Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 15:17:27 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (9202) 9202 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4901) 4901 TOTAL SCORE: 19338 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3401 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 443/850 Matter 216/300 Energy 110/150 System Corruption 37% Temperature Hot (260) Movement Treading (400) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Medium Treads > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (25) --- Light Angular Momentum Engine Light Fission Core Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Compact Battery (200) Matter Compressor (250) Matter Compressor (250) Advanced Terrain Scanner Seismic Detector Encrypted Comm Array Layered Medium Armor Plating Graphene Brace Tractor Beam Remote Datajack Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Compact Battery Compact Battery Matter Compressor Matter Compressor Improved Particle Charger Hardened Heavy Armor Plating Improved Shield Generator Tractor Beam Autogun Autogun EMP Blaster Grenade Launcher Axe [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 . . 2 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . 1 . . Utility 3 | . . 1 . . . 1 . 1 . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 153 | 6 9 31 3 19 20 4 14 38 9 . Power 10 | 1 1 2 . 1 1 . 1 2 1 . Engine 8 | 1 1 1 . 1 1 . 1 1 1 . Core 2 | . . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 46 | 2 2 10 . 6 6 1 5 10 4 . Treads 41 | 2 2 10 . 6 2 . 5 10 4 . Leg . | . . . . . . . . . . . Wheel 5 | . . . . . 4 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 55 | 1 3 8 3 10 7 3 3 13 4 . Device 19 | . 1 2 3 2 3 . . 6 2 . Storage 8 | 1 1 4 . . 1 . . 1 . . Processor 12 | . 1 . . 2 2 . 2 3 2 . Hackware 5 | . . . . . 1 2 . 2 . . Protection 11 | . . 2 . 6 . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 42 | 2 3 11 . 2 6 . 5 13 . . Energy Gun 14 | 2 2 3 . . . . 4 3 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | . 1 4 . . 5 . 1 9 . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . . 3 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . . . . . Corrupted Parts 4 | . . . . . . . . . 4 . System Corruption 26 | . . . . . . . . . 26 . Parts Lost 48 | . 1 3 . 7 7 . 5 8 7 10 Power 2 | . 1 . . . . . 1 . . . Propulsion 20 | . . 2 . 2 3 . 1 4 2 6 Utility 8 | . . 1 . 2 2 . . 1 1 1 Weapon 18 | . . . . 3 2 . 3 3 4 3 Highest Loss Streak 9 | . 1 1 . 2 3 . 3 4 2 9 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 14 | 1 5 13 20 6 18 20 21 22 21 22 Power 1 | . . 1 1 . 1 1 . 1 1 2 Propulsion 3 | . 1 3 5 . 3 5 6 4 5 7 Utility 5 | . . 2 5 1 8 7 7 11 10 10 Weapon 4 | . 2 6 8 3 4 7 6 5 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | . 2 7 2 1 6 . 5 6 . 9 Power 3 | . . . . . 1 . . 1 . 1 Propulsion 11 | . . 3 . . . . 5 1 . 2 Utility 14 | . 1 2 . . 3 . . 3 . 5 Weapon 9 | . 1 2 2 1 2 . . 1 . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 92 97 100 98 98 74 94 93 93 92 Engine 7 | . 14 6 . 7 9 7 6 4 6 6 Core 2 | . . 4 11 3 . . . 1 . . Treads 30 | . 28 32 33 32 24 . 24 32 32 32 Device 6 | . 4 14 20 5 5 10 7 5 2 . Storage 6 | . 15 11 11 1 9 7 7 6 6 6 Processor 7 | . . . . 12 7 . 9 7 11 13 Protection 6 | . . 4 1 12 4 4 . 4 6 6 Energy Gun 4 | . 18 7 . . . . 1 9 3 . Ballistic Gun 17 | . 9 10 14 19 32 24 26 14 13 20 Launcher 1 | . . 1 7 2 1 . . . . . Slashing Weapon 1 | . . . . . 1 5 . 2 7 6 Peak Build Rating 69 | 6 11 23 25 25 37 48 53 69 65 62 Average Rating 32 | 4 8 18 23 20 29 46 44 61 60 61 On Entrance 31 | . 6 10 21 25 20 37 47 53 63 62 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 13 13 56 59 58 103 122 107 128 125 122 Greatest Support 140 | 40 46 69 63 66 62 56 112 140 140 140 Greatest Overweight (x) 6 | . . 