Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.17 @ 01:06:25 Player: Imrayya Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (825) 825 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8955 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 123/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (8) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced ECM Suite Reaction Control System Improved Point Defense System > --- WEAPON ----------- (None) > --- INVENTORY -------- Quantum Reactor Impulse Thruster ECM Suite Enhanced Nova Cannon KE Penetrator [Rating: 159] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Improved Heavy Siege Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Seismic Detector Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 . 2 . . 2 2 2 Power 3 | . . . 1 . . 1 . . . . . 1 . . Propulsion 9 | . . . 1 1 1 . 1 . 1 . . 1 2 1 Utility 6 | . . . . 1 1 1 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 8 2 . 5 7 4 7 3 1 1 . 5 10 10 22 Power 17 | 1 . . 1 2 1 2 . . . . . 2 1 7 Engine 4 | 1 . . 1 . 1 1 . . . . . . . . Core 3 | . . . . 2 . . . . . . . . . 1 Reactor 10 | . . . . . . 1 . . . . . 2 1 6 Propulsion 32 | 3 . . 4 4 1 2 . . . . 1 6 3 8 Treads 1 | . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . Flight 27 | . . . 3 4 1 2 . . . . 1 6 3 7 Utility 28 | 2 1 . . 1 1 3 2 1 1 . 3 2 5 6 Device 25 | 2 . . . . 1 2 2 1 1 . 3 2 5 6 Storage . | . . . . . . . . . . . . . . . Processor 3 | . 1 . . 1 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | 2 1 . . . 1 . 1 . . . 1 . 1 1 Energy Gun 3 | 2 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . 1 . 1 . Ballistic Gun 1 | . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 2 2 . . . . 2 1 2 Parts Lost 55 | . 3 . . 6 . . . . . . 9 6 5 26 Power 12 | . . . . 3 . . . . . . 2 1 . 6 Propulsion 25 | . 1 . . 2 . . . . . . 3 2 3 14 Utility 14 | . 1 . . . . . . . . . 3 3 2 5 Weapon 4 | . 1 . . 1 . . . . . . 1 . . 1 Highest Loss Streak 15 | . 3 . . 5 . . . . . . 5 5 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . . 1 2 4 2 4 3 4 4 5 5 4 4 3 Power . | . . 1 1 . . 1 1 1 1 1 1 . . . Propulsion . | . . . . 1 . . . . . . . . . . Utility . | . . . . . 1 1 1 2 2 2 2 1 . 1 Weapon 1 | . . . 1 2 1 1 1 1 1 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 4 | . 1 . 2 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 3 | . 1 . 2 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 96 85 71 88 84 89 93 96 89 89 77 64 70 39 Engine 6 | . 13 14 12 11 1 12 11 11 10 10 5 . . . Core 2 | . . . . 2 7 1 4 5 5 5 5 3 . . Reactor 3 | . . . . . . . . . . . . 4 12 5 Wheel 3 | . 28 14 9 . . . . . . . . . . . Flight 23 | . . . 3 35 34 33 35 35 31 31 28 25 33 17 Device 15 | . 26 14 11 9 11 14 17 19 21 21 20 15 13 11 Processor 8 | . . 14 11 14 15 14 11 11 10 10 10 9 8 4 Energy Gun 7 | . 27 28 22 15 7 6 5 5 5 5 1 . . . Energy Cannon 1 | . . . . . . . 1 5 5 5 5 3 1 . Peak Build Rating 159 | 9 9 7 16 28 36 53 65 64 65 64 69 83 126 159 Average Rating 56 | 5 8 7 8 20 30 46 58 60 64 64 61 70 115 75 On Entrance 44 | . 9 7 7 15 25 36 52 58 64 64 64 51 82 126 Naked Turns 74 | . . . . . . . . . . . . . . 74 Heaviest Build 75 | 9 9 7 14 16 20 27 34 35 35 35 36 48 67 75 Greatest Support 86 | 26 20 10 14 22 28 30 35 35 35 38 36 51 79 86 Greatest Overweight (x) 2 | . . . 2 1 . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 1 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 2 4 2 4 3 4 4 5 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 5 4 2 5 4 4 5 5 5 5 5 . Class Distribution -------------------- 31% | Scout 24% | Mutant 18% | Sprinter 13% | Generator-Sprinter 4% | Generator-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -4/Waste Sprinter | -4/Factory Sprinter | -3/Research Generator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Matter Collected 768 | 241 69 . 