Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 20:23:57 Player: k1ll3rb0t Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (590) 2950 Value Destroyed (31215) 31215 Prototype IDs (67) 1340 Alien Tech Used (11) 2200 Bonus (19728) 19728 TOTAL SCORE: 67533 Bonus ------- High Alert Combat Kills 7249 Follower Combat Kills 515 Entered Garrisons 400 Entered DSFs 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -36 Cogmind --------- Core Integrity 0/1600 Matter 253/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Core Analyzer > --- WEAPON (7) ------- Power Sword > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Energy Well (500) Advanced Matter Compressor (400) Long-range Sensor Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Energy Well Advanced Matter Compressor Long-range Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Terrabomb Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Heavy Shock Bomb Launcher Missile Launcher Power Sword [Rating: 215] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 16 | . . 2 . 2 . . 2 . . 2 . 2 . . . . 2 . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 8 | . . 1 . 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . Weapon 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 469 | 7 11 22 18 20 15 2 2 10 13 4 15 41 5 7 3 3 88 3 8 2 1 11 2 6 43 30 37 40 Power 47 | 1 2 1 3 . 1 . . . 2 . . 5 . . 1 . 7 1 . . . 1 . 1 6 2 6 7 Engine 12 | 1 2 1 3 . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . Core 5 | . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . Reactor 30 | . . . . . . . . . . . . 3 . . 1 . 3 1 . . . . . 1 6 2 6 7 Propulsion 103 | 2 4 9 8 8 9 1 . 4 3 . 6 6 1 2 . . 11 . 2 . . 4 2 1 5 4 4 7 Treads 92 | . 2 7 8 8 9 1 . 4 3 . 6 5 1 2 . . 10 . 2 . . 4 2 1 5 4 4 4 Leg 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 6 | . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | 2 3 6 4 7 3 1 . 2 4 3 4 17 2 3 2 2 40 2 2 1 1 3 . 2 18 12 15 16 Device 84 | 1 . 2 3 3 . . . 1 2 1 2 6 1 1 1 2 25 1 . . 1 1 . 2 11 5 2 10 Storage 10 | 1 3 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 2 . Processor 21 | . . . . . . . . . . . . 2 1 1 . . 6 . 1 1 . . . . 2 2 4 1 Hackware 12 | . . . . . 1 . . . . 2 . 3 . . . . 4 . . . . . . . . . 2 . Protection 49 | . . 4 1 3 2 1 . 1 2 . 1 6 . 1 1 . 4 1 1 . . 2 . . 4 4 5 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 142 | 2 2 6 3 5 2 . 2 4 4 1 5 13 2 2 . 1 30 . 4 1 . 3 . 2 14 12 12 10 Energy Gun 54 | . . . . 3 1 . . 2 2 1 3 7 1 2 . . 13 . . . . 2 . 1 4 5 3 4 Energy Cannon 20 | . 1 3 2 . . . . . . . . . . . . . 2 . 1 . . . . 1 2 1 2 5 Ballistic Gun 29 | 2 1 . . . 1 . 1 . 1 . 2 4 . . . . 3 . . . . . . . 3 5 5 1 Ballistic Cannon 19 | . . . 1 1 . . 1 2 . . . . 1 . . 1 5 . 3 1 . . . . 2 . 1 . Launcher 8 | . . 2 . 1 . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . . Slashing Weapon 4 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . 3 3 . . . . . . . 7 . . 4 . 3 . . . . 2 . . 19 8 8 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 7 Parts Lost 178 | . 1 3 2 2 1 . . 7 10 . 2 19 3 1 . . 49 . 1 1 . . . 1 10 17 . 48 Power 22 | . 1 . 1 . 1 . . . . . . . . . . . 7 . . . . . . . 2 2 . 8 Propulsion 33 | . . 1 . . . . . 1 4 . 1 4 1 . . . 9 . . . . . . . 2 3 . 7 Utility 65 | . . 2 1 1 . . . 2 2 . 1 7 . . . . 17 . 1 1 . . . 1 5 6 . 18 Weapon 58 | . . . . 1 . . . 4 4 . . 8 2 1 . . 16 . . . . . . . 1 6 . 15 Highest Loss Streak 16 | . 1 3 1 1 1 . . 5 5 . 1 5 2 1 . . 16 . 1 1 . . . 1 7 8 . 15 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 Average Backups 16 | 5 9 14 14 17 19 20 19 19 18 18 18 17 16 17 18 18 17 18 17 16 16 14 15 15 15 14 17 14 Power 1 | . . 1 . . . 1 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 3 5 7 5 4 5 5 5 5 4 6 5 3 1 3 3 3 3 8 5 4 4 3 4 3 2 2 3 2 Utility 6 | . . . 2 4 6 6 6 7 8 7 8 9 9 9 8 8 6 6 6 4 4 4 5 4 6 6 5 5 Weapon 4 | . 3 5 6 7 7 8 7 6 4 4 3 3 2 1 2 1 4 1 2 5 5 3 3 4 2 2 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | . 4 7 5 3 3 . . 2 1 . 6 4 2 3 2 . 8 4 7 . 1 5 . 2 5 1 10 2 Power 12 | . . 1 2 1 2 . . . 1 . . 1 . . 1 . . 1 . . 1 . . . . . 1 . Propulsion 32 | . 2 2 1 . . . . 2 . . 3 1 . . . . 2 3 7 . . 1 . . 1 . 7 . Utility 25 | . 1 1 1 . . . . . . . 3 2 2 3 1 . 3 . . . . 2 . . 2 1 2 1 Weapon 17 | . 1 3 1 2 1 . . . . . . . . . . . 3 . . . . 2 . 2 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 96 99 99 99 100 98 98 97 91 100 94 95 97 72 99 95 90 81 87 89 83 64 64 77 71 83 76 Engine 2 | . 13 11 11 9 8 9 7 7 1 6 6 4 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 5 . . . . . . . . 5 5 5 5 8 10 8 1 . . . Reactor 4 | . . . . . . . . . . . . 6 11 11 11 11 8 4 5 5 5 1 . . 4 4 7 7 Treads 20 | . 10 27 33 36 36 36 30 30 28 26 26 22 23 23 23 23 17 15 13 10 10 11 11 18 18 13 10 10 Device 14 | . 14 8 10 10 9 9 7 7 14 15 20 17 14 16 17 15 12 19 18 24 21 21 21 17 13 9 11 10 Storage 5 | . 14 11 11 9 9 9 7 7 7 6 8 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 6 | . . . . . . . . . . . . 1 9 11 11 11 9 11 . 6 10 8 5 4 8 11 17 17 Hackware 1 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Protection 5 | . . 10 11 16 17 18 15 13 6 6 4 4 3 . . 1 3 1 5 5 5 5 5 4 4 4 2 3 Energy Gun 10 | . . . . 16 15 18 15 10 19 16 22 13 14 18 . 18 16 . . . . 2 5 3 10 4 10 5 Energy Cannon 1 | . 7 14 20 . . . . . . . . . . . . . . . . . . . . . . 3 1 8 Ballistic Gun 3 | . 20 5 . . . . 12 6 2 6 6 8 1 . . . 2 . . . . . . . 3 6 12 3 Ballistic Cannon 2 | . . . 1 . . . 1 6 . . . . 3 4 . 2 . 21 20 19 21 13 . . . 2 . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 3 . . 1 1 . . Slashing Weapon 1 | . . 1 . . . . . . 3 6 . 3 3 1 1 4 2 . . . . . . . 1 1 . . Peak Build Rating 215 | 7 9 15 22 36 37 35 43 59 58 51 76 121 106 109 104 110 136 119 121 119 119 135 135 154 199 203 211 215 Average Rating 107 | 5 7 12 18 33 35 35 42 51 46 46 67 98 99 102 81 104 120 110 116 115 118 121 134 142 152 183 202 186 On Entrance 85 | . 7 9 15 19 36 35 35 43 42 42 51 76 96 93 104 104 109 107 117 117 119 117 135 135 152 197 167 210 Avg Prop Armor Cover (%) 13 | . 12 17 . . . . . . . . . . . . . . 9 . . . . . . . 7 . . 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 30 41 43 75 82 79 85 90 82 83 86 118 105 100 96 103 119 172 172 142 140 142 131 148 152 158 165 167 Greatest Support 245 | 20 40 60 63 86 85 80 80 120 110 80 108 111 108 108 108 108 150 133 145 140 140 140 140 194 245 245 225 240 Greatest Overweight (x) 4 | . 1 3 . . 1 . 1 1 3 1 1 1 . . . . 4 1 1 1 . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 9 14 14 17 19 20 19 19 18 19 19 18 17 19 19 19 19 19 19 19 19 19 19 19 19 18 19 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 15 20 20 20 20 20 20 20 20 16 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 22% | Scavenger-Tank 13% | Tank 11% | Mutant 11% | Scavenger-Mutant 9% | Hacker-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Executioner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/DSF Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Scavenger-Tank | -3/Quarantine Alien-Mutant | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 16953 | 282 207 313 160 611 397 20 . 