Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 18:03:57 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (98) 490 Value Destroyed (4535) 4535 Prototype IDs (395) 7900 Alien Tech Used (11) 2200 Bonus (62878) 62878 TOTAL SCORE: 88303 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 334 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14750 Installed LC Capacitor 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Pursued by Intercept 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -926 Cogmind --------- Core Integrity 782/1700 Matter 990/1000 Energy 1107/1140 System Corruption 17% Temperature Cool (19) Movement Treading (151) +NEM 1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (9) --- Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- 2N-1CE's Frost Array High-capacity Storage Unit SHELL Armor > --- WEAPON (5) ------- Null Cannon L-Cannon > --- INVENTORY (21) --- Graviton Reactor Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Coolant Network Experimental Weapon Cycler Advanced Force Field Heavy Quantum Rifle Heavy Quantum Rifle YOLO Cannon Vibroblade Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Quantum Capacitor Centrium Linked Plating Experimental Powered Armor SHELL Armor X0-1V1's Piety Tracker > --- WEAPON ----------- Null Cannon L-Cannon > --- INVENTORY -------- Graviton Reactor Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Coolant Network Experimental Weapon Cycler Experimental Focal Shield Advanced Force Field Advanced Force Field Heavy Quantum Rifle Heavy Quantum Rifle YOLO Cannon L-Cannon Vibroblade [Rating: 279] Favorites ----------- Power Zero-point Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Cooled VTOL Module Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Artifact LC Capacitor Weapon Scimitar of Distortion Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scimitar of Distortion Special Melee Weapon Chaos Jack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 2 . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . 2 . . . . 1 . . Utility 8 | . . . . . 2 1 . . . . . . 1 . . . . 1 2 . . . . . . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 157 | 7 4 6 1 2 16 22 . 5 1 1 1 . 7 4 1 3 . 1 4 9 9 1 2 2 6 12 9 16 5 Power 21 | 1 1 1 1 . 1 2 . 1 . . . . 1 1 . 1 . . . 1 1 . 1 . 1 2 1 2 1 Engine 6 | 1 1 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Core 6 | . . 1 . . . 1 . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . Reactor 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 2 1 2 1 Propulsion 42 | 2 . 2 . 1 8 6 . 1 . . . . 4 . . . . . 2 4 2 1 . 1 . . 3 5 . Treads 7 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Leg 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . 5 3 . . . . . . 4 . . . . . 2 4 2 1 . 1 . . 3 . . Utility 65 | 2 2 . . . 4 11 . 2 1 1 1 . 1 3 1 2 . 1 2 4 3 . . 1 5 3 4 8 3 Device 36 | 2 1 . . . 2 7 . . . . . . 1 2 . 1 . . 2 3 1 . . 1 4 1 1 5 2 Storage 6 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 . Processor 9 | . . . . . 2 2 . . . . . . . . . 1 . 1 . . . . . . 1 . 2 . . Hackware 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . 1 . 1 . . 1 . . 1 1 . . . . 1 1 . . . . 1 . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 29 | 2 1 3 . 1 3 3 . 1 . . . . 1 . . . . . . . 3 . 1 . . 7 1 1 1 Energy Gun 6 | . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Ballistic Gun 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 31 | . 1 . . . 2 4 . 2 . . . . . . . 1 . . . . 7 . 3 2 . 6 1 1 1 Parts Lost 33 | . 2 4 1 2 4 2 . . . . . . . 5 . . . . . . 2 . . 3 . . . . 8 Power 8 | . 1 1 . . 1 1 . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 Propulsion 6 | . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . 1 . . . . . . . 4 . . . . . . 1 . . . . . . . 7 Weapon 6 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Highest Loss Streak 3 | . 1 3 1 2 3 2 . . . . . . . 3 . . . . . . 2 . . 2 . . . . 2 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 6 | 2 4 7 8 9 10 4 5 4 6 7 7 5 4 3 4 4 4 4 3 3 3 4 4 3 3 4 6 9 13 Power 1 | . 1 3 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Propulsion . | . . . 1 . . 1 3 2 1 2 1 2 . . . . . . . . 1 1 2 . . . 1 . 2 Utility 1 | . . . 1 2 3 1 1 . 2 3 3 1 1 2 3 2 2 2 2 . . 1 . . . . . 1 4 Weapon 2 | 1 2 3 3 3 4 1 1 1 1 2 2 2 2 1 1 1 2 1 1 . . 1 1 1 1 1 2 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . . . . 4 1 . 1 . . . . 1 2 1 3 . 1 . 2 2 . 1 2 . 1 . 9 5 Power 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Propulsion 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 5 . Utility 10 | . . . . . 1 . . . . . . . 1 . . 1 . . . . 2 . 1 . . . . 3 1 Weapon 10 | . . . . . 1 1 . . . . . . . 1 1 2 . 1 . 1 . . . . . . . . 2 Tool/Special 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 79 | . 99 95 96 91 61 91 92 91 81 85 85 85 85 76 79 88 93 86 83 88 87 72 70 61 58 69 75 66 56 Engine 2 | . 14 . 10 12 2 3 . . . . . . . 1 6 4 . . . . . . . . . . . . . Core 2 | . . 9 . . . 3 7 7 7 7 7 7 6 2 . 1 6 5 5 8 8 4 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 8 8 7 6 6 Treads 8 | . 28 20 . . . . . . . . . . . . . . . . . . . . . . . . . 9 19 Leg 2 | . . 6 28 25 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 4 30 35 33 32 35 35 35 32 37 37 37 37 33 32 28 25 27 27 27 25 25 26 12 . Device 14 | . 17 14 14 12 13 17 14 14 8 7 7 7 10 9 12 14 18 16 17 24 20 9 9 9 14 15 15 13 13 Storage 4 | . 10 14 14 12 7 . . . 4 7 4 . . . . . . . . . . . . . . 1 3 3 3 Processor 3 | . . . . . 1 13 14 14 14 14 14 14 12 2 . 5 6 9 10 10 10 4 4 4 5 7 5 . . Protection 3 | . . . . . . . 7 7 2 . 2 7 6 5 4 6 6 5 5 3 4 3 4 4 4 3 3 7 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 3 7 Ballistic Gun 7 | . 27 28 28 12 8 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 7 11 10 14 14 14 13 18 18 18 18 16 13 13 15 13 11 4 . 6 6 3 . Peak Build Rating 279 | 9 19 23 23 26 51 71 70 75 68 67 68 68 88 88 76 91 91 96 111 128 160 173 196 194 150 200 240 278 279 Average Rating 119 | 5 8 20 21 24 33 63 70 71 64 66 67 68 78 66 74 84 91 94 102 118 134 172 181 159 140 175 207 238 264 On Entrance 93 | . 9 19 19 22 24 48 70 70 68 66 67 68 68 88 71 76 91 91 96 106 128 150 173 192 129 150 187 204 269 Avg Prop Armor Cover (%) 4 | . . 13 . . 7 8 . 3 4 . . . 3 . . 2 . . . . 1 . . