Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.21 @ 20:14:39 Player: Scribs Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (110) 550 Value Destroyed (3749) 3749 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 10052 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 104 Met Imprinter 300 Was Imprinted 300 Friendly Fire -426 Cogmind --------- Core Integrity 754/1000 Matter 291/300 Energy 72/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Core Analyzer Improved Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Core Analyzer Improved Core Shielding Layered Medium Armor Plating > --- WEAPON ----------- Autogun Coil Gun Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Makeshift Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Tesla Rifle Autogun [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Battery Processor Machine Analyzer Protection Improved Core Shielding Weapon Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . . . . 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 3 | . . 1 2 . . . . . . . . . . Utility 3 | . . 1 . . 1 . . 1 . . . . . Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 162 | 9 5 8 36 6 14 . 8 14 23 9 8 3 19 Power 24 | 2 1 . 6 2 1 . . 4 4 . . . 4 Engine 15 | 2 1 . 5 1 . . . 2 2 . . . 2 Core 9 | . . . 1 1 1 . . 2 2 . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 1 3 13 2 1 . . . 7 4 2 1 7 Treads 7 | . . . 5 . . . . . . . . 1 1 Leg 14 | 2 1 2 1 . . . . . . 2 1 . 5 Wheel 6 | . . . . . . . . . 3 1 1 . 1 Hover . | . . . . . . . . . . . . . . Flight 16 | . . 1 7 2 1 . . . 4 1 . . . Utility 51 | 3 1 3 6 1 7 . 6 6 5 3 5 2 3 Device 28 | 2 1 2 3 1 2 . 2 5 3 2 2 1 2 Storage 4 | 1 . . . . 2 . 1 . . . . . . Processor 4 | . . 1 . . . . . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 15 | . . . 3 . 3 . 3 1 1 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 2 2 11 1 5 . 2 4 7 2 1 . 5 Energy Gun 15 | 1 1 1 8 . 2 . . 1 . . . . 1 Energy Cannon 5 | . . . 1 . . . . . 3 . . . 1 Ballistic Gun 12 | 1 . . 2 . 1 . . 1 3 2 1 . 1 Ballistic Cannon 5 | . . . . . 1 . 1 1 1 . . . 1 Launcher 4 | . 1 1 . 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . Unidentified Prototypes 13 | . . 2 6 2 . . . 1 . . . . 2 Corrupted Parts 3 | . . . 2 . . . . . . 1 . . . System Corruption 8 | . . . 4 . . . . . . 4 . . . Parts Lost 62 | . . . 7 . 2 . . 2 19 10 . . 22 Power 10 | . . . 2 . . . . . 4 . . . 4 Propulsion 21 | . . . 2 . . . . . 7 6 . . 6 Utility 18 | . . . 1 . . . . 2 6 4 . . 5 Weapon 13 | . . . 2 . 2 . . . 2 . . . 7 Highest Loss Streak 11 | . . . 4 . 1 . . 2 11 5 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 99 88 91 90 97 100 99 94 70 26 37 67 74 Engine 2 | . 14 11 3 . . . . 6 4 . . . 1 Core 2 | . . . 3 8 7 7 7 6 1 . . . 6 Treads 3 | . . . 12 . . . . . . . . 1 9 Leg 5 | . 27 22 4 . . . . . . . . 6 6 Wheel 2 | . . . . . . . . . 1 10 2 6 6 Flight 10 | . . 1 22 45 38 38 38 33 28 . . . . Device 13 | . 28 23 23 9 12 7 7 11 8 7 9 13 5 Storage 1 | . . . . . 2 7 7 6 6 3 . . . Processor 1 | . . 9 1 . . . . . . . . 5 7 Protection 6 | . . . 1 18 14 15 14 12 4 . 6 13 8 Energy Gun 3 | . 13 11 6 1 9 7 7 6 4 . . . . Ballistic Gun 9 | . 8 . 7 . 3 7 7 5 4 3 16 20 8 Launcher 1 | . 5 11 . 8 1 . . . . . . . . Naked Turns 30 | . . . . . . . . . . 30 . . . Heaviest Build 52 | 13 11 19 20 23 26 25 25 34 28 9 32 30 52 Greatest Support 68 | 20 20 20 68 25 31 26 26 32 27 36 28 28 65 Greatest Overweight (x) 5 | 1 . 1 1 . . . . 1 2 2 5 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 1 1 5 5 Average Carried 3 | 1 4 5 4 4 3 4 4 4 4 . . 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 2 . 1 4 3 Class Distribution -------------------- 45% | Mutant 20% | Derelict-Tank 19% | Sprinter 5% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 3797 | 296 310 8 641 187 465 85 172 109 467 103 164 101 689 Remotely . | . . . . . . . . . . . . . . Salvage Created 3664 | 93 221 21 945 359 373 . 