Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 20:27:42 Player: Spoodle Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (487) 2435 Value Destroyed (22525) 22525 Prototype IDs (50) 1000 Alien Tech Used (8) 1600 Bonus (17241) 17241 TOTAL SCORE: 55101 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5320 Follower Combat Kills 662 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -341 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 87/100 System Corruption 39% Temperature Cool (6) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced System Shield Advanced Component Analysis Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Medium Reflective Plating Phase Armor Thermal Barrier Advanced Component Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Quantum Rifle Quantum Rifle Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Light Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Experimental Coolant Injector Matter Filter Antimissile System Drone Bay Drone Bay Heavy Dispersion Rifle Heavy Disruptor Cannon Core Cannon Heavy Machine Gun KE Penetrator Micro-nuke Launcher Improved Plasma Cutter Sigix Containment Pod [Rating: 232] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Utility Shielding Artifact Phase Armor Weapon Light Cannon Energy Gun Dispersion Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . . . . . 1 2 . . . . 1 2 . . . . 1 . . . . 2 . . 2 . . Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 771 | 7 15 4 47 8 7 10 62 19 4 15 10 10 31 55 15 11 24 10 55 20 7 15 13 74 46 5 55 33 84 Power 55 | 1 1 . 5 . . . 7 1 . 1 . 1 1 3 2 . 2 . 3 . . 2 . 4 2 . 12 . 7 Engine 17 | 1 1 . 5 . . . 5 1 . . . 1 1 1 1 . . . . . . . . . . . . . . Core 12 | . . . . . . . 2 . . 1 . . . 2 1 . 1 . . . . . . . . . 5 . . Reactor 26 | . . . . . . . . . . . . . . . . . 1 . 3 . . 2 . 4 2 . 7 . 7 Propulsion 100 | 2 . . 9 2 4 3 20 4 . 3 . 3 5 3 1 . 6 1 7 2 . 4 . 6 5 . 4 2 4 Treads 35 | 2 . . 9 2 4 1 7 . . . . . . . . . . . . . . . . . . . 4 2 4 Leg 63 | . . . . . . 2 13 4 . 3 . 3 4 3 1 . 6 1 7 2 . 3 . 6 5 . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 316 | 2 4 . 5 2 2 2 12 9 . 6 6 1 17 26 3 3 9 3 29 14 5 4 11 47 26 1 24 20 23 Device 224 | . 1 . . 1 1 1 3 2 . 3 6 1 10 20 3 3 5 2 23 14 5 3 11 39 21 . 14 17 15 Storage 18 | 2 1 . 1 . . . 4 1 . . . . 1 . . . . . . . . . . . 4 . 2 2 . Processor 20 | . 1 . . . . . 1 2 . 1 . . 3 1 . . 2 . 2 . . . . 2 . . 4 . 1 Hackware 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Protection 49 | . 1 . 4 1 1 1 4 4 . 2 . . 2 5 . . 2 1 3 . . 1 . 6 . 1 3 . 7 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Weapon 300 | 2 10 4 28 4 1 5 23 5 4 5 4 5 8 23 9 8 7 6 16 4 2 5 2 17 13 4 15 11 50 Energy Gun 64 | 1 . . 9 . . . 3 . . . . 1 1 3 3 . 4 . 6 1 1 2 . 10 7 2 3 . 7 Energy Cannon 67 | . . . . . . . . . . . . . 3 3 3 4 . 3 . . 1 1 1 1 2 2 4 7 32 Ballistic Gun 47 | 1 3 . 1 . . . 7 2 1 3 2 1 2 8 . . 2 . 6 2 . 2 . 1 . . 1 . 2 Ballistic Cannon 48 | . 4 2 15 2 . 4 9 2 1 1 1 2 . . . . . . . . . . . . . . 5 . . Launcher 42 | . 3 2 3 . . 1 2 1 2 1 . 1 1 4 2 2 . 2 2 . . . . . . . 2 2 9 Special Weapon 6 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . . 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 25 | . . . . 2 . . 2 . . . 1 . 1 4 1 2 . 1 2 1 . . 1 5 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 4 . . . 2 1 . . 2 . 2 . . . 5 . 2 . . 5 . 3 6 . 6 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 123 | . . . 2 . . 3 18 1 . 9 . 9 6 9 1 1 . . 6 . . . . 1 14 3 . 4 36 Power 11 | . . . . . . . 2 . . 1 . 1 . 1 . . . . 2 . . . . . 1 . . . 3 Propulsion 26 | . . . 1 . . 2 6 . . 3 . 2 4 . 1 1 . . . . . . . . 1 . . . 5 Utility 50 | . . . 1 . . . 2 . . 4 . 4 . 8 . . . . 1 . . . . 1 9 2 . 4 14 Weapon 36 | . . . . . . 1 8 1 . 1 . 2 2 . . . . . 3 . . . . . 3 1 . . 14 Highest Loss Streak 11 | . . . 2 . . 2 7 1 . 8 . 5 3 6 1 1 . . 3 . . . . 1 5 3 . 2 11 To Critical Strikes 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Average Slot Usage (%) 94 | . 99 100 99 99 100 98 97 99 100 93 69 80 90 97 99 94 96 100 99 100 100 89 100 99 87 84 84 82 84 Engine 4 | . 14 14 11 11 11 11 6 5 7 4 . 3 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 1 . 2 7 3 . 3 4 5 4 . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 9 10 10 10 10 9 9 9 6 8 7 Treads 11 | . 28 28 44 43 44 36 19 . . . . . . . . . . . . . . . . . . . 6 12 11 Leg 13 | . . . . . . 6 15 30 30 26 23 27 24 22 23 17 19 23 21 21 21 20 21 19 19 19 4 . . Device 12 | . . . . . . 6 8 13 7 8 14 7 3 17 17 17 15 10 14 15 15 14 15 19 17 14 24 24 32 Storage 7 | . 15 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 6 8 4 4 4 Processor 8 | . . . . . . . . 7 7 10 15 8 17 14 11 11 13 17 15 15 15 15 15 18 17 13 8 8 8 Protection 8 | . 10 14 11 11 11 4 8 8 15 8 . . 5 5 11 11 11 11 9 10 10 10 10 9 1 1 7 5 2 Energy Gun 4 | . 2 . 2 . . . . . . . . 1 1 7 11 11 11 11 11 6 3 2 8 10 5 9 9 7 3 Energy Cannon 2 | . . . . . . . . . . . . . 5 4 2 3 5 4 . . 3 1 1 . 2 2 4 7 10 Ballistic Gun 4 | . 9 . . . . . 9 14 6 11 . 4 1 6 5 5 4 5 5 12 11 6 10 5 . . . . . Ballistic Cannon 6 | . 15 27 19 21 . 21 14 7 14 10 . 12 7 . . . . . . . . . . . . . 1 . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 217 | 15 58 58 101 101 97 101 107 106 55 55 42 54 64 84 78 78 81 80 92 95 102 107 101 103 122 126 153 217 215 Greatest Support 270 | 40 40 40 83 82 86 86 80 72 72 72 53 68 65 65 65 65 95 95 105 105 100 100 100 111 113 113 180 270 270 Greatest Overweight (x) 4 | . 1 1 1 1 1 2 3 1 . 1 . 1 3 4 1 1 1 . 1 . 1 1 1 . 1 1 1 . