Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 16:07:37 Player: Mikhelele Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (28) 140 Value Destroyed (659) 659 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 6125 Bonus ------- Follower Combat Kills 25 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Precision Rocket Launcher Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Improved Sensor Array Improved Terrain Scanner Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Precision Grenade Launcher Datajack Makeshift Axe [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 . . 4 . . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 4 | . . . 1 2 . . . 1 . . . Utility 6 | . . . 1 . 1 . . 3 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 98 | 13 13 2 10 2 5 7 4 17 2 5 18 Power 16 | 2 2 . 1 . 3 . . 3 . . 5 Engine 6 | 2 2 . 1 . 1 . . . . . . Core 10 | . . . . . 2 . . 3 . . 5 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 4 . 3 2 . 1 . 5 . 1 4 Treads . | . . . . . . . . . . . . Leg 8 | 2 2 . . . . . . . . 1 3 Wheel . | . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . Flight 12 | . . . 3 2 . 1 . 5 . . 1 Utility 28 | 3 2 1 4 . 1 . 2 6 1 2 6 Device 15 | 3 1 1 3 . 1 . 1 1 1 . 3 Storage 2 | . 1 . . . . . 1 . . . . Processor 5 | . . . 1 . . . . 3 . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 5 | . . . . . . . . 1 . 2 2 Artifact . | . . . . . . . . . . . . Weapon 32 | 6 5 1 2 . 1 6 2 3 1 2 3 Energy Gun 7 | 4 3 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 . . . 4 . 1 . 1 . Special Weapon 4 | 1 2 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 2 2 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 . 3 Unidentified Prototypes 6 | . . . . . 2 3 . 1 . . . Parts Lost 22 | . 1 1 . . 1 1 . . . 12 6 Power 5 | . 1 . . . 1 . . . . 2 1 Propulsion 8 | . . . . . . 1 . . . 6 1 Utility 6 | . . 1 . . . . . . . 2 3 Weapon 3 | . . . . . . . . . . 2 1 Highest Loss Streak 6 | . 1 1 . . 1 1 . . . 6 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 99 100 98 94 85 80 82 96 73 25 Engine 5 | . 13 14 11 9 7 . . . . . . Core 3 | . . . . . 1 7 7 6 11 9 2 Leg 4 | . 23 . . . . . . . . 3 2 Hover 4 | . 4 28 . . . . . . . . . Flight 17 | . . . 33 43 38 38 38 29 35 7 . Device 14 | . 24 13 19 9 15 11 8 15 16 12 5 Storage 6 | . 3 14 11 9 7 7 7 5 5 5 2 Processor 5 | . . . 2 9 7 7 7 10 11 11 4 Protection 1 | . . . . . . . . 4 . 4 3 Energy Gun 6 | . 26 18 1 . . . . . . . . Energy Cannon 1 | . . . 9 9 7 3 . . . . . Launcher 3 | . . 9 2 . . 6 7 5 5 3 . Special Weapon 1 | . 1 . 8 9 3 . . . . . . Slashing Weapon 1 | . . . . . 3 1 2 1 . 4 2 Peak Build Rating 60 | 9 10 9 22 22 33 32 35 58 59 60 38 Average Rating 23 | 4 9 8 15 21 27 28 29 42 58 52 18 On Entrance 25 | . 9 9 9 20 22 32 28 35 58 59 25 Naked Turns 75 | . . . . . . . . . . . 75 Heaviest Build 34 | 7 13 15 21 18 28 24 29 34 32 32 29 Greatest Support 33 | 20 20 12 12 20 20 20 29 33 33 33 29 Greatest Overweight (x) 5 | . 1 1 1 . 1 1 1 1 . 1 5 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 7 | 5 5 8 8 8 8 8 8 10 10 10 7 Most Carried 10 | 5 8 8 8 8 8 8 9 10 10 10 7 Average Carried 7 | 2 5 7 7 7 7 7 7 9 9 9 3 Final Capacity 10 | 5 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 5 8 8 8 8 8 8 9 9 10 8 1 Class Distribution -------------------- 44% | Scavenger-Mutant 23% | Scavenger-Scout 14% | Mutant 10% | Scavenger-Sprinter 6% | Scavenger-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Storage Scavenger-Sprinter | -7/Recycling Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Matter Collected 1128 | 351 130 78 117 . 60 75 50 181 47 30 9 Remotely . | . . . . . . . . . . . . Salvage Created 866 | 87 241 153 . . 18 52 . 145 . 170 . Parts 69 | 12 20 14 . . 3 3 . 4 . 13 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Combat Hostiles Destroyed 18 | 1 2 7 . . . 1 . . . 7 . Melee 2 | . . . . . . 1 . . . 1 . Guns 5 | 1 2 2 . . . . . . . . . AOE 11 | . . 5 . . . . . . . 6 . Classes Destroyed 10 | 2 4 1 . . 1 . . . . 2 . Worker 1 | . 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . Recycler 3 | . 1 1 . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 8 | . . 5 . . . . . . . 3 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 8 | 1 2 2 . . . 1 . . . 2 . Hunter 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | 2 4 3 . . 