Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 14:17:25 Player: LandRaider Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1186) 1186 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3341 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 130/550 Matter 300/300 Energy 25/100 System Corruption 0% Temperature Cool (3) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Actuator Array > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Hammer > --- INVENTORY (10) --- Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Transport Network Coupler Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Recoil Stabilizer Actuator Array > --- WEAPON ----------- Advanced Beam Rifle Heavy Hammer > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Transport Network Coupler Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Beam Rifle Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Field Recycling Unit Storage Huge Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 45 | 7 5 13 2 18 Power 6 | 1 1 2 . 2 Engine 5 | 1 1 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 3 1 5 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 10 | 2 2 3 1 2 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 5 1 6 Device 7 | . . 3 . 4 Storage 4 | 1 1 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 12 | 3 1 3 . 5 Energy Gun 7 | 1 . 3 . 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 18 | . 3 3 . 12 Power 6 | . 1 1 . 4 Propulsion 3 | . . 1 . 2 Utility 4 | . . 1 . 3 Weapon 5 | . 2 . . 3 Highest Loss Streak 4 | . 3 3 . 4 To Critical Strikes 1 | . . 1 . . Average Backups 12 | 2 9 16 18 12 Power . | . . 1 1 . Propulsion 3 | 1 3 3 3 3 Utility 2 | . . 3 4 2 Weapon 5 | . 4 7 9 6 Tool/Special . | . . . . . Unused Backups 17 | . . 7 . 10 Power . | . . . . . Propulsion 4 | . . 3 . 1 Utility 2 | . . . . 2 Weapon 10 | . . 4 . 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 84 91 98 85 Engine 9 | . 13 10 9 2 Leg 3 | . . . . 14 Wheel 21 | . 28 21 27 10 Device 10 | . . 17 18 14 Storage 11 | . 14 11 9 9 Processor 6 | . . 9 9 9 Protection 1 | . . . 7 6 Energy Gun 14 | . 13 19 18 5 Ballistic Gun 4 | . 12 . . . Impact Weapon 1 | . . . . 7 Peak Build Rating 28 | 6 9 19 22 28 Average Rating 14 | 4 8 16 21 21 On Entrance 10 | . 6 7 19 22 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 102 | 14 89 102 59 59 Greatest Support 45 | 26 26 24 36 45 Greatest Overweight (x) 4 | 1 3 4 1 2 Average Overweight (x) 1 | . 2 2 1 . Largest Inventory Capacity 25 | 8 25 25 20 20 Average Capacity 19 | 6 21 21 20 13 Most Carried 20 | 5 13 20 19 20 Average Carried 12 | 2 9 16 18 12 Final Capacity 25 | 8 25 20 20 10 Final Carried 20 | 4 11 20 19 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 721 | 231 174 135 . 181 Remotely . | . . . . . Salvage Created 1423 | . 359 509 . 555 Parts 82 | . 25 38 . 19 Haulers Intercepted 5 | . 2 1 . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 27 | . 4 14 . 9 Melee 2 | . . . . 2 Guns 22 | . 4 14 . 4 Classes Destroyed 10 | . 5 4 . 1 Builder 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 5 | . 2 1 . 2 Operator 1 | . . 1 . . Watcher 6 | . 3 2 . 1 Swarmer 3 | . . 3 . . Grunt 17 | . 4 6 . 7 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 5 | . . 4 . 1 Best Kill Streak 5 | . 5 5 . 4 Combat Bots Only 4 | . 4 4 . 4 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 212 | . 48 43 10 111 Missed 52 | . 14 8 3 27 Hits 160 | . 34 35 7 84 Melee 15 | . . 3 . 12 Projectile 145 | . 34 32 7 72 Critical Strikes 7 | . . 2 . 5 Damage Taken 2671 | . 427 495 107 1642 Core 602 | . 83 99 13 407 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 10 40 Core Remaining (%) 80 | 100 66 75 . . Volleys Fired 102 | . 44 30 . 28 Largest 2 | . 2 2 . 2 Hottest 130 | . 60 130 . 110 Shots Fired 159 | . 69 59 . 31 Gun 149 | . 59 59 . 31 Cannon . | . . . . . Launcher . | . . . . . Special 10 | . 10 . . . Kinetic 25 | . 25 . . . Thermal 93 | . 10 58 . 25 Explosive . | . . . . . Electromagnetic 41 | . 34 1 . 6 Robot Hit Streak 16 | . 9 12 . 16 Robot Miss Streak 6 | . 2 6 . 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 138 | . 37 54 . 47 Core Hits 109 | . 16 75 . 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 27 | . . . . 27 Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2807 | . 484 737 . 1586 Guns 1723 | . 484 737 . 502 Cannons . | . . . . . Explosions . | . . . . . Melee 1052 | . . . . 1052 Ramming 32 | . . . . 32 Kinetic 257 | . 257 . . . Thermal 1179 | . . 718 . 461 Explosive . | . . . . . Electromagnetic 287 | . 227 19 . 41 Impact 1052 | . . . . 1052 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . . Average Corruption 6 | . . 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 9 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 134 | . . . . 134 Projectiles . | . . . . . Explosions . | . . . . . Melee 134 | . . . . 134 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . . 15 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 436 | . 60 436 . 63 Average Temperature 106 | . 37 138 . 22 Received Heat Transfer 1113 | . 240 135 54 684 Effects 3 | . . 3 . . Shutdowns 2 | . . 2 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 3 | . . . . 3 Parts Fried 7 | . . . . 7 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1764 | . . 