Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:11:05 Player: Olafz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1264) 1264 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 4378 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Advanced Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Improved Ion Engine Airjet Airjet Advanced Visual Processing Unit Katana [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 57 | 4 10 8 1 9 25 Power 17 | 1 2 3 . 2 9 Engine 16 | 1 2 3 . 2 8 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 3 1 . 6 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 3 | . . . . . 3 Flight 11 | . 2 1 . 6 2 Utility 14 | . 3 2 1 1 7 Device 6 | . 1 1 . 1 3 Storage . | . . . . . . Processor 6 | . 2 1 1 . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 1 2 2 . . 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . 2 . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 25 | 1 2 . . 3 19 Power 5 | 1 . . . . 4 Propulsion 9 | . . . . 3 6 Utility 7 | . 1 . . . 6 Weapon 4 | . 1 . . . 3 Highest Loss Streak 9 | 1 2 . . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 78 87 90 91 72 Engine 9 | . 11 11 9 8 9 Wheel 4 | . 24 . . . . Hover 1 | . . . . . 1 Flight 16 | . 4 29 27 29 14 Device 11 | . 4 6 9 9 15 Processor 16 | . 12 22 27 27 15 Ballistic Gun 2 | . 14 3 . . . Launcher 1 | . 7 . . . . Slashing Weapon 9 | . . 14 18 18 10 Naked Turns . | . . . . . . Heaviest Build 23 | 5 9 14 14 14 23 Greatest Support 29 | 20 26 21 21 28 29 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 3 | . 1 3 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 . Class Distribution -------------------- 62% | Mutant 25% | Sprinter 5% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 970 | 271 217 40 . 166 276 Remotely . | . . . . . . Salvage Created 1942 | 31 201 40 . 176 1494 Parts 121 | . 16 4 . 13 88 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 28 | 1 3 3 . 5 16 Melee 21 | . . . . 5 16 Guns 7 | 1 3 3 . . . Classes Destroyed 11 | 1 4 . . 1 5 Worker 12 | . 3 . . . 9 Builder 14 | . . . . . 14 Recycler 1 | . 1 . . . . Mechanic 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 3 | . 1 . . 1 1 Swarmer 9 | . 3 3 . 3 . Grunt 12 | 1 . . . . 11 Sentry 5 | . . . . 2 3 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 30 | 1 5 3 . 3 30 Combat Bots Only 8 | 1 2 3 . 3 8 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 2 | . . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 311 | 16 49 19 . 41 186 Missed 113 | 1 15 9 . 20 68 Damage Taken 2674 | 169 262 85 . 323 1835 Core 956 | 22 89 44 . 95 706 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 29 | . . . . . 29 Core Remaining (%) 79 | 91 55 89 . 82 . Volleys Fired 75 | 16 44 14 . . 1 Largest 1 | 1 1 1 . . 1 Hottest 69 | 20 20 20 . . 69 Shots Fired 75 | 16 44 14 . . 1 Gun 75 | 16 44 14 . . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 74 | 16 44 14 . . . Thermal 1 | . . . . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 9 2 . . 1 Robot Miss Streak 4 | 3 4 3 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 147 | 10 29 5 . 12 91 Core Hits 65 | 2 9 4 . 5 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . . 6 Sever 6 | . . . . . 6 Melee Attacks 174 | . . . . 19 155 Impact . | . . . . . . Slashing 174 | . . . . 19 155 Piercing . | . . . . . . Sneak Attacks 15 | . . . . 2 13 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 1 1 Damage Inflicted 4622 | 127 403 39 . 481 3572 Guns 588 | 127 403 39 . . 19 Cannons . | . . . . . . Explosions . | . . . . . . Melee 4023 | . . . . 481 3542 Ramming 11 | . . . . . 11 Kinetic 569 | 127 403 39 . . . Thermal 19 | . . . . . 19 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 4023 | . . . . 481 3542 Piercing . | . . . . . . Highest Corruption 30 | . . . . . 30 Average Corruption 18 | . . . . . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 5 | . . . . . 5 Matter Fused 5 | . . . . . 5 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . . 3 Parts Fused 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 337 | . . . . 47 290 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 337 | . . . . 47 290 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . . 5 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | . . 1 . 18 194 Average Temperature 50 | . . 1 . 8 53 Received Heat Transfer 675 | 90 . 12 . 138 435 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 732 | 20 120 140 74 458 732 Initial 207 | . 13 50 59 31 207 Average 314 | 1 64 118 62 182 480 Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 38 | 100 100 100 100 57 . Level 1 20 | . . . . 37 29 Level 2 34 | . . . . 4 60 Level 3 5 | . . . . . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 2 . 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 2 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . . . . 2 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | 1 5 8 . 26 29 Peak Tracking Total 10 | 1 3 4 . 10 6 Tactical Retreats 6 | . . 1 . 3 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 16 | . 2 1 . 3 10 Terminals 9 | . 1 . . 3 5 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . . . 2 Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 40 | . 3 2 . 8 27 Successful 19 | . 1 . . 4 14 Failed 20 | . 2 2 . 4 12 Catastrophic 2 | . . 1 . . 1 Database Lockouts 1 | . . . . . 1 Manual 2 | . . . . . 2 Terminals 24 | . 1 . . 8 15 Fabricators 3 | . . . . . 3 Repair Stations 7 | . 2 . . . 5 Recycling Units 5 | . . 2 . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 13 | . 1 . . 4 8 Record 6 | . 1 . . . 5 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Security Status 1 | . . . . . 1 Extermination Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 13 | . 2 1 . 1 9 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 5 | . . . . . 5 Parts Repaired 1 | . . . . . 1 Time 25 | . . . . . 25 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 100 | . . . . 100 . Highest-Rated Ally 100 | . . . . 100 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 356 | . . . . 356 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 1622 | 87 273 139 24 181 918 Spaces Moved 2231 | 70 243 280 65 368 1205 Core 71 | 24 . . . . 47 Treads . | . . . . . . Legs . | . . . . . . Wheels 210 | 46 164 . . . . Hover 167 | . . . . . 167 Flight 1783 | . 79 280 65 368 991 Fastest Speed 27 | 50 37 34 34 27 27 Average Speed 39 | 69 68 34 34 32 35 Slowest Speed 150 | 80 90 37 34 37 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 6 | . . . . . 6 Exploration Rate (%) 28 | 8 43 29 9 57 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 39 | . . . . 5 34 Terrain Destroyed 39 | . . . . 5 34 Melee 39 | . . . . 5 34 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2635 | 89 302 310 65 400 1469 Wait 62 | . . . . 2 60 Move 2225 | 69 242 279 64 367 1204 Hop . | . . . . . . Pick Up 9 | . 3 2 . 1 3 Fast Attach 37 | 4 6 5 1 6 15 Attach 10 | . 2 1 . . 7 Detach 11 | . 2 3 . . 6 Swap 12 | . 2 2 . 3 5 Drop 22 | . 1 4 . 4 13 Fire 75 | 16 44 14 . . 1 Melee 170 | . . . . 17 153 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 354 | -10/Materials | Discovered new exit (range 12) 360 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Discovered new exit (range 19) 499 | -9/Materials | Identified exit to Materials 500 | -9/Materials | Entered another Materials area 500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -8/Materials | Discovered new exit (range 10) 510 | -8/Materials | Identified exit to Storage 524 | -8/Materials | Entered Storage 627 | -8/Storage | Met 01-MTF 692 | -8/Storage | Discovered new exit (range 19) 702 | -8/Storage | Identified exit to Factory 705 | -8/Storage | Entered Factory 705 | -7/Factory | Accompanied by 1 ally (01-MTF) 705 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 710 | -7/Factory | 01-MTF left 853 | -7/Factory | Fabricated Triangulator (x1) 933 | -7/Factory | Build established: Sprinter 1031 | -7/Factory | Crushed by falling debris 1068 | -7/Factory | Repaired Imp. Flight Unit 1095 | -7/Factory | Central database locked down 1135 | -7/Factory | Crushed by falling debris 1136 | -7/Factory | System corruption reached 10% 1154 | -7/Factory | Crushed by falling debris 1245 | -7/Factory | Crushed by falling debris 1260 | -7/Factory | Crushed by falling debris 1268 | -7/Factory | Crushed by falling debris 1299 | -7/Factory | Lost 3 parts (1p1n1u) 1325 | -7/Factory | Build established: Mutant 1356 | -7/Factory | Core integrity fell below 50% 1363 | -7/Factory | Lost 3 parts (1p1n1u) 1401 | -7/Factory | Destroyed 8 combat bots 1587 | -7/Factory | System corruption reached 30% 1606 | -7/Factory | Core integrity fell below 20% 1623 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01595_ Slug penetrates Wall. 01595_ R-06 Scavenger inserts Adv. Heat Sink into recycling unit. 01596_ Recycling unit begins recycling process. 01596_ Penetrated by Slug. 01597_ Acquired Relay Coupler [Sentry]. 01597_ Relay Coupler [Sentry] fries itself. 01598_ System corrupted: Matter fused (-8). 01598_ R-06 Scavenger inserts Wheel into recycling unit. 01599_ Slug penetrates Wall. 01601_ R-06 Scavenger inserts Wheel into recycling unit. 01602_ Recycling unit begins recycling process. 01602_ Imp. Ion Engine destroyed. 01602_ Slug penetrates Wall. 01604_ R-06 Scavenger inserts Hvy. Laser into recycling unit. 01614_ System corrupted: IFF burst signal emitted. 01614_ Slug penetrates Recycling Unit. 01617_ Penetrated by Slug. 01620_ Slammed into R-06 Scavenger. 01621_ Acquired 21 matter. 01623_ Slug penetrates Wall. 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