1 . . 6 2 3 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 8 25 20 20 25 25 25 25 25 25 Average Capacity 16 | 6 8 14 20 7 20 25 25 25 25 25 Most Carried 25 | 2 8 20 20 20 25 25 25 25 25 25 Average Carried 14 | 1 5 13 19 6 19 22 24 23 21 22 Final Capacity 25 | 8 8 20 20 20 25 25 25 25 25 25 Final Carried 25 | 2 8 20 20 17 24 23 24 25 23 20 Class Distribution -------------------- 39% | Mutant 24% | Gunner 15% | Scavenger-Mutant 12% | Scavenger-Gunner 3% | Gladiator 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Gunner | -8/Materials Tank | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Matter Collected 7921 | 141 301 792 1 1491 2060 . 532 1326 1122 155 Remotely 3315 | . . 270 . 237 1519 . 532 757 . . Salvage Created 9455 | . 348 1706 90 1593 2951 . 470 1525 693 79 Parts 607 | . 22 109 4 122 162 . 26 119 37 6 Haulers Intercepted 4 | . . 4 . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 38 6 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 188 | . 12 34 2 36 53 . 8 28 12 3 Melee 7 | . . . . 1 . . . 3 3 . Guns 132 | . 12 22 2 23 30 . 8 23 9 3 Cannons 2 | . . 2 . . . . . . . . AOE 44 | . . 10 . 10 23 . . 1 . . Classes Destroyed 20 | . 4 7 . 1 4 . 2 1 1 . Worker 7 | . 1 3 . . 2 . . 1 . . Builder 17 | . 1 1 . . 6 . . 9 . . Tunneler 2 | . . 2 . . . . . . . . Hauler 4 | . . 4 . . . . . . . . Recycler 3 | . . 1 . . 2 . . . . . Minesweeper 2 | . . . . . . . . . 2 . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 6 | . . 2 . . 3 . . 1 . . Swarmer 32 | . 7 7 . 7 4 . . 4 . 3 Cutter 4 | . . . . . . . . 4 . . Grunt 74 | . 5 16 2 10 27 . 3 5 6 . Brawler 9 | . . 2 . 1 5 . . 1 . . Duelist 6 | . . . . . 5 . . . 1 . Protector 4 | . . . . . 4 . . . . . Sentry 36 | . . 9 . 15 6 . 1 4 1 . Specialist 3 | . . . . . . . 3 . . . Hunter 7 | . . . . . 2 . . 4 1 . Programmer 11 | . . . . 3 . . . 5 3 . Heavy 2 | . . . . . . . 1 1 . . Best Kill Streak 24 | . 4 6 2 6 24 . 3 7 3 3 Combat Bots Only 24 | . 3 4 2 6 24 . 3 5 3 3 Max Kills in Single Turn 4 | . 1 3 1 2 4 . 1 2 1 1 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded 4 | . . 2 . 2 4 . . 1 . . Melee 1 | . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Hostile Shots Fired 1089 | . 53 125 5 195 136 . 82 322 121 50 Missed 330 | . 8 35 2 70 45 . 27 98 37 8 Hits 759 | . 45 90 3 125 91 . 55 224 84 42 Melee 13 | . . . . . 8 . . 5 . . Projectile 746 | . 45 90 3 125 83 . 55 219 84 42 AOE 1 | . . . . . . . . 1 . . Critical Strikes 31 | . . 5 . 7 5 . 1 7 5 1 Damage Taken 11469 | . 452 1184 31 1784 1605 . 1121 3036 1514 742 Core 884 | . 57 121 10 103 84 . 102 249 61 97 Absorbed by Shields 275 | . . . . . . . . 275 . . Ignored by Resistances 17 | . . 2 . 15 . . . . . . Core Remaining (%) 77 | 100 77 . . 41 84 . 85 . . . Volleys Fired 509 | . 35 98 6 136 104 . 21 67 30 12 Largest 4 | . 2 2 2 2 4 . 4 4 4 3 Hottest 193 | . 80 110 50 58 96 . 94 193 109 79 Shots Fired 1258 | . 70 175 12 223 339 . 84 234 82 39 Gun 1159 | . 70 144 12 181 318 . 84 231 80 39 Cannon 10 | . . 10 . . . . . . . . Launcher 89 | . . 21 . 42 21 . . 3 2 . Special . | . . . . . . . . . . . Kinetic 1054 | . 20 103 12 181 318 . 84 217 80 39 Thermal 67 | . 35 30 . . . . . 2 . . Explosive 25 | . . 9 . 8 3 . . 3 2 . Electromagnetic 112 | . 15 33 . 34 18 . . 12 . . Robot Hit Streak 35 | . 8 17 9 35 15 . 15 17 12 4 Robot Miss Streak 6 | . 4 4 1 2 4 . 2 6 4 5 Penetration Max 2 | . . . . . . . . 2 . . Secondary Targets 17 | . . 4 1 1 7 . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 1 . Shots Hit Robots 844 | . 39 122 11 147 212 . 56 163 78 16 Core Hits 446 | . 22 69 2 65 152 . 23 75 30 8 Critical Kills 4 | . . . . . 1 . 1 1 1 . Critical Parts Destroyed 3 | . . . . 1 1 . . . . 1 Critical Strikes 13 | . 