Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 14:59:49 Player: Az Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (446) 446 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4186 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Signal Interpreter Faulty Improved EM Shotgun Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Targeting Computer Hardlight Generator Hardlight Generator > --- WEAPON ----------- Flak Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Structural Scanner Signal Interpreter Improved EM Shotgun Improved EM Shotgun Light Assault Rifle Flak Cannon Hammer [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Targeting Computer Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 22 | . 4 5 6 3 . 4 . Power 2 | . . 1 . 1 . . . Engine 2 | . . 1 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | . . 3 2 . . . . Treads 3 | . . 1 2 . . . . Leg . | . . . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 2 . 3 1 . 2 . Device 6 | . 2 . 2 . . 2 . Storage . | . . . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | . 2 1 1 1 . 2 . Energy Gun 3 | . . . . 1 . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 17 | . 1 4 . 10 . 2 . Power 3 | . . 1 . 2 . . . Propulsion 3 | . . 1 . 2 . . . Utility 6 | . . 1 . 3 . 2 . Weapon 5 | . 1 1 . 3 . . . Highest Loss Streak 6 | . 1 3 . 6 . 2 . To Critical Strikes 1 | . . . . 1 . . . Average Backups 7 | 6 6 7 6 7 7 6 5 Power . | 1 1 . . . . . . Propulsion 2 | 4 4 3 2 . . . . Utility 1 | . . 2 2 2 2 2 2 Weapon 2 | 1 1 1 2 5 5 4 3 Tool/Special . | . . . . . . . . Unused Backups 13 | . 5 2 1 . . 2 3 Power 2 | . 1 1 . . . . . Propulsion 4 | . 2 1 1 . . . . Utility 2 | . 1 . . . . . 1 Weapon 5 | . 1 . . . . 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 98 96 87 80 15 17 . Engine 11 | . 14 13 11 11 . . . Treads 4 | . . . 11 14 . . . Leg 14 | . 28 21 . . . . . Wheel 3 | . . 5 11 . . . . Device 12 | . 12 13 10 15 . 2 . Storage 11 | . 14 14 11 9 7 4 . Processor 4 | . . . 10 15 7 4 . Energy Gun 3 | . 11 . . 1 . 6 . Ballistic Gun 6 | . 10 10 . . . . . Ballistic Cannon 1 | . . . 4 6 . . . Launcher 2 | . . . 11 5 . . . Impact Weapon 7 | . 5 14 6 . . . . Peak Build Rating 23 | 6 7 7 21 23 3 11 . Average Rating 9 | 6 6 6 14 18 3 5 . On Entrance 6 | 6 6 7 7 21 3 3 . Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 58 | . . . . . . 29 29 Heaviest Build 31 | 12 13 14 28 31 5 13 . Greatest Support 44 | 20 20 32 44 44 3 3 3 Greatest Overweight (x) 4 | . . . . 4 1 4 . Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 8 8 8 8 6 5 Most Carried 8 | 6 8 8 8 8 7 7 5 Average Carried 7 | 6 6 7 6 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 6 8 7 7 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Matter Collected 379 | 200 56 . 29 84 . 10 . Remotely . | . . . . . . . . Salvage Created 434 | . 210 . 97 127 . . . Parts 29 | . 13 . 5 11 . . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Combat Hostiles Destroyed 15 | . 6 . 2 7 . . . Guns 7 | . 5 . . 2 . . . Cannons 2 | . . . . 2 . . . AOE 6 | . 1 . 2 3 . . . Classes Destroyed 9 | . 3 . 5 1 . . . Worker 3 | . . . 2 1 . . . Builder 2 | . 2 . . . . . . Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 8 | . 3 . . 5 . . . Grunt 6 | . 3 . 2 1 . . . Sentry 1 | . . . . 1 . . . Best Kill Streak 6 | . 6 . 5 3 . . . Combat Bots Only 6 | . 6 . 1 3 . . . Max Kills in Single Turn 3 | . 2 . 2 3 . . . Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Hostile Shots Fired 264 | . 33 3 4 118 . 83 23 Missed 93 | . 9 . 2 31 . 42 9 Hits 171 | . 24 3 2 87 . 41 14 Projectile 171 | . 24 3 2 87 . 41 14 Critical Strikes 4 | . . . . 3 . 1 . Damage Taken 2432 | . 269 348 43 955 . 752 65 Core 954 | . 41 47 . 162 . 639 65 Absorbed by Shields 243 | . . . . 136 . 79 28 Core Remaining (%) 83 | 100 . 64 100 70 . . . Volleys Fired 53 | . 29 2 10 12 . . . Largest 2 | . 