Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 20:33:10 Player: PieTheDye Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (84) 420 Value Destroyed (2786) 2786 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1530) 1530 TOTAL SCORE: 13316 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Experimental Coolant Injector Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Experimental Coolant Injector Experimental Coolant Injector Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Improved Transmission Jammer Layered Medium Armor Plating Experimental Focal Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Lance > --- INVENTORY -------- Field Propulsion Array Linear Accelerator Mini Grenade Launcher Micro-nuke Launcher [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Potential Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Mace Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . 1 1 . . . 1 . . Utility 11 | . . . 1 . . . 1 2 . 1 . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 88 | 7 6 10 6 2 . 1 12 4 2 6 13 . 1 . 7 . 11 Power 12 | 1 1 1 1 1 . . 1 . . 1 3 . . . . . 2 Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . Core 5 | . . . . 1 . . 1 . . . 3 . . . . . . Reactor 3 | . . . . . . . . . . 1 . . . . . . 2 Propulsion 21 | 2 1 1 3 . . 1 5 1 . 1 2 . 1 . 1 . 2 Treads 6 | 2 1 1 2 . . . . . . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . Flight 12 | . . . 1 . . 1 3 . . 1 2 . 1 . 1 . 2 Utility 26 | 2 2 1 . 1 . . 3 1 . 4 3 . . . 4 . 5 Device 12 | 1 1 . . . . . . 1 . 1 2 . . . 3 . 3 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . Processor 6 | . . 1 . . . . 1 . . 2 1 . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 4 | . . . . . . . 2 . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 7 2 . . . 3 2 2 . 5 . . . 2 . 2 Energy Gun 11 | 1 2 3 . . . . 1 2 . . 1 . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . 2 . . . . . 1 Ballistic Gun 7 | 1 . . 2 . . . 2 . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . 4 . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 1 . 1 1 . . . 2 . 1 Corrupted Parts 2 | . 1 1 . . . . . . . . . . . . . . . System Corruption 4 | . 2 2 . . . . . . . . . . . . . . . Parts Lost 37 | . . 1 1 . . 1 7 . . . 3 . 4 . 1 . 19 Power 4 | . . . . . . . 1 . . . . . 1 . . . 2 Propulsion 12 | . . . 1 . . 1 2 . . . 2 . . . 1 . 5 Utility 11 | . . . . . . . 1 . . . 1 . 2 . . . 7 Weapon 10 | . . 1 . . . . 3 . . . . . 1 . . . 5 Highest Loss Streak 15 | . . 1 1 . . 1 3 . . . 2 . 3 . 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 11 13 14 15 14 15 13 4 5 4 4 4 2 2 3 5 3 Power 1 | . . 1 2 3 2 1 . . . . . 1 . . . . . Propulsion 1 | . 1 1 1 4 4 6 4 3 4 3 . . . . . . . Utility 2 | . 2 4 4 4 4 4 3 . . . . . . . 1 2 . Weapon 4 | 1 7 6 5 4 4 4 4 1 1 1 3 3 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 2 . 1 . 1 1 . . 1 . . . . . 1 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . 1 . . . . . . . . . 1 Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 99 99 99 100 99 80 84 84 87 83 78 79 68 75 69 69 Engine 5 | . 13 14 11 9 . . . . . . . . . . . . . Core 3 | . . . . 1 11 11 6 7 7 4 6 10 7 5 4 4 3 Reactor 1 | . . . . . . . . . . 1 2 . 3 5 4 4 3 Treads 14 | . 26 28 30 33 33 22 2 . . . . . . . . . . Flight 11 | . . . 2 . . 9 9 30 30 33 26 21 23 26 26 21 17 Device 11 | . 13 2 10 10 11 11 9 14 15 14 16 15 14 10 13 13 15 Storage 6 | . 14 14 11 11 11 11 8 . . . . . . . . . . Processor 12 | . . 11 11 11 11 11 9 15 15 13 19 21 20 15 14 13 15 Protection 1 | . . . . . . . 