Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 09:08:50 // Winter2019/RPGLIKE Player: Delirus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (350) 1750 Value Destroyed (17386) 17386 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (12377) 12377 TOTAL SCORE: 43873 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3161 Follower Combat Kills 77 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1788 Met Warlord at Research 2000 Win 3000 Friendly Fire -1149 Cogmind --------- Core Integrity 1809/2250 Matter 300/300 Energy 600/600 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (1) --- Electron Diverter > --- UTILITY (1) ------ Experimental Phase Shifter > --- WEAPON (1) ------- Compact HERF Cannon > --- INVENTORY (7) ---- Improved Diametric Drive Advanced Energy Well (500) Advanced Force Field Antimissile System Improved Recalibrator Cooled Phase Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Electron Diverter > --- UTILITY ---------- Experimental Phase Shifter > --- WEAPON ----------- Enhanced Gamma Bomb Array > --- INVENTORY -------- Improved Diametric Drive Advanced Energy Well Advanced Force Field Antimissile System Improved Recalibrator Compact HERF Cannon Fusion Bomb Launcher [Rating: 43] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Improved Shield Generator Device Improved Shield Generator Storage Energy Well Protection Improved Medium Armor Plating Weapon Cooled Phase Cannon Energy Gun Small Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 2 8 6 17 . . 8 17 16 1 11 1 7 4 4 8 4 22 5 8 2 8 6 21 2 1 30 7 11 7 14 1 3 Power 16 | . 1 . 3 . . . 1 . . . . . 2 . . 1 1 . 2 . 1 . 1 . . . . 1 1 1 . . Engine 6 | . . . 3 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Core 4 | . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 1 1 . . Propulsion 28 | 1 2 1 4 . . . 1 2 . . . . . . . . 1 . . . 1 1 6 . . 6 1 . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . Flight 15 | . . 1 4 . . . 1 2 . . . . . . . . . . . . . . 2 . . 3 1 . . 1 . . Utility 52 | . 3 3 2 . . . 4 2 . . . . . . . 2 2 4 1 . 4 2 6 1 . 12 2 2 . . . . Device 37 | . 1 1 . . . . 4 2 . . . . . . . 2 2 3 . . . 1 4 1 . 12 2 2 . . . . Storage 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . 2 2 2 . . . . . . . . . . . . . . . 1 . 3 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 1 2 2 8 . . 8 11 12 1 11 1 7 2 4 8 1 18 1 5 2 2 3 8 1 1 12 4 8 6 12 1 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 107 | . 2 1 3 . . 4 6 2 . 6 1 4 1 2 6 1 13 1 4 1 1 2 8 1 1 6 3 8 6 9 1 3 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . 2 . . . . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . 1 2 . . 4 4 3 . 1 . 3 1 1 2 . 5 . 1 1 1 1 . . . 4 1 . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . . 1 . . . . . . 1 . 1 . . . . 4 . 1 . . 6 . 2 . 3 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . System Corruption 22 | . . . . . . . . . . . . . . . . . 9 . 10 . . 3 . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 91 100 99 100 100 100 100 100 100 99 100 100 100 99 100 100 100 100 100 100 84 98 99 100 100 100 100 99 100 99 100 100 Engine 10 | . 1 . 22 25 25 25 25 25 25 25 25 25 6 25 25 25 15 . . . . . . . . . . . . . . . Core 4 | . 23 25 2 . . . . . . . . . 18 . . . . . . . 7 25 10 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 9 25 25 25 17 . 14 25 25 25 25 25 25 25 25 25 Leg 4 | . . . . . . . . . . . . . . . . . 5 25 25 25 25 25 11 . . . . . . . . . Wheel 1 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 4 . . . . . . . . . . . . . . . . . . . . . 11 25 25 17 . . . . . . Flight 16 | . . 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 . . . . . 1 . . 7 24 25 25 25 25 25 Device 17 | . 4 2 . . . . 24 25 25 25 25 25 25 25 25 25 25 1 . . . 1 17 25 25 25 25 24 25 25 25 25 Protection 6 | . 11 22 25 25 25 25 . . . . . . . . . . . . 21 25 24 22 7 . . . . . . . . . Energy Cannon 19 | . 4 25 20 25 25 20 21 11 . 18 25 24 19 1 25 25 22 25 25 25 9 19 25 25 25 19 24 25 25 23 25 25 Ballistic Gun 1 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 . . . . 6 25 5 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . 4 1 1 . . . . 5 9 . . 2 . . . . 5 . . . 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 7 11 12 14 14 14 14 15 17 18 22 22 22 22 25 24 25 28 28 39 30 39 39 39 28 27 41 28 28 28 35 33 33 Greatest Support 50 | 10 11 14 15 15 15 15 20 20 20 25 25 25 25 25 25 25 38 38 38 38 50 50 50 30 30 39 32 37 37 38 38 38 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 1 1 3 3 3 4 5 5 5 5 5 5 5 5 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 5 | . . 1 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | . 1 1 3 2 3 4 5 5 5 5 5 5 5 5 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 5 | . . . 2 2 2 3 4 4 5 4 5 4 5 5 5 4 5 6 6 7 6 7 6 7 7 6 7 6 7 6 7 7 Final Capacity 7 | . 1 1 3 3 3 4 5 5 5 5 5 5 5 5 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | . 