Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 03:04:24 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (290) 1450 Value Destroyed (8992) 8992 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1461) 1461 TOTAL SCORE: 19383 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 705 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -399 Cogmind --------- Core Integrity 319/1000 Matter 84/300 Energy 26/100 System Corruption 8% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (6) ------ Advanced Melee Analysis Suite Microactuators Hacking Suite > --- WEAPON (4) ------- Plasma Sword Plasma Sword > --- INVENTORY (5) ---- Heavy Phase Cannon Gravity Flail Gravity Flail GAL Module Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- YOLO Cannon Plasma Sword Plasma Sword > --- INVENTORY -------- Heavy Phase Cannon Scatter Rocket Array Gravity Flail Gravity Flail GAL Module [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . Parts Attached 178 | 7 6 6 27 1 . 2 14 19 47 5 3 . 8 12 1 2 . 4 14 Power 29 | 1 . 2 2 . . . 2 4 10 1 1 . 1 1 . . . 1 3 Engine 18 | 1 . 1 2 . . . 1 4 4 1 1 . . . . . . 1 2 Core 9 | . . 1 . . . . 1 . 4 . . . 1 1 . . . . 1 Reactor 2 | . . . . . . . . . 2 . . . . . . . . . . Propulsion 44 | 2 1 1 12 1 . 1 5 3 13 . . . 1 1 . . . 2 1 Treads 25 | 2 1 1 11 1 . 1 5 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . Flight 18 | . . . 1 . . . . . 12 . . . 1 1 . . . 2 1 Utility 51 | 2 1 1 6 . . 1 2 3 14 3 2 . 2 4 1 2 . 1 6 Device 18 | 2 . 1 . . . . 1 1 6 1 1 . . 2 1 1 . 1 . Storage 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . Processor 13 | . . . 1 . . . 1 1 4 1 . . 1 . . 1 . . 3 Hackware 7 | . . . . . . . . . 3 . . . . 1 . . . . 3 Protection 9 | . . . 3 . . 1 . 1 . 1 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 4 2 7 . . . 5 9 10 1 . . 4 6 . . . . 4 Energy Gun 12 | 1 . 1 1 . . . 1 5 3 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Ballistic Gun 16 | 1 1 1 4 . . . 3 2 . . . . 3 1 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . . 1 1 2 1 . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . . 1 3 . . . . 2 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 1 . . . . 2 Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . . . 6 10 . . . . 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Lost 26 | . . 1 2 . . . . 5 3 . 1 . 1 1 . 2 . . 10 Power 4 | . . . . . . . . 1 1 . . . . . . 1 . . 1 Propulsion 7 | . . . . . . . . . 1 . . . 1 . . 1 . . 4 Utility 10 | . . 1 2 . . . . 1 1 . 1 . . 1 . . . . 3 Weapon 5 | . . . . . . . . 3 . . . . . . . . . . 2 Highest Loss Streak 10 | . . 1 1 . . . . 2 2 . 1 . 1 1 . 2 . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 9 9 21 25 24 24 23 23 3 3 2 3 3 2 3 3 2 2 2 Power . | . . . 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 4 | . 3 3 7 10 10 9 9 8 . . . . . . . . . . . Utility 1 | . 1 2 2 2 2 3 2 3 . . . . . . . . . . . Weapon 6 | . 3 3 9 12 10 10 9 9 2 3 2 3 3 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 4 . 11 . 4 1 2 5 6 . . . . . . . . . 1 Power 7 | . 1 . 3 . . 1 2 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 3 . . . . . . . . . . Utility 4 | . . . 1 . 1 . . 1 1 . . . . . . . . . . Weapon 19 | . 3 . 6 . 3 . . 4 2 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 94 100 100 100 99 96 97 89 92 92 95 93 100 98 86 92 94 Engine 6 | . 14 1 7 11 11 11 5 9 2 4 7 7 1 . . . . 5 3 Core 2 | . . 12 3 . . . 3 . 3 . . . 5 6 6 5 . . 1 Treads 19 | . 28 28 32 33 33 33 27 27 . . . . . . . . . . . Flight 10 | . . . . . . . . . 29 30 30 30 29 32 33 32 26 32 31 Device 9 | . 14 13 5 . . . 3 9 13 15 14 7 7 13 13 18 20 20 7 Storage 7 | . 13 14 11 11 11 11 9 9 . . . . . . . . . . . Processor 7 | . . . . 11 11 11 17 7 12 15 15 15 15 8 6 6 6 6 11 Protection 6 | . . . 10 11 11 11 5 6 . . . 7 7 6 6 6 6 . 4 Energy Gun 4 | . 2 10 1 . . . . 17 14 . . . . . . . . . . Ballistic Gun 11 | . 8 10 19 22 22 22 25 7 9 . . . 3 . . . . . . Ballistic Cannon 1 | . 17 7 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 4 23 23 23 20 15 20 20 20 20 12 Peak Build Rating 99 | 9 9 11 23 23 25 26 34 43 72 64 68 64 71 86 75 77 68 79 99 Average Rating 37 | 7 7 10 17 22 24 25 32 38 51 60 62 64 67 73 75 75 67 72 87 On Entrance 43 | . 9 8 11 23 23 25 26 34 37 58 62 64 64 66 75 75 68 68 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 11 22 22 100 99 99 104 108 108 33 22 22 17 27 27 25 26 24 28 41 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 23 23 23 23 23 28 28 28 22 28 36 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 2 1 . . . 1 1 . 