Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 15:31:06 Player: zapruda Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (4211) 4211 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 8270 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 148/300 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- Katana Power Sword > --- INVENTORY (8) ---- Micro Fission Core Advanced Melee Analysis Suite Force Booster Improved Utility Shielding System Restoration Module Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Transmission Jammer > --- WEAPON ----------- High-powered Field Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Improved Heat Sink Improved Heat Sink Small Storage Unit Compact Battery Compact Battery Advanced Targeting Computer Improved Melee Analysis Suite Force Booster Transmission Jammer Improved Grenade Launcher Remote Datajack Katana Greatsword Spear [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Power Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 6 | . . 1 2 2 1 Weapon . | . . . . . . Parts Attached 162 | . 7 31 38 43 43 Power 21 | . 2 2 5 6 6 Engine 9 | . . 2 2 2 3 Core 12 | . 2 . 3 4 3 Reactor . | . . . . . . Propulsion 54 | . 1 11 15 9 18 Treads . | . . . . . . Leg 21 | . 1 8 11 . 1 Wheel 11 | . . . 3 8 . Hover 18 | . . 3 1 1 13 Flight 4 | . . . . . 4 Utility 40 | . 1 5 8 15 11 Device 20 | . 1 1 4 9 5 Storage 7 | . . . 1 4 2 Processor 9 | . . 2 2 1 4 Hackware 1 | . . . . 1 . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 47 | . 3 13 10 13 8 Energy Gun 25 | . 1 4 7 11 2 Energy Cannon 2 | . . 2 . . . Ballistic Gun 13 | . 1 7 3 . 2 Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 12 | . . 4 3 5 . Parts Lost 59 | . . 8 7 14 30 Power 9 | . . 1 3 2 3 Propulsion 24 | . . 4 2 3 15 Utility 13 | . . 2 1 4 6 Weapon 13 | . . 1 1 5 6 Highest Loss Streak 12 | . . 3 4 5 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 87 94 96 95 90 Engine 4 | . 5 8 4 2 3 Core 3 | . 6 2 3 4 2 Leg 10 | . 28 29 23 . . Wheel 6 | . . . 2 19 . Hover 5 | . . 1 . . 20 Device 11 | . 3 6 6 17 11 Storage 9 | . 14 11 9 8 6 Processor 21 | . . 7 25 23 30 Protection 1 | . . 4 3 . . Energy Gun 6 | . . 2 8 11 3 Ballistic Gun 6 | . 26 16 9 . . Ballistic Cannon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 103 | 12 15 20 27 103 102 Greatest Support 51 | 20 20 39 51 40 45 Greatest Overweight (x) 33 | . . 1 1 8 33 Average Overweight (x) 1 | . . . . 2 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 16 | 8 8 8 8 24 20 Most Carried 25 | 6 8 8 8 25 25 Average Carried 13 | 6 7 7 6 18 16 Final Capacity 25 | 8 8 8 8 25 8 Final Carried 23 | 6 7 7 7 23 7 Class Distribution -------------------- 82% | Mutant 12% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 2908 | 200 81 643 839 505 640 Remotely 393 | . . . 393 . . Salvage Created 5591 | . 209 1450 1293 1491 1148 Parts 285 | . 16 84 66 65 54 Haulers Intercepted 8 | . 1 5 1 1 . Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 6 19 26 22 19 Melee 5 | . . . . . 5 Guns 69 | . 4 18 26 15 6 Cannons 8 | . . 1 . 7 . AOE 10 | . 2 . . . 8 Classes Destroyed 13 | . 3 7 1 2 . Worker 8 | . . 3 1 3 1 Builder 3 | . . 1 . 1 1 Hauler 8 | . 1 5 1 1 . Recycler 10 | . . 3 1 5 1 Mechanic 1 | . . 1 . . . Operator 5 | . . 1 2 1 1 Watcher 5 | . . 4 . . 1 Swarmer 18 | . 3 3 7 4 1 Grunt 44 | . 3 11 14 7 9 Duelist 2 | . . . 1 . 1 Sentry 14 | . . 5 4 3 2 Hunter 6 | . . . . 3 3 Programmer 8 | . . . . 5 3 Best Kill Streak 9 | . 3 9 7 7 8 Combat Bots Only 8 | . 3 3 7 5 8 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 7506 | . 443 941 1310 1942 2870 Core 1670 | . 121 144 271 272 862 Absorbed by Shields 113 | . . . . 113 . Redirected to Shielding 32 | . . 18 14 . . Regen/Repaired (Parts) 42 | . 42 . . . . Core Remaining (%) 65 | 100 51 64 50 61 . Volleys Fired 386 | . 26 103 93 100 64 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 60 136 126 126 118 Shots Fired 725 | . 50 199 185 192 99 Gun 649 | . 49 173 185 168 74 Cannon 67 | . . 23 . 24 20 Launcher 9 | . 1 3 . . 5 Special . | . . . . . . Kinetic 351 | . 