Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 23:02:14 Player: JackZewap Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (20) 100 Value Destroyed (527) 527 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 7386 Bonus ------- Pacifist 200 High Alert Combat Kills 39 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Melee Analysis Suite Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Graphene Brace Improved Component Analysis Suite Improved System Guard Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Cooling System Improved Trap Scanner Enhanced Optical Array Melee Analysis Suite Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Improved Component Analysis Suite Improved System Guard [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Reaction Control System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Spear Energy Gun Medium Laser Energy Cannon Matter Neutralizer Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Slots Evolved 12 | . . . 4 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 3 . . . . . . . . . 1 . Utility 7 | . . . 1 2 . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 93 | 6 5 . 20 7 3 5 2 3 12 12 1 . 14 3 Power 11 | 1 . . 1 . . 2 . . 2 1 . . 4 . Engine 4 | 1 . . . . . 1 . . 2 . . . . . Core 5 | . . . 1 . . 1 . . . 1 . . 2 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 30 | 2 2 . 7 . 3 1 1 . 5 1 1 . 6 1 Treads 4 | 2 . . . . . . . . . . 1 . 1 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 25 | . 2 . 7 . 3 1 1 . 5 1 . . 5 . Utility 32 | 1 . . 6 5 . . 1 2 4 10 . . 2 1 Device 15 | . . . 3 2 . . 1 1 . 5 . . 2 1 Storage 5 | 1 . . 1 1 . . . . . 2 . . . . Processor 6 | . . . 2 . . . . 1 2 1 . . . . Hackware 6 | . . . . 2 . . . . 2 2 . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 3 . 6 2 . 2 . 1 1 . . . 2 1 Energy Gun 6 | 2 3 . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 5 1 . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 1 . . . . . Piercing Weapon 3 | . . . . 1 . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 22 | . . . 1 . . . . . 3 8 . . 8 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 10 | . . . 1 . . . . . 1 3 . . 4 1 Utility 10 | . . . . . . . . . 2 3 . . 4 1 Weapon 1 | . . . . . . . . . . 1 . . . . Highest Loss Streak 7 | . . . 1 . . . . . 2 6 . . 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 60 57 76 88 84 92 100 100 96 87 58 58 51 31 Engine 3 | . 14 14 1 . . 3 7 7 6 3 . . . . Core 1 | . . . 7 4 . . . . . . 5 5 1 . Flight 30 | . 25 28 36 38 38 38 38 38 29 23 5 5 8 . Device 4 | . . . 5 5 . . 1 3 6 10 11 11 8 9 Storage 9 | . 14 14 9 9 15 15 15 11 6 5 . . . . Processor 8 | . . . 11 7 7 7 5 6 12 11 11 11 10 10 Hackware 13 | . . . . 14 15 15 15 15 19 22 23 23 18 5 Slashing Weapon 2 | . . . . . . 2 7 7 6 5 . . . . Piercing Weapon 3 | . . . . 1 7 7 7 7 6 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 33 | 12 14 8 19 23 13 26 27 27 30 33 8 8 24 4 Greatest Support 40 | 40 40 8 27 28 30 32 34 34 34 28 13 13 35 12 Greatest Overweight (x) 4 | . 3 . 1 . 1 4 . . 1 1 2 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 8 8 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | . 7 8 8 9 10 10 10 10 10 10 5 5 5 5 Average Carried 8 | . 6 5 7 6 9 9 9 9 9 9 3 5 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | . 7 5 8 9 10 10 9 10 10 3 5 5 5 5 Class Distribution -------------------- 41% | Hacker-Mutant 28% | Hacker-Sprinter 12% | Sprinter 10% | Hacker-Gladiator 7% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Subcaves Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Matter Collected 895 | 233 . 77 145 120 30 50 . 50 110 30 . . . 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 803 | . . . 140 273 56 27 . 20 179 58 . . . 50 Parts 45 | . . . 2 10 1 2 . 3 15 7 . . . 5 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 4 . . 1 4 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Combat Hostiles Destroyed 13 | . . . 1 3 . . . 2 4 1 . . . 2 Melee 13 | . . . 1 3 . . . 2 4 1 . . . 2 Classes Destroyed 10 | . . . 3 2 . 1 . 1 2 1 . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . Drone 2 | . . . . . . . . 2 . