Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 11:11:55 Player: aya Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (1041) 5205 Value Destroyed (36697) 36697 Prototype IDs (65) 1300 Alien Tech Used (14) 2800 Bonus (12473) 12473 TOTAL SCORE: 69375 Bonus ------- High Alert Combat Kills 6974 Follower Combat Kills 159 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -260 Cogmind --------- Core Integrity 0/2100 Matter 290/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Layered Heavy Armor Plating Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Target Analyzer Hacking Suite Improved Hacking Suite Advanced System Shield Ghost Barrier Matter Drive > --- WEAPON ----------- Molecular Scythe Kinetic Spear Kinetic Spear > --- INVENTORY -------- Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Layered Heavy Armor Plating Beam Splitter Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Hypervelocity Mass Driver Micro-nuke Launcher Sigix Terminator Molecular Scythe Molecular Scythe Sigix Broadsword Enhanced Force Lance Enhanced Force Lance Sigix Containment Pod [Rating: 183] Favorites ----------- Power Light Particle Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Artifact Matter Drive Weapon Heavy Pick Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 11 | . . 1 1 2 . . . . . . 2 . . . . 2 . . . . . . 1 . . . 1 . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Attached 1247 | 7 36 37 25 100 2 54 9 6 9 1 63 1 126 1 3 176 3 63 3 3 7 8 95 . 43 17 59 47 82 55 38 68 Power 80 | 1 3 3 1 6 . 3 1 1 1 . 4 . 8 . . 8 1 2 . . 1 . 5 . 1 1 6 4 7 4 3 5 Engine 22 | 1 1 3 1 3 . 1 . 1 . . . . 7 . . 1 . . . . . . 1 . . . 2 . . . . . Core 27 | . 2 . . 3 . 2 1 . 1 . 4 . . . . 7 1 2 . . . . 1 . 1 . . 1 . . . 1 Reactor 31 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . . 1 4 3 7 4 3 4 Propulsion 198 | 2 7 12 12 23 . 7 . . . . 6 . 10 . . 33 . 7 2 . . . 16 . 9 5 1 4 11 2 5 24 Treads 12 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 130 | 2 7 12 12 23 . 5 . . . . 6 . 10 . . 24 . 6 1 . . . 13 . 8 1 . . . . . . Hover 56 | . . . . . . 2 . . . . . . . . . 1 . 1 1 . . . 3 . 1 4 1 4 11 2 5 20 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 431 | 2 4 1 2 15 . 16 3 1 5 . 26 . 46 . . 69 . 32 . 1 5 . 27 . 12 3 32 18 36 34 16 25 Device 213 | . . . . 2 . 8 2 . 2 . 10 . 26 . . 44 . 20 . 1 2 . 18 . 8 . 12 8 18 16 6 10 Storage 68 | 2 4 1 . 1 . 3 . . 1 . 1 . 7 . . 12 . 2 . . 3 . . . 1 3 6 3 5 6 3 4 Processor 15 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . 1 1 2 3 3 . Hackware 19 | . . . 1 2 . . . . . . . . 3 . . 1 . 3 . . . . 1 . 1 . 2 2 1 . . 2 Protection 114 | . . . 1 10 . 5 1 1 2 . 12 . 10 . . 12 . 5 . . . . 8 . 2 . 11 4 10 8 3 9 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 538 | 2 22 21 10 56 2 28 5 4 3 1 27 1 62 1 3 66 2 22 1 2 1 8 47 . 21 8 20 21 28 15 14 14 Energy Gun 47 | 2 18 13 4 3 . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 . 1 1 Energy Cannon 181 | . . 2 2 24 . 15 2 2 . 1 13 . 25 1 1 20 . 7 1 1 . 3 18 . 10 4 8 9 11 1 . . Ballistic Gun 12 | . 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 16 | . . . . 1 . 1 . . . . . . 1 . . 2 . 1 . . . . 1 . . . 2 4 1 . 1 1 Launcher 43 | . . . 1 1 1 . 1 2 3 . 1 1 2 . 1 9 1 3 . . . 2 . . . 2 1 2 3 2 1 3 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 82 | . . 1 1 26 1 12 2 . . . 12 . 9 . . 7 . 1 . . . . . . . . . . . 1 4 5 Piercing Weapon 153 | . . . . . . . . . . . 1 . 24 . 1 26 1 10 . 1 1 3 25 . 11 2 8 5 12 11 7 4 Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Unidentified Prototypes 62 | . . 4 1 4 . 2 . . 2 . 2 1 2 . . 4 . 2 . . 4 . 2 . . . . 16 4 9 2 1 Parts Lost 205 | . 5 7 17 8 . 1 1 . . . 3 . 7 . 2 11 . 4 . . . 1 11 2 7 14 9 11 10 1 14 59 Power 26 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . 1 2 4 4 1 5 5 Propulsion 76 | . 3 5 7 6 . 1 . . . . 2 . 2 . 1 5 . 2 . . . . 5 1 5 5 . 2 . . 3 21 Utility 72 | . . . 2 2 . . . . . . 1 . 3 . 1 5 . 1 . . . 1 6 . . 4 7 5 5 . 5 24 Weapon 31 | . 2 2 7 . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 4 . . 1 . 1 9 Highest Loss Streak 13 | . 2 4 10 1 . 1 1 . . . 2 . 2 . 1 2 . 2 . . . 1 2 2 2 12 3 5 3 1 6 13 Average Slot Usage (%) 86 | . 95 91 91 90 92 85 83 83 76 82 84 87 92 93 86 82 94 94 87 88 85 84 85 79 91 85 79 80 90 94 85 64 Engine 1 | . 6 10 8 4 . 1 . 7 . . . . 3 6 6 1 . . . . . . . . . . 2 . . . . . Core 2 | . 7 . . 2 7 5 7 . 6 7 5 6 1 . . 3 5 5 5 5 2 . . 3 5 4 . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 . . . 6 5 7 7 7 1 Wheel 16 | . 25 27 34 27 23 21 23 23 23 23 19 20 19 20 15 17 23 20 16 17 17 17 17 18 19 17 . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 18 20 21 20 17 Device 6 | . . . . . 7 3 3 2 . . 6 6 10 6 6 11 29 12 5 5 3 5 6 10 21 13 7 4 8 9 1 3 Storage 20 | . 28 31 27 23 23 23 23 23 23 23 19 20 20 26 26 18 17 18 23 23 23 23 21 18 19 22 19 19 19 17 18 10 Processor 1 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 4 4 4 4 4 Hackware 8 | . . . . 6 7 7 7 7 7 7 6 6 12 13 13 4 . 13 17 17 17 13 7 5 5 10 13 15 14 17 14 5 Protection 6 | . . . 2 7 7 5 3 4 6 7 11 20 8 6 4 10 5 4 5 5 5 5 10 5 3 3 1 1 1 1 . 8 Energy Gun 1 | . 22 16 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 3 4 . 3 6 6 . 5 4 1 3 4 2 3 . 2 4 3 . 3 2 . 1 4 1 1 . . . . Slashing Weapon 3 | . . . . 9 12 10 7 7 7 7 7 . 3 6 6 3 . . . . . . . . . . . . . . 3 5 Piercing Weapon 4 | . . . . . . . . . . . . 1 5 1 1 2 8 7 5 7 11 7 12 15 11 4 2 3 9 12 8 5 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 210 | 17 43 62 65 84 81 101 109 100 106 113 137 133 139 133 133 160 115 174 174 175 174 179 210 165 172 163 141 133 172 173 160 171 Greatest Support 182 | 32 32 36 40 50 50 52 52 52 52 52 52 48 52 52 52 120 60 60 60 60 60 60 60 58 52 120 120 120 154 150 152 182 Greatest Overweight (x) 10 | . 4 3 4 2 1 2 2 1 2 2 3 2 6 2 3 7 1 3 3 2 2 2 5 2 10 9 1 3 1 1 1 1 Average Overweight (x) 1 | . 2 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 3 2 . . . . . . Largest Inventory Capacity 38 | 8 16 22 22 22 22 26 24 24 26 26 26 26 26 26 26 32 26 36 36 36 36 36 36 36 34 34 34 38 32 36 34 34 Average Capacity 27 | 6 15 20 22 22 22 23 24 24 24 26 25 26 26 26 26 26 26 28 36 36 36 36 36 33 32 33 29 30 31 32 32 23 Most Carried 36 | 6 16 22 22 22 21 24 24 24 26 26 26 26 26 26 26 32 24 34 32 36 36 36 36 36 34 34 30 30 32 32 32 26 Average Carried 25 | 2 14 18 21 20 21 23 23 23 24 25 25 25 25 26 26 26 24 27 31 34 35 36 34 33 30 31 27 28 29 31 29 18 Final Capacity 36 | 8 16 22 22 22 22 24 24 24 26 26 26 26 26 26 26 26 26 36 36 36 36 36 36 28 34 30 30 30 32 32 34 6 Final Carried 36 | 6 16 22 16 21 21 23 24 24 26 25 26 26 26 26 26 26 24 30 32 36 36 36 36 28 33 24 24 30 32 32 26 4 Class Distribution -------------------- 60% | Hauler-Mutant 23% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Alien-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Matter Collected 16312 | 270 479 485 193 1224 . 603 168 199 119 39 740 17 1610 10 50 2064 120 677 127 84 . 