Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.04 @ 21:39:27 Player: ILikeMonsters1890 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (167) 835 Value Destroyed (6863) 6863 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (2751) 2751 TOTAL SCORE: 20089 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 1479 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 150/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Wheel > --- UTILITY (12) ----- Transport Network Coupler Makeshift Salvage Targeting Computer Graphene Brace Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Seismic Detector Weapon Cycler Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Improved Shield Generator Improved Hacking Suite Heavy Beamcaster Heavy Beamcaster Phase Cannon Heavy Missile Launcher Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . . . 2 . 2 . . . 2 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . 1 . . . 1 . 1 . . . 2 . . . . . . 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 272 | 7 10 7 . . 1 10 29 30 . 2 3 36 9 1 . . 11 . 34 6 2 8 21 19 26 Power 26 | . 3 . . . . . 1 4 . . . 6 1 . . . . . 3 . . . 2 2 4 Engine 11 | . 3 . . . . . 1 1 . . . 2 . . . . . . 1 . . . 1 1 1 Core 10 | . . . . . . . . 3 . . . 3 . . . . . . 2 . . . 1 1 . Reactor 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 3 Propulsion 71 | 4 2 4 . . 1 3 4 8 . . 1 7 2 . . . 1 . 12 1 1 . 7 6 7 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 60 | 2 2 4 . . 1 3 4 8 . . 1 7 2 . . . 1 . 12 1 1 . 7 4 . Wheel 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 94 | 2 2 2 . . . 2 9 13 . . . 11 4 1 . . 8 . 16 1 1 4 4 5 9 Device 53 | 2 1 1 . . . . 4 7 . . . 6 3 1 . . 3 . 9 1 . 3 2 4 6 Storage 4 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Processor 10 | . . . . . . 1 . 1 . . . . . . . . 4 . . . . . 1 . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 26 | . . 1 . . . . 5 4 . . . 5 1 . . . 1 . 6 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 1 3 1 . . . 5 15 5 . 2 2 12 2 . . . 2 . 3 4 . 4 8 6 6 Energy Gun 51 | . . . . . . . 14 4 . 2 1 6 2 . . . 2 . 2 2 . 4 4 2 6 Energy Cannon 5 | . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . Ballistic Gun 8 | 1 2 1 . . . 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 13 | . 1 . . . . 1 . 1 . . 1 2 . . . . . . . 2 . . 3 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . . 5 . . . . 1 1 . . . 3 . . . . 3 . 2 1 Parts Lost 100 | . 3 . . . . . 8 10 . . . 7 . . . . . . 12 . 1 . 23 21 15 Power 15 | . 2 . . . . . 1 2 . . . 1 . . . . . . 2 . . . 3 3 1 Propulsion 34 | . . . . . . . 3 1 . . . 3 . . . . . . 6 . . . 8 8 5 Utility 38 | . 1 . . . . . 4 6 . . . 3 . . . . . . 3 . 1 . 9 4 7 Weapon 13 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 3 6 2 Highest Loss Streak 15 | . 2 . . . . . 4 2 . . . 3 . . . . . . 6 . 1 . 8 15 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 95 96 100 100 100 98 98 99 100 85 100 99 100 100 100 100 99 100 95 100 100 90 70 60 34 Engine 5 | . 13 11 11 11 11 9 8 10 7 7 7 6 . . . . . . 2 . . . 2 2 1 Core 3 | . . . . . . . . 3 7 7 7 4 . . . . . . 1 11 11 11 7 4 . Reactor 2 | . . . . . . . . . . . . . 12 13 13 13 13 13 5 . . . . . . Leg 27 | . 28 32 33 33 33 36 35 29 30 30 30 25 26 26 26 26 26 26 28 29 29 29 22 11 . Device 20 | . 10 13 11 11 11 9 17 18 23 23 23 26 26 26 26 26 25 26 27 28 29 29 8 13 11 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 6 5 . Processor 1 | . . . . . . 7 . 3 . . . . . . . . . . . . . . 3 5 10 Protection 8 | . . 5 11 11 11 9 9 7 7 7 7 12 13 13 13 13 13 13 10 11 11 11 2 . . Energy Gun 10 | . . . . . . . 16 15 15 1 14 12 13 13 13 13 12 13 10 10 11 2 6 7 4 Ballistic Gun 3 | . 