Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.24 @ 13:07:48 Player: Luna Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (135) 675 Value Destroyed (4706) 4706 Prototype IDs (34) 680 Alien Tech Used (6) 1200 Bonus (13617) 13617 TOTAL SCORE: 29978 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 271 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -73 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 56/100 System Corruption 28% Temperature Cool (18) Movement Core (800) Ox15 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Weapon Cycler Graphene Brace > --- WEAPON (3) ------- Force Lance > --- INVENTORY (20) --- Matter Drive Gravmag Array Advanced Heat Sink Advanced Weight Redist. System Matter Filter Stasis Canceller Advanced Transmission Jammer Experimental Cloaking Device Component Analysis Suite Core Reset Matrix Subatomic Replicator Phasing Sabre Plasma Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Gravmag Array Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer > --- WEAPON ----------- Sigix Broadsword Force Lance > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Gravmag Array Gravmag Array Improved Linear Gravjet Advanced Melee Analysis Suite Microactuators Advanced Reaction Control System Experimental Cloaking Device Centrium Light Armor Plating Centrium Light Armor Plating Core Reset Matrix Subatomic Replicator Enhanced Nova Cannon Micro-nuke Launcher Plasma Lance Plasma Lance [Rating: 195] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Ghost Barrier Protection Centrium Light Armor Plating Weapon Greatsword Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . . . 2 1 . . . . . 1 1 . . . . 1 . . . . . Utility 9 | . . . . . 2 1 . . . . 2 1 . . . . . 1 . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 340 | 7 6 . . 2 25 12 2 5 . 22 39 11 11 1 . 14 2 15 43 17 17 9 80 Power 45 | 1 . . . . 4 2 . . . 1 2 1 1 . . . . 1 5 3 5 5 14 Engine 9 | 1 . . . . 1 1 . . . . 2 1 1 . . . . . 2 . . . . Core 5 | . . . . . 3 1 . . . 1 . . . . . . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . . . 1 3 3 5 5 14 Propulsion 75 | 2 3 . . 1 9 4 . 2 . 12 12 4 2 . . 2 . 2 3 1 1 . 15 Treads 21 | 1 1 . . . 4 2 . 1 . 7 5 . . . . . . . . . . . . Leg 16 | . . . . . 5 2 . 1 . 3 1 . . . . . . . . . . . 4 Wheel 4 | 1 2 . . 1 . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . 2 5 4 2 . . 2 . 2 3 1 1 . 11 Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 131 | 2 1 . . . 8 6 2 1 . 6 19 4 5 1 . 7 . 7 11 7 5 3 36 Device 76 | 1 . . . . 3 1 . . . . 10 1 3 1 . 4 . 5 10 5 4 3 25 Storage 7 | 1 1 . . . . . . . . . 2 1 . . . 1 . . . . 1 . . Processor 20 | . . . . . 1 2 2 . . 4 6 1 2 . . 1 . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 27 | . . . . . 4 3 . 1 . 2 1 1 . . . 1 . 1 1 2 . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 2 . . 1 4 . . 2 . 3 6 2 3 . . 5 2 5 24 6 6 1 15 Energy Gun 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 18 | . . . . . . . . . . . 1 1 1 . . . 1 1 7 . 2 . 4 Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 11 | . 1 . . . . . . 1 . 1 . . 1 . . 2 . . 2 1 . . 2 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 39 | . . . . . 3 . . 1 . 2 4 1 1 . . 2 1 2 12 3 4 . 3 Piercing Weapon 10 | . . . . . . . . . . . . . . . . 1 . 1 2 . . 1 5 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 29 | . . . . . 1 1 . . . . . 1 . 1 . 6 . 2 5 4 5 . 3 Parts Lost 76 | . 2 . . 1 2 2 . 2 . 18 . . . . . . . 5 . . 1 . 43 Power 12 | . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . 8 Propulsion 29 | . . . . 1 . 1 . 1 . 10 . . . . . . . 1 . . . . 15 Utility 23 | . . . . . 1 . . 1 . 5 . . . . . . . 2 . . 1 . 13 Weapon 12 | . 2 . . . . . . . . 2 . . . . . . . 1 . . . . 7 Highest Loss Streak 21 | . 2 . . 1 1 2 . 2 . 11 . . . . . . . 3 . . 1 . 21 To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 97 88 91 92 91 92 79 74 77 84 84 84 84 84 86 79 82 81 82 82 Engine 4 | . 