2 1 2 2 . . . Hottest 90 | . 90 20 70 70 . . . Shots Fired 71 | . 38 2 15 16 . . . Gun 46 | . 38 2 . 6 . . . Cannon 11 | . . . 5 6 . . . Launcher 14 | . . . 10 4 . . . Special . | . . . . . . . . Kinetic 29 | . 16 2 5 6 . . . Thermal 13 | . 13 . . . . . . Explosive 14 | . . . 10 4 . . . Electromagnetic 15 | . 9 . . 6 . . . Robot Hit Streak 7 | . 7 . 2 3 . . . Robot Miss Streak 9 | . 4 . 9 7 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 36 | . 16 . 8 12 . . . Core Hits 41 | . 8 . 15 18 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 3 | . 3 . . . . . . Burn 2 | . 2 . . . . . . Smash 1 | . 1 . . . . . . Melee Attacks 55 | . 5 48 2 . . . . Impact 55 | . 5 48 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1373 | . 376 . 609 388 . . . Guns 227 | . 179 . . 48 . . . Cannons 140 | . . . 44 96 . . . Explosions 884 | . 80 . 565 239 . . . Melee 117 | . 117 . . . . . . Ramming 5 | . . . . 5 . . . Kinetic 148 | . 8 . 44 96 . . . Thermal 179 | . 179 . . . . . . Explosive 804 | . . . 565 239 . . . Electromagnetic 120 | . 72 . . 48 . . . Impact 117 | . 117 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 9 . . . . . Average Corruption 8 | . . 8 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 6 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Data Loss (minor) 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 167 | . 95 . 72 . . . . Projectiles . | . . . . . . . . Explosions 72 | . . . 72 . . . . Melee 95 | . 95 . . . . . . Knockbacks 6 | . 2 . 2 2 . . . Impact 2 | . 2 . . . . . . Kinetic 4 | . . . 2 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 108 | . 36 . 21 51 . . . Shots 4 | . 1 . 1 2 . . . Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 277 | . 260 277 6 24 . . . Average Temperature 104 | . 118 139 6 11 . . . Received Heat Transfer 500 | . 78 18 12 368 . . 24 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions 4 | . 4 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 594 | . 594 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 153 | . 153 31 142 142 . 15 3 Initial 51 | . . 19 . 51 . 3 3 Average 37 | . 74 2 52 68 . 2 3 Influence Increases 746 | . 240 52 203 231 5 15 . Destroy 0b10 Robot/C 300 | . 120 . 40 140 . . . Destroy 0b10 Robot/NC 45 | . 10 . 30 5 . . . Destroy Leader 64 | . 30 . 4 30 . . . Successful Hack 19 | . . . 9 5 5 . . Disable Machine 75 | . 30 . 45 . . . . Destroy Structure 123 | . 5 7 75 36 . . . Lose Combat Pursuer 120 | . 45 45 . 15 . 15 . Influence Decreases 743 | . 188 104 81 351 2 15 2 Entered New Map 110 | . . 33 . 71 2 2 2 Time Decay 499 | . 178 60 81 180 . . . Lost Part 134 | . 10 11 . 100 . 13 . Squads Dispatched 5 | . 3 . . 1 . 1 . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 11 3 5 20 . 6 2 Peak Tracking Total 11 | . 7 2 2 11 . 6 4 Tactical Retreats 6 | . 2 2 . 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Traps Triggered 5 | . 2 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Machines Disabled 5 | . 2 . 3 . . . . Max in Single Turn 2 | . 1 . 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Machines Accessed 4 | . . . 2 1 1 . . Terminals 4 | . . . 2 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . 8 2 1 . . Successful 8 | . . . 5 2 1 . . Failed 3 | . . . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . 2 1 . . . Terminals 11 | . . . 8 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 3 1 1 . . Record 3 | . . . 2 1 . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 2 1 . . . Terminals 3 | . . . 2 1 . . . Botnet 3 | . . . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Active Infowar (turns) 1024 | . 377 647 . . . . . Sensors 760 | . 113 647 . . . . . Structural 264 | . 264 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Turns Passed 1807 | 5 403 669 215 365 2 119 29 Spaces Moved 1196 | 5 258 447 139 216 3 84 44 Core 163 | . . . . 32 3 84 44 Treads 243 | . . . 