5 . . . 18 . 260 . 56 32 . 87 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1081 | 159 226 . 99 . . 37 15 . 112 . 101 140 . 192 Parts 58 | 12 9 . 3 . . 5 . . 4 . 2 2 . 21 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 14 | . 4 . . . . 3 . . 1 . 2 . . 4 Melee 2 | . . . . . . . . . . . . . . 2 Guns 5 | . 4 . . . . . . . . . . . . 1 Cannons 3 | . . . . . . . . . 1 . 1 . . 1 AOE 3 | . . . . . . 3 . . . . . . . . Classes Destroyed 10 | 2 3 . 1 . . 1 . . 1 . 1 . . 1 Worker 3 | . 1 . . . . . 1 . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 3 | . . . . . . 3 . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 4 | . 4 . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . 2 . . 1 Best Kill Streak 4 | 3 4 . 1 . . 3 1 . 1 . 1 1 . 1 Combat Bots Only 3 | . 2 . . . . 3 . . 1 . 1 . . 1 Max Kills in Single Turn 3 | 1 1 . 1 . . 3 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Hostile Shots Fired 695 | . 21 . . 129 . 26 . 4 . . 56 71 110 278 Missed 345 | . 8 . . 73 . 16 . 3 . . 27 35 57 126 Hits 350 | . 13 . . 56 . 10 . 1 . . 29 36 53 152 Melee 68 | . . . . . . . . . . . . . . 68 Projectile 282 | . 13 . . 56 . 10 . 1 . . 29 36 53 84 AOE 11 | . . . . . . . . 2 . . 1 . 1 7 Critical Strikes 44 | . 1 . . . . . . . . . . . 2 41 Part Disruptions 5 | . . . . . . 2 . . . . . . . 3 Damage Taken 6474 | . 141 . . 436 . 203 . 68 . . 499 658 830 3639 Core 2231 | . . . . 88 . 28 . 28 . . 173 130 182 1602 Absorbed by Shields 32 | . . . . . . . . . . . . 32 . . Ignored by Resistances 1758 | . 42 . . 140 . 59 . 18 . . 139 187 224 949 Core Remaining (%) 93 | 100 . 100 100 84 100 96 . 97 . . 84 90 87 . Volleys Fired 70 | 6 20 . 7 2 . 2 2 . 8 . 12 2 . 9 Largest 2 | 2 2 . 2 2 . 2 2 . 2 . 2 1 . 1 Hottest 173 | 90 90 . 90 90 . 83 83 . 118 . 173 105 . 120 Shots Fired 113 | 9 37 . 14 4 . 4 4 . 16 . 14 2 . 9 Gun 82 | 9 37 . 14 4 . 2 2 . 8 . 1 . . 5 Cannon 31 | . . . . . . 2 2 . 8 . 13 2 . 4 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 2 2 . . . . . . 5 Thermal 83 | 3 22 . 14 4 . 2 2 . 16 . 14 2 . 4 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 21 | 6 15 . . . . . . . . . . . . . Robot Hit Streak 14 | 6 13 . 14 3 . 3 6 . 10 . 5 1 . 6 Robot Miss Streak 3 | 1 2 . 1 1 . 1 . . 1 . 3 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 88 | 6 30 . 11 3 . 3 3 . 14 . 9 1 . 8 Core Hits 57 | 5 13 . 5 . . 4 1 . 5 . 2 1 . 21 Critical Kills 2 | . . . . . . . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 . . 1 . . . . 2 . 1 1 . . Burn 4 | . 1 . . 1 . . . . 2 . . . . . Meltdown 2 | . . . . . . . . . . . 1 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2093 | 84 404 . 140 33 . 299 50 . 232 . 348 57 . 446 Guns 934 | 84 402 . 140 33 . 13 26 . 86 . . . . 150 Cannons 747 | . . . . . . 38 24 . 146 . 348 36 . 155 Explosions 248 | . . . . . . 248 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 164 | . 2 . . . . . . . . . . 21 . 141 Kinetic 212 | . . . . . . 38 24 . . . . . . 150 Thermal 1208 | 12 213 . 140 33 . 13 26 . 232 . 348 36 . 155 Explosive 219 | . . . . . . 219 . . . . . . . . Electromagnetic 290 | 72 189 . . . . 29 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 2 . . . . 3 1 . 26 Average Corruption 5 | . . . . . . 2 . . . . 1 1 . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . 1 . . . . 3 3 . 4 Message Errors 3 | . . . . . . . . . . . 1 1 . 1 Matter Fused 3 | . . . . . . . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . . 34 6 . 1 Projectiles 41 | . . . . . . . . . . . 34 6 . 1 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . 1 . . . . 92 . . . . . 9 . 64 Shots 3 | . . . . . . 3 . . . . . . . . Rammed 46 | . 1 . . . . . . . . . . 4 . 41 Targets Rammed 46 | . 1 . . . . . . . . . . 4 . 41 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 426 | 80 426 . 