184 83 569 88 . 23 705 Parts 174 | 11 13 3 44 18 16 . 14 3 21 3 . 2 26 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 8 7 . 17 4 1 5 . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 92 | . 9 3 20 12 9 . 5 2 12 3 . . 17 Melee 1 | . . . . . . . . . . 1 . . . Guns 53 | . 7 . 20 . 3 . 3 1 10 2 . . 7 Cannons 20 | . . . . . 6 . 2 1 1 . . . 10 AOE 17 | . 2 3 . 12 . . . . . . . . . Classes Destroyed 16 | 2 2 . 6 2 1 . 1 . . . . 1 1 Worker 3 | . . . . 1 1 . . . . . . . 1 Builder 2 | . . . 1 . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . Recycler 3 | 1 . . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . Operator 2 | . . . 2 . . . . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . . Swarmer 33 | . 3 3 10 . . . 4 . 5 3 . . 5 Grunt 34 | . 6 . 4 6 8 . . 1 1 . . . 8 Brawler 4 | . . . . . 1 . . 1 1 . . . 1 Duelist 2 | . . . . 1 . . . . 1 . . . . Sentry 10 | . . . 5 3 . . . . 2 . . . . Hunter 5 | . . . 1 2 . . 1 . 1 . . . . Programmer 3 | . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 13 | 3 5 3 5 13 8 . 4 2 3 2 . 1 6 Combat Bots Only 10 | . 5 3 5 10 8 . 4 2 3 2 . . 6 Max Kills in Single Turn 3 | 1 1 2 1 3 2 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Damage Taken 7572 | . 136 70 952 161 316 . 123 251 1424 1090 . 280 2769 Core 1449 | . 27 23 216 75 12 . 25 . 198 615 . 12 246 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 245 | . . . 6 29 22 . 29 65 23 . . 4 67 Core Remaining (%) 71 | 100 89 94 . 47 . . 94 . . . . 2 . Volleys Fired 299 | 6 20 2 75 23 26 . 17 11 43 7 10 12 47 Largest 4 | 2 2 2 2 1 3 . 3 3 3 1 2 3 4 Hottest 159 | 60 70 70 103 39 88 . 96 96 117 23 46 76 159 Shots Fired 587 | 12 37 4 131 23 50 . 38 30 86 7 20 36 113 Gun 457 | 12 30 2 128 . 27 . 34 21 73 7 20 36 67 Cannon 95 | . . . 3 . 21 . 4 9 13 . . . 45 Launcher 34 | . 7 2 . 23 2 . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 342 | 6 10 . 51 . 21 . 21 20 46 7 20 36 104 Thermal 180 | 6 20 2 65 . 27 . 17 10 33 . . . . Explosive 34 | . 7 2 . 23 2 . . . . . . . . Electromagnetic 30 | . . . 15 . . . . . 7 . . . 8 Robot Hit Streak 48 | 4 8 1 33 22 48 . 24 29 16 1 . 11 18 Robot Miss Streak 5 | 1 1 1 3 . 1 . 1 2 4 4 . 2 5 Penetration Max 1 | . . . 1 . . . . 1 1 . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 427 | 9 27 2 110 21 46 . 34 22 61 2 . 17 76 Core Hits 217 | 5 17 3 44 31 22 . 9 6 24 10 . 4 42 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 15 | . . . 4 . 2 . . 2 3 . . . 4 Burn 7 | . . . 4 . 1 . . . 2 . . . . Destroy 1 | . . . . . . . . 1 . . . . . Blast 7 | . . . . . 1 . . 1 1 . . . 4 Melee Attacks 5 | . . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10178 | 81 501 132 2093 1647 1207 . 557 520 1261 144 . 316 1719 Guns 5828 | 81 226 . 2002 . 498 . 509 325 1010 55 . 316 806 Cannons 1967 | . . . 50 . 526 . 48 195 247 . . . 901 Explosions 2278 | . 275 132 41 1647 183 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 105 | . . . . . . . . . 4 89 . . 12 Kinetic 4455 | 38 61 . 680 . 526 . 252 392 530 55 . 316 1605 Thermal 2764 | 43 165 . 1090 . 498 . 305 128 535 . . . . Explosive 2237 | . 275 132 . 1647 183 . . . . . . . . Electromagnetic 617 | . . . 323 . . . . . 192 . . . 102 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . 4 4 . . . 3 3 7 7 . 4 Average Corruption 3 | . . . 3 4 . . . 3 3 4 7 . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 65 | . . . 19 2 . . . 3 11 16 2 . 12 Message Errors 18 | . . . 6 1 . . . 1 4 2 . . 4 Matter Fused 15 | . . . 6 . . . . . 3 3 . . 3 Heat Flow Errors 11 | . . . 4 . . . . . 3 2 . . 2 Energy Discharges 5 | . . . 1 . . . . . . 3 . . 1 Data Loss (minor) 10 | . . . 1 . . . . 2 . 5 2 . . Data Loss (major) 3 | . . . . . . . . . . 1 . . 2 Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 66 | . 