46 121 110 24 50 Thermal 283 | . . 57 56 152 18 Explosive 9 | . 1 3 . . 5 Electromagnetic 82 | . 3 18 19 16 26 Robot Hit Streak 21 | . 10 8 12 21 12 Robot Miss Streak 6 | . 5 6 5 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . 3 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 503 | . 27 119 112 145 100 Core Hits 233 | . 15 55 56 57 50 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 4 | . . 1 1 . 2 Critical Strikes 44 | . 1 1 9 19 14 Burn 28 | . . . 8 17 3 Destroy 7 | . 1 1 1 . 4 Blast 2 | . . . . 1 1 Corrupt 2 | . . . . 1 1 Sever 3 | . . . . . 3 Impale 2 | . . . . . 2 Melee Attacks 41 | . . . . . 41 Impact . | . . . . . . Slashing 23 | . . . . . 23 Piercing 18 | . . . . . 18 Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 10474 | . 351 2032 2096 2863 3132 Guns 7218 | . 227 1572 2037 2263 1119 Cannons 1018 | . . 227 . 537 254 Explosions 1138 | . 124 233 59 46 676 Melee 1083 | . . . . . 1083 Ramming 17 | . . . . 17 . Kinetic 3604 | . 203 974 1121 537 769 Thermal 3922 | . 26 735 748 2072 341 Explosive 835 | . 98 126 . . 611 Electromagnetic 1013 | . 24 197 227 237 328 Impact . | . . . . . . Slashing 551 | . . . . . 551 Piercing 532 | . . . . . 532 Highest Corruption 11 | . . . 1 6 11 Average Corruption 3 | . . . 1 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . 4 13 25 Message Errors 12 | . . . 1 5 6 Matter Fused 9 | . . . 2 1 6 Heat Flow Errors 4 | . . . 1 . 3 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . 3 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 78 | . . 21 . 8 49 Projectiles . | . . . . . . Explosions 29 | . . 21 . 8 . Melee 49 | . . . . . 49 Knockbacks 6 | . . . . 3 3 Impact . | . . . . . . Kinetic 6 | . . . . 3 3 Secondary . | . . . . . . Self-Inflicted Damage 264 | . 136 65 . 8 55 Shots 5 | . 3 1 . . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 474 | . 55 359 474 132 273 Average Temperature 84 | . 22 110 114 19 82 Received Heat Transfer 1992 | . 198 363 594 252 585 Effects 2 | . . 1 1 . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 23 | . . 3 4 16 . Heat Transferred 9922 | . 50 1358 2222 5526 766 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 1 1 1 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 522 | . 183 441 522 258 144 Initial 186 | . . 38 79 186 69 Average 141 | . 91 219 291 130 47 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 72 | 100 100 39 15 84 100 Level 1 24 | . . 59 65 15 . Level 2 2 | . . 1 18 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 1 3 4 10 5 Investigation 8 | . . 2 1 4 1 Extermination 7 | . . . . 5 2 Reinforcement 7 | . 1 1 3 . 2 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 10 | . 1 4 4 . 1 Communications Jammed 46 | . . . . 46 . Distress Signals 45 | . . . . 45 . Times Spotted 145 | . 9 33 43 35 25 Peak Tracking Total 8 | . 3 4 8 5 8 Tactical Retreats 5 | . 1 1 . 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 11 | . . 1 4 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 9 | . 3 3 1 . 2 Max in Single Turn 2 | . 2 1 1 . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 38 | . 5 7 5 16 5 Terminals 27 | . 3 5 4 10 5 Fabricators 2 | . . . . 2 . Repair Stations 2 | . 1 . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 6 | . . 2 1 3 . Garrison Access . | . . . . . . Total Hacks 116 | . 9 26 13 55 13 Successful 40 | . 3 13 4 15 5 Failed 76 | . 6 13 9 40 8 Catastrophic 17 | . 2 2 4 7 2 Database Lockouts . | . . . . . . Manual 35 | . 2 10 4 14 5 Terminals 80 | . 6 16 11 34 13 Fabricators 6 | . . . . 6 . Repair Stations 6 | . 2 . . 4 . Recycling Units 1 | . 1 . . . . Scanalyzers 23 | . . 10 2 11 . Garrison Access . | . . . . . . Terminal Hacks 22 | . 1 6 2 8 5 Record 1 | . . 1 . . . Part Schematic 3 | . . 1 . 2 . Prototype ID Bank 2 | . . . . 1 1 Open DSF 3 | . . . . 2 1 Level Access Points 1 | . . 1 . . . Terminal Index 2 | . . . . 1 1 Fabricator Index 1 | . . . . . 1 Alert Level 3 | . . 1 1 1 . Unreport Threat 2 | . . 1 . 1 . Hauler Manifests 3 | . 1 . 1 . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 3 | . 2 . . 1 . Scan Component 2 | . 