1 2 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 5 9 10 23 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 10 10 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 1 9 9 21 25 24 24 24 24 5 4 4 5 4 4 5 5 4 4 4 Final Capacity 25 | 5 10 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 10 9 25 25 25 25 25 25 5 5 5 5 5 5 5 5 4 4 4 Class Distribution -------------------- 37% | Mutant 18% | Sprinter 13% | Scavenger-Mutant 11% | Skirmisher 6% | Gladiator 3% | Derelict-Sprinter 3% | Hacker-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Gladiator | -6/Zion Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5924 | 336 369 160 981 146 . 197 602 654 1021 115 115 . 429 196 63 47 38 140 315 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11621 | 232 503 161 1635 229 . 403 1039 1819 1789 309 160 . 855 877 69 145 . 280 1116 Parts 520 | 17 35 14 82 17 . 27 49 104 83 4 6 . 18 21 1 5 . 10 27 Haulers Intercepted 29 | . 2 . 6 . . . 1 6 6 . . . . 3 . . . . 5 Recyclers Shooed 10 | 1 . 2 4 1 . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . 1 3 . 27 . 1 . . 28 . Prevented 14 | . . . . . . . . . . 1 2 . 7 . 1 . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 194 | . 14 7 24 7 . 11 17 32 21 6 5 . 14 8 1 3 . 8 16 Melee 10 | . . . . . . . . . 1 1 . . 1 3 1 . . 2 1 Guns 109 | . 9 1 23 3 . 11 15 27 18 . . . 2 . . . . . . Cannons 11 | . 5 5 . . . . . . . . . . . . . . . . 1 AOE 48 | . . . 1 4 . . 2 5 1 4 3 . 6 4 . 3 . 5 10 Classes Destroyed 19 | 3 5 . 3 . . 2 . 1 2 2 . . 1 . . . . . . Worker 13 | 1 . 2 . . . . . 3 3 . . . . 2 . . . . 2 Builder 6 | . . . . . . . . 2 1 . . . . 2 . . . . 1 Tunneler 7 | 5 . . 1 1 . . . . . . . . . . . . . . . Hauler 29 | . 2 . 6 . . . 1 6 6 . . . . 3 . . . . 5 Recycler 13 | 1 . . 4 . . . 1 1 2 . . . 2 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 Operator 8 | . . . 1 . . . . 2 3 . . . . 1 . . . . 1 Watcher 14 | . 2 . 1 . . . . 2 2 . . . 2 3 . . . . 2 Swarmer 51 | . 6 3 2 4 . 4 . 10 . 4 3 . 2 3 . . . 5 5 Grunt 65 | . 8 4 12 3 . 4 12 12 2 1 . . 5 . . . . 2 . Brawler 5 | . . . . . . 2 1 . 1 . . . 1 . . . . . . Duelist 7 | . . . 1 . . . 1 4 . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 38 | . . . 9 . . . 3 6 8 1 1 . 4 1 1 . . 1 3 Specialist 4 | . . . . . . . . . 1 . . . . . . . . . 3 Hunter 8 | . . . . . . 1 . . 1 . 1 . . 2 . . . . 3 Programmer 12 | . . . . . . . . . 8 . . . . 2 . . . . 2 Decomposer 3 | . . . . . . . . . . . 1 . . . 1 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . . . 3 . . . . . 1 . . . Wasp 3 | . . . . . . . . . . . . . . . . 3 . . . Thug 2 | . . . . 1 . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 4 4 5 6 4 . 4 4 7 4 4 3 . 5 6 1 3 . 7 12 Combat Bots Only 8 | . 4 5 6 4 . 4 4 6 3 4 3 . 5 3 1 3 . 7 8 Max Kills in Single Turn 5 | 1 2 1 2 3 . 2 2 3 4 4 3 . 3 3 1 3 . 5 5 Gunslinging 1 | . . . . . . 1 1 1 . . . . . . . . . . . Exploded 5 | . . . 1 3 . . 1 2 1 4 3 . 3 3 . 3 . 5 5 Melee 1 | . . . . . . . . . 1 1 . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 957 | . 69 26 127 20 . 33 84 103 208 8 28 . 22 36 12 8 . 11 162 Missed 322 | . 19 9 34 3 . 11 13 24 86 5 12 . 14 20 5 . . 8 59 Hits 635 | . 50 17 93 17 . 22 71 79 122 3 16 . 8 16 7 8 . 3 103 Melee 13 | . . . 3 . . . 5 5 . . . . . . . . . . . Projectile 622 | . 50 17 90 17 . 22 66 74 122 3 16 . 8 16 7 8 . 3 103 Critical Strikes 19 | . 3 . 5 . . . 4 2 2 . . . . 1 . 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Taken 9014 | . 541 180 1235 183 . 315 1058 1109 1246 68 124 . 152 351 89 169 . 96 2098 Core 1743 | . 102 34 89 18 . 50 99 120 271 33 39 . 49 99 6 22 . 31 681 Absorbed by Shields 300 | . . . . . . . 104 196 . . . . . . . . . . . Redirected to Shielding 190 | . . . . . . . . . . . . . 9 . 13 59 . . 109 Ignored by Resistances 17 | . . . . . . . 17 . . . . . . . . . . . . Regen/Repaired (Parts) 1076 | . . . 232 . . . 179 83 2 . . . . 85 . . 495 . . Core Remaining (%) 65 | 100 . 45 . . . 60 . 60 . . . . 44 . . . . 81 . Volleys Fired 499 | 22 56 18 115 18 . 30 46 87 55 1 1 . 28 3 . 1 . 1 17 Largest 4 | 2 2 2 2 2 . 2 3 3 4 1 1 . 1 1 . 1 . 1 1 Hottest 216 | 70 100 85 100 46 . 46 115 187 216 50 50 . 50 100 . 50 . 50 100 Shots Fired 1111 | 44 110 36 220 32 . 60 134 221 202 1 1 . 28 3 . 1 . 1 17 Gun 1001 | 44 66 16 216 30 . 60 132 215 200 . . . 21 1 . . . . . Cannon 76 | . 42 20 . . . . . . 1 . . . . 1 . . . . 12 Launcher 28 | . . . 1 2 . . 2 5 1 1 1 . 7 1 . 1 . 1 5 Special 6 | . 2 . 3 . . . . 1 . . . . . . . . . . . Kinetic 749 | 22 92 28 190 30 . 60 130 93 82 . . . 21 1 . . . . . Thermal 332 | 22 18 8 29 . . . 