Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 14:01:35 Player: Singularius Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1743) 1743 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5605 Bonus ------- Follower Combat Kills 192 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 93/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Deuterium Engine Medium Treads Advanced Assault Cannon Vibroblade Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Beamcaster Heavy Ion Cannon Vibroblade > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Aluminum Leg Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Assault Rifle [Rating: 48] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Slots Evolved 6 | . . . 2 . . 4 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 2 | . . . . . . 2 . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 51 | 6 6 . 6 4 . 12 3 13 1 Power 4 | 1 1 . 1 . . . 1 . . Engine 4 | 1 1 . 1 . . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 1 . 3 1 . 3 1 3 . Treads 2 | . . . . . . . . 2 . Leg 8 | . . . 2 1 . 3 1 1 . Wheel 4 | 2 1 . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 1 . . . . 4 . 2 . Device 4 | . 1 . . . . 3 . . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 25 | 2 3 . 2 3 . 5 1 8 1 Energy Gun 13 | 1 2 . . 2 . 4 . 3 1 Energy Cannon 3 | . 1 . . . . 1 . 1 . Ballistic Gun 5 | 1 . . 1 1 . . . 2 . Ballistic Cannon 3 | . . . 1 . . . . 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 1 . Corrupted Parts 2 | . . . . . . 1 1 . . System Corruption 9 | . . . . . . 1 8 . . Parts Lost 21 | . 3 . 1 . . 1 5 . 11 Power 2 | . 1 . . . . . . . 1 Propulsion 11 | . 1 . 1 . . 1 4 . 4 Utility 3 | . . . . . . . . . 3 Weapon 5 | . 1 . . . . . 1 . 3 Highest Loss Streak 10 | . 2 . 1 . . 1 3 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 3 7 8 6 8 8 7 7 7 7 Power 1 | . . . . 1 1 2 3 3 2 Propulsion 2 | 1 3 4 3 3 3 1 . . 1 Utility . | . . 1 1 . . . . . . Weapon 3 | 1 2 3 2 3 4 3 4 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 2 . . 6 . 1 . 3 4 Power 7 | . . . . . . 1 . 3 3 Propulsion 4 | . 1 . . 2 . . . . 1 Utility 2 | . . . . 2 . . . . . Weapon 3 | . 1 . . 2 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 96 99 100 88 80 89 70 Engine 9 | . 13 14 11 11 11 6 5 7 4 Treads 4 | . . . . . . . . 13 11 Leg 13 | . . . 11 15 22 26 24 14 10 Wheel 10 | . 27 28 20 17 11 2 . . . Device 9 | . 11 14 11 11 11 10 13 7 2 Storage 9 | . 14 14 11 11 11 7 7 7 5 Processor 1 | . . . . . . . . 3 7 Protection 1 | . . . . . . 2 4 3 4 Energy Gun 15 | . 14 14 9 19 22 22 18 12 3 Energy Cannon 3 | . 3 14 8 . . 1 4 4 3 Ballistic Gun 6 | . 10 . 7 10 11 5 . 2 4 Ballistic Cannon 3 | . . . 5 2 . . . 9 8 Peak Build Rating 48 | 6 10 10 20 25 25 44 48 46 46 Average Rating 26 | 3 9 10 14 23 25 36 34 40 33 On Entrance 20 | . 6 10 10 20 25 25 44 15 46 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 12 15 15 20 20 19 35 35 40 40 Greatest Support 61 | 32 32 26 26 20 10 61 61 30 30 Greatest Overweight (x) 4 | . . . 1 1 1 2 1 1 4 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 8 6 7 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 8 6 8 5 Class Distribution -------------------- 42% | Gunner 29% | Mutant 20% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Matter Collected 1015 | 226 166 . 118 81 6 174 . 195 49 Remotely . | . . . . . . . . . . Salvage Created 2255 | . 376 47 186 387 58 587 197 175 242 Parts 116 | . 19 8 13 24 5 29 2 13 3 Haulers Intercepted 2 | . 1 . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Combat Hostiles Destroyed 47 | . 10 3 4 9 1 10 1 5 4 Guns 38 | . 9 3 4 6 1 8 1 3 3 Cannons 6 | . 1 . . 1 . 2 . 2 . AOE 2 | . . . . 2 . . . . . Classes Destroyed 10 | . 3 . 2 1 . 1 1 . 2 Worker 3 | . . . 1 1 . . . 1 . Hauler 2 | . 1 . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . Swarmer 14 | . 1 3 . 4 . 3 . 3 . Grunt 20 | . 9 . 3 3 . 4 . 1 . Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . . . . 2 Sentry 9 | . . . 1 2 1 3 . 1 1 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 5 3 3 5 1 4 1 3 4 Combat Bots Only 5 | . 5 3 3 4 1 4 1 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 1 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Hostile Shots Fired 349 | . 56 8 17 20 . 78 5 74 91 Missed 99 | . 14 4 5 6 . 25 1 24 20 Hits 250 | . 42 4 12 14 . 53 4 50 71 Melee 17 | . . . . . . . 4 . 13 Projectile 233 | . 42 4 12 14 . 53 . 50 58 Critical Strikes 10 | . 1 . 3 . . 1 1 . 4 Damage Taken 3784 | . 532 29 204 196 . 536 152 594 1541 Core 967 | . 178 22 35 29 . 11 . 90 602 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 92 | . . . 