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 18 | 7 14 20 23 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 24 24 Most Carried 25 | 4 20 20 25 25 25 25 25 19 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 25 25 Average Carried 17 | 2 12 19 22 24 24 24 21 14 14 13 14 12 13 13 14 14 14 14 14 14 15 14 15 14 13 10 14 22 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 3 20 20 25 25 25 23 20 15 15 12 12 11 14 15 15 15 15 15 15 15 15 15 15 15 10 13 15 25 25 Class Distribution -------------------- 29% | Scavenger-Tank 25% | Mutant 9% | Alien-Tank 7% | Tank 5% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Alien-Assassin | -3/Quarantine Alien-Tank | -3/Section 7 Alien-Tank | -2/Research Alien-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 13806 | 287 478 231 1057 477 165 320 1542 761 169 365 73 386 433 800 276 168 240 127 834 371 141 181 229 813 588 65 704 352 1173 Remotely 171 | . . . . 111 . . . . . . . . . . . . . . . . . . . . . . 60 . . Salvage Created 22845 | 127 698 137 1031 201 335 226 1543 797 189 224 . 292 948 1117 124 284 . 154 1047 253 164 302 339 1330 1529 255 1106 1217 6876 Parts 959 | 5 41 9 74 9 14 5 74 41 7 9 . 10 33 55 8 5 . 5 51 9 6 2 7 71 53 12 35 56 253 Haulers Intercepted 15 | . 2 . 6 . . . 5 . . . . . 1 . . . . . . . . . . . . . 1 . . Recyclers Shooed 16 | 1 2 . . 1 . 1 1 1 . . . . 1 3 . . . . . . . . . 3 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . 5 18 . 9 . . 3 12 . 5 . 9 3 . 6 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 372 | . 18 9 27 3 2 9 29 13 8 7 . 8 10 20 6 5 . 7 20 4 2 . 5 14 18 5 15 17 91 Melee 7 | . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . Guns 80 | . 6 . . . . . 3 9 . 1 . . . 7 . 1 . . 12 4 1 . 5 13 1 1 2 4 10 Cannons 172 | . 4 3 18 3 . 7 16 4 1 2 . 6 7 6 1 2 . 1 . . 1 . . 1 16 4 4 6 59 AOE 97 | . 8 6 9 . . 2 5 . 7 4 . 2 2 7 5 2 . 6 7 . . . . . . . 7 7 11 Classes Destroyed 27 | 3 5 . 2 1 1 1 2 1 1 1 . . . . 1 . . . . . . . . . 2 . 3 . 3 Worker 24 | 1 1 . 2 1 . . 4 . . . . . 1 3 . . . . . . . . . 3 . . . 1 7 Builder 17 | . 1 . 3 1 . . 1 1 . . . . 2 3 . . . . 1 . . . . 1 2 . 1 . . Tunneler 6 | 2 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 15 | . 2 . 6 . . . 5 . . . . . 1 . . . . . . . . . . . . . 1 . . Recycler 25 | 1 2 . 1 1 . . 4 3 . . . . 3 2 . . . . 1 . . . . . 2 . 1 1 3 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Mechanic 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 5 Operator 9 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Watcher 18 | . . . 3 . . . 3 . . . . . . 1 . . . . 3 . . . . 1 . . 1 2 4 Swarmer 72 | . 9 6 8 . . . 3 2 . . . 2 . 4 5 . . 4 10 . . . . . . . 5 3 11 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 138 | . 9 3 14 3 1 8 12 7 . 3 . 4 6 9 . 5 . . . 2 . . 5 3 . . 5 6 33 Brawler 12 | . . . . . . 1 1 . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 4 Duelist 16 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . 12 Protector 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Sentry 36 | . . . 6 . . . 10 2 . 1 . 1 1 2 . . . 1 1 1 . . . 5 . 1 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 27 | . . . . . 1 . 2 . 2 . . 1 . . . . . 2 4 . 2 . . . 2 . 1 4 6 Programmer 46 | . . . . . . . . 2 1 . . . 3 2 1 . . . 4 . . . . 5 8 4 . 4 12 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 4 3 11 2 1 6 6 3 5 5 . 4 3 9 6 4 . 4 5 3 2 . 3 5 6 2 7 6 20 Combat Bots Only 18 | . 3 3 6 2 1 6 3 3 5 5 . 4 3 7 6 4 . 4 4 3 2 . 3 3 5 2 6 5 18 Max Kills in Single Turn 7 | 1 4 2 3 2 1 2 3 1 3 4 . 2 2 6 2 2 . 4 5 2 1 . 1 2 2 1 4 2 7 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Exploded 4 | . 3 2 3 . . 2 2 . 3 4 . 2 1 2 2 2 . 4 4 . . . . . . . 4 2 4 Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Hostile Shots Fired 2670 | . 43 26 105 14 . 93 229 145 20 60 . 107 69 88 31 8 . 12 101 20 30 . 50 67 216 22 39 122 953 Missed 770 | . 8 7 32 4 . 24 70 56 4 15 . 28 20 18 9 2 . 4 33 8 10 . 19 20 110 6 16 33 214 Damage Taken 27263 | . 357 200 882 191 . 1205 2457 897 288 874 . 1047 716 1540 410 116 . 185 1381 167 181 . 214 656 2224 869 569 1495 8142 Core 3044 | . 48 8 102 18 . 148 146 102 10 58 . 80 29 174 27 . . . 99 . 24 . 21 25 374 . 119 240 1192 Absorbed by Shields 6565 | . . . . . . . 104 220 . . . 136 . 48 . . . . . . 57 . 230 439 220 . . 384 4727 Reduced by Siege Mode 478 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 390 Redirected to Core 584 | . . . . . . . . . . . . . . . . . . . . . . . . . 246 . 64 171 103 Redirected to Shielding 442 | . . . . . . . . 14 44 49 . . . 47 47 1 . . 12 . . . 27 126 75 . . . . Ignored by Resistances 6198 | . . . . . . . . . . . . . . . . . . . . 81 . . 182 151 187 63 56 149 5329 Regen/Repaired (Parts) 529 | . . . . . . . 185 . . . . . . . . . 196 . 148 . . . . . . . . . . Core Remaining (%) 69 | 100 . 77 . . . 33 73 . . . . 64 96 . . . . 79 . . . . 80 . . . 91 . . Volleys Fired 1010 | 9 46 12 94 23 1 34 96 49 5 17 . 28 40 58 13 6 . 8 45 8 6 13 11 50 106 12 32 35 153 Largest 4 | 2 2 2 2 2 1 2 3 3 3 3 . 3 2 4 4 4 . 3 4 4 4 1 4 4 4 2 4 4 4 Hottest 508 | 70 70 70 112 78 20 78 140 117 120 92 . 176 185 290 295 309 . 276 309 203 219 65 173 320 320 300 413 413 508 Shots Fired 2401 | 18 85 20 187 47 1 65 232 133 7 38 . 55 45 118 23 15 . 14 154 35 25 13 38 145 209 15 94 102 468 Gun 1172 | 18 40 . 25 . . . 55 86 1 29 . 12 . 87 12 9 . 6 149 35 19 13 38 143 170 7 52 40 126 Cannon 1149 | . 41 16 157 47 . 63 168 47 2 8 . 41 40 25 4 3 . 4 3 . 6 . . 2 39 8 36 57 332 Launcher 79 | . 4 4 5 . . 2 9 . 4 1 . 2 5 6 7 3 . 4 2 . . . . . . . 6 5 10 Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1023 | 9 74 16 157 47 . 63 221 133 3 37 . 50 4 39 4 3 . 2 47 22 13 . 22 35 8 . 2 . 12 Thermal 1093 | 9 7 . 25 . 