14 14 14 14 4 1 . . . . 4 5 9 10 10 10 10 6 3 1 . . . Core 1 | . . . . . 3 5 7 7 7 6 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 3 6 7 11 10 Treads 4 | . 5 . . . 5 15 15 15 15 18 8 . . . . . . . . . . . . Leg 7 | . . . . . 29 22 23 22 23 13 . . . . . . . . . . . . 3 Wheel 2 | . 22 28 28 25 . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 11 18 25 26 26 26 26 28 23 21 21 20 17 Device 11 | . 14 14 14 14 10 10 15 7 7 . 10 11 10 10 10 10 10 8 8 13 15 19 17 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 4 5 5 5 5 5 5 4 4 4 4 4 4 Processor 17 | . . . . . 7 11 15 15 15 13 25 27 26 26 26 26 26 23 23 21 21 20 19 Protection 2 | . . . . . 7 6 . 6 7 12 . . . . . . . . . 4 4 . 2 Ballistic Gun 1 | . 20 . . 9 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 8 7 7 6 7 5 5 4 4 5 5 4 4 4 3 4 3 4 2 Naked Turns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Heaviest Build 119 | 15 52 52 52 52 60 63 55 57 57 66 57 57 83 67 67 67 67 78 79 92 88 105 119 Greatest Support 142 | 10 40 20 20 20 80 84 60 58 58 142 90 60 71 71 71 77 77 86 95 98 98 107 111 Greatest Overweight (x) 6 | 3 2 2 2 4 2 1 . . . 1 1 . 1 . . 1 . 1 . . . 1 6 Average Overweight (x) . | 1 1 2 2 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 17 14 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 19 20 20 20 20 20 18 20 15 17 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 10 15 17 19 19 19 20 17 18 15 11 15 18 20 20 19 19 18 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 19 20 20 20 20 18 18 5 15 17 20 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 23% | Gladiator 23% | Scout 20% | Hacker-Scout 16% | Mutant 6% | Generator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Infiltrator-Ninja | -2/Testing Generator-Ninja | -1/Access Generator-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 3913 | 204 373 . 13 30 210 150 20 71 . 221 375 25 61 160 68 140 20 84 285 389 . 84 930 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5488 | 40 441 . . 20 1337 483 . 38 . 120 339 144 110 143 . . . 90 501 277 . . 1405 Parts 348 | 4 31 . . 5 82 33 . 2 . 3 17 8 10 6 . . . 11 49 14 . . 73 Haulers Intercepted 4 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 4 1 . 6 . . . . 3 48 . . . . . . . Prevented 15 | . . . . . . . 1 . . . . . . . . 14 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 80 | . 11 . . 3 20 7 . 3 . 4 1 . 5 . . . . 2 3 . . . 21 Melee 52 | . . . . . 20 7 . . . 3 1 . . . . . . 2 3 . . . 16 Guns 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . AOE 16 | . . . . 3 . . . 3 . 1 . . 5 . . . . . . . . . 4 Classes Destroyed 16 | 1 4 . . . 4 2 . . . 2 . . . 1 . . . 1 . . . . 1 Worker 10 | . . . . . 4 1 . . . . 1 . . . . . . . 2 1 . . 1 Builder 18 | . . . . . 4 1 . . . . 1 . . . . . . . 10 2 . . . Tunneler 4 | 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . Hauler 4 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . Recycler 9 | . . . . . 5 1 . . . . 1 . . . . . . . . 1 . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . . 1 . . . . . 1 1 . . . . 1 2 . . . 2 Swarmer 31 | . 3 . . 3 7 3 . 3 . 1 . . 5 . . . . . . . . . 6 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 19 | . 8 . . . 9 . . . . 1 . . . . . . . . . . . . 1 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . . . 4 2 . . . . . . . . . . . . . . . . 3 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 14 | . . . . . . 2 . . . . 1 . . . . . . . 3 . . . 8 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 7 . . 3 7 3 . 3 . 1 2 1 5 . . . . 2 5 4 . . 4 Combat Bots Only 7 | . 7 . . 3 3 3 . 3 . 1 1 . 5 . . . . 2 3 . . . 4 Max Kills in Single Turn 4 | 1 1 . . 3 1 1 . 2 . 1 1 1 4 1 . . . 1 1 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . 2 . 1 . . 4 . . . . . . . . . 4 Melee 1 | . . . . . 1 1 . . . 1 1 . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 13721 | . 575 . . 38 1020 712 . 145 . 2465 47 . 78 . . 70 . 