915 . 849 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | . 96 166 56 90 Initial 56 | . . . 56 14 Average 36 | . 22 58 48 25 Influence Increases 911 | . 181 403 . 327 Destroy 0b10 Robot/C 580 | . 80 280 . 220 Destroy 0b10 Robot/NC 75 | . 35 20 . 20 Destroy Leader 144 | . 20 86 . 38 Allied During Kill 8 | . . . . 8 Successful Hack 43 | . 30 2 . 11 Disable Machine 30 | . 15 . . 15 Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 829 | . 181 269 98 281 Entered New Map 100 | . . . 78 22 Time Decay 608 | . 181 239 20 168 Lost Part 92 | . . 30 . 62 Lost Ally 29 | . . . . 29 Squads Dispatched 7 | . 1 2 1 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 11 17 4 24 Peak Tracking Total 7 | . 4 5 3 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 4 2 . 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 26 | . 9 11 . 6 Successful 19 | . 6 10 . 3 Failed 7 | . 3 1 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 15 | . 7 . . 8 Terminals 15 | . 9 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . 11 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Prototype ID Bank 1 | . 1 . . . Transport Status 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 10 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . . 2 Terminals 6 | . 4 . . 2 Botnet 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 4 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 31 | . . . . 31 Total Damage 500 | . . . . 500 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 334 | . . 334 . . Sensors 334 | . . 334 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1666 | 45 582 586 48 405 Spaces Moved 965 | 35 349 347 46 188 Core 3 | 3 . . . . Treads . | . . . . . Legs 125 | . . . . 125 Wheels 837 | 32 349 347 46 63 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 85 110 95 95 Average Speed 119 | 87 125 123 95 112 Slowest Speed 150 | 100 135 150 95 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 52 33 7 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1272 | 46 423 447 50 306 Wait 49 | . 9 23 . 17 Move 961 | 34 348 346 45 188 Hop . | . . . . . Pick Up 51 | 5 11 25 2 8 Fast Attach 10 | 5 . . . 5 Attach 23 | 1 4 8 2 8 Detach 1 | . 1 . . . Swap 16 | 1 3 5 . 7 Drop 29 | . 3 10 1 15 Fire 102 | . 44 30 . 28 Melee 27 | . . . . 27 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Utility x2 657 | -9/Materials | Lost 3 parts (1p2w) 1045 | -9/Materials | Lost 3 parts (1p1n1u) 1201 | -9/Materials | Discovered new exit (range 3) 1214 | -9/Materials | Entered another Materials area 1214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -8/Materials | Discovered new exit (range 8) 1262 | -8/Materials | Entered Storage 1327 | -8/Storage | Lost 4 parts (2p2w) 1476 | -8/Storage | Lost 3 parts (1p2u) 1526 | -8/Storage | Met a pair of Derelict thieves 1660 | -8/Storage | Core integrity fell below 50% 1667 | -8/Storage | Self-destructed Last Messages --------------- 01593_ K-01 Serf collects debris. 01595_ C-45 Heavy ARC bursts open, deploying its payload. 01595_ G-50 Soldier unfolds itself. 01595_ L-31 Rogue unfolds itself. 01595_ G-47 Trooper unfolds itself. 01595_ I-25 Savior unfolds itself. 01595_ K-01 Serf collects debris. 01624_ Carbon-fiber Leg severed. 01629_ Recoil Stabilizer destroyed. 01629_ L-31 Rogue destroyed. 01635_ G-50 Soldier suffers critical hit (Burn). 01637_ Lgt. Angular Momentum Engine melted. 01637_ G-50 Soldier destroyed. 01645_ G-47 Trooper destroyed. 01648_ Carbon-fiber Leg destroyed. 01651_ G-47 Trooper destroyed. 01656_ Ion Engine destroyed. 01657_ Storage Shell breached. 01658_ Arm. Wheel+ severed. 01664_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ####???????????????????????????#?????????????????? | | [ #?????????????########?# ????????????????? | | [ #?????????????#! #?# """ "????????????????? | | #?????????????# ! !!#?# """ """ ????????????? | | #?????????????#!! #?? """ """ ?????????????? | | ####?????????????# !#??? """??????????????? | | ?????????????????###" "##??? """??????##+##???? | | ??????????????????#T #???? ????? +??? | | ??????????#######?## #????? ????? #??? | | ########### #####+#########+##### #??? | | [[ = [[% #??? | | " [%[ ![% " +??? | | = [ [ "%"#??? | | ######### ###############+############# ???? | | #???????###+###???????#!l=g #??????????????? | | #?????????????????????#@l""" #??????????????? | | ]%#?????????????????????#!"=]"" #??????????????? | | [=####??????????????????#["??""" #??????????????? | | !! #??????????????????#g""???" #??????????????? | | #+# #??????????????????# ""??" #??????????????? | | # #??????????????????# """" #??????????????? | | " + #??????????????????# #??????????????? | | "%# %#??????????????????###########??????????????? | | "=# %##??????????????????????????????????????????? | | + T#??????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???+ ????????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???### ###?????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????? +???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeShrapnelDrillbomb Manual? 0 Play Time 00:32:32 Cumulative 30.0 hours Start 2026.08.03 @ 13:36:36 End 2026.08.03 @ 14:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0cc79e4-ce56-4d97-bc14-07a3ba5aa428