Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 21:53:31 Player: jumpy Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (66) 330 Value Destroyed (2071) 2071 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (340) 340 TOTAL SCORE: 11121 Bonus ------- Follower Combat Kills 40 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 24/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Improved Melee Analysis Suite Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Melee Analysis Suite Core Analyzer Core Analyzer Quantum Capacitor Improved Hacking Suite Advanced Trap Extractor > --- WEAPON ----------- High-powered Disruptor Cannon Great Axe > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Combat Gravmag System Combat Gravmag System Trap Scanner Seismic Detector Improved Melee Analysis Suite Improved Phase Shifter Transdimensional Reconstructor Heavy Rocket Launcher Micro-nuke Launcher Z-bomb Delivery System [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Combat Gravmag System Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 1 1 . 1 . . . . . . 1 . Utility 10 | . . 1 1 1 1 . 1 . . . . 2 . 1 2 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 117 | 8 1 9 4 13 4 21 23 1 . 4 . 11 9 1 8 Power 18 | 1 . 1 2 1 1 3 4 . . 1 . 2 1 . 1 Engine 5 | 1 . . 1 1 1 . 1 . . . . . . . . Core 7 | . . 1 1 . . 3 2 . . . . . . . . Reactor 6 | . . . . . . . 1 . . 1 . 2 1 . 1 Propulsion 44 | 2 . 4 1 7 1 12 11 . . . . 2 1 1 2 Treads 2 | . . . . . . 2 . . . . . . . . . Leg 6 | 2 . 4 . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . Hover 31 | . . . . 7 1 8 11 . . . . 2 1 1 . Flight 3 | . . . 1 . . . . . . . . . . . 2 Utility 36 | 2 1 2 . 3 2 3 8 . . 3 . 5 3 . 4 Device 18 | 1 . 1 . . 1 2 5 . . 1 . 3 1 . 3 Storage 4 | 1 1 . . . . . 1 . . 1 . . . . . Processor 8 | . . . . 2 1 . 2 . . . . 2 . . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 5 | . . 1 . 1 . 1 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 3 . 2 1 2 . 3 . 1 . . . 2 4 . 1 Energy Gun 5 | 1 . 2 1 . . . . . . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . 1 2 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . 1 Launcher 2 | . . . . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 13 | . . . 1 . 1 . . . . 5 . . 4 . 2 Parts Lost 63 | . . 2 . 2 . 13 14 . . . . 9 16 . 7 Power 11 | . . 1 . . . 2 3 . . . . . 4 . 1 Propulsion 26 | . . . . 2 . 9 5 . . . . 3 5 . 2 Utility 19 | . . 1 . . . 2 4 . . . . 4 5 . 3 Weapon 7 | . . . . . . . 2 . . . . 2 2 . 1 Highest Loss Streak 9 | . . 2 . 1 . 7 7 . . . . 7 9 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 11 | 3 7 8 10 13 12 12 10 13 14 15 15 12 10 5 4 Power 1 | . 1 1 1 2 2 2 1 . . . . 1 1 . . Propulsion 2 | 1 2 3 5 3 2 1 1 5 6 6 6 3 1 . . Utility 3 | . 2 2 2 4 5 5 4 4 4 5 5 3 3 3 2 Weapon 2 | . 2 2 2 4 3 3 3 4 4 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 1 . 2 . . . . . 3 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . Utility 4 | . . . . . . . . . . . . 1 1 . 2 Weapon 3 | . . . 1 . . 1 . . . . . . 1 . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 79 | . 100 92 89 85 91 82 81 89 89 88 89 88 69 3 12 Engine 3 | . 14 4 6 6 6 4 2 . . . . . . . . Core 3 | . . 6 2 . . 5 6 5 5 5 5 . . . . Reactor 2 | . . . . . . . . 5 5 5 5 8 7 . 2 Leg 5 | . 28 31 35 1 . . . . . . . . . . . Wheel 1 | . . . . . . 