16 6 12 4 21 . . . . 7 . . . Projectiles 21 | . . . . . 21 . . . . . . . . Explosions 38 | . 16 6 12 4 . . . . . . . . . Melee 7 | . . . . . . . . . . 7 . . . Knockbacks 18 | . . . . . 6 . . 1 1 . . . 10 Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . 6 . . 1 1 . . . 9 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 95 | . . 36 28 . . . . . 2 29 . . . Shots 3 | . . 2 1 . . . . . . . . . . Rammed 23 | . . . . . . . . . 1 22 . . . Targets Rammed 47 | . . . . . . . . . 1 44 . . 2 Kicked 24 | . . . . . . . . . . 22 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 390 | 20 75 . 225 27 1 . 111 348 389 249 . 24 390 Average Temperature 84 | 14 31 . 28 15 1 . 35 102 76 128 . 10 170 Received Heat Transfer 2319 | . 72 . 387 54 162 . . 99 780 . . 27 738 Effects 13 | . . . . . . . . 1 1 . . . 11 Shutdowns 5 | . . . . . . . . 1 . . . . 4 Interference 5 | . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 3 | . . . 2 . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . 6 . . . . . 2 . . . . Heat Transferred 5927 | 100 375 . 2381 . 1036 . 592 259 1184 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Peak Influence 635 | 15 229 194 355 635 463 . . 233 . . . . 388 Initial 247 | . 8 82 69 97 247 . . 167 . . . . . Average 143 | 4 132 115 106 333 387 . . 185 . . . . 120 Maximum Alert Level 2 | . 1 . 1 2 2 . . 1 . . . . 1 Low Security (%) 73 | 100 79 100 86 23 . . . 73 . . . . 70 Level 1 21 | . 20 . 13 41 45 . . 26 . . . . 29 Level 2 5 | . . . . 34 54 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 2 2 4 . . 1 . . . . 5 Investigation 5 | . . . 1 1 1 . . . . . . . 2 Extermination 2 | . . . . . 1 . . . . . . . 1 Reinforcement 7 | . . . 1 1 2 . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 19 4 32 17 11 . 5 7 25 6 . 6 26 Peak Tracking Total 9 | . 6 1 6 6 6 . 4 3 7 6 . 3 9 Tactical Retreats 14 | . 1 . 1 . . . . 1 4 2 . 3 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 8 | . 2 . 1 4 . . . . . . . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 22 | . 4 1 7 3 1 1 2 . . . 1 . 2 Terminals 13 | . 4 . 5 3 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 48 | . 7 2 16 6 3 1 5 . . . 5 . 3 Successful 36 | . 5 2 12 4 . 1 5 . . . 5 . 2 Failed 12 | . 2 . 4 2 3 . . . . . . . 1 Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 3 . 3 . . . . . . . . . 1 Terminals 26 | . 7 . 12 6 . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 2 . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 28 | . 5 . 8 4 . 1 5 . . . 5 . . Record 13 | . 3 . 5 . . 1 4 . . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . Open Door 3 | . . . . 2 . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . Hacking Detections 10 | . 2 . 4 1 1 . . . . . . . 2 Full Trace Events 3 | . . . . 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 1 1 . . . . . . . 17 . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . . 14 Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 76 | . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 3 . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat 3 | . . . . . . . 3 . . . . . . Robot Hacks Applied 4 | . . . . . . . 3 . . . . . 1 parse_system 3 | . . . . . . . 3 . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . . . . 4 4 . Highest-Rated Group 150 | . . . . . . . . . . . 150 150 . Highest-Rated Ally 40 | . . . . . . . . . . . 40 40 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . 10 . Total Damage 231 | . . . . . . . . . . . . 231 . Kills 2 | . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 . 2 1 1 . . Drone Launches 4 | . . . . . . . . 2 . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 7766 | 116 678 214 1248 115 277 150 249 144 655 533 1974 475 938 Spaces Moved 7860 | 71 395 159 916 206 508 480 684 238 1443 428 1346 419 567 Core 779 | 3 . . 3 . . . . . . 