2 121 119 . . . . 1 . . . . 12 Explosive 28 | . . . 1 2 . . 2 5 1 1 1 . 7 1 . 1 . 1 5 Electromagnetic 2 | . . . . . . . . 2 . . . . . . . . . . . Robot Hit Streak 18 | 7 18 16 18 7 . 10 14 15 14 . . . 8 2 . . . 1 3 Robot Miss Streak 8 | 2 5 2 5 2 . 2 4 3 4 . . . 7 8 . . . 5 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 2 1 3 . . 1 5 4 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 844 | 30 61 27 169 20 . 47 89 139 151 6 4 . 33 26 4 5 . 6 27 Core Hits 455 | 7 27 10 64 13 . 21 45 78 58 7 5 . 35 8 1 6 . 10 60 Critical Kills 13 | . . . 3 1 . . . 1 2 . . . . 3 . . . 1 2 Critical Parts Destroyed 29 | 1 1 . 1 . . . 1 2 1 1 2 . 3 9 1 1 . 2 3 Critical Strikes 59 | 2 2 . 5 1 . . 1 8 10 1 2 . 4 12 1 1 . 3 6 Burn 15 | 1 1 . 1 . . . . 5 7 . . . . . . . . . . Meltdown 2 | . . . . . . . . . 1 . . . . . . . . . 1 Destroy 10 | 1 1 . 4 1 . . 1 2 . . . . . . . . . . . Smash 30 | . . . . . . . . 1 2 1 2 . 3 12 1 1 . 3 4 Sever 2 | . . . . . . . . . . . . . 1 . . . . . 1 Melee Attacks 252 | . . . 1 . . . . 8 47 13 11 . 17 51 7 11 2 8 76 Impact 211 | . . . 1 . . . . 8 38 13 11 . 16 46 5 8 1 7 57 Slashing 17 | . . . . . . . . . . . . . 1 4 . . . . 12 Piercing 24 | . . . . . . . . . 9 . . . . 1 2 3 1 1 7 Sneak Attacks 43 | . . . 1 . . . . 2 6 5 2 . 1 10 1 5 . 2 8 Combat Hostiles 6 | . . . . . . . . . . 1 1 . . 1 . 1 . 2 . Follow-up Attacks 31 | . . . . . . . . . 8 1 1 . 4 7 3 1 . 1 5 Damage Inflicted 29612 | 394 953 477 2771 532 . 712 1665 3984 4871 1018 697 . 2440 2897 391 774 . 667 4369 Guns 11665 | 394 537 200 2553 309 . 688 1396 2662 2661 . . . 265 . . . . . . Cannons 1135 | . 405 208 . . . . . . 81 . . . . 90 . . . . 351 Explosions 6352 | . . . 117 205 . . 269 1053 482 232 165 . 1121 219 . 128 . 317 2044 Melee 10259 | . . . 50 . . . . 241 1647 786 532 . 1054 2588 391 646 . 350 1974 Ramming 201 | . 11 69 51 18 . 24 . 28 . . . . . . . . . . . Kinetic 8201 | 193 803 299 2226 309 . 688 1357 1092 969 . . . 265 . . . . . . Thermal 5127 | 201 139 109 327 . . . 39 1535 1938 . . . . 171 . . . . 668 Explosive 5789 | . . . 117 205 . . 269 1053 317 232 165 . 1121 138 . 128 . 317 1727 Electromagnetic 35 | . . . . . . . . 35 . . . . . . . . . . . Impact 9593 | . . . 50 . . . . 241 1410 786 532 . 1005 2521 345 575 . 350 1778 Slashing 264 | . . . . . . . . . . . . . 49 67 . . . . 148 Piercing 402 | . . . . . . . . . 237 . . . . . 46 71 . . 48 Highest Corruption 8 | . . . . . . . . . 3 6 6 6 6 2 2 . . . 8 Average Corruption 3 | . . . . . . . . . 1 4 6 6 6 1 1 . . . 2 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 8 10 8 1 12 1 3 . . . 4 Message Errors 10 | . . . . . . . . . 1 3 1 . 4 . . . . . 1 Matter Fused 11 | . . . . . . . . . . 3 2 . 3 . . . . . 3 Heat Flow Errors 8 | . . . . . . . . . 1 2 1 1 2 . 1 . . . . Energy Discharges 7 | . . . . . . . . . 2 1 1 . 2 . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . 1 1 2 . . 1 1 . . . . Data Loss (major) 3 | . . . . . . . . . 2 . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 5690 | . 4 . . 12 . . . 204 569 651 370 . 431 1494 305 509 . 154 987 Projectiles 4 | . 4 . . . . . . . . . . . . . . . . . . Explosions 146 | . . . . 12 . . . 2 93 . . . 13 10 . . . 16 . Melee 5540 | . . . . . . . . 202 476 651 370 . 418 1484 305 509 . 138 987 Knockbacks 29 | . 9 2 . . . . . 2 5 1 1 . 2 4 . 1 . . 2 Impact 18 | . . . . . . . . 2 5 1 1 . 2 4 . 1 . . 2 Kinetic 10 | . 8 2 . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . . . . . . 121 . 32 . . 28 . . 18 . 46 182 Shots 18 | . . . . . . . . 4 . 1 . . 1 . . 1 . 2 9 Rammed 28 | . 4 9 6 2 . 2 . 5 . . . . . . . . . . . Targets Rammed 31 | . 4 11 6 2 . 2 . 6 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 . . . . . 1 . . . . . . . . . . . Highest Temperature 351 | 54 201 249 225 39 . 28 229 289 351 247 115 . 154 22 274 . . 9 144 Average Temperature 61 | 17 59 90 52 22 . 13 56 58 110 114 57 . 77 5 76 . . 6 23 Received Heat Transfer 2490 | . 288 72 486 75 . 90 529 368 222 . 30 . 36 . 12 36 . 18 228 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . 2 4 4 2 . 6 5 . . . 1 4 Combat Hostiles 14 | . . . . . . . . . 1 1 2 . 5 1 . . . 1 3 Parts Fried 45 | . . . . . . . . 3 5 6 3 . 6 8 . 1 . 3 10 Impact Corruptions 138 | . . . . . . . . 6 16 25 7 . 12 37 4 9 . 3 19 Robots Melted 4 | . . 1 . . . . . . 2 . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . 1 Parts Melted 18 | . . 1 1 . . . . 5 11 . . . . . . . . . . Heat Transferred 9595 | 666 481 259 851 . . . 74 2886 3724 . . . . 160 . . . . 494 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 1 . . . 1 2 3 . . . . 