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 9 28 30 29 29 38 24 24 24 25 25 25 25 29 29 29 30 30 30 35 42 67 69 73 73 67 83 77 205 212 Greatest Support 340 | 40 40 40 20 30 36 25 25 25 25 25 25 25 30 40 30 30 30 30 53 42 58 74 74 81 75 75 83 340 340 Greatest Overweight (x) 3 | . . 2 1 2 3 . . 1 . . . . . . . 1 . . . 1 1 1 . . . 1 . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 21 | 5 15 16 16 16 16 6 6 6 11 11 11 6 6 6 6 6 6 6 6 6 6 6 6 6 6 11 11 21 21 Average Capacity 12 | 5 12 15 16 16 14 6 6 6 9 11 8 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 11 16 21 Most Carried 21 | 4 7 8 11 12 16 6 6 6 8 10 10 6 6 6 6 6 6 6 6 6 6 6 6 6 6 11 11 21 21 Average Carried 9 | 2 4 7 9 11 12 5 6 5 7 8 8 6 5 3 5 5 6 6 5 5 4 5 5 5 6 7 10 13 20 Final Capacity 21 | 5 15 16 16 16 6 6 6 6 11 11 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 11 11 21 21 Final Carried 21 | 3 7 8 11 11 6 6 6 6 8 10 6 6 6 4 6 6 6 6 6 6 6 6 6 6 6 11 11 21 15 Class Distribution -------------------- 30% | Sprinter 29% | Mutant 9% | Tank 8% | Scavenger-Tank 7% | Scavenger-Sprinter 7% | Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Gladiator | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -4/Factory Scout | -4/Armory Gladiator | -4/Lab Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -3/Section 7 Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 6136 | 306 310 225 . 81 192 148 579 173 77 67 . 96 311 285 17 142 44 230 98 . 180 . 57 73 . 526 120 988 811 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5490 | 154 521 387 . . 678 148 . 102 92 . . 70 463 299 14 . . 230 199 84 61 . 57 268 . 678 117 203 665 Parts 212 | 13 31 15 . . 15 6 . 3 . . . 6 16 8 . . . 7 1 6 2 . 3 9 . 28 5 5 33 Haulers Intercepted 10 | . 2 . . . 1 1 . 1 . . . . 1 . . . . 2 2 . . . . . . . . . . Recyclers Shooed 7 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 3 . 6 . 3 . 2 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 53 | . 9 8 . . 5 . . 1 1 . . 2 4 1 . . . . . 2 1 . . 2 . 2 . . 15 Melee 14 | . . . . . . . . 1 1 . . 2 4 1 . . . . . 2 1 . . . . 2 . . . Guns 18 | . 9 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 AOE 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 4 . . . 1 2 . 1 . . . 1 2 1 1 . . . . . . . 1 1 . . . . 1 Worker 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 1 1 . 1 . . . . 1 . . . . 2 2 . . . . . . . . . . Recycler 12 | 1 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . 3 1 1 . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 . . . Swarmer 5 | . 3 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Grunt 22 | . 6 8 . . 5 . . . . . . . 2 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Sentry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | 3 3 5 . . 4 3 . 1 1 . . 1 4 1 . . . 2 2 1 1 . 1 1 . 4 1 1 5 Combat Bots Only 5 | . 3 5 . . 2 . . 1 1 . . 1 3 1 . . . . . 1 1 . . 1 . 2 . . 5 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 . 1 1 . . 1 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 1 1 . . . . . 1 1 . . . . 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 A5 (-4/Lab) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 687 | . 47 54 12 10 39 12 . 2 6 9 1 17 22 43 . . 14 . 4 48 20 2 8 71 8 30 . 15 193 Missed 261 | . 14 16 2 5 17 6 . . 4 6 . 9 15 16 . . 6 . . 29 4 2 3 28 5 14 . 9 51 Hits 426 | . 33 38 10 5 22 6 . 2 2 3 1 8 7 27 . . 8 . 4 19 16 . 5 43 3 16 . 6 142 Melee 26 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 20 Projectile 400 | . 33 38 10 5 22 6 . 2 2 3 1 8 7 21 . . 8 . 4 19 16 . 5 43 3 16 . 6 122 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 37 | . . 1 8 . 1 . . . . . . . 1 1 . . . . . 1 . . . 6 . 2 . 1 15 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 Damage Taken 12210 | . 437 577 200 71 361 163 . 48 54 29 50 116 105 425 . . 160 . 107 492 409 . 55 946 72 498 . 329 6506 Core 1595 | . 71 92 40 . 83 64 . . 42 6 . 36 30 107 . . 36 . . 23 54 . . 17 24 201 . . 669 Absorbed by Shields 793 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 773 Reduced by Siege Mode 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Ignored by Resistances 639 | . . . . . . . . . . . . . . . . . . . . . . . . 54 . 78 . 13 494 Regen/Repaired (Parts) 2168 | . . . . . . . . . . . . . . . . . . 52 . . 62 74 122 258 56 234 26 88 1196 Core Remaining (%) 83 | 100 . . . 70 87 . . . . . . 81 . . . . 81 100 . . 95 . . 92 . 85 . . 46 Volleys Fired 299 | 6 46 27 8 2 48 1 . . . . . . . . . . . . . . 19 . . 13 . 1 5 20 103 Largest 3 | 2 2 2 2 2 3 1 . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 2 Hottest 1030 | 40 40 40 40 70 135 20 . . . . . . . . . . . . . . 100 . . 100 . 900 900 900 1030 Shots Fired 443 | 12 91 47 17 4 110 1 . . . . . . . . . . . . . . 19 . . 13 . 1 5 21 102 Gun 279 | 12 91 44 17 4 110 1 . . . . . . . . . . . . . . . . . . . . . . . Cannon 161 | . . . . . . . . . . . . . . . . . . . . . 19 . . 13 . 1 5 21 102 Launcher 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 215 | 12 91 44 17 2 48 1 . . . . . . . . . . . . . . . . . . . . . . . Thermal 225 | . . . . 2 62 . . . . . . . . . . . . . . . 19 . . 13 . 1 5 21 102 Explosive 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 8 12 9 4 5 13 4 . . . . . . . . . . . . . . . . . 6 . . . 8 23 Robot Miss Streak 5 | 1 4 3 3 1 5 . . . . . . . . . . . . . . . . . . . . . . . 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 79 Shots Hit Robots 358 | 9 64 33 9 3 66 11 . 4 3 . 1 2 16 11 2 . . 3 4 6 13 1 1 8 . 19 1 5 63 Core Hits 141 | 5 24 18 2 1 29 4 . 2 1 . . 2 9 4 . . . 2 1 2 7 . 1 2 . 8 . 1 16 Critical Kills 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 276 | . . . . . . 27 . 9 3 . 1 5 21 24 6 . 2 8 15 41 26 2 11 17 . 42 3 13 . Impact 21 | . . . . . . 16 . 5 . . . . . . . . . . . . . . . . . . . . . Slashing 254 | . . . . . . 10 . 4 3 . 1 5 21 24 6 . 2 8 15 41 26 2 11 17 . 42 3 13 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . . 4 . 2 2 . 1 . 5 5 2 . . 3 2 1 . 1 1 2 . 9 1 1 . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 1 . . 1 . . . 1 4 1 . . . . 2 4 . . . . 2 . 1 . Damage Inflicted 15205 | 108 882 654 90 33 722 671 . 321 222 . 86 110 883 639 160 . . 278 221 350 1212 86 125 1578 . 1696 141 437 3500 Guns 2188 | 108 852 377 90 33 722 6 . . . . . . . . . . . . . . . . . . . . . . . Cannons 4957 | . . . . . . . . . . . . . . . . . . . . . 