123 650 . . Treads 110 | . . . 90 . . . . . . . . 4 16 Legs 904 | 68 395 159 111 . . . . . . 9 . . 162 Wheels 1835 | . . . . . . . . . 98 237 696 415 389 Hover . | . . . . . . . . . . . . . . Flight 4232 | . . . 712 206 508 480 684 238 1345 59 . . . Fastest Speed 24 | 50 120 120 26 25 25 25 25 25 24 35 100 100 100 Average Speed 70 | 117 120 120 70 25 25 25 25 25 29 84 129 102 110 Slowest Speed 330 | 120 120 190 170 26 25 25 25 97 120 150 300 170 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . 2 2 7 . . . 5 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 74 22 64 46 20 58 58 6 96 54 88 66 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . . Known Exits Taken 3 | . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 25 | . . . . . . 8 9 . 3 1 3 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 210 | . 29 12 5 134 9 . . 2 5 . . 1 13 Melee . | . . . . . . . . . . . . . . Projectile 24 | . . . 2 . 1 . . 2 5 . . 1 13 AOE 186 | . 29 12 3 134 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Total 9580 | 89 564 177 1393 244 611 519 726 298 1585 585 1556 444 789 Wait 1023 | . 135 . 315 . 52 . 3 21 61 93 193 3 147 Move 7814 | 70 394 158 911 202 493 479 683 237 1432 427 1343 418 567 Hop 16 | . . . 2 1 7 . . . 5 . 1 . . Pick Up 66 | 2 5 1 18 2 6 20 3 2 3 . . 4 . Fast Attach 113 | 9 4 8 22 6 8 . 3 7 12 7 8 3 16 Attach 39 | . 1 . 10 . 6 . 2 6 9 2 . . 3 Detach 31 | 2 . . 5 1 4 . 1 7 7 . 1 1 2 Swap 11 | . . . 4 . . . 3 1 2 . . . 1 Drop 111 | . 5 8 31 9 9 20 6 6 10 . . 3 4 Fire 299 | 6 20 2 75 23 26 . 17 11 43 7 10 12 47 Melee 5 | . . . . . . . 5 . . . . . . Ram 23 | . . . . . . . . . 1 22 . . . Kick 24 | . . . . . . . . . . 22 . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered new exit (range 11) 795 | -10/Materials | Entered another Materials area 795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Discovered new exit (range 4) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Propulsion x2 1189 | -8/Materials | Lost 4 parts (2p1n1w) 1337 | -8/Materials | Lost 3 parts (1n1u1w) 1571 | -8/Materials | Repaired Broken Imp. VTOL Module 2236 | -8/Materials | Discovered new exit (range 6) 2257 | -8/Materials | Entered Storage 2261 | -8/Storage | Found Prototype Launcher 2261 | -8/Storage | Identified Gui. Missile Launcher 2362 | -8/Storage | Core integrity fell below 50% 2366 | -8/Storage | Discovered new exit (range 16) 2372 | -8/Storage | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2383 | -7/Factory | Destroyed 10 combat bots 2396 | -7/Factory | Build established: Sprinter 2535 | -7/Factory | Destroyed 8 combat bots 2639 | -7/Factory | Discovered new exit (range 16) 2649 | -7/Factory | Entered Lower Caves 2769 | -7/Lower Caves | Learned location of 1 exit from Factory 2791 | -7/Lower Caves | Learned location of 2 exits from Factory 2795 | -7/Lower Caves | Discovered new exit (range 8) 2799 | -7/Lower Caves | Entered another Lower Caves area 2830 | -7/Lower Caves | Learned Research security intel 2830 | -7/Lower Caves | Learned Extension security intel 2830 | -7/Lower Caves | Learned Factory terminal intel 2927 | -7/Lower Caves | Identified exit to Factory 3048 | -7/Lower Caves | Entered Factory 3048 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3049 | -6/Factory | Identified exit to Factory 3049 | -6/Factory | Identified exit to Lower Caves 3050 | -6/Factory | Loaded intel: 26 terminal locations 3192 | -6/Factory | Entered Lower Caves 3230 | -6/Lower Caves | Learned location of Zion (-6) 3297 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3340 | -6/Lower Caves | Spotted B-75 Beast 3352 | -6/Lower Caves | Lost 4 parts (1p1n2u) 3703 | -6/Lower Caves | Ambushed by wild Derelicts 3826 | -6/Lower Caves | Discovered new exit (range 10) 3835 | -6/Lower Caves | Encountered a Warlord checkpoint 3840 | -6/Lower Caves | Lost 11 parts (2p5n2u2w) 3843 | -6/Lower Caves | Learned 8 Factory zone layouts 3847 | -6/Lower Caves | Entered another Lower Caves area 4142 | -6/Lower Caves | Core integrity fell below 50% 4177 | -6/Lower Caves | Lost 5 parts (3n2u) 4227 | -6/Lower Caves | Core integrity fell below 20% 4246 | -6/Lower Caves | Lost 5 parts (3n2u) 4319 | -6/Lower Caves | Discovered new exit (range 11) 4380 | -6/Lower Caves | Entered Zion 4433 | -6/Zion | Build established: Mutant 4443 | -6/Zion | Given A8's code to call for help 4464 | -6/Zion | System corruption cleaned by Quarantine Array 5361 | -6/Zion | Learned Factory stockpile data 5489 | -6/Zion | Imprinted 5491 | -6/Zion | Declared Zion's savior 5710 | -6/Zion | Build established: Derelict-Tank 6316 | -6/Zion | Discovered new exit (range 13) 6354 | -6/Zion | Entered Proximity Caves 6354 | -5/Proximity Caves | Accompanied by 4 allies 6521 | -5/Proximity Caves | Spotted B-75 Beast 6819 | -5/Proximity Caves | Discovered exit to Factory (range 11) 6826 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6829 | -5/Proximity Caves | Entered Factory 6829 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7128 | -5/Factory | Fabricated Myomer Leg? 7132 | -5/Factory | Build established: Derelict-Mutant 7385 | -5/Factory | Lost 4 parts (1p1n1u1w) 7727 | -5/Factory | Lost 10 parts (2p3n1u4w) 7767 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slug penetrates Subcomponent Replicator. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Slug penetrates Subcomponent Replicator. Critical hit (Destroy). Arm. Medium Treads destroyed. Slug penetrates Subcomponent Replicator. K-01 Serf collects debris. Myomer Leg destroyed. K-01 Serf collects debris. Slug penetrates Wall. Imp. Core Shielding destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. R-10 Processor collects Hvy. Laser. K-01 Serf collects debris. Disruptor Cannon destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# ##??# | | ???????????????????????????????????????# ?? | | ???????????????????????????????????????# ?? | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# """ """ | | ???????????????????????????????????????# | | ??????????????????####+################# """ """ | | ??????????????????# """ """ | | ??????????????????# """ """ | | ??????????????????# % | | ??????????????????# | | ??????????????????# % | | ###???????????????# #####/#################/#/ | | #?????????????????????# %% #####?????# | | " #?????????????????????# "" "" #?????????# | | " #?????????????????????# """"" #?????????# | | #?????????????????????# """ R #?????????# | | #??############???????# YY = #?????????# | | #??# ???????#h""""h%*#?????????# = | | ###### ???????#[""" k= #?????????# ! | | + """"""" ???????# "" b #?????????# | | ###### """"""" ???????#@ Y* g #?????????# | | ?????# """"""" ???????##########?????????# * | | ?????# """"""" ??????????????????????????# | | ?????# ??????????????????????????# | | ?????# ??????????????????????????######+ | | ?????# ????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????############????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??""?????????????????????????????????????????????? | | ??"""????????????????????????????????????????????? | | ???R"????????????????????????????????????????????? | | ??"""????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 42 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 65 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Shield Generator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Myomer Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed CargoBombardmentCalibrator Manual? 0 Play Time 01:51:33 Cumulative 31.3 hours Start 2022.03.21 @ 18:16:51 End 2022.03.21 @ 20:14:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f11fd96-fdb6-448e-a71e-5f3a9d86558f