27 22 22 22 22 17 1 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 22 27 27 27 27 37 39 50 48 48 48 63 75 75 75 75 75 75 86 77 78 78 78 77 21 Greatest Support 95 | 26 20 33 33 33 38 56 56 57 57 57 62 75 75 75 75 75 75 75 95 83 84 84 84 90 21 Greatest Overweight (x) 6 | . 1 . . . . . 1 1 . . . . 1 . . . . . 1 . . . 1 3 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 8 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 7 10 10 10 10 10 13 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Average Carried 12 | 4 8 9 10 10 9 10 14 14 14 14 14 14 14 15 15 14 14 15 13 14 14 14 9 7 3 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 10 10 10 10 13 15 14 14 14 15 14 15 15 15 15 15 15 15 15 15 15 6 5 1 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 3962 | 353 189 247 . . 46 149 304 392 15 . 105 386 83 40 5 . 11 99 321 100 61 70 421 316 249 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7250 | 168 234 379 . . 52 101 913 1277 53 . 83 836 . . . . . 30 840 242 105 318 685 713 221 Parts 318 | 12 18 26 . . 3 12 42 60 2 . 6 27 . . . . . . 29 11 4 2 27 25 12 Haulers Intercepted 8 | . 1 2 . . . . 2 1 . . . . . . . . . . 1 . . . . . 1 Recyclers Shooed 20 | 1 . 1 . . . 1 8 3 . . . 2 . . . . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 7 . . . 7 4 . 7 . 8 4 . 20 . . Prevented 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 131 | . 7 9 . . 1 4 14 20 . . 5 17 . . . . . . 12 10 2 . 22 6 2 Guns 81 | . 4 9 . . 1 1 14 16 . . 1 14 . . . . . . 11 2 2 . 2 2 2 Cannons 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 4 . AOE 40 | . 3 . . . . 3 . 4 . . 4 2 . . . . . . . 8 . . 16 . . Classes Destroyed 17 | 2 3 2 . . 1 1 1 3 1 . . . . . . . . 1 1 . . . 1 . . Worker 8 | . . . . . 1 . . 5 . . . . . . . . . . . . . . . 2 . Builder 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Tunneler 6 | 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 1 2 . . . . 2 1 . . . . . . . . . . 1 . . . . . 1 Recycler 7 | 1 . . . . . . 3 1 . . . . . . . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 31 | . 3 4 . . . 3 1 . . . 4 3 . . . . . . 1 4 . . 7 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 47 | . 4 3 . . 1 . 6 10 . . . 7 . . . . . . 3 5 . . 5 3 . Brawler 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . Duelist 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Sentry 23 | . . 1 . . . 1 6 3 . . 1 4 . . . . . . 4 . . . 2 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . . . . 2 . . . . . . . . . . 2 1 . . 4 2 . Programmer 9 | . . . . . . . . 3 . . . 2 . . . . . . 1 . 2 . . . 1 Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 4 . . 1 3 3 5 . . 4 4 . . . . . 1 3 5 2 . 10 8 1 Combat Bots Only 10 | . 4 4 . . 1 3 3 3 . . 4 4 . . . . . . 3 5 2 . 10 3 1 Max Kills in Single Turn 4 | 1 2 1 . . 1 3 1 4 1 . 2 2 . . . . . 1 1 4 1 . 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . 3 . 2 . . 2 2 . . . . . . . 4 . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Damage Taken 16353 | . 512 319 . . 102 192 1240 1569 . . 140 1430 . 55 . . . 15 2579 399 180 . 2177 2919 2525 Core 3052 | . 115 81 . . . 15 138 182 . . 15 90 . . . . . . 135 31 16 . 330 595 1309 Absorbed by Shields 1264 | . . . . . . . . . . . . 331 . 20 . . . 5 245 146 64 . 61 392 . Regen/Repaired (Parts) 473 | . . . . . . . . 76 . . . 174 164 27 15 . . . 17 . . . . . . Core Remaining (%) 69 | 100 54 . . . 79 . 72 . . . 71 . . . . . . 89 . . . . 48 42 . Volleys Fired 586 | 21 31 37 . . 9 17 70 74 4 . 11 75 . 4 . . 1 3 61 27 34 10 39 41 17 Largest 2 | 2 2 2 . . 2 2 2 2 2 . 2 2 . 2 . . 1 2 2 2 2 2 2 2 2 Hottest 169 | 40 40 40 . . 40 40 130 122 116 . 116 140 . 162 . . 81 162 162 162 162 161 166 168 169 Shots Fired 1108 | 42 58 74 . . 18 33 142 147 8 . 21 127 . 8 . . 1 6 121 49 68 19 62 71 33 Gun 1001 | 42 54 74 . . 18 32 142 145 8 . 18 118 . 8 . . 1 6 120 44 68 19 25 26 33 Cannon 64 | . . . . . . . . . . . . 5 . . . . . . 