603 . . 698 . . . 206 3450 Explosions 417 | . . 254 . . . . . . . . . . . . . . . . . . . . . 113 . . . . 50 Melee 7590 | . . . . . . 665 . 321 222 . 86 110 883 639 160 . . 278 221 350 609 86 125 767 . 1696 141 231 . Ramming 53 | . 30 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1696 | 108 852 377 90 8 255 6 . . . . . . . . . . . . . . . . . . . . . . . Thermal 5562 | . . . . 25 467 . . . . . . . . . . . . . . . 603 . . 811 . . . 206 3450 Explosive 304 | . . 254 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 741 | . . . . . . 548 . 193 . . . . . . . . . . . . . . . . . . . . . Slashing 6849 | . . . . . . 117 . 128 222 . 86 110 883 639 160 . . 278 221 350 609 86 125 767 . 1696 141 231 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 3 3 3 3 . 25 7 24 24 . . . 8 8 13 13 . . . . 3 . . 2 . 2 . 11 17 Average Corruption 6 | . 2 3 3 3 . 20 7 15 21 . . . 6 8 8 13 . . . . 2 . . 1 . 1 . 11 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . 10 12 11 2 . 13 1 12 6 . . . 3 4 2 1 . . . . . . . 1 . 2 . 10 19 Message Errors 25 | . 4 2 2 . . 2 1 5 2 . . . . 1 . . . . . . . . . . . 1 . 1 4 Matter Fused 25 | . 3 3 3 . . 1 . 1 2 . . . 1 1 1 . . . . . . . . 1 . . . 4 4 Heat Flow Errors 13 | . . 2 3 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 2 2 Energy Discharges 14 | . 1 1 . 1 . 3 . 1 . . . . 2 . 1 1 . . . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 2 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 2 Data Loss (major) 5 | . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Misfires 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1806 | . . 49 . . . 229 . 29 83 . . . 31 92 90 . . . 16 47 . . . 400 . 411 111 48 170 Projectiles 364 | . . . . . . . . . . . . . . . . . . . . . . . . 194 . . . . 170 Explosions 49 | . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1393 | . . . . . . 229 . 29 83 . . . 31 92 90 . . . 16 47 . . . 206 . 411 111 48 . Knockbacks 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . 80 . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Shots 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 9 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 610 | . 2 273 232 261 177 217 95 88 237 8 16 128 18 149 170 202 171 178 35 55 312 10 . 252 7 610 9 155 79 Average Temperature 54 | . 2 72 102 97 37 45 48 16 46 1 6 53 3 72 79 63 73 51 14 18 159 3 . 55 1 248 8 20 50 Received Heat Transfer 1332 | . 195 297 . 39 207 . . 18 . 12 . 39 60 150 . . 57 . 18 132 . . 30 57 . . . 9 12 Effects 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Longest Duration 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . Impact Corruptions 7 | . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 4 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 4 Parts Melted 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . 1 Heat Transferred 5311 | . . . . 74 1628 . . . . . . . . . . . . . . . 592 . . 500 . . . 100 2417 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Stripped 17 | . . . . . . . . . . . . . . 5 . . . . 12 . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 4 . Low Security (%) 61 | 100 100 96 . 100 100 100 100 100 . . . . 100 . . . . 100 100 33 . 100 100 100 100 . . . . Level 1 6 | . . 3 . . . . . . . . . . . . . . . . . 66 . . . . . 55 58 1 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 41 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 4 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 958 | 10 71 213 . . 33 186 61 40 . . . . 84 . . . . 80 37 372 . 15 68 78 32 491 433 958 . Initial 288 | . . 6 . . . . 61 28 . . . . 36 . . . . 44 22 11 . . . 38 12 15 288 275 . Average 71 | . 17 46 . . 9 88 51 16 . . . . 52 . . . . 57 26 239 . 1 27 33 24 382 342 331 . Influence Increases 12718 | 20 269 362 . . 175 312 . 99 92 12 . 88 108 70 . . 90 52 41 596 . 17 118 202 45 596 183 1101 8070 Destroy 0b10 Robot/C 908 | . 180 160 . . 100 . . 16 16 . . 32 64 20 . . . . . 160 . . 20 80 . 60 . . . Destroy 0b10 Robot/NC 207 | 20 25 15 . . 30 24 . 8 4 . . . 16 5 . . . 10 10 . . . . . . 25 5 10 . Destroy Leader 152 | . 48 22 . . 12 4 . 4 . . . 8 14 . . . . 4 4 20 . . . . . 12 . . . Allied During Kill 59 | . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . Successful Hack 27 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 7 . . Disable Machine 780 | . . 15 . . 15 60 . . . . . . . . . . . . 15 105 . . 45 75 . 120 45 135 150 Destroy Structure 9100 | . 1 34 . . 3 5 . 3 . . . . 2 . . . . 8 12 42 . 2 8 2 . 81 126 851 7920 Partial Spotted 378 | . . . . . . 12 . 24 . . . . 12 . . . . 30 . 30 . 15 . 45 45 60 . 105 . Lose Combat Pursuer 594 | . 15 . . . 15 48 . 24 72 12 . 48 . 45 . . 90 . . 180 . . 45 . . . . . . Miscellaneous 513 | . . 116 . . . 159 . . . . . . . . . . . . . . . . . . . 238 . . . Influence Decreases 4768 | 20 251 231 149 . 175 136 135 110 70 41 23 30 122 94 20 . 20 76 64 252 367 17 50 248 40 142 233 166 1486 Entered New Map 2574 | . . 12 149 . . . 115 13 12 11 23 . 22 17 4 . . 26 24 12 367 . . 30 10 12 193 156 1366 Time Decay 1699 | 20 231 179 . . 120 136 20 97 58 30 . 30 100 57 16 . 20 40 40 100 . 17 50 128 30 130 40 10 . Lost Part 210 | . 20 40 . . 20 . . . . . . . . 20 . . . . . . . . . 30 . . . . 80 Lost Ally 285 | . . . . . 35 . . . . . . . . . . . . 10 . 140 . . . 60 . . . . 40 Squads Dispatched 22 | . 1 . . . 1 5 . 3 . . . . 1 . . . . 1 . 5 . . 1 3 . 1 . . . Investigation 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . Extermination 5 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Reinforcement 11 | . 1 . . . 1 3 . 1 . . . . 1 . . . . . . 3 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 30 | . 1 . . 3 1 . . . . . . . 3 . . . . 1 . 1 . 2 . 1 . . . 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 18 9 1 3 23 15 . 13 4 1 4 7 13 9 2 . 12 2 5 42 1 4 7 34 9 11 2 14 40 Peak Tracking Total 16 | . 5 5 2 3 13 7 . 10 3 1 4 6 6 6 7 . 8 3 8 16 1 9 4 7 5 3 1 3 9 Tactical Retreats 20 | . 1 . . . 1 2 . 1 2 1 . 2 . 2 . . 2 . . 5 . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 12 | . 4 . . . . 2 . . . . . . 3 . . . . . 1 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 60 | . . 1 . . 1 5 . . . . . . . . 1 . . . 1 7 3 . 3 5 . 8 3 9 13 Max in Single Turn 5 | . . 1 . . . 1 . . . . . . . . 