265 831 289 481 99 962 554 1576 701 534 742 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 51221 | 265 2558 2543 2321 4268 . 1796 282 511 . 30 2726 152 3754 167 72 5744 337 2117 68 64 . 308 4667 . 1444 471 2191 1562 3291 1614 1007 4891 Parts 2430 | 20 154 186 97 228 . 82 7 18 . . 121 . 165 2 2 244 4 90 2 1 . 9 219 . 80 13 116 68 160 89 33 220 Haulers Intercepted 19 | . 2 5 2 . . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . 3 2 . . Recyclers Shooed 56 | . 8 1 5 9 . 6 . . . . 6 . 3 . . 9 . . . . . . 6 . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 8 9 . 4 . . . . 1 . . . 6 . . 9 . . . 7 . . . . . . Prevented 14 | . . . . . . . 4 . . . . . . . 1 . . . 2 1 . . . . . 6 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 600 | . 22 27 26 44 . 20 4 12 . . 22 . 46 . 2 81 1 28 . . . 7 47 . 27 8 25 17 41 18 10 65 Melee 368 | . . 5 2 30 . 15 . . . . 13 . 36 . 1 58 . 16 . . . 4 34 . 23 . 17 5 29 14 6 60 Guns 58 | . 22 20 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 55 | . . 1 . 7 . 5 1 2 . . 4 . 2 . . 2 . 2 . . . 2 5 . 2 4 4 6 2 1 3 . AOE 80 | . . 1 4 3 . . 3 10 . . 2 . 6 . 1 19 1 7 . . . 1 1 . . 3 2 6 1 3 1 5 Classes Destroyed 23 | 3 6 2 3 1 . . 1 . . . . . . . . 3 1 . . 1 . . . . . . . . . 2 . . Worker 181 | 2 24 19 11 30 . 11 . . . . 16 . 17 . . 19 . 3 . . . . 6 . 6 . 7 6 1 2 . 1 Builder 26 | . 6 9 3 1 . . . . . . 3 . . . . . . . . . . . 1 . . . 1 1 . . 1 . Tunneler 31 | 5 2 3 . 8 . 1 . . . . 2 . 1 . . 4 . 1 . . . . 3 . . . . . 1 . . . Hauler 19 | . 2 5 2 . . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . 3 2 . . Recycler 88 | 1 9 8 6 15 . 5 . . . . 7 1 7 . . 8 . 3 . . . . 7 . . . 2 4 1 1 . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 14 | . 5 1 1 . . . . . . . . . 1 . . 3 . 2 . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 53 | . 3 3 4 6 . . . . . . 4 . 7 . . 5 . 4 . . . . 7 . 1 . 2 . 2 3 1 1 Swarmer 148 | . 9 12 5 8 . 3 . 3 . . 5 . 21 . . 25 . . . . . 4 . . 15 4 3 4 13 4 . 10 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 204 | . 13 10 13 20 . 7 2 6 . . 5 . 10 . 1 34 . 9 . . . . 16 . 1 1 7 8 4 5 6 26 Brawler 21 | . . . 3 3 . 1 1 . . . . . . . 1 2 . 5 . . . 1 2 . . . 1 . . . . 1 Duelist 12 | . . 1 1 . . 1 . 1 . . . . 2 . . 2 . 1 . . . 1 . . . . . . . . 1 1 Protector 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Sentry 60 | . . 4 3 4 . 3 . 1 . . 4 . 7 . . 5 . 4 . . . 1 4 . 6 1 3 . 7 . 1 2 Hunter 34 | . . . 1 1 . 1 1 . . . 2 . . . . 1 . 2 . . . . 8 . . 2 2 . 6 2 2 3 Programmer 116 | . . . . 8 . 4 . 1 . . 6 . 6 . . 10 . 6 . . . . 17 . 5 . 9 5 11 6 . 22 Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 10 | . . . . . . . 1 . . 1 . . . 1 . . . . 3 1 . 2 . . . 1 . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Samaritan 7 | . . . . . . . 2 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 8 5 9 17 9 . 4 3 13 . . 4 1 8 . 2 9 1 6 . 1 . 3 4 . 6 3 5 5 6 5 4 6 Combat Bots Only 12 | . 3 6 11 5 . 3 3 12 . . 3 . 8 . 2 8 1 5 . . . 3 4 . 6 3 4 5 6 4 4 6 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 1 3 . 1 2 1 4 1 1 5 1 2 1 1 . 1 1 . 1 2 2 3 1 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 1 . . 1 3 . . 1 . 4 . 1 5 1 2 . . . 1 1 . . 2 1 3 1 2 1 3 Melee 2 | . . 1 1 1 . 1 . . . . 1 . 1 . 1 1 . 1 . . . 1 1 . 1 . 1 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Damage Taken 54570 | . 961 1067 1831 2410 . 1167 174 366 . 56 1677 . 2787 . 181 5180 . 1960 . . . 374 4799 44 1116 1338 3555 2613 4724 2542 3293 10355 Core 7806 | . 174 235 357 248 . 197 35 13 . . 104 . 338 . . 455 . 243 . . . 19 383 . 133 324 422 478 668 224 592 2164 Absorbed by Shields 4821 | . . . . . . 18 . . . . 229 . 1439 . 148 428 . 305 . . . . 1045 . 103 . . . . . . 1106 Core Remaining (%) 37 | 100 30 41 35 . . . . . . 29 . . . . 48 . . . . . . 28 . . . 20 . 30 . . 17 . Volleys Fired 1627 | 14 196 149 105 176 2 69 21 23 . 2 105 11 91 14 8 142 4 60 4 8 . 12 131 . 38 44 62 53 63 6 8 6 Largest 2 | 2 2 2 2 2 1 2 1 1 . 1 2 1 1 1 1 2 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 Hottest 144 | 80 90 96 101 138 33 138 69 69 . 69 138 69 75 75 69 144 43 81 75 75 . 75 81 . 88 88 94 94 94 94 66 100 Shots Fired 2060 | 28 364 276 201 192 2 75 21 23 . 2 116 11 91 14 8 150 4 60 5 7 . 13 130 . 36 43 59 50 59 6 8 6 Gun 804 | 28 364 252 156 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannon 1165 | . . 24 42 186 . 75 15 14 . 2 114 5 88 14 6 135 . 53 5 7 . 10 130 . 36 35 57 45 58 3 6 . Launcher 91 | . . . 3 3 2 . 6 9 . . 2 6 3 . 2 15 4 7 . . . 3 . . . 8 2 5 1 3 2 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 171 | . 64 50 12 8 . 1 . . . . . . . . . . . . . . . . . . . . 12 16 2 . 6 . Thermal 44 | . 42 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 90 | . . . 3 3 2 . 6 9 . . 2 6 3 . 2 15 4 7 . . . 3 . . . 8 2 5 1 3 2 4 Electromagnetic 1754 | 28 258 225 186 181 . 74 15 14 . 2 114 5 88 14 6 135 . 53 5 7 . 10 130 . 36 35 45 29 56 3 . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 16 | 6 10 13 15 16 . 9 13 5 . 4 14 3 9 6 7 12 . 6 3 4 . 5 10 . 5 7 13 8 12 3 5 6 Robot Miss Streak 8 | 2 6 7 5 3 . 8 3 2 . . 6 1 4 1 1 5 . 5 1 1 . 1 6 . 3 6 3 4 5 4 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2536 | 13 216 181 164 217 . 93 15 15 . 2 136 3 198 9 8 264 . 97 3 5 . 17 200 . 71 23 101 50 128 69 35 203 Core Hits 1489 | 9 93 98 106 119 1 46 14 32 . 1 71 2 97 5 6 181 2 68 3 2 . 14 110 . 45 19 57 44 65 43 25 111 Critical Hits 156 | . 1 . 2 4 . 1 . . . . 3 . 8 . . 10 . 2 . . . . 5 . 2 1 13 14 20 14 6 50 Critical Kills 76 | . 1 . 1 3 . . . . . . 1 . 2 . . 7 . 2 . . . . 3 . 2 . 7 5 9 6 3 24 Critical Parts Destroyed 75 | . . . 1 1 . 1 . . . . 2 . 6 . . 2 . . . . . . 2 . . 1 6 9 10 7 3 24 Melee Attacks 2079 | . . 13 6 129 . 70 2 2 . . 110 . 196 . 2 299 4 82 . 3 . 11 194 . 89 4 106 47 203 132 96 279 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 611 | . . 13 6 128 . 70 2 2 . . 104 . 61 . . 89 . . . . . . . . . . . . . 3 26 107 Piercing 1465 | . . . . . . . . . . . 6 . 135 . 2 209 4 82 . 3 . 11 193 . 89 4 106 47 203 129 70 172 Sneak Attacks 47 | . . . . 3 . 3 . . . . 2 . 3 . . 6 . 2 . . . . 2 . . . . 1 5 7 7 6 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 262 | . . . . 12 . 6 . . . . 10 . 21 . . 51 . 11 . . . 2 28 . 9 1 . . 26 29 6 50 Damage Inflicted 105425 | 192 2928 3262 3990 7789 124 3558 874 1205 . 58 5310 364 7860 341 575 12660 398 5805 104 144 . 836 8573 . 2671 1654 4303 3019 5554 4628 2499 14147 Guns 7078 | 192 2663 2293 1895 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 25954 | . . 352 768 3758 . 1427 363 282 . 58 2712 126 2356 295 123 3089 . 1054 104 144 . 180 2898 . 1032 708 1542 1038 1391 102 52 . Explosions 20445 | . 265 372 1132 849 124 126 468 923 . . 513 238 819 46 382 3333 398 2376 . . . 365 1028 . . 870 733 1086 171 568 395 2865 Melee 51894 | . . 245 195 3147 . 2005 43 . . . 2085 . 4685 . 70 6238 . 2375 . . . 291 4644 . 