2 . . . . 3 Low Security (%) 60 | 100 100 100 52 100 . 100 87 29 31 . . . . 29 . . . . . Level 1 25 | . . . 47 . . . 12 39 35 . . . . 45 . . . . 35 Level 2 11 | . . . . . . . . 31 14 . . . . 24 . . . . 58 Level 3 2 | . . . . . . . . . 18 . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1008 | 10 153 130 355 163 . 84 213 553 820 . . . . 555 . . . . 1008 Initial 324 | . . 5 20 96 . . 2 81 219 . . . . 63 . . . . 324 Average 190 | 1 54 25 181 33 . 22 124 316 357 . . . . 299 . . . . 461 Influence Increases 8754 | 35 498 231 1115 172 . 275 484 1145 1159 135 180 . 401 899 35 30 . 786 1174 Destroy 0b10 Robot/C 4440 | . 280 140 640 140 . 220 340 680 420 120 100 . 260 280 20 . . 460 340 Destroy 0b10 Robot/NC 500 | 35 25 10 85 5 . . 10 85 85 5 . . 25 65 . . . . 65 Destroy Leader 1090 | . 78 30 202 20 . 40 82 166 206 10 20 . . 102 . . . 40 94 Allied During Kill 282 | . . 6 20 . . . . 15 . . . . 11 4 . . . 226 . Successful Hack 302 | . 22 . 61 . . . 38 24 61 . . . . 54 . . . . 42 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . Disable Machine 270 | . . 45 30 . . . . 90 60 . . . . . . . . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 460 | . 3 . 17 7 . . 14 55 57 . . . . 49 . . . . 258 Partial Spotted 180 | . . . . . . . . 15 30 . . . . 90 . . . . 45 Lose Combat Pursuer 990 | . 30 . 30 . . 15 . 15 240 . 60 . 105 255 15 30 . 60 135 Influence Decreases 7756 | 35 484 193 918 421 . 267 298 855 837 479 259 383 300 630 247 111 77 270 692 Entered New Map 1824 | . . 9 32 153 . . 6 113 265 299 89 383 . 38 137 31 77 . 192 Time Decay 4970 | 35 484 174 696 268 . 267 292 600 542 180 160 . 230 302 110 60 . 190 380 Lost Part 260 | . . 10 20 . . . . 50 30 . 10 . 10 10 . 20 . . 100 Lost Ally 330 | . . . 20 . . . . 20 . . . . 60 130 . . . 80 20 Purge Threat 372 | . . . 150 . . . . 72 . . . . . 150 . . . . . Squads Dispatched 62 | . 5 . 3 . . . 1 8 18 . . . 2 12 . . . 1 12 Investigation 25 | . 5 . 1 . . . 1 1 6 . . . 2 5 . . . 1 3 Extermination 11 | . . . . . . . . . 6 . . . . 2 . . . . 3 Reinforcement 15 | . . . 2 . . . . 2 5 . . . . 5 . . . . 1 Assault 4 | . . . . . . . . 2 . . . . . . . . . . 2 Garrison 7 | . . . . . . . . 3 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 15 | . 2 . 2 . . . . 4 4 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 21 7 40 8 . 12 18 53 55 5 13 . 19 26 2 5 . 23 37 Peak Tracking Total 13 | . 4 3 7 4 . 3 4 8 10 4 4 . 9 10 1 6 . 9 13 Tactical Retreats 32 | . 2 . 2 . . 1 . 1 6 . 1 . 4 6 1 1 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 11 | . 2 . . . . . . . 3 . . . . 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 22 | . . 3 2 . . . . 6 4 . 1 . . . . . . 2 4 Max in Single Turn 2 | . . 1 1 . . . . 1 2 . 1 . . . . . . . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 112 | . 9 . 12 1 2 . 5 12 25 2 1 4 3 17 . . 1 1 17 Terminals 60 | . 7 . 10 1 . . 2 9 12 1 1 . 1 6 . . . 1 9 Fabricators 10 | . . . . . . . . . 5 . . . 1 1 . . . . 3 Repair Stations 9 | . . . 1 . . . 2 1 2 . . . . 3 . . . . . Recycling Units 19 | . 2 . 1 . . . 1 1 4 . . . 1 6 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 2 . . . . 1 . . . . 2 Total Hacks 318 | . 28 . 45 1 7 . 21 34 52 4 5 34 5 32 . . 4 4 42 Successful 190 | . 14 . 32 1 7 . 12 19 17 4 5 34 3 15 . . 4 4 19 Failed 128 | . 14 . 13 . . . 9 15 35 . . . 2 17 . . . . 23 Catastrophic 22 | . . . 1 . . . 1 1 6 . . . 1 6 . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 105 | . 14 . 25 . 1 . 8 11 19 . . . . 12 . . 1 . 14 Terminals 173 | . 22 . 39 1 . . 11 27 27 3 5 . 1 12 . . . 4 21 Fabricators 25 | . . . . . . . . . 8 . . . 3 3 . . . . 11 Repair Stations 24 | . . . 4 . . . 6 4 5 . . . . 5 . . . . . Recycling Units 41 | . 6 . 2 . . . 4 2 9 . . . 1 11 . . . . 6 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 3 . . . . 1 . . . . 4 Terminal Hacks 107 | . 5 . 14 1 7 . 5 8 5 4 5 34 1 3 . . 4 4 7 Record 30 | . . . . . 6 . 1 . . 3 5 11 . . . . . 4 . Part Schematic 17 | . . . . . . . . . . . . 13 . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 6 | . . . 4 . . . 1 . . . . . . 1 . . . . . Prototype ID Bank 8 | . 1 . 2 . . . . 1 . . . 3 . . . . . . 1 Open Door 5 | . . . . . . . . 3 . 1 . . 1 . . . . . . Branch Access Points 6 | . 1 . . . . . 1 1 1 . . . . 1 . . . . 1 Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . Locate Traps 5 | . . . 2 . . . . 2 . . . . . . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 Registered Components 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Zone Layout 5 | . 1 . 3 . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 4 . . . 