59 184 . . . Legs 614 | 5 258 351 . . . . . Wheels 176 | . . 96 80 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 100 100 100 100 50 50 Average Speed 120 | 120 120 115 119 151 100 108 50 Slowest Speed 250 | 120 120 120 145 250 100 250 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 15 | . . 15 . . . . . Cave-ins Triggered 2 | . . 2 . . . . . Exploration Rate (%) 36 | 2 35 75 25 18 . 83 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . . 24 . . . . . Terrain Destroyed 141 | . 2 24 77 38 . . . Melee 24 | . . 24 . . . . . Projectile . | . . . . . . . . AOE 117 | . 2 . 77 38 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Total 1386 | 4 306 511 167 236 2 109 51 Wait 28 | . 9 10 4 2 . 3 . Move 1188 | 4 257 445 138 215 2 83 44 Hop . | . . . . . . . . Pick Up 7 | . 2 . 4 1 . . . Fast Attach 12 | . 2 1 3 2 . 4 . Attach 3 | . . 2 . 1 . . . Detach . | . . . . . . . . Swap 8 | . 2 2 4 . . . . Drop 3 | . . . 2 1 . . . Fire 53 | . 29 2 10 12 . . . Melee 55 | . 5 48 2 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis 27 | . . 1 . . . 19 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 409 | -10/Materials | Entered Mines 656 | -10/Mines | Excavation squad dispatched 656 | -10/Mines | A large section of the Mines collapsed 928 | -10/Mines | Crushed by falling debris 959 | -10/Mines | Lost 3 parts (1p1n1w) 1054 | -10/Mines | Discovered new exit (range 3) 1056 | -10/Mines | Crushed by falling debris 1064 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Evolved 2 slots: Utility x2 1261 | -9/Materials | Discovered new exit (range 15) 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1627 | -8/Materials | Lost 6 parts (1p2n2u1w) 1653 | -8/Materials | Discovered new exit (range 4) 1658 | -8/Materials | Entered Factory 1658 | -7/Factory | Evolved 2 slots: Propulsion x2 1660 | -7/Factory | Identified exit to DSF 1660 | -7/Factory | Entered DSF 1679 | -7/DSF | Additional patrols routed to DSF 1722 | -7/DSF | Released all parts (4) 1742 | -7/DSF | Core integrity fell below 50% 1758 | -7/DSF | Discovered new exit (range 14) 1773 | -7/DSF | Core integrity fell below 20% 1779 | -7/DSF | Entered Garrison 1805 | -7/Garrison | Triggered checkpoint 1806 | -7/Garrison | Triggered checkpoint 1808 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01779_ C-30 ARC bursts open, deploying its payload. 01779_ S-27 Virus unfolds itself. LOCATION=UNKNOWN GOAL=ESCAPE 01801_ Triggered Stasis Trap. 01801_ A bubble of rippling energy engulfs the area. 01801_ Field strength at 94. 01802_ Field strength at 88. 01803_ Field strength at 82. 01804_ Field strength at 76. 01805_ Beams of light sweep through the air. An alarm sounds. 01805_ Field strength at 70. 01806_ Field strength at 47. 01806_ Beams of light sweep through the air. An alarm sounds. 01807_ Field strength at 33. 01808_ Field strength at 27. 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Y## #??????????????? | | ?????????????????#########Y ## ##?????????????? | | ?????????? @ #?????????????? | | ?????????? #?????????????? | | ?????????? #?????????????? | | ???????????########## ## ## #?????????????? | | ????????????????????# ?# ## #?????????????? | | ????????????????????" ? "?????????????? | | ????????????????????" "?????????????? | | ????????????????????" "?????????????? | | ????????????????????" "?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????# ?# #? #?????????????? | | ???????????????????? ?? ? ?????????????? | | ???????????????????? ?? ? ?????????????? | | ????????????????????? ?? #?????????????? | | ?????????????????????????#"" #? ##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ChipLegComputer Manual? 0 Play Time 00:22:22 Cumulative 18.6 hours Start 2026.05.17 @ 14:36:34 End 2026.05.17 @ 14:59:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4713133-a30d-43bc-80a8-7793e0282240