1639 76 2028 895 3992 3958 2052 11231 Ramming 54 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 51 Kinetic 1878 | . 493 479 162 166 . 25 . . . . . . . . . . . . . . . . . . . . 204 271 26 . 52 . Thermal 5113 | . 561 372 313 371 . 126 . . . . 295 . 176 . 92 150 . 342 . . . . 256 . . . 109 . . . . 1950 Explosive 14787 | . . . 819 478 124 . 468 923 . . 195 238 643 . 290 3183 398 2034 . . . 365 . . . 870 624 1086 171 568 395 915 Electromagnetic 31699 | 192 1874 2166 2501 3627 . 1402 363 282 . 58 2735 126 2356 341 123 3089 . 1054 104 144 . 180 3670 . 1032 708 1338 767 1365 102 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16709 | . . 245 195 3147 . 2005 43 . . . 2085 . 1471 . . 1733 . . . . . . . . . . . . . 242 217 5326 Piercing 35185 | . . . . . . . . . . . . . 3214 . 70 4505 . 2375 . . . 291 4644 . 1639 76 2028 895 3992 3716 1835 5905 Highest Corruption 50 | . 1 . 3 6 6 15 15 16 16 . 7 . 2 . . 6 5 6 6 6 6 6 17 31 36 36 13 29 13 17 10 50 Average Corruption 8 | . 1 . 2 3 6 8 15 15 16 . 3 . 1 . . 2 4 2 6 6 6 6 10 23 33 36 11 20 8 14 8 22 Corruption Purged 26 | . . . . . . . . . . . 11 . 3 . . 6 1 5 . . . . . . . . . . . . . . Effects 1286 | . 9 . 1 85 4 78 25 24 5 . 36 . 25 . . 64 6 27 12 16 7 14 155 10 136 69 53 88 121 39 15 162 Message Errors 258 | . 2 . 1 18 . 19 6 4 1 . 11 . 9 . . 26 . 7 3 5 2 4 30 1 21 8 9 13 25 7 4 22 Matter Fused 181 | . . . . 15 1 14 2 5 1 . 8 . . . . 6 2 2 4 5 1 2 26 2 17 8 4 10 17 10 . 19 Heat Flow Errors 99 | . . . . 9 1 7 3 1 . . 5 . . . . 6 2 6 1 2 1 2 13 . 5 3 7 10 6 1 4 4 Energy Discharges 99 | . 2 . . 11 1 9 2 2 . . 4 . 3 . . 10 1 3 1 . . . 12 . 3 3 2 10 11 1 . 8 Parts Rejected 16 | . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 3 1 1 . 2 1 2 . . 2 Data Loss (minor) 129 | . . . . 17 . 12 3 3 . . 5 . 10 . . 6 1 3 2 1 3 1 18 1 13 3 4 4 7 2 2 8 Data Loss (major) 26 | . . . . 2 . 4 . . . . . . . . . . . 1 . 1 . 1 1 . 1 . 3 2 6 2 1 1 Misfires 13 | . . . . . . 3 . 1 . . . . . . . . . . 1 . . 1 5 . . 1 . 1 . . . . Alerts 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . 1 . . 2 Misdirections 185 | . . . . . . 5 6 3 3 . . . . . . . . . . . . . 14 5 27 19 7 14 29 9 3 41 Targeting Errors 246 | . 4 . . 10 . 5 3 3 . . 3 . 3 . . 9 . 5 . 1 . 2 27 . 43 21 12 19 13 7 1 55 Weapon Failures 26 | . 1 . . 2 . . . 1 . . . . . . . . . . . 1 . . 6 . 2 2 3 4 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4527 | . 10 32 90 384 . 109 130 41 . 18 412 4 496 26 52 457 . 222 . 15 . 51 260 . 41 103 63 61 208 236 262 744 Projectiles 1333 | . . 15 22 135 . 68 85 40 . 18 92 4 265 26 . 140 . 34 . 15 . . 98 . 19 103 27 61 66 . . . Explosions 623 | . 10 17 25 16 . . 3 1 . . 3 . 9 . 52 157 . 162 . . . 17 94 . . . 23 . . 14 . 20 Melee 2571 | . . . 43 233 . 41 42 . . . 317 . 222 . . 160 . 26 . . . 34 68 . 22 . 13 . 142 222 262 724 Knockbacks 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1554 | . . 23 160 . . . 39 30 . . . . . . 71 44 . 55 . . . . 51 . . . . . . 21 . 1060 Shots 16 | . . 1 4 . . . 1 1 . . . . . . 2 1 . 1 . . . . 1 . . . . . . 1 . 3 Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 72 222 206 321 453 242 468 269 159 . 48 336 220 144 120 108 387 213 261 82 268 180 242 341 . 313 305 314 331 360 109 222 249 Average Temperature 76 | 28 46 57 73 64 113 79 99 39 . 25 95 72 35 48 56 83 91 60 34 91 96 66 85 . 96 75 94 86 105 68 87 119 Received Heat Transfer 7076 | . 399 264 630 534 . 192 65 90 . 12 413 . 632 . 54 815 . 285 . . . 36 494 . 111 27 264 123 612 99 135 790 Effects 31 | . . . 2 2 . 4 . . . . 2 . . . . 4 . . . . . . . . 1 . 2 6 8 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Interference 23 | . . . 2 2 . . . . . . . . . . . 4 . . . . . . . . 1 . 2 6 6 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 64 | . 2 . 4 4 . . 1 . . . 3 1 8 1 . 7 . 3 . 1 . . 10 . 3 1 4 1 10 . . . Combat Hostiles 39 | . . . 4 4 . . . . . . 3 . 2 . . 2 . 3 . . . . 7 . 2 1 2 . 9 . . . Parts Fried 248 | 1 9 16 17 9 . 6 6 2 . . 28 3 25 4 . 38 . 5 1 1 . . 26 . 13 1 13 10 13 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 3654 | . 984 450 250 400 . 50 . . . . 350 . 200 . 100 150 . 350 . . . . 150 . . . 100 . . . . 120 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 49 | . 7 9 6 5 . 3 . . . . 3 . 4 1 1 3 . 4 . . . . 1 . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Peak Influence 2558 | 40 464 756 836 987 370 258 . . . . 403 213 1089 . . 2558 983 1255 . . . . 821 287 498 . 424 522 829 514 539 1104 Average Influence 419 | 17 293 445 544 367 348 133 . . . . 193 160 427 . . 792 925 906 . . . . 216 265 258 . 195 277 427 182 272 764 Maximum Alert Level 5 | . 2 3 3 3 1 1 . . . . 2 1 3 . . 5 3 4 . . . . 3 1 2 . 2 2 3 2 2 4 Low Security (%) 34 | 100 25 5 . 23 . 81 . . . . 55 96 3 . . . . . . . . . 58 . 45 . 60 48 22 69 46 5 Level 1 18 | . 54 31 26 45 100 18 . . . . 42 3 4 . . 25 . . . . . . 26 100 35 . 30 19 16 16 37 6 Level 2 27 | . 20 57 48 19 . . . . . . 2 . 43 . . 21 . 21 . . . . 7 . 19 . 9 32 48 13 15 15 Level 3 19 | . . 6 24 11 . . . . . . . . 48 . . 7 100 50 . . . . 8 . . . . . 12 . . 71 Level 4 . | . . . . . . . . . . . . . . . . 7 . 28 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 143 | . 6 4 7 16 . 7 . 1 . . 9 . 6 . . 13 . 11 . . . . 12 . 6 . 5 5 6 6 10 13 Investigation 14 | . 3 . 1 3 . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . 1 . . . . . Extermination 67 | . . . . 8 . 4 . . . . 4 . 5 . . 5 . 4 . . . . 6 . 3 . 3 4 6 6 3 6 Reinforcement 29 | . 3 3 2 3 . 2 . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 . . 7 3 Assault 24 | . . 1 3 2 . . . 1 . . . . 1 . . 7 . 4 . . . . 1 . . . . . . . . 4 Garrison 9 | . . . 1 . . . . . . . 3 . . . . . . . . . . . 1 . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Haulers Reinforced 5 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Distress Signals 41 | . 2 2 2 3 . . . . . . 1 . 2 . . 4 . 1 . . . . 4 . 3 . 2 1 6 . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1173 | . 47 40 59 88 5 32 7 14 . 4 39 5 84 . 3 145 6 51 . . . 10 101 6 38 12 40 45 77 27 43 145 Peak Tracking Total 26 | . 4 8 11 8 5 4 4 8 . 3 4 5 7 . 3 8 5 6 . . . 4 9 6 7 5 6 10 8 6 15 26 Tactical Retreats 149 | . 4 5 5 19 . 2 2 . . . 7 . 6 . 1 21 . 4 . . . 2 10 . 6 2 7 10 15 1 6 14 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Traps Triggered 44 | . 3 3 . 4 . 5 . . . . 5 . 3 . . 3 . 3 . . . . 8 . 1 . 1 . 1 3 . 1 Indirectly 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Triggered 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Machines Disabled 83 | . 9 2 2 3 . 2 1 . . . 8 . 8 . . 6 . 12 . . . . 10 . . . . 5 . 5 7 3 Max in Single Turn 4 | . 1 1 1 1 . 1 1 . . . 4 . 2 . . 1 . 3 . . . . 2 . . . . 1 . 1 1 2 Garrison Access 9 | . . . . . . . . . . . 1 . 3 . . 2 . . . . . . 2 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Machines Accessed 218 | . 6 4 3 24 . 15 . . . . 6 . 31 . . 27 . 10 . . 2 . 21 . 6 . 6 8 19 15 9 6 Terminals 123 | . 3 1 3 14 . 9 . . . . 3 . 16 . . 15 . 5 . . . . 10 . 4 . 3 5 9 12 8 3 Fabricators 18 | . . . . 