Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 15:00:15 Player: BionicBot Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2964) 2964 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6399 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 100/100 System Corruption 2% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Huge Storage Unit Reaction Control System Reactive Plating Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Medium Insulated Plating Hacking Suite > --- WEAPON ----------- Great Maul Great Maul Chainsword > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Shotgun Great Maul Great Maul Scythe Scythe Scythe [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Shotgun Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 98 | 10 9 . 38 15 18 . 8 Power 22 | 1 2 . 9 4 4 . 2 Engine 18 | 1 2 . 9 2 3 . 1 Core 4 | . . . . 2 1 . 1 Reactor . | . . . . . . . . Propulsion 37 | 2 3 . 15 7 8 . 2 Treads 3 | 2 . . . . . . 1 Leg 33 | . 3 . 15 7 8 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 18 | 5 1 . 3 3 4 . 2 Device 5 | 2 1 . . . 2 . . Storage 5 | 3 . . 1 . . . 1 Processor 2 | . . . . 1 . . 1 Hackware 2 | . . . . 1 1 . . Protection 4 | . . . 2 1 1 . . Artifact . | . . . . . . . . Weapon 21 | 2 3 . 11 1 2 . 2 Energy Gun 3 | 1 1 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 8 | . . . 6 1 1 . . Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . 2 . 8 6 5 4 5 Power 7 | . . . 2 1 1 1 2 Propulsion 15 | . 1 . 4 5 3 . 2 Utility 5 | . 1 . 1 . 1 2 . Weapon 3 | . . . 1 . . 1 1 Highest Loss Streak 4 | . 1 . 3 3 2 4 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 100 92 93 99 61 32 Engine 8 | . 14 14 10 3 5 3 5 Core 1 | . . . . 5 1 . . Treads 1 | . 14 . . . . . 6 Leg 33 | . 12 28 43 30 37 26 . Device 2 | . 12 14 . . . . . Storage 9 | . 14 14 11 9 7 6 . Processor 2 | . . . . 1 7 6 2 Hackware 3 | . . . . 7 6 4 . Protection 7 | . . . 9 9 6 4 . Energy Gun 1 | . 10 14 1 . . . . Ballistic Gun 2 | . 12 . 5 . . . . Impact Weapon 14 | . . . 9 27 23 6 . Naked Turns 9 | . . . . . . 9 . Heaviest Build 69 | 15 15 14 58 63 69 61 9 Greatest Support 67 | 40 40 20 52 48 67 62 28 Greatest Overweight (x) 13 | . 4 . 4 6 2 13 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 25 Average Capacity 15 | 7 8 8 14 20 20 18 5 Most Carried 20 | 5 8 6 13 20 20 20 5 Average Carried 11 | 2 7 6 7 15 19 18 2 Final Capacity 20 | 8 8 8 20 20 20 5 5 Final Carried 20 | 5 6 6 12 18 20 5 4 Class Distribution -------------------- 61% | Mutant 29% | Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1656 | 284 103 . 887 115 216 . 51 Remotely . | . . . . . . . . Salvage Created 3158 | 102 178 . 1260 601 925 . 92 Parts 126 | 5 18 . 54 15 28 . 6 Haulers Intercepted 3 | . . . 2 1 . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 65 | . 5 . 27 11 19 . 3 Melee 38 | . . . 16 6 13 . 3 Guns 11 | . 5 . 6 . . . . Classes Destroyed 13 | 2 4 . 5 . 2 . . Worker 8 | . 3 . 3 2 . . . Builder 3 | . . . 2 1 . . . Tunneler 2 | 1 1 . . . . . . Hauler 3 | . . . 2 1 . . . Recycler 2 | 1 . . . 1 . . . Operator 3 | . 1 . 1 . 1 . . Watcher 5 | . . . 3 . 2 . . Swarmer 8 | . 3 . 3 . . . 2 Grunt 30 | . 2 . 12 8 8 . . Brawler 2 | . . . 2 . . . . Sentry 16 | . . . 10 3 3 . . Hunter 4 | . . . . . 4 . . Programmer 5 | . . . . . 4 . 1 Best Kill Streak 5 | 2 4 . 5 3 3 . 1 Combat Bots Only 4 | . 3 . 4 3 3 . 1 Max Kills in Single Turn 4 | 1 4 . 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 400 | . 26 . 138 46 161 5 24 Missed 97 | . 2 . 31 9 51 . 4 Damage Taken 4922 | . 415 . 1706 559 1381 221 640 Core 1064 | . . . 252 78 252 221 261 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 150 | . . . 30 18 102 . . Ignored by Resistances 45 | . . . . . 45 . . Regen/Repaired (Parts) 38 | . . . 38 . . . . Core Remaining (%) 80 | 100 . 100 37 85 . . . Volleys Fired 48 | 7 20 . 21 . . . . Largest 2 | 2 2 . 2 . . . . Hottest 88 | 70 70 . 88 . . . . Shots Fired 94 | 14 39 1 40 . . . . Gun 94 | 14 39 1 40 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 65 | 7 20 . 38 . . . . Thermal 27 | 7 18 . 2 . . . . Explosive . | . . . . . . . . Electromagnetic 2 | . 1 1 . . . . . Robot Hit Streak 8 | 8 8 . 5 . . . . Robot Miss Streak 4 | 2 4 . 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 239 | 10 27 1 105 34 54 . 8 Core Hits 69 | 3 13 . 33 5 12 . 3 Critical Kills 7 | . . . 2 . 5 . . Critical Parts Destroyed 37 | . . . 13 9 15 . . Critical Strikes 45 | . . . 