1 . 2 . . . . 3 36 73 12 9 . 8 77 . . . . 104 196 15 86 79 351 Explosive 77 | . 4 4 5 . . 2 9 . 4 1 . 2 5 6 7 3 . 4 2 . . . . . . . 6 5 8 Electromagnetic 180 | . . . . . . . . . . . . . . . . . . . 22 5 12 13 8 5 . . . 18 97 Entropic 28 | . . . . . . . . . . . . . . . . . . . 6 8 . . 8 1 5 . . . . Robot Hit Streak 45 | 4 13 10 17 13 14 7 12 6 7 9 . 5 14 12 6 7 . 4 11 12 6 8 19 9 41 45 18 14 25 Robot Miss Streak 8 | 1 4 2 3 3 . 3 4 3 3 8 . 5 6 4 2 3 . 2 5 1 2 1 2 3 2 5 1 5 4 Penetration Max 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 1 . . . 3 Secondary Targets 9 | . . . . . . . . . . . . . . . . . . . 4 2 . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Shots Hit Robots 1578 | 11 49 15 125 34 13 41 149 66 5 28 . 28 41 70 14 7 . 3 92 26 13 12 26 88 186 7 64 66 299 Core Hits 958 | 5 28 10 54 9 5 20 74 30 30 33 . 16 33 69 10 19 . 16 47 10 5 10 12 40 73 4 35 43 218 Critical Kills 41 | . . . . . . . . . . . . 4 1 1 . . . . . 1 1 . . 4 12 3 2 1 11 Critical Parts Destroyed 55 | . . . . . . . . 2 . 1 . 3 . 3 . . . . 5 2 1 . 1 1 23 3 1 . 9 Critical Strikes 146 | . 1 . 9 1 1 1 5 6 . 2 . 7 1 4 . . . . 5 4 2 . 1 5 54 6 4 1 26 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Destroy 114 | . . . . . . . 1 2 . 1 . 7 1 4 . . . . 5 3 2 . 1 5 54 6 1 . 21 Blast 20 | . 1 . 8 1 . 1 3 4 . 1 . . . . . . . . . . . . . . . . 1 . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Sever 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 84 | . . . . 2 12 . 27 . . . 1 . 7 9 2 2 . 1 1 1 . . 1 11 7 . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . 2 12 . 27 . . . 1 . 7 9 2 2 . 1 1 1 . . 1 11 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 2 3 . 4 . . . . . 2 . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68026 | 144 1176 616 2902 838 958 1064 4182 1501 1097 975 . 798 2075 3321 888 826 . 860 3359 806 326 131 852 3171 7874 1437 3774 3487 18588 Guns 17748 | 144 376 . 291 . . . 498 833 . 487 . 159 . 1072 162 54 . . 2568 806 179 131 852 3046 1528 37 1185 882 2458 Cannons 32122 | . 357 212 1985 696 . 892 1932 644 25 125 . 486 1468 887 146 61 . 85 106 . 147 . . 59 6170 1400 772 1137 12330 Explosions 15351 | . 443 404 626 . . 172 710 . 1072 363 . 153 326 1356 580 657 . 775 685 . . . . . 84 . 1817 1427 3701 Melee 2579 | . . . . 142 947 . 1042 . . . . . 281 . . 54 . . . . . . . 66 47 . . . . Ramming 215 | . . . . . . . . 24 . . . . . 6 . . . . . . . . . . 45 . . 41 99 Kinetic 13694 | 94 670 212 1985 696 . 892 2413 1477 25 612 . 603 30 432 83 . . . 762 462 156 . 427 1195 200 . 76 . 192 Thermal 31489 | 50 63 . 291 . 11 . 17 . . . . 42 1438 1527 225 115 . 85 1267 . . . . 1803 7401 1437 1881 1764 12072 Explosive 14817 | . 443 404 543 . . 172 710 . 1072 363 . 153 326 1356 580 657 . 775 685 . . . . . 84 . 1817 1427 3250 Electromagnetic 4255 | . . . 83 . . . . . . . . . . . . . . . 361 67 170 131 106 107 . . . 255 2975 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2532 | . . . . 142 947 . 1042 . . . . . 281 . . 54 . . . . . . . 66 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1024 | . . . . . . . . . . . . . . . . . . . 284 277 . . 319 . 144 . . . . Highest Corruption 39 | . . . 8 8 8 8 . . 2 2 2 . 2 3 2 . . . 9 9 7 6 . 6 18 5 1 5 39 Average Corruption 7 | . . . 7 8 8 8 . . 1 2 2 . 1 2 1 . . . 4 7 6 2 . 5 7 2 1 1 15 Corruption Purged 15 | . . . . . . . . . . . . . . 2 2 . . . 2 2 1 6 . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 444 | . . . 47 49 20 23 . . 2 18 1 . 8 9 . . . . 26 36 23 5 . 5 42 8 . 6 116 Message Errors 116 | . . . 13 10 6 7 . . 1 5 . . 4 4 . . . . 6 14 7 3 . 1 10 3 . 1 21 Matter Fused 93 | . . . 10 14 3 3 . . 1 4 1 . 1 1 . . . . 7 5 2 1 . 1 7 3 . 2 27 Heat Flow Errors 54 | . . . 7 3 2 2 . . . 4 . . 1 3 . . . . 4 5 2 1 . . 8 . . 1 11 Energy Discharges 49 | . . . 5 4 1 2 . . . 1 . . . . . . . . 7 3 2 . . . 5 2 . 2 15 Parts Rejected 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 4 | . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 48 | . . . 3 12 3 4 . . . 2 . . 1 . . . . . . 4 5 . . . 7 . . . 7 Data Loss (major) 11 | . . . 1 1 1 . . . . 1 . . . . . . . . 1 1 2 . . 1 . . . . 2 Misfires 26 | . . . 6 1 . 1 . . . 1 . . . . . . . . . 3 3 . . . 2 . . . 9 Alerts 12 | . . . 1 3 2 1 . . . . . . . . . . . . . . . . . 1 1 . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 24 | . . . . . . 2 . . . . . . 1 1 . . . . 1 . . . . 1 2 . . . 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4005 | . 36 34 9 20 131 . 151 4 . 33 . 5 112 11 36 47 . 33 38 . . . . . 1893 360 159 132 761 Projectiles 3074 | . 5 11 7 20 . . 32 4 . 15 . . 21 5 17 . . . . . . . . . 1890 360 . 26 661 Explosions 568 | . 31 23 2 . . . 10 . . 18 . 5 23 6 19 47 . 33 38 . . . . . . . 159 106 48 Melee 363 | . . . . . 131 . 109 . . . . . 68 . . . . . . . . . . . 3 . . . 52 Knockbacks 78 | . 5 3 16 4 . 11 23 6 . 3 . 6 . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 74 | . 5 3 16 4 . 11 21 6 . 3 . 5 . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 760 | . 14 . 11 . . 63 34 . 32 80 . 35 87 118 48 2 . 26 . . . . . . 38 . . . 172 Shots 25 | . 1 . 1 . . 2 1 . 1 4 . 1 1 5 1 1 . 1 . . . . . . 1 . . . 4 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 8 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . . 1 2 Kicked 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 499 | 54 134 195 280 237 166 225 411 264 42 153 . 409 273 499 305 188 . 135 200 271 216 216 232 266 240 188 198 186 213 Average Temperature 92 | 22 36 67 71 71 78 105 108 68 25 53 . 195 72 200 128 79 . 64 97 86 71 87 111 110 96 88 74 59 77 Received Heat Transfer 5112 | . 138 78 267 72 . 675 1000 310 27 405 . 