Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 04:29:10 Player: Kiwi Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1066) 1066 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 2278 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/400 Matter 96/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Sensor Array Small Laser Autogun Shotgun Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Sensor Array Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 6 12 14 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 3 4 3 Treads 3 | 1 . 2 Leg 3 | . 2 1 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 2 | . 2 . Storage 3 | 1 1 1 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon 2 | . . 2 Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 2 12 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes 2 | . 1 1 Average Slot Usage (%) 87 | . 91 83 Engine 11 | . 12 10 Treads 7 | . . 14 Leg 14 | . 18 10 Wheel 4 | . 9 . Device 8 | . 7 9 Storage 12 | . 14 11 Processor 5 | . . 9 Energy Gun 16 | . 27 7 Ballistic Gun 1 | . . 2 Ballistic Cannon 1 | . . 3 Launcher 2 | . . 4 Peak Build Rating 10 | 5 7 10 Average Rating 7 | 3 6 8 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 36 | 8 14 36 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 6 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 5 7 6 Final Capacity 15 | 8 8 15 Final Carried 8 | 8 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 710 | 260 120 330 Remotely . | . . . Salvage Created 1143 | 66 356 721 Parts 78 | 1 31 46 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 34 | . 11 23 Guns 21 | . 11 10 Cannons 2 | . . 2 AOE 11 | . . 11 Classes Destroyed 8 | 1 4 3 Worker 1 | . 1 . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 4 | . 1 3 Swarmer 13 | . 6 7 Grunt 16 | . 5 11 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 227 | . 80 147 Missed 58 | . 17 41 Damage Taken 2094 | . 578 1516 Core 620 | . 207 413 Absorbed by Shields . | . . . Core Remaining (%) 58 | 100 17 . Volleys Fired 134 | 4 44 86 Largest 2 | 2 2 2 Hottest 90 | 90 90 80 Shots Fired 206 | 8 79 119 Gun 163 | 8 79 76 Cannon 16 | . . 16 Launcher 27 | . . 27 Special . | . . . Kinetic 43 | . . 43 Thermal 119 | 8 68 43 Explosive 27 | . . 27 Electromagnetic 17 | . 11 6 Robot Hit Streak 17 | 3 5 17 Robot Miss Streak 7 | 2 5 7 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 112 | 5 42 65 Core Hits 67 | 2 17 48 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2780 | 60 515 2205 Guns 1139 | 60 515 564 Cannons 161 | . . 161 Explosions 1440 | . . 1440 Melee . | . . . Ramming 40 | . . 40 Kinetic 420 | . . 420 Thermal 795 | 60 462 273 Explosive 1423 | . . 1423 Electromagnetic 102 | . 53 49 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 106 | . . 106 Projectiles . | . . . Explosions 106 | . . 106 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 258 | . . 258 Shots 10 | . . 10 Rammed 6 | . . 6 Targets Rammed 7 | . . 7 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 408 | 60 408 91 Average Temperature 95 | 31 155 26 Received Heat Transfer 627 | . 162 465 Effects 4 | . 4 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Short Circuit 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 . 2 Heat Transferred 2223 | 149 1449 625 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 656 | 5 235 656 Initial 20 | . 3 20 Average 179 | 3 88 285 Maximum Alert Level 2 | . 1 2 Low Security (%) 63 | 100 82 40 Level 1 23 | . 17 31 Level 2 13 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 18 38 Peak Tracking Total 6 | . 6 5 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 5 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 2 | . 2 . Reprogram Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1875 | 110 854 911 Spaces Moved 1194 | 100 651 443 Core 32 | 11 . 21 Treads 302 | 3 . 299 Legs 541 | . 418 123 Wheels 319 | 86 233 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 120 | 79 105 152 Slowest Speed 500 | 160 120 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 88 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 246 | . . 246 Melee . | . . . Projectile 2 | . . 2 AOE 244 | . . 244 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1427 | 121 741 565 Wait 21 | . 21 . Move 1192 | 99 650 443 Hop . | . . . Pick Up 26 | 11 5 10 Fast Attach 7 | 3 3 1 Attach 23 | 3 7 13 Detach 7 | . 3 4 Swap 2 | . 2 . Drop 8 | 1 6 1 Fire 134 | 4 44 86 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush 6 | . . 6 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 5) 214 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 11) 368 | -10/Materials | Core integrity fell below 50% 934 | -10/Materials | Core integrity fell below 20% 940 | -10/Materials | Discovered new exit (range 14) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -9/Materials | Lost 4 parts (1p2n1w) 1430 | -9/Materials | Core integrity fell below 50% 1765 | -9/Materials | First assault squad dispatched 1793 | -9/Materials | Lost 4 parts (2n1u1w) 1870 | -9/Materials | Core integrity fell below 20% 1876 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 01801_ U-05 Engineer lays Concrete. 01803_ Acquired Shotgun. 01804_ U-05 Engineer lays Concrete. 01812_ Slammed into U-05 Engineer. 01841_ Acquired Lrg. Storage Unit. 01866_ C-30 ARC bursts open, deploying its payload. 01866_ L-31 Rogue unfolds itself. 01866_ G-34 Mercenary unfolds itself. 01866_ M-13 Machinist unfolds itself. 01869_ Lgt. Treads destroyed. 01869_ G-34 Mercenary destroyed. 01869_ Ion Engine destroyed. 01872_ G-47 Trooper destroyed. 01872_ L-31 Rogue destroyed. 01872_ Grenade Launcher destroyed. 01872_ Destroyed Grenade Launcher. 01872_ Destroyed Lgt. Ion Engine. 01872_ G-34 Mercenary destroyed. 01876_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??#"S #?????????????? | | ??#""" ####???????? ? | | ??# "" ] # #?????? ? | | ??# # #???? # | | ### + +?? # | | # # # ???? | | ############### ##??#+#????? | | !%[ #### #????? | | # ## ######### #????? | | # #??# ## #????? | | # #??## ### #????? | | #+##??### ##+###?# ####?? | | #???# """ ""??# !##? | | #???# """ """?# !#? | | #???# """ """?# !#? | | #???# ?# #? | | #???# # !#? | | #???# ?? # !##? | | # #####???? ?? + ####?? | | ##???????? ?? #m # ##?? | | #?????????????#### # #?? | | #????????????### *! #?? | | #????????????# = = ##? | | #????????????# #? | | ##????????????# = #? | | ##????????????# @ #? | | #???????????# #? | | #???????????## ##? | | #????????????# #??? | | #????????????# #??? | | ##???????????# ##??? | | #???????????#### # ##????? | | ##??????????????#?###??????? | | #??????????????????????????? | | #??????????????????????????? | | ##??????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed ShadingMetafiberSuit Manual? 0 Play Time 00:20:02 Cumulative 8.1 hours Start 2024.10.15 @ 04:08:59 End 2024.10.15 @ 04:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d97ce3-6b5c-41dc-9f7c-bf9e03cdfdc7