Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.03 @ 22:40:19 Player: Henry Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2071) 2071 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 7677 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1150 Matter 20/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Improved Field Recycling Unit (0) Plasma Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Aluminum Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Target Analyzer Improved Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Shield Generator Plasma Rifle Gauss Rifle Gauss Rifle Hypervelocity Coil Gun Mass Driver Advanced EMP Blaster [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Power Amplifier Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . Power 2 | . . . . 1 . . . . 1 . Propulsion 4 | . . 2 . 1 . 1 . . . . Utility 6 | . . . 2 . 2 1 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 102 | 6 2 6 38 13 19 17 1 . . . Power 15 | 1 . . 4 3 4 3 . . . . Engine 8 | 1 . . 3 1 3 . . . . . Core 6 | . . . 1 2 1 2 . . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 42 | 2 . 5 15 8 6 5 1 . . . Treads . | . . . . . . . . . . . Leg 42 | 2 . 5 15 8 6 5 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 . 11 1 3 8 . . . . Device 8 | . . . 3 . . 5 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 6 | . 1 . 3 . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . 5 1 1 3 . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . 1 8 1 6 1 . . . . Energy Gun 3 | 1 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 1 . . 6 1 3 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . Parts Lost 27 | . . . 7 1 7 5 7 . . . Power 4 | . . . 2 . 1 . 1 . . . Propulsion 12 | . . . 2 1 4 3 2 . . . Utility 8 | . . . 2 . 1 2 3 . . . Weapon 3 | . . . 1 . 1 . 1 . . . Highest Loss Streak 7 | . . . 5 1 7 3 7 . . . Average Slot Usage (%) 81 | . 92 100 92 95 90 98 65 . . . Engine 5 | . 14 11 8 7 7 . . . . . Core 2 | . . . . 3 4 5 4 . . . Leg 29 | . 28 44 33 36 31 33 17 . . . Device 4 | . . . 7 . . 10 8 . . . Storage 6 | . 14 11 9 7 6 5 3 . . . Processor 11 | . 6 11 10 15 15 15 9 . . . Protection 5 | . . . 6 7 10 6 7 . . . Energy Gun 3 | . 14 17 3 . . . . . . . Ballistic Gun 7 | . 14 4 13 14 8 5 3 . . . Ballistic Cannon 1 | . . . . . 2 5 3 . . . Naked Turns 471 | . . . . . . . 19 246 83 123 Heaviest Build 88 | 12 40 42 51 53 83 88 88 . . . Greatest Support 107 | 20 20 43 53 73 97 107 77 3 3 3 Greatest Overweight (x) 5 | 3 1 1 3 1 2 1 5 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 4 4 4 Average Capacity 10 | 5 10 12 12 12 12 12 9 4 4 4 Most Carried 12 | 2 8 12 12 12 12 12 8 4 4 4 Average Carried 9 | 1 4 8 10 11 11 11 6 3 4 4 Final Capacity 12 | 6 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | 2 8 12 12 12 12 8 3 4 4 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Matter Collected 2121 | 260 20 70 620 283 543 325 . . . . Remotely . | . . . . . . . . . . . Salvage Created 2571 | . . 175 933 329 855 279 . . . . Parts 148 | . . 10 53 17 48 20 . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Combat Hostiles Destroyed 42 | . . 3 17 5 13 4 . . . . Guns 28 | . . 3 14 5 4 2 . . . . Cannons 4 | . . . . . 2 2 . . . . AOE 7 | . . . 3 . 4 . . . . . Classes Destroyed 10 | . . 3 5 . 2 . . . . . Builder 5 | . . . 1 . 4 . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 5 | . . . 3 1 1 . . . . . Operator 2 | . . 1 . 1 . . . . . . Watcher 3 | . . . 1 . . 2 . . . . Swarmer 10 | . . . 7 . 3 . . . . . Grunt 16 | . . 1 7 5 3 . . . . . Sentry 8 | . . 2 3 . 1 2 . . . . Hunter 4 | . . . . . 4 . . . . . Programmer 4 | . . . . . 2 2 . . . . Best Kill Streak 8 | . . 1 7 3 8 2 . . . . Combat Bots Only 6 | . . 1 6 2 3 2 . . . . Max Kills in Single Turn 3 | . . 1 2 1 3 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Damage Taken 6599 | . . 234 1228 263 1812 1312 272 314 451 713 Core 2009 | . . . 149 30 191 67 94 314 451 713 Absorbed by Shields 330 | . . . . . . 300 30 . . . Core Remaining (%) 85 | 100 100 100 72 95 77 . . 52 . . Volleys Fired 198 | . . 22 61 20 57 38 . . . . Largest 2 | . . 2 2 2 2 2 . . . . Hottest 89 | . . 85 85 50 89 83 . . . . Shots Fired 356 | . . 44 113 36 90 73 . . . . Gun 296 | . . 44 113 36 67 36 . . . . Cannon 49 | . . . . . 12 37 . . . . Launcher 11 | . . . . . 11 . . . . . Special . | . . . . . . . . . . . Kinetic 289 | . . 10 91 36 79 73 . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 67 | . . 34 22 . 11 . . . . . Robot Hit Streak 19 | . . 11 18 13 19 9 . . . . Robot Miss Streak 8 | . . 3 4 2 8 7 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 247 | . . 27 70 27 67 56 . . . . Core Hits 132 | . . 8 37 12 40 30 . 1 3 1 Critical Hits 2 | . . . . 1 . 1 . . . . Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6005 | . . 431 1678 510 2276 1081 . 5 17 7 Guns 3456 | . . 351 1101 510 861 633 . . . . Cannons 712 | . . . . . 267 445 . . . . Explosions 1804 | . . 80 576 . 1148 . . . . . Melee . | . . . . . . . . . . . Ramming 33 | . . . 1 . . 3 . 5 17 7 Kinetic 3655 | . . 70 869 510 1128 1078 . . . . Thermal 1057 | . . 80 576 . 401 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 1260 | . . 281 232 . 747 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 2 . 4 2 2 3 5 5 Average Corruption 2 | . . . 1 . 3 1 2 2 3 5 Corruption Purged . | . . . . . . . . . . . Effects 22 | . . . . . 8 4 2 4 1 3 Message Errors 4 | . . . . . 1 1 1 1 . . Matter Fused 6 | . . . . . 5 . . . 1 . Heat Flow Errors 4 | . . . . . 1 . 1 1 . 1 Energy Discharges 4 | . . . . . 1 2 . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 161 | . . 5 83 . 73 . . . . . Projectiles 11 | . . . . . 11 . . . . . Explosions 150 | . . 5 83 . 62 . . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . 6 7 . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . 6 7 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 114 | . . . 28 . 73 . . 2 8 3 Shots 4 | . . . 1 . 3 . . . . . Rammed 7 | . . . . . . . . 1 4 2 Targets Rammed 10 | . . . 2 . . 1 . 1 4 2 Kicked 3 | . . . 2 . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 546 | . . 90 22 38 376 546 75 236 . 112 Average Temperature 119 | . . 25 5 13 142 163 55 136 . 69 Received Heat Transfer 1199 | . . 90 297 153 204 269 . 93 39 54 Effects 18 | . . . . . 8 10 . . . . Shutdowns 6 | . . . . . 1 5 . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 7 | . . . . . 4 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 2 | . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 900 | . . 50 400 . 450 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . 1 4 . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Peak Influence 475 | . . 140 475 279 390 228 55 60 89 135 Average Influence 167 | . . 61 288 223 268 155 36 29 70 75 Maximum Alert Level 2 | . . . 2 1 1 1 . . . . Low Security (%) 57 | 100 100 100 15 32 25 63 100 100 100 100 Level 1 39 | . . . 69 67 74 36 . . . . Level 2 2 | . . . 14 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 2 5 3 . 1 . . Investigation 3 | . . 1 . . 2 . . . . . Extermination 3 | . . . . 1 1 1 . . . . Reinforcement 8 | . . 1 2 1 2 1 . 1 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Distress Signals 5 | . 1 . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 2 6 27 6 17 19 5 14 9 13 Peak Tracking Total 10 | . 1 2 6 3 4 8 5 7 10 10 Tactical Retreats 13 | . . 1 1 . 2 3 . 4 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Traps Triggered 16 | . . 1 10 1 2 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Machines Disabled 7 | . . 1 1 1 4 . . . . . Max in Single Turn 4 | . . 1 1 1 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Machines Accessed 3 | . . . 1 1 . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 10 | . . . 6 2 . 2 . . . . Successful 8 | . . . 4 2 . 2 . . . . Failed 2 | . . . 2 . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . 2 . . . . Insert Component 2 | . . . . 1 . 1 . . . . Analyze 2 | . . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 70 | . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Total Allies 4 | . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . 4 Highest-Rated Group 170 | . . . . . . . . . . 170 Highest-Rated Ally 49 | . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 Total Damage 380 | . . . . . . . . . . 380 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Turns Passed 3614 | 69 254 324 713 256 639 785 122 246 83 123 Spaces Moved 2611 | 48 170 184 287 133 325 489 106 471 157 241 Core 925 | 17 . . . . . . 39 471 157 241 Treads . | . . . . . . . . . . . Legs 1686 | 31 170 184 287 133 325 489 67 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 121 50 50 50 50 Average Speed 104 | 121 143 128 138 121 140 124 113 50 50 50 Slowest Speed 300 | 200 150 150 210 150 185 152 300 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 34 28 30 4 13 19 89 20 6 45 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 63 | . . 2 31 . 30 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 63 | . . 2 31 . 30 . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Ext Total 3181 | 55 180 229 494 199 434 601 106 480 160 243 Wait 172 | . 1 13 85 23 10 32 . 8 . . Move 2602 | 47 169 183 286 132 324 489 105 470 156 241 Hop . | . . . . . . . . . . . Pick Up 40 | 2 6 3 9 2 9 8 . 1 . . Fast Attach 46 | 6 2 1 19 6 10 2 . . . . Attach 34 | . . 3 13 2 6 9 1 . . . Detach 16 | . 1 2 6 1 3 3 . . . . Swap 22 | . . 2 6 5 3 6 . . . . Drop 41 | . 1 . 7 8 12 13 . . . . Fire 198 | . . 22 61 20 57 38 . . . . Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . . 1 4 2 Kick 3 | . . . 2 . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 160 | -10/Materials | Met 8R-AWN 302 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 610 | -9/Materials | Discovered new exit (range 4) 628 | -9/Materials | Identified exit to Materials 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Utility x2 951 | -8/Materials | Build established: Scavenger-Mutant 1071 | -8/Materials | Repaired Carbon-fiber Leg 1109 | -8/Materials | Repaired Imp. Aluminum Leg 1219 | -8/Materials | Lost 5 parts (2p1n1u1w) 1259 | -8/Materials | Discovered new exit (range 15) 1360 | -8/Materials | Identified exit to Factory 1361 | -8/Materials | Entered Factory 1361 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1591 | -7/Factory | Discovered new exit (range 15) 1616 | -7/Factory | Identified exit to Factory 1617 | -7/Factory | Entered another Factory area 1617 | -6/Factory | Evolved 2 slots: Utility x2 2081 | -6/Factory | Lost 7 parts (1p4n1u1w) 2241 | -6/Factory | Discovered new exit (range 10) 2256 | -6/Factory | Entered another Factory area 2256 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -5/Factory | Build established: Mutant 2763 | -5/Factory | Discovered new exit (range 15) 2779 | -5/Factory | Identified exit to Upper Caves 2944 | -5/Factory | Garrison activated, responded to threat 3022 | -5/Factory | Lost 3 parts (2n1u) 3041 | -5/Factory | Sucked down chute 3041 | -5/Factory | Entered Waste 3069 | -5/Waste | Spotted C-40 Crusher 3092 | -5/Waste | Spotted C-40 Crusher 3113 | -5/Waste | Spotted C-40 Crusher 3116 | -5/Waste | Spotted C-40 Crusher 3125 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3128 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3130 | -5/Waste | Spotted C-40 Crusher 3131 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3135 | -5/Waste | Spotted C-40 Crusher 3138 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3141 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3144 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3157 | -5/Waste | Discovered new exit (range 12) 3163 | -5/Waste | Entered Factory 3175 | -5/Factory | Lost 7 parts (1p2n3u1w) 3393 | -5/Factory | Discovered new exit (range 16) 3409 | -5/Factory | Entered another Factory area 3409 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3484 | -4/Factory | Discovered new exit (range 16) 3492 | -4/Factory | Entered Extension 3530 | -4/Extension | Spotted B-86 Titan 3534 | -4/Extension | Core integrity fell below 50% 3534 | -4/Extension | Spotted B-86 Titan 3561 | -4/Extension | Rescued a captive Derelict 3571 | -4/Extension | Rescued a captive Derelict 3575 | -4/Extension | Rescued a captive Derelict 3581 | -4/Extension | Rescued a captive Derelict 3584 | -4/Extension | Rescued a captive Derelict 3590 | -4/Extension | Core integrity fell below 20% 3615 | -4/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 03495_ T-07 Excavator exits Transfer Station. 03495_ K-01 Serf exits Transfer Station. 03495_ A-15 Conveyor exits Transfer Station. 03530_ System corrupted: Heat flow error (+146). 03534_ Knocked back. 03537_ Slug penetrates Machine. 03537_ Machine disabled. 03543_ Slug penetrates Wall. Sealed Heavy Doors opened remotely. 03561_ NN-IBN(g): "Free at last!" Sealed Heavy Doors opened remotely. 03578_ HV Slug penetrates Y-64 Sentinel. 03579_ System corrupted: Substantial component data lost. 03580_ Slug penetrates Wall. 03582_ Penetrated by Slug. 03585_ Slug penetrates Wall. 03595_ System corrupted: Energy discharge (-31). 03601_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????# #????# #?## ##?? | | ?????# ?+ = #??# #??? | | ?????# ################?# / ???####??? | | ?????# #????????????????######??????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?##### #####????????????????????????????? | | ?# "" "" #????????????????????????????? | | ?# "s" ############################## | | ?# ss R ww | | ?# u | | ?# | | ?# @ R | | ?# t u R | | ?# ############################## | | ?# #????????????????????????????? | | ?###" "###????????????????????????????? | | ???#" "#??????????????????????????????? | | ???#"""""#??????????????????????????????? | | ???#######??????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 42 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 825 Reclamation Efficiency 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Kinecelleration 40 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed WeldingAlloySword Manual? 0 Play Time 00:47:02 Cumulative 405.6 hours Start 2020.08.03 @ 21:54:55 End 2020.08.03 @ 22:40:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d30a9579-aa26-4d41-900b-02a42c600b72