820 364 . . 465 6922 Core 2505 | . 137 . . . 82 74 . 27 . 444 16 . . . . . . 110 . . . 23 1592 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1322 | . . . . . 387 . . . . . . . . . . . . . 259 . . 234 442 Core Remaining (%) 82 | 100 . . . 45 85 . . . . 22 98 100 . . . . 100 . 91 . 100 . . Volleys Fired 128 | 5 48 . . 1 . . . 2 . 2 3 1 3 . . . 1 17 11 . 1 . 33 Largest 2 | 2 2 . . 1 . . . 1 . 1 1 1 1 . . . 1 1 1 . 1 . 1 Hottest 120 | 40 85 . . 30 . . . 36 . 39 85 90 49 . . . 90 90 90 . 120 . 120 Shots Fired 175 | 10 89 . . 1 . . . 2 . 2 3 1 3 . . . 1 17 11 . 1 . 34 Gun 99 | 10 89 . . . . . . . . . . . . . . . . . . . . . . Cannon 64 | . . . . . . . . . . . 3 1 . . . . 1 17 11 . 1 . 30 Launcher 12 | . . . . 1 . . . 2 . 2 . . 3 . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 90 | 10 80 . . . . . . . . . . . . . . . . . . . . . . Thermal 73 | . 9 . . . . . . . . . 3 1 . . . . 1 17 11 . 1 . 30 Explosive 12 | . . . . 1 . . . 2 . 2 . . 3 . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 10 . . . . . . . . 10 . . 1 . . . . . . . . . 2 Robot Miss Streak 6 | 1 6 . . . . . . . . . . . 1 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 312 | 7 61 . . . 61 21 . . . 22 7 2 4 3 . . . 9 24 10 . . 81 Core Hits 139 | 3 23 . . 3 23 10 . 3 . 9 4 2 5 1 . . . 3 8 2 . . 40 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . 7 . . . . 3 . . . . . . . 1 . 1 . . 11 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 17 | . . . . . 7 . . . . 3 . . . . . . . 1 . 1 . . 5 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 493 | . . . . . 83 43 . 4 . 37 36 13 20 5 2 4 4 23 69 26 12 13 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 432 | . . . . . 83 43 . 4 . 37 36 13 20 5 2 4 4 22 67 26 12 11 43 Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . 2 56 Entropic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 55 | . . . . . 18 4 . . . . 5 2 2 3 . . . 1 12 5 . . 3 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 19938 | 90 790 . . 149 4040 1320 . 232 . 1265 624 238 898 325 . . . 434 2808 1113 . . 5612 Guns 880 | 90 790 . . . . . . . . . . . . . . . . . . . . . . Cannons 66 | . . . . . . . . . . . . . . . . . . . . . . . 66 Explosions 1941 | . . . . 149 . . . 232 . 299 . . 602 . . . . . . . . . 659 Melee 17051 | . . . . . 4040 1320 . . . 966 624 238 296 325 . . . 434 2808 1113 . . 4887 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 753 | 90 663 . . . . . . . . . . . . . . . . . . . . . . Thermal 193 | . 127 . . . . . . . . . . . . . . . . . . . . . 66 Explosive 1941 | . . . . 149 . . . 232 . 299 . . 602 . . . . . . . . . 659 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14841 | . . . . . 4040 1320 . . . 966 624 238 296 325 . . . 434 2808 1113 . . 2677 Piercing 2210 | . . . . . . . . . . . . . . . . . . . . . . . 2210 Highest Corruption 28 | . . . . . . . . . . 27 1 . . . . . . 1 4 . . 2 28 Average Corruption 5 | . . . . . . . . . . 12 1 . . . . . . 1 3 . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . 1 . . . . . . . . . . . . . 10 . . 27 Effects 85 | . . . . . . . . . . 27 1 . . . . . . . 18 . . 4 35 Message Errors 17 | . . . . . . . . . . 5 . . . . . . . . 4 . . 1 7 Matter Fused 20 | . . . . . . . . . . 8 . . . . . . . . 5 . . 2 5 Heat Flow Errors 7 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 4 Energy Discharges 12 | . . . . . . . . . . 2 . . . . . . . . 3 . . . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . . . . . 3 . . . . . . . . 3 . . 1 4 Data Loss (major) 7 | . . . . . . . . . . 2 1 . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 5 | . . . . . . . . . . 3 . . . . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3545 | . . . . . 735 166 . . . 67 168 . 315 201 . . . 66 1101 391 . . 335 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 204 | . . . . . . . . . . 33 . . 142 . . . . . . . . . 29 Melee 3341 | . . . . . 735 166 . . . 34 168 . 173 201 . . . 