6 7 7 4 1 . . . . . 3 Energy Gun 5 | . 20 10 10 . . . . 7 . . 2 5 4 . . 4 . Ballistic Gun 6 | . 3 . 10 22 22 22 13 . 7 12 . . . . . . . Launcher 3 | . . 17 . . . . . . . . 1 . . . . . . Peak Build Rating 140 | 6 13 13 18 19 20 20 38 39 33 45 67 67 82 71 104 95 140 Average Rating 40 | 5 10 11 16 17 19 19 32 33 31 38 57 67 73 70 92 95 115 On Entrance 39 | . 6 12 11 17 19 20 20 31 33 33 45 67 67 70 71 95 95 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 32 32 34 34 33 33 36 18 16 23 32 21 28 22 35 28 45 Greatest Support 60 | 40 40 40 60 60 60 40 60 20 20 26 32 21 37 37 44 38 55 Greatest Overweight (x) 5 | 2 1 . . . . . 1 1 . . 5 . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 14 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 15 14 15 15 15 15 15 5 5 5 5 4 4 3 5 5 5 Average Carried 9 | 1 11 13 14 15 14 15 13 4 5 4 4 4 2 2 3 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 15 14 15 15 15 15 5 5 5 5 4 4 2 3 5 5 . Class Distribution -------------------- 61% | Mutant 36% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -4/Garrison Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Matter Collected 2400 | 287 125 400 350 34 . 111 191 . . 92 484 . 10 . . . 316 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2702 | 122 391 161 535 63 . 55 364 . . 38 209 . . . . . 764 Parts 164 | 3 17 18 34 13 . 8 24 . . 6 3 . . . . . 38 Haulers Intercepted 3 | . 1 . 1 . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Combat Hostiles Destroyed 65 | . 5 14 12 4 . 4 7 . . 1 2 . . . . . 16 Guns 38 | . 5 5 12 4 . 4 7 . . 1 . . . . . . . Cannons 6 | . . . . . . . . . . . 2 . . . . . 4 AOE 21 | . . 9 . . . . . . . . . . . . . . 12 Classes Destroyed 14 | 2 4 4 1 . . . 1 . . 1 1 . . . . . . Worker 3 | . . 1 1 . . 1 . . . . . . . . . . . Builder 4 | . . 1 1 . . 1 . . . 1 . . . . . . . Tunneler 5 | 1 . 2 . 1 . . . . . . . . . . . . 1 Hauler 3 | . 1 . 1 . . . . . . . 1 . . . . . . Recycler 3 | 1 1 . . . . . . . . . . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 5 | . 1 . 1 . . . . . . . . . . . . . 3 Swarmer 28 | . . 6 4 4 . 4 . . . . . . . . . . 10 Grunt 15 | . 5 2 5 . . . . . . . . . . . . . 3 Sentry 9 | . . . 3 . . . 5 . . . . . . . . . 1 Hunter 2 | . . . . . . . 2 . . . . . . . . . . Programmer 5 | . . . . . . . . . . 1 2 . . . . . 2 Assembled 6 | . . 6 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 2 3 3 4 . 4 3 . . 1 2 . . . . . 6 Combat Bots Only 6 | . 1 3 3 4 . 4 3 . . 1 2 . . . . . 6 Max Kills in Single Turn 5 | 1 1 3 1 2 . 1 1 . . 1 1 . . . . . 5 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Hostile Shots Fired 578 | . 16 27 44 13 . 38 66 . 1 9 40 . 16 8 2 2 296 Missed 213 | . 3 9 14 6 . 4 18 . . 3 21 . 5 4 1 2 123 Hits 365 | . 13 18 30 7 . 34 48 . 1 6 19 . 11 4 1 . 173 Projectile 365 | . 13 18 30 7 . 34 48 . 1 6 19 . 11 4 1 . 173 Critical Strikes 13 | . . . . . . 1 2 . . 1 . . . . . . 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 6685 | . 260 261 404 58 . 268 736 . 48 90 415 . 269 44 203 . 3629 Core 2171 | . 42 85 39 7 . 21 138 . . 14 102 . 19 . 94 . 1610 Absorbed by Shields 157 | . . . . . . . . . . . . . 50 . . . 107 Ignored by Resistances 215 | . . . . . . . . . . . . . . . . . 215 Core Remaining (%) 88 | 100 . 49 . . . 83 74 . 100 98 89 . . 98 92 100 . Volleys Fired 213 | 17 25 19 36 6 . 9 28 . . 6 20 . . . 1 . 46 Largest 2 | 2 2 2 2 2 . 2 2 . . 2 2 . . . 1 . 1 Hottest 180 | 60 90 90 90 46 . 46 79 . . 46 180 . . . 54 . 120 Shots Fired 336 | 18 47 33 70 12 . 18 49 . . 11 31 . . . 1 . 