1 . . 1 . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . 7 2 5 . Insert Component 8 | . . 4 1 3 . Analyze 6 | . . 3 1 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 36 | . 5 7 5 15 4 Full Trace Events 9 | . . 3 1 4 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . 4 1 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 3 1 3 . Part Schematics Acquired 6 | . . 3 1 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 5924 | 39 455 1015 853 1897 1665 Spaces Moved 2943 | 31 268 455 407 1158 624 Core 3 | . . . . . 3 Treads . | . . . . . . Legs 1092 | 31 268 448 344 . 1 Wheels 1221 | . . . 63 1158 . Hover 626 | . . 7 . . 619 Flight 1 | . . . . . 1 Fastest Speed 52 | 120 120 52 90 90 56 Average Speed 131 | 120 120 119 120 124 166 Slowest Speed 1700 | 120 120 120 200 210 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 43 51 42 34 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 94 | . 39 27 4 6 18 Melee . | . . . . . . Projectile 6 | . . . . 2 4 AOE 88 | . 39 27 4 4 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 4273 | 33 362 737 630 1422 1089 Wait 516 | 3 46 97 39 64 267 Move 2938 | 30 267 454 406 1157 624 Hop . | . . . . . . Pick Up 136 | . 8 26 29 46 27 Fast Attach 24 | . 1 6 12 1 4 Attach 89 | . 1 9 17 27 35 Detach 3 | . . 1 . 2 . Swap 51 | . 5 16 9 15 6 Drop 78 | . 8 25 25 9 11 Fire 386 | . 26 103 93 100 64 Melee 38 | . . . . . 38 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 1) 40 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Repaired Lgt. Nuclear Core 323 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 665 | -9/Materials | Lost 3 parts (2n1w) 692 | -9/Materials | Discovered new exit (range 7) 1391 | -9/Materials | Identified exit to Materials 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Utility x2 1663 | -8/Materials | Destroyed 7 combat bots 2277 | -8/Materials | Lost 4 parts (1p2n1w) 2321 | -8/Materials | Discovered new exit (range 17) 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Utility x2 2524 | -7/Factory | Identified exit to DSF 2772 | -7/Factory | Garrison activated, responded to threat 3450 | -7/Factory | Lost 3 parts (1p2w) 3729 | -7/Factory | Lost 5 parts (1p1n1u2w) 3865 | -7/Factory | Discovered new exit (range 19) 4260 | -7/Factory | Discovered new exit (range 19) 4260 | -7/Factory | Entered another Factory area 4260 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4561 | -6/Factory | Build established: Scavenger-Skirmisher 5073 | -6/Factory | Destroyed 8 combat bots 5081 | -6/Factory | Lost 12 parts (1p6n3u2w) 5324 | -6/Factory | Build established: Mutant 5476 | -6/Factory | Lost 3 parts (3n) 5497 | -6/Factory | Core integrity fell below 50% 5534 | -6/Factory | Lost 4 parts (1p1n1u1w) 5537 | -6/Factory | System corruption reached 10% 5611 | -6/Factory | Core integrity fell below 20% 5925 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05886_ VOLFOJAVU ERPGPH 3K1W<0 |PM4R E|A=PGZ 05899_ Connecting with Terminal... 05899_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 05907_ System corrupted: Xenon Bombardment Thruster rejected. 05907_ Penetrated by Slug. 05907_ Gravmag System destroyed. 05907_ Slug penetrates Wall. 05908_ H-66 Slayer destroyed. 05910_ Slug penetrates Wall. 05914_ Penetrated by Slug. 05914_ Nuclear Pulse Thruster destroyed. 05914_ Penetrated by Slug. 05918_ Imp. Deuterium Engine destroyed. 05918_ Penetrated by Slug. 05918_ Acquired Flexi-carbon Leg. 05921_ Penetrated by Slug. 05922_ System corrupted: Matter fused (-6). 05925_ Slug penetrates Wall. 05925_ Penetrated by Slug. 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""" ## ##?# #?????????? | | ???????????????# ## #??### ###????????? | | ???????????????############## #????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Hacked Imp. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridGyrokineticLance Manual? 0 Play Time 01:09:00 Cumulative 76.3 hours Start 2023.07.04 @ 14:19:18 End 2023.07.04 @ 15:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a238bb36-4f08-4f1d-b5b0-44b6d897c9fb