66 1101 391 . . 306 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . 66 . 19 . . 38 . . . . . . . . . . Shots 4 | . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 144 . . . 8 . . . . 279 102 36 18 . . . 44 163 165 . 74 12 391 Average Temperature 96 | . 45 . . . 8 . . . . 114 52 21 10 . . . 29 59 55 . 39 7 110 Received Heat Transfer 1773 | . 312 . . . 351 66 . . . 441 . . . . . . . 27 . . . 45 531 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 332 | . 296 . . . . . . . . . . . . . . . . . . . . . 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 995 | 10 303 79 . 174 625 308 . . . . 121 55 308 . . . . 292 353 263 134 431 995 Initial 275 | . 6 79 . . 67 105 . . . . . 11 26 . . . . . 158 197 21 80 275 Average 236 | 3 184 79 . 96 312 141 . . . . 49 31 79 . . . . 147 244 145 51 205 662 Maximum Alert Level 3 | . 1 . . . 2 1 . . . . . . 1 . . . . 1 1 1 . 2 3 Low Security (%) 56 | 100 46 100 . 100 37 84 . . . . 100 100 92 . . . . 82 18 61 100 56 . Level 1 25 | . 53 . . . 25 15 . . . . . . 7 . . . . 17 81 38 . 24 16 Level 2 11 | . . . . . 37 . . . . . . . . . . . . . . . . 19 40 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . 43 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 . . . 3 3 . . . 1 2 . 1 . . . . 2 2 1 5 1 8 Investigation 12 | . 4 . . . 3 . . . . . . . . . . . . . . . 2 1 2 Extermination 9 | . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . 4 Reinforcement 10 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 2 . 2 Assault 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 20 | . 1 . . . 2 2 . . . . 1 . 2 . . . . 1 1 5 2 . 3 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . 3 24 Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . 3 24 Times Spotted 226 | . 17 . . 6 41 11 . 3 . 21 6 . 11 . . 7 . 17 16 9 2 19 40 Peak Tracking Total 15 | . 9 . . 3 8 3 . 3 . 12 2 . 6 . . 5 . 6 5 2 7 15 6 Tactical Retreats 31 | . . . . . 11 . . . . 1 . . 2 . . 1 . 2 2 2 1 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 11 | . 2 . . . 2 1 . . . . 1 2 . . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 20 | . 1 . . 1 . 1 . . . . . . 1 1 . 2 . . 8 . 2 . 3 Max in Single Turn 2 | . 1 . . . . 1 . . . . . . 1 1 . 1 . . 1 . 1 . 2 Garrison Access 4 | . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 63 | . 6 . 1 1 6 5 1 . 4 . 6 6 5 1 . 1 . 2 6 . 5 1 6 Terminals 36 | . 4 . . 1 4 1 . . . . 4 3 4 . . . . 2 3 . 4 . 6 Fabricators 4 | . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Garrison Access 6 | . . . . . . 2 . . . . . 1 . . . . . . 1 . 1 1 . Total Hacks 160 | . 13 . 1 1 21 12 1 . 30 . 12 12 14 1 . 1 . 8 8 . 13 2 10 Successful 91 | . 6 . 1 . 15 5 1 . 30 . 6 6 7 1 . 1 . 3 4 . 1 . 4 Failed 69 | . 7 . . 1 6 7 . . . . 6 6 7 . . . . 5 4 . 12 2 6 Catastrophic 11 | . 1 . . 1 . 1 . . . . 2 1 1 . . . . . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 10 . . 1 6 5 . . . . 4 5 10 . . 2 . 3 3 . 3 . 5 Terminals 84 | . 11 . . 1 10 1 . . . . 9 7 12 . . . . 8 4 . 11 . 10 Fabricators 10 | . . . . . . 4 . . . . 2 2 2 . . . . . . . . . . Repair Stations 13 | . . . . . 10 2 . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . Garrison Access 12 | . . . . . . 5 . . . . . 1 . . . . . . 2 . 2 2 . Terminal Hacks 50 | . 2 . 1 . 4 . 1 . 30 . 2 1 2 1 . 1 . 1 1 . 1 . 2 Record 15 | . . . 1 . . . . . 11 . . . 1 1 . . . . 1 . . . . Part Schematic 12 | . 1 . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 9 1 . . . . 1 . . . . . . . . . . . . Scan Component 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . Insert Component 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 20 | . 4 . . . 2 2 . . . . 2 2 4 . . . . 2 . . . . 2 Terminals 15 | . 2 . . . 1 . . . . . 2 2 4 . . . . 2 . . . . 2 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 12 | . 2 . . . . . . . . . 2 1 3 . . . . 2 . . . . 2 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . 1 5 3 . . . . 6 4 5 . . . . 2 3 . 