46 Gun 246 | 18 47 14 68 12 . 18 49 . . 10 10 . . . . . . Cannon 52 | . . . . . . . . . . . 13 . . . 1 . 38 Launcher 38 | . . 19 2 . . . . . . 1 8 . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 160 | 17 . . 52 12 . 18 42 . . 10 8 . . . 1 . . Thermal 58 | . . . . . . . 7 . . . 13 . . . . . 38 Explosive 38 | . . 19 2 . . . . . . 1 8 . . . . . 8 Electromagnetic 80 | 1 47 14 16 . . . . . . . 2 . . . . . . Robot Hit Streak 22 | 9 11 10 10 5 . 5 19 . . 22 9 . . . . . 5 Robot Miss Streak 8 | 4 3 2 5 5 . 8 4 . . 1 2 . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 1 2 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 223 | 13 29 15 47 9 . 13 41 . . 9 16 . . . 1 . 30 Core Hits 143 | 5 10 21 28 5 . 4 17 . . 4 7 . . . . . 42 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . . . . . . . . . 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . . . . . . 4 . . 1 9 1 21 Impact 3 | . . . . . . . . . . . 3 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . 1 . . 1 9 1 21 Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7778 | 97 523 948 737 154 . 214 571 . . 251 644 . . . 97 . 3542 Guns 2667 | 97 521 115 713 133 . 172 564 . . 177 175 . . . . . . Cannons 1534 | . . . . . . . . . . . 469 . . . . . 1065 Explosions 3051 | . . 829 . . . . . . . 74 . . . . . . 2148 Melee 417 | . . . . . . . . . . . . . . . 97 . 320 Ramming 109 | . 2 4 24 21 . 42 7 . . . . . . . . . 9 Kinetic 1777 | 97 . . 558 133 . 172 480 . . 177 160 . . . . . . Thermal 1618 | . . . . . . . 84 . . . 469 . . . . . 1065 Explosive 3051 | . . 829 . . . . . . . 74 . . . . . . 2148 Electromagnetic 806 | . 521 115 155 . . . . . . . 15 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 417 | . . . . . . . . . . . . . . . 97 . 320 Highest Corruption 17 | . 4 6 . . . . . . . . 7 . . . 3 . 17 Average Corruption 3 | . 2 4 . . . . . . . . 2 . . . 3 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 80 | . 7 34 . . . . . . . . 15 . . . . . 24 Message Errors 18 | . 2 5 . . . . . . . . 2 . . . . . 9 Matter Fused 19 | . 1 9 . . . . . . . . 2 . . . . . 7 Heat Flow Errors 10 | . 2 6 . . . . . . . . 1 . . . . . 1 Energy Discharges 10 | . 1 2 . . . . . . . . 5 . . . . . 2 Data Loss (minor) 14 | . 1 6 . . . . . . . . 4 . . . . . 3 Data Loss (major) 3 | . . 2 . . . . . . . . . . . . . . 1 Misfires 2 | . . 2 . . . . . . . . . . . . . . . Alerts 4 | . . 2 . . . . . . . . 1 . . . . . 1 Overload Shots 13 | . . . . . . . . . . . 13 . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . Heat Surge 2 | . . . . . . . . . . . 2 . . . . . . Overflow Damage 478 | . . 28 . . . . . . . . 99 . . . . . 351 Projectiles 112 | . . . . . . . . . . . 99 . . . . . 13 Explosions 117 | . . 28 . . . . . . . . . . . . . . 89 Melee 249 | . . . . . . . . . . . . . . . . . 249 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 367 | . . 101 22 . . . . . . . 106 . . . . . 138 Shots 11 | . . 4 1 . . . . . . . 3 . . . . . 3 Rammed 15 | . 2 2 1 2 . 5 . . . . . . . . . . 3 Targets Rammed 22 | . 3 2 2 3 . 7 2 . . . . . . . . . 3 Kicked 2 | . . . . . . . 2 . . . . . . . . . . Crushed 5 | . 1 . 1 1 . 2 . . . . . . . . . . . Highest Temperature 348 | 20 348 266 2 . . . 11 . . . 336 . . . . . 195 Average Temperature 100 | 15 95 95 2 . . . 11 . . . 178 . . . . . 94 Received Heat Transfer 623 | . 102 30 126 12 . . 117 . . . 27 . 32 . . . 177 Effects 3 | . 2 1 . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 1 . . . 3 . . . . . 2 Heat Transferred 1497 | . . . . . . . 296 . . . 350 . . . . . 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . 1 . . . . . 2 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 100 96 100 100 100 100 100 61 Level 1 5 | . . . . . . . . . . . 3 . . . . . 37 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 466 | 5 64 99 179 157 . 80 85 20 . 100 218 42 52 77 44 15 466 Initial 67 | . . . 1 67 . . . 20 . . 41 42 32 27 42 8 1 Average 56 | . 15 30 53 44 . 21 24 1 . 19 100 42 39 66 18 4 139 Influence Increases 3103 | 10 199 354 421 95 . 100 212 5 . 140 476 5 45 50 29 18 944 Destroy 0b10 Robot/C 1180 | . 100 160 240 80 . 80 140 . . 20 40 . . . . . 320 Destroy 0b10 Robot/NC 125 | 10 20 20 20 5 . 10 . . . 5 10 . . . . . 25 Destroy Leader 286 | . 34 30 64 10 . 10 60 . . 10 12 . . . . . 56 Successful Hack 88 | . 15 . 12 . . . 12 5 . 21 18 5 . . . . . Disable Machine 135 | . . 15 . . . . . . . 15 75 . . . . . 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 . . . Destroy Structure 624 | . . 129 10 . . . . . . 24 126 . . . 14 3 318 Partial Spotted 60 | . . . . . . . . . . . 15 . . . 15 15 15 Lose Combat Pursuer 555 | . 30 . 75 . . . . . . 45 180 . 45 . . . 180 Influence Decreases 2647 | 10 199 348 254 268 . 100 167 50 . 55 474 45 55 10 91 30 491 Entered New Map 294 | . . . 5 106 . . . 25 . . 44 45 15 10 35 7 2 Time Decay 2053 | 10 199 338 249 162 . 100 137 25 . 55 400 . . . 56 23 299 Lost Part 300 | . . 10 . . . . 30 . . . 30 . 40 . . . 190 Squads Dispatched 30 | . 1 . 3 1 . . 4 1 . 1 12 . 1 . 1 . 5 Investigation 7 | . . . 1 1 . . 1 . . . 4 . . . . . . Extermination 9 | . . . . . . . . 1 . 1 3 . . . 1 . 3 Reinforcement 11 | . 1 . 2 . . . . . . . 5 . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Distress Signals 6 | . 1 . 3 . . . . . . . . . . . . . 2 Communications Jammed 16 | . . . . . . . . . . . 7 . . . . . 9 Distress Signals 16 | . . . . . . . . . . . 7 . . . . . 9 Times Spotted 151 | . 14 14 24 5 . 4 7 . 1 8 25 . 5 2 1 1 40 Peak Tracking Total 16 | . 3 3 5 4 . 4 4 . 1 5 5 . 3 2 1 1 16 Tactical Retreats 24 | . 2 . 4 . . . . . . 2 8 . 3 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Traps Triggered 21 | . 5 . . . . . 1 . . 1 4 . 2 3 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Machines Disabled 10 | . . 1 . . . . . . . 1 5 . . 1 . . 2 Max in Single Turn 2 | . . 1 . . . . . . . 1 2 . . 1 . . 2 Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Machines Accessed 43 | . 6 . 5 1 2 . 6 2 . 6 11 1 . . 1 . 2 Terminals 26 | . 5 . 4 . . . 4 1 . 4 4 1 . . 1 . 2 Fabricators 4 | . . . . . . . . . . . 4 . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . 1 2 . . . . . . Total Hacks 83 | . 11 . 14 1 2 . 17 2 . 6 25 2 . . 1 . 2 Successful 55 | . 8 . 12 1 2 . 13 1 . 4 12 1 . . 1 . . Failed 28 | . 3 . 2 . . . 4 1 . 2 13 1 . . . . 2 Catastrophic 6 | . . . . . . . 1 . . . 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 9 . 9 . 1 . 8 1 . 2 6 . . . . . 1 Terminals 46 | . 10 . 9 . . . 7 1 . 4 10 2 . . 1 . 2 Fabricators 10 | . . . . . . . . . . . 10 . . . . . . Repair Stations 3 | . . . . . . . . . . 1 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 5 . . . 9 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . 1 3 . . . . . . Terminal Hacks 11 | . . . 2 1 2 . . 1 . 2 1 1 . . 1 . . Record 2 | . . . . . 1 . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . 1 . 2 . 1 . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 7 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . Build 3 | . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 5 . . . 9 . . . . . . . . . . Insert Component 7 | . . . 2 . . . 