6 . . . . . . . . . Hover 20 | . . . . 34 40 11 28 36 36 36 36 32 26 3 . Device 9 | . 14 16 9 7 6 4 8 15 15 14 15 13 10 . 1 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 4 3 . . Processor 11 | . . . . 11 18 17 16 15 15 15 15 19 10 . 1 Protection 2 | . . . 9 5 6 3 1 . . . . . 1 . . Energy Gun 3 | . 14 18 18 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 14 8 5 5 5 5 4 3 . . Peak Build Rating 138 | 7 8 14 17 41 50 83 90 97 91 98 93 118 138 20 55 Average Rating 56 | 5 7 11 14 34 48 57 77 90 90 92 93 104 96 17 31 On Entrance 49 | . 7 7 12 17 41 50 81 90 90 91 93 93 100 4 20 Avg Prop Armor Cover (%) 19 | . . . . . . 16 . . . . . . . . 29 Naked Turns 46 | . . . . . . . . . . . . . 41 5 . Heaviest Build 89 | 13 28 32 36 40 42 62 58 53 53 59 59 74 89 . 23 Greatest Support 95 | 20 20 33 46 46 48 66 95 90 87 87 87 92 92 26 42 Greatest Overweight (x) 18 | . 1 1 . 4 . 18 2 . . . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 7 8 11 12 15 14 15 14 14 15 15 15 15 12 5 5 Average Carried 11 | 3 7 8 10 13 12 12 10 13 14 15 15 12 10 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 7 10 12 15 12 10 14 14 15 15 15 9 5 5 3 Class Distribution -------------------- 40% | Mutant 30% | Scavenger-Mutant 25% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 1554 | 340 16 101 53 137 . 276 338 . 96 54 . 47 29 . 67 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3387 | 187 23 351 67 199 . 1301 929 24 . 189 24 64 29 . . Parts 155 | 11 3 13 3 5 . 58 53 1 . . 1 4 3 . . Haulers Intercepted 3 | . . . . . . 2 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 35 | . . 7 2 . . 14 9 3 . . . . . . . Melee 23 | . . . . . . 14 9 . . . . . . . . Guns 8 | . . 6 2 . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . Classes Destroyed 12 | 3 . 2 1 1 . 3 2 . . . . . . . . Worker 9 | 1 1 . . 3 . 1 1 . . . . 2 . . . Builder 3 | . . . . . . . 2 . . . . . 1 . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . . Hauler 3 | . . . . . . 2 1 . . . . . . . . Recycler 8 | 1 . 1 . 2 . 3 1 . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . Swarmer 8 | . . . 1 . . 4 . 3 . . . . . . . Grunt 11 | . . 5 . . . 2 4 . . . . . . . . Sentry 6 | . . 2 1 . . 2 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 9 | . . . . . . 5 4 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | 3 1 3 1 2 . 7 4 3 . . . 2 1 . . Combat Bots Only 4 | . . 3 1 . . 4 2 3 . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 . 2 1 2 . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Melee 2 | . . . . . . 2 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 952 | . . 61 5 72 . 107 120 9 . . 3 45 343 5 182 Missed 402 | . . 13 . 41 . 35 33 5 . . 1 20 170 . 84 Hits 550 | . . 48 5 31 . 72 87 4 . . 2 25 173 5 98 Projectile 550 | . . 48 5 31 . 72 87 4 . . 2 25 173 5 98 AOE 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 23 | . . . . . . 7 4 . . . . 2 10 . . Part Disruptions 3 | . . . . . . 1 1 . . . . . 1 . . Damage Taken 10911 | . . 697 56 328 . 1814 1874 63 . . 40 929 2777 136 2197 Core 3149 | . . 110 23 11 . 402 200 . . . . 166 658 54 1525 Absorbed by Shields 15 | . . . . . . . . . . . . . . 15 . Regen/Repaired (Parts) 200 | . . . . . . . . . . . . 93 107 . . Core Remaining (%) 83 | 100 100 72 95 98 100 59 . . . . 82 . 36 96 . Volleys Fired 68 | 20 2 33 4 . . . . 3 . . . . 2 . 4 Largest 2 | 2 2 2 2 . . . . 