15 9 20 . 1 Destroy 1 | . . . 1 . . . . Smash 43 | . . . 14 9 20 . . Sever 1 | . . . . . . . 1 Melee Attacks 234 | . 6 1 97 48 72 . 10 Impact 217 | . . . 97 48 72 . . Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks 19 | . 3 1 8 6 1 . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 23 | . . . 1 8 13 . 1 Damage Inflicted 8182 | 121 676 . 2826 1839 2465 . 255 Guns 931 | 121 303 . 507 . . . . Cannons . | . . . . . . . . Explosions 373 | . 373 . . . . . . Melee 6878 | . . . 2319 1839 2465 . 255 Ramming . | . . . . . . . . Kinetic 698 | 59 151 . 488 . . . . Thermal 606 | 62 525 . 19 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 6623 | . . . 2319 1839 2465 . . Slashing 255 | . . . . . . . 255 Piercing . | . . . . . . . . Highest Corruption 12 | . 2 2 12 . 2 2 2 Average Corruption 3 | . 2 2 5 . 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 73 | . 4 4 56 . 5 . 4 Message Errors 24 | . 1 2 17 . 2 . 2 Matter Fused 17 | . 2 1 13 . 1 . . Heat Flow Errors 10 | . . . 9 . 1 . . Energy Discharges 8 | . . . 6 . 1 . 1 Parts Rejected 3 | . . . 3 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 7 | . . . 6 . . . 1 Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2712 | . 234 . 793 737 927 . 21 Projectiles 10 | . . . . 10 . . . Explosions 234 | . 234 . . . . . . Melee 2468 | . . . 793 727 927 . 21 Knockbacks 36 | . . . 9 11 16 . . Impact 35 | . . . 9 10 16 . . Kinetic . | . . . . . . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 166 | . 166 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 284 | 45 207 . 284 . 128 . . Average Temperature 80 | 19 68 . 101 . 56 . . Received Heat Transfer 1356 | . 141 . 540 315 360 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 42 | . . . 17 11 14 . . Impact Corruptions 91 | . . . 30 26 35 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 904 | 185 694 . 25 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 380 | 10 161 44 380 251 183 64 128 Initial 156 | . 6 44 16 156 39 64 13 Average 135 | 7 39 44 234 118 80 49 25 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 72 | 100 100 100 31 89 100 100 100 Level 1 27 | . . . 68 10 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . . . 5 8 9 . 1 Investigation 8 | . . . 3 2 3 . . Extermination 5 | . . . . . 4 . 1 Reinforcement 7 | . . . 2 3 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . . . 4 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 11 . 51 19 26 6 5 Peak Tracking Total 6 | . 3 . 4 3 4 6 4 Tactical Retreats 11 | . 2 . 2 3 2 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 5 | . 1 . 2 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 4 | . 3 . 1 . . . . Max in Single Turn 3 | . 3 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 22 | . 4 . 8 4 6 . . Terminals 12 | . 4 . 4 2 2 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 5 | . . . 2 2 1 . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 9 . 26 13 15 . . Successful 38 | . 3 . 20 8 7 . . Failed 25 | . 6 . 6 5 8 . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 24 | . 9 . 8 4 3 . . Fabricators . | . . . . . . . . Repair Stations 10 | . . . 5 . 5 . . Recycling Units 3 | . . . 1 . 2 . . Scanalyzers 26 | . . . 12 9 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 . 6 3 2 . . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 3 | . . . 2 1 . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 3 . 1 . . Scan Component 3 | . . . 2 . 1 . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 19 | . . . 10 5 4 . . Insert Component 10 | . . . 5 3 2 . . Analyze 9 | . . . 5 2 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 . 5 4 5 . . Full Trace Events 7 | . . . 4 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 5 2 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . 5 3 2 . . Part Schematics Acquired 8 | . . . 5 2 1 . . Parts Damaged 2 | . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . 15 . Total Damage 231 | . . . . . . 231 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 7834 | 188 654 201 2883 1553 1861 114 380 Spaces Moved 4074 | 93 399 149 1460 674 965 88 246 Core 38 | 4 1 . . . . 12 21 Treads 439 | 89 173 . . . . . 177 Legs 3549 | . 225 149 1460 674 965 76 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 48 | . . . . . . . 