1 1 . 1 . 6 . Combat Bots Only 6 | 1 2 3 . . . 1 . . . 6 . Max Kills in Single Turn 5 | 1 1 2 . . 1 1 . 1 . 5 . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . 5 . Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Hostile Shots Fired 273 | 3 14 16 . . . 11 . . . 89 140 Missed 106 | 1 3 7 . . . 6 . . . 31 58 Damage Taken 3303 | 23 136 74 . . . 82 . 49 . 1167 1772 Core 1502 | . 13 8 . . . 34 . . . 281 1166 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . . . 21 33 Regen/Repaired (Parts) 7 | . . . . . . . . 7 . . . Core Remaining (%) 92 | 100 . 91 100 100 . . 95 . . 71 . Volleys Fired 71 | 10 22 19 4 5 6 . . . . 5 . Largest 2 | 2 2 2 2 1 1 . . . . 1 . Hottest 156 | 60 105 105 156 100 100 . . . . 36 . Shots Fired 104 | 17 38 24 8 5 6 . . 1 . 5 . Gun 65 | 17 32 16 . . . . . . . . . Cannon 6 | . . . 4 . 2 . . . . . . Launcher 14 | . . 8 . . . . . 1 . 5 . Special 19 | . 6 . 4 5 4 . . . . . . Kinetic 7 | 7 . . . . . . . . . . . Thermal 74 | 7 38 16 4 5 4 . . . . . . Explosive 14 | . . 8 . . . . . 1 . 5 . Electromagnetic 9 | 3 . . 4 . 2 . . . . . . Robot Hit Streak 9 | 3 5 9 . . 1 . . . . . . Robot Miss Streak 3 | 2 2 3 . . 1 . . 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 62 | 11 19 17 . . 1 1 . . 4 9 . Core Hits 55 | 4 9 13 . . 1 1 . 1 . 26 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 34 | . . . . . 1 7 3 1 4 17 1 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . 1 7 3 1 . 15 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2869 | 128 220 562 . . 28 38 . 176 . 1717 . Guns 456 | 128 220 108 . . . . . . . . . Cannons 28 | . . . . . 28 . . . . . . Explosions 2056 | . . 445 . . . . . 176 . 1435 . Melee 315 | . . . . . . 38 . . . 277 . Ramming 14 | . . 9 . . . . . . . 5 . Kinetic 59 | 59 . . . . . . . . . . . Thermal 360 | 32 220 108 . . . . . . . . . Explosive 2056 | . . 445 . . . . . 176 . 1435 . Electromagnetic 65 | 37 . . . . 28 . . . . . . Impact . | . . . . . . . . . . . . Slashing 315 | . . . . . . 38 . . . 277 . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 . . Average Corruption 2 | . . . . . . . . 3 2 . . Corruption Purged 3 | . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . 5 . . . Matter Fused 3 | . . . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 129 | . . 46 . . . . . . . 83 . Projectiles . | . . . . . . . . . . . . Explosions 127 | . . 46 . . . . . . . 81 . Melee 2 | . . . . . . . . . . 2 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 65 | . . 4 . . . . . 49 . 12 . Shots 2 | . . . . . . . . 1 . 1 . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . . 2 . Kicked 2 | . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 323 | 16 203 153 104 90 323 . . 264 306 24 . Average Temperature 81 | 9 70 57 43 54 83 . . 105 103 12 . Received Heat Transfer 801 | 12 78 . . . . 42 . . . 253 416 Effects 3 | . . . . . . . . 3 . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 834 | 75 499 260 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Peak Influence 300 | 31 93 251 137 61 60 300 130 98 . . 175 Initial 117 | . 20 6 97 57 27 27 117 54 . . 56 Average 77 | 14 35 175 111 58 49 85 127 47 . . 78 Maximum Alert Level 1 | . . 1 . . . 1 . . . . . Low Security (%) 91 | 100 100 43 100 100 100 91 100 100 . . 100 Level 1 8 | . . 56 . . . 8 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . 3 . . 1 . 3 . 1 3 Investigation 2 | . . . 1 . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 7 | . . . 2 . . 1 . 2 . . 2 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Distress Signals 5 | . . . 1 . . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 68 | 1 5 8 1 . 2 9 . 1 . 13 28 Peak Tracking Total 16 | 1 2 3 1 . 1 11 . 1 . 12 16 Tactical Retreats 9 | . . 1 . . . 3 . . . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Traps Triggered 4 | . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Machines Disabled 2 | . . 2 . . . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Machines Accessed 25 | . 4 . 3 2 3 3 3 4 1 . 2 Terminals 18 | . 3 . 1 2 3 3 3 2 . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 10 . 15 4 9 6 9 12 1 . 4 Successful 44 | . 4 . 12 1 7 3 4 8 1 . 4 Failed 26 | . 6 . 3 3 2 3 5 4 . . . Catastrophic 8 | . 2 . 2 . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 8 . . 1 . 1 4 . . . . Terminals 44 | . 9 . 2 4 9 6 9 3 . . 