1 . . . . 1 . 1 Hottest 115 | 70 70 115 90 . . . . 49 . . . . 110 . 58 Shots Fired 130 | 40 4 66 8 . . . . 3 . . . 1 4 . 4 Gun 118 | 40 4 66 8 . . . . . . . . . . . . Cannon 9 | . . . . . . . . . . . . 1 4 . 4 Launcher 3 | . . . . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 37 | 20 2 11 . . . . . . . . . . . . 4 Thermal 86 | 20 2 55 8 . . . . . . . . . 1 . . Explosive 3 | . . . . . . . . 3 . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . 1 3 . . Robot Hit Streak 13 | 4 5 11 13 . . . . 2 . . . . 1 . . Robot Miss Streak 4 | 4 1 3 2 . . . . 1 . . . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Capacitor 4 | . . . . . . . . . . . . . 4 . . Shots Hit Robots 208 | 19 3 45 4 11 . 67 45 2 . 3 1 4 4 . . Core Hits 84 | 7 1 16 3 3 . 22 23 4 . 2 . 2 1 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 1 2 3 . 6 7 . . . . . 1 . . Burn 3 | . . 1 2 . . . . . . . . . . . . Sever 14 | . . . . . . 6 7 . . . . . 1 . . Impale 3 | . . . . 3 . . . . . . . . . . . Melee Attacks 243 | . . . . 19 1 90 63 . 3 3 16 25 23 . . Impact . | . . . . . . . . . . . . . . . . Slashing 223 | . . . . . . 90 63 . 3 3 16 25 23 . . Piercing 20 | . . . . 19 1 . . . . . . . . . . Sneak Attacks 28 | . . . . 7 . 9 6 . . . 1 4 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . 1 . . Follow-up Attacks 32 | . . . . . . 25 7 . . . . . . . . Damage Inflicted 7916 | 241 37 602 48 571 . 3104 2068 364 . 246 88 323 219 4 1 Guns 923 | 241 37 597 48 . . . . . . . . . . . . Cannons 46 | . . . . . . . . . . . . . 46 . . Explosions 364 | . . . . . . . . 364 . . . . . . . Melee 6573 | . . . . 571 . 3104 2068 . . 246 88 323 173 . . Ramming 10 | . . 5 . . . . . . . . . . . 4 1 Kinetic 231 | 103 24 104 . . . . . . . . . . . . . Thermal 692 | 138 13 493 48 . . . . . . . . . . . . Explosive 364 | . . . . . . . . 364 . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . 46 . . Impact . | . . . . . . . . . . . . . . . . Slashing 6002 | . . . . . . 3104 2068 . . 246 88 323 173 . . Piercing 571 | . . . . 571 . . . . . . . . . . . Highest Corruption 32 | . . . . 1 . 6 15 15 15 15 15 23 32 . . Average Corruption 11 | . . . . 1 . 4 7 15 15 15 15 14 25 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . . . . 5 . 6 19 7 6 4 7 9 30 . . Message Errors 20 | . . . . 2 . 1 6 3 1 3 2 . 2 . . Matter Fused 30 | . . . . 1 . 3 9 2 . 1 2 2 10 . . Heat Flow Errors 4 | . . . . . . . . 1 1 . . 1 1 . . Energy Discharges 9 | . . . . 1 . 1 . 1 1 . . 1 4 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . 1 . . 1 . 2 . 2 1 2 . . Data Loss (major) 3 | . . . . . . . . . . . . 2 1 . . Misfires 3 | . . . . . . . . . . . . 1 2 . . Alerts 4 | . . . . . . . 1 . 1 . 1 1 . . . Misdirections 10 | . . . . . . . 2 . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 801 | . . . . 151 . 236 104 34 . 96 72 86 17 . 5 Projectiles . | . . . . . . . . . . . . . . . . Explosions 39 | . . . . . . . . 34 . . . . . . 5 Melee 762 | . . . . 151 . 236 104 . . 96 72 86 17 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . . . 2 50 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . . 1 . . . . . . . . . . . 1 1 Kicked 1 | . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 251 | 54 18 251 66 5 . 118 204 206 182 2 . 220 106 . . Average Temperature 60 | 21 10 94 34 5 . 45 67 76 49 2 . 99 40 . . Received Heat Transfer 1027 | . . 