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 6 | . . . . . . . . . 4 . . . . 2 Grunt 3 | . . . . 3 . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 4 | . . . 1 2 . . . 2 4 1 . . . 2 Combat Bots Only 3 | . . . 1 2 . . . 2 3 1 . . . 2 Max Kills in Single Turn 1 | . . . 1 1 . 1 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Hostile Shots Fired 282 | . 1 3 20 20 . 3 9 4 33 53 . . 112 24 Missed 125 | . 1 3 10 11 . 1 6 4 20 21 . . 40 8 Damage Taken 2997 | . . . 141 118 . 31 138 . 219 698 . . 1349 303 Core 1572 | . . . 16 71 . 31 48 . 18 234 . . 971 183 Absorbed by Shields 58 | . . . . . . . . . . 58 . . . . Regen/Repaired (Parts) 71 | . . . . 30 . . . . 27 . . . 14 . Core Remaining (%) 91 | 100 . 100 97 . . . . 78 97 . . 76 . . Volleys Fired 9 | . 2 . 3 . . . . . . . . . 4 . Largest 1 | . 1 . 1 . . . . . . . . . 1 . Hottest 105 | . 65 . 50 . . . . . . . . . 105 . Shots Fired 9 | . 2 . 3 . . . . . . . . . 4 . Gun 5 | . 2 . 3 . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . 4 . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 6 | . 2 . . . . . . . . . . . 4 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . . . . . . . Robot Hit Streak 3 | . 3 . 2 . . . . . . . . . . . Robot Miss Streak 6 | . 6 . 3 . . . . . . . . . 6 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 45 | . 2 . 5 16 1 1 1 3 10 3 . . . 3 Core Hits 25 | . 3 . 2 5 . 1 . 1 6 3 . . 1 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . 2 . . . 1 . 1 . . . . Sever 1 | . . . . . . . . . . 1 . . . . Impale 3 | . . . . 2 . . . 1 . . . . . . Melee Attacks 125 | . . . 5 29 1 5 1 8 36 24 . . 3 13 Impact 20 | . . . 5 15 . . . . . . . . . . Slashing 46 | . . . . . . . . . 22 24 . . . . Piercing 59 | . . . . 14 1 5 1 8 14 . . . 3 13 Sneak Attacks 11 | . . . 3 4 . 1 1 1 1 . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . Damage Inflicted 2293 | . 20 . 335 838 75 58 53 170 456 118 . . 46 124 Guns 51 | . 20 . 31 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2185 | . . . 304 838 75 58 53 170 456 118 . . . 113 Ramming 57 | . . . . . . . . . . . . . 46 11 Kinetic . | . . . . . . . . . . . . . . . Thermal 20 | . 20 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 31 | . . . 31 . . . . . . . . . . . Impact 694 | . . . 304 390 . . . . . . . . . . Slashing 466 | . . . . . . . . . 348 118 . . . . Piercing 1025 | . . . . 448 75 58 53 170 108 . . . . 113 Highest Corruption 7 | . 3 3 . . . . . . 7 2 2 2 1 1 Average Corruption 3 | . 2 3 . . . . . . 7 2 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . 4 1 . . . . . . 5 1 2 . . . Message Errors 2 | . 1 . . . . . . . 1 . . . . . Heat Flow Errors 6 | . 2 . . . . . . . 2 1 1 . . . Energy Discharges 2 | . 1 . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . 1 . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 436 | . . . 138 96 62 . . 84 56 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 436 | . . . 138 96 62 . . 84 56 . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . . . . 20 5 Shots . | . . . . . . . . . . . . . . . Rammed 13 | . . . . . . . . . . . . . 10 3 Targets Rammed 13 | . . . . . . . . . . . . . 10 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 281 | . 281 . 45 45 . 3 3 . 182 175 142 . 54 . Average Temperature 17 | . 97 . 18 7 . 2 2 . 71 78 79 . 23 . Received Heat Transfer 620 | . . . 45 63 . 18 . . 12 175 . . 238 69 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . Impact Corruptions 8 | . . . 5 3 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Peak Influence 601 | . 60 . 245 601 . . . . 562 332 86 60 80 99 Initial 337 | . . . 15 111 . . . . 337 133 86 60 29 21 Average 172 | . 44 . 128 304 . . . . 352 178 86 60 26 44 Maximum Alert Level 2 | . . . 1 2 . . . . 2 1 . . . . Low Security (%) 65 | 100 100 . 80 36 . . . . 16 62 100 100 100 100 Level 1 22 | . . . 19 36 . . . . 41 37 . . . . Level 2 11 | . . . . 26 . . . . 42 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 3 . . . . 4 3 . . 1 . Investigation 5 | . . . . . . . . . 2 2 . . 1 . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 9 | . 2 . 2 3 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Distress Signals 6 | . 