5 . . . . . . . . . . Analyze 7 | . . . 3 . . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 18 | . 6 . 5 . . . 4 . . 1 2 . . . . . . Terminals 17 | . 6 . 5 . . . 3 . . 1 2 . . . . . . Botnet 4 | . 1 . 2 . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . Skim 12 | . 5 . 3 . . . 3 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 . . . 3 1 . 3 10 . . . . . 1 Full Trace Events 6 | . . . 1 . . . 1 . . . 4 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . . . 221 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 4 . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Active Infowar (turns) 4334 | 37 493 . . . . . 3 362 15 346 1558 1 136 60 159 65 1099 Optics 3804 | . . . . . . . 3 362 15 346 1558 1 136 60 159 65 1099 Seismic 530 | 37 493 . . . . . . . . . . . . . . . . Jamming 2855 | . . . . . . . . . . . 1483 1 136 60 159 65 951 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Turns Passed 8823 | 114 877 1350 850 593 368 380 489 362 15 347 1558 1 136 60 159 65 1099 Spaces Moved 7563 | 48 431 795 429 353 228 213 319 554 36 506 1937 3 159 138 298 150 966 Core 212 | 9 . . . . . . . . . . 36 . . . . . 167 Treads 2519 | 39 431 795 429 353 228 213 31 . . . . . . . . . . Legs 283 | . . . . . . . 283 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4549 | . . . . . . . 5 554 36 506 1901 3 159 138 298 150 799 Fastest Speed 25 | 50 160 160 160 160 160 160 31 31 31 28 25 31 29 29 26 30 29 Average Speed 78 | 148 166 160 160 160 160 160 96 31 31 29 35 31 46 29 26 30 36 Slowest Speed 300 | 160 240 160 160 160 160 160 240 104 31 31 300 31 112 29 30 30 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . 6 17 . . . 1 . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 60 91 39 86 62 47 35 11 42 23 42 . 87 26 11 5 23 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . Spaces Dug 51 | . . . 17 . . . . . . . 16 . . . 7 1 10 Terrain Destroyed 425 | . . 164 17 . . . . . . 41 92 . . . 7 1 103 Melee 17 | . . . . . . . . . . . 1 . . . 6 1 9 Projectile 17 | . . . . . . . . . . . 5 . . . 1 . 11 AOE 391 | . . 164 17 . . . . . . 41 86 . . . . . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Gar Res Res Acc Total 10019 | 73 536 839 523 368 232 230 451 744 38 687 2759 2 221 155 359 167 1635 Wait 1939 | . 45 6 26 1 1 1 75 174 . 164 773 . 54 1 39 17 562 Move 7499 | 47 430 794 428 352 227 212 318 553 35 494 1902 2 158 137 295 149 966 Hop 23 | . . . . . . . . . . 5 17 . . . 1 . . Pick Up 42 | 1 14 1 8 . 2 . 2 3 . 2 5 . . 1 1 . 2 Fast Attach 68 | 7 11 1 3 3 . 1 5 5 2 5 8 . 1 . 7 . 9 Attach 38 | . 1 5 3 . . . 9 1 . 3 9 . 2 . . . 5 Detach 23 | 1 . 3 3 . . . 3 . . 2 9 . 1 . 1 . . Swap 23 | . 4 7 6 . . . 1 . . 1 2 . . . . . 2 Drop 60 | . 3 1 8 3 2 . 8 8 1 5 10 . 1 . 2 . 8 Fire 213 | 17 25 19 36 6 . 9 28 . . 6 20 . . . 1 . 46 Melee 36 | . . . . . . . . . . . 4 . . 1 9 1 21 Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . 2 . . . . . . . . . . Crush 17 | . 3 2 2 3 . 7 . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . 4 15 3 . 