273 531 . 310 1638 441 321 192 168 3022 272 872 308 522 185 51 138 1319 1729 1068 1603 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29695 | 47 861 888 767 1589 938 66 . 208 1106 . 500 3572 483 179 212 95 6161 . 1072 71 158 . 270 761 1953 2248 59 5431 Parts 1286 | 5 49 67 44 83 67 3 . 8 41 . 15 156 12 5 1 8 237 . 28 8 1 . 13 45 67 112 . 211 Haulers Intercepted 13 | . 2 1 2 3 . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 Recyclers Shooed 34 | 1 7 1 . 1 . . . . . . . 9 . . . . 7 . 3 . . . . 1 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . 7 4 . 5 . . . 7 6 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 509 | . 15 22 15 42 34 1 . 44 25 . 8 54 6 7 . 5 86 . 8 2 4 . 4 8 26 28 1 64 Melee 17 | . . . . . . . . . 3 . . . 1 . . . 10 . . . . . . . 3 . . . Guns 229 | . 9 7 . 24 21 1 . 4 13 . 6 42 2 2 . . 51 . . . . . . . 16 10 1 20 Cannons 86 | . 5 13 12 . . . . 1 . . . . . . . 1 3 . 8 2 4 . . . . 11 . 26 AOE 146 | . . 2 3 16 13 . . 39 9 . 2 11 3 5 . 4 14 . . . . . 4 8 2 . . 11 Classes Destroyed 27 | 1 6 3 . 4 1 . . 3 1 . . 1 1 . . . 1 . . . . . . . 2 1 . 2 Worker 28 | . . . . 1 . 1 . . . . . 3 . . . . 14 . . . . . . 4 2 2 . 1 Builder 22 | . . 1 . . . . . . . . . 4 . . . . 4 . 2 . . . . . . 3 . 8 Tunneler 7 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 1 Hauler 13 | . 2 1 2 3 . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 Recycler 24 | . 4 1 1 1 . . . . . . . 4 . . . . 7 . 5 . . . . 1 . . . . Mechanic 7 | . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . 1 1 Operator 4 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Watcher 9 | . 1 1 1 1 . . . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 Swarmer 79 | . 6 7 . 16 16 . . 4 6 . . 4 . 5 . 4 7 . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 146 | . 9 9 9 14 3 . . 1 13 . 4 15 4 1 . . 24 . 4 . 2 . . . 4 3 . 27 Brawler 9 | . . . . . . . . . 1 . . . 1 . . . 4 . . . 1 . . . . 1 . 1 Duelist 9 | . . 1 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . 4 Protector 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Sentry 50 | . . 5 5 9 10 1 . . 2 . . 5 . 1 . 1 6 . . . 1 . . . . 3 . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 19 | . . . . . . . . 1 2 . 2 6 . . . . 2 . . . . . . 2 4 . . . Hunter 54 | . . . . 2 3 . . . 1 . 1 11 . . . . 7 . 2 . . . 2 . . 8 1 16 Programmer 86 | . . . . . 2 . . . . . . 8 . . . . 33 . 2 2 . . 2 6 17 9 . 5 Heavy 5 | . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 26 | 1 4 7 6 5 17 1 . 26 5 . 4 16 3 4 . 4 14 . 5 2 2 . 2 7 5 4 1 16 Combat Bots Only 26 | . 4 7 4 5 17 1 . 26 5 . 4 13 3 4 . 4 8 . 3 2 2 . 2 3 4 4 1 13 Max Kills in Single Turn 5 | 1 1 2 1 3 4 1 . 5 2 . 2 4 1 4 . 2 3 . 2 1 1 . 1 3 2 2 1 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Exploded 5 | . . 2 1 3 3 . . 5 2 . 1 4 1 4 . 2 3 . . . . . 1 2 1 . . 2 Melee 1 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Hostile Shots Fired 4214 | . 48 108 72 165 104 6 . 191 157 . 49 421 48 16 . 6 833 . 156 10 46 37 14 36 406 523 14 748 Missed 1182 | . 16 27 20 67 22 2 . 57 43 . 13 119 18 5 . 2 220 . 34 3 15 13 8 14 84 154 8 218 Hits 3032 | . 32 81 52 98 82 4 . 134 114 . 36 302 30 11 . 4 613 . 122 7 31 24 6 22 322 369 6 530 Melee 32 | . . 2 1 . . . . 7 . . . . . . . . 15 . . . 3 . . . . 1 . 3 Projectile 3000 | . 32 79 51 98 82 4 . 127 114 . 36 302 30 11 . 4 598 . 122 7 28 24 6 22 322 368 6 527 AOE 13 | . . . . . . . . 8 . . . . . . . . 4 . 1 . . . . . . . . . Critical Strikes 132 | . 1 . 1 6 3 . . 1 4 . 1 8 2 . . . 35 . 5 1 3 2 1 . 12 21 2 23 Part Disruptions 15 | . . . . . . . . . . . . 4 . . . . 3 . . . . 1 . . 4 3 . . Damage Taken 55370 | . 296 946 757 1351 799 60 . 2480 1225 . 733 6723 704 252 . 96 9772 . 1465 140 523 621 196 541 5978 6496 307 12909 Core 4463 | . 51 157 126 102 77 . . 169 85 . 20 272 37 . . 25 941 . 25 22 16 . 24 23 266 349 68 1608 Absorbed by Shields 4195 | . . . . . . . . . . . . . . . . . 2790 . 582 . 168 30 . 157 200 268 . . Reduced by Siege Mode 454 | . . . . . . . . . . . . . . . . . 195 . 15 . . . . . 31 95 . 118 Ignored by Resistances 1222 | . . . . 102 152 . . . . . . 32 . . . . 69 . 257 . . . . . . 349 . 261 Regen/Repaired (Parts) 862 | . . . . 75 . . . . . . . 60 . . . . 155 . . . . 145 . . . . 427 . Core Remaining (%) 65 | 100 79 . 29 . . 67 . . 63 . 97 . . . . 66 . . . . . . 10 . . 44 95 . Volleys Fired 1060 | 12 56 56 40 82 59 6 . 32 34 . 14 120 19 9 . 7 180 1 30 2 14 . 6 10 54 86 5 126 Largest 7 | 2 2 2 2 2 2 2 . 4 4 . 5 5 4 5 . 4 5 1 4 4 4 . 1 1 5 7 6 7 Hottest 625 | 40 80 136 136 120 120 40 . 182 231 . 283 514 244 324 . 265 437 47 212 220 220 . 300 300 310 428 265 625 Shots Fired 3051 | 24 110 97 68 149 104 12 . 72 101 . 50 428 49 26 . 21 628 2 62 9 42 . 7 10 154 302 22 502 Gun 2253 | 24 75 31 . 132 92 12 . 46 88 . 45 418 39 17 . 15 564 . . . . . 7 8 153 203 22 262 Cannon 653 | . 35 63 63 . . . . 6 . . . . 5 5 . 3 47 2 62 9 42 . . 2 1 94 . 214 Launcher 145 | . . 3 5 17 12 . . 20 13 . 5 10 5 4 . 3 17 . . . . . . . . 5 . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 916 | 24 75 31 . . 2 . . 27 7 . 12 191 14 5 . 3 73 2 62 9 42 . . . 34 141 16 146 Thermal 1940 | . 35 63 63 132 90 12 . 25 81 . 33 227 30 17 . 15 538 . . . . . 7 7 98 146 4 317 Explosive 126 | . . 3 5 17 12 . . 20 13 . 5 10 5 4 . 3 17 . . . . . . . . . . 12 Electromagnetic 46 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 15 2 27 Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 22 . . . Robot Hit Streak 59 | 4 14 15 10 26 20 8 . 17 10 . 7 12 24 6 . 7 20 . 6 3 5 . 8 6 20 15 9 59 Robot Miss Streak 10 | 2 5 2 3 2 5 1 . 3 4 . 3 8 2 3 . 1 6 . 3 1 3 . 5 9 5 10 2 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 2 . 1 Secondary Targets 38 | . 2 . . . 1 . . 1 . . . 16 . . . . 11 . . . . . . . 4 1 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . 1 1 . 1 Shots Hit Robots 2013 | 14 65 69 36 100 41 9 . 32 77 . 23 301 36 10 3 10 440 . 36 5 19 . 6 9 139 181 17 335 Core Hits 1283 | 5 35 36 23 73 41 3 . 72 58 . 42 196 21 10 2 7 216 . 21 2 8 . 11 30 80 78 5 208 Critical Kills 30 | . 1 . . . . . . . . . . 1 . . . . 5 . . . . . . . 1 7 1 14 Critical Parts Destroyed 38 | . . 1 . . . . . . . . . 1 . . . 1 9 . . . . . . . 5 6 3 12 Critical Strikes 153 | . 1 2 . 6 3 1 . 2 5 . 1 13 1 1 . 1 28 . 4 . 6 . . . 8 23 4 43 Burn 66 | . . . . 6 3 1 . 2 4 . 1 11 . 1 . . 10 . . . . . . . 1 9 . 17 Meltdown 7 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 3 Destroy 55 | . . 1 . . . . . . . . . 2 1 . . 1 7 . . . . . . . 