1 1 2 2 3 4 5 5 5 5 5 5 5 5 5 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Class Distribution -------------------- 58% | Hacker-Mutant 23% | Mutant 13% | Hacker-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Matter Collected 4790 | 200 394 71 333 . . 147 191 374 88 455 17 156 40 40 159 . 464 46 140 20 108 115 210 20 . 409 176 90 47 240 . 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12824 | . 592 122 1321 . . 176 913 354 82 837 27 314 290 . 640 . 1292 106 432 360 259 721 1296 212 . 414 546 566 133 483 . 336 Parts 773 | . 54 18 113 . . 19 70 39 2 32 1 7 11 . 34 . 50 7 12 10 12 45 47 10 . 21 32 41 25 31 . 30 Haulers Intercepted 11 | . 1 . 4 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Recyclers Shooed 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . 2 3 1 19 . . . 4 . 7 14 . . . . 13 . . . . . Prevented 84 | . . . . . . . . . . . . . . . 3 . . . 5 10 5 32 . 10 . . 19 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Combat Hostiles Destroyed 299 | . 14 8 33 . . 14 24 21 . 19 . 7 8 . 21 . 24 2 5 4 . 15 13 3 . 17 13 12 8 8 . 6 Melee 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 166 | . . 6 26 . . 4 15 11 . 10 . 3 5 . 10 . 15 2 3 3 . 10 10 2 . 5 5 8 7 3 . 3 AOE 76 | . . 2 6 . . 10 8 8 . 4 . 4 . . 7 . 8 . 2 . . . . . . 12 2 . . 2 . 1 Classes Destroyed 24 | . 8 1 1 . . . 4 . . 2 . 1 1 . 1 . . . . . . . . . . 3 . . . 2 . . Worker 7 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Builder 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Recycler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Watcher 21 | . 2 . 5 . . . 2 1 . 1 1 . . . 1 . . 1 . . . . 2 . . . . 3 . . . 2 Swarmer 76 | . 6 6 10 . . 8 3 10 . . . 2 . . 4 . 2 . . 1 . 5 . . . 5 5 6 3 . . . Cutter 9 | . . . . . . . 3 2 . . . . . . . . 4 . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 106 | . 8 . 14 . . 6 8 8 . 7 . 2 . . 6 . 15 2 2 1 . 4 7 3 . 3 3 . 2 2 . 3 Brawler 7 | . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . . . 1 . . . . 1 Duelist 6 | . . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 42 | . . 2 9 . . . 7 1 . 6 . 1 1 . 3 . 2 . . 1 . 1 4 . . . . 2 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 23 | . . . . . . . 1 . . 1 . . . . 4 . . . . 1 . 4 . . . 3 2 2 2 3 . . Programmer 12 | . . . . . . . . . . 1 . . 1 . 1 . . . 2 . . . 2 . . 1 . 2 . 1 . 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 3 12 . . 12 10 7 1 5 1 3 7 . 5 . 5 2 3 3 . 5 5 3 . 8 5 3 4 3 . 4 Combat Bots Only 11 | . 5 3 9 . . 11 4 7 . 4 . 3 7 . 4 . 5 2 3 3 . 5 4 3 . 8 5 3 4 2 . 4 Max Kills in Single Turn 4 | . 1 2 2 . . 3 3 4 1 2 1 1 1 . 2 . 2 1 1 1 . 1 1 1 . 3 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . 3 2 4 . 2 . 1 . . 2 . 2 . 1 . . . . . . 3 2 . . 1 . 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Damage Taken 8967 | . 497 118 520 . . 78 594 192 . 762 . 76 109 . 557 . 720 120 198 399 . 596 436 228 . 581 231 245 594 494 . 622 Core 7087 | . 406 74 323 . . 59 504 159 . 612 . 58 84 . 453 . 608 104 163 242 . 381 340 190 . 470 194 203 505 435 . 520 Absorbed by Shields 1144 | . . . . . . . 208 74 . 274 . 30 38 . 217 . 223 . . . . . . . . 80 . . . . . . Redirected to Core 4726 | . 292 46 199 . . 34 291 108 . 437 . 43 58 . 320 . 339 58 121 185 . 316 234 131 . 364 118 150 302 205 . 375 Core Remaining (%) 94 | 100 . 100 . . . 100 . 97 . . . . . . 100 . 100 . . . . 89 . . . . 87 . 92 . 95 80 Volleys Fired 1204 | . 106 14 137 . . 21 76 56 3 100 3 19 21 . 59 3 101 14 22 12 10 32 64 9 2 36 86 79 44 37 7 31 Largest 1 | . 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 120 | . 60 60 68 . . 68 68 68 48 81 105 105 105 . 105 105 105 35 88 88 88 88 120 120 40 120 120 120 120 120 120 120 Shots Fired 1207 | . 106 14 137 . . 21 76 56 3 100 3 19 21 . 59 3 102 14 23 12 11 33 64 9 2 36 86 79 44 37 7 30 Gun 98 | . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1032 | . 8 13 132 . . 12 64 51 3 95 3 12 21 . 54 3 90 14 21 12 11 33 64 9 2 26 85 79 44 34 7 30 Launcher 77 | . . 1 5 . . 9 12 5 . 5 . 7 . . 5 . 12 . 2 . . . . . . 10 1 . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 189 | . 98 . 27 . . . . 18 3 43 . . . . . . . . . . . . . . . . . . . . . . Thermal 640 | . 8 13 105 . . 12 48 33 . . 3 4 21 . 42 3 76 14 8 . . . 47 2 2 10 64 50 30 18 7 20 Explosive 77 | . . 1 5 . . 9 12 5 . 5 . 7 . . 5 . 12 . 2 . . . . . . 10 1 . . 3 . . Electromagnetic 301 | . . . . . . . 16 . . 52 . 8 . . 12 . 14 . 13 12 11 33 17 7 . 16 21 29 14 16 . 10 Robot Hit Streak 50 | . 16 6 13 . . 9 32 9 1 21 3 4 25 . 15 . 17 13 11 15 17 36 50 10 . 25 14 27 26 33 4 13 Robot Miss Streak 6 | . 6 4 4 . . 1 2 2 1 2 1 2 . . 2 . 2 1 1 1 . 1 2 . . 1 2 2 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 808 | . 78 9 95 . . 14 66 34 1 71 2 12 21 . 46 . 61 12 15 10 11 31 41 7 . 27 29 36 26 32 1 20 Core Hits 485 | . 30 10 49 . . 27 45 31 1 31 1 19 5 . 23 . 43 5 7 4 3 19 18 5 . 41 10 11 12 24 . 11 Critical Kills 9 | . 1 . 1 . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . 2 . . . 1 2 . 6 . . 3 . 3 . 1 . . 1 . 1 . . . 1 . . . . . 1 Meltdown 8 | . . . 1 . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . Smash 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . . 4 17 . 11 . . . 1 . . . . . . . . . . . . . . . . . . Impact 33 | . . . . . . . 4 17 . 11 . . . 1 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42109 | . 1102 309 2557 . . 1212 2732 1615 33 2866 90 879 914 . 2832 . 4627 462 841 372 266 1149 2487 398 . 4909 1565 1709 1463 3439 86 1195 Guns 1015 | . 1015 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26497 | . 87 185 2094 . . 256 1467 766 33 1932 90 324 914 . 1902 . 3148 447 453 372 266 1149 2480 275 . 961 1237 1709 1463 1526 86 875 Explosions 13952 | . . 124 463 . . 956 1154 625 . 646 . 555 . . 930 . 1479 . 388 . . . . 123 . 3948 328 . . 1913 . 320 Melee 623 | . . . . . . . 111 224 . 288 . . . . . . . . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . 15 . . . . 7 . . . . . . . . . Kinetic 2689 | . 1015 . 457 . . . . 172 33 1012 . . . . . . . . . . . . . . . . . . . . . . Thermal 16815 | . 87 185 1637 . . 256 1251 594 . . 90 82 914 . 1546 . 2743 447 275 . . . 1852 123 . 451 554 713 935 1032 86 962 Explosive 13216 | . . 124 463 . . 956 1040 625 . 646 . 555 . . 930 . 1479 . 209 . . . . . . 3948 328 . . 1913 . . Electromagnetic 8744 | . . . . . . . 330 . . 920 . 242 . . 356 . 405 . 357 372 266 1149 628 275 . 510 683 996 528 494 . 233 Impact 623 | . . . . . . . 111 224 . 288 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 1 1 1 1 1 1 . 9 3 13 13 13 16 . . . 1 1 . . . . . Average Corruption 5 | . . . . . . . . . . 1 1 1 1 1 1 . 9 2 11 13 13 15 . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . . . . 5 1 2 1 . 3 . 21 4 13 5 10 16 . . . . 4 . . . . . Message Errors 21 | . . . . . . . . . . 2 . . . . . . 6 2 2 2 2 4 . . . . 1 . . . . . Matter Fused 23 | . . . . . . . . . . . 1 1 . . 1 . 5 1 4 1 3 5 . . . . 1 . . . . . Heat Flow Errors 12 | . . . . . . . . . . . . 1 1 . 2 . 1 1 2 . 3 1 . . . . . . . . . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . 3 . 2 . . 3 . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . 1 . . . . . . 4 . 1 . . 1 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots 121 | . . . . . . . . . . . . . . . . . 39 . . . . . 26 1 . 6 7 10 13 8 4 7 Effects 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 1 . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Overflow Damage 2169 | . . . 46 . . 30 150 191 . 93 . 76 61 . 166 . 332 7 75 . 67 44 35 . . 176 115 204 40 122 16 123 Projectiles 1440 | . . . 35 . . 25 24 . . 73 . 29 61 . 120 . 291 7 75 . 67 44 35 . . 68 115 204 40 105 16 6 Explosions 459 | . . . 11 . . 5 15 32 . 20 . 47 . . 46 . 41 . . . . . . . . 108 . . . 17 . 117 Melee 270 | . . . . . . . 111 159 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 1 . . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 1 . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . 10 . . . . 71 22 . . . . . . . . 92 . 60 . . . . . . . . . . . . 89 Shots 10 | . . 1 . . . . 2 1 . . . . . . . . 3 . 2 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 160 10 120 . . 48 32 32 . 60 64 119 93 . 316 . 115 55 143 . 282 200 36 32 . 8 192 39 60 39 38 75 Average Temperature 31 | . 79 6 21 . . 15 7 6 . 16 26 34 38 . 96 . 45 55 67 . 114 56 17 13 . 4 64 16 18 17 19 32 Received Heat Transfer 1971 | . 168 36 216 . . 45 128 86 . 130 . 28 32 . 62 . 273 90 54 66 . 90 123 103 . 60 . . 100 27 . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . . . . . . . 1 . . 4 . . . . 1 . 3 . . 1 . 5 2 1 . . 6 5 1 3 . 1 Combat Hostiles 31 | . . . . . . . 1 . . 4 . . . . 1 . 1 . . 1 . 5 2 1 . . 6 4 1 3 . 1 Parts Fried 59 | . . . . . . . 3 2 . 9 . 1 . . 1 . 6 . . 4 . 10 1 2 . . 6 11 1 2 . . Impact Corruptions 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . . . . . . . . 3 . 3 . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 9 | . . . 1 . . . . . . . . . 3 . 3 . . . . . . . 1 . . . . . . . . 1 Parts Melted 41 | . 1 . 8 . . 1 3 . . . . . 7 . 7 . 3 1 1 . . . 5 . . . . 1 2 1 . . Heat Transferred 17176 | . 185 370 2775 . . 370 1765 888 . . 74 74 777 . 1295 . 3047 600 250 . . . 1684 100 . 175 409 459 598 696 50 535 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Peak Influence 1646 | . 469 417 1176 458 . 449 935 1632 962 1597 845 . . . . 600 1371 903 . . . . 375 . . . . 877 736 1015 1646 1474 Initial 1100 | . . 155 162 458 . . 174 607 856 673 837 . . . . 567 420 719 . . . . 81 . . . . 325 459 386 570 1100 Average 695 | . 289 320 646 458 . 232 577 1036 898 1189 841 . . . . 588 1072 790 . . . . 190 . . . . 602 609 608 1612 1251 Maximum Alert Level 5 | . 2 2 4 2 . 2 3 5 3 4 3 . . . . 2 4 3 . . . . 1 . . . . 3 3 3 5 4 Low Security (%) 9 | 100 15 2 4 . . 43 8 . . . . . . . . . . . . . . . 47 . . . . . . . . . Level 1 20 | . 75 61 25 . . 29 23 . . . . . . . . . . . . . . . 