1 . . . 1 1 1 . 1 1 . 1 1 5 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 32 | . 1 . 2 1 . 3 . 5 . 2 4 . . . 1 . . 1 . 1 2 1 . 4 . . 3 1 . Terminals 14 | . 1 . . . . . . 3 . . . . . . . . . . . 1 . 1 . 4 . . 3 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 85 | . 1 . 5 1 . 5 . 12 . 8 28 . . . 1 . . 1 . 4 5 1 . 5 . . 5 3 . Successful 63 | . 1 . 5 1 . 2 . 5 . 8 28 . . . 1 . . 1 . . 5 1 . 4 . . 1 . . Failed 22 | . . . . . . 3 . 7 . . . . . . . . . . . 4 . . . 1 . . 4 3 . Catastrophic 5 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 1 . 1 . . 2 . 3 . . . . . . 1 . . 10 . 18 . . 9 8 6 15 . 2 . Terminals 24 | . 1 . . . . . . 5 . . . . . . . . . . . 4 . 1 . 5 . . 5 3 . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 1 . 5 1 . . . 1 . 8 28 . . . 1 . . . . . 5 1 . 4 . . 1 . . Record 27 | . . . 4 . . . . 1 . 7 11 . . . . . . . . . 4 . . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . 4 . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . 2 . 4 . . . . . . . . . . . 1 . . . 2 . . 3 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 5 . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 1 . . 9 . . . . . . . . . . . . 6 . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 26 | . . . . 1 . . . . . . . . . . . 4 . 2 . 8 . . . 3 1 . . . 7 Largest Group 6 | . . . . 1 1 . . . . . . . . . . 4 4 2 . 6 . . . 3 1 . . . 3 Highest-Rated Group 343 | . . . . 31 31 . . . . . . . . . . 152 152 58 . 343 . . . 246 28 . . . 330 Highest-Rated Ally 110 | . . . . 31 31 . . . . . . . . . . 39 39 30 . 81 . . . 82 28 . . . 110 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 66 | . . . . . 3 . . . . . . . . . . . . . . 20 . . . 5 . . . . 38 Total Damage 2062 | . . . . . 41 . . . . . . . . . . . . . . 743 . . . 165 . . . . 1113 Kills 9 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 588 | . 3 5 60 20 5 30 . . 2 . 93 . 12 6 2 . . 4 2 34 74 2 . 89 25 5 5 10 100 Good Acts 101 | . . 3 . 1 3 4 3 3 4 . . 1 6 6 3 . 3 1 . 4 . . 2 6 1 4 2 28 13 Bad Acts 73 | . . 5 . . 2 9 1 9 8 4 . . 1 3 3 . 1 3 4 4 . 1 2 6 . 2 . 5 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 2536 | 33 964 . . . 31 161 . . . . . . . . . . . 63 80 209 275 85 116 94 59 276 89 1 . Optics 616 | . . . . . . . . . . . . . . . . . . 50 80 209 275 2 . . . . . . . Sensors 804 | . . . . . . . . . . . . . . . . . . . 41 209 200 83 116 94 . . 60 1 . IFF 101 | . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . . Terrain 512 | 13 259 . . . . . . . . . . . . . . . . . . . . . . . 59 181 . . . Seismic 997 | 33 964 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 104 | . . . . . 31 60 . . . . . . . . . . . 13 . . . . . . . . . . . Jamming 331 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 276 29 . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 1 . 2 . 1 2 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 1 3 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 9541 | 123 1044 863 456 82 375 333 54 245 191 68 40 90 201 167 94 697 75 89 80 209 275 85 116 267 64 278 99 1950 831 Spaces Moved 13088 | 61 468 456 219 43 181 841 235 845 695 277 142 336 459 541 393 1105 298 295 204 492 450 234 303 659 226 529 248 1563 290 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1772 | 56 468 346 . . . . . . . . . . . . . . . . . . . . . . . . . 612 290 Legs 409 | . . 110 219 43 37 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Flight 10841 | . . . . . 100 841 235 828 695 277 142 336 459 541 393 1105 298 295 204 492 450 234 303 659 226 529 248 951 . Fastest Speed 5 | 50 160 160 190 120 26 23 23 23 23 23 23 23 20 5 20 20 20 20 5 14 23 21 21 15 22 22 18 19 151 Average Speed 49 | 150 160 169 190 175 99 24 23 23 23 23 23 23 22 19 20 48 20 20 17 21 26 21 21 21 22 22 18 77 151 Slowest Speed 330 | 160 160 260 190 260 330 29 23 93 26 23 23 23 23 20 20 88 20 20 20 83 102 97 21 24 22 95 19 151 151 Overloaded Moves 93 | . . . . . . . . 17 . . . . . 17 . . . . 11 4 . . . 44 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . 4 4 . . . . 3 2 . 3 . . 1 . . 2 . 6 2 5 7 7 . 1 . Potential Cave-ins 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 79 Cave-ins Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Teleports 156 | . . . . . . . . . . . . . . . . . . . . . . . 1 24 8 20 9 72 22 Exploration Rate (%) 46 | 4 67 98 59 11 30 24 92 19 75 49 77 63 17 69 63 89 49 15 8 36 100 10 41 47 8 60 10 67 23 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 34 | . . 1 1 1 . . . . . 1 28 1 . . . 1 . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 2 9 . 1 . . 1 2 1 . . . . . . . . . . . . Spaces Dug 866 | . . . . . . 5 . 3 . . . 3 2 3 2 . 2 4 6 16 . 1 4 1 . 56 86 456 216 Terrain Destroyed 6937 | . . 42 . . . 5 . 3 . . . 3 2 3 2 . 2 4 6 16 . 1 4 1 . 56 87 456 6244 Melee 68 | . . . . . . 5 . 3 . . . 3 2 3 2 . 2 4 6 16 . 1 4 1 . 8 . 8 . Projectile 6822 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 87 448 6239 AOE 47 | . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 15279 | 77 667 496 245 47 286 916 234 879 715 280 146 338 535 571 402 1261 308 313 230 550 571 260 338 732 230 612 284 2268 488 Wait 1180 | . 137 . 15 . 15 13 . . 6 . . . 30 4 . 144 10 8 . . 46 23 17 32 4 23 1 573 79 Move 12962 | 60 467 455 218 42 173 834 234 844 694 276 137 331 458 534 392 1104 295 294 203 487 449 222 298 648 211 514 247 1560 281 Hop 42 | . . . . . 3 3 . . . . 1 2 . 3 . . 1 . . 2 . 5 2 5 7 7 . 1 . Pick Up 107 | 4 6 3 3 1 8 4 . 6 5 2 1 . 5 1 2 6 . 1 . 6 7 3 1 2 . 6 3 20 1 Fast Attach 103 | 6 . 1 . . 7 14 . 3 . . . . 7 4 1 1 . 1 3 6 7 . 5 3 6 7 6 12 3 Attach 65 | 1 2 2 1 2 12 1 . 1 2 . . . 3 1 . 2 . . 2 3 4 2 . . . 2 5 12 5 Detach 64 | . . . . . 8 3 . 1 1 . . . 3 3 1 . . 1 3 1 5 2 1 1 . 2 5 22 1 Swap 57 | . 2 4 . . 1 8 . 9 3 1 1 . 1 1 . . . . . 3 4 . 2 3 . 6 2 2 4 Drop 145 | . . . . . 11 11 . 8 2 1 5 . 8 2 2 4 . 1 1 12 12 1 4 6 2 8 7 34 3 Fire 299 | 6 46 27 8 2 48 1 . . . . . . . . . . . . . . 19 . . 13 . 1 5 20 103 Melee 226 | . . . . . . 24 . 7 2 . 1 5 20 18 4 . 2 7 11 30 18 2 8 17 . 