5 1 3 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . 11 . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Time 158 | . . . . . 158 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 9 | . . . . 1 . . . . . 1 3 . 1 . . 3 . . . . . . . Largest Group 3 | . . . . 1 1 . . . . 1 3 . 1 . . 3 . . . . . . . Highest-Rated Group 156 | . . . . 31 31 . . . . 96 87 . 26 . . 156 . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 96 29 . 26 . . 56 . . . . . . . Total Orders 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 54 | . . . . 6 6 . . . . 22 5 . . . . 15 . . . . . . . Total Damage 1750 | . . . . 107 105 . . . . 835 60 . . . . 643 . . . . . . . Kills 11 | . . . . 3 1 . . . . 1 1 . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 12962 | 98 604 31 393 155 1306 909 308 379 105 620 1239 308 552 156 209 727 188 369 1150 1033 312 330 1481 Spaces Moved 13786 | 69 366 29 354 127 531 545 235 282 84 347 1242 369 829 310 482 1186 300 642 1564 1610 484 637 1162 Core 248 | 11 . . . . . . . . . 120 116 . . . . . . . . . . . 1 Treads 228 | . 11 . . . 2 3 . . . 103 109 . . . . . . . . . . . . Legs 1932 | . . . . . 514 542 235 282 84 115 . . . . . . . . . . . . 160 Wheels 938 | 58 355 29 354 127 15 . . . . . . . . . . . . . . . . . . Hover 10374 | . . . . . . . . . . 9 951 369 829 310 482 1186 300 642 1564 1610 484 637 1001 Flight 66 | . . . . . . . . . . . 66 . . . . . . . . . . . . Fastest Speed 35 | 50 95 110 110 110 110 130 130 126 126 50 40 45 42 42 42 40 40 35 40 40 40 40 36 Average Speed 62 | 97 109 110 110 116 130 133 130 126 126 134 64 49 43 42 42 41 40 35 40 40 40 40 62 Slowest Speed 350 | 200 160 110 110 140 270 200 130 126 126 240 160 52 103 42 42 97 40 92 40 40 40 90 350 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 57 7 79 32 46 19 51 43 69 61 24 12 26 45 61 96 64 24 82 30 51 25 31 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . 2 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . Known Exits Taken 18 | . 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 1 3 . 2 . . . . 2 . 3 . . . . . . Spaces Dug 260 | . . . . 7 4 16 . 28 . 14 29 12 17 1 2 3 5 26 40 15 11 12 18 Terrain Destroyed 428 | . . . . 7 4 16 . 28 . 37 29 12 56 1 2 3 5 26 41 15 11 12 123 Melee 189 | . . . . . 4 16 . 4 . 14 26 11 17 1 2 3 4 9 33 15 10 12 8 Projectile 45 | . . . . . . . . . . . 3 1 . . . . 1 17 8 . 1 . 14 AOE 194 | . . . . 7 . . . 24 . 23 . . 39 . . . . . . . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 17027 | 86 481 28 357 134 995 645 236 296 83 417 1615 469 984 324 483 1421 358 724 1948 1951 579 684 1729 Wait 1810 | . 46 . . . 297 25 . . . 1 222 45 95 7 . 141 50 17 205 279 46 20 314 Move 13762 | 68 365 28 353 126 530 544 234 281 83 345 1241 368 828 309 481 1185 299 641 1563 1609 483 636 1162 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 6 13 . 4 3 22 11 . 1 . 5 25 8 12 . . 9 . 6 10 3 2 2 16 Fast Attach 162 | 7 1 . . 1 16 4 . . . 9 25 5 2 2 . 13 1 5 25 12 13 3 18 Attach 89 | . 1 . . 1 5 4 . 4 . 6 9 5 6 . . . 1 7 10 2 3 2 23 Detach 59 | . . . . . 5 1 . 2 . 2 17 3 5 . . 1 1 2 10 1 3 1 5 Swap 90 | . 4 . . . 4 4 2 1 . 7 5 1 3 . . 1 . 3 8 3 1 4 39 Drop 210 | . 3 . . 2 33 9 . 1 . 1 32 7 10 1 . 20 1 3 37 16 15 4 15 Fire 128 | 5 48 . . 1 . . . 2 . 2 3 1 3 . . . 1 17 11 . 1 . 33 Melee 489 | . . . . . 83 43 . 4 . 37 36 13 20 5 2 4 4 23 69 26 12 12 96 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . 1 . 13 . . . . . . . . . . 8 Rewire 47 | . . . . . . . . . . . . . . . . 