126 100 16 230 423 . 198 160 192 197 255 199 Average Temperature 98 | 35 190 . 57 37 2 53 123 . 117 37 87 113 105 122 Received Heat Transfer 438 | . 120 . . 99 . . . . . . 66 . 117 36 Effects 4 | . . . . . . . 3 . . . . . 1 . Shutdowns 2 | . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 7 | . . . 1 . . . 2 . . . 3 1 . . Heat Transferred 2531 | 37 691 . 384 161 . 37 74 . 666 . 333 37 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 186 | 10 50 3 12 170 71 186 67 . 20 . 85 30 40 50 Initial 67 | . 2 3 . . 66 25 67 . . . . 11 4 21 Average 21 | 3 11 3 2 73 64 68 28 . 2 . 43 4 6 12 Influence Increases 1238 | 25 112 . 29 300 15 211 5 . 25 . 150 74 115 177 Destroy 0b10 Robot/C 280 | . 80 . . . . 60 . . 20 . 40 . . 80 Destroy 0b10 Robot/NC 60 | 25 10 . 10 . . . 5 . 5 . . 5 . . Destroy Leader 66 | . 22 . 4 . . 10 . . . . 20 . . 10 Successful Hack 25 | . . . . . . . . . . . . . 25 . Disable Machine 54 | . . . . . . 36 . . . . . 9 . 9 Destroy Structure 3 | . . . . . . . . . . . . . . 3 Partial Spotted 285 | . . . . . 15 60 . . . . 15 45 90 60 Lose Combat Pursuer 465 | . . . 15 300 . 45 . . . . 75 15 . 15 Influence Decreases 1238 | 20 105 9 32 130 124 111 166 . 25 . 125 89 85 217 Entered New Map 288 | . 3 9 3 . 104 36 94 . . . . 14 6 19 Time Decay 688 | 20 72 . 29 70 20 75 72 . 25 . 60 75 59 111 Lost Part 262 | . 30 . . 60 . . . . . . 65 . 20 87 Squads Dispatched 19 | . . . . 2 1 1 . 1 . . 1 2 3 8 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . . 2 2 2 Reinforcement 11 | . . . . 2 1 1 . 1 . . . . 1 5 Assault 1 | . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Distress Signals 9 | . 1 . 1 2 . . . . . . 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 189 | . 10 . 1 29 1 12 . 3 . 5 10 25 40 53 Peak Tracking Total 12 | . 4 . 2 11 2 4 . 3 . 5 6 7 10 12 Tactical Retreats 32 | . . . 1 6 . 2 . . . . 2 6 7 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Traps Triggered 8 | . 1 . . . . 1 . 1 1 . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Machines Disabled 6 | . . . . . . 4 . . . . . 1 . 1 Max in Single Turn 4 | . . . . . . 4 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Machines Accessed 6 | . . . . . 1 1 1 . . . . . 2 1 Terminals 6 | . . . . . 1 1 1 . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 9 | . . . . . 2 1 2 . . . . . 2 2 Successful 5 | . . . . . 1 . 1 . . . . . 2 1 Failed 4 | . . . . . 1 1 1 . . . . . . 1 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 9 | . . . . . 2 1 2 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . 1 . 1 . . . . . 2 1 Record 1 | . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . 1 . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Active Infowar (turns) 2549 | 38 269 15 173 174 53 235 185 19 153 68 169 452 309 237 Optics 2232 | . 7 15 173 174 53 235 185 19 153 68 169 452 309 220 Sensors 854 | . . . . . 33 233 185 19 153 68 40 123 . . IFF 1039 | . . . . . . 63 169 19 153 68 169 398 . . Terrain 266 | 38 228 . . . . . . . . . . . . . Seismic 1496 | 1 269 15 173 174 53 235 185 19 153 68 151 . . . ECM 833 | . . . . . . . . . 1 . 80 255 309 188 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Turns Passed 2719 | 66 269 15 173 174 53 235 185 19 153 68 169 452 309 379 Spaces Moved 6522 | 45 238 19 153 470 160 637 453 71 302 185 498 1025 1243 1023 Core 74 | 8 . . . . . . . . . . . . . 66 Treads 7 | . . . . . . . . . . . . . . 7 Legs . | . . . . . . . . . . . . . . . Wheels 422 | 37 238 19 128 . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . . . Flight 6017 | . . . 23 470 160 637 453 71 302 185 498 1025 1243 950 Fastest Speed 14 | 50 80 80 34 31 28 27 24 24 24 20 23 16 14 15 Average Speed 27 | 78 80 80 78 31 29 27 24 24 24 23 26 24 19 21 Slowest Speed 185 | 90 80 80 185 107 31 28 24 24 24 24 105 100 97 180 Overloaded Moves 409 | . . . . . . . . . . 