1 . 1 . . . . . . 2 . . 2 . 2 . . . . 4 . 1 . 1 1 3 . . . Repair Stations 30 | . 1 . . 3 . 3 . . . . 1 . 4 . . 3 . 1 . . . . 3 . 1 . 1 1 4 2 1 1 Recycling Units 21 | . 2 1 . 3 . 1 . . . . . . 4 . . 2 . 2 . . . . 2 . . . 1 . 2 . . 1 Scanalyzers 11 | . . 2 . 2 . . . . . . 1 . 1 . . 3 . . . . . . . . . . . 1 . 1 . . Garrison Access 13 | . . . . 1 . 1 . . . . 1 . 4 . . 2 . . . . . . 2 . . . . . 1 . . 1 Total Hacks 761 | . 15 9 5 68 . 39 . . . . 21 . 93 . . 81 . 57 . . 8 . 69 . 21 . 25 23 119 61 32 15 Successful 403 | . 9 5 2 32 . 16 . . . . 12 . 59 . . 46 . 30 . . 8 . 31 . 11 . 11 13 59 34 17 8 Failed 358 | . 6 4 3 36 . 23 . . . . 9 . 34 . . 35 . 27 . . . . 38 . 10 . 14 10 60 27 15 7 Catastrophic 63 | . . 1 . 5 . 7 . . . . 2 . 2 . . 6 . 2 . . . . 10 . 4 . 5 4 9 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 354 | . 6 2 5 36 . 10 . . . . 10 . 39 . . 34 . 30 . . . . 30 . 12 . 7 13 51 44 20 5 Terminals 435 | . 6 2 5 43 . 24 . . . . 10 . 52 . . 46 . 33 . . . . 31 . 15 . 10 16 59 51 26 6 Fabricators 66 | . . . . 2 . 3 . . . . . . 5 . . 8 . 10 . . . . 16 . 3 . 6 1 12 . . . Repair Stations 155 | . 5 . . 11 . 10 . . . . 6 . 22 . . 10 . 8 . . . . 9 . 3 . 7 2 40 9 6 7 Recycling Units 47 | . 4 2 . 6 . 1 . . . . . . 8 . . 4 . 6 . . . . 8 . . . 2 . 5 . . 1 Scanalyzers 29 | . . 5 . 4 . . . . . . 3 . 2 . . 10 . . . . . . . . . . . 4 . 1 . . Garrison Access 21 | . . . . 2 . 1 . . . . 2 . 4 . . 3 . . . . . . 5 . . . . . 3 . . 1 Terminal Hacks 98 | . 2 . 2 4 . 3 . . . . 1 . 12 . . 7 . 11 . . 8 . 3 . 1 . 1 4 13 17 9 . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematic 12 | . 2 . 1 . . . . . . . . . 2 . . 1 . 1 . . 4 . . . . . . . 1 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Level Access Points 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 13 | . . . . 1 . . . . . . 1 . 1 . . 1 . 2 . . . . 1 . . . 1 1 1 2 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Station Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 28 | . . . . 2 . 2 . . . . . . 5 . . 2 . 3 . . . . 2 . 1 . . 2 4 5 . . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Patrol Status 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . Recall Extermination 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 2 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Fabricator Hacks 34 | . . . . 2 . 2 . . . . . . 4 . . 5 . 4 . . . . 5 . 3 . 2 . 7 . . . Load Schematic 18 | . . . . 1 . 1 . . . . . . 2 . . 2 . 2 . . . . 4 . 2 . 1 . 3 . . . Build 16 | . . . . 1 . 1 . . . . . . 2 . . 3 . 2 . . . . 1 . 1 . 1 . 4 . . . Repair Station Hacks 99 | . 4 . . 4 . 8 . . . . 4 . 19 . . 8 . 5 . . . . 7 . 1 . 4 1 22 4 2 6 Scan Component 55 | . 2 . . 3 . 4 . . . . 2 . 10 . . 4 . 3 . . . . 4 . 1 . 3 1 12 2 1 3 Repair 44 | . 2 . . 1 . 4 . . . . 2 . 9 . . 4 . 2 . . . . 3 . . . 1 . 10 2 1 3 Recycling Unit Hacks 28 | . 2 . . 4 . 1 . . . . . . 7 . . 2 . 4 . . . . 3 . . . 2 . 2 . . 1 Process 12 | . . . . 2 . . . . . . . . 4 . . 1 . 1 . . . . 1 . . . 1 . 2 . . . Report Inventory 9 | . . . . 2 . . . . . . . . 2 . . 1 . 2 . . . . 1 . . . 1 . . . . . Retrieve Components 7 | . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Scanalyzer 19 | . . 5 . 2 . . . . . . 2 . . . . 7 . . . . . . . . . . . 2 . 1 . . Insert Component 9 | . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . 1 . . Analyze 10 | . . 3 . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . . . Garrison Access Hacks 9 | . . . . . . . . . . . 1 . 3 . . 2 . . . . . . 2 . . . . . 1 . . . Seal Access 9 | . . . . . . . . . . . 1 . 3 . . 2 . . . . . . 2 . . . . . 1 . . . Unauthorized Hacks 331 | . 2 . . 46 . 11 . . . . 11 . 46 . . 42 . 20 . . . . 29 . 18 . 9 14 35 27 15 6 Terminals 116 | . 1 . . 16 . 2 . . . . 4 . 14 . . 15 . 6 . . . . 11 . 6 . 2 6 14 12 6 1 Track 74 | . . . . 10 . 2 . . . . 2 . 7 . . 11 . 3 . . . . 6 . 3 . 2 4 9 9 6 . Assimilate 11 | . 1 . . 2 . . . . . . . . 4 . . 1 . . . . . . 1 . 1 . . . 1 . . . Botnet 19 | . . . . 2 . . . . . . 1 . 2 . . 1 . 1 . . . . 3 . 2 . . 1 3 2 . 1 Operators 12 | . . . . 2 . . . . . . 1 . 1 . . 2 . 2 . . . . 1 . . . . 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 164 | . 3 3 3 23 . 14 . . . . 5 . 21 . . 24 . 8 . . . . 14 . 4 . 6 5 16 6 3 6 Full Trace Events 10 | . 2 1 . 2 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 2 1 1 . . . . . . 1 . 2 . . 2 . 1 . . 4 . . . . . . . 1 . . . Parts Built 26 | . . . . 2 . 1 . . . . . . 3 . . 5 . 4 . . . . 2 . 2 . 2 . 5 . . . Matter 3568 | . . . . 124 . 146 . . . . . . 380 . . 614 . 512 . . . . 256 . 256 . 256 . 1024 . . . Time 1085 | . . . . 62 . 73 . . . . . . 94 . . 152 . 128 . . . . 64 . 128 . 64 . 320 . . . Total Part Build Rating 175 | . . . . 4 . 3 . . . . . . 17 . . 31 . 32 . . . . 16 . 16 . 16 . 40 . . . Parts Repaired 44 | . 2 . . 1 . 4 . . . . 2 . 9 . . 4 . 2 . . . . 3 . . . 1 . 10 2 1 3 Time 1436 | . 52 . . 38 . 114 . . . . 32 . 408 . . 160 . 59 . . . . 150 . . . 28 . 267 26 34 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 2077 | . . . . 124 . . . . . . . . 359 . . 272 . 48 . . . . 1 . . . 275 . 998 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 2 . . . . 10 . . . . . . 2 . . . . 1 . . . . 10 . . . . . . . . 9 Parts Scanalyzed 8 | . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Non-combat 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . find_chute 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Total Allies 30 | . 1 . . 1 1 . . 2 5 . . . 3 . . 1 . . . . . . 1 1 1 1 . . . . 6 6 Largest Group 7 | . 1 . . 1 1 . . 2 7 7 1 . 1 . . 1 . . . . . . 1 1 1 1 . . . . 6 5 Highest-Rated Group 198 | . 10 . . 10 31 . . 52 198 198 25 . 26 . . 10 . . . . . . 10 46 10 163 . . . . 85 69 Highest-Rated Ally 163 | . 10 . . 10 31 . . 32 37 37 25 . 26 . . 10 . . . . . . 10 46 10 163 . . . . 15 14 Total Orders 80 | . . . . 9 . . . . . . 2 . 34 . . 6 . 6 . . . . 4 . 7 . 2 . 4 . 6 . STAY 5 | . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . GOTO 40 | . . . . 4 . . . . . . 1 . 19 . . 1 . 2 . . . . 3 . 4 . . . 1 . 5 . FOLLOW 19 | . . . . 4 . . . . . . . . 9 . . 1 . 1 . . . . 1 . 3 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . 1 . 5 . . 2 . 2 . . . . . . . . 2 . 2 . 1 . Ally Attacks 75 | . . . . . 8 . . . . 19 1 . . . . . . . . . . . . 8 . . . . . . 30 9 Total Damage 1542 | . . . . . 166 . . . . 317 . . . . . . . . . . . . . 269 . . . . . . 581 209 Kills 5 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 1 . . . . . 1 . . . . 2 1 . 1 . . . 1 . . . . . . Drone Launches 20 | . . . . . . . . . . . 2 . 2 . . 3 . 3 . . . . . . . . 4 . 2 . 4 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Turns Passed 46855 | 128 1961 1300 913 4115 173 1891 410 388 804 515 2961 222 4951 607 104 5465 209 1806 382 424 203 428 3788 135 1396 557 1472 1283 2845 1514 1580 1925 Spaces Moved 32063 | 71 1180 729 567 3148 162 1296 299 250 724 207 1838 184 3103 512 66 3191 145 1139 325 327 159 306 2146 126 623 395 898 1065 2395 1361 1637 1489 Core 21 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Treads 59 | . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . 6 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 23108 | 69 1180 729 567 3148 162 1296 299 250 724 207 1838 184 3103 512 66 3138 145 1139 325 327 159 306 2146 126 623 340 . . . . . . Hover 8875 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 898 1065 2395 1361 1637 1464 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 90 90 90 100 100 103 103 103 113 106 106 106 113 113 100 100 100 113 113 113 113 107 106 105 68 68 68 56 64 60 40 Average Speed 95 | 98 104 97 90 92 100 103 104 103 105 113 108 106 109 113 117 114 100 104 113 113 113 113 117 106 114 108 84 72 63 70 63 61 Slowest Speed 290 | 100 120 110 120 110 100 115 113 103 113 113 125 106 140 113 125 220 100 125 125 113 113 113 140 107 190 180 138 290 143 134 140 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Exploration Rate (%) 54 | 3 95 49 35 62 73 38 48 51 80 50 47 79 72 71 12 71 72 25 57 51 62 50 58 82 13 44 17 82 56 90 75 32 Regions Visited 32 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . 1 . . 1 . 1 . 1 . 1 . Unknown Exits Taken 15 | 1 1 1 1 . . . 1 1 1 . . . 1 1 . . . . 1 1 1 . . . . 1 . 1 . 1 . . Scrap Searched 12 | . . . . . . . 1 1 4 . . . . 2 . . . . 1 1 . 2 . . . . . . . . . . Spaces Dug 335 | . . . . 15 16 3 . 2 . . 29 . 19 . 19 33 17 3 . 2 . . 14 . 7 24 21 12 46 19 23 11 Terrain Destroyed 1545 | . 11 22 63 52 16 17 43 74 . . 68 66 36 . 39 177 49 113 . 2 . 15 40 . 7 102 42 108 67 76 63 177 Melee 256 | . . . . 15 . 3 . 2 . . 29 . 13 . . 33 3 3 . 2 . . 14 . 7 . 21 12 46 19 23 11 Projectile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1288 | . 11 22 63 36 16 14 43 72 . . 39 66 23 . 39 144 46 110 . . . 15 26 . . 102 21 96 21 57 40 166 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Res Tes Res Qua Sec Acc Total 43100 | 97 1549 1029 755 3945 170 1668 370 353 764 486 2508 201 4219 526 78 4435 196 1573 335 367 181 357 3016 126 1201 485 1425 1451 3402 1745 2039 2048 Wait 5314 | . 102 52 35 324 5 147 33 36 20 277 350 . 617 . . 531 41 180 . 24 6 23 391 1 404 26 245 206 626 154 238 220 Move 32030 | 70 1179 728 566 3148 161 1295 298 249 723 206 1838 183 3102 511 65 3191 144 1138 324 326 158 305 2146 125 622 394 897 1064 2394 1360 1631 1489 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 437 | 6 18 25 8 36 . 13 2 3 2 . 21 3 34 . . 76 . 22 2 4 2 . 25 . 11 . 22 6 37 23 12 24 Fast Attach 401 | 7 10 11 4 22 1 18 3 . 7 . 22 . 28 . . 54 . 22 2 . 5 1 32 . 15 . 11 24 25 24 17 36 Attach 322 | . 6 10 12 22 . 5 3 2 1 1 10 1 18 . . 37 . 14 . . . . 23 . 10 10 27 14 24 20 24 28 Detach 99 | . 3 1 . 3 . . 1 . 1 . 2 . 3 . . 4 . 4 . . 1 . 5 . 5 1 17 12 14 7 10 5 Swap 542 | . 20 16 10 56 1 31 3 4 1 . 31 . 80 1 3 85 3 27 1 3 3 7 41 . 18 7 21 10 33 13 9 4 Drop 532 | . 15 24 9 47 . 29 4 2 9 . 32 3 53 . . 88 . 31 2 . 6 . 37 . 7 . 17 15 28 44 13 17 Fire 1627 | 14 196 149 105 176 2 69 21 23 . 2 105 11 91 14 8 142 4 60 4 8 . 12 131 . 38 44 62 53 63 6 8 6 Melee 1666 | . . 13 6 111 . 61 2 2 . . 97 . 169 . 2 227 4 67 . 2 . 9 157 . 71 3 106 47 145 81 72 212 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . . . . 24 . . . . 8 . . . . 24 . . . . . 13 13 5 . Rewire 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / [*Ext]) -4/Waste -4/Factory -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Discovered new exit (range 4) 543 | -10/Materials | Discovered new exit (range 6) 675 | -10/Materials | Discovered new exit (range 3) 1026 | -10/Materials | Core integrity fell below 50% 1814 | -10/Materials | Repaired EM Pulse Gun 1842 | -10/Materials | Repaired EM Pulse Gun 2090 | -10/Materials | Entered another Materials area 2090 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -9/Materials | Build established: Hauler-Mutant 2639 | -9/Materials | Discovered new exit (range 10) 2881 | -9/Materials | Lost 4 parts (3n1w) 3171 | -9/Materials | Discovered new exit (range 7) 3190 | -9/Materials | Core integrity fell below 50% 3290 | -9/Materials | First assault squad dispatched 3390 | -9/Materials | Entered another Materials area 3390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -8/Materials | Discovered new exit (range 13) 3648 | -8/Materials | Garrison activated, responded to threat 4022 | -8/Materials | Destroyed 11 combat bots 4167 | -8/Materials | Identified exit to Storage 4190 | -8/Materials | First assault squad dispatched 4276 | -8/Materials | Core integrity fell below 50% 4280 | -8/Materials | Discovered new exit (range 9) 4301 | -8/Materials | Destroyed 7 combat bots 4303 | -8/Materials | Entered Factory 4303 | -7/Factory | Evolved 2 slots: Utility x2 4326 | -7/Factory | Lost 10 parts (1p5n1u3w) 4668 | -7/Factory | Build established: Scavenger-Mutant 5299 | -7/Factory | Fabricated Arm. Wheel (x2) 6800 | -7/Factory | Repaired Hvy. Armor Plating 7354 | -7/Factory | Identified exit to Lower Caves 7360 | -7/Factory | Discovered new exit (range 15) 7815 | -7/Factory | Build established: Hauler-Mutant 7903 | -7/Factory | First assault squad dispatched 8418 | -7/Factory | Sucked down chute 8418 | -7/Factory | Entered Waste 8419 | -7/Waste | Met a frightened Derelict 8472 | -7/Waste | Spotted C-40 Crusher 8489 | -7/Waste | Spotted C-40 Crusher 8514 | -7/Waste | Spotted C-40 Crusher 8529 | -7/Waste | Spotted C-40 Crusher 8560 | -7/Waste | Spotted C-40 Crusher 8562 | -7/Waste | Spotted C-40 Crusher 8581 | -7/Waste | Discovered new exit (range 11) 8591 | -7/Waste | Entered Factory 8978 | -7/Factory | Fabricated Hvy. Armor Plating? 9347 | -7/Factory | Repaired Hvy. Armor Plating 9406 | -7/Factory | Repaired Lrg. Storage Unit 9458 | -7/Factory | Repaired Med. Reactive Plating 9702 | -7/Factory | System corruption reached 10% 9718 | -7/Factory | Discovered exit to Lower Caves (range 5) 9816 | -7/Factory | Core integrity fell below 50% 10096 | -7/Factory | Discovered new exit (range 3) 10365 | -7/Factory | Identified exit to Factory 10426 | -7/Factory | Repaired Imp. Heavy Armor Plating 10482 | -7/Factory | Entered Lower Caves 10781 | -7/Lower Caves | Learned Factory security intel 10873 | -7/Lower Caves | Discovered new exit (range 4) 10885 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10892 | -7/Lower Caves | Entered another Lower Caves area 10954 | -7/Lower Caves | Discovered exit to Factory (range 7) 11036 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11095 | -7/Lower Caves | Destroyed 12 combat bots 11227 | -7/Lower Caves | Learned Factory stockpile data 11252 | -7/Lower Caves | Discovered new exit (range 10) 11280 | -7/Lower Caves | Entered Zion 11280 | -7/Zion | Accompanied by 2 allies 11333 | -7/Zion | Found Prototype Launcher 11333 | -7/Zion | Identified Rocket Array 11345 | -7/Zion | Found Prototype Launcher 11370 | -7/Zion | System corruption cleaned by Quarantine Array 11449 | -7/Zion | Gained Derelict followers 11504 | -7/Zion | Gained Derelict followers 