1 . 3 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 164 | . 6 2 32 21 3 6 4 11 16 24 1 . 24 14 Peak Tracking Total 18 | . 3 2 18 6 3 3 4 9 7 14 1 . 16 13 Tactical Retreats 35 | . 1 . 8 6 2 2 . 4 2 6 . . 3 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Traps Triggered 5 | . 2 . . . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . Reused 3 | . . . 2 . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . Triggered 8 | . . 5 2 . . . . . 1 . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Machines Accessed 34 | . . . 3 8 1 3 4 . 9 4 . . 2 . Terminals 12 | . . . 2 4 . . . . 4 2 . . . . Fabricators 4 | . . . . 1 . . . . 1 1 . . 1 . Repair Stations 5 | . . . . 1 . . . . 3 . . . 1 . Recycling Units 3 | . . . 1 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Total Hacks 109 | . . . 6 20 1 12 30 . 23 13 . . 4 . Successful 82 | . . . 5 14 1 12 30 . 10 6 . . 4 . Failed 27 | . . . 1 6 . . . . 13 7 . . . . Catastrophic 3 | . . . 1 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . . . 5 8 . . . . 3 4 . . . . Terminals 40 | . . . 5 14 . . . . 14 7 . . . . Fabricators 9 | . . . . 1 . . . . 2 4 . . 2 . Repair Stations 10 | . . . . 2 . . . . 6 . . . 2 . Recycling Units 4 | . . . 1 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 2 . . . . Terminal Hacks 61 | . . . 2 8 1 12 30 . 5 3 . . . . Record 21 | . . . . . . 10 11 . . . . . . . Part Schematic 12 | . . . . . . . 12 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . . . . 1 . . 3 . 2 1 . . . . Open Door 3 | . . . . . 1 2 . . . . . . . . Open DSF 2 | . . . . 2 . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . 1 . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 1 . . . . Fabricator Hacks 5 | . . . . 1 . . . . 1 1 . . 2 . Network Status 1 | . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 3 | . . . . . . . . . 1 1 . . 1 . Repair Station Hacks 7 | . . . . 2 . . . . 3 . . . 2 . Scan Component 4 | . . . . 1 . . . . 2 . . . 1 . Repair 3 | . . . . 1 . . . . 1 . . . 1 . Recycling Unit Hacks 3 | . . . 1 1 . . . . 1 . . . . . Report Inventory 2 | . . . . 1 . . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 2 . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . 2 1 . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 14 | . . . 1 2 . . . . 7 3 . . 1 . Full Trace Events 5 | . . . . . . . . . 2 2 . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . Total Robot Build Rating 15 | . . . . . . . . . . 15 . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . 95 . . . 106 . Total Part Build Rating 22 | . . . . . . . . . 10 . . . 12 . Parts Repaired 3 | . . . . 1 . . . . 1 . . . 1 . Time 185 | . . . . 38 . . . . 44 . . . 103 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Total Allies 3 | . . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . . 3 . . . . Highest-Rated Group 87 | . . . . . . . . . . 87 . . . . Highest-Rated Ally 29 | . . . . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . . . . Total Damage 155 | . . . . . . . . . . 155 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Turns Passed 4981 | 70 320 84 474 398 497 710 39 691 581 473 75 24 461 84 Spaces Moved 7271 | 40 350 184 851 835 715 1480 104 848 813 470 79 59 362 81 Core 261 | 2 . . . . . 34 . . . . 35 . 142 48 Treads 59 | 38 16 . . . . . . . . . . . 5 . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . . . . 33 Flight 6918 | . 334 184 851 835 715 1446 104 848 813 470 44 59 215 . Fastest Speed 23 | 50 32 32 23 23 27 31 31 34 28 27 40 40 33 50 Average Speed 36 | 154 38 32 35 26 32 37 31 34 39 30 88 40 45 54 Slowest Speed 285 | 160 275 32 106 27 117 250 34 34 122 102 150 40 285 60 Overloaded Moves 48 | . . . 11 37 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . 2 . 6 10 . . 1 1 1 3 . . 2 . Cave-ins Triggered 2 | . . . . . . . . . 1 1 . . . . Exploration Rate (%) 40 | 4 41 14 58 27 79 89 81 77 33 16 66 2 14 7 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 19 | . . 7 . . 4 4 . 4 . . . . . . Spaces Dug 59 | . . . 1 10 . 2 . 1 18 20 . . 3 4 Terrain Destroyed 62 | . . . 1 10 . 2 . 1 18 20 . . 6 4 Melee 59 | . . . 1 10 . 2 . 1 18 20 . . 