303 9 42 . 138 234 . . . . 9 241 24 27 Effects 2 | . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 9 | . . 9 . . . . . . . . . . . . . Heat Transferred 2124 | 407 37 1396 284 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 135 | 10 5 116 40 51 8 100 64 . . . . 45 120 58 135 Initial 58 | . . . 8 18 8 . 37 . . . . . 13 58 28 Average 27 | 1 . 53 7 12 2 37 22 . . . . 6 33 53 54 Influence Increases 2265 | 30 5 223 80 166 1 530 350 100 . . . 129 336 . 315 Destroy 0b10 Robot/C 720 | . . 140 40 20 . 280 180 60 . . . . . . . Destroy 0b10 Robot/NC 155 | 30 5 5 . 30 . 30 35 . . . . 15 5 . . Destroy Leader 178 | . . 40 10 12 . 74 32 10 . . . . . . . Allied During Kill 2 | . . . . 2 . . . . . . . . . . . Successful Hack 46 | . . 7 . 9 . 18 7 . . . . . 5 . . Disable Machine 90 | . . . . . . . 15 . . . . . 60 . 15 Destroy Structure 129 | . . 1 . 3 1 8 6 . . . . 24 26 . 60 Partial Spotted 60 | . . . . 30 . 15 . . . . . 15 . . . Lose Combat Pursuer 885 | . . 30 30 60 . 105 75 30 . . . 75 240 . 240 Influence Decreases 2140 | 30 5 202 61 188 18 453 375 90 63 . . 105 256 56 238 Entered New Map 197 | . . . 13 22 10 1 41 20 13 . . . 11 46 20 Time Decay 1513 | 30 5 182 48 156 8 322 260 70 50 . . 88 136 10 148 Lost Part 420 | . . 20 . 10 . 130 64 . . . . 17 109 . 70 Lost Ally 10 | . . . . . . . 10 . . . . . . . . Squads Dispatched 23 | . . . . 3 . 6 4 . . . . 2 6 . 2 Investigation 5 | . . . . 1 . . 1 . . . . 1 2 . . Extermination 9 | . . . . 1 . 2 1 . . . . 1 2 . 2 Reinforcement 7 | . . . . . . 3 2 . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 11 | . . . . 1 . 3 5 . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 159 | . 2 8 4 6 1 32 25 4 . . 5 12 25 2 33 Peak Tracking Total 16 | . 1 3 3 5 3 6 8 4 . . 5 9 13 2 16 Tactical Retreats 24 | . . 1 1 2 . 3 3 1 . . . 3 5 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 8 | . . 1 . 2 . 3 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . . . 25 . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . 2 . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 2 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 6 | . . . . . . . 1 . . . . . 4 . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 32 | . . 4 . 7 . 4 6 . . 4 . 3 4 . . Terminals 17 | . . 4 . 5 . 1 3 . . . . 1 3 . . Fabricators 5 | . . . . 1 . 2 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 . . . . 1 . . . Total Hacks 68 | . . 6 . 14 . 9 12 . . 17 . 4 6 . . Successful 32 | . . 1 . 4 . 4 3 . . 17 . 1 2 . . Failed 35 | . . 4 . 10 . 5 9 . . . . 3 4 . . Catastrophic 5 | . . . . 1 . . 3 . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 11 | . . 3 . 1 . . 4 . . . . 2 1 . . Terminals 35 | . . 6 . 11 . 4 8 . . . . 1 5 . . Fabricators 8 | . . . . 2 . 3 3 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 1 . . . . 1 . . . Terminal Hacks 26 | . . 1 . 3 . 2 2 . . 17 . . 1 . . Record 5 | . . . . . . . . . . 5 . . . . . Part Schematic 5 | . . 1 . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . . 4 . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 1 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . Patch 2 | . . . . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 3 . 6 . 3 5 . . . . 3 1 . . Full Trace Events 3 | . . . . 1 . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 2 | . . . . 1 . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . 1 . . . . . . . . Highest-Rated Group 32 | . . . . 32 . . 10 . . . . . . . . Highest-Rated Ally 32 | . . . . 32 . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . . . . Total Damage 144 | . . . . 144 . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 3726 | 92 134 473 215 644 58 256 567 155 161 99 236 327 216 . 93 Sensors 1797 | . . . . . . . 567 155 161 99 236 327 216 . 36 Terrain 313 | . . . . . 57 256 . . . . . . . . . Structural 2 | . . . . . . . 2 . . . . . . . . Seismic 1652 | 92 134 473 215 644 1 . . . . . . . . . 93 Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 5330 | 213 134 473 215 644 59 1036 719 155 161 101 236 382 411 34 357 Spaces Moved 6124 | 115 99 243 152 858 116 947 637 277 271 167 324 520 554 52 792 Core 264 | 8 . . . . . 3 . . . . . . 80 8 165 Treads . | . . . . . . . . . . . . . . . . Legs 611 | 107 99 243 152 10 . . . . . . . . . . . Wheels 421 | . . . . . . 421 . . . . . . . . . Hover 4201 | . . . . 848 116 523 637 277 271 167 324 520 474 44 . Flight 627 | . . . . . . . . . . . . . . . 627 Fastest Speed 37 | 50 120 120 120 44 40 40 41 46 46 46 46 46 50 50 37 Average Speed 61 | 115 129 128 120 47 40 78 65 47 46 46 46 50 56 58 41 Slowest Speed 950 | 120 190 190 120 300 40 950 161 50 46 46 46 120 119 60 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 Potential Cave-ins 11 | . . . . . . . . . . . 5 6 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 28 | 6 19 25 14 29 5 29 24 45 48 60 44 16 64 2 22 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . Spaces Dug 67 | . . . . 3 1 4 4 . 3 . 15 21 13 . 3 Terrain Destroyed 139 | . . . . 3 1 4 4 53 3 . 15 21 14 . 21 Melee 64 | . . . . 3 1 4 4 . 3 . 15 21 13 . . Projectile 4 | . . . . . . . . . . . . . 1 . 3 AOE 71 | . . . . . . . . 53 . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 7135 | 151 102 334 176 1067 126 1117 831 296 301 181 382 597 610 55 809 Wait 468 | 2 . 44 12 149 5 56 103 12 24 . 43 4 13 . 1 Move 6101 | 114 98 242 151 857 115 946 636 276 270 166 323 519 553 52 783 Hop 4 | . . . . . . . . . . . . . . . 4 Pick Up 46 | 7 . 2 1 8 . 12 6 1 2 1 . 4 2 . . Fast Attach 64 | 7 . 2 1 9 . 14 10 . . 2 . 3 7 1 8 Attach 43 | . . 2 1 2 3 13 6 1 . . . 8 3 . 4 Detach 12 | . . . 1 2 . 2 1 1 . . . 1 2 . 2 Swap 41 | 1 1 7 3 3 1 . 12 1 1 7 . 3 1 . . Drop 43 | . 1 1 2 12 1 7 4 1 1 2 . 5 4 . 2 Fire 68 | 20 2 33 4 . . . . 3 . . . . 2 . 4 Melee 202 | . . . . 19 1 59 53 . 3 3 16 25 23 . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 8 . . . . . . . 2 . Rewire 6 | . . . . 6 . . . . . . . . . . . Trap 25 | . . . . . . . . . . . . 25 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 4) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -9/Materials | Central database locked down 776 | -9/Materials | Build established: Scavenger-Mutant 793 | -9/Materials | Discovered new exit (range 4) 798 | -9/Materials | Discovered new exit (range 15) 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -8/Materials | Discovered new exit (range 9) 1036 | -8/Materials | Entered Factory 1036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -7/Factory | Build established: Mutant 1558 | -7/Factory | Garrison activated, responded to threat 1669 | -7/Factory | Discovered new exit (range 16) 1680 | -7/Factory | Entered another Factory area 1680 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -6/Factory | Discovered new exit (range 5) 1739 | -6/Factory | Entered another Factory area 1739 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 1823 | -5/Factory | Spotted B-75 Beast 1997 | -5/Factory | Fabricated Adv. Recoil Stabilizer? 