Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:09:40 Player: Fractal Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (561) 561 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 1309 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/250 Matter 101/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Rolling (110) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (5) ---- Large Storage Unit Sensor Array Signal Interpreter Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Aluminum Leg Sensor Array Terrain Scanner Assault Rifle Subdweller Machine Gun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 52 | 7 27 16 2 Power 7 | 1 2 4 . Engine 7 | 1 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 8 2 1 Treads . | . . . . Leg 10 | 2 8 . . Wheel 4 | 1 . 2 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 5 . 1 Device 2 | . 1 . 1 Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 24 | 2 12 10 . Energy Gun 5 | 1 4 . . Energy Cannon . | . . . . Ballistic Gun 15 | 1 7 7 . Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 4 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 90 97 85 Engine 13 | . 13 14 14 Leg 23 | . 27 21 . Wheel 2 | . . 4 26 Device 8 | . 3 14 14 Storage 13 | . 14 14 2 Processor 1 | . 3 . . Energy Gun 8 | . 13 1 . Ballistic Gun 18 | . 13 24 28 Naked Turns . | . . . . Heaviest Build 24 | 13 21 24 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | 1 6 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 9 10 5 Most Carried 10 | 3 10 10 9 Average Carried 8 | 1 8 9 5 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 3 10 9 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 925 | 276 266 335 48 Remotely . | . . . . Salvage Created 796 | 131 412 159 94 Parts 50 | 9 27 10 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 10 7 1 Guns 16 | . 10 5 1 AOE 2 | . . 2 . Classes Destroyed 8 | 2 3 2 1 Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 2 | 1 . . 1 Turret 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 7 | . 7 . . Brawler 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 139 | . 34 95 10 Missed 50 | . 9 39 2 Damage Taken 1320 | . 270 913 137 Core 255 | . 31 180 44 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | 6 32 39 8 Largest 2 | 2 2 2 2 Hottest 80 | 70 80 60 60 Shots Fired 158 | 12 58 78 10 Gun 143 | 12 56 65 10 Cannon . | . . . . Launcher 15 | . 2 13 . Special . | . . . . Kinetic 106 | 6 25 65 10 Thermal 37 | 6 31 . . Explosive 15 | . 2 13 . Electromagnetic . | . . . . Robot Hit Streak 36 | 4 9 36 2 Robot Miss Streak 4 | 1 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 99 | 8 38 48 5 Core Hits 44 | 4 23 15 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1730 | 87 561 977 105 Guns 1511 | 87 523 796 105 Cannons . | . . . . Explosions 219 | . 38 181 . Melee . | . . . . Ramming . | . . . . Kinetic 1226 | 37 288 796 105 Thermal 285 | 50 235 . . Explosive 219 | . 38 181 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 1 8 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 6 4 1 Message Errors 3 | . 2 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . 1 . . Misfires 2 | . . 1 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . 76 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | 70 243 4 . Average Temperature 44 | 41 45 4 . Received Heat Transfer 423 | . 132 291 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 913 | 148 765 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 927 | 15 137 . 927 Initial 921 | . 9 . 921 Average 108 | 3 60 . 924 Maximum Alert Level 3 | . . . 3 Low Security (%) 93 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 6 | . . . 100 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 14 89 2 Peak Tracking Total 5 | . 3 5 2 Tactical Retreats 9 | . . 9 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 . 1 Successful 3 | . 2 . 1 Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1982 | 95 1021 794 72 Spaces Moved 1124 | 63 607 412 42 Core 12 | 8 4 . . Treads . | . . . . Legs 912 | 34 603 275 . Wheels 200 | 21 . 137 42 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 110 Average Speed 134 | 105 128 150 110 Slowest Speed 350 | 120 350 260 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 88 23 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 6 | . . 6 . Terrain Destroyed 82 | . 14 67 1 Melee . | . . . . Projectile 4 | . . 3 1 AOE 78 | . 14 64 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1433 | 78 787 507 61 Wait 137 | . 103 34 . Move 1121 | 62 606 411 42 Hop . | . . . . Pick Up 13 | 2 7 1 3 Fast Attach 26 | 7 14 3 2 Attach 4 | . 1 3 . Detach 3 | 1 1 . 1 Swap 22 | . 12 10 . Drop 22 | . 11 6 5 Fire 85 | 6 32 39 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Discovered new exit (range 9) 722 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 11) 1086 | -10/Materials | Discovered new exit (range 9) 1103 | -10/Materials | Build established: Scavenger-Mutant 1117 | -10/Materials | Entered Subcaves 1118 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1118 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1403 | -10/Subcaves | Discovered new exit (range 7) 1472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1603 | -10/Subcaves | Core integrity fell below 50% 1781 | -10/Subcaves | Discovered new exit (range 13) 1814 | -10/Subcaves | Core integrity fell below 20% 1911 | -10/Subcaves | Entered Recycling 1926 | -8/Recycling | Found Scrap Engine 1983 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Unit. 01963_ R-06 Scavenger collects Lgt. Ion Engine. 01965_ Acquired 48 matter. 01967_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01969_ Connecting with Recycling Unit... 01969_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Com. Matter Pod (66%) 01969_ Sub. Machine Gun shoots sparks and powers down. 01969_ R-06 Scavenger sends out distress signal. 01971_ R-06 Scavenger destroyed. 01981_ Sub. Power Source destroyed. 01981_ Sub. Monowheel destroyed. 01981_ System corrupted by crushing effect (+1). 01981_ System corrupted by crushing effect (+5). 01983_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????#####?????? | | ???????????????????????#!!=#?????? | | ???????????????????????# =!#?????? | | ???????????????????????# [ #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ??????????????????????## #?????? | | ??????????????????????#; #?????? | | ??????????????????????## #?????? | | ???????????????????????# #?????? | | ???????????????????????# ###???? | | ???????????????????????# ""#???? | | ???????????????????????# @=Y"#???? | | ???????????????????????#=%%""#???? | | ???????????????????????# !/###???? | | ???????????????????????#p ""#???? | | ?????????????????????? + Y"#???? | | ????????????????????? # ""#???? | | ???????????????????? ]# ###???? | | ??????????????????? ?# #?????? | | ?????????????????? ??# [?????? | | ?????????????????###???# [?????? | | ???????????????????????# [ ????? | | ???????????????????????# ##????? | | ???????????????????????# #?????? | | ???????????????????????#r #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ??????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryMomentumRecalibrator Manual? 0 Play Time 00:24:45 Cumulative 31.7 hours Start 2024.04.15 @ 20:43:47 End 2024.04.15 @ 21:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100) Steam 1 RUN: 24d5df84-fb8a-4f14-9649-c10a248e8cdc