1 1 . . . . 4 Network Status 3 | . . . . . . . . . 3 . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 1 . . . . 3 Build 2 | . . . . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks 10 | . . . 4 . . . 3 2 1 . . . . . . . . . . Scan Component 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . Repair 4 | . . . 2 . . . 1 1 . . . . . . . . . . . Recycling Unit Hacks 14 | . 1 . 1 . . . 1 1 3 . . . 1 4 . . . . 2 Retrieve Components 14 | . 1 . 1 . . . 1 1 3 . . . 1 4 . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 46 | . 8 . 13 . . . 3 7 4 . . . . 5 . . . . 6 Terminals 31 | . 6 . 12 . . . 2 7 2 . . . . 1 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Botnet 10 | . 1 . 3 . . . 1 2 2 . . . . . . . . . 1 Skim 20 | . 5 . 9 . . . 1 5 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . 1 . 1 . . . . 3 . . . . . Patch 5 | . . . . . . . 1 . 1 . . . . 3 . . . . . Recycling Units 8 | . 2 . 1 . . . . . 1 . . . . 1 . . . . 3 Reject 1 | . . . . . . . . . . . . . . . . . . . 1 Mask 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 1 . . . . 2 3 . . . . . . . . . 1 Used 2 | . . . . . . . . . 1 . . . . . . . . . 1 Hacking Detections 86 | . 8 . 10 . . . 4 8 24 1 1 . 1 13 . . . 1 15 Full Trace Events 12 | . 1 . . . . . . 2 3 1 . . 1 1 . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 7 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . 13 . . . . 17 . . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 Time 91 | . . . . . . . . . 53 . . . . . . . . . 38 Total Part Build Rating 17 | . . . . . . . . . 12 . . . . . . . . . 5 Parts Repaired 4 | . . . 2 . . . 1 1 . . . . . . . . . . . Time 202 | . . . 58 . . . 64 80 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 53 | . 10 . 10 . . . 1 1 16 . . . 1 5 . . . . 9 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 11 . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 23 | . . 2 . . . . . 2 . . . . 11 1 . . 6 . 1 Largest Group 6 | . . 2 1 . . . . 2 . . . . 6 6 . . 6 6 1 Highest-Rated Group 301 | . . 42 31 . . . . 62 . . . . 208 208 . . 301 301 41 Highest-Rated Ally 96 | . . 31 31 . . . . 31 . . . . 40 40 . . 96 96 41 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . 8 50 . . . . 9 . . . . 3 31 . . . 79 6 Total Damage 4234 | . . 123 593 . . . . 145 . . . . . 1049 . . . 2148 176 Kills 38 | . . . 12 . . . . 2 . . . . . 7 . . . 16 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 10397 | 137 1465 896 1667 1284 745 1210 683 51 635 204 216 . 469 262 . 94 . 338 41 Optics 459 | . . . . . . . . . 459 . . . . . . . . . . IFF 473 | . . . . . . . . . . . . . . . . 94 . 338 41 Terrain 225 | 132 93 . . . . . . . . . . . . . . . . . . Seismic 4547 | 137 1465 896 1453 . . . . . 176 204 216 . . . . . . . . Decoding 731 | . . . . . . . . . . . . . 469 262 . . . . . Machine Analysis 4187 | . . . 214 1284 745 1210 683 51 . . . . . . . . . . . Robot Analysis Total 6 | . . . 4 . . . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . 2 1 . 1 . 2 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . 6 . . . . . Traps 3 | . . . . . . . . . . . . . . 3 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 18185 | 231 1465 904 3020 1284 745 1210 683 2369 1556 374 335 23 498 665 233 137 1170 392 891 Spaces Moved 18792 | 97 743 511 1079 509 309 457 180 783 3530 1123 891 83 734 1959 774 427 1160 990 2453 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 4666 | 95 743 511 1079 509 309 457 180 783 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14124 | . . . . . . . . . 3530 1123 891 83 734 1959 774 427 1160 990 2453 Fastest Speed 15 | 50 160 160 160 240 240 240 240 243 26 27 27 27 27 25 25 25 27 24 15 Average Speed 77 | 157 160 160 228 240 240 240 240 244 27 28 27 27 31 25 25 25 94 25 24 Slowest Speed 330 | 160 160 160 240 240 240 240 243 330 91 32 27 27 100 95 25 95 162 95 93 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . . . . . . 61 . . . . 20 . . . . 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 5 97 100 95 95 71 94 23 83 76 97 92 70 59 52 94 52 84 96 55 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 17 | . 3 1 5 1 1 . . . . 1 . 1 . . 1 . 3 . . Known Exits Taken 10 | . 1 . 1 . . 1 1 1 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 . . . . . 1 1 1 . . 1 1 . . Scrap Searched 29 | . . 1 . 1 . 1 . . . 6 5 . 4 . 4 1 2 4 . Spaces Dug 156 | . 2 . 1 . . . . 22 9 75 2 . . 11 . 3 . 2 29 Terrain Destroyed 628 | . 2 . 17 9 . . 13 48 59 75 37 . 87 46 . 39 . 23 173 Melee 64 | . . . . . . . . 5 9 3 2 . . 11 . 3 . 2 29 Projectile 33 | . 2 . 3 . . . . 20 . . . . . . . . . . 