348 201 339 . 72 . . 9 63 . . 59 33 27 9 36 63 881 Effects 6 | . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 16 Total Turns 332 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 247 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 43 Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 Parts Fried 35 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 31 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 Parts Melted 61 | . . . 1 . . . . . . . . . . 2 1 . . . . . . . . 8 . . 14 8 27 Heat Transferred 26319 | 148 185 . 703 . 37 . 37 . . . . 74 1648 2001 261 149 . 100 1642 . . . . 2109 5364 37 2183 1887 7754 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Peak Influence 2708 | 20 444 257 477 201 . 135 343 296 . . . . 230 486 . . . . 510 . . . . 268 574 327 687 662 2708 Initial 348 | . 13 108 49 113 . . 29 100 . . . . 46 44 . . . . 44 . . . . . 99 119 176 344 348 Average 304 | 7 228 124 215 58 . 60 231 150 . . . . 53 195 . . . . 213 . . . . 81 223 208 520 381 1210 Maximum Alert Level 5 | . 2 1 2 1 . . 1 1 . . . . 1 2 . . . . 2 . . . . 1 2 1 2 2 5 Low Security (%) 49 | 100 40 62 51 90 . 100 29 90 . . . . 96 54 . . . . 59 . . . . 96 46 55 20 . . Level 1 30 | . 49 37 37 9 . . 70 9 . . . . 3 26 . . . . 18 . . . . 3 49 44 5 61 5 Level 2 10 | . 10 . 10 . . . . . . . . . . 18 . . . . 21 . . . . . 3 . 74 38 8 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 5 . 7 . . . 5 6 . 1 . . 7 5 . . . . 6 . . . . 3 4 1 1 2 26 Investigation 8 | . 2 . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . Extermination 21 | . . . . . . . . 2 . . . . 2 2 . . . . 2 . . . . 2 3 1 . 2 5 Reinforcement 24 | . 3 . 5 . . . 3 2 . . . . 2 2 . . . . 3 . . . . . 1 . 1 . 2 Assault 21 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 19 Garrison 5 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 25 | . 2 . 2 . . . 3 4 . . . . . 1 . . 1 . 1 . . . . 1 . . 3 3 4 Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 15 . 11 33 50 Distress Signals 113 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 15 . 11 33 50 Times Spotted 597 | . 33 9 48 6 . 9 37 27 8 8 . 11 11 28 6 5 11 6 39 4 2 . 20 18 26 5 20 24 176 Peak Tracking Total 27 | . 4 4 6 3 . 5 4 8 5 10 . 4 3 5 5 4 12 4 6 3 2 . 10 4 5 2 5 6 27 Tactical Retreats 27 | . . 1 1 . . . 1 4 . 2 . 1 . 2 . . 1 . 2 . . . 4 1 1 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 9 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . 9 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 59 | . . 2 7 . . 1 1 . . . . . 4 6 . . . . 2 . . 1 . 1 18 3 6 2 5 Max in Single Turn 5 | . . 2 1 . . 1 1 . . . . . 4 5 . . . . 1 . . 1 . 1 3 1 1 1 2 Garrison Access 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 68 | . 7 . 8 . 1 . 7 9 1 . . . 6 2 1 . 5 . 6 1 . 4 . 2 4 1 . 1 2 Terminals 30 | . 5 . 7 . . . 5 4 . . . . 1 . . . . . . . . . . 1 3 1 . 1 2 Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . . Repair Stations 5 | . . . . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 1 . . . . 1 . . . . . 1 . . . . Total Hacks 155 | . 24 . 22 . 1 . 18 18 1 . . . 12 2 1 . 7 . 19 1 . 17 . 3 4 1 . 1 3 Successful 93 | . 13 . 13 . 1 . 12 7 1 . . . 3 . 1 . 7 . 11 1 . 17 . 1 3 1 . . 1 Failed 61 | . 11 . 9 . . . 5 11 . . . . 9 2 . . . . 8 . . . . 2 1 . . 1 2 Catastrophic 11 | . 1 . 2 . . . . 1 . . . . 3 2 . . . . 1 . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 13 . 12 . . . 11 6 . . . . 2 1 . . . . 2 . . . . 1 3 . . . . Terminals 75 | . 18 . 21 . . . 12 12 . . . . 2 . . . . . 1 . . . . 1 3 1 . 1 3 Fabricators 9 | . . . . . . . . 2 . . . . 3 . . . . . 2 . . . . 2 . . . . . Repair Stations 16 | . . . . . . . 4 2 . . . . . 1 . . . . 9 . . . . . . . . . . Recycling Units 15 | . 6 . 1 . . . . 1 . . . . 5 . . . . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 1 . . . . 2 1 . . . . 1 . . . . . 1 . . . . Terminal Hacks 55 | . 5 . 10 . 1 . 4 2 1 . . . 1 . 1 . 7 . . 1 . 17 . . 3 1 . . 1 Record 16 | . . . . . 1 . . . . . . . . . . . 6 . . . . 5 . . 3 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 12 | . 3 . 2 . . . 2 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . 2 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . Network Status 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 12 | . . . . . . . 4 . . . . . . . . . . . 8 . . . . . . . . . . Scan Component 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . Repair 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . Recycling Unit Hacks 8 | . 5 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 5 | . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Terminals 8 | . 2 . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 8 . . . 5 6 . . . . 6 2 . . . . 4 . . . . 2 1 . . 1 1 Full Trace Events 9 | . 3 . 2 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 14 . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . Time 362 | . . . . . . . 76 . . . . . . . . . . . 286 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 24 | . . 3 . 3 . . . . . 1 2 . . . . . . . . . . . . . . . . . 15 Largest Group 13 | . . 3 3 2 . . . . . 1 3 3 . . . . . . . . . . . . . . . . 13 Highest-Rated Group 184 | . . 40 40 49 . . . . . 20 79 79 . . . . . . . . . . . . . . . . 184 Highest-Rated Ally 31 | . . 16 16 31 . . . . . 20 31 31 . . . . . . . . . . . . . . . . 15 Total Orders 30 | . . . . . . . . . . . . . 3 4 . . . . 3 . . . . 2 3 . . 9 6 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 RETURN 25 | . . . . . . . . . . . . . 3 4 . . . . 3 . . . . 2 3 . . 7 3 Ally Attacks 161 | . . . 35 18 . . . . . . . 13 . . . . . . . . . . . . . . . . 95 Total Damage 2548 | . . . 344 273 . . . . . . . 