11560 | -7/Zion | Learned location of Data Miner (-6) 12009 | -7/Zion | Given A8's code to call for help 12052 | -7/Zion | Discovered new exit (range 12) 12084 | -7/Zion | Entered Proximity Caves 12084 | -6/Proximity Caves | Accompanied by 7 allies 12321 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12594 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12599 | -6/Proximity Caves | Entered Factory 12599 | -6/Factory | Accompanied by 1 ally 12599 | -6/Factory | Evolved 2 slots: Utility x2 13267 | -6/Factory | Repaired Nuclear Core 13281 | -6/Factory | Repaired Lrg. Storage Unit 13362 | -6/Factory | Garrison activated, responded to threat 14415 | -6/Factory | Found Prototype Processor 14415 | -6/Factory | Identified Exp. Signal Interpreter 14588 | -6/Factory | Discovered new exit (range 10) 14622 | -6/Factory | Found Prototype Processor 14622 | -6/Factory | Identified Exp. Terrain Scan Processor 14686 | -6/Factory | Discovered new exit (range 8) 15359 | -6/Factory | Discovered new exit (range 5) 15560 | -6/Factory | Sucked down chute 15560 | -6/Factory | Entered Waste 15575 | -6/Waste | Spotted C-40 Crusher 15626 | -6/Waste | Identified Gui. Missile Launcher 15645 | -6/Waste | Spotted C-40 Crusher 15661 | -6/Waste | Spotted C-40 Crusher 15690 | -6/Waste | Spotted C-40 Crusher 15713 | -6/Waste | Spotted C-40 Crusher 15769 | -6/Waste | Discovered new exit (range 12) 15769 | -6/Waste | Spotted C-40 Crusher 15782 | -6/Waste | Entered Factory 16507 | -6/Factory | Discovered new exit (range 5) 16642 | -6/Factory | Identified exit to Factory 16976 | -6/Factory | Repaired Imp. Heavy Armor Plating 16999 | -6/Factory | Repaired Hrd. Heavy Armor Plating 17437 | -6/Factory | Fabricated Hvy. Armor Plating (x1) 17916 | -6/Factory | Fabricated Centrium Wheel? 18252 | -6/Factory | Destroyed 8 combat bots 18599 | -6/Factory | Repaired Force Field 18649 | -6/Factory | Repaired Arm. Huge Wheel 18694 | -6/Factory | Repaired Med. Reactive Plating 18775 | -6/Factory | Repaired F-cell Engine 18870 | -6/Factory | Repaired Adv. Particle Charger 19943 | -6/Factory | Repaired Proton Cannon 20067 | -6/Factory | Discovered new exit (range 4) 20088 | -6/Factory | Repaired Arm. Wheel? 20578 | -6/Factory | Spotted B-75 Beast 20595 | -6/Factory | Discovered new exit (range 12) 20625 | -6/Factory | Core integrity fell below 50% 20682 | -6/Factory | First assault squad dispatched 20733 | -6/Factory | Entered Lower Caves 20850 | -6/Lower Caves | Learned 8 Factory zone layouts 20952 | -6/Lower Caves | Encountered a Warlord checkpoint 21326 | -6/Lower Caves | Discovered new exit (range 12) 21340 | -6/Lower Caves | Entered another Lower Caves area 21410 | -6/Lower Caves | Discovered exit to Factory (range 4) 21444 | -6/Lower Caves | Entered Factory 21444 | -5/Factory | Evolved 2 slots: Utility x2 21445 | -5/Factory | Identified exit to Upper Caves 21445 | -5/Factory | Identified exit to Factory 22393 | -5/Factory | Fabricated Hvy. Armor Plating (x1) 23011 | -5/Factory | Discovered exit to Upper Caves (range 15) 24095 | -5/Factory | Repaired Hrd. Heavy Armor Plating? 24144 | -5/Factory | First assault squad dispatched 24239 | -5/Factory | Repaired Arm. Huge Wheel? 24356 | -5/Factory | Repaired Force Field 24458 | -5/Factory | Spotted B-75 Beast 24758 | -5/Factory | Repaired Hrd. Heavy Armor Plating 25039 | -5/Factory | Discovered exit to Factory (range 15) 25818 | -5/Factory | Destroyed 7 combat bots 26165 | -5/Factory | Fabricated Centrium Wheel (x2) 26234 | -5/Factory | Fabricated Centrium Wheel (x2) 26375 | -5/Factory | Local fabrication network quarantined 26440 | -5/Factory | Destroyed 8 combat bots 26909 | -5/Factory | Sucked down chute 26909 | -5/Factory | Entered Waste 26919 | -5/Waste | Spotted C-40 Crusher 26995 | -5/Waste | Spotted C-40 Crusher 27028 | -5/Waste | Spotted C-40 Crusher 27037 | -5/Waste | Destroyed C-40 Crusher 27058 | -5/Waste | Spotted C-40 Crusher 27072 | -5/Waste | Spotted C-40 Crusher 27103 | -5/Waste | Discovered new exit (range 16) 27105 | -5/Waste | Spotted C-40 Crusher 27118 | -5/Waste | Entered Factory 27418 | -5/Factory | First assault squad dispatched 27539 | -5/Factory | Build established: Hacker-Mutant 28102 | -5/Factory | Fabricated Cmb. Antigrav System? 28156 | -5/Factory | Core integrity fell below 50% 28419 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 28799 | -5/Factory | Repaired Lyr. Heavy Armor Plating 28854 | -5/Factory | Repaired Centrium Wheel 28924 | -5/Factory | Entered Upper Caves 29058 | -5/Upper Caves | Encountered a Warlord checkpoint 29195 | -5/Upper Caves | Learned Factory security intel 29288 | -5/Upper Caves | Discovered new exit (range 5) 29306 | -5/Upper Caves | Entered another Upper Caves area 29669 | -5/Upper Caves | Discovered new exit (range 7) 29730 | -5/Upper Caves | Entered Zhirov 29732 | -5/Zhirov | Discovered new exit (range 3) 29752 | -5/Zhirov | Met Zhirov 29792 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29809 | -5/Zhirov | Found Alien Artifact 29809 | -5/Zhirov | Identified Integrated Reactor 29809 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 29875 | -5/Zhirov | Found Alien Artifact 29933 | -5/Zhirov | Entered Proximity Caves 30012 | -4/Proximity Caves | Learned location of 1 exit from Research 30128 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30332 | -4/Proximity Caves | Discovered exit to Factory (range 9) 30361 | -4/Proximity Caves | Entered Factory 30361 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30362 | -4/Factory | Identified exit to Upper Caves 30445 | -4/Factory | Repaired Imp. Heavy Armor Plating 30490 | -4/Factory | Repaired Hrd. Heavy Armor Plating 30618 | -4/Factory | Build established: Hauler-Mutant 30760 | -4/Factory | Discovered new exit (range 12) 31528 | -4/Factory | Identified Transdimensional Reconstructor 31528 | -4/Factory | Warped through subspace 31581 | -4/Factory | Discovered new exit (range 12) 31914 | -4/Factory | Fabricated Cmb. Antigrav System? 32352 | -4/Factory | System corruption reached 10% 32634 | -4/Factory | Discovered new exit (range 7) 32732 | -4/Factory | Repaired Lyr. Heavy Armor Plating 33837 | -4/Factory | Garrison activated, responded to threat 34111 | -4/Factory | First assault squad dispatched 34149 | -4/Factory | Sucked down chute 34149 | -4/Factory | Entered Waste 34150 | -4/Waste | Met a frightened Derelict 34160 | -4/Waste | Spotted C-40 Crusher 34164 | -4/Waste | EMP discharged 34191 | -4/Waste | Spotted C-40 Crusher 34193 | -4/Waste | Spotted C-40 Crusher 34196 | -4/Waste | Spotted C-40 Crusher 34196 | -4/Waste | Spotted C-40 Crusher 34237 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 34249 | -4/Waste | Spotted C-40 Crusher 34264 | -4/Waste | EMP discharged 34264 | -4/Waste | System corruption reached 30% 34268 | -4/Waste | Discovered new exit (range 16) 34284 | -4/Waste | Entered Factory 34635 | -4/Factory | Fabricated Cmb. Antigrav System? 