1 . . . 20 38 . Launcher 43 | . 4 . . . . 1 . 2 . . 3 4 . . . . . . . 5 . . 17 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 292 | 42 54 74 . . 18 32 34 . . . . . . . . . . . . . . . . 38 . Thermal 773 | . . . . . . . 108 145 8 . 18 123 . 8 . . 1 6 121 44 68 19 45 26 33 Explosive 43 | . 4 . . . . 1 . 2 . . 3 4 . . . . . . . 5 . . 17 7 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 6 9 15 . . 16 7 15 14 21 . 4 11 . 3 . . . 3 26 10 10 12 9 8 8 Robot Miss Streak 9 | 6 6 4 . . 2 4 9 4 . . 2 3 . 2 . . . 1 5 1 1 2 2 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . 1 . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Shots Hit Robots 673 | 23 33 48 . . 12 20 105 102 7 . 11 82 . 5 . . . 4 82 17 5 15 40 43 19 Core Hits 425 | 9 17 18 . . 5 8 89 52 1 . 10 49 . 1 . . . 3 32 18 4 11 60 30 8 Critical Kills 9 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . 7 . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 53 | 1 . 2 . . . . 2 7 2 . 4 7 . . . . . 1 6 1 1 2 3 13 1 Burn 39 | . . . . . . . 2 7 2 . 4 7 . . . . . 1 6 1 1 2 3 2 1 Destroy 14 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . 11 . Melee Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18654 | 248 552 561 . . 158 372 1487 2999 141 . 561 2077 . 117 . . . 93 2062 1423 166 538 3326 1278 495 Guns 11692 | 248 361 541 . . 134 170 1470 2184 141 . 228 1623 . 117 . . . 93 2032 349 166 538 363 444 490 Cannons 920 | . . . . . . . . . . . . 30 . . . . . . . . . . 455 435 . Explosions 5787 | . 180 . . . . 151 . 722 . . 333 424 . . . . . . . 1074 . . 2508 395 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 255 | . 11 20 . . 24 51 17 93 . . . . . . . . . . 30 . . . . 4 5 Kinetic 2106 | 248 361 541 . . 134 170 217 . . . . . . . . . . . . . . . . 435 . Thermal 10952 | . . . . . . . 1253 2630 141 . 228 1653 . 117 . . . 93 2032 349 166 538 818 444 490 Explosive 5341 | . 180 . . . . 151 . 276 . . 333 424 . . . . . . . 1074 . . 2508 395 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 8 8 8 8 1 1 1 1 1 1 . . . 2 2 2 3 . Average Corruption 2 | . . . . . . . 1 5 8 8 8 1 1 1 1 1 1 . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . . 16 45 4 2 9 3 3 2 3 1 . . . . 10 6 7 5 . Message Errors 30 | . . . . . . . 4 16 . . 2 1 . . 1 1 . . . . 3 1 1 . . Matter Fused 28 | . . . . . . . 3 15 2 . 1 . 2 2 . . . . . . 1 . 2 . . Heat Flow Errors 9 | . . . . . . . 1 1 . . 2 . . . . . . . . . 1 1 . 3 . Energy Discharges 13 | . . . . . . . 1 2 . 2 1 1 . . 1 . . . . . 2 2 . 1 . Parts Rejected 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . 5 1 . 1 . . . . . . . . . 2 . 1 . . Data Loss (major) 7 | . . . . . . . 2 . 1 . . . 1 . 1 . . . . . 1 . 1 . . Misfires 7 | . . . . . . . 2 2 . . 2 . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . 8 . . . . . . 210 . . . 52 . . . . . . . 4 . . 26 7 . Projectiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Explosions 301 | . 8 . . . . . . 210 . . . 52 . . . . . . . 4 . . 26 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 . Impact 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 704 | . . . . . . . . 78 . . . 214 . . . . . . . 18 . . 367 27 . Shots 17 | . . . . . . . . 1 . . . 4 . . . . . . . 2 . . 9 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 40 | . 6 2 . . 3 3 7 9 . . . . . . . . . . 4 . . . . 2 4 Kicked 36 | . 6 2 . . 3 3 7 9 . . . . . . . . . . 4 . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 52 30 . . 21 9 253 234 . . 151 104 . 282 . . 411 129 366 246 298 276 155 235 420 Average Temperature 81 | . 17 6 . . 8 9 42 91 . . 77 41 . 148 . . 175 61 76 105 131 122 45 92 198 Received Heat Transfer 3261 | . 297 54 . . 54 63 558 378 . . 6 300 . 24 . . . 6 874 123 9 . 165 251 99 Effects 8 | . . . . . . . . . . . . . . . . . 1 . 1 . 3 . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Parts Melted 42 | . . . . . . . 2 11 . . . 11 . . . . . . 8 1 2 . 3 3 1 Heat Transferred 20297 | . . . . . . . 2062 4666 407 . 740 3552 . 185 . . . 222 3626 555 259 858 1369 1019 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 814 | 30 270 315 47 . 70 159 205 655 . . . 311 98 814 . . . . 813 . . . . 197 228 Initial 195 | . 19 4 47 . . 27 22 68 . . . 117 98 68 . . . . 195 . . . . 31 71 Average 224 | 14 104 153 47 . 44 87 63 365 . . . 208 98 433 . . . . 578 . . . . 56 148 Maximum Alert Level 3 | . 1 1 . . . . 1 2 . . . 1 . 3 . . . . 3 . . . . . 1 Low Security (%) 62 | 100 88 80 100 . 100 100 99 38 . . . 34 100 38 . . . . 3 . . . . 100 79 Level 1 15 | . 11 19 . . . . . . . . . 65 . . . . . . 28 . . . . . 20 Level 2 18 | . . . . . . . . 61 . . . . . 51 . . . . 39 . . . . . . Level 3 3 | . . . . . . . . . . . . . . 9 . . . . 28 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 1 1 . . . 5 9 . . . 3 . 4 . . . . 14 . . . 1 3 4 Investigation 9 | . . . . . . . . 2 . . . . . 2 . . . . 3 . . . . . 2 Extermination 7 | . . . . . . . . 3 . . . 1 . . . . . . 1 . . . . 1 1 Reinforcement 20 | . 2 1 . . . . 1 4 . . . 2 . 2 . . . . 5 . . . . 2 1 Assault 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 . . Garrison 7 | . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Construction Impeded 5 | . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 15 | . 4 2 . . . 2 3 2 . . . . . . . . . . . . . . . . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Times Spotted 264 | . 16 12 . . 2 13 32 29 . . 7 23 . 4 3 . . 6 25 11 3 . 24 30 24 Peak Tracking Total 15 | . 7 5 . . 2 4 5 4 . . 4 4 . 2 2 . . 4 5 5 2 . 8 11 15 Tactical Retreats 17 | . 1 1 . . . 1 1 2 . . . 1 . . . . . . 1 . 1 . . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . . . . . . . 3 4 . . . 3 . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 4 . . . . 2 . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 50 | . 1 1 . . 3 . 1 18 . . . 4 . 18 . . . . 1 . . . 1 2 . Max in Single Turn 18 | . 1 1 . . . . 1 18 . . . 3 . . . . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 61 | . 7 2 . 1 . 1 8 10 . 3 . 10 . 5 . . . . 6 . 1 4 . 1 2 Terminals 31 | . 6 2 . . . 1 6 5 . . . 5 . 3 . . . . 3 . . . . . . Fabricators 5 | . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 Repair Stations 4 | . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . Recycling Units 7 | . 1 . . . . . 2 1 . . . 1 . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 Total Hacks 186 | . 28 6 . 4 . 4 23 23 . 22 . 20 . 13 . . . . 15 . 1 17 . 4 6 Successful 101 | . 14 2 . 4 . 2 11 9 . 22 . 5 . 8 . . . . 2 . 1 17 . 2 2 Failed 85 | . 14 4 . . . 2 12 14 . . . 15 . 5 . . . . 13 . . . . 2 4 Catastrophic 24 | . . . . . . . 2 5 . . . 8 . 3 . . . . 4 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 11 2 . . . 3 5 1 . . . 3 . 6 . . 1 . 11 . . . . 3 2 Terminals 87 | . 22 6 . . . 4 16 12 . . . 10 . 7 . . . . 10 . . . . . . Fabricators 12 | . . . . . . . . 5 . . . 3 . . . . . . 1 . . . . . 3 Repair Stations 10 | . . . . . . . . 4 . . . 4 . . . . . . 2 . . . . . . Recycling Units 24 | . 6 . . . . . 7 1 . . . 2 . 4 . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . . . 1 . 2 . . . . 2 . . . . . 3 Terminal Hacks 71 | . 11 2 . 4 . 2 5 3 . 22 . 1 . 3 . . . . . . 1 17 . . . Record 15 | . . . . 4 . . . . . 6 . . . . . . . . . . . 5 . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . 1 . . . . 1 . . 3 . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Network Status 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . Retrieve Components 5 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . . . 4 1 . . . 1 . 3 . . . . 2 . . . . 1 1 Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 Liberate 4 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . 2 . . . . . 4 . . . . . . 2 . . . . . . . . . 1 . Reject 5 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . Recyclers 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Used 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacking Detections 47 | . 7 2 . . . 1 8 9 . . . 10 . 2 . . . . 5 . . . . 1 2 Full Trace Events 10 | . . . . . . . 1 2 . . . . . 2 . . . . 3 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . 9 . . . . . . 14 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Time 45 | . . . . . . . . 26 . . . 19 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 . . . . . 14 . . . . . . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 26 | . . . 1 . . . . 2 . . 1 . 20 . . . . . 2 . . . . . . Largest Group 20 | . . . 1 1 1 . . 2 . . 1 1 20 20 17 16 14 14 15 . . . . . . Highest-Rated Group 786 | . . . 31 31 31 . . 74 . . 96 96 785 786 665 638 567 561 610 . . . . . . Highest-Rated Ally 96 | . . . 31 31 31 . . 37 . . 96 96 50 50 50 50 50 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 249 | . . . . . 4 . . 25 . . 8 2 . 46 16 10 . 33 105 . . . . . . Total Damage 6959 | . . . . . 328 . . 490 . . 241 47 . 1394 248 161 . 1118 2932 . . . . . . Kills 51 | . . . . . 1 . . 4 . . 2 1 . 14 4 1 . 7 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . . 1 . . . . . . . 1 . . . 1 2 2 . . 1 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . . . . . . 17 7 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Items 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Machines 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 15123 | 131 865 471 162 204 155 480 1504 2241 126 100 310 1496 332 239 307 279 1328 226 1022 610 693 232 601 644 365 Spaces Moved 9964 | 47 529 275 134 171 100 289 673 1441 97 84 231 1006 249 178 230 211 1019 163 592 422 464 153 385 360 461 Core 200 | . . . . . . . . . . . . . . . . . . . . . . . . 6 194 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9423 | 46 529 275 134 171 100 289 673 1441 97 84 231 1006 249 178 230 211 1019 163 592 422 464 153 385 281 . Wheels 77 | 1 . . . . . . . . . . . . . . . . . . . . . . . 73 3 Hover 168 | . . . . . . . . . . . . . . . . . . . . . . . . . 168 Flight 96 | . . . . . . . . . . . . . . . . . . . . . . . . . 96 Fastest Speed 40 | 90 120 120 120 120 120 120 120 115 115 115 115 115 125 125 125 125 125 125 120 120 120 120 120 50 40 Average Speed 118 | 119 123 120 120 120 120 120 120 118 115 115 115 117 125 125 125 125 125 125 122 120 120 120 120 132 55 Slowest Speed 350 | 120 190 120 120 120 120 120 190 193 115 115 115 125 196 125 125 125 125 125 193 120 120 120 190 260 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 4 77 27 37 59 34 20 54 29 19 69 35 28 89 6 48 34 84 35 14 62 64 60 47 8 15 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . 3 1 . . Known Exits Taken 10 | . 1 . . . . 1 1 1 . . . . . 1 1 . 1 1 . . . . 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . . 1 1 1 . . . . 1 . . 1 1 1 1 . . . Scrap Searched 15 | . . . 1 . . . . . . . 3 . . . . 2 1 2 . 4 1 . 1 . . Spaces Dug 86 | . . . . . . . . . . . . 2 . . . . . . 3 34 32 . . 15 . Terrain Destroyed 515 | . 10 . . . . 9 . 54 . . 27 52 . . . . . . 3 100 32 . 158 70 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . . . . . . . . 2 . . . . . . 3 21 32 . 6 . . AOE 451 | . 10 . . . . 9 . 54 . . 27 50 . . . . . . . 79 . . 152 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 12289 | 83 699 350 135 170 119 391 1236 1826 103 87 255 1196 274 189 249 227 1077 183 791 485 547 185 456 443 533 Wait 1136 | . 88 24 2 . 2 68 413 226 3 . 9 31 3 6 20 13 23 14 77 30 48 4 11 4 17 Move 9934 | 46 528 274 133 170 99 288 672 1440 96 83 230 1006 248 177 229 210 1018 162 591 421 463 152 384 359 455 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 124 | 4 19 2 . . 