189 . . . . . . . . . . . . . . . . 1742 Kills 19 | . . . 6 4 . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Robot Analysis Total 12 | . 3 . 2 . . . 2 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 2 . 2 2 . . 1 2 . 1 . 3 1 . . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . 3 4 . . . . 3 . . . . 2 3 . . 9 4 Drone Recoveries 24 | . . . . . . . . . . . . . 3 4 . . . . 3 . . . . 2 3 . . 7 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 37153 | 139 1804 1050 2665 1458 998 491 3483 1352 420 1363 1309 568 1331 1334 1521 710 1165 694 1430 1117 690 812 989 1225 1766 390 1274 1130 2475 Spaces Moved 19340 | 60 781 420 1051 573 414 161 1289 890 329 992 1036 367 737 661 756 342 713 595 930 894 415 207 719 732 881 188 659 481 1067 Core 8 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 6211 | 56 781 420 1051 573 414 161 710 . . . . . . . . . . . . . . . . . . . 501 481 1063 Legs 13041 | . . . . . . . 579 890 329 992 1036 367 693 625 756 342 713 595 930 894 415 207 719 732 881 188 158 . . Wheels 80 | . . . . . . . . . . . . . 44 36 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 236 228 228 120 120 120 120 123 122 122 120 190 190 97 97 97 100 112 112 112 107 107 112 112 160 50 Average Speed 156 | 152 199 240 210 236 230 233 223 120 120 122 123 124 149 143 190 190 148 104 105 111 157 134 114 107 138 172 157 160 159 Slowest Speed 330 | 160 240 240 240 236 236 312 330 192 120 195 123 195 260 190 190 190 190 105 182 112 184 184 184 110 182 182 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 55 | 6 98 93 72 97 87 39 69 23 46 87 85 60 22 18 78 64 93 74 16 87 54 62 75 18 71 11 23 13 32 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 15 | . 1 2 . . 1 . . . 1 . 2 2 . . . 1 . . . 1 1 3 . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 . . . . 1 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 . . . . . . . 1 . . . . Scrap Searched 34 | . . 2 . 1 . . . . 5 4 3 2 . . 3 3 . 2 . 4 1 . 4 . . . . . . Spaces Dug 158 | . . . . . . . 6 6 . . . . 13 19 18 27 . 2 1 1 . . 1 21 8 14 . 3 18 Terrain Destroyed 1390 | . 29 30 19 . . 17 63 16 98 19 . 23 41 75 55 48 . 60 41 6 9 . 12 25 137 67 128 93 279 Melee 29 | . . . . . . . . . . . . . 2 9 2 1 . 1 1 1 . . 1 9 2 . . . . Projectile 402 | . . . . . . 2 11 16 1 1 . 10 3 4 . 2 . 1 4 5 9 . 11 16 111 67 3 13 112 AOE 959 | . 29 30 19 . . 15 52 . 97 18 . 13 36 62 53 45 . 58 36 . . . . . 24 . 125 80 167 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 23973 | 87 948 442 1320 632 446 207 1667 1084 343 1101 1071 429 890 899 817 383 809 645 1252 987 435 723 849 1030 1205 238 824 715 1495 Wait 2071 | 6 57 3 75 14 1 3 141 102 . 63 14 20 50 71 18 20 32 30 188 55 8 475 104 141 111 28 21 82 138 Move 19309 | 59 780 419 1050 572 413 160 1288 889 328 991 1035 366 736 660 755 341 712 594 929 893 414 206 718 731 880 185 658 480 1067 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 5 29 2 24 5 4 . 21 8 3 3 1 3 11 17 8 1 8 1 18 3 . 2 1 5 7 1 10 20 20 Fast Attach 249 | 6 7 . 10 3 2 2 32 6 . 4 6 4 15 11 . 1 16 . 12 4 . 10 . 15 12 3 38 10 20 Attach 117 | 1 . . 5 . . 2 12 3 . 5 3 4 6 12 2 . . . 5 . . 1 . 2 12 3 6 4 29 Detach 37 | . 1 . . . . . 3 . . . 3 . 4 1 . . 1 . . . . 1 . 1 6 4 4 2 6 Swap 410 | . 8 4 32 5 5 6 18 10 4 6 1 2 10 32 13 10 8 10 38 16 7 6 13 57 23 . 12 19 35 Drop 332 | 1 20 2 30 8 8 . 32 15 3 2 7 2 11 16 6 2 24 1 16 7 . 9 1 17 14 . 43 14 21 Fire 1010 | 9 46 12 94 23 1 34 96 49 5 17 . 28 40 58 13 6 . 8 45 8 6 13 11 50 106 12 32 35 153 Melee 81 | . . . . 2 12 . 24 . . . 1 . 7 9 2 2 . 1 1 1 . . 1 11 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Rewire 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 92 | . . . . . . . . . . . . . . 11 . . 8 . . . . . . . 25 . . 48 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 10) 1130 | -10/Materials | Discovered new exit (range 9) 1726 | -10/Materials | Discovered new exit (range 11) 1944 | -10/Materials | Entered Mines 2112 | -10/Mines | Discovered new exit (range 12) 2580 | -10/Mines | Learned location of Storage (-7) 2727 | -10/Mines | Discovered new exit (range 8) 2989 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2994 | -10/Mines | Entered Materials 2994 | -9/Materials | Accompanied by 3 allies 2994 | -9/Materials | Evolved 2 slots: Propulsion x2 3545 | -9/Materials | Discovered new exit (range 9) 3819 | -9/Materials | Discovered new exit (range 4) 4019 | -9/Materials | Build established: Scavenger-Mutant 4319 | -9/Materials | Build established: Mutant 5052 | -9/Materials | Discovered new exit (range 15) 5350 | -9/Materials | Discovered new exit (range 4) 5659 | -9/Materials | Entered Mines 5711 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5711 | -9/Mines | Discovered new exit (range 5) 5787 | -9/Mines | Learned Materials terminal intel 6001 | -9/Mines | Discovered new exit (range 5) 6225 | -9/Mines | Learned Materials stockpile data 6410 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6484 | -9/Mines | Received a Mining Laser from a helpful Derelict 6712 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6923 | -9/Mines | Discovered new exit (range 6) 7117 | -9/Mines | Entered Exiles 7117 | -9/Exiles | Found Exiles lab destroyed 7680 | -9/Exiles | Learned location of Zion (-7) 8092 | -9/Exiles | Discovered new exit (range 12) 8115 | -9/Exiles | Entered Mines 8319 | -8/Mines | Core integrity fell below 50% 8540 | -8/Mines | Discovered new exit (range 10) 8606 | -8/Mines | Entered Materials 8606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8608 | -8/Materials | Loaded intel: 12 terminal locations 8712 | -8/Materials | Lost 