47 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Destroyed 7 combat bots 279 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Entered Mines 729 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 730 | -10/Mines | Discovered new exit (range 5) 734 | -10/Mines | Entered Exiles 757 | -10/Exiles | Discovered new exit (range 15) 769 | -10/Exiles | Met 8R-AWN 787 | -10/Exiles | Met EX-HEX 829 | -10/Exiles | Met EX-DEC 910 | -10/Exiles | Visited The Gauntlet 1041 | -10/Exiles | Learned location of Zion (-6) 1115 | -10/Exiles | Discovered new exit (range 14) 1127 | -10/Exiles | Entered Mines 1130 | -9/Mines | Received a Mining Laser from a helpful Derelict 1249 | -9/Mines | Discovered new exit (range 5) 1282 | -9/Mines | Entered Materials 1282 | -8/Materials | Accompanied by 1 ally 1282 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1821 | -8/Materials | Build established: Gladiator 1887 | -8/Materials | Identified exit to Factory 2409 | -8/Materials | Repaired Med. Treads 2454 | -8/Materials | Repaired Greatsword 2482 | -8/Materials | Repaired Lgt. Armor Plating 2527 | -8/Materials | Repaired Imp. Titanium Leg 2588 | -8/Materials | Entered Factory 2588 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3405 | -7/Factory | Discovered new exit (range 7) 3458 | -7/Factory | Identified exit to Lower Caves 3497 | -7/Factory | Entered Lower Caves 3556 | -7/Lower Caves | Spotted B-75 Beast 3656 | -7/Lower Caves | Encountered a Warlord checkpoint 3725 | -7/Lower Caves | Learned Factory terminal intel 3749 | -7/Lower Caves | Learned Factory garrison access intel 3762 | -7/Lower Caves | Discovered new exit (range 11) 3783 | -7/Lower Caves | Identified exit to Lower Caves 3805 | -7/Lower Caves | Entered another Lower Caves area 4037 | -7/Lower Caves | Discovered new exit (range 8) 4045 | -7/Lower Caves | Identified exit to Data Miner 4056 | -7/Lower Caves | Learned location of 1 exit from Factory 4184 | -7/Lower Caves | Entered Data Miner 4184 | -7/Data Miner | Discovered new exit (range 6) 4208 | -7/Data Miner | Met Data Miner 4237 | -7/Data Miner | Learned location of Section 7 (-2) 4237 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4258 | -7/Data Miner | Received God Mode back door access code from Data Miner 4288 | -7/Data Miner | Identified exit to Proximity Caves 4289 | -7/Data Miner | Entered Proximity Caves 4318 | -6/Proximity Caves | Escorted by Enhanced Grunt 4331 | -6/Proximity Caves | System corruption reached 10% 4361 | -6/Proximity Caves | Lost 3 parts (1n2u) 4497 | -6/Proximity Caves | Spotted B-75 Beast 4544 | -6/Proximity Caves | Destroyed B-75 Beast 4684 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4806 | -6/Proximity Caves | Lost 3 parts (2n1u) 4814 | -6/Proximity Caves | Crushed by falling debris 4826 | -6/Proximity Caves | Released all parts (5) 4874 | -6/Proximity Caves | Core integrity fell below 50% 4906 | -6/Proximity Caves | Discovered new exit (range 6) 4909 | -6/Proximity Caves | Entered Factory 4909 | -6/Factory | Evolved 2 slots: Utility x2 4910 | -6/Factory | Identified exit to Factory 4911 | -6/Factory | Loaded intel: 26 terminal locations 4912 | -6/Factory | Loaded intel: 4 garrison access locations 4933 | -6/Factory | Lost 11 parts (1p7n2u1w) 5315 | -6/Factory | Found Launcher Loader 5358 | -6/Factory | Build established: Assassin 5686 | -6/Factory | Build established: Scout 5901 | -6/Factory | Fabricated G-50 Soldier (x3) 6148 | -6/Factory | Entered another Factory area 6148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6281 | -5/Factory | Discovered new exit (range 13) 6288 | -5/Factory | Identified exit to Factory 6456 | -5/Factory | Entered another Factory area 6456 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6746 | -4/Factory | Identified exit to Upper Caves 6746 | -4/Factory | Identified exit to Extension 6746 | -4/Factory | Identified exit to Armory 6882 | -4/Factory | Discovered new exit (range 17) 6892 | -4/Factory | Identified exit to Research 7008 | -4/Factory | Entered Upper Caves 7064 | -4/Upper Caves | Found Alien Artifact 7064 | -4/Upper Caves | Identified Dimensional Node Initializer 7064 | -4/Upper Caves | Initialized slip node 7157 | -4/Upper Caves | Discovered new exit (range 15) 7163 | -4/Upper Caves | Identified exit to Upper Caves 7164 | -4/Upper Caves | Entered