4 12 4 23 Blast 10 | . . . . . . . . . . . . . . . . . . . 4 . 6 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Sever 6 | . . 1 . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 282 | . . 9 . 1 . . . . 36 . . 37 3 . 3 2 121 2 12 . . . . 3 35 14 . 4 Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 11 . . Impact 36 | . . . . . . . . . . . . . . . . . 19 2 12 . . . . 3 . . . . Slashing 219 | . . 9 . 1 . . . . 36 . . 37 3 . 3 2 102 . . . . . . . 19 3 . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . 3 . . . . . . . . . 3 . . . . 9 . 6 . . . . . 2 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . Damage Inflicted 80445 | 112 828 1424 1135 4298 2512 180 . 3419 3350 . 1427 11609 1707 764 258 666 17149 . 1825 214 771 . 783 1370 5650 5503 357 13134 Guns 39158 | 112 353 162 . 2808 1451 180 . 736 1157 . 742 8788 609 252 . 172 10269 . . . . . 26 53 3542 2633 357 4756 Cannons 12356 | . 468 866 793 . . . . 65 . . . . 60 22 . 72 571 . 1222 214 771 . . 56 . 2251 . 4925 Explosions 22039 | . . 171 342 1490 1061 . . 2618 1187 . 685 2441 968 490 . 422 3430 . . . . . 757 1178 1222 207 . 3370 Melee 6682 | . . 225 . . . . . . 1006 . . 372 70 . 258 . 2865 . 603 . . . . . 886 314 . 83 Ramming 210 | . 7 . . . . . . . . . . 8 . . . . 14 . . . . . . 83 . 98 . . Kinetic 13822 | 112 353 162 . . 18 . . 249 96 . 207 3303 216 22 . 72 958 . 1222 214 771 . . . 1282 2233 227 2105 Thermal 40864 | . 468 866 793 2808 1433 180 . 552 1061 . 535 5573 453 252 . 172 9882 . . . . . 783 1188 3334 2877 100 7554 Explosive 16597 | . . 171 342 1490 1061 . . 2618 1187 . 685 2353 968 490 . 422 3430 . . . . . . . . . . 1380 Electromagnetic 2436 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . 295 30 2012 Impact 1198 | . . . . . . . . . . . . . . . . . 595 . 603 . . . . . . . . . Slashing 4532 | . . 225 . . . . . . 1006 . . 372 70 . 258 . 2270 . . . . . . . 248 . . 83 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 786 | . . . . . . . . . . . . . . . . . . . . . . . . . 786 . . . Highest Corruption 59 | . 3 1 1 1 1 1 . . . . . 12 12 12 12 12 59 59 59 59 59 59 1 2 48 15 . 15 Average Corruption 18 | . 2 1 1 1 1 1 . . . . . 6 12 12 12 12 23 59 59 59 59 59 1 2 33 8 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 804 | . 19 3 9 10 12 1 . . . . . 29 43 31 25 55 207 19 69 51 35 3 1 5 110 45 . 22 Message Errors 170 | . 4 1 4 3 2 . . . . . . 4 9 10 5 8 46 4 10 12 7 . . 2 21 11 . 7 Matter Fused 194 | . 2 2 2 2 1 . . . . . . 6 13 7 8 15 51 4 18 15 9 . . 1 25 10 . 3 Heat Flow Errors 80 | . 1 . . . 1 . . . . . . 5 4 3 3 4 18 . 6 5 4 1 . 1 15 9 . . Energy Discharges 85 | . 4 . 2 2 . 1 . . . . . 3 2 5 2 5 22 3 4 8 6 . . 1 8 4 . 3 Parts Rejected 10 | . . . . . . . . . . . . 2 1 . . . 5 . . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . . . . Data Loss (minor) 94 | . 6 . . 2 4 . . . . . . 2 4 2 4 12 20 3 6 5 2 1 . . 16 3 . 2 Data Loss (major) 41 | . . . . . 3 . . . . . . 3 1 2 3 3 9 . 4 2 . . . . 7 3 . 1 Misfires 35 | . 1 . 1 1 . . . . . . . 2 4 1 . 6 6 1 1 2 1 . 1 . 5 2 . . Alerts 16 | . . . . . 1 . . . . . . 1 . . . 1 2 2 1 1 . 1 . . 3 2 . 1 Misdirections 11 | . . . . . . . . . . . . . 2 . . . 5 . 1 . . . . . 2 . . 1 Weapon Failures 63 | . 1 . . . . . . . . . . 1 3 1 . 1 23 . 16 1 5 . . . 7 1 . 3 Overload Shots 218 | . . . . 62 38 . . 13 2 . 12 84 2 5 . . . . . . . . . . . . . . Effects 17 | . . . . 4 2 . . . . . 1 10 . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . Heat Surge 7 | . . . . 1 1 . . . . . 1 4 . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2248 | . 9 54 10 . 27 . . 110 43 . . 256 8 43 64 75 553 . 436 . . . . 8 359 80 . 113 Projectiles 193 | . 9 . . . . . . . . . . . . . . . . . 13 . . . . . . 80 . 91 Explosions 782 | . . 16 10 . 27 . . 110 10 . . 123 8 43 . 75 111 . . . . . . . 227 . . 22 Melee 1273 | . . 38 . . . . . . 33 . . 133 . . 64 . 442 . 423 . . . . 8 132 . . . Knockbacks 29 | . . . . . . . . 1 . . . . . . . . 1 . 10 1 6 . . . . 7 . 3 Impact 6 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . . Kinetic 21 | . . . . . . . . 1 . . . . . . . . . . 4 1 6 . . . . 6 . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 992 | . 3 . . 95 . . . 27 8 . . 218 . . . . 13 . . . . . 62 290 163 35 . 78 Shots 41 | . . . . 4 . . . 2 2 . . 7 . . . . 1 . . . . . 3 13 3 2 . 4 Rammed 16 | . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . 6 . 5 . . Targets Rammed 18 | . 1 . . . . . . . . . . 2 . . . . 3 . . . . . . 7 . 5 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Highest Temperature 498 | . 256 245 210 201 256 . . 170 225 . . 461 82 218 . 144 387 . 223 224 226 299 109 172 178 498 24 296 Average Temperature 97 | . 69 97 61 51 82 . . 71 66 . . 111 41 99 . 53 113 . 57 91 70 142 53 67 58 116 16 112 Received Heat Transfer 7169 | . 81 246 297 423 207 18 . 103 459 . 162 789 135 54 . 18 1142 . 171 . 148 36 . 66 1064 335 27 1188 Effects 7 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 3 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 16 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . . 3 1 . 6 Total Turns 213 | . . . . . . . . . . . . . . . . . 80 . 13 . . . . . 34 29 . 57 Longest Duration 29 | . . . . . . . . . . . . . . . . . 25 . 13 . . . . . 20 29 . 14 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . 1 . 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 Parts Fried 31 | . . . . . . . . . . . . . . . . . 4 . 10 . . . . 1 . 4 . 12 Impact Corruptions 21 | . . . . . . . . . . . . . . . . . 8 . 12 . . . . 1 . . . . Robots Melted 17 | . 1 . . 2 . . . . . . . 1 . . . . 7 . . . . . . . 1 2 . 3 Combat Hostiles 17 | . 1 . . 2 . . . . . . . 1 . . . . 7 . . . . . . . 1 2 . 3 Parts Melted 185 | . 1 3 4 15 8 3 . . 3 . 1 24 . . . . 56 . . . 1 . 3 12 10 18 . 23 Heat Transferred 62222 | . 999 1702 1406 4746 2131 407 . 957 2242 . 1006 8728 827 472 . 296 14030 . . . . . 947 1581 5461 4559 174 9551 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 45 . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Maximum Alert Level 5 | . . 2 2 3 5 3 1 2 4 2 2 4 . . . . 5 2 1 . . . . . 1 2 1 4 Low Security (%) 34 | 100 100 46 15 8 . . . . . . . . . . . . 29 . . . . . . 100 93 35 94 15 Level 1 20 | . . 52 57 14 . . 100 77 13 . 7 32 . . . . 14 . 100 . . . . . 6 51 5 8 Level 2 13 | . . . 26 18 20 . . 22 21 100 92 9 . . . . 10 100 . . . . . . . 13 . 31 Level 3 18 | . . . . 58 18 100 . . 53 . . 23 . . . . 22 . . . . . . . . . . 41 Level 4 8 | . . . . . 54 . . . 12 . . 34 . . . . 9 . . . . . . . . . . 1 Level 5 3 | . . . . . 5 . . . . . . . . . . . 14 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1793 | 5 113 404 452 879 1757 856 353 462 1250 660 565 1495 . . . . 1793 631 358 . . . . 129 213 442 246 1141 Initial 856 | . 3 35 156 162 549 856 348 226 318 655 406 296 . . . . . 627 311 . . . . 17 58 98 246 . Average 492 | . 