3 parts (1n1u1w) 8764 | -8/Materials | Lost 7 parts (1p2n4w) 9257 | -8/Materials | Build established: Scavenger-Tank 9917 | -8/Materials | Discovered new exit (range 8) 10071 | -8/Materials | Garrison activated, responded to threat 10569 | -8/Materials | Discovered new exit (range 12) 10671 | -8/Materials | Repaired Carbon-fiber Leg 10725 | -8/Materials | Repaired Carbon-fiber Leg 11290 | -8/Materials | Central database locked down 12089 | -8/Materials | Entered Factory 12089 | -7/Factory | Evolved 2 slots: Utility x2 12173 | -7/Factory | Found Prototype Launcher 12231 | -7/Factory | Identified Rocket Array 12401 | -7/Factory | Discovered new exit (range 6) 12514 | -7/Factory | Build established: Tank 13411 | -7/Factory | Identified exit to Storage 13411 | -7/Factory | Identified exit to Lower Caves 13441 | -7/Factory | Entered Lower Caves 13504 | -7/Lower Caves | Attacked by a faux Warlord 13557 | -7/Lower Caves | Encountered a Warlord checkpoint 13567 | -7/Lower Caves | Learned location of Extension (-5) 13712 | -7/Lower Caves | Ambushed by research squad 13840 | -7/Lower Caves | Discovered new exit (range 15) 13861 | -7/Lower Caves | Entered another Lower Caves area 13913 | -7/Lower Caves | Encountered a Warlord checkpoint 14560 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14704 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 15067 | -7/Lower Caves | Discovered new exit (range 11) 15224 | -7/Lower Caves | Entered Zion 15224 | -7/Zion | Accompanied by 1 ally 15263 | -7/Zion | Found Prototype Device 15263 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15309 | -7/Zion | System corruption cleaned by Quarantine Array 15522 | -7/Zion | Build established: Mutant 15754 | -7/Zion | Learned 4 Factory zone layouts 15801 | -7/Zion | Learned location of Armory (-4) 15839 | -7/Zion | Given the Hacking Drone Bay 15840 | -7/Zion | Found Prototype Device 15936 | -7/Zion | Found Prototype Device 15936 | -7/Zion | Identified Bomb Factory No. 2 16270 | -7/Zion | Gained Derelict followers 16431 | -7/Zion | Given A8's code to call for help 16440 | -7/Zion | Discovered new exit (range 8) 16488 | -7/Zion | Received a hallucinogenic algorithm 16533 | -7/Zion | Entered Proximity Caves 16533 | -6/Proximity Caves | Accompanied by 3 allies 16902 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 16957 | -6/Proximity Caves | Spotted B-75 Beast 17002 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17056 | -6/Proximity Caves | Discovered new exit (range 14) 17101 | -6/Proximity Caves | Entered Factory 17101 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17102 | -6/Factory | Identified exit to Factory 17140 | -6/Factory | Build established: Scavenger-Mutant 17228 | -6/Factory | Identified Hacking Drone Bay 17785 | -6/Factory | Build established: Scavenger-Gunner 17912 | -6/Factory | Lost 3 parts (1n2w) 18294 | -6/Factory | Garrison activated, responded to threat 18432 | -6/Factory | Entered another Factory area 18432 | -5/Factory | Evolved 2 slots: Utility x2 18433 | -5/Factory | Identified exit to Extension 18564 | -5/Factory | Lost 6 parts (6u) 18842 | -5/Factory | Identified exit to Upper Caves 19059 | -5/Factory | Build established: Scavenger-Assassin 19196 | -5/Factory | Destroyed 7 combat bots 19213 | -5/Factory | Identified exit to Factory 19673 | -5/Factory | Build established: Scavenger-Tank 19766 | -5/Factory | Entered Upper Caves 20503 | -5/Upper Caves | Learned Factory stockpile data 21048 | -5/Upper Caves | Discovered new exit (range 11) 21287 | -5/Upper Caves | Entered another Upper Caves area 21399 | -5/Upper Caves | Discovered exit to Factory (range 17) 21867 | -5/Upper Caves | Identified exit to Warlord 21997 | -5/Upper Caves | Entered Warlord 22570 | -5/Warlord | Visited the Vortex Lab 22571 | -5/Warlord | Warlord's base attacked by MAIN.C 22597 | -5/Warlord | Found Prototype Energy Gun 22597 | -5/Warlord | Identified Vortex Rifle 22606 | -5/Warlord | Found Vortex Rifle 22693 | -5/Warlord | Met Warlord 22756 | -5/Warlord | Found Prototype Processor 22756 | -5/Warlord | Identified Spectral Analyzer 22759 | -5/Warlord | Found Prototype Device 22759 | -5/Warlord | Identified Thermal Barrier 22775 | -5/Warlord | Found Prototype Processor 22775 | -5/Warlord | Identified Exp. Targeting Computer 22921 | -5/Warlord | Warlord forces counterattacked 22987 | -5/Warlord | Spotted B-75 Beast 22999 | -5/Warlord | Spotted B-86 Titan 23032 | -5/Warlord | Lost 4 allies 23064 | -5/Warlord | Build established: Skirmisher 23071 | -5/Warlord | Spotted Executioner 23071 | -5/Warlord | Spotted Executioner 23109 | -5/Warlord | Lost 4 allies 23121 | -5/Warlord | Discovered new exit (range 9) 23162 | -5/Warlord | Entered Proximity Caves 23320 | -4/Proximity Caves | Learned Research security intel 23651 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23818 | -4/Proximity Caves | Discovered exit to Factory (range 12) 23856 | -4/Proximity Caves | Entered Factory 23856 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23991 | -4/Factory | Discovered new exit (range 13) 24033 | -4/Factory | Discovered new exit (range 23) 24105 | -4/Factory | Identified exit to Upper Caves 24211 | -4/Factory | Repaired Broken Exp. Myomer Leg? 24318 | -4/Factory | Repaired Adv. Sensor Array 24364 | -4/Factory | Repaired Imp. Utility Shielding 24432 | -4/Factory | Repaired Myomer Leg? 24934 | -4/Factory | Lost 3 parts (1u2w) 25129 | -4/Factory | Cargo convoy interrupted 25286 | -4/Factory | Entered Upper Caves 25300 | -4/Upper Caves | Spotted B-86 Titan 25329 | -4/Upper Caves | Learned location of 2 exits