26 87 168 . 128 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . 7 1 3 . . . . 9 20 20 18 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 37 7 19 42 6 20 10 55 3 79 14 29 44 30 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Was Fac Res Res Acc Total 7230 | 67 279 18 190 484 164 691 526 72 367 208 512 1201 1291 1160 Wait 471 | . 10 . 16 7 . 38 59 . 54 24 5 165 45 48 Move 6358 | 44 237 18 152 456 157 630 452 70 302 184 479 986 1203 988 Hop 73 | . . . . 6 1 3 . . . . 9 18 19 17 Pick Up 63 | 8 6 . 6 4 2 3 3 1 1 . . 5 6 18 Fast Attach 38 | . . . 5 2 . 5 . . . . 5 6 9 6 Attach 68 | 8 4 . . 4 4 3 6 1 1 . . 9 4 24 Detach 13 | . . . . . . 3 2 . 1 . . 4 1 2 Swap 5 | . . . . 1 . 2 . . . . . . . 2 Drop 25 | 1 1 . 4 2 . 2 2 . . . 2 2 4 5 Fire 70 | 6 20 . 7 2 . 2 2 . 8 . 12 2 . 9 Melee . | . . . . . . . . . . . . . . . Ram 46 | . 1 . . . . . . . . . . 4 . 41 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Discovered new exit (range 6) 336 | -10/Materials | Entered Mines 345 | -10/Mines | Discovered new exit (range 8) 350 | -10/Mines | Build established: Mutant 351 | -10/Mines | Entered Materials 351 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 362 | -9/Materials | Lost 3 parts (1n1u1w) 489 | -9/Materials | Discovered new exit (range 18) 524 | -9/Materials | Entered another Materials area 524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -8/Materials | Lost 5 parts (3p1n1w) 691 | -8/Materials | Discovered new exit (range 17) 697 | -8/Materials | Identified exit to Factory 698 | -8/Materials | Entered Factory 698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 740 | -7/Factory | Discovered new exit (range 9) 740 | -7/Factory | Discovered new exit (range 16) 744 | -7/Factory | Identified exit to Factory 749 | -7/Factory | Identified exit to Lower Caves 751 | -7/Factory | Entered another Factory area 751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 829 | -6/Factory | Spotted B-75 Beast 971 | -6/Factory | Build established: Scout 980 | -6/Factory | Discovered new exit (range 22) 986 | -6/Factory | Identified exit to Factory 986 | -6/Factory | Entered another Factory area 986 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -5/Factory | Identified exit to DSF 1171 | -5/Factory | Entered DSF 1181 | -5/DSF | Discovered new exit (range 22) 1187 | -5/DSF | Additional patrols routed to DSF 1190 | -5/DSF | Identified exit to Factory 1190 | -5/DSF | Entered Factory 1190 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -4/Factory | Spotted B-86 Titan 1343 | -4/Factory | Sucked down chute 1343 | -4/Factory | Entered Waste 1360 | -4/Waste | Spotted C-40 Crusher 1372 | -4/Waste | Spotted C-40 Crusher 1387 | -4/Waste | Spotted C-40 Crusher 1399 | -4/Waste | Spotted C-40 Crusher 1399 | -4/Waste | Spotted C-40 Crusher 1407 | -4/Waste | Discovered new exit (range 14) 1407 | -4/Waste | Spotted C-40 Crusher 1410 | -4/Waste | Identified exit to Factory 1411 | -4/Waste | Entered Factory 1474 | -4/Factory | Spotted B-86 Titan 1482 | -4/Factory | Lost 4 parts (1p1n1u1w) 1533 | -4/Factory | Discovered new exit (range 17) 1580 | -4/Factory | Identified exit to Research 1580 | -4/Factory | Entered Research 1580 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1611 | -3/Research | Lost 5 parts (1p2n2u) 1747 | -3/Research | Build established: Sprinter 1970 | -3/Research | Lost 5 parts (1p2n2u) 2015 | -3/Research | Discovered new exit (range 6) 2032 | -3/Research | Identified exit to Research 2032 | -3/Research | Entered another Research area 2032 | -2/Research | Evolved 2 slots: Propulsion x2 2138 | -2/Research | Lost 3 parts (2n1u) 2305 | -2/Research | Spotted B-90 Cyclops 2319 | -2/Research | Spotted B-90 Cyclops 2338 | -2/Research | Discovered new