70 . . 22 . . . Core Remaining (%) 68 | 100 . 20 . . 84 . . . . Volleys Fired 109 | . 34 3 11 11 2 17 6 13 12 Largest 4 | . 2 2 3 3 3 4 4 4 3 Hottest 289 | . 125 125 158 124 124 289 289 244 204 Shots Fired 306 | . 68 6 28 32 5 66 24 52 25 Gun 238 | . 63 3 16 30 5 63 18 18 22 Cannon 68 | . 5 3 12 2 . 3 6 34 3 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 99 | . 29 . 13 13 2 13 . 27 2 Thermal 172 | . 39 6 15 11 2 35 24 22 18 Explosive . | . . . . . . . . . . Electromagnetic 35 | . . . . 8 1 18 . 3 5 Robot Hit Streak 28 | . 8 4 11 9 9 28 8 9 10 Robot Miss Streak 7 | . 3 . 1 4 . 3 2 7 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 . . 3 . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 Shots Hit Robots 201 | . 43 3 18 18 5 49 20 22 23 Core Hits 107 | . 19 3 6 15 3 32 5 8 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . . . Critical Strikes 10 | . 3 . 2 1 . 1 . 3 . Burn 4 | . 1 . 1 1 . 1 . . . Destroy 3 | . 2 . 1 . . . . . . Blast 3 | . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4110 | . 607 43 289 499 83 1055 473 546 515 Guns 3097 | . 555 43 163 326 83 926 363 173 465 Cannons 729 | . 52 . 126 22 . 54 110 315 50 Explosions 284 | . . . . 151 . 75 . 58 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 848 | . 269 . 102 103 27 115 . 195 37 Thermal 2681 | . 338 43 187 266 36 648 473 302 388 Explosive . | . . . . . . . . . . Electromagnetic 581 | . . . . 130 20 292 . 49 90 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 1 9 9 9 Average Corruption 5 | . . . . 1 1 1 1 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . 1 3 1 2 37 8 Message Errors 14 | . . . . . 1 1 . 10 2 Matter Fused 14 | . . . . . 1 . 1 11 1 Heat Flow Errors 8 | . . . . 1 1 . . 4 2 Energy Discharges 3 | . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . . . 5 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 38 | . . . . . . . . 38 . Projectiles . | . . . . . . . . . . Explosions 38 | . . . . . . . . 38 . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 652 | . 265 63 69 127 206 324 513 312 652 Average Temperature 142 | . 109 34 24 29 82 120 229 102 286 Received Heat Transfer 1077 | . 291 . 117 36 . 189 . 93 351 Effects 22 | . . . . . . 5 1 3 13 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . 1 3 Interference 8 | . . . . . . 5 . 2 1 Matter Decay 3 | . . . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 9 | . 2 . 1 1 . 2 . 1 2 Heat Transferred 5677 | . 925 111 481 533 74 1290 880 522 861 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 100 65 100 100 100 100 . Level 1 2 | . . . . 34 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 239 | . 95 97 105 239 124 140 45 123 . Initial 81 | . . 27 18 33 81 . 45 . . Average 37 | . 34 72 48 137 33 52 10 16 . Influence Increases 1598 | . 335 70 180 296 84 290 . 233 110 Destroy 0b10 Robot/C 1040 | . 200 60 120 200 80 200 . 100 80 Destroy 0b10 Robot/NC 35 | . 5 . 5 15 . 5 . 5 . Destroy Leader 186 | . 32 10 40 44 . 50 . 10 . Allied During Kill 33 | . . . 15 14 4 . . . . Successful Hack 19 | . 7 . . . . 12 . . . Disable Machine 75 | . . . . 15 . 15 . 45 . Destroy Structure 45 | . 1 . . 8 . 8 . 28 . Lose Combat Pursuer 165 | . 90 . . . . . . 45 30 Influence Decreases 1568 | . 265 93 147 167 293 160 130 124 189 Entered New Map 373 | . . 43 29 47 128 . 85 . 41 Time Decay 1053 | . 251 50 88 120 165 150 45 124 60 Lost Part 122 | . 14 . 10 . . 10 . . 88 Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 7 | . 1 . 1 2 . . . 3 . Investigation 2 | . . . 1 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 . . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Distress Signals 4 | . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 23 3 5 12 2 10 6 12 13 Peak Tracking Total 9 | . 5 3 2 6 1 4 5 4 9 Tactical Retreats 7 | . 4 . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Traps Triggered 5 | . . . 1 1 . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Machines Disabled 5 | . . . . 1 . 1 . 3 . Max in Single Turn 2 | . . . . 1 . 1 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Machines Accessed 17 | . 4 . 1 4 5 2 . 1 . Terminals 10 | . 3 . . 4 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units 4 | . 1 . . . 2 . . 1 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 9 . 2 6 8 5 . 1 . Successful 20 | . 4 . 2 2 8 4 . . . Failed 11 | . 5 . . 4 . 1 . 1 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 19 | . 8 . . 6 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 . . 3 . . . Recycling Units 5 | . 1 . . . 3 . . 1 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 3 . . 2 5 . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . Alert Level 2 | . . . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . . Scan Component 2 | . . . 1 . . 1 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . Report Inventory 3 | . 1 . . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . 3 . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . Time 76 | . . . 32 . . 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 1 1 1 . . . Highest-Rated Group 47 | . . 47 47 31 31 31 . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . 10 5 6 3 . . . Total Damage 282 | . . . 93 63 85 41 . . . Kills 6 | . . . 2 1 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Turns Passed 3899 | 57 789 104 202 255 606 398 235 1076 177 Spaces Moved 2697 | 44 638 103 118 207 582 187 155 555 108 Core 64 | 1 . . . . . . . . 63 Treads . | . . . . . . . . . . Legs 864 | . . . . . . 109 155 555 45 Wheels 1769 | 43 638 103 118 207 582 78 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 80 95 110 120 125 50 Average Speed 115 | 98 96 90 89 86 95 118 125 176 120 Slowest Speed 250 | 100 100 90 95 95 95 125 190 195 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 98 31 9 37 95 5 74 11 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 46 | . . . . 8 . 5 . 33 . Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . . 6 . AOE 40 | . . . . 8 . 5 . 27 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Total 3238 | 55 744 108 190 262 630 320 180 618 131 Wait 294 | . 56 3 47 21 47 90 11 14 5 Move 2689 | 43 637 102 117 206 581 187 154 554 108 Hop . | . . . . . . . . . . Pick Up 45 | 6 9 . 4 8 . 6 . 11 1 Fast Attach 25 | 4 1 . 2 4 . 4 3 7 . Attach 17 | 2 3 . 2 . . 3 2 3 2 Detach 2 | . . . . . . . 1 . 1 Swap 16 | . 2 . 4 . . 6 . 3 1 Drop 36 | . 2 . 3 12 . 7 3 8 1 Fire 109 | . 34 3 11 11 2 17 6 13 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 75 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered new exit (range 7) 250 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 3) 519 | -10/Materials | Core integrity fell below 50% 623 | -10/Materials | Discovered new exit (range 12) 847 | -10/Materials | Entered Mines 943 | -10/Mines | Discovered new exit (range 5) 951 | -10/Mines | Entered Materials 951 | -9/Materials | Accompanied by 2 allies 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 956 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 995 | -9/Materials | Repaired Particle Gun 1010 | -9/Materials | Discovered new exit (range 16) 1153 | -9/Materials | Entered Storage 1153 | -9/Storage | Accompanied by 1 ally 1154 | -9/Storage | Identified exit to Recycling 1401 | -9/Storage | Used back door to open Recycling access 1408 | -9/Storage | Entered Recycling 1408 | -9/Recycling | Accompanied by 1 ally 1409 | -9/Recycling | Met a Zionite searching for Scraptown 1585 | -9/Recycling | Build established: Gunner 1856 | -9/Recycling | Discovered new exit (range 13) 2014 | -9/Recycling | Entered Factory 2014 | -7/Factory | Accompanied by 1 ally 2014 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2136 | -7/Factory | Repaired Mak. Power Source 2382 | -7/Factory | Discovered new exit (range 5) 2412 | -7/Factory | Sucked down chute 2412 | -7/Factory | Entered Waste 2452 | -7/Waste | Spotted C-40 Crusher 2476 | -7/Waste | Spotted C-40 Crusher 2504 | -7/Waste | Spotted C-40 Crusher 2508 | -7/Waste | Destroyed C-40 Crusher 2539 | -7/Waste | Spotted C-40 Crusher 2548 | -7/Waste | Spotted C-40 Crusher 2552 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2555 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2582 | -7/Waste | Spotted C-40 Crusher 2598 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2605 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2635 | -7/Waste | Discovered new exit (range 10) 2636 | -7/Waste | Lost 3 parts (3n) 2647 | -7/Waste | Entered Factory 3474 | -7/Factory | Build established: Scavenger-Gunner 3600 | -7/Factory | Discovered new exit (range 13) 3723 | -7/Factory | Entered Lower Caves 3782 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3851 | -7/Lower Caves | Core integrity fell below 50% 3886 | -7/Lower Caves | Core integrity fell below 20% 3891 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 3900 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Matter decay (-5). Lgt. Treads self-destruct mechanism malfunctions. Adv. Treads destroyed. Hvy. Laser severed. Overheating: Energy bleed (-14). Overheating: Energy bleed (-5). Sml. Storage Unit destroyed. G-47 Trooper IFF system glitched. Acquired 2 matter. %VRMNF8F8Q4LJH0Y=PI LDC#JQ %<4YI<#::