2 3 20 20 . . 1 14 3 . . 2 6 2 11 . . 1 1 10 3 Fast Attach 87 | 2 2 4 . . . 1 8 6 . 2 1 9 3 . . . 6 . 6 . . 7 5 11 14 Attach 84 | . 2 1 . . . 1 9 12 . . . 9 . . . . 3 . 13 1 1 2 10 8 12 Detach 16 | . . . . . . . 3 . . . . 1 1 . . . 1 . 2 . . 2 . 1 5 Swap 103 | 5 6 2 . . 1 8 12 12 . . 2 18 6 1 . . 2 . 15 5 1 . 6 1 . Drop 155 | 5 17 4 . . 3 2 20 18 . 2 1 23 10 1 . 2 17 2 11 1 . 7 . 6 3 Fire 586 | 21 31 37 . . 9 17 70 74 4 . 11 75 . 4 . . 1 3 61 27 34 10 39 41 17 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 36 | . 6 2 . . 3 3 7 9 . . . . . . . . . . 4 . . . . 2 . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 19 | . . . . . . . . 9 . . . 10 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 2) 132 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered new exit (range 12) 796 | -10/Materials | Identified exit to Materials 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -9/Materials | Discovered new exit (range 9) 1468 | -9/Materials | Entered Mines 1570 | -9/Mines | Learned 2 Materials zone layouts 1571 | -9/Mines | Met a Derelict testing a Signal Generator 1623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1623 | -9/Mines | Discovered new exit (range 5) 1630 | -9/Mines | Entered Exiles 1630 | -9/Exiles | Accompanied by 1 ally 1647 | -9/Exiles | Discovered new exit (range 15) 1663 | -9/Exiles | Met 8R-AWN 1683 | -9/Exiles | Met EX-HEX 1728 | -9/Exiles | Met EX-DEC 1767 | -9/Exiles | Met EX-BIN 1789 | -9/Exiles | Learned location of Zion (-6) 1825 | -9/Exiles | Discovered new exit (range 10) 1834 | -9/Exiles | Entered Mines 1834 | -8/Mines | Accompanied by 1 ally 1981 | -8/Mines | Discovered new exit (range 6) 1989 | -8/Mines | Entered Materials 1989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1990 | -8/Materials | Identified exit to Factory 2351 | -8/Materials | Build established: Scavenger-Mutant 2364 | -8/Materials | Discovered new exit (range 17) 2433 | -8/Materials | Identified exit to Storage 2469 | -8/Materials | Entered Storage 2571 | -8/Storage | Lost 4 parts (2n2u) 2788 | -8/Storage | Identified exit to Recycling 2828 | -8/Storage | Build established: Mutant 2993 | -8/Storage | Garrison activated, responded to threat 3074 | -8/Storage | Lost 3 parts (1p1n1u) 3316 | -8/Storage | Build established: Scavenger-Mutant 3585 | -8/Storage | Garrison activated, responded to threat 3973 | -8/Storage | Entered Factory 3973 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4113 | -7/Factory | Repaired Lgt. Armor Plating 4488 | -7/Factory | Build established: Mutant 5135 | -7/Factory | Discovered new exit (range 16) 5146 | -7/Factory | Build established: Scavenger-Mutant 5929 | -7/Factory | Discovered new exit (range 11) 6162 | -7/Factory | Identified exit to Lower Caves 6214 | -7/Factory | Entered Lower Caves 6326 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6340 | -7/Lower Caves | Entered Data Miner 6340 | -7/Data Miner | Discovered new exit (range 6) 6367 | -7/Data Miner | Met Data Miner 6389 | -7/Data Miner | Learned location of Section 7 (-2) 6389 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6406 | -7/Data Miner | Received God Mode back door access code from Data Miner 6440 | -7/Data Miner | Entered Proximity Caves 6495 | -6/Proximity Caves | Learned Factory garrison access intel 6587 | -6/Proximity Caves | Escorted by Enhanced Grunt 6645 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6734 | -6/Proximity Caves | Discovered new exit (range 15) 6750 | -6/Proximity Caves | Entered Factory 6750 | -6/Factory | Accompanied by 1 ally 6750 | -6/Factory | Evolved 2 slots: Utility x2 6751 | -6/Factory | Loaded intel: 4 garrison access locations 6784 | -6/Factory | Discovered new exit (range 16) 7075 | -6/Factory | Discovered new exit (range 6) 7117 | -6/Factory | Lost 3 parts (2n1u) 7220 | -6/Factory | Discovered new exit (range 9) 7286 | -6/Factory | Repaired Hrd. Medium Armor Plating 7455 | -6/Factory | Lost 3 parts (1p1n1u) 7840 | -6/Factory | Discovered new exit (range 16) 8246 | -6/Factory | Sucked down chute 8246 | -6/Factory | Entered Waste 8247 | -6/Waste | Joined by Warlord forces that had cleared the area 8556 | -6/Waste | Discovered new exit (range 10) 8578 | -6/Waste | Entered Factory 8578 | -6/Factory | Accompanied by 20 allies 8644 | -6/Factory | Identified exit to DSF 8674 | -6/Factory | Discovered new exit (range 9) 8739 | -6/Factory | Identified exit to Lower Caves 8739 | -6/Factory | Identified exit to Extension 8817 | -6/Factory | Entered Lower Caves 8817 | -6/Lower Caves | Accompanied by 17 allies 9013 | -6/Lower Caves | Identified exit to Lower Caves 9038 | -6/Lower Caves | Encountered a Warlord checkpoint 9124 | -6/Lower Caves | Entered another Lower Caves area 9124 | -6/Lower Caves | Accompanied by 16 allies 9137 | -6/Lower Caves | Encountered a Warlord checkpoint 9226 | -6/Lower Caves | Identified exit to Factory 9285 | -6/Lower Caves | Learned 12 Factory zone layouts 9377 | -6/Lower Caves | Discovered new exit (range 9) 9403 | -6/Lower Caves | Entered Zion 9403 | -6/Zion | Accompanied by 14 allies 9447 | -6/Zion | Identified exit to Proximity Caves 9461 | -6/Zion | System corruption cleaned by Quarantine Array 9665 | -6/Zion | Given the Hacking Drone Bay 9749 | -6/Zion | Learned Factory garrison access intel 10053 | -6/Zion | Learned Factory trap positions 10233 | -6/Zion | Received a visual enhancement algorithm 10288 | -6/Zion | Given A8's code to call for help 10515 | -6/Zion | Found Prototype Processor 10515 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10522 | -6/Zion | Found Prototype Processor 10524 | -6/Zion | Identified Exp. Targeting Computer 10731 | -6/Zion | Entered Proximity Caves 10731 | -5/Proximity Caves | Accompanied by 14 allies 10933 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10957 | -5/Proximity Caves | Entered Factory 10957 | -5/Factory | Accompanied by 13 allies 10957 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10958 | -5/Factory | Identified exit to Factory 10959 | -5/Factory | Loaded intel: 114 trap records 10960 | -5/Factory | Loaded intel: 4 garrison access locations 11335 | -5/Factory | Garrison activated, responded to threat 11445 | -5/Factory | Discovered new exit (range 14) 11491 | -5/Factory | Lost 6 parts (2p2n2u) 11645 | -5/Factory | Lost 4 parts (3n1u) 11760 | -5/Factory | Incoming assault squad redirected 11857 | -5/Factory | First assault squad dispatched 11979 | -5/Factory | Entered Upper Caves 12090 | -5/Upper Caves | Learned 8 Factory zone layouts 12582 | -5/Upper Caves | Discovered new exit (range 8) 12589 | -5/Upper Caves | Entered another Upper Caves area 12846 | -5/Upper Caves | Spotted B-75 Beast 13004 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13269 | -5/Upper Caves | Discovered new exit (range 11) 13282 | -5/Upper Caves | Entered Zhirov 13283 | -5/Zhirov | Discovered new exit (range 3) 13305 | -5/Zhirov | Met Zhirov 13327 | -5/Zhirov | Learned location of Quarantine (-3) 13327 | -5/Zhirov | Learned location of Testing (-2) 13327 | -5/Zhirov | Learned location of Command (-1) 13337 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13356 | -5/Zhirov | Found Alien Artifact 13371 | -5/Zhirov | Found Alien Artifact 13371 | -5/Zhirov | Identified Integrated Reactor 13371 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13514 | -5/Zhirov | Entered Proximity Caves 13526 | -4/Proximity Caves | Learned location of Armory (-4) 13581 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13634 | -4/Proximity Caves | Destroyed 8 combat