1 . . 1 2 . 1 3 4 1 Destroy 7 | . . . . 1 2 . 1 1 1 1 Corrupt 1 | . 1 . . . . . . . . . Sever 5 | . . . . . . . . 2 3 . Melee Attacks 61 | . . . . 1 1 . . 35 24 . Impact 1 | . . . . 1 . . . . . . Slashing 60 | . . . . . 1 . . 35 24 . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 9 3 . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 20636 | . 426 3233 187 3086 6190 . 836 4259 2072 347 Guns 12387 | . 426 1805 187 1908 2971 . 836 2889 1018 347 Cannons 107 | . . 107 . . . . . . . . Explosions 6202 | . . 1321 . 1173 3219 . . 332 157 . Melee 1929 | . . . . . . . . 1032 897 . Ramming 11 | . . . . 5 . . . 6 . . Kinetic 11348 | . 104 1239 187 1908 2971 . 836 2738 1018 347 Thermal 1969 | . 217 647 . 80 1025 . . . . . Explosive 1467 | . . 602 . 116 260 . . 332 157 . Electromagnetic 3912 | . 105 745 . 977 1934 . . 151 . . Impact . | . . . . . . . . . . . Slashing 1929 | . . . . . . . . 1032 897 . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . . . 4 4 . . 2 37 37 Average Corruption 9 | . . . . 3 4 . . 1 13 37 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 121 | . . . . 28 14 . . 12 40 27 Message Errors 26 | . . . . 6 6 . . 3 10 1 Matter Fused 27 | . . . . 8 2 . . 1 8 8 Heat Flow Errors 17 | . . . . 6 2 . . . 3 6 Energy Discharges 18 | . . . . 3 1 . . 1 7 6 Data Loss (minor) 12 | . . . . 1 1 . . 3 6 1 Data Loss (major) 6 | . . . . 2 1 . . 2 1 . Misfires 8 | . . . . 1 1 . . 1 2 3 Alerts 6 | . . . . 1 . . . 1 2 2 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 369 | . . 82 . 4 42 . . 174 67 . Projectiles . | . . . . . . . . . . . Explosions 128 | . . 82 . 4 42 . . . . . Melee 241 | . . . . . . . . 174 67 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 445 | . . 118 . 144 . . . 183 . . Shots 17 | . . 4 . 10 . . . 3 . . Rammed 7 | . . . . 3 1 . . 3 . . Targets Rammed 7 | . . . . 3 1 . . 3 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 412 | . 72 366 . 278 337 . 133 412 266 302 Average Temperature 74 | . 27 47 . 49 113 . 37 80 67 88 Received Heat Transfer 2873 | . 120 399 18 531 630 . 195 530 369 81 Effects 6 | . . . . . 5 . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . . Combat Hostiles 3 | . . . . 2 . . . 1 . . Parts Fried 12 | . . 3 . 6 2 . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 . . 1 . . . 1 . Heat Transferred 3169 | . 475 1027 . 150 1517 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 19 | . . 5 . 3 11 . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Maximum Alert Level 5 | . . 2 1 5 5 4 3 3 . . Low Security (%) 20 | 100 100 44 29 7 . . . . . . Level 1 14 | . . 22 70 11 . . . 30 . . Level 2 13 | . . 33 . 4 . . . 37 . . Level 3 15 | . . . . 21 . . 100 31 . . Level 4 14 | . . . . 18 45 100 . . . . Level 5 14 | . . . . 35 13 . . . . . High Security 6 | . . . . . 40 . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . Peak Influence 2924 | . 125 664 277 2924 2646 1203 1033 883 . . Initial 1425 | . . 20 277 124 1425 1203 828 541 . . Average 948 | . 34 265 221 1354 1930 1197 925 550 . . Influence Increases 7920 | . 360 1161 54 2870 1743 . 255 1017 340 120 Destroy 0b10 Robot/C 3680 | . 240 680 40 720 980 . 160 560 240 60 Destroy 0b10 Robot/NC 240 | . 10 70 . 5 90 . . 55 10 . Destroy Leader 670 | . 50 182 10 30 186 . 20 162 30 . Successful Hack 50 | . . 22 4 . 17 . . 7 . . Disable Machine 270 | . 15 60 . 30 75 . . 90 . . Anti-Garrison Action 1800 | . . . . 1800 . . . . . . Destroy Structure 250 | . . 42 . 120 50 . . 38 . . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 945 | . 45 105 . 165 345 . 75 90 60 60 Influence Decreases 7886 | . 310 554 520 137 2021 1463 405 1192 866 418 Entered New Map 4648 | . . 30 380 67 1499 1443 355 492 318 64 Time Decay 2738 | . 300 494 120 . 452 20 . 