36 3 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 8 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 3) 696 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Discovered new exit (range 14) 1086 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1168 | -10/Materials | Entered Mines 1195 | -10/Mines | Discovered new exit (range 4) 1196 | -10/Mines | Learned Materials terminal intel 1197 | -10/Mines | Learned location of Storage (-7) 1209 | -10/Mines | Met a Derelict bent on vengeance 1319 | -10/Mines | Core integrity fell below 50% 1344 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1347 | -10/Mines | Found Prototype Device 1470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1525 | -10/Mines | Learned Materials non-interactive machine intel 1525 | -10/Mines | Discovered new exit (range 15) 1686 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1762 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 1817 | -10/Mines | Lost 3 parts (1p1n1w) 1862 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 1921 | -10/Mines | Core integrity permanently improved by X0-1V1 (+200) 2012 | -10/Mines | X0-1V1 tapped a No Entrance sign 2024 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2024 | -10/Mines | Discovered new exit (range 5) 2031 | -10/Mines | Entered Exiles 2060 | -10/Exiles | Discovered new exit (range 15) 2079 | -10/Exiles | Met 8R-AWN 2109 | -10/Exiles | Met EX-HEX 2162 | -10/Exiles | Met EX-BIN 2184 | -10/Exiles | Aligned with FarCom system 2186 | -10/Exiles | Given EX-Vault access code 2232 | -10/Exiles | Opened EX-Vault 2245 | -10/Exiles | Found Firepult 2256 | -10/Exiles | Found 0b10 Alert Chip 2264 | -10/Exiles | Found Skeleton Box 2300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2312 | -10/Exiles | Exiles lab attacked by MAIN.C 2364 | -10/Exiles | Learned location of Zion (-6) 2423 | -10/Exiles | Discovered new exit (range 10) 2451 | -10/Exiles | Attacked by the Exiles 2487 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Skeleton Box, Firepult 2487 | -10/Exiles | Entered Mines 2488 | -9/Mines | Assembled infested the area 2493 | -9/Mines | Found the Drone Emporium 2500 | -9/Mines | Found Prototype Device 2508 | -9/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 2536 | -9/Mines | Discovered new exit (range 8) 2546 | -9/Mines | Escorted by a lone wolf Derelict 2569 | -9/Mines | Entered Materials 2569 | -8/Materials | Accompanied by 1 ally 2569 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2570 | -8/Materials | Loaded intel: 52 non-interactive machine locations 2571 | -8/Materials | Loaded intel: 12 terminal locations 2597 | -8/Materials | X0-1V1 released a cloud of subatomizers 2630 | -8/Materials | Identified Decoy Drone Bay 2647 | -8/Materials | Discovered new exit (range 77) 2835 | -8/Materials | X0-1V1 activates XOMVISION 2888 | -8/Materials | Lost 3 parts (3n) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3024 | -7/Factory | Discovered new exit (range 7) 3024 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 3029 | -7/Factory | Identified exit to Lower Caves 3041 | -7/Factory | System corruption reached 10% 3070 | -7/Factory | X0-1V1 sent you to a vault 3072 | -7/Factory | Found Prototype Slashing Weapon 3072 | -7/Factory | Identified Scimitar of Distortion 3076 | -7/Factory | Identified Exp. Sensor Array 3082 | -7/Factory | X0-1V1 enhanced Transport squad support 3090 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 3105 | -7/Factory | X0-1V1 announced a LAN party 3147 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 3158 | -7/Factory | Build established: Sprinter 3277 | -7/Factory | Manually triggered Chute Trap 3277 | -7/Factory | Sucked down chute 3277 | -7/Factory | Entered Waste 3277 | -7/Waste | The area was eerily silent 3287 | -7/Waste | X0-1V1 activates XOMVISION 3293 | -7/Waste | X0-1V1 reactivated EMP system 3304 | -7/Waste | EMP discharged 3318 | -7/Waste | Discovered new exit (range 16) 3331 | -7/Waste | Entered Factory 3392 | -7/Factory | X0-1V1 enhanced Transport squad support 3407 | -7/Factory | X0-1V1 announced a LAN party 3428 | -7/Factory | X0-1V1 sent you to a vault 3429 | -7/Factory | Found Scimitar of Distortion 3453 | -7/Factory | Found Powered Armor 3471 | -7/Factory | Discovered new exit (range 4) 3491 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 3536 | -7/Factory | Garrison activated, responded to threat 3546 | -7/Factory | Discovered exit to Lower Caves (range 7) 3558 | -7/Factory | X0-1V1 mutated your Propulsion slot to Power slot 3561 | -7/Factory | Cld. Airjet reconfigured into Item Mimic 3576 | -7/Factory | Entered Lower Caves 3609 | -7/Lower Caves | Identified exit to Lower Caves 3609 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 3615 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 3695 | -7/Lower Caves | Core Analyzer reconfigured into Item Mimic 3727 | -7/Lower Caves | X0-1V1 sent you into danger 3734 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 3763 | -7/Lower Caves | Learned Factory emergency access door positions 3766 | -7/Lower Caves | Encountered a Warlord checkpoint 3767 | -7/Lower Caves | Entered another Lower Caves area 3788 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 3790 | -7/Lower Caves | Entered an active Warlord outpost 3793 | -7/Lower Caves | Learned location of Armory (-4) 3793 | -7/Lower Caves | Learned Armory emergency access door positions 3793 | -7/Lower Caves | Learned Armory stockpile data 3793 | -7/Lower Caves | Learned Armory security intel 3793 | -7/Lower Caves | Learned Extension terminal intel 3793 | -7/Lower Caves | Learned Armory garrison access intel 3808 | -7/Lower Caves | Learned Factory terminal intel 3821 | -7/Lower Caves | Discovered new exit (range 14) 3835 | -7/Lower Caves | Entered Data Miner 3835 | -7/Data Miner | Discovered new exit (range 6) 3840 | -7/Data Miner | Met Data Miner 3847 | -7/Data Miner | Learned location of Section 7 (-3) 3847 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3849 | -7/Data Miner | Received God Mode back door access code from Data Miner 3867 | -7/Data Miner | Interfaced with the Data Conduit 3875 | -7/Data Miner | Entered Proximity Caves 3903 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3917 | -6/Proximity Caves | Identified exit to Factory 3965 | -6/Proximity Caves | Entered Factory 3965 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3967 | -6/Factory | Loaded intel: 260 machine locations 3968 | -6/Factory | Loaded intel: 26 terminal locations 3990 | -6/Factory | Discovered new exit (range 4) 4021 | -6/Factory | X0-1V1 sent you to a vault 4022 | -6/Factory | Found Scimitar of Distortion 4026 | -6/Factory | Found Imp. Powered Armor 4035 | -6/Factory | Allied Derelicts emerged from ambush trap array 4108 | -6/Factory | Identified exit to Factory 4108 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 4117 | -6/Factory | Discovered new exit (range 15) 4166 | -6/Factory | Entered Lower Caves 4167 | -6/Lower Caves | Firepult stolen by Master Thief 4168 | -6/Lower Caves | Encountered a Master Thief 4168 | -6/Lower Caves | Encountered a Master Thief 4168 | -6/Lower Caves | Encountered a Master Thief 4172 | -6/Lower Caves | Learned Factory emergency access door positions 4183 | -6/Lower Caves | Encountered a Warlord checkpoint 4216 | -6/Lower Caves | Found Prototype Special Weapon 4233 | -6/Lower Caves | Prototype Special Weapon stolen by Master Thief 4266 | -6/Lower Caves | Lost 3 parts (1p2u) 4278 | -6/Lower Caves | X0-1V1 activates XOMVISION 4302 | -6/Lower Caves | Identified exit to Lower Caves 4302 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 4306 | -6/Lower Caves | Entered a destroyed Warlord outpost 4310 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 4333 | -6/Lower Caves | Entered another Lower Caves area 4336 | -6/Lower Caves | Learned Factory security intel 4338 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4345 | -6/Lower Caves | Found Prototype Special Weapon 4423 | -6/Lower Caves | Discovered new exit (range 13) 4427 | -6/Lower Caves | System corruption reached 10% 4427 | -6/Lower Caves | Entered Zion 4434 | -6/Zion | System corruption cleaned by Quarantine Array 4440 | -6/Zion | Found GAL Module 4479 | -6/Zion | Given the Hacking Drone Bay 4485 | -6/Zion | Found Prototype Device 4502 | -6/Zion | Discovered new exit (range 16) 4514 | -6/Zion | Identified exit to Proximity Caves 4699 | -6/Zion | Learned 4 Factory zone layouts 4733 | -6/Zion | Build established: Gladiator 4761 | -6/Zion | Met Imprinter 4777 | -6/Zion | Imprinted 4779 | -6/Zion | Declared Zion's savior 4855 | -6/Zion | Identified Hacking Drone Bay 4863 | -6/Zion | Learned Factory repair station intel 5124 | -6/Zion | Entered Proximity Caves 5124 | -5/Proximity Caves | Accompanied by 4 allies 5134 | -5/Proximity Caves | Spotted B-75 Beast 5147 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5162 | -5/Proximity Caves | Build established: Sprinter 5196 | -5/Proximity Caves | Discovered exit to Factory (range 10) 5199 | -5/Proximity Caves | Entered Factory 5199 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5201 | -5/Factory | X0-1V1 foreshadows a heat wave 5203 | -5/Factory | Loaded intel: 283 machine locations 5204 | -5/Factory | Loaded intel: 6 repair station locations 5214 | -5/Factory | Zion Melee Resupply teleported in 5215 | -5/Factory | Zion Heavy Resupply teleported in 5241 | -5/Factory | Ambient heat levels rising (+10) 5270 | -5/Factory | X0-1V1 enhanced Transport squad support 5278 | -5/Factory | Ambient heat levels rising (+10) 5287 | -5/Factory | Discovered new exit (range 5) 5287 | -5/Factory | Identified exit to Factory 5288 | -5/Factory | Entered another Factory area 5288 | -4/Factory | Evolved 2 slots: Utility x2 5289 | -4/Factory | Identified exit to Extension 5290 | -4/Factory | Loaded intel: 317 machine locations 5336 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 5356 | -4/Factory | X0-1V1 announced a LAN party 5368 | -4/Factory | Discovered new exit (range 11) 5368 | -4/Factory | Identified exit to Armory 5368 | -4/Factory | Entered Armory 5372 | -4/Armory | Loaded intel: 105 machine locations 5406 | -4/Armory | Zion Hacker squad teleported in 5458 | -4/Armory | Zion Fire squad teleported in 5464 | -4/Armory | X0-1V1 mutated your Propulsion slot to Weapon slot 5472 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 5481 | -4/Armory | Identified exit to Lab 5481 | -4/Armory | X0-1V1 revealed exit location to -4/Lab 5505 | -4/Armory | X0-1V1 sent hostile Mutant (x1) 5539 | -4/Armory | Lost 3 allies 5548 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 5549 | -4/Armory | Zion Thermal Resupply teleported in 5566 | -4/Armory | Zion Thermal Resupply teleported in 5577 | -4/Armory | Entered Lab 5577 | -4/Lab | Discovered new exit (range 9) 5579 | -4/Lab | Identified exit to Research 5580 | -4/Lab | Hidden lab's door opened automatically 5580 | -4/Lab | Sensor layout match revealed 5581 | -4/Lab | Gained access to the hidden lab's interior 5592 | -4/Lab | Found Alien Artifact 5592 | -4/Lab | Identified Integrated Dissipator 5592 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 5605 | -4/Lab | Found Prototype Energy Gun 5605 | -4/Lab | Identified Tachyon Dispersion Ray 5608 | -4/Lab | Found Prototype Energy Cannon 5608 | -4/Lab | Identified Warp Cannon 5615 | -4/Lab | Found Alien Artifact 5615 | -4/Lab | Identified Core Regenerator 5615 | -4/Lab | Used Core Regenerator, restored core integrity (+23) 5637 | -4/Lab | Found Prototype Protection 5662 | -4/Lab | Found Alien Artifact 5666 | -4/Lab | Identified Hvy. Regenerative Plating 5672 | -4/Lab | Decrypted terminal 5673 | -4/Lab | Decrypted terminal 5717 | -4/Lab | Detected by scanners 5719 | -4/Lab | Decrypted terminal 5719 | -4/Lab | Disabled Active System Cloaker 5764 | -4/Lab | Confronted by A5 5789 | -4/Lab | Destroyed A5 5817 | -4/Lab | Found Prototype Hackware 5833 | -4/Lab | Decrypted terminal 5834 | -4/Lab | Found Alien Artifact 5834 | -4/Lab | Identified LC Capacitor 5844 | -4/Lab | Found Prototype Special Weapon 5844 | -4/Lab | Identified Gui. Remote Datajack 5852 | -4/Lab | Entered Research 5852 | -3/Research | Evolved 2 slots: Propulsion x2 5853 | -3/Research | Loaded intel: 108 machine locations 5935 | -3/Research | Discovered new exit (range 8) 5936 | -3/Research | Identified exit to Quarantine 5937 | -3/Research | Entered Quarantine 5938 | -3/Quarantine | Loaded intel: 83 machine locations 5942 | -3/Quarantine | Found Alien Artifact 5956 | -3/Quarantine | Found Alien Artifact 5956 | -3/Quarantine | Identified Dimensional Node Initializer 5956 | -3/Quarantine | Initialized slip node 5960 | -3/Quarantine | Found Alien Artifact 5960 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5960 | -3/Quarantine | Warped through subspace to slip node 5974 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 5984 | -3/Quarantine | X0-1V1 redirected Transport squads to designated parking area 5988 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 6006 | -3/Quarantine | Found Alien Slashing Weapon 6006 | -3/Quarantine | Identified Sigix Broadsword 6020 | -3/Quarantine | Identified exit to Protoforge 6020 | -3/Quarantine | X0-1V1 revealed exit location to -3/Protoforge 6033 | -3/Quarantine | X0-1V1 mutated your Weapon slot to Utility slot 6036 | -3/Quarantine | Spotted Fortress 6052 | -3/Quarantine | Discovered new exit (range 5) 6053 | -3/Quarantine | Identified exit to Section 7 6053 | -3/Quarantine | Entered Section 7 6054 | -3/Section 7 | Loaded intel: 123 machine locations 6054 | -3/Section 7 | Spotted S7 Guard 6061 | -3/Section 7 | Found Alien Artifact 6061 | -3/Section 7 | Identified Navigation Efficiency Matrix 6061 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 6065 | -3/Section 7 | X0-1V1 sent you to a vault 6068 | -3/Section 7 | Spotted Executioner 6068 | -3/Section 7 | Spotted Executioner 6084 | -3/Section 7 | Found Alien Energy Cannon 6085 | -3/Section 7 | Installed L-Cannon capacitor 6104 | -3/Section 7 | Destroyed Executioner 6138 | -3/Section 7 | Destroyed Executioner 6142 | -3/Section 7 | Sensors blinded by X0-1V1 6174 | -3/Section 7 | X0-1V1 announced a LAN party 6182 | -3/Section 7 | Spotted B-99 Colossus 6202 | -3/Section 7 | Found Alien Artifact 6202 | -3/Section 7 | Identified LRC Insulator 6202 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 6239 | -3/Section 7 | Found Alien Artifact 6292 | -3/Section 7 | Spotted Alpha 7 6292 | -3/Section 7 | Spotted Alpha 7 6298 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 6299 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 6300 | -3/Section 7 | X0-1V1 vaporized surrounding terrain (radius 23) 6304 | -3/Section 7 | Intercept squad dispatched 6309 | -3/Section 7 | Spotted Tracker 6317 | -3/Section 7 | Discovered new exit (range 15) 6320 | -3/Section 7 | Identified exit to Research 6320 | -3/Section 7 | Entered Research 6320 | -2/Research | Evolved 2 slots: Weapon x2 6321 | -2/Research | Loaded intel: 113 machine locations 6354 | -2/Research | Retrieved Zion intel report: Branch Access 6354 | -2/Research | Identified exit to Testing 6355 | -2/Research | Zion Infowar Resupply teleported in 6384 | -2/Research | Entered Testing 6385 | -2/Testing | Loaded intel: 96 machine locations 6385 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (major) 6387 | -2/Testing | Fired L-Cannon 6410 | -2/Testing | Found Prototype Protection 6410 | -2/Testing | Identified SHELL Armor 6417 | -2/Testing | X0-1V1 announced a LAN party 6435 | -2/Testing | Retrieved Zion intel report: Trap Installations 6437 | -2/Testing | Spotted Striker 6457 | -2/Testing | Retrieved Zion intel report: Component Schematics 6478 | -2/Testing | Found Prototype Launcher 6478 | -2/Testing | Identified Z-bomb Delivery System 6496 | -2/Testing | Found Prototype Energy Cannon 6496 | -2/Testing | Identified Null Cannon 6507 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 6580 | -2/Testing | X0-1V1 sent you to a vault 6605 | -2/Testing | Found Prototype Device 6606 | -2/Testing | Identified 2N-1CE's Frost Array 6628 | -2/Testing | Identified exit to Access 6628 | -2/Testing | X0-1V1 revealed exit location to -1/Access 6635 | -2/Testing | Found Prototype Energy Gun 6635 | -2/Testing | Identified Hyp. EM Gauss Rifle 6662 | -2/Testing | Entered Access 6662 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6663 | -1/Access | Loaded intel: 123 machine locations 6676 | -1/Access | X0-1V1 sent you to a vault 6677 | -1/Access | Found Alien Artifact 6720 | -1/Access | Fired L-Cannon 6720 | -1/Access | Spotted B-99 Colossus 6731 | -1/Access | Found Chaos Jack 6737 | -1/Access | X0-1V1 activates XOMVISION 6738 | -1/Access | Discovered new exit (range 7) 6761 | -1/Access | Identified exit to Command 6761 | -1/Access | Entered Command 6762 | -1/Command | Loaded intel: 53 machine locations 6798 | -1/Command | Fired L-Cannon 6798 | -1/Command | 0b10 Conduit disabled 6801 | -1/Command | MAIN.C activated Command garrisons 6839 | -1/Command | Fired L-Cannon 6853 | -1/Command | Identified Transdimensional Reconstructor 6853 | -1/Command | Identified Subatomic Replicator 6853 | -1/Command | Discovered new exit (range 151) 6853 | -1/Command | Discovered new exit (range 58) 6853 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 6854 | -1/Command | Found Zero-point Reactor 6860 | -1/Command | Found Zero-point Reactor 6864 | -1/Command | Found Exp. Powered Armor 7063 | -1/Command | X0-1V1 sent you to a vault 7065 | -1/Command | Found Prototype Slashing Weapon 7065 | -1/Command | Identified Hvy. Scimitar of Distortion 7068 | -1/Command | Identified exit to Access_0 7068 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 7081 | -1/Command | X0-1V1 sent you into danger 7122 | -1/Command | X0-1V1 activates XOMVISION 7144 | -1/Command | Build established: Scavenger-Sprinter 7150 | -1/Command | System corruption reached 10% 7370 | -1/Command | Forcibly received Sfc. Transmogifier from X0-1V1 7472 | -1/Command | X0-1V1 activates XOMVISION 7541 | -1/Command | Crushed by falling debris 7798 | -1/Command | Used Subatomic Replicator to replicate L-Cannon 7905 | -1/Command | X0-1V1 activates XOMVISION 7917 | -1/Command | Found Zero-point Reactor 7919 | -1/Command | Found Vortex Chain Reactor 7922 | -1/Command | Found Thermal Barrier 7925 | -1/Command | Found Exp. Focal Shield 8099 | -1/Command | Build established: Tank 8175 | -1/Command | Found Quantum Capacitor 8480 | -1/Command | X0-1V1 activates XOMVISION 8647 | -1/Command | Build established: Scavenger-Tank 8707 | -1/Command | Warped through subspace to slip node 8711 | -1/Command | Entered Access_0 8712 | -1/Access_0 | Loaded intel: 45 machine locations 8712 | -1/Access_0 | Met Architect 8717 | -1/Access_0 | Architect warped through subspace 8719 | -1/Access_0 | X0-1V1 sent allied Striker (x3) 8723 | -1/Access_0 | Destroyed A8 8731 | -1/Access_0 | X0-1V1 turns hostiles against one another 8731 | -1/Access_0 | Fired L-Cannon 8731 | -1/Access_0 | Allies destroyed Striker 8731 | -1/Access_0 | Singularity Gate disabled 8742 | -1/Access_0 | Fired L-Cannon 8742 | -1/Access_0 | Singularity Gate disabled 8752 | -1/Access_0 | Fired L-Cannon 8752 | -1/Access_0 | Subspace Access Node disabled 8752 | -1/Access_0 | Subspace Access Node disabled 8762 | -1/Access_0 | Fired L-Cannon 8762 | -1/Access_0 | Subspace Access Node disabled 8772 | -1/Access_0 | Fired L-Cannon 8785 | -1/Access_0 | Fired L-Cannon 8795 | -1/Access_0 | Fired L-Cannon 8795 | -1/Access_0 | Subspace Access Node disabled 8805 | -1/Access_0 | Fired L-Cannon 8815 | -1/Access_0 | Fired L-Cannon 8826 | -1/Access_0 | Fired L-Cannon 8877 | -1/Access_0 | Crushed by falling debris 8904 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 8907 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 8918 | -1/Access_0 | Found Prototype Protection 8918 | -1/Access_0 | Identified Centrium Linked Plating 8937 | -1/Access_0 | Found Zero-point Reactor 8964 | -1/Access_0 | Warped through subspace 8964 | -1/Access_0 | Spotted Enhanced Programmer 8968 | -1/Access_0 | Fired L-Cannon 8978 | -1/Access_0 | Fired L-Cannon 8978 | -1/Access_0 | Destroyed Enhanced Programmer 8997 | -1/Access_0 | Fired L-Cannon 9001 | -1/Access_0 | Spotted Enhanced Programmer 9007 | -1/Access_0 | Fired L-Cannon 9017 | -1/Access_0 | Fired L-Cannon 9034 | -1/Access_0 | Crushed by falling debris 9069 | -1/Access_0 | Fired L-Cannon 9096 | -1/Access_0 | Fired L-Cannon 9151 | -1/Access_0 | A6 warped into view 9153 | -1/Access_0 | Fired L-Cannon 9163 | -1/Access_0 | Spotted Enhanced Programmer 9163 | -1/Access_0 | Fired L-Cannon 9178 | -1/Access_0 | Destroyed A6 9205 | -1/Access_0 | Destroyed Enhanced Programmer 9256 | -1/Access_0 | Identified exit to Surface 9256 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 9286 | -1/Access_0 | Fired L-Cannon 9373 | -1/Access_0 | Spotted Enhanced Programmer 9387 | -1/Access_0 | X0-1V1 sent allied Lightning (x3) 9389 | -1/Access_0 | Destroyed Enhanced Programmer 9454 | -1/Access_0 | Crushed by falling debris 9459 | -1/Access_0 | Crushed by falling debris 9463 | -1/Access_0 | Build established: Tank 9465 | -1/Access_0 | Crushed by falling debris 9471 | -1/Access_0 | Crushed by falling debris 9486 | -1/Access_0 | Fired L-Cannon 9487 | -1/Access_0 | L-Cannon capacitor drained 9504 | -1/Access_0 | Crushed by falling debris 9505 | -1/Access_0 | Core integrity fell below 50% 9505 | -1/Access_0 | Crushed by falling debris 9508 | -1/Access_0 | Crushed by falling debris 9542 | *** | Establishing 0b11! Last Messages --------------- 09490_ Lightning crushed by falling debris. 09495_ E#WFBHQNWH#GUTGUO%L6NZSF5 09496_ Navigation matrix triggers involuntary quantum shift. 09501_ The unstable cave ceiling collapses. 09501_ Lightning crushed by falling debris. 09504_ The unstable cave ceiling collapses. 09504_ Crushed by falling debris. 09504_ X0-1V1's Piety Tracker destroyed. 09504_ X0-1V1 is mildly amused. 09504_ System corrupted by crushing effect (+3). 09505_ The unstable cave ceiling collapses. 09505_ Crushed by falling debris. 09508_ The unstable cave ceiling collapses. 09508_ Crushed by falling debris. 09508_ Exp. Focal Shield destroyed. 09508_ System corrupted by crushing effect (+3). 09522_ The unstable cave ceiling collapses. 09522_ Lightning crushed by falling debris. 09531_ Navigation matrix triggers involuntary quantum shift. 09540_ Dropped Drained L-Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????? #?????????????????????? | | ?????????????????# ???# #?????????????????????? | | ?????????????????# ???# #?????????????????????? | | ?????????????????# ??# #?????????????????????? | | ?????????????????? ??# #?????????????????????? | | ??????????????????# ?# #?????????????????????? | | ??????????????????# ?#;;;#?????????????????????? | | ??????????????????# ?#; ;#?????????????????????? | | ??????????????????? #]h #?????????????????????? | | ???????????????????# # @ #?????????????????????? | | ???????????????????# "# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# # #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# # ##?????????????????????? | | ??????????????????????# " ##?????????????????????? | | ??????????????????????#" ###?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# # ##???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 65 Energy Generation 61 Energy Capacity 1780 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 14 Additional Mass Support 25 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 78 Launcher Accuracy 60 Core Analysis 6 Recoil Reduction 9 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Tesla Bomb Launcher | -3/Section 7 | Archive Exp. Myomer Leg | -3/Section 7 | Archive Exp. Focal Shield | -3/Section 7 | Archive Multireflex Exoskeleton | -3/Section 7 | Archive Enh. Multireflex Exoskeleton | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Impulse Thruster Array | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Adv. Weapon Cycler | -2/Testing | Z-intel System Shield | -2/Testing | Z-intel Imp. System Shield | -2/Testing | Z-intel ECM Suite | -2/Testing | Z-intel Mni. Drone Bay | -2/Testing | Z-intel Com. Matter Pod | -2/Testing | Z-intel Force Lance | -2/Testing | Z-intel Adv. Particle Charger | -2/Testing | Z-intel Imp. Targeting Computer | -2/Testing | Z-intel Imp. Propulsion Shielding | -2/Testing | Z-intel Adv. Shield Generator | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Testing | Archive Exp. Heat Sink | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-72 Warden | -3/Quarantine | Z-intel P-80 Master | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel W-44 Eye | -3/Quarantine | Archive C-55 Analyst | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Regenerator LC Capacitor Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Navigation Efficiency Matrix LRC Insulator L-Cannon Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSuspensionForcewell Manual? 0 Play Time 02:39:01 Cumulative 1322.1 hours Start 2026.07.01 @ 13:03:58 End 2026.07.01 @ 18:03:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 413 Adventurer 2 Explorer 0 Win Type 1 Total 114 Types 33/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a0c335c-8442-413a-aa83-9b6538e90f56