Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 09:31:51 Player: Destreich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (674) 674 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 3041 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 199 Met Imprinter 300 Was Imprinted 300 Friendly Fire -120 Cogmind --------- Core Integrity 163/400 Matter 296/300 Energy 26/280 System Corruption 15% Temperature Cool (36) Movement Treading (163) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Medium Treads > --- UTILITY (2) ------ Small Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- Beamcaster Barrage Gun > --- INVENTORY (8) ---- Light Ion Engine Heavy Ion Engine Hover Unit Hover Unit Bomb Factory No. 2 Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Beamcaster Barrage Gun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Hover Unit Hover Unit Bomb Factory No. 2 Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Tactical Coordination Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Barrage Gun Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 6 4 14 . 5 3 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 3 4 . 1 3 Treads 4 | . . 1 . . 3 Leg 3 | . . 3 . . . Wheel 3 | 2 . . . 1 . Hover 3 | . 3 . . . . Flight . | . . . . . . Utility 6 | 1 1 2 . 2 . Device 4 | . 1 1 . 2 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 2 . 5 . 2 . Energy Gun 4 | 1 . 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 3 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 15 | . . . . . 15 Parts Lost 6 | . . 5 . . 1 Power 1 | . . 1 . . . Propulsion 3 | . . 2 . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 92 83 88 96 98 Engine 11 | . 14 10 11 11 11 Treads 11 | . . 2 11 11 23 Leg 20 | . . 25 22 22 14 Wheel 7 | . 17 . . 8 4 Hover 1 | . 10 4 . . . Device 9 | . 7 5 11 9 11 Storage 11 | . 14 11 11 11 11 Energy Gun 10 | . 14 9 11 11 11 Ballistic Gun 11 | . 14 12 11 11 11 Naked Turns . | . . . . . . Heaviest Build 26 | 12 13 19 18 26 26 Greatest Support 68 | 26 26 30 20 20 68 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 7 6 8 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 776 | 219 81 315 . 33 128 Remotely . | . . . . . . Salvage Created 946 | . 110 637 . . 199 Parts 52 | . 9 41 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 3 14 . . 4 Guns 19 | . 3 14 . . 2 Classes Destroyed 8 | . 2 4 . . 2 Recycler 2 | . . 2 . . . Watcher 4 | . 2 2 . . . Swarmer 11 | . 3 6 . . 2 Grunt 5 | . . 4 . . 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 5 | . 5 5 . . 2 Combat Bots Only 5 | . 3 5 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 151 | . 10 87 . . 54 Missed 43 | . 3 23 . . 17 Damage Taken 1478 | . 54 872 . . 552 Core 243 | . 6 116 . . 121 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 71 | . 7 50 . . 14 Largest 2 | . 2 2 . . 2 Hottest 103 | . 60 73 . . 103 Shots Fired 138 | . 14 95 . . 29 Gun 138 | . 14 95 . . 29 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . 7 54 . . 15 Thermal 37 | . . 23 . . 14 Explosive . | . . . . . . Electromagnetic 25 | . 7 18 . . . Robot Hit Streak 8 | . 6 8 . . 6 Robot Miss Streak 6 | . 1 6 . . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 91 | . 9 65 . . 17 Core Hits 35 | . 5 26 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . . 5 . . 2 Burn 6 | . . 4 . . 2 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1318 | . 108 908 . . 302 Guns 1318 | . 108 908 . . 302 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 687 | . 44 527 . . 116 Thermal 383 | . . 197 . . 186 Explosive . | . . . . . . Electromagnetic 248 | . 64 184 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 15 | . . . . . 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | . 20 180 . . 224 Average Temperature 62 | . 20 56 . . 82 Received Heat Transfer 156 | . . 156 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . 2 . . 1 Heat Transferred 1369 | . . 888 . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 499 | . 114 499 122 . . Initial 122 | . . 48 122 . . Average 194 | . 71 249 122 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 54 | 100 100 36 100 . . Level 1 37 | . . 52 . . . Level 2 7 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 5 18 . . 10 Peak Tracking Total 5 | . 3 5 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 2 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 5 . 5 . Successful 7 | . . 2 . 