11 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp / [*Ext]) -4/Factory -4/DSF -4/Garrison -3/Research (discovered 2 exits: *Res / DSF) -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 767 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Learned location of 1 exit from Storage 962 | -10/Materials | Learned Storage stockpile data 963 | -10/Materials | Discovered new exit (range 12) 992 | -10/Materials | Entered Mines 1090 | -10/Mines | Discovered new exit (range 6) 1093 | -10/Mines | Learned location of Storage (-8) 1140 | -10/Mines | Discovered new exit (range 14) 1306 | -10/Mines | Identified exit to Materials 1475 | -10/Mines | Assembled infested the area 1480 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1705 | -10/Mines | Discovered new exit (range 6) 1713 | -10/Mines | Identified exit to Subcaves 1941 | -10/Mines | Core integrity fell below 50% 2068 | -10/Mines | Found a hidden stash of uninstalled traps 2342 | -10/Mines | Entered Materials 2342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -9/Materials | Discovered new exit (range 16) 2408 | -9/Materials | Identified exit to Mines 3184 | -9/Materials | Discovered exit to Mines (range 6) 3192 | -9/Materials | Entered Mines 3357 | -9/Mines | Identified exit to Exiles 3676 | -9/Mines | Discovered new exit (range 8) 3690 | -9/Mines | Identified exit to Materials 3702 | -9/Mines | Met a Derelict shopkeep closing up shop 3779 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3785 | -9/Mines | Entered Exiles 3825 | -9/Exiles | Met 8R-AWN 3851 | -9/Exiles | Met EX-HEX 3902 | -9/Exiles | Met EX-BIN 3925 | -9/Exiles | Aligned with FarCom system 3926 | -9/Exiles | Given EX-Vault access code 3980 | -9/Exiles | Opened EX-Vault 3991 | -9/Exiles | Found Potential Leg 3993 | -9/Exiles | Found Potential Leg 4028 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4074 | -9/Exiles | Met EX-DEC 4090 | -9/Exiles | Learned location of Zion (-6) 4138 | -9/Exiles | Discovered new exit (range 11) 4151 | -9/Exiles | Identified exit to Mines 4153 | -9/Exiles | Left Exiles lab with Potential Leg 4153 | -9/Exiles | Entered Mines 4516 | -8/Mines | Discovered exit to Materials (range 11) 4533 | -8/Mines | Entered Materials 4533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4534 | -8/Materials | Identified exit to Storage 4654 | -8/Materials | Lost 3 parts (2n1w) 4811 | -8/Materials | Garrison activated, responded to threat 4986 | -8/Materials | Discovered new exit (range 4) 4989 | -8/Materials | Identified exit to Factory 5022 | -8/Materials | Entered Factory 5022 | -7/Factory | Evolved 2 slots: Utility x2 5297 | -7/Factory | Build established: Sprinter 5373 | -7/Factory | Identified exit to DSF 5384 | -7/Factory | Entered DSF 5391 | -7/DSF | Discovered new exit (range 20) 5397 | -7/DSF | Identified exit to Factory 5399 | -7/DSF | Entered Factory 5399 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5738 | -6/Factory | Discovered new exit (range 16) 5740 | -6/Factory | Noticed a derelict Sapper rigging charges 5741 | -6/Factory | Identified exit to Factory 5746 | -6/Factory | Entered another Factory area 5746 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6396 | -5/Factory | Discovered new exit (range 12) 6405 | -5/Factory | Identified exit to Factory 6462 | -5/Factory | Fabricated Imp. Flight Unit? 6658 | -5/Factory | Spotted B-75 Beast 6660 | -5/Factory | Cargo convoy interrupted 6693 | -5/Factory | Fabricated Imp. Heat Sink (x2) 6720 | -5/Factory | Lost 4 allies 6784 | -5/Factory | Discovered new exit (range 21) 6842 | -5/Factory | Identified exit to Upper Caves 6881 | -5/Factory | Fabricated Imp. Flight Unit? 7296 | -5/Factory | Discovered new exit (range 22) 7299 | -5/Factory | Discovered exit to Factory (range 13) 7304 | -5/Factory | Entered another Factory area 7304 | -4/Factory | Evolved 2 slots: Utility x2 7305 | -4/Factory | Identified exit to DSF 7305 | -4/Factory | Entered DSF 7313 | -4/DSF | Discovered new exit (range 19) 7322 | -4/DSF | Additional patrols