bots 13635 | -4/Proximity Caves | Lost 5 parts (5u) 13717 | -4/Proximity Caves | Destroyed 10 combat bots 13719 | -4/Proximity Caves | Lost 8 parts (4n2u2w) 13781 | -4/Proximity Caves | Learned Research emergency access door positions 13840 | -4/Proximity Caves | Lost 6 parts (2p3n1u) 13958 | -4/Proximity Caves | Core integrity fell below 50% 14115 | -4/Proximity Caves | Entered Factory 14115 | -4/Factory | Evolved 2 slots: Utility x2 14116 | -4/Factory | Identified exit to Research 14143 | -4/Factory | Lost 3 parts (1p1u1w) 14206 | -4/Factory | Discovered new exit (range 8) 14666 | -4/Factory | Spotted Executioner 14667 | -4/Factory | Cargo convoy interrupted 14668 | -4/Factory | Identified Transdimensional Reconstructor 14668 | -4/Factory | Warped through subspace 14684 | -4/Factory | Incoming assault squad redirected 14692 | -4/Factory | Incoming assault squad redirected 14756 | -4/Factory | Core integrity fell below 50% 14759 | -4/Factory | Entered Research 14759 | -3/Research | Evolved 2 slots: Utility x2 14784 | -3/Research | Spotted B-86 Titan 14786 | -3/Research | Lost 15 parts (2p6n3u4w) 15043 | -3/Research | Core integrity fell below 50% 15076 | -3/Research | Lost 9 parts (1p3n3u2w) 15085 | -3/Research | Core integrity fell below 20% 15117 | -3/Research | Incoming investigation squad redirected 15124 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15097_ ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. 15104_ Acquired Imp. System Guard. 15105_ S-43 Plague destroyed. 15108_ Acquired Imp. Phase Shifter. 15110_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 15110_ Impulse Thruster destroyed. 15111_ P-80 Master resets S-43 Plague, system corruption cleaned. 15112_ Slammed into S-43 Plague. 15113_ Imp. Phase Shifter destroyed. 15113_ Slammed into S-43 Plague. 15113_ Destabilizing: System interference. 15113_ Transmission Jammer temporarily disabled. 15113_ Mak. Salvage Targeting Computer temporarily disabled. 15114_ Acquired Xenon Bombardment Thruster. 15117_ ALERT: Higher priority target reported, redirecting investigation. 15120_ Xenon Bombardment Thruster destroyed. 15121_ Transmission Jammer destroyed. 15123_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????###########???????????? | | ######???????????????# #???????????? | | #???????????????# #???????????? | | #?########??????# "" #???????????? | | ## / =#??????# F" #???????????? | | ## #??????# ^ " #???????????? | | # ## """ #??????# "" ############# | | # ## """ #??????# + + ! # | | # ## """ ######?# # # # | | # ## """ # #######+##### # " # | | # ## """ w @ ph # """ # | | # ## # Y p g g G # | | / ##! # ############+#+#h """ ]# | | # ## # #?????????# #! " # | | # ## ! # #?????????# # =# | | # ######/### #?????????# # # | | # #?????????# ##/####### | | # #?????????# ## #?????? | | # #?????????# ## #?????? | | # +?????????# ## #?????? | | ############### #?????????# =/% #?????? | | ??????????????# #?????????# [####?????? | | ??????????????# #?????????######????????? | | ??????????????# ??????????????????????? | | ??????????????# ?????????????????????? | | ??????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ????????????????????#??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 43 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 825 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Armor Integrity Analysis 50 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Mak. Trap Scanner | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAssaultAutohacker Manual? 0 Play Time 02:38:42 Cumulative 247.3 hours Start 2023.12.03 @ 23:15:46 End 2023.12.04 @ 21:39:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0 Lore% 83 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b5abfaa-208b-4bff-a5fb-00d617f9b493