Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.18 @ 19:42:51 Player: LU-1G1 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (743) 743 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-663) -663 TOTAL SCORE: 2440 Bonus ------- Follower Combat Kills 157 Aligned with FarCom 300 Friendly Fire -1120 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 77/100 System Corruption 5% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Transport Network Coupler Advanced Reaction Control System > --- WEAPON (2) ------- Scythe > --- INVENTORY (20) --- Light Nuclear Core Small Storage Unit Medium Storage Unit Large Storage Unit Experimental Sensor Array Signal Interpreter Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Transport Network Coupler > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Small Storage Unit Signal Interpreter Transmission Jammer YI-UF0's Doublenader Scythe Scythe [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher YI-UF0's Doublenader Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 7 . 1 20 3 3 6 Power 5 | 1 . . 3 . . 1 Engine 3 | 1 . . 1 . . 1 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 9 . 1 . Treads 9 | 2 . . 6 . 1 . Leg 2 | . . . 2 . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 . . 3 1 2 1 Device 3 | 1 . . . 1 . 1 Storage 3 | 1 . . . . 2 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 14 | 2 . 1 5 2 . 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . . 4 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 20 | . . 2 8 . 1 9 Power 4 | . . 1 1 . . 2 Propulsion 7 | . . . 3 . 1 3 Utility 2 | . . . 2 . . . Weapon 7 | . . 1 2 . . 4 Highest Loss Streak 5 | . . 2 3 . 1 5 Average Slot Usage (%) 84 | . 100 87 73 91 88 66 Engine 7 | . 14 5 . 11 11 6 Treads 27 | . 28 28 15 33 33 21 Device 6 | . 14 14 8 . . 1 Storage 12 | . 14 14 11 11 11 11 Processor 5 | . . . . 11 11 11 Ballistic Gun 19 | . 28 19 17 22 22 2 Launcher 2 | . . 5 4 . . . Naked Turns . | . . . . . . . Heaviest Build 71 | 13 13 13 21 17 71 53 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 14 | . . . 2 . 1 14 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 10 | 7 8 8 8 8 16 20 Most Carried 11 | 3 6 8 8 8 11 10 Average Carried 7 | 1 4 7 7 7 10 7 Final Capacity 20 | 8 8 8 8 8 20 20 Final Carried 10 | 3 6 8 8 8 10 7 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 941 | 286 . 125 363 10 . 157 Remotely . | . . . . . . . Salvage Created 1183 | 98 . 285 559 8 . 233 Parts 64 | 4 . 13 32 6 . 9 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 23 | . . 7 9 3 . 4 Melee 2 | . . . . . . 2 Guns 12 | . . 7 4 . . 1 AOE 9 | . . . 5 3 . 1 Classes Destroyed 8 | 2 . 2 4 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . . . 2 . . . Recycler 3 | 1 . . 2 . . . Swarmer 8 | . . 5 . 3 . . Grunt 13 | . . 2 8 . . 3 Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 7 | 2 . 3 7 3 . 2 Combat Bots Only 5 | . . 3 5 3 . 2 Max Kills in Single Turn 2 | 1 . 2 2 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 2 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . 1 YI-UF0 (-10/Mines) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2598 | . 58 498 909 49 194 890 Core 545 | . 9 124 107 . 17 288 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 118 | 8 . 55 42 2 2 9 Largest 2 | 2 . 2 2 1 2 1 Hottest 90 | 40 . 90 70 70 43 70 Shots Fired 193 | 16 . 83 79 2 4 9 Gun 183 | 16 . 82 74 . 4 7 Cannon . | . . . . . . . Launcher 10 | . . 1 5 2 . 2 Special . | . . . . . . . Kinetic 183 | 16 . 82 74 . 4 7 Thermal . | . . . . . . . Explosive 10 | . . 1 5 2 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 7 . 10 9 1 . 4 Robot Miss Streak 6 | 1 . 