routed to DSF 7440 | -4/DSF | Identified exit to Garrison 7441 | -4/DSF | Entered Garrison 7445 | -4/Garrison | Triggered checkpoint 7454 | -4/Garrison | Garrison Relay disabled 7455 | -4/Garrison | Lost 3 parts (2u1w) 7487 | -4/Garrison | Spotted B-86 Titan 7489 | -4/Garrison | Triggered checkpoint 7498 | -4/Garrison | Discovered new exit (range 12) 7500 | -4/Garrison | Identified exit to Research 7501 | -4/Garrison | Entered Research 7501 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7606 | -3/Research | Identified exit to DSF 7629 | -3/Research | Discovered new exit (range 18) 7659 | -3/Research | Identified exit to Research 7660 | -3/Research | Entered another Research area 7660 | -2/Research | Evolved 2 slots: Utility x2 7685 | -2/Research | Discovered new exit (range 18) 7724 | -2/Research | Identified exit to Access 7725 | -2/Research | Entered Access 7725 | -1/Access | Evolved 2 slots: Utility x2 7870 | -1/Access | Found Prototype Device 7870 | -1/Access | Identified Exp. Focal Shield 8730 | -1/Access | Core integrity fell below 50% 8730 | -1/Access | System corruption reached 10% 8744 | -1/Access | Lost 15 parts (2p5n5u3w) 8817 | -1/Access | Core integrity fell below 20% 8824 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08753_ J2H0IMTSRXLWLPKXMVTD1 08760_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2V. 08774_ U-05 Engineer destroyed. 08777_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08787_ 5WC4D5ANI3UTLNGHQDM14>|FVGN0XE:M: 08789_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 08807_ System corrupted: Component data lost. 08810_ Slammed into P-80 Master. 08810_ Linear Accelerator destroyed. 08812_ Slammed into S-43 Plague. 08813_ Door malfunctions. 08819_ S-43 Plague destroyed. 08819_ Mni. Grenade Launcher destroyed. 08820_ Signal Interpreter destroyed. 08822_ Acquired 53 matter. 08823_ System corrupted: Matter fused (-10). 08823_ Slammed into S-43 Plague. 08823_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????###########?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????####+ ##?????????????????????? | | ????????????????????# =% ##????##+##????????????? | | ????????????????????# * = #????# ############## | | ????????????????????# %p=######## + | | ????????????????????# [p @ # | | ???????????????????##+##s######## # """ | | ???????????????????# #??# # ""T | | ???????????????????# #??# # | | ???????????????????# #??# # =!= | | ???????????????????# ] #??# / !%|* | | ???????????????????###########??# ############## | | ????????????????????????????????#^ #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????g???????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????lg??????????????# #????????????? | | ????????????????g???????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# +????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????H???? ????????????? | | ???????????????????????????????? #????????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 320 Energy Generation 43 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Evasion (%) 65 Target Analysis 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Imp. Heat Sink | x2 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Overkill Quick And Dirty Total Silence Challenges ------------ None Game ------ Seed AngularPiercingSpiker Manual? 0 Play Time 01:40:42 Cumulative 44.3 hours Start 2025.05.26 @ 18:54:46 End 2025.05.26 @ 20:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ced57cc9-2479-4b29-b204-8c66f8c1dd19