52 . . . . 8 . 8 . . Level 2 22 | . 9 36 24 100 . 26 27 13 . 7 . . . . . 100 15 . . . . . . . . . . 65 89 64 1 . Level 3 27 | . . . 36 . . . 40 48 100 29 100 . . . . . 24 100 . . . . . . . . . 25 10 27 . . Level 4 19 | . . . 9 . . . . 37 . 62 . . . . . . 59 . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . Squads Dispatched 31 | . 3 . 4 . . . 4 . . . 1 . . . 1 . . 1 . 1 . . 6 . . . . 4 . 6 . . Investigation 7 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Reinforcement 15 | . 1 . 2 . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 6 . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Distress Signals 15 | . 1 . 1 . . . 1 . . . . . . . 1 . . 3 . . . . 1 . . . . . . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 450 | . 25 5 43 . . 9 33 21 3 20 1 7 8 . 23 . 23 7 5 10 . 16 17 9 . 49 13 23 11 39 5 25 Peak Tracking Total 14 | . 5 2 8 . . 4 5 4 3 4 1 3 4 . 5 . 4 4 3 9 . 5 4 6 . 12 4 3 4 10 4 14 Tactical Retreats 17 | . 1 . 2 . . . 2 2 . 1 . . . . . . . 3 . . . . 1 . . 1 . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Traps Triggered 27 | . 2 . 1 . . . . 7 . 11 . . . . 1 . 3 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Machines Disabled 56 | . 1 . 2 . . 5 2 11 1 7 . . . . 2 . 9 1 . . . . 1 . . . . 5 4 3 2 . Max in Single Turn 4 | . 1 . 1 . . 4 1 2 1 1 . . . . 1 . 1 1 . . . . 1 . . . . 1 1 2 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Relay 13 | . . . . . . . . 4 . 6 . . . . . . 3 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Machines Accessed 66 | . 5 . 5 . 2 . 5 3 7 3 1 . . . 1 1 3 1 . . 3 . 4 1 1 6 . 8 2 1 . 3 Terminals 46 | . 4 . 4 . . . 4 3 6 3 1 . . . 1 . 3 1 . . . . 4 . . . . 6 2 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Total Hacks 176 | . 14 . 11 . 2 . 13 6 21 5 2 . . . 2 1 4 2 . . 13 . 18 1 1 18 . 26 8 3 . 5 Successful 100 | . 6 . 5 . 2 . 5 2 11 2 1 . . . 1 1 3 . . . 13 . 8 1 1 18 . 13 3 1 . 3 Failed 74 | . 7 . 5 . . . 8 4 10 3 1 . . . 1 . 1 2 . . . . 10 . . . . 13 5 2 . 2 Catastrophic 16 | . 2 . 1 . . . 1 1 2 1 . . . . . . . 1 . . . . . . . . . 6 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 9 . 10 . 1 . 6 . 13 . . . . . . . . . . . . . 9 . . . . 12 4 . . 1 Terminals 130 | . 13 . 10 . . . 12 6 20 5 2 . . . 2 . 4 2 . . . . 18 . . . . 20 8 3 . 5 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . Terminal Hacks 85 | . 4 . 4 . 2 . 3 2 6 2 1 . . . 1 . 3 . . . 13 . 8 1 1 18 . 9 3 1 . 3 Record 17 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 13 . . . 1 . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 1 . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 13 | . 1 . 1 . . . 1 . 2 . 1 . . . . . . . . . . . 2 . . . . 2 2 . . 1 Patrol Navigation 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 2 . 1 . . . 1 . 4 . . . . . . . . . . . . . . . . . . 2 . . . . Terminals 7 | . 1 . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . 1 . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 3 . . . 3 2 7 2 1 . . . . 1 2 1 . . . . 3 . . . . 8 2 1 . 2 Full Trace Events 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . . 16 . . . . . . 4 . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 6 . 10 . . . . . . 6 . . . . . . . . . . . . 2 . . Machine Destruction 24 | . . . . . . . . 6 . 10 . . . . . . 6 . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Total Allies 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . Largest Group 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 1 . . Highest-Rated Group 203 | . . . . . . . . . . . . . . . . . 203 . . . . . . . . . . 45 29 69 . . Highest-Rated Ally 95 | . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . 45 29 69 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 18 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 9 . . Total Damage 1192 | . . . . . . . . . . . . . . . . . 397 . . . . . . . . . . . . 795 . . Kills 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 1 . 1 1 . . . . 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Turns Passed 12080 | 11 748 261 751 9 93 164 530 706 247 841 93 290 179 331 313 118 764 343 404 119 326 404 1086 178 190 517 373 746 248 337 82 278 Spaces Moved 16648 | 7 613 493 1049 24 261 278 708 944 574 898 242 621 324 917 433 287 958 323 382 102 250 240 1163 209 277 801 508 1173 295 563 190 541 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1785 | 4 . . . . . . . . . . . . . . . . 167 323 382 102 250 240 317 . . . . . . . . . Wheels 454 | 3 451 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1883 | . 162 5 . . . . . . . . . . . . . . . . . . . . 697 209 277 533 . . . . . . Flight 12525 | . . 488 1049 24 261 278 708 944 574 898 242 621 324 917 433 287 791 . . . . . 148 . . 268 508 1173 295 563 190 541 Fastest Speed 30 | 80 60 40 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 90 90 90 90 120 30 40 40 30 30 30 30 30 35 35 Average Speed 43 | 102 74 40 35 35 35 35 35 35 35 35 35 35 35 35 35 35 44 90 90 90 110 120 60 40 40 42 30 30 30 33 35 35 Slowest Speed 180 | 120 80 60 40 35 35 35 35 35 35 35 35 35 35 35 35 35 105 90 180 90 120 120 120 40 40 100 30 30 30 35 35 35 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . 1 6 . . . 2 . 3 . . 1 . . 2 2 . . . . . . . . . . . 17 . 10 1 20 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 2 86 96 87 9 65 80 64 90 24 88 10 78 44 83 55 12 90 10 63 23 56 48 35 41 54 74 76 36 29 23 34 19 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 6 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Known Exits Taken 11 | . . 1 . . . 1 1 . 1 . 1 . . . . 1 . . . . . 1 1 . 1 . . 1 1 . . . Unknown Exits Taken 18 | 1 1 . 1 1 1 . . . . . . 1 1 1 1 . . 1 1 1 1 . . 1 . 1 1 . . 1 1 . Scrap Searched 15 | . . 2 . . . 2 . . . . . 1 3 1 2 . . . 1 . . 1 . 2 . . . . . . . . Spaces Dug 191 | . . 9 5 . . 22 11 19 2 1 . . . . 14 3 50 . 2 . . . 15 1 1 1 7 13 3 1 2 9 Terrain Destroyed 886 | . . 9 34 . . 65 98 118 2 8 1 18 . . 23 3 125 1 57 . . . 22 16 2 118 76 34 13 26 4 13 Melee 11 | . . . . . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 180 | . . . 1 . . 1 1 . 2 1 1 2 . . 1 3 17 1 6 . . . 22 2 2 1 54 34 13 2 4 9 AOE 695 | . . 9 33 . . 64 94 110 . 7 . 16 . . 22 . 108 . 51 . . . . 14 . 117 22 . . 24 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Total 19987 | 10 795 539 1284 23 261 319 899 1223 616 1304 246 670 368 923 528 299 1182 358 415 116 293 321 1475 292 353 930 638 1470 407 658 196 576 Wait 1017 | . 44 12 44 . . 4 56 42 38 61 1 14 3 . 6 3 36 11 1 1 1 7 187 73 72 25 15 189 36 22 . 13 Move 16493 | 6 612 490 1037 23 260 277 704 941 568 897 241 618 323 916 428 283 956 322 381 101 249 239 1162 208 276 800 507 1137 294 545 187 505 Hop 56 | . . 1 5 . . . 2 . 3 . . 1 . . 2 2 . . . . . . . . . . . 17 . 7 1 15 Pick Up 49 | . 2 1 2 . 1 1 4 3 1 2 . 2 1 . . 1 2 . 2 . 4 1 6 . 1 4 . 6 1 1 . . Fast Attach 70 | 2 8 1 10 . . . 3 3 . . . . 2 2 . 1 3 . . . 6 2 6 . . 9 . 5 1 6 . . Attach 5 | . . 1 . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Detach 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swap 188 | . . 4 7 . . 8 14 12 1 10 1 6 2 2 8 3 19 5 8 2 2 4 15 2 1 21 7 6 6 8 1 3 Drop 109 | 2 5 3 11 . . . 7 6 2 2 . 1 3 2 . 3 4 . 1 . 9 1 13 . 1 13 . 11 2 7 . . Fire 1204 | . 106 14 137 . . 21 76 56 3 100 3 19 21 . 59 3 101 14 22 12 10 32 64 9 2 36 86 79 44 37 7 31 Melee 33 | . . . . . . . 4 17 . 11 . . . 1 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 349 | . . . . . . . . 126 . 198 . . . . . . 24 . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 410 | . 17 12 31 . . 8 29 16 . 22 . 8 13 . 25 . 36 5 . . 11 35 21 . . 22 23 19 23 25 . 9 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / *Qua x2) -3/Armory -2/Research (discovered 2 exits: *Acc / [*Tes]) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 12 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 6) 259 | -10/Materials | Central database locked down 304 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Reached level 2 399 | -10/Materials | Discovered new exit (range 7) 688 | -10/Materials | Discovered new exit (range 13) 760 | -10/Materials | Entered Mines 766 | -10/Mines | Reached level 3 806 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 836 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Learned 2 Materials zone layouts 855 | -10/Mines | Identified exit to Materials 1021 | -10/Mines | Entered Materials 1022 | -9/Materials | Identified exit to Materials 1023 | -9/Materials | Reached level 4 1049 | -9/Materials | Discovered new exit (range 6) 1202 | -9/Materials | Discovered exit to Materials (range 8) 1246 | -9/Materials | Reached level 5 1279 | -9/Materials | Central database locked down 1361 | -9/Materials | Destroyed 9 combat bots 1454 | -9/Materials | Reached level 6 1579 | -9/Materials | Reached level 7 1606 | -9/Materials | Discovered exit to Materials (range 10) 1772 | -9/Materials | Entered Mines 1773 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1774 | -9/Mines | Reached level 8 1779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1779 | -9/Mines | Discovered new exit (range 5) 1781 | -9/Mines | Entered Exiles 1786 | -9/Exiles | Discovered new exit (range 16) 1790 | -9/Exiles | Met 8R-AWN 1796 | -9/Exiles | Met EX-HEX 1809 | -9/Exiles | Met EX-DEC 1811 | -9/Exiles | Learned location of Zion (-7) 1816 | -9/Exiles | Met EX-BIN 1822 | -9/Exiles | Aligned with FarCom system 1822 | -9/Exiles | Given EX-Vault access code 1831 | -9/Exiles | Opened EX-Vault 1833 | -9/Exiles | Found Modified TNC 1841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1870 | -9/Exiles | Discovered new exit (range 12) 1874 | -9/Exiles | Left Exiles lab with Modified TNC 1874 | -9/Exiles | Entered Mines 1945 | -8/Mines | Reached level 9 2018 | -8/Mines | Destroyed 11 combat bots 2023 | -8/Mines | Discovered exit to Materials (range 9) 2038 | -8/Mines | Entered Materials 2040 | -8/Materials | Reached level 10 2109 | -8/Materials | Reached level 11 2247 | -8/Materials | Discovered new exit (range 9) 2309 | -8/Materials | Core integrity fell below 50% 2324 | -8/Materials | Reached level 12 2348 | -8/Materials | Discovered new exit (range 5) 2457 | -8/Materials | Discovered new exit (range 5) 2542 | -8/Materials | Garrison activated, responded to threat 2568 | -8/Materials | Identified exit to Garrison 2568 | -8/Materials | Entered Garrison 2590 | -8/Garrison | Triggered checkpoint 2661 | -8/Garrison | Garrison Relay disabled 2777 | -8/Garrison | Discovered new exit (range 15) 2834 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Reached level 13 2903 | -8/Garrison | Garrison Relay disabled 3001 | -8/Garrison | Discovered new exit (range 10) 3012 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3042 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Garrison Relay disabled 3116 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Build established: Hacker-Mutant 3150 | -8/Garrison | Destroyed 7 combat bots 3164 | -8/Garrison | Discovered new exit (range 11) 3211 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3258 | -8/Garrison | Phase Generator disabled 3274 | -8/Garrison | Entered Factory 3276 | -7/Factory | Reached level 14 3303 | -7/Factory | Identified exit to Storage 3303 | -7/Factory | Identified exit to Lower Caves 3521 | -7/Factory | Identified exit to Garrison 3521 | -7/Factory | Entered Garrison 3542 | -7/Garrison | Triggered checkpoint 3561 | -7/Garrison | Reached level 15 3576 | -7/Garrison | Core integrity fell below 50% 3613 | -7/Garrison | Garrison Relay disabled 3680 | -7/Garrison | Garrison Relay disabled 3690 | -7/Garrison | Triggered checkpoint 3701 | -7/Garrison | Discovered new exit (range 12) 3750 | -7/Garrison | Triggered checkpoint 3774 | -7/Garrison | Garrison Relay disabled 3782 | -7/Garrison | Triggered checkpoint 3975 | -7/Garrison | Garrison Relay disabled 4010 | -7/Garrison | Discovered new exit (range 16) 4038 | -7/Garrison | Garrison Relay disabled 4056 | -7/Garrison | Reached level 16 4158 | -7/Garrison | Triggered checkpoint 4214 | -7/Garrison | Garrison Relay disabled 4258 | -7/Garrison | Discovered new exit (range 13) 4362 | -7/Garrison | Entered Factory 4369 | -7/Factory | Discovered exit to Storage (range 4) 4447 | -7/Factory | Discovered exit to Lower Caves (range 10) 4455 | -7/Factory | Entered Lower Caves 4467 | -7/Lower Caves | Met a Warlord Commander 4468 | -7/Lower Caves | Learned location of Warlord (-4) 4470 | -7/Lower Caves | Found Encrypted Comm Array 4522 | -7/Lower Caves | Learned Factory terminal intel 4543 | -7/Lower Caves | Spotted B-75 Beast 4554 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4726 | -7/Lower Caves | Discovered new exit (range 5) 4745 | -7/Lower Caves | Entered another Lower Caves area 4812 | -7/Lower Caves | Attacked by a faux Warlord 4851 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4858 | -7/Lower Caves | Destroyed 7 combat bots 4919 | -7/Lower Caves | Discovered new exit (range 15) 4924 | -7/Lower Caves | Entered Zion 4930 | -7/Zion | Learned 4 Factory zone layouts 4952 | -7/Zion | Discovered new exit (range 16) 4973 | -7/Zion | System corruption cleaned by Quarantine Array 5024 | -7/Zion | Received a visual enhancement algorithm 5201 | -7/Zion | Rebuked by Imprinter 5255 | -7/Zion | Entered Proximity Caves 5257 | -6/Proximity Caves | Reached level 17 5258 | -6/Proximity Caves | Spotter reported a threat 5258 | -6/Proximity Caves | Spotter reported a threat 5309 | -6/Proximity Caves | Learned Factory terminal intel 5310 | -6/Proximity Caves | Spotted B-75 Beast 5384 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5446 | -6/Proximity Caves | Reached level 18 5457 | -6/Proximity Caves | Discovered new exit (range 5) 5568 | -6/Proximity Caves | Entered Factory 5569 | -6/Factory | Identified exit to Factory 5570 | -6/Factory | Loaded intel: 24 terminal locations 5594 | -6/Factory | Discovered exit to Factory (range 19) 5686 | -6/Factory | Identified exit to Garrison 5686 | -6/Factory | Entered Garrison 5692 | -6/Garrison | Triggered checkpoint 5696 | -6/Garrison | Reached level 19 5708 | -6/Garrison | Triggered checkpoint 5721 | -6/Garrison | Garrison Relay disabled 5852 | -6/Garrison | Core integrity fell below 50% 5908 | -6/Garrison | Triggered checkpoint 5930 | -6/Garrison | Discovered exit to Factory (range 11) 6072 | -6/Garrison | Triggered checkpoint 6084 | -6/Garrison | Discovered exit to Factory (range 13) 6107 | -6/Garrison | Rescued a captive Derelict 6158 | -6/Garrison | Garrison Relay disabled 6189 | -6/Garrison | Found embedded Infiltrators 6216 | -6/Garrison | Triggered checkpoint 6232 | -6/Garrison | Triggered checkpoint 6306 | -6/Garrison | Discovered exit to Factory (range 11) 6373 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6450 | -6/Garrison | Entered