3 4 Projectile 3 | . . . . . . . . . . . . . 3 . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Was Fac Fac Arm Total 9383 | 45 531 210 1012 946 975 1630 106 1237 1036 766 83 58 647 101 Wait 1747 | . 167 21 93 79 251 128 . 374 165 227 . . 242 . Move 7208 | 39 345 183 838 815 714 1479 101 845 810 464 78 58 358 81 Hop 25 | . 2 . 6 9 . . 1 1 1 3 . . 2 . Pick Up 50 | . 3 2 18 3 3 5 . 2 8 2 2 . 2 . Fast Attach 44 | 6 2 . 8 1 . 3 . 1 8 3 1 . 9 2 Attach 30 | . 1 . 6 6 . . 1 . 2 8 . . 5 1 Detach 31 | . 5 . 6 4 . . 1 1 1 6 1 . 5 1 Swap 19 | . 2 . 6 . 3 2 1 2 2 1 . . . . Drop 72 | . 2 4 21 . 3 8 . 3 12 10 1 . 8 . Fire 9 | . 2 . 3 . . . . . . . . . 4 . Melee 116 | . . . 5 29 1 5 1 8 27 24 . . 3 13 Ram 12 | . . . . . . . . . . . . . 9 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Waste -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 180 | -10/Materials | Discovered new exit (range 15) 387 | -10/Materials | Discovered new exit (range 11) 391 | -10/Materials | Entered Subcaves 392 | -10/Subcaves | Build established: Sprinter 472 | -10/Subcaves | Discovered new exit (range 8) 475 | -10/Subcaves | Entered Materials 475 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 947 | -8/Materials | Discovered new exit (range 5) 949 | -8/Materials | Entered Factory 949 | -7/Factory | Evolved 2 slots: Utility x2 957 | -7/Factory | Identified exit to DSF 1018 | -7/Factory | Identified exit to DSF 1098 | -7/Factory | Discovered new exit (range 16) 1098 | -7/Factory | Discovered new exit (range 17) 1125 | -7/Factory | Discovered new exit (range 5) 1196 | -7/Factory | Build established: Hacker-Sprinter 1263 | -7/Factory | Repaired Nuclear Core? 1347 | -7/Factory | Entered Lower Caves 1719 | -7/Lower Caves | Encountered a Warlord checkpoint 1747 | -7/Lower Caves | Spotted B-75 Beast 1773 | -7/Lower Caves | Discovered new exit (range 15) 1844 | -7/Lower Caves | Entered another Lower Caves area 1853 | -7/Lower Caves | Build established: Hacker-Mutant 1863 | -7/Lower Caves | Learned location of 1 exit from Factory 1863 | -7/Lower Caves | Learned location of Armory (-4) 1863 | -7/Lower Caves | Learned Factory trap positions 1863 | -7/Lower Caves | Learned Armory emergency access door positions 1863 | -7/Lower Caves | Learned Research security intel 1863 | -7/Lower Caves | Learned Extension security intel 1863 | -7/Lower Caves | Learned Factory terminal intel 2166 | -7/Lower Caves | Lost 3 allies 2194 | -7/Lower Caves | Learned Factory garrison access intel 2205 | -7/Lower Caves | Encountered a Warlord checkpoint 2213 | -7/Lower Caves | Learned Factory stockpile data 2453 | -7/Lower Caves | Build established: Hacker-Sprinter 2502 | -7/Lower Caves | Discovered new exit (range 19) 2554 | -7/Lower Caves | Entered Data Miner 2554 | -7/Data Miner | Discovered new exit (range 6) 2559 | -7/Data Miner | Met Data Miner 2568 | -7/Data Miner | Learned location of Section 7 (-2) 2568 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2575 | -7/Data Miner | Received God Mode back door access code from Data Miner 2586 | -7/Data Miner | Data Conduit disabled 2593 | -7/Data Miner | Entered Proximity Caves 2595 | -6/Proximity Caves | Spotter reported a threat 2596 | -6/Proximity Caves | Spotter reported a threat 2629 | -6/Proximity Caves | Learned location of 1 exit from Factory 2651 | -6/Proximity Caves | Learned location of Extension (-4) 2694 | -6/Proximity Caves | Spotted B-75 Beast 2872 | -6/Proximity Caves | Build established: Hacker-Mutant 3266 | -6/Proximity Caves | Discovered new exit (range 10) 3284 | -6/Proximity Caves | Entered Factory 3284 | -6/Factory | Evolved 2 slots: Utility x2 3285 | -6/Factory | Identified exit to Lower Caves 3286 | -6/Factory | Identified exit to Factory 3287 | -6/Factory | Loaded intel: 82 trap records 3289 | -6/Factory | Loaded intel: 26 terminal locations 3290 | -6/Factory | Loaded intel: 4 garrison access locations 3453 | -6/Factory | Fabricated Energy Well (x2) 3544 | -6/Factory | System Shield fried by hacking feedback 3594 | -6/Factory | Build established: Hacker-Gladiator 3634 | -6/Factory | Search patrols dispatched 3646 | -6/Factory | Crushed by falling debris 3736 | -6/Factory | Repaired Xenon Bombardment Thruster 3865 | -6/Factory | Entered another Factory area 3865 | -5/Factory | Evolved 2 slots: Utility x2 4094 | -5/Factory | Build established: Hacker-Sprinter 4184 | -5/Factory | Fabricated G-50 Soldier? 