6 3 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 132 | 14 . 52 49 1 . 16 Core Hits 82 | 4 . 25 39 5 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 2269 | 118 . 498 965 187 . 501 Guns 1054 | 118 . 458 386 . . 92 Cannons . | . . . . . . . Explosions 961 | . . 40 579 180 . 162 Melee 247 | . . . . . . 247 Ramming 7 | . . . . 7 . . Kinetic 1054 | 118 . 458 386 . . 92 Thermal 87 | . . . 87 . . . Explosive 874 | . . 40 492 180 . 162 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 247 | . . . . . . 247 Piercing . | . . . . . . . Highest Corruption 5 | . 4 4 . . 5 5 Average Corruption 4 | . 3 4 . . 5 5 Corruption Purged . | . . . . . . . Effects 13 | . 3 7 . . . 3 Message Errors 2 | . . 1 . . . 1 Matter Fused 4 | . 1 2 . . . 1 Heat Flow Errors 4 | . 2 1 . . . 1 Data Loss (minor) 2 | . . 2 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . . . 25 . 2 Projectiles . | . . . . . . . Explosions 27 | . . . . 25 . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 83 | . . . 51 23 . 9 Shots 4 | . . . 2 1 . 1 Rammed 4 | . . . . 4 . . Targets Rammed 4 | . . . . 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | . 159 234 132 52 1 154 Average Temperature 50 | . 83 44 46 28 1 57 Received Heat Transfer 601 | . 6 171 267 . 40 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 393 | 10 6 176 393 223 . 48 Initial 153 | . 6 1 68 153 . . Average 119 | 5 6 104 198 180 . 21 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 80 | 100 100 100 51 59 . 100 Level 1 19 | . . . 48 40 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 8 13 17 3 7 5 Peak Tracking Total 10 | . 10 3 5 3 10 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 7 | . . 4 2 . 1 . Max in Single Turn 4 | . . 4 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 3 | . . . 1 . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . . 4 . 2 . Successful 6 | . . . 4 . 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . . 2 . Record 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 37 | . . 12 25 . . . Total Damage 388 | . . 126 262 . . . Kills 7 | . . 4 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2104 | 109 128 517 390 284 539 137 Spaces Moved 1015 | 51 79 233 130 168 328 26 Core 10 | 5 . . . . . 5 Treads 940 | 46 79 233 65 168 328 21 Legs 33 | . . . 33 . . . Wheels 32 | . . . 32 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 160 160 160 Average Speed 159 | 149 160 160 135 160 161 269 Slowest Speed 750 | 160 160 160 260 160 260 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 28 73 19 54 69 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . . . 57 41 . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 106 | . . . 57 41 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1313 | 68 81 310 273 179 335 67 Wait 106 | . . 18 73 . . 15 Move 1009 | 50 78 232 129 167 327 26 Hop . | . . . . . . . Pick Up 14 | 3 3 3 4 . 1 . Fast Attach 27 | 7 . 1 14 1 2 2 Attach 6 | . . . 2 . 1 3 Detach 3 | . . . . 1 2 . Swap 7 | . . . 4 2 . 1 Drop 8 | . . 1 5 2 . . Fire 118 | 8 . 55 42 2 2 9 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 238 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 423 | -10/Mines | Core integrity fell below 50% 447 | -10/Mines | Learned location of Mines (-8) 509 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 549 | -10/Mines | Destroyed YI-UF0 559 | -10/Mines | Found Prototype Launcher 559 | -10/Mines | Identified YI-UF0's Doublenader 562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 729 | -10/Mines | Discovered new exit (range 13) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Accompanied by 3 allies 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 789 | -9/Materials | Repaired Lgt. Treads 817 | -9/Materials | Repaired Lgt. Treads 1072 | -9/Materials | Lost 3 parts (1p1n1u) 1076 | -9/Materials | Discovered new exit (range 15) 1145 | -9/Materials | Entered Mines 1216 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1220 | -9/Mines | Found Prototype Device 1220 | -9/Mines | Identified Exp. Sensor Array 1315 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1322 | -9/Mines | Discovered new exit (range 14) 1346 | -9/Mines | Learned Materials garrison access intel 1378 | -9/Mines | Build established: Scavenger-Mutant 1421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1421 | -9/Mines | Discovered new exit (range 5) 1429 | -9/Mines | Entered Exiles 1469 | -9/Exiles | Met 8R-AWN 1495 | -9/Exiles | Met EX-HEX 1586 | -9/Exiles | Met EX-DEC 1612 | -9/Exiles | Learned location of Zion (-6) 1750 | -9/Exiles | Met EX-BIN 1768 | -9/Exiles | Aligned with FarCom system 1770 | -9/Exiles | Given EX-Vault access code 1810 | -9/Exiles | Opened EX-Vault 1845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1921 | -9/Exiles | Attacked by the Exiles 1954 | -9/Exiles | Discovered new exit (range 10) 1968 | -9/Exiles | Entered Mines 2040 | -8/Mines | 12-ASH came to Exiles' defense 2042 | -8/Mines | Lost 5 parts (1p1n3w) 2062 | -8/Mines | Core integrity fell below 50% 2065 | -8/Mines | Core integrity fell below 20% 2066 | -8/Mines | Destroyed 12-ASH 2091 | -8/Mines | Lost 5 parts (1p3n1w) 2105 | -8/Mines | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02050_ System corrupted: Heat flow error (+175). 02053_ Slug penetrates 12-ASH. 02055_ Lgt. Treads destroyed. 02056_ Slug penetrates 12-ASH. 02056_ Scythe follow-up attack on 12-ASH. 02056_ Lgt. Treads destroyed. 02056_ Lgt. Angular Momentum Engine destroyed. 02058_ Lgt. Treads destroyed. 02060_ Scythe destroyed. 02066_ Slug penetrates 12-ASH. 02066_ 12-ASH destroyed. 02069_ Acquired 104 matter. 02080_ U-05 Engineer builds a Wall. 02081_ U-05 Engineer lays Concrete. 02082_ U-05 Engineer builds a Wall. 02083_ Acquired Adv. Reaction Control System. 02085_ U-05 Engineer lays Concrete. 02088_ Q&KS7QGIXKLK9GTD,N7>VXIUOPU8FI,&%JC 02088_ U-05 Engineer lays Concrete. 02105_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????############??????? | | ?????????????????????????# ##?????? | | ?????????????????????????# #?????? | | ????????????????????????## ### #?????? | | ????????????????????????# #### ##?????? | | ????????????????????????# #######??????? | | ??????????????##????????# ##????????????? | | ?????????????## ??????## ##????????????? | | ???????? ## ???### u ###??????????? | | ??????? ##### ##?????????? | | ??????? h ! u ##????????? | | ??????? / ! #????????? | | ????????# ###### %=%= #????????? | | ?????????# ????????# @ #???????? | | ???????????????????# ??? | | ??????????????????# ??? | | ??????????????????# ### ???? | | ??????????????????## #######??????? | | ???????????????????# ## ##????????????? | | ???????????????????# ?## #?????????????? | | ???????????????????# ??# #?????????????? | | ??????????????????? ??# ?????????????? | | ?????????????????? #?? ????????????? | | ?????????????????# ##???# ???????????? | | ????????????????? ??????## ???????????? | | ???????????????? ?????????# ??????????? | | ?????????????????#??????????# #???????????? | | ?????????????????????????????#?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionKineticTreads Manual? 0 Play Time 00:14:19 Cumulative 432.3 hours Start 2021.10.18 @ 19:29:27 End 2021.10.18 @ 19:42:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 197 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18f559f7-f28b-4529-8ed1-67ca63f7e618