60 221 291 629 1169 810 340 352 763 620 500 782 . . . . 697 537 298 . . . . 50 96 227 36 638 Influence Increases 16378 | 10 459 693 568 1310 1238 101 5 288 1052 5 219 1993 183 203 . 110 2819 8 344 50 90 255 100 312 817 1050 25 2071 Destroy 0b10 Robot/C 9720 | . 300 440 300 840 700 40 . 160 620 . 160 1040 140 180 . 100 1720 . 160 40 80 . 80 160 540 620 20 1280 Destroy 0b10 Robot/NC 605 | 10 40 20 20 35 . 5 . . 15 . 10 95 . . . . 145 . 45 . . . . 40 25 30 5 65 Destroy Leader 1872 | . 56 114 86 208 20 20 . 40 40 . 30 266 20 10 . 10 392 . 30 10 10 . 20 40 74 132 . 244 Allied During Kill 141 | . . . . . 13 4 . 5 42 . . . 23 13 . . . . . . . . . . . . . 41 Successful Hack 352 | . 33 26 74 28 21 13 5 . 30 5 . 28 . . . . 40 . 21 . . . . . 24 4 . . Select Force Hacks 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Disable Machine 750 | . 15 15 45 75 . 15 . 15 30 . . 150 . . . . 120 . 15 . . . . 60 90 75 . 30 Anti-Garrison Action 700 | . . . . . 400 . . . 150 . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1498 | . . 33 28 109 69 4 . 53 110 . 19 354 . . . . 232 8 58 . . . . 12 64 114 . 231 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 690 | . 15 45 15 15 15 . . 15 15 . . 45 . . . . 150 . 15 . . 255 . . . 75 . 15 Influence Decreases 15491 | 5 379 406 554 851 326 1091 449 187 226 675 234 1101 980 546 317 110 1026 1356 534 305 52 78 289 233 747 786 464 1184 Entered New Map 6306 | . 2 50 216 224 296 901 419 97 106 595 174 269 540 126 317 . . 1166 134 95 . 38 215 9 47 77 193 . Time Decay 6893 | 5 367 326 318 607 . 190 30 . . 80 . 642 410 350 . 110 486 190 380 210 52 40 74 197 575 539 271 444 Lost Part 1767 | . 10 30 20 20 10 . . 70 100 . 20 190 30 10 . . 490 . 10 . . . . 7 100 170 . 480 Lost Ally 500 | . . . . . 20 . . 20 20 . 40 . . 60 . . 50 . 10 . . . . 20 . . . 260 Purge Threat 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Squads Dispatched 99 | . 2 4 2 4 . . . 2 . . 2 16 . . . . 29 . 2 . . . . 5 6 9 2 14 Investigation 11 | . . 1 1 2 . . . . . . . 1 . . . . 4 . . . . . . 1 . . 1 . Extermination 32 | . . . . . . . . . . . . 3 . . . . 13 . 2 . . . . 2 6 3 . 3 Reinforcement 35 | . 2 3 1 2 . . . 2 . . 2 10 . . . . 2 . . . . . . 2 . 5 . 4 Assault 14 | . . . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . 3 Garrison 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 9 | . . 1 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 52 | . 2 2 1 5 . 1 . . . . . 3 . . . . 11 . 2 . . 2 . 1 2 8 6 6 Communications Jammed 166 | . . . . . . . . . . . . . . . . . 166 . . . . . . . . . . . Distress Signals 166 | . . . . . . . . . . . . . . . . . 166 . . . . . . . . . . . Times Spotted 733 | . 24 30 19 61 34 4 . 61 30 . 7 79 8 5 . 1 132 . 11 2 4 22 4 11 33 53 10 88 Peak Tracking Total 22 | . 6 5 6 6 9 2 . 22 5 . 4 13 3 4 . 3 10 . 4 2 3 16 2 4 5 8 4 8 Tactical Retreats 32 | . 1 3 1 1 1 . . 1 1 . . 2 . . . . 9 . 1 . . 6 . . . 4 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 20 | . 2 . 1 . 1 . . 3 3 . 1 2 . . . . 3 . . . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 65 | . 1 1 3 5 6 1 . 1 5 . 1 10 1 . . . 8 . 1 . . 1 . 4 6 7 . 3 Max in Single Turn 3 | . 1 1 1 1 1 1 . . 1 . 1 3 1 . . . 1 . 1 . . 1 . 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Garrison Relay 9 | . . . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 98 | . 5 3 6 11 3 2 2 . 3 2 . 8 . 1 6 . 14 . 4 2 . 3 1 4 10 7 1 . Terminals 63 | . 4 3 6 7 3 1 2 . 3 1 . 5 . . . . 7 . 3 . . . 1 3 9 5 . . Fabricators 7 | . . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . 1 . . . . Repair Stations 5 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 8 | . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . . . 1 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 224 | . 11 8 15 26 6 6 4 . 4 6 . 23 . 1 18 . 30 . 11 7 . 7 3 7 19 11 1 . Successful 110 | . 5 4 7 13 2 3 1 . 3 6 . 9 . 1 18 . 9 . 4 7 . 7 3 . 5 2 1 . Failed 112 | . 6 4 8 12 4 3 3 . 1 . . 14 . . . . 21 . 7 . . . . 7 14 8 . . Catastrophic 32 | . 1 1 2 1 2 . 1 . . . . 5 . . . . 5 . 2 . . . . 3 5 4 . . Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 75 | . 10 3 6 5 . . . . . . . 13 . . . . 18 . 2 . . . . 2 11 4 1 . Terminals 137 | . 9 8 15 17 6 4 4 . 4 1 . 14 . . . . 16 . 8 . . . 3 5 15 8 . . Fabricators 18 | . . . . . . . . . . 5 . 2 . . . . 6 . 3 . . . . 2 . . . . Repair Stations 8 | . . . . 2 . . . . . . . 3 . . . . 1 . . . . . . . . 1 1 . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 23 | . . . . 6 . 2 . . . . . 4 . . . . 5 . . . . . . . 4 2 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . 4 4 6 7 2 1 1 . 3 1 . 2 . 1 18 . 2 . 2 7 . 7 3 . 3 1 . . Record 18 | . . . . . . . . . . . . . . 1 6 . . . 1 6 . . 3 . 1 . . . Part Schematic 8 | . . 1 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . Open Door 6 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . . 1 . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 5 | . 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 5 . 2 . . . . 3 . 2 . . . . . . . . . Network Status 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . Build 4 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 12 | . . . . 4 . 2 . . . . . 3 . . . . 1 . . . . . . . 1 1 . . Insert Component 4 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Analyze 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 1 . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Terminals 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Patch 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 2 3 9 2 1 2 . 1 . . 7 . . . . 12 . 4 . . . . 4 9 6 . . Full Trace Events 7 | . . 1 1 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Feedback Events 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 3 2 . . . . . . . 1 . . 4 . 1 . . . . . . . . 1 . . Parts Built 4 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Authchips 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Time 295 | . . . . . . . . . . 134 . 44 . . . . 117 . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . 8 . 4 . . . . 7 . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 46 | . . . . . 26 . . . 12 . . 4 . . . . . . . . . . . . . . 3 1 Machine Destruction 42 | . . . . . 26 . . . 12 . . . . . . . . . . . . . . . . . 3 1 Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 4 . . . 3 . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 23 | . . . . . 2 . . . 4 . . . 3 . . . . . . . . . . 1 . . . 13 Largest Group 13 | . . . . . 2 1 1 1 4 2 2 . 3 3 . . . . . . . . . 1 . . . 13 Highest-Rated Group 180 | . . . . . 70 39 39 39 96 48 48 . 87 87 . . . . . . . . . 64 . . . 180 Highest-Rated Ally 64 | . . . . . 39 39 39 39 24 24 24 . 29 29 . . . . . . . . . 64 . . . 15 Initial Warlord ECA Mod 30 | . . . . . . 8 7 7 17 21 21 30 30 30 30 29 29 29 29 29 29 29 28 28 28 28 27 26 Total Orders 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 129 | . . . . . 