Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 19:06:38 Player: Gabe+Kate4EVR Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (770) 770 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2145 Bonus ------- None Cogmind --------- Core Integrity 292/400 Matter 265/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Reaction Control System > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (10) --- Heavy Ion Engine Hover Unit Medium Storage Unit Hardlight Generator Hacking Suite Trap Extractor (0/4) Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Reaction Control System > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Hover Unit Medium Storage Unit Weapon Shielding Hacking Suite Trap Extractor Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Flak Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 19 . 13 Power 6 | 1 4 . 1 Engine 6 | 1 4 . 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 . 5 Treads . | . . . . Leg 9 | 2 4 . 3 Wheel . | . . . . Hover 4 | . 2 . 2 Flight . | . . . . Utility 7 | 1 5 . 1 Device 4 | . 3 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 . 6 Energy Gun 5 | 1 3 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 . 1 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 100 93 Engine 12 | . 13 14 11 Leg 28 | . 23 28 36 Hover 2 | . 4 . 1 Device 5 | . 9 . . Storage 12 | . 14 14 11 Processor 7 | . 2 14 10 Energy Gun 18 | . 22 28 10 Ballistic Gun 3 | . 5 . 1 Ballistic Cannon 3 | . . . 9 Naked Turns . | . . . . Heaviest Build 26 | 11 21 16 26 Greatest Support 40 | 20 26 20 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 671 | 260 206 10 195 Remotely 79 | . 79 . . Salvage Created 1137 | . 711 . 426 Parts 67 | . 42 . 25 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 12 . 11 Guns 17 | . 11 . 6 Cannons 4 | . . . 4 Classes Destroyed 10 | . 8 . 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 2 | . 2 . . Operator 1 | . 1 . . Watcher 4 | . 3 . 1 Swarmer 7 | . 3 . 4 Grunt 15 | . 9 . 6 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 99 | . 61 2 36 Missed 33 | . 23 1 9 Damage Taken 708 | . 428 13 267 Core 209 | . 101 . 108 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 88 | . 54 . 34 Largest 2 | . 2 . 2 Hottest 100 | . 100 . 90 Shots Fired 174 | . 107 . 67 Gun 148 | . 107 . 41 Cannon 26 | . . . 26 Launcher . | . . . . Special . | . . . . Kinetic 49 | . 22 . 27 Thermal 125 | . 85 . 40 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 23 . 5 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 116 | . 77 . 39 Core Hits 51 | . 33 . 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 12 | . 10 . 2 Burn 11 | . 9 . 2 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1563 | . 967 . 596 Guns 1275 | . 960 . 315 Cannons 281 | . . . 281 Explosions . | . . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 440 | . 159 . 281 Thermal 1116 | . 801 . 315 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 1 . 2 Impact 1 | . 1 . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 335 | . 335 9 261 Average Temperature 75 | . 80 9 69 Received Heat Transfer 318 | . 216 27 75 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 11 | . 7 . 4 Heat Transferred 3964 | . 3010 . 954 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 274 | . 241 65 274 Initial 35 | . . 35 25 Average 110 | . 107 35 160 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 77 | 100 78 100 64 Level 1 22 | . 21 . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 22 2 15 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 12 . 6 Successful 6 | . 4 . 2 Failed 12 | . 8 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 14 | . 12 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 4 | . 3 . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1757 | 79 817 253 608 Spaces Moved 1030 | 67 455 211 297 Core 19 | 19 . . . Treads . | . . . . Legs 946 | 48 390 211 297 Wheels . | . . . . Hover 65 | . 65 . . Flight . | . . . . Fastest Speed 50 | 50 56 120 120 Average Speed 120 | 100 123 120 120 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 62 48 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1389 | 76 616 211 486 Wait 169 | . 48 1 120 Move 1027 | 66 454 210 297 Hop . | . . . . Pick Up 24 | 4 14 . 6 Fast Attach 23 | 6 10 . 7 Attach 3 | . 1 . 2 Detach 3 | . . . 3 Swap 12 | . 8 . 4 Drop 36 | . 23 . 13 Fire 88 | . 54 . 34 Melee . | . . . . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 580 | -10/Materials | Derelicts attacked the area 647 | -10/Materials | Discovered new exit (range 14) 897 | -10/Materials | Entered Mines 940 | -10/Mines | Learned location of Storage (-8) 1008 | -10/Mines | Learned Materials terminal intel 1016 | -10/Mines | Discovered new exit (range 9) 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Evolved 2 slots: Propulsion x2 1151 | -9/Materials | Loaded intel: 12 terminal locations 1200 | -9/Materials | Build established: Scavenger-Mutant 1558 | -9/Materials | Discovered new exit (range 11) 1749 | -9/Materials | Discovered new exit (range 16) 1758 | -9/Materials | Self-destructed Last Messages --------------- 01669_ Acquired 5 matter. 01674_ Acquired 35 matter. 01675_ Acquired 7 matter. 01682_ Dropped Imp. Light Cannon. 01688_ Dropped Assault Rifle. 01688_ Dropped Hover Unit. 01689_ Acquired Flak Cannon. 01693_ K-01 Serf collects debris. 01703_ Discarded Salvage Targeting Computer. 01703_ Acquired Reaction Control System. 01706_ K-01 Serf collects debris. 01708_ Dropped Weapon Shielding. 01709_ Acquired Hardlight Generator. 01710_ K-01 Serf collects debris. 01739_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Assault Rifle Adv. Beam Cannon 01749_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????# !! #? ????????????#! 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