48 Fastest Speed 50 | 50 120 120 120 180 96 50 55 Average Speed 158 | 155 137 120 154 202 155 123 138 Slowest Speed 700 | 160 250 120 400 540 270 700 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 5 72 40 93 62 26 75 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . 39 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 39 | . 39 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 5009 | 121 464 170 1884 782 1221 95 272 Wait 451 | . 13 21 217 39 159 . 2 Move 4068 | 92 398 148 1459 673 965 87 246 Hop . | . . . . . . . . Pick Up 98 | 12 10 . 31 18 19 2 6 Fast Attach 9 | . 1 . 8 . . . . Attach 51 | 7 5 . 14 9 8 . 8 Detach 5 | . . . 2 . . 2 1 Swap 38 | 3 3 . 16 6 10 . . Drop 46 | . 8 . 21 3 10 4 . Fire 48 | 7 20 . 21 . . . . Melee 195 | . 6 1 95 34 50 . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 5) 660 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Discovered new exit (range 13) 843 | -10/Materials | Entered Mines 1032 | -10/Mines | Discovered new exit (range 13) 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Evolved 2 slots: Propulsion x2 1517 | -9/Materials | Discovered new exit (range 8) 1767 | -9/Materials | Discovered new exit (range 8) 2011 | -9/Materials | Repaired Mace 2065 | -9/Materials | Discovered new exit (range 7) 2117 | -9/Materials | Discovered new exit (range 16) 2304 | -9/Materials | Lost 3 parts (1n1u1w) 2661 | -9/Materials | Identified exit to Materials 2661 | -9/Materials | Identified exit to Mines 2661 | -9/Materials | Identified exit to Storage 3688 | -9/Materials | Core integrity fell below 50% 3691 | -9/Materials | System corruption reached 10% 3721 | -9/Materials | Lost 3 parts (1p2n) 3927 | -9/Materials | Entered another Materials area 3927 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3970 | -8/Materials | Garrison activated, responded to threat 4276 | -8/Materials | Met 7R-MNS 4432 | -8/Materials | Discovered new exit (range 15) 4484 | -8/Materials | Build established: Scavenger-Mutant 4825 | -8/Materials | Lost 3 parts (1p2n) 5480 | -8/Materials | Entered Factory 5480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5481 | -7/Factory | Caught up to 7R-MNS 5519 | -7/Factory | Build established: Gladiator 6133 | -7/Factory | Discovered new exit (range 16) 7341 | -7/Factory | Sucked down chute 7341 | -7/Factory | Entered Waste 7342 | -7/Waste | Met a frightened Derelict 7348 | -7/Waste | Spotted C-40 Crusher 7389 | -7/Waste | Spotted C-40 Crusher 7390 | -7/Waste | Spotted C-40 Crusher 7391 | -7/Waste | Spotted C-40 Crusher 7399 | -7/Waste | Spotted C-40 Crusher 7405 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7412 | -7/Waste | Spotted C-40 Crusher 7419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7430 | -7/Waste | Discovered new exit (range 16) 7442 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7443 | -7/Waste | Core integrity fell below 50% 7446 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7455 | -7/Waste | Entered Factory 7477 | -7/Factory | Lost 4 parts (1p2u1w) 7542 | -7/Factory | Discovered new exit (range 8) 7645 | -7/Factory | Build established: Mutant 7835 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 07722_ I LL/K2QSVELX7HF4UB4SZFFJZY%%QT8 07748_ ALERT: All DSF locations entering lockdown mode. 07758_ Scythe follow-up attack on S-27 Virus. 07758_ S-27 Virus destroyed. 07760_ S-27 Virus Autogun severed. 07765_ Destroyed VTOL Module. 07768_ Acquired 25 matter. 07774_ Destroyed VTOL Module. 07778_ Lgt. Deuterium Engine destroyed. 07779_ S-27 Virus destroyed. 07781_ Acquired 26 matter. 07788_ Acquired VTOL Module. 07816_ Acquired Lgt. Nuclear Core. 07833_ P-60 Hacker destroyed. 07835_ Fusion Modulator explodes. 07835_ Scythe destroyed. 07835_ Med. Treads destroyed. 07835_ VTOL Module destroyed. 07835_ Lgt. Nuclear Core destroyed. 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"""" """" # | | ??????????????????????????????# """" """" # | | ??????????????????????????????# """" """" # | | ??????????????????????????????# """" """" # | | ??????????????????????????????# """" """" # | | ??????????????????????????????# """" """" # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????############## | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 59 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ReinforcedSuspensionMeganuke Manual? 0 Play Time 01:23:16 Cumulative 9.0 hours Start 2024.04.29 @ 13:16:05 End 2024.04.29 @ 15:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0919c687-ff4d-4982-a8b7-54ec33c6e2b4