5 . Failed 3 | . . 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 . 5 . Part Schematic 5 | . . . . 5 . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 955 | . . . . . 955 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3252 | 51 119 481 22 2056 523 Spaces Moved 1992 | 41 120 262 19 1281 269 Core 4 | 4 . . . . . Treads 158 | . . . . . 158 Legs 1631 | . . 220 19 1281 111 Wheels 91 | 37 54 . . . . Hover 108 | . 66 42 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 76 120 120 160 Average Speed 148 | 88 71 112 120 159 174 Slowest Speed 190 | 100 90 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 27 28 10 89 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2149 | 52 140 351 18 1291 297 Wait 23 | . . 15 . . 8 Move 1987 | 40 119 261 18 1280 269 Hop . | . . . . . . Pick Up 15 | 6 4 4 . 1 . Fast Attach 18 | 6 1 7 . 2 2 Attach 8 | . 2 5 . 1 . Detach 4 | . 3 1 . . . Swap 6 | . 1 2 . 2 1 Drop 17 | . 3 6 . 5 3 Fire 71 | . 7 50 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 3) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Propulsion x2 180 | -9/Materials | Identified exit to Mines 299 | -9/Materials | Lost 3 parts (1p1n1w) 304 | -9/Materials | Build established: Mutant 652 | -9/Materials | Entered Mines 667 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 674 | -9/Mines | Entered Zion 706 | -7/Zion | Given A8's code to call for help 1065 | -7/Zion | Found Prototype Device 1149 | -7/Zion | Learned Factory trap positions 1156 | -7/Zion | Learned Factory garrison access intel 1263 | -7/Zion | Given the Hacking Drone Bay 1265 | -7/Zion | Found Prototype Device 1265 | -7/Zion | Identified Hacking Drone Bay 1526 | -7/Zion | Learned location of Storage (-7) 1564 | -7/Zion | Learned location of Quarantine (-3) 2010 | -7/Zion | Identified exit to Proximity Caves 2039 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2339 | -7/Zion | Imprinted 2341 | -7/Zion | Declared Zion's savior 2683 | -7/Zion | Received a hallucinogenic algorithm 2730 | -7/Zion | Entered Proximity Caves 2730 | -6/Proximity Caves | Accompanied by 4 allies 2952 | -6/Proximity Caves | System corruption reached 10% 3197 | -6/Proximity Caves | Core integrity fell below 50% 3253 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03135_ CE-0U9(M) suffers critical hit (Burn). 03135_ Weapon Cycler melted. 03135_ CE-0U9(M) destroyed. 03159_ JFGU9 3Q9=F#C2WUJ3H1VP#UQ 03181_ System corrupted: Energy discharge (-17). 03185_ S-27 Virus suffers critical hit (Burn). 03190_ S-27 Virus destroyed. 03190_ Switching to secondary target: S-27 Virus. 03194_ Aluminum Leg destroyed. 03196_ S-27 Virus destroyed. 03196_ Switching to secondary target: S-27 Virus. 03199_ System corrupted: Matter fused (-8). 03199_ System corrupted: Beamcaster failed to cycle. 03207_ S-27 Virus destroyed. 03214_ Autogun fries itself beyond repair. 03220_ VTOL Module fries itself beyond repair. 03232_ System corrupted: Component data lost. 03237_ Acquired 21 matter. 03240_ Acquired 24 matter. 03251_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#h #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ######????????????????? | | #??????????????????????## # ####?????????????? | | ###????????????????????# M ###???????????? | | #????????????????????# % ##??????????? | | ##?######??????????#### @ #??????????? | | ##?## ##????????## % #???????? | | ???# #???????## ## #???????? | | ???# #??????## % ### ### #???????? | | ???# #?????## ### #????# ##???????? | | ??## #??????## #?##????????????????? | | ?## ######## #??????????????????? | | ## ## #####??????????????????? | | # ##### #??????????????????????? | | #### ##???### ##??????????????????????? | | ## #??######??????# ##???????????????????????? | | ?# ##?????????????# #????????????????????????? | | ## ##?????#??????# #????????????????????????? | | # #### #??????# ????????????????????????? | | ####???# #????????????????????????? | | # ????????????????????????? | | ## ????????????????????????? | | ## #######?# ????????????????????????? | | ## #????????? ????????????????????????? | | #?###??????????????????????????????????? | | # ## ###??????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed ShieldCooledProcessor Manual? 0 Play Time 00:28:26 Cumulative 5.7 hours Start 2024.04.11 @ 08:25:40 End 2024.04.11 @ 09:31:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ce8a35-82c2-4584-a5df-23f34a5117fd