from Research 25531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25598 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26321 | -4/Upper Caves | Learned Research stockpile data 26321 | -4/Upper Caves | Discovered new exit (range 7) 26402 | -4/Upper Caves | Identified exit to Upper Caves 26403 | -4/Upper Caves | Entered another Upper Caves area 26453 | -4/Upper Caves | Learned location of Quarantine (-3) 26461 | -4/Upper Caves | Spotted B-86 Titan 26476 | -4/Upper Caves | Build established: Scavenger-Assassin 26880 | -4/Upper Caves | Build established: Scavenger-Tank 26894 | -4/Upper Caves | Discovered new exit (range 10) 26909 | -4/Upper Caves | Identified exit to Zhirov 27093 | -4/Upper Caves | Entered Zhirov 27096 | -4/Zhirov | Discovered new exit (range 4) 27100 | -4/Zhirov | Identified exit to Proximity Caves 27401 | -4/Zhirov | Build established: Scavenger-Mutant 27623 | -4/Zhirov | Met Zhirov 27658 | -4/Zhirov | Learned location of Testing (-2) 27658 | -4/Zhirov | Learned location of Command (-1) 27674 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27702 | -4/Zhirov | Found Alien Artifact 27702 | -4/Zhirov | Identified Integrated Reactor 27702 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27716 | -4/Zhirov | Found Alien Artifact 27716 | -4/Zhirov | Identified Transdimensional Reconstructor 27716 | -4/Zhirov | Warped through subspace 27886 | -4/Zhirov | Build established: Scavenger-Tank 27905 | -4/Zhirov | Entered Proximity Caves 28876 | -3/Proximity Caves | Discovered new exit (range 13) 28892 | -3/Proximity Caves | Identified exit to Research 28894 | -3/Proximity Caves | Entered Research 28894 | -3/Research | Evolved 2 slots: Utility x2 28895 | -3/Research | Identified exit to Research 28895 | -3/Research | Identified exit to Quarantine 28981 | -3/Research | Spotted B-86 Titan 30092 | -3/Research | Garrison activated, responded to threat 30119 | -3/Research | Entered Quarantine 30301 | -3/Quarantine | Met incapacitated Sigix Warrior 30301 | -3/Quarantine | Lockdown squad dispatched 30354 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 30356 | -3/Quarantine | Unlocked Sigix quarantine chamber 30376 | -3/Quarantine | Spotted Lightning 30403 | -3/Quarantine | Spotted Lightning 30406 | -3/Quarantine | Spotted Lightning 30411 | -3/Quarantine | System corruption reached 10% 30422 | -3/Quarantine | Found Alien Energy Cannon 30422 | -3/Quarantine | Identified Core Cannon 30423 | -3/Quarantine | Destroyed Lightning 30434 | -3/Quarantine | Destroyed Lightning 30470 | -3/Quarantine | Destroyed Lightning 30482 | -3/Quarantine | Found Prototype Device 30482 | -3/Quarantine | Identified Exp. Phase Shifter 30497 | -3/Quarantine | Lost 5 parts (1p2u2w) 30714 | -3/Quarantine | Found Alien Impact Weapon 30714 | -3/Quarantine | Identified Core Stripper 30818 | -3/Quarantine | Found Alien Artifact 30818 | -3/Quarantine | Identified Core Reset Matrix 30818 | -3/Quarantine | Used Core Reset Matrix 30822 | -3/Quarantine | Sensed 4 artifacts in vicinity 30893 | -3/Quarantine | Found Phase Armor 31110 | -3/Quarantine | Discovered exit to Research (range 17) 31123 | -3/Quarantine | Build established: Alien-Assassin 31224 | -3/Quarantine | Found Subatomic Replicator 31324 | -3/Quarantine | Found Sigix Corpse 31392 | -3/Quarantine | Spotted Fortress 31401 | -3/Quarantine | Core integrity fell below 50% 31438 | -3/Quarantine | Lost 3 parts (1n2u) 31520 | -3/Quarantine | Core integrity fell below 20% 31732 | -3/Quarantine | Destroyed Fortress 31876 | -3/Quarantine | Discovered new exit (range 6) 31885 | -3/Quarantine | Entered Section 7 31886 | -3/Section 7 | Sensed 21 artifacts in vicinity 31889 | -3/Section 7 | Spotted S7 Guard 32001 | -3/Section 7 | Found Integrated Dissipator 32001 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32017 | -3/Section 7 | Discovered exit to Research (range 21) 32030 | -3/Section 7 | Spotted S7 Guard 32098 | -3/Section 7 | Build established: Alien-Tank 32122 | -3/Section 7 | Crushed by falling debris 32158 | -3/Section 7 | Spotted Executioner 32158 | -3/Section 7 | Spotted Executioner 32227 | -3/Section 7 | Crushed by falling debris 32258 | -3/Section 7 | Lost 3 parts (2u1w) 32275 | -3/Section 7 | Entered Research 32275 | -2/Research | Warlord forces began assault on 0b10 32275 | -2/Research | Evolved 2 slots: Utility x2 32280 | -2/Research | Used Subatomic Replicator to replicate Phase Armor 32385 | -2/Research | Research machine network offline 32576 | -2/Research | Borebot progress halted 32675 | -2/Research | Found Prototype Processor 32675 | -2/Research | Identified Exp. Core Analyzer 32746 | -2/Research | Lost 6 allies 32780 | -2/Research | Discovered new exit (range 9) 32830 | -2/Research | Spotted Executioner 32878 | -2/Research | Found Prototype Processor 32878 | -2/Research | Identified Exp. Melee Analysis Suite 32904 | -2/Research | Lost 11 allies 33020 | -2/Research | Borebot progress halted 33076 | -2/Research | Borebot progress halted 33098 | -2/Research | Spotted Executioner 33102 | -2/Research | Spotted Executioner 33109 | -2/Research | Destroyed Executioner 33116 | -2/Research | Destroyed Executioner 33331 | -2/Research | Met up with Warlord 33332 | -2/Research | Warlord invited to help at Command 33529 | -2/Research | Identified exit to Access 33549 | -2/Research | Entered Access 33549 | -1/Access | Evolved 2 slots: Propulsion x2 33573 | -1/Access | Identified exit to Surface 33592 | -1/Access | Identified exit to Command 34679 | -1/Access | Entered Command 34876 | -1/Command | Destroyed 8 combat bots 34976 | -1/Command | System corruption reached 10% 35256 | -1/Command | Build established: Scavenger-Tank 35429 | -1/Command | First assault squad dispatched 35844 | -1/Command | Phase Generator disabled 35952 | -1/Command | Lost 6 parts (1p3u2w) 35955 | -1/Command | Destroyed 8 combat bots 36736 | -1/Command | High security lockdown imminent 36792 | -1/Command | Destroyed 9 combat bots 36816 | -1/Command | High security lockdown engaged 36948 | -1/Command | Destroyed 18 combat bots 36962 | -1/Command | Scanned by Researcher 36964 | -1/Command | Spotted Investigator 36964 | -1/Command | Spotted Executioner 36966 | -1/Command | Core integrity fell below 50% 36979 | -1/Command | Destroyed Investigator 36985 | -1/Command | System corruption reached 30% 37014 | -1/Command | Spotted Striker 37015 | -1/Command | Destroyed Executioner 37021 | -1/Command | Spotted Executioner 37022 | -1/Command | Spotted Executioner 37025 | -1/Command | Spotted Alpha 7 37027 | -1/Command | Destroyed Striker 37037 | -1/Command | Destroyed Executioner 37043 | -1/Command | Emitted hypermatrix ping 37048 | -1/Command | Assembled emerged from beneath the floor 37052 | -1/Command | Allies destroyed Alpha 7 37058 | -1/Command | Destroyed 8 combat bots 37062 | -1/Command | Allies destroyed Executioner 37066 | -1/Command | Found Prototype Launcher 37071 | -1/Command | Lost 11 parts (1n5u5w) 37119 | -1/Command | Assembled emerged from beneath the floor 37120 | -1/Command | Spotted Striker 37120 | -1/Command | Spotted Executioner 37120 | -1/Command | Spotted Executioner 37120 | -1/Command | Spotted Alpha 7 37121 | -1/Command | Spotted B-99 Colossus 37126 | -1/Command | Spotted Executioner 37126 | -1/Command | Spotted Executioner 37130 | -1/Command | Identified Containment Facilitator 37144 | -1/Command | Destroyed Striker 37147 | -1/Command | Spotted Striker 37149 | -1/Command | Released all parts (13) 37150 | -1/Command | Core integrity fell below 20% 37154 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 37151_ Field strength at 94. 37151_ Penetrated by Slug. 37151_ Slug penetrates Wall. 37151_ Slug penetrates Executioner. 37151_ Executioner suffers critical hit (Destroy). 37151_ Executioner destroyed. 37151_ Penetrated by Slug. 37151_ Slug penetrates Wall. 37151_ B-74 Champion suffers critical hit (Destroy). 37151_ B-74 Champion destroyed. 37151_ Penetrated by Slug. 37152_ System corrupted: Energy discharge (-37). 37154_ Penetrated by Slug. 37154_ Slug penetrates Wall. 37154_ Hvy. Shock Bomb Launcher destroyed. 37154_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | ????????#######"########??#############??????????? | | ??????### ! #??# #?????????? | | ??????# " #???? #???######? | | #####?# !* #?????? #?? """T""? | | # *%*= #???????? #?? """ """ | | ?# " %=!=*% ![*#?????????? ?? | | ?????#### %!%=%%/ %=/#############"###? | | " *%[==*! %![## # | | ??##########+############ # [ | | ?????????# = #?## ## # =% + "" | | ?????????# ### # """" | | ?????????# ## =/% ########### """"? | | ?????????# = %*[ *% # ???????? "" ? | | ?????????## ! =% = # ? ??????? ! | | ??????????# =[%=%=%/ ; ? """?????? ! | | ??????????# % [ = #?? """??????######## | | ??????????# *= % #? R? ????????????? | | ?????????## % % %*/ %#? """ #??????????? | | ???????## " %% %!! = # "" #??????????? | | ???????# " % % b]%!%=# #??????????? | | ??????# ##%=!% gb=*/%; #??????????? | | ??????#???#![#% *![b%%!#########???????????? | | ?????###??#% #" !!!%%%%##??????????????????? | | ????##"##?#!=!% # ####!//7%#??????????????????? | | ????# ###=%/# ##!!@%%%%#??????????????????? | | ????#!% # #!=%### ######^[^^= #??????????????????? | | ???##! =[# ##?# ^!%=%[ #?????????????????? | | ##### = %%! #?##% BB##?????????????????? | | [%* =% % / # ##?# ^ BB #?????????????????? | | % !==[==%/!%# ##??## ##?????????????????? | | =%!%[ ! * ###???? ^ ^ ??????????????????? | | % % [!! % ##?????"#^ ^ ##?????????????????? | | ""## % #?????## ??????????????????? | | # ##% #???????# ^ ##?????????????????? | | ##### # #??????? ??????????????????? | | ????# ### #??????? ??????????????????? | | ????###"#?# ##?????? ^ ?????????????????? | | ??????###?# ##??????? """""" ?????????????????? | | ??????????# #???????? ?????? ????????????????? | | ??????????# #???????? ?????? ??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????????????????????########??????? | | ??????????# #?????????????????????# #??????? | | ??????????# #?????????????????????# !#??????? | | ??????????# #?????????????????????# ! #??????? | | ??????????# #?????????????????????# #??????? | | ??????????#%*#?????????????????????# #??????? | | ????????###"######?????????????????# #???#### | | ????????# *[###?????????????#####+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 220 Energy Generation 79 Energy Capacity 770 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 60 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Resistance: EX 25 Resistance: EM 15 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 18 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 12 Energy Filtering 30 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon Core Stripper Core Reset Matrix Phase Armor Integrated Dissipator Subatomic Replicator Achievements -------------- 40k Club 50k Club Alien Roots False Reunion Hard Hitter Nope Overachiever Sunderer Torch Ultimate Loadout Challenges ------------ None Game ------ Seed SwarmTerrainCompactor Manual? 0 Play Time 07:06:57 Cumulative 118.1 hours Start 2024.07.04 @ 11:10:31 End 2024.07.07 @ 20:27:42 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c991126b-99d1-44a3-9c15-c83f3eb72bb3