Factory 6451 | -5/Factory | Loaded intel: 27 terminal locations 6452 | -5/Factory | Reached level 20 6529 | -5/Factory | Discovered new exit (range 12) 6675 | -5/Factory | Reached level 21 6750 | -5/Factory | First assault squad dispatched 6793 | -5/Factory | Entered Upper Caves 6873 | -5/Upper Caves | System corruption reached 10% 6956 | -5/Upper Caves | Encountered a Warlord checkpoint 7190 | -5/Upper Caves | Discovered new exit (range 10) 7197 | -5/Upper Caves | Entered another Upper Caves area 7242 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7262 | -5/Upper Caves | Core integrity fell below 50% 7271 | -5/Upper Caves | Identified exit to Factory 7294 | -5/Upper Caves | Spotted B-75 Beast 7303 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7311 | -5/Upper Caves | Discovered new exit (range 7) 7316 | -5/Upper Caves | Entered Zhirov 7316 | -5/Zhirov | Discovered new exit (range 3) 7333 | -5/Zhirov | Met Zhirov 7363 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7377 | -5/Zhirov | Found Alien Artifact 7377 | -5/Zhirov | Identified Integrated Reactor 7377 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7642 | -5/Zhirov | Entered Proximity Caves 7644 | -4/Proximity Caves | Reached level 22 7718 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7777 | -4/Proximity Caves | Reached level 23 8006 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8022 | -4/Proximity Caves | Learned location of Armory (-3) 8046 | -4/Proximity Caves | Entered Factory 8048 | -4/Factory | Reached level 24 8253 | -4/Factory | Identified exit to Upper Caves 8560 | -4/Factory | Garrison activated, responded to threat 8776 | -4/Factory | Core integrity fell below 50% 8795 | -4/Factory | Discovered new exit (range 18) 9132 | -4/Factory | Entered Upper Caves 9260 | -4/Upper Caves | Reached level 25 9304 | -4/Upper Caves | Discovered new exit (range 15) 9310 | -4/Upper Caves | Entered another Upper Caves area 9320 | -4/Upper Caves | Discovered new exit (range 19) 9426 | -4/Upper Caves | Build established: Hacker-Scout 9485 | -4/Upper Caves | Identified exit to Warlord 9500 | -4/Upper Caves | Entered Warlord 9542 | -4/Warlord | Learned location of Command (-1) 9542 | -4/Warlord | Learned 4 Armory zone layouts 9542 | -4/Warlord | Learned 4 Research zone layouts 9542 | -4/Warlord | Learned 4 Command zone layouts 9543 | -4/Warlord | Learned Factory fabricator intel 9543 | -4/Warlord | Learned Factory recycling unit intel 9543 | -4/Warlord | Learned Factory scanalyzer intel 9543 | -4/Warlord | Learned Research repair station intel 9580 | -4/Warlord | Visited the Vortex Lab 9582 | -4/Warlord | Found Prototype Energy Gun 9582 | -4/Warlord | Identified Vortex Rifle 9585 | -4/Warlord | Warlord's base attacked by MAIN.C 9586 | -4/Warlord | Found Prototype Energy Gun 9586 | -4/Warlord | Identified Vortex Shotgun 9615 | -4/Warlord | Met Warlord 9635 | -4/Warlord | Found Prototype Device 9635 | -4/Warlord | Identified Thermal Barrier 9639 | -4/Warlord | Found Prototype Device 9639 | -4/Warlord | Identified Exp. Phase Shifter 9914 | -4/Warlord | Spotted Executioner 9914 | -4/Warlord | Spotted Executioner 9933 | -4/Warlord | Spotted Executioner 9935 | -4/Warlord | Warlord forces counterattacked 10009 | -4/Warlord | Discovered new exit (range 18) 10014 | -4/Warlord | Destroyed 8 combat bots 10017 | -4/Warlord | Entered Proximity Caves 10019 | -3/Proximity Caves | Reached level 26 10020 | -3/Proximity Caves | Spotter reported a threat 10320 | -3/Proximity Caves | Build established: Hacker-Sprinter 10336 | -3/Proximity Caves | Reached level 27 10385 | -3/Proximity Caves | Discovered new exit (range 18) 10390 | -3/Proximity Caves | Entered Research 10391 | -3/Research | Identified exit to Quarantine 10392 | -3/Research | Identified exit to Research 10393 | -3/Research | Loaded intel: 4 repair station locations 10623 | -3/Research | Reached level 28 10628 | -3/Research | Identified exit to Armory 10657 | -3/Research | Found Prototype Device 10657 | -3/Research | Identified Exp. Focal Shield 10745 | -3/Research | Found Antimissile System 10885 | -3/Research | Crushed by falling debris 10962 | -3/Research | Fabricated Mic. Antimatter Reactor (x2) 11136 | -3/Research | Entered Armory 11136 | -3/Armory | Accompanied by 1 ally 11189 | -3/Armory | Found Fusion Bomb Launcher 11360 | -3/Armory | Spotted B-86 Titan 11369 | -3/Armory | Discovered exit to Research (range 16) 11384 | -3/Armory | Entered Research 11384 | -2/Research | Warlord forces began assault on 0b10 11386 | -2/Research | Reached level 29 11386 | -2/Research | Reached level 30 11409 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 11409 | -2/Research | Distinguished unit "Vikings" dispatched to help 11462 | -2/Research | Spotted B-90 Cyclops 11471 | -2/Research | Discovered new exit (range 15) 11477 | -2/Research | Destroyed B-90 Cyclops 11494 | -2/Research | Research machine network offline 11578 | -2/Research | Found Prototype Launcher 11578 | -2/Research | Identified Enh. Gamma Bomb Array 11581 | -2/Research | P-80 Master assimilated allied 1I-XQE(l) 11594 | -2/Research | Borebot progress halted 11655 | -2/Research | Spotted Striker 11656 | -2/Research | Spotted Executioner 11673 | -2/Research | Met up with Warlord 11685 | -2/Research | Reached level 31 11691 | -2/Research | Destroyed Executioner 11717 | -2/Research | Discovered new exit (range 14) 11721 | -2/Research | Entered Testing 11722 | -2/Testing | Maximum security lockdown engaged 11763 | -2/Testing | Spotted Striker 11763 | -2/Testing | Spotted Striker 11769 | -2/Testing | Build established: Hacker-Mutant 11770 | -2/Testing | Spotted PG-A4NCHWHFQ9 11802 | -2/Testing | Discovered new exit (range 4) 11803 | -2/Testing | Entered Access 11805 | -1/Access | Reached level 32 11943 | -1/Access | Reached level 33 12053 | -1/Access | Identified exit to Surface 12081 | *** | Escaped! Last Messages --------------- 12052_ Slug penetrates Wall. 12052_ Slug penetrates Terminal. 12053_ Connecting with Terminal... 12053_ Upgraded: Hack Attack % (+5) 12053_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (70,235) Map updated. 12053_ Slug penetrates Terminal. 12054_ Slug penetrates Wall. 12054_ Penetrated by Slug. 12054_ K-01 Serf destroyed. 12055_ K-01 Serf collects debris. 12060_ R-10 Processor collects Corrupted Unknown Storage. 12078_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12079_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ??????????# # #??????????????????? | | ??????????# # #??????????????????? | | ??????????# # ###########????????? | | ??????????# # + #?? | | ??????????# # ###########????????? | | ??????????# # #??????????????????? | | ??????????# # #??????????????????? | | ??????????+ / / #??????????????????? | | ??????????# ##################??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# k "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????#A "????BB????????????? | | ??????????#kg "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 50 Energy Capacity 720 Matter Stores 300 Matter Capacity 600 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 510 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Phase Shifting 20 Evasion (%) 84 Offensive Hacking 30 Defensive Hacking 15 Trap Extractor Capacity 6 Item Schematics ----------------- Coil Gun | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mic. Antimatter Reactor | -3/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Mic. Antimatter Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- All-out Warlord Inspector Gadget Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Levels Raised 32 | . 1 1 4 1 . 1 3 1 1 2 . . . . 2 . 1 2 . . . 2 1 1 . . 2 1 . 3 . 2 XP Earned 51404 | 3000 2171 1405 6525 500 243 2486 3746 1918 1576 2228 11 385 253 220 2258 734 1786 1682 532 460 316 2360 1937 375 170 1152 1790 1837 793 3248 724 2583 XP Spent 50525 | 2250 2210 1100 5350 1100 . 2300 4600 1900 800 3490 . . . . 2620 . 1500 1600 1750 . . 3100 1650 . . . 2100 3980 . 2925 . 4200 Upgrades 110 | 7 9 2 10 1 . 5 8 5 1 5 . . . . 6 . 1 2 1 . . 3 6 . . . 1 10 . 16 . 11 Core Integrity 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 15 . 10 Heat Dissipation 7 | . 3 . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Energy Storage 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Mass Support 6 | . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Inventory Capacity 7 | . 1 . 2 . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Sight Range 5 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Ranged Accuracy 6 | 2 . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hack Attack % 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Hack Defense % 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . KI Resistance % 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . KI Damage % 4 | 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Damage % 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Protomatter Created 4259 | . 150 76 411 . . 87 356 252 . 234 . 54 177 . 264 . 281 49 . . 85 278 152 49 . 114 169 273 264 270 . 214 Integrity Restored 8107 | . 345 226 570 . . 95 544 189 . 504 . 162 252 . 530 . 716 104 . . 255 730 420 . . 463 477 343 481 509 . 192 Core 6646 | . 295 185 323 . . 59 504 143 . 443 . 162 165 . 453 . 608 104 . . 255 465 370 . . 417 396 280 434 426 . 159 Parts 1461 | . 50 41 247 . . 36 40 46 . 61 . . 87 . 77 . 108 . . . . 265 50 . . 46 81 63 47 83 . 33 Protomatter Decayed 3693 | . 33 . 224 . . 7 96 183 . 64 . . 33 . 77 . 167 14 . . . 43 10 49 . 311 9 49 55 2177 60 32 Game ------ Seed SupersonicDirtyMaul Manual? 0 Play Time 04:04:22 Cumulative 132.8 hours Start 2023.04.07 @ 14:34:46 End 2023.04.13 @ 09:08:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e2048d-bc23-4a29-8f6a-d57c3c9789f8