8 AOE 531 | . . . 14 9 . . 13 23 50 72 35 . 87 35 . 36 . 21 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 21083 | 128 905 557 1403 537 315 509 330 1043 3885 1163 973 82 956 2057 807 442 1235 1121 2635 Wait 971 | . 69 4 94 5 . 14 70 91 182 21 67 . 57 41 27 2 71 112 44 Move 18595 | 96 742 510 1078 508 308 456 179 782 3415 1122 890 82 733 1919 773 426 1159 989 2428 Hop 84 | . . . . . . . . . 53 . . . . 19 . . . . 12 Pick Up 96 | 3 15 3 38 . 3 2 4 15 4 . . . 2 . . . 1 1 5 Fast Attach 112 | 7 2 . 7 . . 1 5 7 37 4 3 . 10 12 1 2 . 3 11 Attach 38 | . . 3 3 . . . 2 7 9 1 1 . 6 1 . . . 2 3 Detach 37 | . . . 1 . . . . 3 10 2 1 . 7 2 1 2 . 2 6 Swap 122 | . 7 3 27 3 . 1 12 20 19 . . . . 6 1 2 2 3 16 Drop 171 | . 10 5 33 1 4 3 12 17 50 2 2 . 10 7 . . 1 2 12 Fire 499 | 22 56 18 115 18 . 30 46 87 55 1 1 . 28 3 . 1 . 1 17 Melee 180 | . . . 1 . . . . 8 33 10 8 . 13 36 3 7 1 6 54 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 31 | . 4 11 6 2 . 2 . 6 . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . 18 . . . . 11 . . . . 23 Rewire 94 | . . . . . . . . . . . . . 90 . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 835 | -10/Materials | Discovered new exit (range 15) 967 | -10/Materials | Identified exit to Mines 1260 | -10/Materials | Discovered new exit (range 15) 1510 | -10/Materials | Learned Storage non-interactive machine intel 1515 | -10/Materials | Discovered new exit (range 14) 1551 | -10/Materials | Identified exit to Subcaves 1551 | -10/Materials | Learned location of 2 exits from Materials 1581 | -10/Materials | Learned location of Subcaves (-10) 1614 | -10/Materials | Learned 4 Recycling zone layouts 1637 | -10/Materials | Learned 2 Storage zone layouts 1697 | -10/Materials | Entered Mines 1908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1934 | -10/Mines | Learned Materials terminal intel 2009 | -10/Mines | Discovered new exit (range 8) 2056 | -10/Mines | Build established: Scavenger-Mutant 2513 | -10/Mines | Discovered new exit (range 10) 2535 | -10/Mines | Core integrity fell below 50% 2601 | -10/Mines | Entered Materials 2601 | -9/Materials | Accompanied by 1 ally 2601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2602 | -9/Materials | Identified exit to Materials 2602 | -9/Materials | Identified exit to Mines 2603 | -9/Materials | Loaded intel: 12 terminal locations 2606 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4061 | -9/Materials | Discovered exit to Mines (range 6) 4242 | -9/Materials | Learned 4 Materials zone layouts 4298 | -9/Materials | Learned location of Mines (-9) 4299 | -9/Materials | Learned Storage stockpile data 4300 | -9/Materials | Learned Storage trap positions 4313 | -9/Materials | Learned location of Zion (-6) 4337 | -9/Materials | Learned location of 1 exit from Recycling 4544 | -9/Materials | Build established: Mutant 4698 | -9/Materials | Repaired Lgt. Treads 4731 | -9/Materials | Repaired Hrd. Light Armor Plating 5074 | -9/Materials | Discovered exit to Materials (range 3) 5621 | -9/Materials | Entered Mines 5653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5653 | -9/Mines | Discovered new exit (range 5) 5810 | -9/Mines | Learned 2 Materials zone layouts 5815 | -9/Mines | Discovered exit to Materials (range 16) 6195 | -9/Mines | Discovered exit to Materials (range 10) 6204 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6905 | -9/Mines | Entered Exiles 6963 | -9/Exiles | Met 8R-AWN 7006 | -9/Exiles | Met EX-HEX 7069 | -9/Exiles | Met EX-BIN 7117 | -9/Exiles | Aligned with FarCom system 7119 | -9/Exiles | Given EX-Vault access code 7174 | -9/Exiles | Opened EX-Vault 7193 | -9/Exiles | Found YOLO Cannon 7198 | -9/Exiles | Found Supersonic Drone Bay 7284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7351 | -9/Exiles | Met EX-DEC 7623 | -9/Exiles | Discovered new exit (range 14) 7650 | -9/Exiles | Left Exiles lab with YOLO Cannon 7650 | -9/Exiles | Entered Mines 8479 | -8/Mines | Discovered exit to Materials (range 8) 8663 | -8/Mines | Discovered exit to Materials (range 8) 8860 | -8/Mines | Entered Materials 8860 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8861 | -8/Materials | Identified exit to Storage 8862 | -8/Materials | Identified exit to Factory 9381 | -8/Materials | Build established: Scavenger-Skirmisher 9441 | -8/Materials | Repaired Broken Imp. Assault Rifle 9543 | -8/Materials | Entered Storage 9544 | -8/Storage | Identified exit to Recycling 9546 | -8/Storage | Loaded intel: 18 trap records 9548 | -8/Storage | Loaded intel: 28 non-interactive machine locations 9731 | -8/Storage | Garrison activated, responded to threat 9947 | -8/Storage | Build established: Skirmisher 10696 | -8/Storage | Found Prototype Launcher 10708 | -8/Storage | Identified Gui. Missile Launcher 10887 | -8/Storage | Repaired Imp. Heavy Laser 11089 | -8/Storage | Discovered exit to Factory (range 16) 11130 | -8/Storage | Met a pair of Derelict thieves 11746 | -8/Storage | Build established: Mutant 11912 | -8/Storage | Entered Factory 11912 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12201 | -7/Factory | Fabricated Hvy. Phase Cannon? 