Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 04:52:58 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (162) 162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1297 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 295/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Tractor Beam > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Heat Sink Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Tractor Beam > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Heat Sink Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Device Heat Sink Storage Large Matter Pod Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 6 1 1 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 3 | . . . 3 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 84 | . 91 89 78 Engine 12 | . 14 14 11 Leg 23 | . 28 28 18 Device 5 | . . . 11 Storage 22 | . 20 28 17 Energy Gun 7 | . 14 3 8 Ballistic Gun 12 | . 14 14 11 Naked Turns . | . . . . Heaviest Build 21 | 13 16 20 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 8 8 Average Capacity 7 | 5 6 7 7 Most Carried 5 | 2 3 4 5 Average Carried 2 | . 2 3 3 Final Capacity 8 | 6 6 8 8 Final Carried 5 | 2 3 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 535 | 221 . 72 242 Remotely 54 | . . . 54 Salvage Created 267 | . . 45 222 Parts 16 | . . 6 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . . 3 3 Guns 6 | . . 3 3 Classes Destroyed 4 | . . 1 3 Recycler 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 550 | . 46 133 371 Core 60 | . . 10 50 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 26 | . . 8 18 Largest 2 | . . 2 2 Hottest 70 | . . 70 70 Shots Fired 41 | . . 9 32 Gun 41 | . . 9 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 26 | . . 8 18 Thermal 15 | . . 1 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . . 2 14 Robot Miss Streak 5 | . . 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | . . 4 24 Core Hits 12 | . . 3 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 332 | . . 57 275 Guns 332 | . . 57 275 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 180 | . . 44 136 Thermal 152 | . . 13 139 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . . 9 48 Average Temperature 22 | . . 6 25 Received Heat Transfer 183 | . . . 183 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 444 | . . 37 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 116 | . 23 68 116 Average Influence 43 | . 1 47 69 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 1 3 8 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 7 . 2 Successful 6 | . 5 . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 522 | 75 65 184 198 Spaces Moved 326 | 55 53 133 85 Core 4 | 2 . . 2 Treads . | . . . . Legs 322 | 53 53 133 83 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 117 120 120 142 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 17 35 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 393 | 62 54 148 129 Wait 21 | . . 5 16 Move 323 | 54 52 132 85 Hop . | . . . . Pick Up 6 | 2 1 1 2 Fast Attach 8 | 6 1 . 1 Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 3 | . . 1 2 Drop 2 | . . 1 1 Fire 26 | . . 8 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Entered Mines 270 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Build established: Mutant 325 | -10/Mines | Entered Materials 325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -9/Materials | Self-destructed Last Messages --------------- 00416_ K-01 Serf collects debris. 00419_ Acquired 60 matter. 00429_ K-01 Serf cleans the Nuclear Reactor. 00437_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00464_ Electrolysis Chamber disabled. 00470_ Aluminum Leg destroyed. 00470_ Particle Gun melted. 00470_ G-47 Trooper destroyed. 00471_ Acquired 54 matter. 00476_ Acquired Lgt. Nuclear Core. 00480_ Dropped Lrg. Matter Pod. 00482_ Extracted 10 matter. 00498_ R-06 Scavenger collects Lrg. Matter Pod. 00517_ Aluminum Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ??????????????????????????????????# #??????????? | | ????????????????????????#####?????# #??????????? | | ???????????????????????? #?????# #??????????? | | ???????????????????????? #?????# #??????????? | | ???????????????????????? #?????# #??????????? | | ????????????????????????# #?????# #??????????? | | ????????????????????????# #?????# #??????????? | | ????????????????????????# #?????# #??????????? | | ????????????????????????# #?????# #??????????? | | ????????????????????????#@ #?????# #??????????? | | ????????????????????????# #?????# #??????????? | | ???????????????????????## ##????# #??????????? | | ???????????????????????# #????# #??????????? | | ???????????????######### #????# #??????????? | | ???????? #????# #??????????? | | ???????????????######### #????# #??????????? | | ???????????????????????# #????# #??????????? | | ???????????????????????## ##????# #??????????? | | ????????????????????????# #?????# #??????????? | | ????????????????????????# #?????# #??????????? | | ??????????????????####### g #?????# #??????????? | | ??????????????????# g ####### ##########?? | | ???????????? ###### # # # #?? | | ??????????? # """ # # """ #?? | | ?????????? # """ + # """ #?? | | ??????????? # "" # # """ #?? | | ??????????? """"" # # / = #?? | | ???????????? """"" # # # """ #?? | | ???????????? """"" # # = """ #?? | | ???????????? == # "T" # # """ #?? | | ???????????? = # """ # # #?? | | ?????????????###### ####### # ##########?? | | ??????????????????# ??????####### #??????????? | | ??????????????????# ?????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 437 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ShadeNeutralizingBoomstick Manual? 0 Play Time 00:10:22 Cumulative 33.3 hours Start 2019.11.29 @ 04:45:14 End 2019.11.29 @ 04:52:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 858b0aa0-f2da-4efc-a920-1a291ab5ead8