another Upper Caves area 7203 | -4/Upper Caves | Encountered a Warlord checkpoint 7285 | -4/Upper Caves | Learned 4 Research zone layouts 7367 | -4/Upper Caves | Discovered new exit (range 13) 7372 | -4/Upper Caves | Identified exit to Warlord 7373 | -4/Upper Caves | Entered Warlord 7408 | -4/Warlord | Discovered new exit (range 8) 7587 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7635 | -4/Warlord | Warlord's base attacked by MAIN.C 7686 | -4/Warlord | Met Warlord 7692 | -4/Warlord | Opened Warlord's prototype stash 7709 | -4/Warlord | Found Prototype Device 7709 | -4/Warlord | Identified Exp. Cloaking Device 7717 | -4/Warlord | Found Prototype Processor 7717 | -4/Warlord | Identified Spectral Analyzer 7722 | -4/Warlord | Found Prototype Hackware 7757 | -4/Warlord | Found Prototype Piercing Weapon 7757 | -4/Warlord | Identified Vortex Lance 7759 | -4/Warlord | Found Prototype Launcher 7759 | -4/Warlord | Identified Vortex Catalyst Activator 7978 | -4/Warlord | Opened side exit 7985 | -4/Warlord | Warlord forces counterattacked 8099 | -4/Warlord | Identified exit to Proximity Caves 8100 | -4/Warlord | Entered Proximity Caves 8203 | -3/Proximity Caves | Discovered exit to Research (range 14) 8288 | -3/Proximity Caves | Entered Research 8288 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8289 | -3/Research | Identified exit to Quarantine 8289 | -3/Research | Identified exit to Research 8307 | -3/Research | Identified Ghost Barrier 8505 | -3/Research | Lost 3 parts (1p2u) 8530 | -3/Research | Discovered exit to Research (range 19) 8602 | -3/Research | Build established: Hacker-Scout 8657 | -3/Research | Entered Quarantine 8681 | -3/Quarantine | Found Alien Slashing Weapon 8681 | -3/Quarantine | Identified Sigix Broadsword 8756 | -3/Quarantine | Found Alien Artifact 8765 | -3/Quarantine | Identified Terrabomb 8926 | -3/Quarantine | Found Alien Artifact 9073 | -3/Quarantine | Identified Core Reset Matrix 9103 | -3/Quarantine | Found Alien Energy Cannon 9103 | -3/Quarantine | Identified Core Cannon 9181 | -3/Quarantine | Found Alien Artifact 9236 | -3/Quarantine | Found Alien Impact Weapon 9236 | -3/Quarantine | Identified Core Stripper 9298 | -3/Quarantine | Spotted Alpha 7 9359 | -3/Quarantine | Discovered exit to Research (range 8) 9407 | -3/Quarantine | Found Alien Launcher 9407 | -3/Quarantine | Identified Sigix Terminator 9558 | -3/Quarantine | Found Alien Reactor 9558 | -3/Quarantine | Identified Matter Drive 9807 | -3/Quarantine | Entered Research 9807 | -2/Research | Warlord forces began assault on 0b10 9807 | -2/Research | Evolved 2 slots: Utility x2 9823 | -2/Research | Spotted B-90 Cyclops 9917 | -2/Research | Research machine network offline 9955 | -2/Research | Met up with Warlord 9965 | -2/Research | Discovered new exit (range 8) 9969 | -2/Research | Identified exit to Testing 10000 | -2/Research | Found Prototype Launcher 10000 | -2/Research | Identified Tesla Bomb Launcher 10172 | -2/Research | Spotted B-90 Cyclops 10265 | -2/Research | Borebot progress halted 10270 | -2/Research | Borebot progress halted 10313 | -2/Research | Borebot progress halted 10808 | -2/Research | Warlord invited to help at Command 10840 | -2/Research | Entered Testing 10847 | -2/Testing | Spotted PL-RBSJW0DLJS 10880 | -2/Testing | Found Prototype Energy Cannon 10880 | -2/Testing | Identified Potential Cannon 10903 | -2/Testing | Incoming investigation squad redirected 10992 | -2/Testing | Identified exit to Access 10992 | -2/Testing | Ghost Barrier fried by hacking feedback 11010 | -2/Testing | Incoming investigation squad redirected 11028 | -2/Testing | Found Prototype Slashing Weapon 11028 | -2/Testing | Identified Molecular Scythe 11043 | -2/Testing | Found Prototype Reactor 11043 | -2/Testing | Identified Vortex Chain Reactor 11152 | -2/Testing | Entered Access 11152 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 