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 6 | . . . 1 . . . . 5 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 16 | . . . 12 . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 3 . . 1 7 3 4 2 1 . 2 Record 10 | . . . . 1 3 2 2 . . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . Open DSF 3 | . . . . . 1 . . 2 . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 3 | . 1 . . . 1 . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 1 . . . . 4 . . . Scan Component 3 | . . . 1 . . . . 2 . . . Repair 2 | . . . . . . . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 13 | . . . 11 . . . . 2 . . . Insert Component 7 | . . . 6 . . . . 1 . . . Analyze 6 | . . . 5 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 20 | . 3 . 3 2 2 3 3 2 . . 2 Full Trace Events 2 | . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 Total Part Build Rating 2 | . . . . . . . . . . . 2 Parts Repaired 2 | . . . . . . . . 2 . . . Time 52 | . . . . . . . . 52 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . 1 . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 36 36 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 16 . . . . . Total Orders 1 | . . . . . . 1 . . . . . STAY 1 | . . . . . . 1 . . . . . Ally Attacks 18 | . . . 4 . 1 13 . . . . . Total Damage 195 | . . . 31 . 15 149 . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Turns Passed 3290 | 180 512 399 286 113 190 183 117 542 154 164 450 Spaces Moved 3058 | 100 177 271 190 152 193 225 193 588 431 64 474 Core 256 | 19 . . . . . . . . . . 237 Treads . | . . . . . . . . . . . . Legs 411 | 81 111 . . . . . . . . 62 157 Wheels . | . . . . . . . . . . . . Hover 337 | . 66 271 . . . . . . . . . Flight 2054 | . . . 190 152 193 225 193 588 431 2 80 Fastest Speed 24 | 50 116 56 114 28 28 28 28 24 24 24 40 Average Speed 62 | 106 118 115 114 28 59 30 32 30 24 174 78 Slowest Speed 300 | 120 120 116 114 28 108 111 108 109 24 190 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 7 31 51 22 16 5 38 46 16 62 7 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug 37 | . 6 . 4 5 1 6 3 1 . 10 1 Terrain Destroyed 107 | . 6 49 4 5 1 6 3 6 . 26 1 Melee 12 | . . . . . 1 6 3 1 . . 1 Projectile 15 | . 6 . 4 5 . . . . . . . AOE 80 | . . 49 . . . . . 5 . 26 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Total 4257 | 153 429 333 245 208 251 330 242 944 481 94 547 Wait 882 | 18 201 32 23 40 42 76 38 332 32 . 48 Move 3042 | 99 176 270 189 151 192 224 192 582 430 63 474 Hop 2 | . . . . . . . . 2 . . . Pick Up 57 | 8 8 5 9 6 1 4 3 4 7 1 1 Fast Attach 41 | 8 2 . 1 . 4 3 . 12 . 1 10 Attach 33 | 1 . 1 4 2 2 3 4 3 2 3 8 Detach 12 | . . . 1 . 1 3 1 2 1 1 2 Swap 25 | 4 11 1 5 . . 1 . 2 . 1 . Drop 55 | 5 9 4 9 4 2 9 1 4 5 . 3 Fire 71 | 10 22 19 4 5 6 . . . . 5 . Melee 34 | . . . . . 1 7 3 1 4 17 1 Ram 1 | . . 1 . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 181 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Scavenger-Mutant 631 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Entered Mines 746 | -10/Mines | Learned Materials non-interactive machine intel 799 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 802 | -10/Mines | Found Prototype Device 817 | -10/Mines | Discovered new exit (range 10) 958 | -10/Mines | Discovered new exit (range 9) 1038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1092 | -10/Mines | Entered Materials 1092 | -9/Materials | Accompanied by 3 allies 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Loaded intel: 36 non-interactive machine locations 1297 | -9/Materials | Discovered new exit (range 16) 1316 | -9/Materials | Identified Exp. Sensor Array 1371 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Accompanied by 3 allies 1378 | -8/Materials | Evolved 2 slots: Propulsion x2 1475 | -8/Materials | Discovered new exit (range 4) 1480 | -8/Materials | Identified exit to Factory 1491 | -8/Materials | Entered Factory 1491 | -7/Factory | Accompanied by 3 allies 1491 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1580 | -7/Factory | Identified exit to Storage 1580 | -7/Factory | Identified exit to Lower Caves 1681 | -7/Factory | Entered Storage 1681 | -7/Storage | Accompanied by 3 allies 1812 | -7/Storage | Lost 3 allies 1841 | -7/Storage | Met 01-MTF 1864 | -7/Storage | Discovered new exit (range 3) 1864 | -7/Storage | Identified exit to Recycling 1864 | -7/Storage | Entered Recycling 1864 | -7/Recycling | Accompanied by 1 ally (01-MTF) 1865 | -7/Recycling | Met a Zionite searching for Scraptown 1865 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1879 | -7/Recycling | Identified exit to Factory 1981 | -7/Recycling | Entered Factory 1981 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1991 | -5/Factory | 1 allies followed out of Recycling 2024 | -5/Factory | Discovered new exit (range 8) 2059 | -5/Factory | Identified exit to Upper Caves 2320 | -5/Factory | Lost 4 allies 2380 | -5/Factory | Build established: Scavenger-Scout 2457 | -5/Factory | Repaired Flight Unit 2483 | -5/Factory | Repaired Flight Unit 2523 | -5/Factory | Entered Upper Caves 2547 | -5/Upper Caves | Learned Factory emergency access door positions 2571 | -5/Upper Caves | Learned location of 1 exit from Factory 2635 | -5/Upper Caves | Spotted B-75 Beast 2653 | -5/Upper Caves | Discovered new exit (range 5) 2654 | -5/Upper Caves | Identified exit to Upper Caves 2677 | -5/Upper Caves | Entered another Upper Caves area 2731 | -5/Upper Caves | Lost 6 parts (5n1w) 2808 | -5/Upper Caves | Discovered new exit (range 10) 2814 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2840 | -5/Upper Caves | Identified exit to Factory 2841 | -5/Upper Caves | Entered Factory 2841 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2842 | -4/Factory | Identified exit to Upper Caves 2870 | -4/Factory | Lost 6 parts (2p1n2u1w) 2940 | -4/Factory | Fabricated Flight Unit? 3048 | -4/Factory | Core integrity fell below 50% 3049 | -4/Factory | Released all parts (2) 3072 | -4/Factory | Lost 3 parts (2u1w) 3155 | -4/Factory | Build established: Mutant 3216 | -4/Factory | Released all parts (4) 3218 | -4/Factory | Core integrity fell below 20% 3270 | -4/Factory | Spotted B-86 Titan 3291 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03210_ Acquired Adv. VSS Leg. 03213_ Penetrated by Slug. 03213_ Knocked back. 03215_ Lgt. Fission Core destroyed. 03216_ Released Adv. VSS Leg. 03216_ Released Hrd. Medium Armor Plating. 03216_ Released Adv. Signal Interpreter. 03216_ Released Imp. Sensor Array. 03217_ Knocked back. 03217_ Acquired 9 matter. 03235_ Slug penetrates R-10 Processor. 03237_ K-01 Serf cleans the Power Conduit. 03246_ Power Conduit explodes. 03248_ Slug penetrates G-67 Veteran. 03249_ Penetrated by Slug. 03251_ U-05 Engineer builds a Wall. 03257_ Acquired Impulse Thruster. 03271_ Subcomponent Replicator disabled. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ############ ?????? | | ?????????????????????????????# ??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #?###### | | ?????????????????????????????# #?# | | ?????????????????????????????+ #?# "S | | ?????????????????????????????# #?# """ | | ??????????????????????????????? #?# "" | | ?????????????????????????????????# #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# ### " | | ?????????????????????+?###########s## / " | | ???????????????????????# s # ### " | | ???????????????????????# [ | # #?# | | ???????????????????????# # #?# | | ???????????????????????# # #?###### | | ?????????????????????+?# # | | ???????????????????????# # | | ?+?????????????????????# + | | ???????????????????????# # | | ???????????????????????# @ # | | ???????????????????????#s !# #####+## | | ?????????????????????? /s # #??????? | | ????????????????????? # # #??????? | | ???????????????????? ############## #??????? | | ?????????????????? [??????????????? ???????? | | ?????????????????! ???????????????????????????? | | ????????????????!! ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????###+##+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 33 Evasion (%) 65 Offensive Hacking 14 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Dynamic Key First Step to Greatness I Spy Just What I Needed Librarian Made in Tau Ceti IV Oh No You Don't! Quick And Dirty Safety First Serviceable Loadout Tourist \\IAMDERELICT Challenges ------------ None Game ------ Seed CryofiberPulseMultirail Manual? 0 Play Time 01:38:19 Cumulative 3.8 hours Start 2025.04.19 @ 23:33:06 End 2025.04.20 @ 16:07:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 50x40 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 22c6733a-fced-4347-9e7d-7017283b40de