4255 | -5/Factory | Crushed by falling debris 4286 | -5/Factory | Lost 6 parts (1p3n2u) 4338 | -5/Factory | Sucked down chute 4338 | -5/Factory | Entered Waste 4342 | -5/Waste | Spotted C-40 Crusher 4347 | -5/Waste | Spotted C-40 Crusher 4347 | -5/Waste | Spotted C-40 Crusher 4351 | -5/Waste | Spotted C-40 Crusher 4394 | -5/Waste | Discovered new exit (range 13) 4396 | -5/Waste | Spotted C-40 Crusher 4413 | -5/Waste | Entered Factory 4420 | -5/Factory | Discovered new exit (range 11) 4437 | -5/Factory | Entered another Factory area 4437 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4501 | -4/Factory | Build established: Hacker-Mutant 4590 | -4/Factory | Fabricated Field Propulsion Drive (x2) 4845 | -4/Factory | Core integrity fell below 50% 4857 | -4/Factory | Lost 7 parts (4n3u) 4863 | -4/Factory | Repaired Broken Adv. Phase Shifter? 4891 | -4/Factory | Discovered new exit (range 11) 4898 | -4/Factory | Core integrity fell below 20% 4898 | -4/Factory | Entered Armory 4982 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04895_ Mak. Hacking Suite destroyed. 04896_ Penetrated by Slug. 04896_ Slug penetrates Wall. 04896_ Penetrated by Slug. 04896_ Slug penetrates Wall. 04897_ K-01 Serf cleans the Machine. 04898_ Slammed into Y-72 Warden. LOCATION=UNKNOWN GOAL=ESCAPE Loading Armory emergency access points (x39)... 04905_ Acquired Adv. Cloaking Device. 04924_ Acquired Imp. Antigrav System. 04966_ Penetrated by Slug. 04970_ S-27 Virus destroyed. 04973_ I-47 Archangel sends out distress signal. 04975_ Acquired 50 matter. 04977_ Imp. Antigrav System destroyed. 04979_ Slammed into G-67 Veteran. 04980_ Adv. Cloaking Device destroyed. 04980_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ????????????????????????????????? #???# # ### | | ????????????????????????????????? #######+### #?? | | ?????????????????????????????????# ## ! # ?? | | ?????????????????????????????????# ## + ?? | | ?????????????????????????????????# #" # ?? | | ?????????????????????????????????# ##"######## #?? | | ????????????????????????########## ##"######## #?? | | ????????????????????????# #? ??? | | ????????????????????????# ################# #? ??? | | ????????????????????????# #??????????????????? ??? | | ????????????????????????# ##??????????????????/??? | | ????????????????????????#g"#????+????????????? ??? | | ????????????????????????# ##?????????????????? ??? | | ????????????????????????#g#???????????????????"??? | | ????????????????????????# #???????????????????"??? | | ????????????????????????# #????#?????????????????? | | ????????????????????????# #??? #?????????????????? | | ????????????????????????# ####/###??+????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????#[l """ #???????????????? | | ????????????????????????#s# """ #???????????????? | | ????????????????????????# # """ #???????????????? | | ????????????????????????#=# !#???????????????? | | ????????????????????????#*# ! #???????????????? | | ????????????????????????#[###########????????????? | | ????????????????????????#@Y gm T" ??????? | | ????????????????????????#g bg " #?????? | | ????????????????????????# #?????? | | ????????????????????????# ############ #?????? | | ???????????????????????? ????????????????#?????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+??+?????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Evasion (%) 74 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Energy Well | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Field Propulsion Drive | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed FlightIntegrityPropulsion Manual? 0 Play Time 01:25:14 Cumulative 68.0 hours Start 2024.05.27 @ 21:36:15 End 2024.05.27 @ 23:02:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 69 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5b54c42-e007-4df9-8cea-a487a954391a