620 478 254 Lost Part 480 | . 10 30 . 70 70 . 50 80 70 100 Lost Ally 20 | . . . 20 . . . . . . . Squads Dispatched 30 | . 3 5 2 . 8 . 2 10 . . Investigation 5 | . 1 2 . . 1 . . 1 . . Extermination 4 | . . . . . . . . 4 . . Reinforcement 12 | . 2 3 1 . . . 2 4 . . Assault 8 | . . . . . 7 . . 1 . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Distress Signals 9 | . . 2 2 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 295 | . 19 46 3 42 100 . 15 39 16 15 Peak Tracking Total 15 | . 3 4 2 5 15 . 4 6 5 8 Tactical Retreats 35 | . 2 6 . 6 8 . 2 5 4 2 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Traps Triggered 13 | . 2 3 . 3 3 . . 2 . . Indirectly 2 | . . 1 . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Machines Disabled 26 | . 1 4 . 9 6 . . 6 . . Max in Single Turn 3 | . 1 1 . 2 1 . . 3 . . Garrison Access 1 | . . . . . 1 . . . . . Garrison Relay 5 | . . . . 5 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Machines Accessed 22 | . 2 5 2 2 4 1 . 4 2 . Terminals 18 | . 2 5 1 2 3 1 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 49 | . 5 15 3 2 10 2 . 7 5 . Successful 25 | . 2 7 2 . 7 1 . 1 5 . Failed 24 | . 3 8 1 2 3 1 . 6 . . Catastrophic 4 | . . 1 . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 5 11 . . 7 . . 7 . . Terminals 39 | . 5 15 1 2 7 2 . 7 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 2 | . . . 2 . . . . . . . Terminal Hacks 15 | . . 5 1 . 2 1 . 1 5 . Record 4 | . . . . . . . . . 4 . Robot Analysis 1 | . . 1 . . . . . . . . Open Door 2 | . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Retrieve Study 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 6 | . 2 2 . . 2 . . . . . Terminals 6 | . 2 2 . . 2 . . . . . Botnet 6 | . 2 2 . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 3 1 2 4 . . 4 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 26 | . . . . 21 2 . . 3 . . Machine Destruction 23 | . . . . 21 2 . . . . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 19 | . . . . . 11 10 10 19 19 19 Total Orders 6 | . . . 4 2 . . . . . . ROAM 2 | . . . 2 . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . RETURN 2 | . . . . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Active Infowar (turns) 110 | . . . . . . . . 110 . . Terrain 110 | . . . . . . . . 110 . . Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches 6 | . . . 4 2 . . . . . . Drone Recoveries 3 | . . . 1 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Turns Passed 13548 | 95 1085 2023 248 3952 1904 40 356 2085 1220 540 Spaces Moved 6844 | 56 587 1028 63 2166 863 25 155 967 625 309 Core 4 | 4 . . . . . . . . . . Treads 6673 | 52 587 1028 63 2166 752 . 124 967 625 309 Legs . | . . . . . . . . . . . Wheels 167 | . . . . . 111 25 31 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 115 115 160 160 160 Average Speed 162 | 152 160 160 160 160 178 128 151 161 160 160 Slowest Speed 240 | 160 160 240 160 160 240 130 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 60 65 26 94 76 1 91 19 68 48 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 6 | . . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 3 1 Spaces Dug 14 | . . . . 6 . . . 8 . . Terrain Destroyed 227 | . . 39 . 91 45 . . 47 5 . Melee 8 | . . . . . . . . 8 . . Projectile 4 | . . . . . . . . 4 . . AOE 215 | . . 39 . 91 45 . . 35 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Total 8418 | 63 667 1259 204 2503 1089 33 242 1289 741 328 Wait 415 | . 22 47 121 93 10 . 15 77 30 . Move 6835 | 55 586 1027 63 2165 862 24 154 966 624 309 Hop . | . . . . . . . . . . . Pick Up 132 | 2 8 20 3 20 26 1 15 30 7 . Fast Attach 80 | 6 3 13 3 13 9 . 11 16 6 . Attach 54 | . 1 2 . 5 12 4 4 15 7 4 Detach 20 | . . 1 1 1 4 3 1 6 1 2 Swap 141 | . 5 23 1 29 37 1 4 33 7 1 Drop 166 | . 