . 9 27 43 Level 3 19 | . . . . . 17 10 41 Level 4 2 | . . . . . 6 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 36 | . 4 . . . 9 12 11 Investigation 3 | . 2 . . . . 1 . Extermination 10 | . . . . . . 5 5 Reinforcement 13 | . 2 . . . 6 2 3 Assault 7 | . . . . . 3 1 3 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 1 . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 196 | . 38 . . . 79 27 52 Peak Tracking Total 7 | . 4 . . . 5 5 7 Tactical Retreats 17 | . 3 . . . 11 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 2 1 . . 1 . 2 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . . 4 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 69 | . . . . . 8 34 27 Max in Single Turn 19 | . . . . . 2 19 5 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 26 | . 4 1 3 . 7 9 2 Terminals 11 | . 3 . . . 2 5 1 Fabricators 3 | . . . . . . 3 . Repair Stations 4 | . 1 . . . 2 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 122 | . 10 1 42 . 25 40 4 Successful 96 | . 3 1 42 . 21 27 2 Failed 26 | . 7 . . . 4 13 2 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 23 | . 8 . . . 2 12 1 Fabricators 8 | . . . . . . 8 . Repair Stations 29 | . 2 . . . 7 20 . Recycling Units . | . . . . . . . . Scanalyzers 15 | . . . . . 15 . . Garrison Access 4 | . . . . . 1 . 3 Terminal Hacks 53 | . 1 1 42 . 2 6 1 Record 43 | . . . 42 . . 1 . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 2 | . 1 . . . . 1 . Locate Traps 1 | . . . . . . 1 . Disarm Traps 1 | . . . . . . 1 . Assault Status 1 | . . . . . . 1 . Registered Components 1 | . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 25 | . 2 . . . 5 18 . Scan Component 13 | . 1 . . . 3 9 . Repair 12 | . 1 . . . 2 9 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 13 | . . . . . 13 . . Insert Component 6 | . . . . . 6 . . Analyze 7 | . . . . . 7 . . Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 17 | . 3 . . . 5 8 1 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating . | . . . . . . . . Parts Repaired 12 | . 1 . . . 2 9 . Time 509 | . 26 . . . 99 384 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . Part Schematics Acquired 6 | . . . . . 6 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . . . . . 3 EXPLORE 3 | . . . . . . . 3 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 15349 | 58 2210 441 943 269 4654 2801 3973 Spaces Moved 6514 | 40 1316 258 690 193 1490 879 1648 Core 19 | 9 . . . . . . 10 Treads 1973 | . . . . . 1124 43 806 Legs 1465 | 31 331 . . . 168 819 116 Wheels 3057 | . 985 258 690 193 198 17 716 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 135 135 135 123 145 110 Average Speed 176 | 104 132 135 135 135 229 193 186 Slowest Speed 1850 | 120 190 135 135 135 260 263 1850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 99 35 93 29 84 25 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 22 | . . . . . 2 7 13 Terrain Destroyed 447 | . . . . . 106 150 191 Melee 22 | . . . . . 2 7 13 Projectile 104 | . . . . . 46 32 26 AOE 321 | . . . . . 58 111 152 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 9344 | 54 1590 351 701 202 2361 1818 2267 Wait 1787 | . 131 86 . 5 513 767 285 Move 6507 | 39 1315 257 689 192 1489 878 1648 Hop . | . . . . . . . . Pick Up 163 | 8 19 7 1 3 48 27 50 Fast Attach 15 | 4 1 . . . 5 4 1 Attach 101 | 2 3 . 1 . 24 17 54 Detach 9 | . . . 1 . 2 . 6 Swap 124 | 1 5 . 3 . 49 26 40 Drop 71 | . 5 1 2 2 34 16 11 Fire 493 | . 111 . . . 195 61 126 Melee 70 | . . . . . 2 22 46 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . 4 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Discovered new exit (range 6) 1127 | -10/Materials | Discovered new exit (range 15) 1255 | -10/Materials | Discovered new exit (range 13) 1725 | -10/Materials | Repaired Lgt. Assault Rifle 2269 | -10/Materials | Entered Mines 2276 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2464 | -10/Mines | Discovered new exit (range 15) 2700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2702 | -10/Mines | Discovered new exit (range 5) 2710 | -10/Mines | Entered Exiles 2737 | -10/Exiles | Discovered new exit (range 14) 2763 | -10/Exiles | Met 8R-AWN 2783 | -10/Exiles | Met EX-HEX 2928 | -10/Exiles | Met EX-DEC 2973 | -10/Exiles | Visited The Gauntlet 3137 | -10/Exiles | Learned location of Zion (-7) 3182 | -10/Exiles | Discovered new exit (range 15) 3302 | -10/Exiles | Met EX-BIN 3331 | -10/Exiles | Aligned with FarCom system 3333 | -10/Exiles | Given EX-Vault access code 3383 | -10/Exiles | Opened EX-Vault 3402 | -10/Exiles | Found Prototype Energy Cannon 3403 | -10/Exiles | Identified Gui. Plasma Cannon 3507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3653 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3653 | -10/Exiles | Entered Mines 3659 | -9/Mines | Discovered new exit (range 3) 3801 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3805 | -9/Mines | Found Prototype Device 3922 | -9/Mines | Entered Materials 3922 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3961 | -8/Materials | Identified Exp. Sensor Array 4226 | -8/Materials | Build established: Skirmisher 4639 | -8/Materials | Build established: Mutant 5061 | -8/Materials | Lost 3 parts (2u1w) 5653 | -8/Materials | Discovered new exit (range 16) 5757 | -8/Materials | Build established: Scavenger-Mutant 6085 | -8/Materials | Build established: Mutant 6175 | -8/Materials | Repaired Arm. Treads 7097 | -8/Materials | Build established: Scavenger-Mutant 7522 | -8/Materials | First assault squad dispatched 7613 | -8/Materials | Build established: Mutant 7980 | -8/Materials | Core integrity fell below 50% 8029 | -8/Materials | Lost 4 parts (2n2u) 8437 | -8/Materials | Sterilization system engaged 8437 | -8/Materials | Non-combat units ordered to evacuate 8500 | -8/Materials | Repaired Broken Gauss Rifle 8521 | -8/Materials | Discovered new exit (range 6) 8537 | -8/Materials | Combat units ordered to evacuate 8576 | -8/Materials | Entered Factory 8576 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8684 | -7/Factory | Repaired Deuterium Engine 8736 | -7/Factory | Repaired Adv. Heat Sink 8781 | -7/Factory | Repaired Kinecellerator 8901 | -7/Factory | Discovered new exit (range 15) 8958 | -7/Factory | Build established: Hacker-Mutant 9963 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10008 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10048 | -7/Factory | Repaired Imp. Heat Sink 10093 | -7/Factory | Repaired Gauss Cannon 10139 | -7/Factory | Repaired Imp. Carbon-fiber Leg 10178 | -7/Factory | Repaired Adv. Treads 10976 | -7/Factory | First assault squad dispatched 11002 | -7/Factory | Build established: Mutant 11075 | -7/Factory | Garrison activated, responded to threat 11240 | -7/Factory | Discovered new exit (range 8) 11377 | -7/Factory | Entered another Factory area 11377 | -6/Factory | Evolved 2 slots: Utility x2 12071 | -6/Factory | Build established: Scavenger-Gladiator 12530 | -6/Factory | Build established: Scavenger-Mutant 13190 | -6/Factory | Lost 3 parts (2n1u) 14091 | -6/Factory | Lost 3 parts (1p2n) 14177 | -6/Factory | First assault squad dispatched 14236 | -6/Factory | System corruption reached 10% 14273 | -6/Factory | Lost 7 parts (1p6u) 14573 | -6/Factory | Core integrity fell below 50% 14737 | -6/Factory | Lost 13 parts (1p4n6u2w) 14965 | -6/Factory | Discovered new exit (range 5) 15221 | -6/Factory | Discovered new exit (range 5) 15338 | -6/Factory | Core integrity fell below 20% 15350 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Chain reaction triggered in Corrupted Mic. Nuclear Core. Adv. Heat Sink destroyed. Gauss Rifle destroyed. Neutrino Reactor explodes. Chain reaction triggered in Corrupted Mic. Nuclear Core. Lgt. Angular Momentum Engine destroyed. Neutrino Reactor explodes. Impact Mace destroyed. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. M-28 Smith unfolds itself. Exp. Propulsion Shielding destroyed. Com. Wheel destroyed. System corrupted: Heat flow error (+234). Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????# # ???????????????????????? | | ?????# # """ """ ??????????????????????? | | ?????# # """ """ "?????????????????????? | | ?????# # """ """ """ #?????????????????? | | ?????# # #?????????????????? | | ?????# + #??#" ???????????? | | ?????# ################# #?????????? | | ?????# ??????????? | | ?????# ????????? | | ?????# "????????? | | ?????# "????????? | | ???#####+############ " ??????? | | ???# #??????# #????? | | ???# #??##### ???????? | | ???# """ """ #??# s ???????? | | ???# """ """ #??# ???????? | | ???# """ """ #??# g ??????? | | ???# "" "" #??# g ?????? | | ???# "" "" #??# g ???????? | | ???# #??# m g %" ???????? | | ???##+########??# " ???????? | | ????# #?????????# l ???????? | | ????# #?????????#l ???????? | | ????# #?????????# ???????? | | ????# #?????????# ????????? | | ????# #?????????#@## ????????? | | ????# #???#####?# #? ##?????????? | | ????# ##### !###u#? #??????????? | | ????# *< #? #??????????? | | ????# #####! %### #?###########??????????? | | ????# #???##+##?# #??????????????????????? | | ????# #??? ?# #??????????????????????? | | ????# #??#! # #?????????????????###### | | ????# #??# """# #?????????????????# | | ????# #??# """# #?????????????????# "" | | ????# #??# ! """# #?????????????????# "" | | ????# #??# # #?????????????????# "" | | ????? ???######## #?????????????????# [ | | ????? ??#########+####??????????????# "" | | ????? ??# #??????????????# "" | | ???## ###"" """" ###########????# "" | | ??# #"T """" # #????#% | | ??# ?#"" """" # ##########+ | | ??# < ?# "" # | | ??? ?# # | | ???? ?# """" """" + | | ????# #?# """" """" # | | ????# ### """" """" # | | ????# + """" """" # #########+# | | ????# ### # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 36 Energy Capacity 440 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHugeCoupler Manual? 0 Play Time 02:51:38 Cumulative 31.9 hours Start 2024.04.21 @ 02:03:13 End 2024.04.21 @ 05:02:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cac62c51-0d29-46db-9509-acb760695984