2026 | -5/Factory | Lost 7 parts (6n1u) 2073 | -5/Factory | Build established: Gladiator 2087 | -5/Factory | Garrison activated, responded to threat 2159 | -5/Factory | Allied Derelicts emerged from ambush trap array 2245 | -5/Factory | Lost 3 allies 2676 | -5/Factory | Lost 4 parts (2p1n1u) 2764 | -5/Factory | Discovered new exit (range 15) 2775 | -5/Factory | Entered another Factory area 2775 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -4/Factory | Fabricated A-02 Transporter? 2922 | -4/Factory | Lost 7 parts (4n2u1w) 3108 | -4/Factory | Lost 5 parts (2p1n2u) 3273 | -4/Factory | System corruption reached 10% 3491 | -4/Factory | Identified exit to Upper Caves 3494 | -4/Factory | Entered Upper Caves 3518 | -4/Upper Caves | Learned location of 1 exit from Research 3621 | -4/Upper Caves | Build established: Scavenger-Mutant 3623 | -4/Upper Caves | Discovered new exit (range 16) 3648 | -4/Upper Caves | Identified exit to Upper Caves 3649 | -4/Upper Caves | Entered another Upper Caves area 3747 | -4/Upper Caves | Discovered new exit (range 11) 3748 | -4/Upper Caves | Learned Research emergency access door positions 3808 | -4/Upper Caves | Discovered new exit (range 3) 3809 | -4/Upper Caves | Identified exit to Zhirov 3810 | -4/Upper Caves | Entered Zhirov 3810 | -4/Zhirov | Discovered new exit (range 3) 3819 | -4/Zhirov | Met Zhirov 3828 | -4/Zhirov | Learned location of Command (-1) 3828 | -4/Zhirov | Learned location of Testing (-3) 3828 | -4/Zhirov | Learned location of Quarantine (-2) 3832 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3839 | -4/Zhirov | Found Alien Artifact 3839 | -4/Zhirov | Identified Integrated Dissipator 3839 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3848 | -4/Zhirov | Found Alien Artifact 3910 | -4/Zhirov | Identified exit to Proximity Caves 3911 | -4/Zhirov | Entered Proximity Caves 4141 | -3/Proximity Caves | Discovered new exit (range 13) 4147 | -3/Proximity Caves | Identified exit to Research 4147 | -3/Proximity Caves | Entered Research 4147 | -3/Research | Evolved 2 slots: Utility x2 4148 | -3/Research | Identified exit to Testing 4413 | -3/Research | Crushed by falling debris 4413 | -3/Research | System corruption reached 10% 4417 | -3/Research | Crushed by falling debris 4450 | -3/Research | Lost 7 parts (2n4u1w) 4529 | -3/Research | Entered Testing 4542 | -3/Testing | Found Quantum Capacitor 4561 | -3/Testing | Found Prototype Launcher 4561 | -3/Testing | Identified Z-bomb Delivery System 4644 | -3/Testing | Found Prototype Energy Cannon 4644 | -3/Testing | Identified Hpw. Disruptor Cannon 4703 | -3/Testing | Build established: Mutant 4816 | -3/Testing | Lost 6 parts (1n4u1w) 4882 | -3/Testing | System corruption reached 30% 4899 | -3/Testing | Released all parts (8) 4920 | -3/Testing | Lost 9 parts (4p4n1w) 4923 | -3/Testing | Spotted PD-NOJCDHKBLE 4936 | -3/Testing | Core integrity fell below 50% 4937 | -3/Testing | Discovered new exit (range 8) 4940 | -3/Testing | Entered Research 4940 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4968 | -2/Research | Discovered new exit (range 7) 4968 | -2/Research | Spotted B-90 Cyclops 4974 | -2/Research | Entered Access 4974 | -1/Access | Evolved 2 slots: Utility x2 5085 | -1/Access | Energy Cycler disabled 5207 | -1/Access | Identified Transdimensional Reconstructor 5207 | -1/Access | Warped through subspace 5237 | -1/Access | Spotted B-99 Colossus 5284 | -1/Access | Core integrity fell below 50% 5303 | -1/Access | Lost 3 parts (1n2u) 5317 | -1/Access | Core integrity fell below 20% 5331 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05238_ Penetrated by Slug. 05241_ Slug penetrates Wall. 05241_ Penetrated by Slug. 05264_ Seismic Detector destroyed. 05269_ Slug penetrates Wall. 05269_ Penetrated by Slug. 05272_ Nuclear Pulse Array destroyed. 05302_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5B. 05321_ Slug penetrates Wall. 05325_ Slug penetrates Earth. 05325_ Slug penetrates Wall. 05325_ P-80 Master resets S-43 Plague, system corruption cleaned. 05328_ Slammed into P-80 Master. 05330_ Slug penetrates Wall. 05330_ Slug penetrates Earth. 05330_ Penetrated by Slug. 05330_ Slug penetrates Wall. 05330_ Enh. Hardcell Cannon destroyed. 05331_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? "" | | ??????????????????????????????????????? "" | | ??????????????????????????????????????#"""""" | | ??????????????????????????????????????#"""""" | | ??????????????????????????????????????# "" | | ??????????????????????????????????????# "" | | ??????????????????????????????????????# = ! | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????#######/#### | | ???????#????????????????????############## | | ?????? ??? ???????????????# # | | ?????? ??? ??????????????# # | | ????? ""??? ??????? ?????# # | | ????? ""#?? ?"""?? ?????# # | | """"" ""#??? """""" ??????# "" # | | """"" G#??? """""" ??????# "" # | | """"" ""#???? """"""???????# """""" # # | | """"" ""#???? ???????# """""" # # | | ""#????? ????????# "" # # | | #????? ????????# "" # # | | ???????? ?????#####ss # # | | ? ?????????? ?????# ##;s # # | | ###"#############+#######;s;###p######/### # | | @p p # | | # | | # | | # | | % BB # | | BB gg g # | | g # | | ###+#############g#############+########### | | # ?????????? ????????????????????????? | | # ???????? ????????????????????????? | | # " ] ????? ????????????????????????? | | #""" ??? ????????????????????????? | | # """ #? ????????????????????????? | | # " #?? !????????????????????????? | | # #?? !????????????????????????? | | # #??? ?????????????????????????? | | #? #?????????????????????????????# | | ###?#########?????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 41 Energy Capacity 1055 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Phase Shifting 10 Evasion (%) 72 Melee Accuracy 12 Core Analysis 9 Offensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Recoil Stabilizer | x2 | -5/Factory | Preloaded A-02 Transporter | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltDiametricCore Manual? 0 Play Time 00:53:23 Cumulative 243.9 hours Start 2025.10.24 @ 20:37:20 End 2025.10.24 @ 21:53:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 556 Rogue 556 Adventurer 0 Explorer 0 Win Type - Total 14 Types 10/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d7db6dd5-1eb3-4943-b157-214fa5bdc8d8