7 28 6 37 23 . 17 42 6 . Fire 509 | . 35 98 6 136 104 . 21 67 30 12 Melee 59 | . . . . 1 1 . . 34 23 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . . 3 1 . . 3 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Met 8R-AWN 188 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 4) 1141 | -10/Materials | Discovered new exit (range 10) 1158 | -10/Materials | Discovered new exit (range 7) 1181 | -10/Materials | Entered another Materials area 1181 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -9/Materials | Discovered new exit (range 17) 1565 | -9/Materials | Discovered new exit (range 13) 2233 | -9/Materials | Discovered new exit (range 8) 2360 | -9/Materials | Identified exit to Mines 2360 | -9/Materials | Identified exit to Storage 2975 | -9/Materials | Build established: Scavenger-Mutant 3204 | -9/Materials | Entered Storage 3380 | -9/Storage | Garrison activated, responded to threat 3452 | -9/Storage | Identified exit to Garrison 3452 | -9/Storage | Entered Garrison 3470 | -9/Garrison | Garrison Relay disabled 3750 | -9/Garrison | Triggered checkpoint 3792 | -9/Garrison | Garrison Relay disabled 3876 | -9/Garrison | Triggered checkpoint 4189 | -9/Garrison | Triggered checkpoint 4222 | -9/Garrison | Triggered checkpoint 4704 | -9/Garrison | Build established: Mutant 4823 | -9/Garrison | Discovered new exit (range 12) 4864 | -9/Garrison | Triggered checkpoint 4999 | -9/Garrison | Garrison Relay disabled 5186 | -9/Garrison | Triggered checkpoint 5650 | -9/Garrison | Triggered checkpoint 5702 | -9/Garrison | Garrison Relay disabled 5831 | -9/Garrison | Discovered new exit (range 10) 6032 | -9/Garrison | Phase Generator disabled 6073 | -9/Garrison | Core integrity fell below 50% 6404 | -9/Garrison | Discovered new exit (range 14) 6600 | -9/Garrison | Triggered checkpoint 6665 | -9/Garrison | Garrison Relay disabled 7404 | -9/Garrison | Entered Materials 7404 | -8/Materials | Evolved 2 slots: Weapon x2 7930 | -8/Materials | Build established: Gunner 8089 | -8/Materials | Discovered new exit (range 16) 8204 | -8/Materials | First assault squad dispatched 8348 | -8/Materials | Destroyed 11 combat bots 8445 | -8/Materials | Discovered new exit (range 16) 8532 | -8/Materials | High security lockdown imminent 8612 | -8/Materials | High security lockdown engaged 8720 | -8/Materials | Sterilization system engaged 8720 | -8/Materials | Non-combat units ordered to evacuate 8720 | -8/Materials | Lost 3 parts (2n1u) 8761 | -8/Materials | Destroyed 24 combat bots 8820 | -8/Materials | Combat units ordered to evacuate 8871 | -8/Materials | Discovered new exit (range 6) 9020 | -8/Materials | Ambient heat levels rising (+10) 9065 | -8/Materials | Build established: Scavenger-Gunner 9108 | -8/Materials | Identified exit to Factory 9170 | -8/Materials | Ambient heat levels rising (+10) 9308 | -8/Materials | Entered Factory 9308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9346 | -7/Factory | Identified exit to DSF 9348 | -7/Factory | Entered DSF 9389 | -7/DSF | Additional patrols routed to DSF 9577 | -7/DSF | Sterilization system engaged 9597 | -7/DSF | Ambient heat levels rising (+10) 9612 | -7/DSF | Ambient heat levels rising (+10) 9627 | -7/DSF | Ambient heat levels rising (+10) 9642 | -7/DSF | Ambient heat levels rising (+10) 9649 | -7/DSF | Discovered new exit (range 14) 9657 | -7/DSF | Ambient heat levels rising (+10) 9672 | -7/DSF | Ambient heat levels rising (+10) 9679 | -7/DSF | Lost 3 parts (1p2w) 9687 | -7/DSF | Ambient heat levels rising (+10) 9702 | -7/DSF | Ambient heat levels rising (+10) 9704 | -7/DSF | Entered Factory 9704 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9767 | -6/Factory | Build established: Gunner 10086 | -6/Factory | Discovered new exit (range 6) 10255 | -6/Factory | Discovered new exit (range 12) 11097 | -6/Factory | Build established: Hacker-Gunner 11104 | -6/Factory | First assault squad dispatched 11114 | -6/Factory | Identified exit to Lower Caves 11316 | -6/Factory | Lost 4 parts (2n2w) 11564 | -6/Factory | Build established: Gunner 11789 | -6/Factory | Entered Lower Caves 11933 | -6/Lower Caves | Build established: Gladiator 12149 | -6/Lower Caves | System corruption reached 10% 12270 | -6/Lower Caves | Learned 8 Research zone layouts 12270 | -6/Lower Caves | Learned Research trap positions 12270 | -6/Lower Caves | Learned Research security intel 12363 | -6/Lower Caves | Met a Warlord Commander 12364 | -6/Lower Caves | Learned location of Warlord (-4) 12365 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12383 | -6/Lower Caves | Found Encrypted Comm Array 12446 | -6/Lower Caves | Build established: Gunner 12770 | -6/Lower Caves | System corruption reached 30% 12974 | -6/Lower Caves | Discovered new exit (range 6) 13009 | -6/Lower Caves | Identified exit to Lower Caves 13009 | -6/Lower Caves | Entered another Lower Caves area 13010 | -6/Lower Caves | Encountered a Warlord checkpoint 13053 | -6/Lower Caves | Build established: Scavenger-Gunner 13528 | -6/Lower Caves | Attracted the attention of an 0b10 base 13549 | -6/Lower Caves | Self-destructed Last Messages --------------- 13526_ Slug penetrates Y-64 Sentinel. 13527_ Penetrated by Slug. 13533_ Med. Treads destroyed. 13533_ Penetrated by Slug. 13535_ Med. Treads destroyed. 13535_ Penetrated by Slug. 13539_ Med. Treads destroyed. 13540_ System corrupted: Heat flow error (+277). 13541_ Slug penetrates Wall. 13543_ Med. Treads destroyed. 13544_ Slug penetrates S-27 Virus. 13546_ Med. Treads destroyed. 13547_ Overheating: Energy bleed (-24). 13547_ Discarded Imp. Signal Interpreter. 13548_ Gauss Rifle destroyed. 13549_ Autogun+ destroyed. 13549_ Hrd. Heavy Armor Plating destroyed. 13549_ Critical hit (Burn: +37). 13549_ Penetrated by Slug. 13549_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????######??????? | | ???????????????????????????????####### #??????? | | ???????????????????????#####??## #??????? | | ??????????????????????## #### #??????? | | ??????????????????????# ###????? | | ??????????????????????# ###### | | ??????????????????????## ## | | ??????????????????????## | | ??????????????????????# ### | | ??????????????????????# ##?## | | ??????????????????????# ##???# | | ??????????????????????## #??# #### | | ???????????????????????# ###?# ##??## | | ???????????????????????# #??# #########????#### | | ???????????????????????# #??# #????????????????? | | ???????????????????????# #??# ?????????????????? | | ???????????????????????# @#??# ??????????????????? | | ???????????????????????#sY##?##??????#???????????? | | ???????????????????#####gs;##### #???????????? | | ???????????????????# gg $ #????????? | | ???????????????????# s #????????? | | ???????????????????# #######//####### #????????? | | ???????????????????# g??????? #????????????????? | | ???????????????????# ???????? #????????????????? | | ???????????????????#?????????##+#????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????"" ?????????????? | | ?????????????????????????????????"???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 275 Matter Stores 382 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 7 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Like You, Cogmind Challenges ------------ None Game ------ Seed GlidesysThermicDetector Manual? 0 Play Time 01:42:44 Cumulative 149.8 hours Start 2026.04.20 @ 12:41:51 End 2026.04.20 @ 15:17:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf67c87f-c305-4bb2-9627-a404af2484be