12316 | -7/Factory | Discovered new exit (range 5) 12435 | -7/Factory | Discovered new exit (range 14) 12450 | -7/Factory | Build established: Sprinter 12697 | -7/Factory | Discovered new exit (range 16) 13019 | -7/Factory | Cargo convoy interrupted 13184 | -7/Factory | Found Prototype Launcher 13184 | -7/Factory | Identified Scatter Rocket Array 13206 | -7/Factory | Found Scatter Rocket Array 13338 | -7/Factory | Identified exit to Lower Caves 13433 | -7/Factory | Garrison activated, responded to threat 13468 | -7/Factory | Entered Lower Caves 13549 | -7/Lower Caves | Learned location of 1 exit from Factory 13572 | -7/Lower Caves | Identified exit to Lower Caves 13614 | -7/Lower Caves | Spotted B-75 Beast 13842 | -7/Lower Caves | Entered another Lower Caves area 13872 | -7/Lower Caves | Discovered new exit (range 14) 14054 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14155 | -7/Lower Caves | Discovered new exit (range 11) 14158 | -7/Lower Caves | Learned location of 2 exits from Factory 14170 | -7/Lower Caves | Learned Extension garrison access intel 14170 | -7/Lower Caves | Learned Factory garrison access intel 14170 | -7/Lower Caves | Learned Research terminal intel 14170 | -7/Lower Caves | Learned Research security intel 14170 | -7/Lower Caves | Learned Research trap positions 14177 | -7/Lower Caves | Entered Data Miner 14177 | -7/Data Miner | Discovered new exit (range 6) 14183 | -7/Data Miner | Met Data Miner 14191 | -7/Data Miner | Learned location of Section 7 (-2) 14191 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14193 | -7/Data Miner | Received God Mode back door access code from Data Miner 14200 | -7/Data Miner | Entered Proximity Caves 14206 | -6/Proximity Caves | Core integrity fell below 50% 14238 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14272 | -6/Proximity Caves | Found DCF Scrap (10 items) 14285 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 14290 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14457 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 14532 | -6/Proximity Caves | Discovered new exit (range 9) 14580 | -6/Proximity Caves | Spotted B-75 Beast 14619 | -6/Proximity Caves | Lost 5 allies 14698 | -6/Proximity Caves | Entered Factory 14698 | -6/Factory | Accompanied by 6 allies 14698 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14699 | -6/Factory | Identified exit to Lower Caves 14700 | -6/Factory | Identified exit to Factory 14701 | -6/Factory | Loaded intel: 4 garrison access locations 14917 | -6/Factory | Incoming investigation squad redirected 15044 | -6/Factory | Build established: Derelict-Sprinter 15133 | -6/Factory | Spotted B-75 Beast 15356 | -6/Factory | Build established: Sprinter 15363 | -6/Factory | Entered Lower Caves 15364 | -6/Lower Caves | Identified exit to Lower Caves 15369 | -6/Lower Caves | Encountered a Warlord checkpoint 15397 | -6/Lower Caves | Activated DRS Beacon 15420 | -6/Lower Caves | Spotted B-75 Beast 15456 | -6/Lower Caves | Learned Factory non-interactive machine intel 15554 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15596 | -6/Lower Caves | Entered another Lower Caves area 15620 | -6/Lower Caves | Found DCF Scrap (14 items) 15643 | -6/Lower Caves | Discovered exit to Factory (range 6) 15679 | -6/Lower Caves | Learned Factory stockpile data 15708 | -6/Lower Caves | Ambushed by wild Derelicts 15725 | -6/Lower Caves | Discovered new exit (range 7) 15733 | -6/Lower Caves | Entered Zion 15754 | -6/Zion | Given A8's code to call for help 15766 | -6/Zion | Given the Hacking Drone Bay 15802 | -6/Zion | Discovered new exit (range 14) 15872 | -6/Zion | Gained Derelict followers 15955 | -6/Zion | Learned 8 Factory zone layouts 15989 | -6/Zion | Learned location of Warlord (-4) 16006 | -6/Zion | Build established: Gladiator 16291 | -6/Zion | Visited the Megawrench Repair Shop 16577 | -6/Zion | Learned Factory interactive machine intel 16643 | -6/Zion | Megawrench repaired 