12 9 . 4 17 . 4 . 25 15 . . . . . . . . . 3 . . . 40 Total Damage 1939 | . . . . . 148 99 . 102 475 . 90 . 320 154 . . . . . . . . . 102 . . . 449 Kills 16 | . . . . . 1 1 . 1 7 . . . 2 2 . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Active Infowar (turns) 17187 | 12 880 266 . . . . . . . . . 1285 243 664 688 1388 4002 399 424 898 580 1211 1003 653 1475 781 245 90 Optics 521 | . . . . . . . . . . . . . . 2 . . 208 311 . . . . . . . . . . Sensors 12990 | . . . . . . . . . . . . . 243 662 688 1388 3265 376 123 886 493 619 1003 653 1475 781 245 90 IFF 679 | . . . . . . . . . . . . . . . . . . . . . 87 592 . . . . . . Seismic 2392 | 12 880 266 . . . . . . . . . 1234 . . . . . . . . . . . . . . . . Machine Analysis 458 | . . . . . . . . . . . . . . . . . 458 . . . . . . . . . . . Jamming 1774 | . . . . . . . . . . . . 51 . . . . 723 25 424 551 . . . . . . . . Robot Analysis Total 8 | . 2 . 1 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . 1 2 . 2 . . . 1 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . 5 . 4 . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 32695 | 157 880 733 701 1977 1419 385 65 311 1035 176 343 2312 996 784 694 1414 5358 399 889 917 580 1211 1003 779 2267 1774 1957 1179 Spaces Moved 15181 | 97 557 309 309 1029 745 228 30 120 454 63 147 802 519 413 381 784 2146 225 293 447 314 580 562 365 1003 774 1066 419 Core 125 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Treads 14245 | . 96 146 309 1029 745 228 30 120 454 63 147 802 519 413 381 784 2046 225 293 447 314 580 562 365 1003 774 1066 304 Legs 328 | 87 241 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 483 | . 220 163 . . . . . . . . . . . . . . 100 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 115 160 156 156 160 200 160 160 160 165 167 170 170 170 170 150 155 160 160 160 160 160 165 160 155 165 50 Average Speed 168 | 112 117 141 160 156 157 160 200 166 160 172 177 194 170 170 170 170 181 168 226 194 160 197 163 165 164 161 170 136 Slowest Speed 280 | 120 160 240 160 160 240 160 200 200 280 200 212 250 170 170 170 170 240 235 240 240 160 240 210 167 167 170 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 89 27 52 94 68 23 1 65 60 1 93 23 76 63 62 73 47 80 13 61 46 71 57 12 86 33 31 16 Regions Visited 28 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . Known Exits Taken 17 | . . 1 . 1 . . 1 . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . . . . 2 5 . 1 . . . 2 . . 3 . . . . . Spaces Dug 146 | . . 3 . 1 . . . . . . . 33 . . . 3 71 2 4 . . . . 3 7 15 . 4 Terrain Destroyed 1204 | . . 34 39 120 26 . . 81 105 . 19 218 63 64 . 47 116 4 26 4 21 . 3 4 50 68 1 91 Melee 105 | . . 3 . 1 . . . . . . . 29 . . . 2 50 2 4 . . . . 3 7 1 . 3 Projectile 308 | . . . . 11 7 . . 2 1 . 3 78 4 7 . 1 31 2 22 4 21 . . 1 34 40 1 38 AOE 789 | . . 31 39 108 19 . . 79 104 . 16 111 59 57 . 44 35 . . . . . 3 . 9 27 . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Total 19571 | 122 696 504 452 1243 886 237 35 183 622 131 208 1205 591 476 423 851 2994 246 440 488 361 648 634 491 1412 1075 1195 722 Wait 1228 | . 35 67 61 50 36 . . 1 21 62 . 117 . 19 . 34 237 . 57 24 31 . 57 21 141 82 1 74 Move 15153 | 96 556 308 308 1029 742 227 29 119 452 62 146 802 518 412 380 783 2146 224 292 446 313 579 561 364 1002 773 1065 419 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 364 | 7 20 17 6 23 5 . 2 7 10 3 11 33 7 6 5 2 69 2 13 2 1 13 4 10 27 25 20 14 Fast Attach 266 | 7 1 4 4 6 4 . . 2 4 1 3 11 3 6 12 4 44 3 4 5 . 12 . 6 46 26 25 23 Attach 195 | . 1 4 1 6 1 . 2 3 10 3 4 21 5 4 2 5 43 . 5 . . 3 2 10 12 16 6 26 Detach 44 | . . . . 1 . . . . . . 1 2 4 2 1 3 6 3 1 . . . . 6 3 4 5 2 Swap 414 | . 9 17 15 21 21 2 2 10 8 . 10 39 5 9 4 5 104 2 11 3 1 3 . 5 37 27 26 18 Drop 445 | . 17 22 17 24 17 2 . 7 5 . 19 22 2 9 16 6 49 9 15 6 1 30 4 14 56 18 42 16 Fire 1060 | 12 56 56 40 82 59 6 . 32 34 . 14 120 19 9 . 7 180 1 30 2 14 . 6 10 54 86 5 126 Melee 271 | . . 9 . 1 . . . . 36 . . 37 3 . 3 2 112 2 12 . . . . 3 34 13 . 4 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . 7 . 5 . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 76 | . . . . . 1 . . . 42 . . . 25 . . . 1 . . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . . . . . . . . . . . . . . 8 . 28 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Identified exit to Mines 867 | -10/Materials | Discovered new exit (range 10) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Identified exit to Mines 1180 | -9/Materials | Identified exit to Storage 1361 | -9/Materials | Destroyed 7 combat bots 1366 | -9/Materials | Lost 3 parts (1n2u) 1705 | -9/Materials | Build established: Scavenger-Mutant 1771 | -9/Materials | Entered Storage 2242 | -9/Storage | Core integrity fell below 50% 2419 | -9/Storage | Discovered new exit (range 11) 2472 | -9/Storage | Entered Materials 2472 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -8/Materials | Central database locked down 3086 | -8/Materials | Discovered new exit (range 15) 3220 | -8/Materials | Build established: Mutant 3426 | -8/Materials | Discovered new exit (range 14) 3974 | -8/Materials | Discovered new exit (range 8) 4449 | -8/Materials | Identified exit to Garrison 4449 | -8/Materials | Entered Garrison 4580 | -8/Garrison | Triggered checkpoint 4630 | -8/Garrison | Garrison Relay disabled 4715 | -8/Garrison | Triggered checkpoint 4731 | -8/Garrison | Triggered checkpoint 4808 | -8/Garrison | Destroyed 17 combat bots 4819 | -8/Garrison | Triggered checkpoint 4983 | -8/Garrison | Triggered checkpoint 5000 | -8/Garrison | Discovered new exit (range 67) 5000 | -8/Garrison | Discovered new exit (range 92) 5000 | -8/Garrison | Discovered new exit (range 13) 5011 | -8/Garrison | Garrison Relay disabled 5040 | -8/Garrison | Garrison Relay disabled 5275 | -8/Garrison | Rescued a captive Derelict 5282 | -8/Garrison | Rescued a captive Derelict 5458 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5474 | -8/Garrison | Build established: Scavenger-Mutant 5652 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5756 | -8/Garrison | Garrison Relay disabled 5791 | -8/Garrison | Garrison Relay disabled 5801 | -8/Garrison | Triggered checkpoint 5816 | -8/Garrison | Garrison Relay disabled 5868 | -8/Garrison | Entered Materials 5868 | -8/Materials | Accompanied by 1 ally 5980 | -8/Materials | Discovered new exit (range 16) 6253 | -8/Materials | Entered Factory 6253 | -7/Factory | Accompanied by 1 ally 6253 | -7/Factory | Evolved 2 slots: Weapon x2 6261 | -7/Factory | Identified exit to DSF 6318 | -7/Factory | Entered DSF 6318 | -7/DSF | Accompanied by 1 ally 6328 | -7/DSF | Assembled infested the area 6347 | -7/DSF | Additional patrols routed to DSF 6480 | -7/DSF | Destroyed 10 combat bots 