exit (range 13) 2341 | -2/Research | Identified exit to Access 2341 | -2/Research | Entered Access 2341 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2422 | -1/Access | Spotted B-99 Colossus 2425 | -1/Access | Spotted B-99 Colossus 2448 | -1/Access | Lost 3 parts (2p1u) 2596 | -1/Access | Core integrity fell below 50% 2609 | -1/Access | Lost 15 parts (3p10n2u) 2652 | -1/Access | System corruption reached 10% 2670 | -1/Access | Core integrity fell below 20% 2685 | -1/Access | Lost 4 parts (3n1u) 2720 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 02704_ Sealed Freight Elevator disabled. 02706_ P-80 Master destroyed. 02709_ P-80 Master resets P-80 Master, system corruption cleaned. 02710_ Destroyed Adv. Heat Sink. 02714_ P-80 Master resets P-80 Master, system corruption cleaned. 02715_ Enh. Nova Cannon destroyed. 02716_ System corrupted: Matter fused (-7). 02719_ P-80 Master system corrupted by crushing effect. 02719_ P-80 Master knocked back. 02719_ C-57 Dissector knocked back. 02719_ P-80 Master knocked back. 02719_ R-10 Processor knocked back. 02719_ P-80 Master IFF system glitched. 02719_ P-80 Master resets P-80 Master, system corruption cleaned. 02720_ Imp. Heavy Siege Treads destroyed. 02720_ Lgt. Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###########?########??????????????????????? | | ???????# ! ] #?# #??????????????????????? | | ???????# #?# #??????????????????????? | | ???????# #?# "" #??????????????????????? | | ???????# #?# "" #??????????????????????? | | ############"####### "" #??????????????????????? | | % * # S #??????????????????????? | | ! + "" #??????????????????????? | | # "" #??????????????????????? | | ######/####### # "" #??????????????????????? | | ?#???????????# # #??????????????????????? | | #???????????+ # #??????????????????????? | | #???????????##### # !! #??????????????????????? | | #???????????????# # !! #??????????????????????? | | #???????????????# ########??????????????????????? | | #???????????????#+#####?????????????????????????? | | #???????????????# ######????????????????????? | | #???####????????# ## ###??????????????????? | | #??? ???????# # # ##########?????????? | | #???? ?####### p #????????? | | #???? "" # # #????????????? | | ##??? "" # "" # p #????????????? | | ???? Y" / T" + [p c """"" #????????????? | | ???????"" " # u @c """"" #????????????? | | ???????????# # cc """"" #????????????? | | ???????????#" ## """"" #????????????? | | ????????????# % ## # p"""" #????????????? | | ????????????# ## """" #????????????? | | ????????????# ####### !! #????????????? | | ????????????# #?????## = p #????????????? | | ????????????# #??????# H #????????????? | | ????????????# ######## #######??????????? | | ????????????# pp ???? | | ????????????# R ???? | | ????????????# ???? | | ????????????#########################+### ????? | | ??????????????######?????###?????????????????????? | | ??????????????# ??? #?????????????????????? | | ??????????????# ?? ! #?????????????????????? | | ??????????????# ?? #?????????????????????? | | ??????????????# #????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# "" #??????????????? ?????? | | ??????????????# """""" #??????????????# ????? | | ??????????????# """""" #??????????????# ???? | | ??????????????# "" #??????????????# ??? | | ??????????????# "" ???????????????# ### | | ???????????????? ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 120 Energy Generation 85 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? More Power To You Rockin' Loadout Slippery One Challenges ------------ None Game ------ Seed HeatTripodCarapace Manual? 0 Play Time 01:26:14 Cumulative 10.8 hours Start 2025.10.16 @ 21:27:01 End 2025.10.17 @ 01:06:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93cd8afe-49d5-4d02-ba6b-cc7585315ec3