11 parts 16693 | -6/Zion | Found GAL Module 16723 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16727 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16903 | -6/Zion | Entered Proximity Caves 16903 | -5/Proximity Caves | Accompanied by 6 allies 16911 | -5/Proximity Caves | Attracted the attention of an 0b10 base 16911 | -5/Proximity Caves | Learned Armory stockpile data 16911 | -5/Proximity Caves | Learned Research stockpile data 16911 | -5/Proximity Caves | Learned Extension trap positions 16911 | -5/Proximity Caves | Learned Factory trap positions 17056 | -5/Proximity Caves | Destroyed 7 combat bots 17102 | -5/Proximity Caves | Discovered exit to Factory (range 9) 17123 | -5/Proximity Caves | Learned location of 1 exit from Factory 17204 | -5/Proximity Caves | Build established: Sprinter 17295 | -5/Proximity Caves | Entered Factory 17295 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17296 | -5/Factory | Identified exit to Factory 17298 | -5/Factory | Loaded intel: 104 trap records 17300 | -5/Factory | Loaded intel: 239 non-interactive machine locations 17301 | -5/Factory | Loaded intel: 54 interactive machine locations 17324 | -5/Factory | Garrison activated, responded to threat 17417 | -5/Factory | Identified exit to Upper Caves 17649 | -5/Factory | Found Scatter Rocket Array 17744 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 17845 | -5/Factory | Discovered exit to Factory (range 5) 17993 | -5/Factory | Discovered exit to Factory (range 5) 18065 | -5/Factory | Build established: Hacker-Sprinter 18133 | -5/Factory | Cargo convoy interrupted 18154 | -5/Factory | Incoming assault squad redirected 18170 | -5/Factory | Core integrity fell below 50% 18186 | -5/Factory | Self-destructed Last Messages --------------- 18167_ The unstable cave ceiling collapses. 18168_ System corrupted: Matter fused (-6). 18169_ Penetrated by Slug. 18171_ The unstable cave ceiling collapses. 18172_ Enh. Fission Core destroyed. 18172_ R-10 Processor collects Prototype Launcher. 18173_ The unstable cave ceiling collapses. 18173_ Penetrated by Slug. 18174_ H-66 Slayer suffers critical hit (Meltdown). 18175_ Slug penetrates Wall. 18175_ YOLO Cannon destroyed. 18176_ R-10 Processor collects Prototype Treads. 18177_ The unstable cave ceiling collapses. 18177_ Adv. Hacking Suite destroyed. 18177_ Critical hit (Burn: +37). 18177_ Penetrated by Slug. 18179_ The unstable cave ceiling collapses. 18179_ Y-64 Sentinel destroyed. 18181_ The unstable cave ceiling collapses. 18184_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??# # ########?? | | ??# # """" """" # #?? | | ??#] # """" """" # #?? | | ??##+##### """" """" # #?? | | ???# #???# """" """" + #?? | | ???# #???# """" """" # #?? | | ???# #???# """" """" # #?? | | ####+##### ########?? | | # # """" """" #????????? | | # # ] """" """" #????????? | | # """ # """" """" #????????? | | # """ # """" """" #????????? | | # """ # """ """" ########## | | # # = """" """" ^ | | # """ # % | | # """ # "" ^ | | # """ / ! G ^ | | # # "" ^ | | # """ # x ^ | | # """ # ^ | | # """ #### = ############ | | # ! ## # "" """ # | | # !!! # "" """ # | | # ] ]!# = # = " """ # | | # "Y" # # = # " | | # """[%@ R n ] # " | | ######## # #! # " | | ?????? # # # | | ?????# ### # # " | | ???##########; # ###+#### " | | ???# ##### ??# + " | | ???# """ """ #??#### ## ### ### | | ???# """ """ #??# ## #?# | | ???# """ """ #??# " """ ## #?##+ | | ???# #??# T """ ## ##?# | | ???# #??# " """ # #?# | | ???# #??# # " ### | | ???# #??# """ + "T % | | ???#+##+#########! """ # #### | | ???# + """ #! #??? | | ???# # ### ###### | | ???# ############ | | ???# % | | ???# ############## ##### | | ???# #?# #????# #???# | | ?### ### ! =######+###?# | | ?# # # #?#+######## | | ?# # #""" ! # #??????# | | ?# " + #""" ## ???????# | | ?# # #""" ###????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 130 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Fission Core | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 31% | -9/Materials Hrd. Light Armor Plating | 24% | -9/Materials Imp. Assault Rifle | 27% | -8/Materials | Broken Imp. Heavy Laser | 36% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeParticleTerrabomb Manual? 0 Play Time 02:56:53 Cumulative 740.0 hours Start 2025.05.16 @ 23:58:39 End 2025.05.17 @ 03:04:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 241 Adventurer 2 Explorer 0 Win Type - Total 42 Types 14/5/11/1/1/0/8/1/0/1 Lore% 95 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1715c0d-706d-44a9-9f64-0f069c6852be