6480 | -7/DSF | Discovered new exit (range 16) 6603 | -7/DSF | Sterilization system engaged 6616 | -7/DSF | Destroyed 26 combat bots 6623 | -7/DSF | Ambient heat levels rising (+10) 6629 | -7/DSF | Entered Garrison 6651 | -7/Garrison | Lost 5 parts (1n2u2w) 6844 | -7/Garrison | Triggered checkpoint 6931 | -7/Garrison | Triggered checkpoint 6973 | -7/Garrison | Lost 3 parts (3w) 6987 | -7/Garrison | Garrison Relay disabled 7005 | -7/Garrison | Discovered new exit (range 14) 7045 | -7/Garrison | Triggered checkpoint 7079 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7137 | -7/Garrison | Build established: Tank 7204 | -7/Garrison | Lost 5 parts (3n1u1w) 7292 | -7/Garrison | Triggered checkpoint 7301 | -7/Garrison | Garrison Relay disabled 7451 | -7/Garrison | Triggered checkpoint 7533 | -7/Garrison | Triggered checkpoint 7569 | -7/Garrison | Triggered checkpoint 7602 | -7/Garrison | Garrison Relay disabled 7636 | -7/Garrison | Learned Factory security intel 7647 | -7/Garrison | Discovered new exit (range 10) 7654 | -7/Garrison | Build established: Scavenger-Tank 7664 | -7/Garrison | Entered Factory 7664 | -6/Factory | Accompanied by 2 allies 7664 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7671 | -6/Factory | Identified exit to DSF 7750 | -6/Factory | Fabricated Cld. Pulse Rifle (x1) 7823 | -6/Factory | Fabricated Cld. Pulse Rifle (x1) 7840 | -6/Factory | Entered DSF 7840 | -6/DSF | Accompanied by 2 allies 7879 | -6/DSF | Additional patrols routed to DSF 8068 | -6/DSF | Sterilization system engaged 8088 | -6/DSF | Ambient heat levels rising (+10) 8103 | -6/DSF | Ambient heat levels rising (+10) 8118 | -6/DSF | Ambient heat levels rising (+10) 8127 | -6/DSF | Discovered new exit (range 15) 8133 | -6/DSF | Ambient heat levels rising (+10) 8148 | -6/DSF | Ambient heat levels rising (+10) 8163 | -6/DSF | Ambient heat levels rising (+10) 8178 | -6/DSF | Ambient heat levels rising (+10) 8183 | -6/DSF | Entered Factory 8183 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8735 | -5/Factory | Repaired Broken Cld. Pulse Rifle 9102 | -5/Factory | Cargo convoy interrupted 9155 | -5/Factory | Found Prototype Reactor 9155 | -5/Factory | Identified Zero-point Reactor 9165 | -5/Factory | Destroyed 13 combat bots 9246 | -5/Factory | Found Zero-point Reactor 9281 | -5/Factory | Found PL-3XN's Ring of Power 9295 | -5/Factory | Build established: Tank 9600 | -5/Factory | Discovered new exit (range 10) 9644 | -5/Factory | Garrison activated, responded to threat 9735 | -5/Factory | Identified exit to Factory 9845 | -5/Factory | System corruption reached 10% 9983 | -5/Factory | First assault squad dispatched 10040 | -5/Factory | Discovered exit to Factory (range 8) 10094 | -5/Factory | Lost 5 parts (1n2u2w) 10155 | -5/Factory | Destroyed 7 combat bots 10211 | -5/Factory | Fabricated Cld. Pulse Rifle (x1) 10443 | -5/Factory | Build established: Scavenger-Gunner 10488 | -5/Factory | Discovered new exit (range 3) 10495 | -5/Factory | Entered Upper Caves 10519 | -5/Upper Caves | Lost 3 parts (1n1u1w) 10702 | -5/Upper Caves | Met a Warlord Commander 10703 | -5/Upper Caves | Learned location of Warlord (-4) 10704 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 10713 | -5/Upper Caves | Found Encrypted Comm Array 10835 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10956 | -5/Upper Caves | Encountered a Warlord checkpoint 11288 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11479 | -5/Upper Caves | Discovered new exit (range 5) 11484 | -5/Upper Caves | Identified exit to Upper Caves 11491 | -5/Upper Caves | Entered another Upper Caves area 11491 | -5/Upper Caves | Accompanied by 3 allies 11583 | -5/Upper Caves | Learned Factory emergency access door positions 11603 | -5/Upper Caves | Entered a destroyed Warlord outpost 11641 | -5/Upper Caves | Learned Factory emergency access door positions 11847 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11879 | -5/Upper Caves | Lost 3 allies 12190 | -5/Upper Caves | Discovered new exit (range 6) 12197 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12197 | -5/Upper Caves | Identified exit to Zhirov 12275 | -5/Upper Caves | Entered Zhirov 12278 | -5/Zhirov | Discovered new exit (range 3) 12309 | -5/Zhirov | Met Zhirov 12339 | -5/Zhirov | Learned location of Quarantine (-3) 12339 | -5/Zhirov | Learned location of Testing (-2) 12339 | -5/Zhirov | Learned location of Command (-1) 12371 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12407 | -5/Zhirov | Found Alien Artifact 12407 | -5/Zhirov | Identified Integrated Dissipator 12407 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12522 | -5/Zhirov | Found Alien Artifact 12588 | -5/Zhirov | Build established: Scavenger-Mutant 12968 | -5/Zhirov | Identified exit to Proximity Caves 12969 | -5/Zhirov | Entered Proximity Caves 13251 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13586 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13749 | -4/Proximity Caves | Learned 12 Research zone layouts 14002 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14055 | -4/Proximity Caves | Learned Research terminal intel 14383 | -4/Proximity Caves | Entered Factory 14383 | -4/Factory | Evolved 2 slots: Utility x2 14384 | -4/Factory | Identified exit to Armory 14683 | -4/Factory | Build established: Hacker-Tank 15409 | -4/Factory | Fabricated Imp. Heavy Treads? 16084 | -4/Factory | System corruption reached 10% 16522 | -4/Factory | Found Prototype Launcher 16522 | -4/Factory | Identified Mni. Smartbomb Launcher 16883 | -4/Factory | First assault squad dispatched 17285 | -4/Factory | Lost 4 parts (1n1u2w) 17684 | -4/Factory | Spotted B-86 Titan 17726 | -4/Factory | Lost 5 parts (1n3u1w) 18043 | -4/Factory | Spotted B-86 Titan 18084 | -4/Factory | Discovered new exit (range 41) 18262 | -4/Factory | Identified exit to Research 18631 | -4/Factory | Core integrity fell below 50% 18695 | -4/Factory | Lost 4 parts (1n2u1w) 18714 | -4/Factory | Destroyed 8 combat bots 18843 | -4/Factory | Destroyed B-86 Titan 18876 | -4/Factory | Build established: Tank 18881 | -4/Factory | System corruption reached 30% 18914 | -4/Factory | Lost 5 parts (1p3u1w) 19107 | -4/Factory | Destroyed 7 combat bots 19131 | -4/Factory | Lost 16 parts (3p2n3u8w) 19191 | -4/Factory | Lost 3 parts (1p2u) 19195 | -4/Factory | Allied Derelicts emerged from ambush trap array 19274 | -4/Factory | Identified exit to Upper Caves 19332 | -4/Factory | Lost 3 allies 19399 | -4/Factory | Core integrity fell below 20% 19432 | -4/Factory | Lost 3 allies 19450 | -4/Factory | Lost 3 parts (1n1u1w) 19741 | -4/Factory | Sucked down chute 19741 | -4/Factory | Entered Waste 19741 | -4/Waste | The area was eerily silent 19928 | -4/Waste | Build established: Scavenger-Tank 19956 | -4/Waste | Discovered new exit (range 13) 20053 | -4/Waste | Found Unknown Protection 20053 | -4/Waste | Identified Damper Plating 20140 | -4/Waste | Entered Factory 20964 | -4/Factory | Discovered exit to Upper Caves (range 17) 21029 | -4/Factory | Entered Upper Caves 21040 | -4/Upper Caves | Entered an active Warlord outpost 21073 | -4/Upper Caves | Learned Factory emergency access door positions 21073 | -4/Upper Caves | Learned Extension emergency access door positions 21073 | -4/Upper Caves | Learned Extension stockpile data 21073 | -4/Upper Caves | Learned Factory terminal intel 21378 | -4/Upper Caves | Learned Research terminal intel 21697 | -4/Upper Caves | Discovered new exit (range 7) 21705 | -4/Upper Caves | Identified exit to Upper Caves 21946 | -4/Upper Caves | Entered another Upper Caves area 21948 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22427 | -4/Upper Caves | Discovered new exit (range 15) 22525 | -4/Upper Caves | Identified exit to Warlord 22526 | -4/Upper Caves | Entered Warlord 22581 | -4/Warlord | System corruption cleaned by Quarantine Array 22866 | -4/Warlord | Found Prototype Reactor 23087 | -4/Warlord | Visited the Vortex Lab 23089 | -4/Warlord | Warlord's base attacked by MAIN.C 23108 | -4/Warlord | Found Prototype Energy Gun 23108 | -4/Warlord | Identified Vortex Rail 23113 | -4/Warlord | Found Vortex Rail 23280 | -4/Warlord | Met Warlord 23404 | -4/Warlord | Found Prototype Energy Gun 23404 | -4/Warlord | Identified Plasma Storm 23439 | -4/Warlord | Warlord forces counterattacked 23567 | -4/Warlord | Spotted Striker 23572 | -4/Warlord | Spotted B-86 Titan 23575 | -4/Warlord | Spotted B-90 Cyclops 23606 | -4/Warlord | Spotted Executioner 23616 | -4/Warlord | Lost 5 allies 23682 | -4/Warlord | Opened side exit 23695 | -4/Warlord | Lost 3 allies 23719 | -4/Warlord | Spotted Executioner 23720 | -4/Warlord | Discovered new exit (range 11) 23726 | -4/Warlord | Spotted Striker 23735 | -4/Warlord | Spotted Executioner 23735 | -4/Warlord | Identified exit to Proximity Caves 23737 | -4/Warlord | Entered Proximity Caves 24137 | -3/Proximity Caves | Build established: Tank 24735 | -3/Proximity Caves | Discovered exit to Research (range 4) 24740 | -3/Proximity Caves | Entered Research 24740 | -3/Research | Evolved 2 slots: Propulsion x2 24741 | -3/Research | Identified exit to Quarantine 24741 | -3/Research | Identified exit to Research 24742 | -3/Research | Loaded intel: 23 terminal locations 25519 | -3/Research | Entered Quarantine 25659 | -3/Quarantine | Found Prototype Device 25659 | -3/Quarantine | Identified Exp. Thermal Defense Suite 25681 | -3/Quarantine | System corruption reached 10% 25754 | -3/Quarantine | Lost 7 parts (1p2n3u1w) 25834 | -3/Quarantine | Found Alien Artifact 25834 | -3/Quarantine | Identified Terrabomb 25834 | -3/Quarantine | Used Terrabomb 25850 | -3/Quarantine | Found Terrabomb 25880 | -3/Quarantine | Found Alien Artifact 25880 | -3/Quarantine | Identified Phase Redirector 26023 | -3/Quarantine | Build established: Scavenger-Tank 26366 | -3/Quarantine | Found Prototype Processor 26366 | -3/Quarantine | Identified Exp. Signal Interpreter 26563 | -3/Quarantine | System corruption reached 30% 26781 | -3/Quarantine | Found Alien Impact Weapon 26781 | -3/Quarantine | Identified Core Stripper 26924 | -3/Quarantine | Found Alien Artifact 26924 | -3/Quarantine | Identified Subatomic Replicator 26932 | -3/Quarantine | Identified Vortex Chain Reactor 26947 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Chain Reactor 27036 | -3/Quarantine | Found Alien Energy Cannon 27036 | -3/Quarantine | Identified Core Cannon 27227 | -3/Quarantine | Build established: Scavenger-Mutant 27456 | -3/Quarantine | Spotted Fortress 27465 | -3/Quarantine | Destroyed Fortress 27473 | -3/Quarantine | Found Prototype Device 27473 | -3/Quarantine | Identified Exp. EM Shield 27480 | -3/Quarantine | Found Prototype Protection 27480 | -3/Quarantine | Identified Centrium Heavy Armor Plating 27484 | -3/Quarantine | Found Vortex Chain Reactor 27495 | -3/Quarantine | Found Prototype Device 27495 | -3/Quarantine | Identified Thermal Barrier 27498 | -3/Quarantine | Found Prototype Device 27498 | -3/Quarantine | Identified Exp. Force Field 27595 | -3/Quarantine | Found Alien Artifact 27595 | -3/Quarantine | Identified Core Reset Matrix 27595 | -3/Quarantine | Identified Transdimensional Reconstructor 27595 | -3/Quarantine | Used Core Reset Matrix 27599 | -3/Quarantine | Detected hypermatrix surge 27599 | -3/Quarantine | Sensed 8 artifacts in vicinity 27769 | -3/Quarantine | Discovered new exit (range 6) 27769 | -3/Quarantine | Discovered new exit (range 7) 27775 | -3/Quarantine | Identified exit to Section 7 27780 | -3/Quarantine | Identified exit to Protoforge 27786 | -3/Quarantine | Entered Section 7 27787 | -3/Section 7 | Detected hypermatrix surge 27787 | -3/Section 7 | Sensed 19 artifacts in vicinity 28116 | -3/Section 7 | Build established: Alien-Mutant 28410 | -3/Section 7 | Central database locked down 28434 | -3/Section 7 | Discovered exit to Research (range 14) 28500 | -3/Section 7 | Found Integrated Reactor 28500 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28714 | -3/Section 7 | Spotted Alpha 7 28714 | -3/Section 7 | Spotted Alpha 7 28741 | -3/Section 7 | Destroyed Alpha 7 28776 | -3/Section 7 | Found Prototype Processor 28776 | -3/Section 7 | Identified Exp. Target Analyzer 28813 | -3/Section 7 | Destroyed Alpha 7 28817 | -3/Section 7 | Build established: Alien-Tank 28827 | -3/Section 7 | Lost 8 parts (1n3u4w) 28860 | -3/Section 7 | Found Prototype Processor 28860 | -3/Section 7 | Identified Exp. Targeting Computer 28890 | -3/Section 7 | Found Prototype Ballistic Gun 28890 | -3/Section 7 | Identified Multirail 29010 | -3/Section 7 | Spotted B-99 Colossus 29081 | -3/Section 7 | Scanned by Researcher 29097 | -3/Section 7 | Found Core Expander 29097 | -3/Section 7 | Installed Core Expander, added new Weapon slot 29100 | -3/Section 7 | Found Core Expander 29100 | -3/Section 7 | Installed Core Expander, added new Weapon slot 29103 | -3/Section 7 | Found Core Expander 29103 | -3/Section 7 | Installed Core Expander, added new Power slot 29166 | -3/Section 7 | Intercept squad dispatched 29167 | -3/Section 7 | Found LRC Insulator 29167 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 29190 | -3/Section 7 | Spotted Tracker 29207 | -3/Section 7 | Destroyed Tracker 29235 | -3/Section 7 | Spotted Combat Programmer 29246 | -3/Section 7 | Destroyed Combat Programmer 29279 | -3/Section 7 | Warped through subspace 29291 | -3/Section 7 | Core integrity fell below 50% 29335 | -3/Section 7 | Lost 4 parts (1p1n2u) 29411 | -3/Section 7 | Build established: Alien-Executioner 29535 | -3/Section 7 | Found Spacefold Activator 