34877 | -4/Factory | Spotted B-86 Titan 35297 | -4/Factory | Core integrity fell below 50% 35343 | -4/Factory | Garrison activated, responded to threat 35637 | -4/Factory | Discovered exit to Upper Caves (range 5) 35680 | -4/Factory | Entered Upper Caves 35714 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35758 | -4/Upper Caves | Learned Research stockpile data 36207 | -4/Upper Caves | Lost 12 parts (1p4n3u4w) 36229 | -4/Upper Caves | P1-3CE showed up to help 36231 | -4/Upper Caves | P1-3CE revealed a hidden path 36237 | -4/Upper Caves | Entered Research 36237 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36238 | -3/Research | Identified exit to Testing 36374 | -3/Research | Repaired Lyr. Heavy Armor Plating 36448 | -3/Research | Garrison activated, responded to threat 36499 | -3/Research | Fabricated Cmb. Antigrav System? 36647 | -3/Research | Build established: Hacker-Mutant 36840 | -3/Research | Spotted B-86 Titan 36984 | -3/Research | System corruption reached 10% 37234 | -3/Research | Found Unknown Protection 37234 | -3/Research | Identified Hvy. Insulated Plating 37327 | -3/Research | Found Hvy. Insulated Plating 37329 | -3/Research | Found Hvy. Insulated Plating 37542 | -3/Research | Discovered exit to Testing (range 4) 37709 | -3/Research | Entered Testing 37732 | -3/Testing | Lost 3 parts (3u) 37739 | -3/Testing | Found Prototype Energy Cannon 37739 | -3/Testing | Identified Imp. Potential Cannon 37741 | -3/Testing | Found Imp. Potential Cannon 37796 | -3/Testing | Found Prototype Ballistic Cannon 37796 | -3/Testing | Identified Omega Cannon 37931 | -3/Testing | Spotted Striker 37938 | -3/Testing | Found Prototype Hackware 37938 | -3/Testing | Identified Ghost Barrier 38353 | -3/Testing | Lost 5 parts (2p1n2u) 38409 | -3/Testing | Found Prototype Device 38409 | -3/Testing | Identified Exp. ECM Suite 38693 | -3/Testing | Core integrity fell below 50% 38910 | -3/Testing | Found Prototype Energy Cannon 38910 | -3/Testing | Identified Disintegrator 38974 | -3/Testing | Spotted PD-CP839IU9A8 38985 | -3/Testing | Discovered new exit (range 11) 38992 | -3/Testing | Entered Research 38992 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 39063 | -2/Research | Spotted B-90 Cyclops 39095 | -2/Research | Spotted B-90 Cyclops 39113 | -2/Research | Found Prototype Device 39113 | -2/Research | Identified Beam Splitter 39140 | -2/Research | Spotted B-90 Cyclops 39268 | -2/Research | Lost 3 parts (2u1w) 39292 | -2/Research | Discovered new exit (range 5) 39380 | -2/Research | Discovered new exit (range 9) 39626 | -2/Research | Found Prototype Launcher 39626 | -2/Research | Identified Ragnarok Missile Launcher 39931 | -2/Research | Repaired Cmb. Antigrav System 39967 | -2/Research | Repaired Cmb. Antigrav System 39996 | -2/Research | Repaired Lyr. Heavy Armor Plating 40034 | -2/Research | Repaired Cmb. Antigrav System? 40070 | -2/Research | System corruption reached 10% 40128 | -2/Research | Repaired Imp. Heavy Armor Plating 40405 | -2/Research | Repaired Lrg. Storage Unit 40449 | -2/Research | Repaired Cmb. Antigrav System? 40462 | -2/Research | Repaired Cmb. Antigrav System 40482 | -2/Research | Repaired Lrg. Storage Unit 40695 | -2/Research | Fabricated Enh. Force Lance? 41049 | -2/Research | Discovered new exit (range 11) 41077 | -2/Research | Identified exit to Quarantine 41146 | -2/Research | Spotted B-90 Cyclops 41316 | -2/Research | Fabricated Cmb. Antigrav System? 41398 | -2/Research | Fabricated Cmb. Antigrav System? 41603 | -2/Research | Repaired Lyr. Heavy Armor Plating 41763 | -2/Research | Found Prototype Launcher 41763 | -2/Research | Identified Gui. Micro-nuke Launcher 41837 | -2/Research | Entered Quarantine 41865 | -2/Quarantine | Found Unknown Device 41865 | -2/Quarantine | Identified Quantum Capacitor 41911 | -2/Quarantine | Found Prototype Device 41911 | -2/Quarantine | Identified Exp. Thermal Defense Suite 41986 | -2/Quarantine | Found Alien Artifact 42006 | -2/Quarantine | Identified Stasis Generator 42086 | -2/Quarantine | Found Alien Artifact 42125 | -2/Quarantine | Found Alien Slashing Weapon 42208 | -2/Quarantine | Repaired Hcp. Storage Unit 42259 | -2/Quarantine | Found Alien Artifact 42275 | -2/Quarantine | Spotted Alpha 7 42278 | -2/Quarantine | Identified Sigix Broadsword 42302 | -2/Quarantine | Destroyed Alpha 7 42310 | -2/Quarantine | Found Prototype Processor 42310 | -2/Quarantine | Identified Exp. Target Analyzer 42321 | -2/Quarantine | Found Prototype Processor 42321 | -2/Quarantine | Identified Exp. Targeting Computer 42345 | -2/Quarantine | Found Alien Launcher 42345 | -2/Quarantine | Identified Sigix Terminator 42377 | -2/Quarantine | Identified Core Reset Matrix 42377 | -2/Quarantine | Identified Matter Drive 42377 | -2/Quarantine | Used Core Reset Matrix 42380 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 42381 | -2/Quarantine | Detected hypermatrix surge 42381 | -2/Quarantine | Sensed 10 artifacts in vicinity 42383 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 42384 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 42393 | -2/Quarantine | Identified exit to Access 42398 | -2/Quarantine | Found Transdimensional Reconstructor 42430 | -2/Quarantine | Core integrity fell below 50% 43075 | -2/Quarantine | Found Subatomic Replicator 43077 | -2/Quarantine | Used Subatomic Replicator to replicate Enh. Force Lance 43135 | -2/Quarantine | Repaired Lyr. Heavy Armor Plating 43158 | -2/Quarantine | Met incapacitated Sigix Warrior 43158 | -2/Quarantine | Lockdown squad dispatched 43161 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 43162 | -2/Quarantine | Unlocked Sigix quarantine chamber 43303 | -2/Quarantine | Spotted Fortress 43349 | -2/Quarantine | Discovered new exit (range 5) 43351 | -2/Quarantine | Entered Section 7 43352 | -2/Section 7 | Sensed 20 artifacts in vicinity 43406 | -2/Section 7 | Found Integrated Dissipator 43406 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 43435 | -2/Section 7 | Spotted B-90 Cyclops 43642 | -2/Section 7 | Repaired Cmb. Linear Gravjet 43656 | -2/Section 7 | Found Integrated Reactor 43656 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 43681 | -2/Section 7 | Discovered exit to Access (range 14) 43824 | -2/Section 7 | Spotted Executioner 43890 | -2/Section 7 | Found Transdimensional Reconstructor 43894 | -2/Section 7 | Spotted Executioner 43894 | -2/Section 7 | Warped through subspace 43895 | -2/Section 7 | Emitted hypermatrix ping 43900 | -2/Section 7 | Assembled emerged from beneath the floor 43970 | -2/Section 7 | Warped through subspace 43973 | -2/Section 7 | Found Prototype Processor 43973 | -2/Section 7 | Identified Spectral Analyzer 43975 | -2/Section 7 | Found Spectral Analyzer 43978 | -2/Section 7 | Found Prototype Slashing Weapon 43978 | -2/Section 7 | Identified Molecular Scythe 43980 | -2/Section 7 | Found Molecular