11264 | -1/Access | Incoming investigation squad redirected 11390 | -1/Access | Spotted B-99 Colossus 11459 | -1/Access | Build established: Generator-Ninja 11476 | -1/Access | Discovered new exit (range 11) 11482 | -1/Access | Identified exit to Command 11482 | -1/Access | Entered Command 11722 | -1/Command | Phase Generator disabled 11860 | -1/Command | Incoming investigation squad redirected 12229 | -1/Command | Spotted B-99 Colossus 12374 | -1/Command | Disengaged cave seal 12374 | -1/Command | Derelicts emerged from the dark tunnel 12374 | -1/Command | Welcomed Warlord to Command 12418 | -1/Command | Spotted M Guard 12418 | -1/Command | Spotted Combat Programmer 12420 | -1/Command | Spotted M Guard 12420 | -1/Command | Spotted Combat Programmer 12437 | -1/Command | System corruption reached 10% 12454 | -1/Command | Warlord commented on Warlord statues 12455 | -1/Command | Destroyed Combat Programmer 12505 | -1/Command | All MAIN.C guards destroyed 12528 | -1/Command | Lost 18 parts (4p7n4u3w) 12583 | -1/Command | Found Prototype Slashing Weapon 12583 | -1/Command | Identified Particle Cleaver 12828 | -1/Command | Incoming investigation squad redirected 12839 | -1/Command | Build established: Scavenger-Mutant 12843 | -1/Command | Met MAIN.C 12845 | -1/Command | Warlord shut down involuntarily 12845 | -1/Command | 0b10 Conduit disabled 12925 | -1/Command | Core integrity fell below 50% 12943 | -1/Command | Core integrity fell below 20% 12963 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 12898_ Myomer Leg destroyed. 12898_ Imp. Antigrav System destroyed. 12901_ Hvy. Laser destroyed. 12901_ Imp. Antigrav System destroyed. 12901_ Cld. Linear Gravjet destroyed. 12902_ MAIN.C suffers critical hit (Impale). 12906_ Biometal Leg destroyed. 12909_ Cmb. Linear Gravjet destroyed. 12909_ Adv. Heat Sink destroyed. 12909_ Quantum Reactor destroyed. 12912_ MAIN.C suffers critical hit (Impale). 12917_ Quantum Reactor destroyed. 12920_ System corrupted: Component data lost. 12924_ Machine Analyzer destroyed. 12931_ Microactuators destroyed. 12936_ System corrupted: Matter fused (-6). 12952_ Sigix Broadsword destroyed. 12955_ Destroyed Prototype Energy Cannon. 12959_ Exp. Coolant Injector destroyed. 12961_ MAIN.C suffers critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????################??????????????? | | ????????????????"?"" "" " #??????????????? | | ???????????????? "" #??????????????? | | ????????????????"" "" ################ | | ????????????????"""""""" / % | | ???????????????? " "" / W | | ??????????????? """ /= | | ??????????????? "" ################ | | ????????????? " "" /%= #??????????????? | | ????????????# " =!@=* #??????????????? | | ????????????# " MMM%%= #??????????????? | | ?????????????""""""" MMM%*"""""""#??????????????? | | ??????????????? MMM/= """"""#??????????????? | | ????????????? """"""#??????????????? | | ????????????? " #??????????????? | | ????????????# " " " #??????????????? | | ????????????" " " " """" " #??????????????? | | ????????????? """ " " """"????????????????? | | ????????????? " " " " ?????????????????? | | ?????????????? """""""""" ???????????????????? | | ?????????????? ????"" " """?"??????????????????? | | ???????????????????????" " ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Resistance: KI 25 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 69 Melee Accuracy 16 Recoil Reduction 5 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Cld. Aerolev Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword Core Cannon Core Stripper Sigix Terminator Matter Drive Achievements -------------- Deadly Force Reappropriation Challenges ------------ None Game ------ Seed DirtyGammaArray Manual? 0 Play Time 04:08:08 Cumulative 133.7 hours Start 2022.04.14 @ 20:16:15 End 2022.04.24 @ 13:07:48 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d56aa811-aa04-40fa-8688-5d9cdfdb7ee7