29560 | -3/Section 7 | Entered Research 29560 | -2/Research | Warlord forces began assault on 0b10 29560 | -2/Research | Evolved 2 slots: Utility x2 29585 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 29585 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 29670 | -2/Research | Research machine network offline 29988 | -2/Research | Spotted Executioner 29991 | -2/Research | Spotted Executioner 30020 | -2/Research | Found Prototype Processor 30020 | -2/Research | Identified Exp. Core Analyzer 30026 | -2/Research | Found Prototype Device 30026 | -2/Research | Identified Adv. Kinecellerator 30179 | -2/Research | Met up with Warlord 30230 | -2/Research | Found Unknown Protection 30240 | -2/Research | Identified Hvy. Reflective Plating 30285 | -2/Research | Build established: Scavenger-Executioner 30312 | -2/Research | Discovered new exit (range 13) 30336 | -2/Research | Identified exit to Access 30834 | -2/Research | Warlord invited to help at Command 30834 | -2/Research | Given Cave Seal Controls access code 31363 | -2/Research | Spotted Striker 31364 | -2/Research | Spotted Striker 31400 | -2/Research | Lost 9 allies 31517 | -2/Research | Entered Access 31601 | -1/Access | Lost 9 allies 31662 | -1/Access | Lost 3 allies 31673 | -1/Access | Unchained authorized (CL-0N3) 31773 | -1/Access | Destroyed 8 combat bots 31812 | -1/Access | Garrison activated, responded to threat 31826 | -1/Access | Energy Cycler disabled 31950 | -1/Access | Spotted Access Guard 31999 | -1/Access | Destroyed Access Guard 31999 | -1/Access | Access Guard reconstituted as CL-0N3 32048 | -1/Access | Lost 7 parts (2p3u2w) 32267 | -1/Access | Lost 3 parts (1p2u) 32325 | -1/Access | U-05 Engineer reconstituted as Alpha 7 32329 | -1/Access | Spotted Alpha 7 32345 | -1/Access | Destroyed Alpha 7 32345 | -1/Access | Alpha 7 reconstituted as CL-0N3 32407 | -1/Access | Lost 4 parts (1p2n1w) 32501 | -1/Access | Destroyed 13 combat bots 32517 | -1/Access | First assault squad dispatched 32519 | -1/Access | System corruption reached 10% 32535 | -1/Access | Lost 15 parts (2p1n6u6w) 32535 | -1/Access | Found Hvy. Reflective Plating 32566 | -1/Access | Intercept squad dispatched 32590 | -1/Access | Spotted Tracker 32590 | -1/Access | Spotted Tracker 32612 | -1/Access | K-01 Serf reconstituted as V2 32615 | -1/Access | Spotted V2 32619 | -1/Access | Used Terrabomb 32626 | -1/Access | Core integrity fell below 50% 32636 | -1/Access | Emitted hypermatrix ping 32641 | -1/Access | Assembled emerged from beneath the floor 32644 | -1/Access | Assembled emerged from beneath the floor 32667 | -1/Access | Lost 15 parts (2p3n6u4w) 32670 | -1/Access | Spotted Combat Programmer 32673 | -1/Access | Core integrity fell below 20% 32678 | -1/Access | Spotted Combat Programmer 32680 | -1/Access | Lost 4 allies 32696 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 5L. 32667_ Acquired Unknown Hover Unit. 32667_ Identified Antigrav Array. 32672_ Antigrav Array temporarily disabled. 32676_ Penetrated by EMDS Slug. 32679_ EMDS Slug penetrates Wall. 32680_ Penetrated by EMDS Slug. 32690_ EMDS Slug penetrates W-44 Eye. 32691_ W-44 Eye system terminally corrupted. 32692_ Penetrated by EMDS Slug. 32693_ W-44 Eye sends out distress signal. 32693_ Sneak attack on T-07 Excavator. 32693_ T-07 Excavator destroyed. 32694_ EMDS Slug penetrates Wall. 32695_ Penetrated by EMDS Slug. 32696_ Acquired 22 matter. 32696_ Penetrated by EMDS Slug. 32696_ Antigrav Array destroyed. 32696_ Exp. Target Analyzer destroyed. [Achievement: Torch] Map ----- +----------------------------------------------------+ | " ! ???????????????????????????????# | | + ?????????????????????????????????+ | | " ???????????????????????????????????# | | " ??????????????????????????????????????# | | #????????????????????????????????????????# | | """""??????????????????????????????????????????# | | """ ???????????????????????????????????????????# | | = #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #??????????????????????################??????# | | #????????????????????? """"""" ######## | | ##????????????????????? """Y""" # | | # ??????????????????????? # | | #? ???????????????????????? # | | #?? ????????????????????????? # | | #?????????????????????????????? # | | ###???????????????????????????????? # | | ???????????????????####+#############+### | | ???????????????????# ## | | ???????????????????# #? | | ?????????????????# ss #? | | "??????????????????+ ^p +? | | "" ????????????????# % #? | | #????????????# | #? | | #????????????# @ #? | | #????????????# = ###+##################? | | #????????????# #? ?????????????????? | | #????????????# #? ?????????????????? | | #????????????# # ""????????????????? | | #######????????????# # ""????????????????? | | #??????????????????# # ""????????????????? | | #??????????????????# # "?????????????????? | | #??????????????????# # "?????????????????? | | #??????????????????# # ?????????????????? | | #??????????????????# w#? ?????????????????? | | #??????????????????+ #? ?????????????????? | | #??????????????????# #??? ?????????????????? | | ##############?????# ??????????????????????? | | # #??????? k??????????????????????? | | # #????????? ??????????????????????? | | + #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | " #???????????????????????????????????? | | " #???????????????????????????????????? | | " #???????????????????????????????????? | | # #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 120 Energy Generation 89 Energy Capacity 1450 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 50 Resistance: EM 90 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 16 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Prc. Phase Gun | -3/Section 7 | Archive Robot Schematics ------------------ S-43 Plague | -3/Section 7 | Archive Fabricated ------------ Cld. Pulse Rifle | x1 | -6/Factory | Authchip Cld. Pulse Rifle | x1 | -6/Factory | Authchip Cld. Pulse Rifle | x1 | -5/Factory | Authchip Imp. Heavy Treads | x1 | -4/Factory Repaired ---------- Cld. Pulse Rifle | 50% | -5/Factory | Broken Studied --------- Plasma Rifle | -3/Section 7 | Hacked Alien Tech Used ----------------- Integrated Dissipator Terrabomb Phase Redirector Core Stripper Subatomic Replicator Core Cannon Core Reset Matrix Integrated Reactor Core Expander LRC Insulator Transdimensional Reconstructor Achievements -------------- About That Survey... Coming In Hot Killing Spree Partsplosion Signature Confirmed Tank Life The Better Part Of Valor Torch Tune-up Challenges ------------ None Game ------ Seed VortexDeepDrive Manual? 0 Play Time 10:08:30 Cumulative 202.8 hours Start 2025.11.11 @ 16:20:22 End 2025.11.15 @ 20:23:57 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f70023d4-59f0-47c3-ba50-f6962dae5c82