Scythe 43985 | -2/Section 7 | Found Molecular Scythe 44033 | -2/Section 7 | Spotted S7 Guard 44041 | -2/Section 7 | Found Integrated Singularity Reactor 44041 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 44141 | -2/Section 7 | Crushed by falling debris 44148 | -2/Section 7 | Crushed by falling debris 44150 | -2/Section 7 | Crushed by falling debris 44151 | -2/Section 7 | Core integrity fell below 20% 44156 | -2/Section 7 | Crushed by falling debris 44158 | -2/Section 7 | Crushed by falling debris 44163 | -2/Section 7 | Warped through subspace 44164 | -2/Section 7 | Warped through subspace 44169 | -2/Section 7 | Spotted B-99 Colossus 44189 | -2/Section 7 | Lost 6 parts (1p1n3u1w) 44236 | -2/Section 7 | Spotted Striker 44236 | -2/Section 7 | Spotted Striker 44269 | -2/Section 7 | Spotted Executioner 44269 | -2/Section 7 | Spotted Executioner 44332 | -2/Section 7 | Found LRC Storage 44332 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 44336 | -2/Section 7 | Found LRC Armor 44336 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 44338 | -2/Section 7 | Found LRC Armor 44338 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 44416 | -2/Section 7 | Found Core Reset Matrix 44419 | -2/Section 7 | Sensed 12 artifacts in vicinity 44603 | -2/Section 7 | Found Sigix Quantum Sheargun 44607 | -2/Section 7 | Found Sigix Quantum Sheargun 44610 | -2/Section 7 | Found Sigix Quantum Sheargun 44700 | -2/Section 7 | Warped through subspace 44859 | -2/Section 7 | Spotted Alpha 7 44865 | -2/Section 7 | Spotted Alpha 7 44931 | -2/Section 7 | Entered Access 44931 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 44960 | -1/Access | Lost 5 parts (2p2n1u) 45206 | -1/Access | Build established: Alien-Mutant 45215 | -1/Access | Lost 3 parts (2n1w) 45242 | -1/Access | Repaired Cmb. Linear Gravjet 45268 | -1/Access | Repaired Cmb. Antigrav System 45315 | -1/Access | Repaired Cmb. Antigrav System 45355 | -1/Access | Lost 5 parts (1p2n2w) 45358 | -1/Access | Spotted B-99 Colossus 45362 | -1/Access | Spotted B-99 Colossus 45476 | -1/Access | First assault squad dispatched 45566 | -1/Access | System corruption reached 10% 45605 | -1/Access | Lost 6 parts (1n5u) 45715 | -1/Access | Lost 4 parts (2p1u1w) 46032 | -1/Access | System corruption reached 30% 46068 | -1/Access | Lost 7 parts (1p4n2u) 46390 | -1/Access | Lost 3 parts (3u) 46512 | -1/Access | Lost 4 parts (2n2u) 46800 | -1/Access | Core integrity fell below 50% 46841 | -1/Access | Emitted hypermatrix ping 46846 | -1/Access | Assembled emerged from beneath the floor 46851 | -1/Access | Core integrity fell below 20% 46855 | -1/Access | Spotted B-99 Colossus 46856 | -1/Access | Fired Sigix Terminator 46856 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 46850_ G-73 Enforcer unfolds itself. 46850_ M-36 Artificer unfolds itself. 46850_ Slug penetrates Wall. 46850_ Penetrated by Slug. 46850_ Slug penetrates Wall. 46851_ Exp. Target Analyzer destroyed. 46853_ Hacking Suite destroyed. 46854_ Slug penetrates Wall. 46854_ Penetrated by Slug. 46854_ Slug penetrates Wall. 46854_ Door malfunctions. 46855_ Slug penetrates Earth. 46856_ System corrupted: Sigix Terminator targeting data glitched. 46856_ Sigix Terminator expended. 46856_ Sealed Heavy Doors breached. 46856_ Destroyed Unknown Protection. 46856_ Main Access Shell breached. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Magneto] Map ----- +----------------------------------------------------+ | ?????????????????????? + % % | | ?????????????????? # ### ## | | ?????????????????# ?########### #?# = # | | ?????????????????# ????????????#######?#! # | | ?????????????????# ??????????????????????#%!! # | | ?????????????????# ???????????????????????#! ! # | | ?????????????????# ????????????????????????#%= / | | ???????????????????????????????????????????# #### | | ????????????????????????????########???????#%#??## | | ????????????????????????????# ???????# #???# | | ????????????????????????????# ??? #?# #???# | | ????????????????????? ??????# "?? #?# #???# | | ?????????????????? ! ?????# """ #?# #???# | | ???????????????? ?????# T" #?# #???# | | ??????????????## ##???# """ #?# #???# | | ?????????????? ;;;;;;;;; ???# "" #?# #???# | | ????????????? ???# #?# #???# | | ????????????? ???# ### ##### | | ????????????;;;;;;;;;;;; ???? + | | ???????????? ; ?????? ?## | | ???????????? BB ; ???????? ????# | | ??????????? BB ;;######?###+####### | | ??????????? #?# | | ?????????? ### | | ?????????? ;## #### ##### | | ?????????? @ g##+####+##### | | ?????????? BB ; g # | | ?????????? BB ; # # | | ??????????? ;?# mgg!! # | | ???????????;;;;;;;;;;;;;?# g% !! # | | ???????????? ??# s # " " | | ????????????;;;;;;;;;;;### s # """ """ | | ????????????# # / """ """ | | ????????????# # " # " " | | ????????????# "" # """ % # | | ????????????# """ # """ t# | | ????????????# T" %+ " h############# | | ????????????# """ # | | ????????????# "" # | | ????????????# * # | | ????????????# # | | ????????????# #!!! | | ????????????# #!!! | | ????????????# %% #!!! | | ?????###########/####+#### ############ | | ?????# #??#%#??# #??# #??????????# | | ?????# #??#%#??# #??# #??????????# | | ?????# #??#%#??# #??## "### #??????????# | | #????# #??#%#??# #??#" ##?# #??????????# | | ???# #??#%#### #"""""""### #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 83 Energy Capacity 1590 Matter Stores 730 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Heat Shielding 100 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EM 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 40 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 10 Recoil Reduction 4 Particle Charging 25 Stasis Canceling 2 Offensive Hacking 22 Defensive Hacking 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Hvy. Armor Plating | x1 | -7/Factory Hvy. Armor Plating | x1 | -6/Factory Centrium Wheel | x2 | -6/Factory Hvy. Armor Plating | x1 | -5/Factory Centrium Wheel | x2 | -5/Factory Centrium Wheel | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Cmb. Antigrav System | x2 | -3/Research Enh. Force Lance | x1 | -2/Research Cmb. Antigrav System | x2 | -2/Research Cmb. Antigrav System | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Stasis Generator Sigix Broadsword Sigix Terminator Core Reset Matrix Subatomic Replicator Integrated Dissipator High-powered Transdimensional Reconstructor Integrated Singularity Reactor Matter Drive LRC Storage LRC Armor Sigix Quantum Sheargun Achievements -------------- 40k Club 50k Club Gladiator Magneto Turtlemind Challenges ------------ None Game ------ Seed IntegrityStasisGun Manual? 0 Play Time 12:40:15 Cumulative 977.1 hours Start 2019.11.16 @ 07:10:41 End 2019.11.17 @ 11:11:55 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 705 Rogue 705 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 86 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe9f1f89-7093-4dc1-ad58-37c6da33eca7